[] spawn {
player removeprimaryweaponitem "30Rnd_65x39_caseless_mag"; //works
sleep 1;
player addprimaryweaponitem "30Rnd_65x39_caseless_mag"; //works
sleep 1;
player removeprimaryweaponitem "1Rnd_HE_Grenade_shell"; //works
sleep 1;
player addprimaryweaponitem "1Rnd_HE_Grenade_shell"; //doesnt add back
}
this also doesnt work
player addweaponitem [primaryweapon player, "1Rnd_HE_Grenade_shell"];
This also doesnt work
player addWeaponItem [currentWeapon player,["1Rnd_HE_Grenade_shell",1,currentMuzzle player]];
same as this
player addWeaponItem ["arifle_MX_GL_ACO_F",["1Rnd_HE_Grenade_shell",1,"GL_3GL_F"]];
doesnt add either
and...
player addprimaryweaponitem ["1Rnd_HE_Grenade_shell",1,"GL_3GL_F"];
generic error in expression