Most players do not understand that they can capture the 'cleared' sectors (the ones that don't have colored solid border) without them being "contested", that leads to that teams (most often BLUFOR, for which it goes even worse because of missing helipads) stucks with enemy team's sector selected and half or more own territory sectors not cleared/captured,
That can be fixed by multiple ways, some of which can be:
- Remove ability to vote for sectors that already was cleared, at least turn the 'ability' off by default in preset and official servers' missions.
- Add and enable automatic revote if contested sector gets unlinked from base.
- Add some 'attack' marks to the cleared sectors and make the sectors less prominent in the voting.
- .. .
Due to it may make AI squads focusing less straightforward, some 'commanding' enhancement as described [[ https://feedback.bistudio.com/T134862#1789944 | here ]], would be more welcome than is now (that would improve the whole mission).