So my idea is to give this falling foliage effects and moves to some occasions like:
- car is hitting the tree (foliage is flying off the tree)
- vehicle is breaking the tree
- character is walking through the bush (vegetation)
And some dust effects to falling walls.
Collision files also should be added, as creating damage effect would be hard (damage for characters maded by falling object) at leas give some collision for all destroyable objects so characters could not hide in destroyed wall or some other fence (cheating, AI advantage) - it will give player biggest immersion since OFP, and could use it as cover (as in real life)