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T74819
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Place a (group of) soldier(s) and assign this addEventHandler ["handledamage", { hintSilent format ["T=%1 : %2", time, _this];}] to the init and shoot them at different places of the body. For comparison try: this addEventHandler ["hitpart", { hintSilent format ["T=%1 : %2", time, _this];}]
Place a (group of) soldier(s) and assign this addEventHandler ["handledamage", { hintSilent format ["T=%1 : %2", time, _this];}] to the init and shoot them at different places of the body. For comparison try: this addEventHandler ["hitpart", { hintSilent format ["T=%1 : %2", time, _this];}]
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