- although the number of tunable frequencies accessed by pressing G increases each time you swap bodies, the actual number of radios equipped does not.
- starting the GM player with 1 or more normal (non-backpack) radios does not appear to cause this bug.
- although the combat signaler class starts with 2 physical radios (the backpack and a short-range), they start with THREE tunable channels, and each time the GM controls an NPC, the channels increase by 3.
- note that the system does not remember what channel you had selected. when you return to the GM avatar, the first available radio channel will be tuned, even if you left the avatar with the second channel tuned.