And this my Arma3server.exe shortcut C:\Arma3\A3Master\arma3server.exe -port= 2302 "-profiles=C:\ArmA3\A3Master" -config=server.cfg -world=empty "-bepath=C:\Arma3\A3Master\BattlEye" -mod=@life_server;@extDB
Here is MY server Config file.
//
// server.cfg
//
// comments are written with "//" in front of them.
// STEAM
steamport = 8766; //default 8766, needs to be unique if multiple serves on same box
steamqueryport = 27016; //default 27016, needs to be unique if multiple servers on same box
// GLOBAL SETTINGS
hostname="[LV/EU] ARMASPOT.COM: STARTED"; // Dein Servername
//password = "ServerAccessPassword"; // Dein Serverpasswort (Leer lassen wenn der Server kein Passwort besitzen soll!)
passwordAdmin = "12345"; // Dein Adminpasswort mit dem du dich im Spiel einloggen möchtest
//reportingIP="arma2oapc.master.gamespy.com"; // Wird nicht mehr benötigt. Also einfach die Finger davon lassen :)
logFile = "arma3server.log";
verifySignatures = 2;
//equalModRequired = 0; // kick if data/mods aren't equal
requiredSecureId = 2; // was used to define type of secureID
// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval
motd[]={
"Welcome to My ARMASPOT ALTIS LIFE Server",
"TS3 Server: teamspeak.somewhere.com",
"Web: www.armaspot.com"
};
motdInterval = 30; // Time interval (in seconds) between each message
// JOINING RULES
maxPlayers = 40; // Maximale Spieler die den Server gleichzeitig betreten können
kickDuplicate = 1; // Spieler mit doppeltem Namen kicken
//requiredBuild = 12345 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect
// VOTING
//voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold = 2; // 200% der Spieler müssen voten (Standart: 0.33;)
//voteMissionPlayers = 0;
// INGAME SETTINGS
disableVoN = 1; // If set to 1, Voice over Net will not be available
vonCodecQuality = 0; // supports range 1-30 //8kHz is 0-10 (narrowband), 16kHz is 11-20 (wideband), 32kHz is 21-30 (ultrawideband)
persistent = 1; // If 1, missions still run on even after the last player disconnected.
timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full".
BattlEye = 1; // Battleye aktivieren (1= Aktiviert 2= Deaktiviert)
allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; // only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)
// SCRIPTING ISSUES
onUserConnected = ""; //
onUserDisconnected = ""; //
doubleIdDetected = ""; //
// SIGNATURE VERIFICATION
onUnsignedData = "kick (_this select 0)"; // unsigned data detected
onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected
onDifferentData = "";
class Missions
{
class AltisLife
{
template = "Altis_Life.Altis";
difficulty = "Regular";
};
};