hint str getObjectMaterials player; //["",""]
player setObjectMaterial [0, "A3\Characters_F\BLUFOR\Data\clothing1_injury.rvmat"];
hint str getObjectMaterials player; //["A3\Characters_F\BLUFOR\Data\clothing1_injury.rvmat",""]
player setObjectMaterial [0, ""];
hint str getObjectMaterials player; //["A3\Characters_F\BLUFOR\Data\clothing1_injury.rvmat",""] <- doesnt reset