The change I'm trying to get working is the in-game selection menu using ActionsManagerComponent with the fuel depots, my mod has them have limited fuel and function like the fuel truck (check fuel level or refuel).
The screenshot shows what I mean, the bolded values are supposed to be what has changed but there's nothing there to apply since I manually applied the change with the right-click option. The screenshot shows the Apply to prefab button being clickable, and three items in the entity instance that supposedly have changes but there is actually no change to apply. See the "Position" text that's bolded, there's nothing there to Apply to prefab. Likewise for the UI Info bolded text, and two "Additional Actions" SCR_CheckFuelAction and SCR_RefuelAtSupportStationAction. Selecting the "Apply to Prefab" button simply breaks the mod. You can see the same thing under "UI Info" in the screenshot, there's no change to actually apply.
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