~~Reproduced with 1.24.157302, DayZ diag executable.~~
Well, it seems to be reproducible with 1.23 as well, but I just found out :)
Any particular reason about why the `LiftWeaponCheck` is not performed using actual weapon position (maybe through weapon selections)?
Is it related performance or server/client synchronization possible issues?
If it's for other reasons, would it be safe for me to implement `LiftWeaponCheck` using weapon selections? (I heavily rely on `hands offset` in my mod :( )