1. place a trigger
BlueFor / Once / Present
ON ACT. {grp = creategroup resistance; grp createunit ["B_soldier_F",getMarkerPos "ziel",[],1,""];}
2. place a trigger @ same postion as first trigger
Independent / Once / Present
On ACT. {hint "Hallo!";}
3. place a Marker with the name "ziel" @ same position as the triggers
4. place the player, a blue rifleman, outside the triggers
5. click PREVIEW
6. run with your soldier into the trigger area
The new soldier will be created once you enter the triggerarea,
but the second trigger don't run the ON ACT. code, no hint will appear.
Open the Map, and no green soldier is shown, the created soldier appear in blue.