Repro mission:
{F3166006}
EH fires logs observation:
1. Run attached mission with 1 player
2. Shoot AI in front of you once
3. Open RPT and observe these weird `HandleDamage` fires before `HitPart` and one frame before real EHs.
Bleeding being local:
1. Run attached mission with 2 players
2. Have one player shoot another once
3. Shooter: Observe `getBleedingRemaining` result above target being >0
4. Target: Observe `getBleedingRemaining` result in hint being 0