Using the attached mission:
1. Preview the mission and move ahead to the opposite side of the runway. A hint will appear with the desired action.
2. Paste the following code into the debug execution window to confirm that the following two commands work as expected.
group transport addwaypoint [position player, 0, 1]; [group transport, 1] setWaypointType "MOVE";
3. A Hunter should drive to the players current position.
4. Suspend the mission and return to the editor.
5. Paste the same two commands into the trigger "ON ACT" field. - observe the script error, and rpt entries.
9. Only paste the AddWaypoint command to confirm this is causing the error.
8. Try pasting in any other editor entity that has an activation or initialization field to observe the same script error.
EXPECTED:
The command as given above should throw a script error when used form the debug console.
The script error should read "Type nothing, expected array"
The same error should show in the rpt.