The following code will go into an infinite loop until all resources on the system are consumed.
```
void TestThread() {
Sleep(100);
for (int j = 0; j < 1000; ++j) {
Print("TestThread " + j);
Sleep(100);
}
}
modded class DayZGame {
void DayZGame() {
for (int i = 0; i < 2; ++i) {
Print("Starting TestThread " + i);
thread TestThread();
}
}
}```
Script log shows the following:
```
SCRIPT : Registered 367 temporary action enum(s), UAN==367
SCRIPT : ... Backlit Effects Enabled
SCRIPT : Starting TestThread 0
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
SCRIPT : Starting TestThread 1
```
Edit:
Editing the thread to the following works correctly.
```void TestThread() {
Sleep(100);
while(true) {
Print("TestThread");
Sleep(100);
}
}```