Checking Enabled flag in the component prevents error from happening.
According to client logs there is number of items mismatch between server and client which causes disconnect:
```
22:19:06.356 RPL (E): RplCreationError: Number of items mismatch. nodeId=0x80000F40, node='Assets/Vehicles/Wheeled/Ural4320/Ural_4320_base.xob'
22:19:06.356 RPL (E): items:
22:19:06.356 RPL (E): name='RplComponent', layoutName='script::Game::RplComponent'
22:19:06.356 RPL (E): name='BaseFuelNode', layoutName='script::Game::SCR_FuelNode'
22:19:06.356 RPL (E): name='BaseFuelNode', layoutName='script::Game::SCR_FuelNode'
22:19:06.356 RPL (E): name='Vehicle', layoutName='script::Game::Vehicle'
22:19:06.356 RPL (E): name='SignalsManagerComponent', layoutName='script::Game::SignalsManagerComponent'
22:19:06.356 RPL (E): name='BaseLightManagerComponent', layoutName='script::Game::BaseLightManagerComponent'
22:19:06.356 RPL (E): name='BaseRadioComponent', layoutName='script::Game::BaseRadioComponent'
22:19:06.356 RPL (E): name='CarControllerComponent', layoutName='script::Game::SCR_CarControllerComponent'
22:19:06.356 RPL (E): name='BaseCompartmentManagerComponent', layoutName='script::Game::SCR_BaseCompartmentManagerComponent'
22:19:06.356 RPL (E): name='ScriptComponent', layoutName='script::Game::SCR_EditableVehicleComponent'
22:19:06.356 RPL (E): name='ScriptComponent', layoutName='script::Game::SCR_ImpactEffectComponent'
22:19:06.356 RPL (E): name='UniversalInventoryStorageComponent', layoutName='script::Game::SCR_UniversalInventoryStorageComponent'
22:19:06.356 RPL (E): name='FactionAffiliationComponent', layoutName='script::Game::SCR_VehicleFactionAffiliationComponent'
22:19:06.356 RPL (E): name='ScriptComponent', layoutName='script::Game::SCR_VehicleSpawnProtectionComponent'
22:19:06.356 RPL (E): name='DamageManagerComponent', layoutName='script::Game::SCR_WheeledDamageManagerComponent'
22:19:06.356 RPL (E): name='VehicleWheeledSimulation', layoutName='script::Game::VehicleWheeledSimulation'
22:19:06.356 RPL (E): name='SlotManagerComponent', layoutName='script::Game::SlotManagerComponent'
22:19:06.356 RPL (E): name='InventoryStorageManagerComponent', layoutName='script::Game::SCR_VehicleInventoryStorageManagerComponent'
22:19:06.356 RPL (E): name='ActionsManagerComponent', layoutName='script::Game::ActionsManagerComponent'
22:19:06.356 RPL (E): name='NwkCarMovementComponent', layoutName='script::Game::NwkCarMovementComponent'
```
We also observed similar behavior with ak74 prefab with component disabled to prevent players from picking it up:
```
22:53:14.805 RPL (E): RplCreationError: Number of items mismatch. nodeId=0x8000248D, node='Assets/Weapons/Rifles/AK74/AK74_body.xob'
22:53:14.805 RPL (E): items:
22:53:14.805 RPL (E): name='RplComponent', layoutName='script::Game::RplComponent'
22:53:14.805 RPL (E): name='SignalsManagerComponent', layoutName='script::Game::SignalsManagerComponent'
22:53:14.805 RPL (E): name='WeaponAttachmentsStorageComponent', layoutName='script::Game::SCR_WeaponAttachmentsStorageComponent'
22:53:14.805 RPL (E): name='BaseWeaponStatsManagerComponent', layoutName='script::Game::SCR_WeaponStatsManagerComponent'
22:53:14.805 RPL (E): name='WeaponComponent', layoutName='script::Game::WeaponComponent'
22:53:14.805 RPL (E): name='AttachmentSlotComponent', layoutName='script::Game::AttachmentSlotComponent'
22:53:14.805 RPL (E): name='AttachmentSlotComponent', layoutName='script::Game::AttachmentSlotComponent'
22:53:14.805 RPL (E): name='BaseSightsComponent', layoutName='script::Game::SightsComponent'
22:53:14.805 RPL (E): name='MuzzleComponent', layoutName='script::Game::MuzzleComponent'
22:53:14.805 RPL (E): name='AttachmentSlotComponent', layoutName='script::Game::AttachmentSlotComponent'
22:53:14.805 RPL (E): name='ActionsManagerComponent', layoutName='script::Game::ActionsManagerComponent'
22:53:14.805 RPL (E): name='NwkPhysicsMovementComponent', layoutName='script::Game::NwkPhysicsMovementComponent'
```
Server logs just mention that player was kicked with replication system_failure error.