1. The large contrast in throwing distance the player is not capable of good will aim, and the end, this grenade flies too far from the target!
2. The animation of the throw does not match the range of the throw. The player even without running and acceleration (standing still!) throws a grenade very far.
What can I do if I want to throw this mini-grenade over the fence, which is 5-10 meters away from me. Imagine that the enemy is behind a fence!
Throw this mini-grenade over the fence is not possible, because this grenade always will fly very far from the goal!
Also the second point remains. This is not a problem, but it's looks not realistic!
May be I would have left a long throw, only just in case, if player before throwing used takeoff run. But If the player stands still and throws this mini grenade, then the length of such throw it is necessary to reduce!