1 - Execute
```
testCargoObject = "C_IDAP_CargoNet_01_supplies_F" createVehicle (position player);
[load testCargoObject, loadAbs testCargoObject]
```
in debug console. Return is [0, 0].
2 - Open created object's inventory.
3 - Execute
```
[load testCargoObject, loadAbs testCargoObject]
}
```
in debug console. Return is [0.119955,2639]