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T79122
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t = "B_TargetSoldier" createvehicleLocal [0,0,0]; t setpos (player modeltoworld [0,1,0]); player reveal t; or t = "B_TargetSoldier" createvehicle [0,0,0]; t setpos (player modeltoworld [0,1,0]); player reveal t; same thing
t = "B_TargetSoldier" createvehicleLocal [0,0,0]; t setpos (player modeltoworld [0,1,0]); player reveal t; or t = "B_TargetSoldier" createvehicle [0,0,0]; t setpos (player modeltoworld [0,1,0]); player reveal t; same thing
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