Related, also neat to have commands would be:
For "forcing" a weapon deploy for the current weapon of given unit (if possible to deploy, of course).
Maybe return bool based on if deploy successful or not.
Would return an array of //[<object the given unit's weapon would be/is deployed on>, <model space position where on the model the weapon would be/is deployed on>]//
If this info could be retrieved //before// you deploy (as in when the can-be-deployed icon is shown) it would be even more grand as you could deny deploying on certain types of objects etc