I have some suggestions that could enhance the depth and utility of the "engineer" role in Reforger. These tools would add significant value, particularly in tactical and combat situations:
**Pliers:**
- Purpose: To cut through barbed wire or metal fences.
- Benefit: Allows for silent and efficient breaching of obstacles, providing more tactical options for movement and infiltration.
**Mine Detector:**
- Purpose: To detect mines, particularly the smaller //upcoming// AP mines that are harder to spot.
- Benefit: Mine detector would significantly improve gameplay by allowing to identify and mark hidden mines, creating safer paths for the team. This tool would enhance strategic planning. It would also make engineers indispensable in reconnaissance and patrol missions, encouraging diverse and coordinated team play
**Mine Defusal Tool:**
- Purpose: To safely defuse mines (either with a specific tool or manually).
- Benefit: Essential for dealing with anti-tank (AT) and anti-personnel (AP) mines without causing noise or triggering them, enhancing stealth operations.
**Shovel:**
- Expanding shovel use, by being able to bury mine in the dirt ( not entirely so its not cheat, but like half of them )
- The ability to create small dirt piles to serve as makeshift coverings