Are there any changes to the heavy melee attack?
In 1.25 I had the heavy melee attack bound to same key as I had assigned to "run" (L Alt).
I can't remember if it was connected to the key assigned to "run" by default, or if I personally changed it in the *.dayz_preset_User.xml and *.preset_X1MouseKey.xml files.
In 1.26 it seems like it's hard bound to L Shift by default, am I correct by saying that?
I've tried to edit the following lines in the previously mentioned .xml files:
<input name="UAMeleeAttackModifier">
<btn name="kLShift" />
to the following:
<input name="UAMeleeAttackModifier">
<btn name="kLAlt" />
It does change the key to L Alt in-game, but it wont allow me to perform the action while standing still. I've to do a very, very small "running start" before the game allows me to perform the heavy attack.
It might also be worth to mention that the edited line "<btn name="kLAlt" />" is always removed from *.dayz_preset_User.xml after I quit the game. It's still in place in the other file, though.