Open editor.
Look for HEMTT Transport (covered) in BLUFOR > cars and EMPTY > cars.
Observe lack of the above covered truck.
Place down rifleman (as player).
Place down gamelogic near rifleman.
(optional): Add the following to the init box of logic: truck = createvehicle ['B_Truck_01_transport_F, getpos this, [], 0, 'FORM']
(optional): Preview and observe that the above open truck spawns correctly
Add the following to the init box of logic: truck = createvehicle ['B_Truck_01_covered_F, getpos this, [], 0, 'FORM']
Hit preview and observer that the above covered truck does NOT spawn.