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T74180
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make a script with something like _replacement = createvehicle [_class,_pos,[],0,"NONE"] _replacement setcaptive true ?!(captive _replacement) : hint "not captive" hint will be "not captive" and enemy will shoot them.
make a script with something like _replacement = createvehicle [_class,_pos,[],0,"NONE"] _replacement setcaptive true ?!(captive _replacement) : hint "not captive" hint will be "not captive" and enemy will shoot them.
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