The way the marker is set affects its binding to the terrain.
This affects the behavior of the AI at the marker installation point.
Two ways to install the marker:
- in 3D terrain model
- on the map of the area
I tried different variants of the terrain. Always, where the level of the marker point falls not at 0 - the height of the terrain, the looping of the AI path at the marker point occurs.
I tried this only with move point markers.
But it is necessary to check other markers, I think there is also a problem.
https://youtu.be/uW866Fpfag8