I have a control (CT_Button) with ST_PICTURE that uses a procedural texture like this:
`text = "#(argb,8,8,3)color(1,1,1,1)";`
I wanted to change its color, but since there's no `ctrlTextColor` command (I need the color for future calculations), I decided to overwrite the image with a new procedural texture using `ctrlSetText`.
The problem is, the command `ctrlText` seems to return the text in config no matter what I do.