Project ArgoExperimental
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Project Argo Feedback Tracker "How To" Guide

Recent Activity

Yesterday

Vietwitch changed the status of T123962: Guns Sound Balance from "New" to "Acknowledged".

Hello. This problem should be fixed by one of future update.
Thanks for your feedback and have a nice day.

Wed, Mar 29, 2:50 PM · Project Argo

Tue, Mar 28

TheTugaGunMen added a comment to T123597: Error 0xc06d007e.

Hello Biswizard,
i updated my intel drivers and my nvidia drivers and i still can´t open my arma can you help me????

Tue, Mar 28, 8:20 PM · Project Argo
Vietwitch changed the status of T123952: Players not visible behind cover from "New" to "Acknowledged".
Tue, Mar 28, 7:29 PM · Project Argo
Vietwitch changed the status of T124011: Teammates not visible in Standard mode from "New" to "Acknowledged".

Hi. This should be similar in both game variants. Thank you very much.
We will try to bring same conditions as in hardcore version to normal version.

Tue, Mar 28, 5:02 PM · Project Argo
Vietwitch changed the status of T124018: Error 0xc06d007e from "New" to "Acknowledged".

Hello. Thanks for your feedback.
This crash was also present in Arma. We are working on it in the case of Argo and we will try to repair it by hotfix as soon as possible.

Tue, Mar 28, 4:38 PM · Project Argo
Vietwitch reopened T123597: Error 0xc06d007e as "Acknowledged".
Tue, Mar 28, 4:27 PM · Project Argo
Vietwitch merged T123597: Error 0xc06d007e into T124018: Error 0xc06d007e.
Tue, Mar 28, 4:24 PM · Project Argo
Vietwitch merged task T123597: Error 0xc06d007e into T124018: Error 0xc06d007e.
Tue, Mar 28, 4:24 PM · Project Argo
Toky changed Resolution from resolution:open to resolution:notabug on T124085: how about expand the player base?.
Tue, Mar 28, 4:21 PM · Project Argo
Toky closed T124085: how about expand the player base? as "Resolved".

Will do :)
Feedback is what moves our game and us as a developers forward, so thanks for that.

Tue, Mar 28, 4:20 PM · Project Argo
grib added a comment to T124085: how about expand the player base?.

all right then
nice to see the feedback promptly adressed anyway.
you may (or may not?) want to change the status of the task , as i don t see any option to do so, and am not even sure that is for me to do.
again, thanks for the quick replies (it does incentive you to give feedback when you know it won t be for nothing).
cheers

Tue, Mar 28, 4:16 PM · Project Argo
Toky added a comment to T124085: how about expand the player base?.

This is what we hope for. Right now testing the game on smaller scale of dedicated players which are capable to overcome some of the technical issues and occasional bugs is whats probably the best for the game.
We appreciate your concern, it's always nice to see that players care :)

Tue, Mar 28, 4:09 PM · Project Argo
grib added a comment to T124085: how about expand the player base?.

thanks for the quick response.
i should have known you were well aware of the player count.
i would just hate to see it get a bad reputation even before launch, but i realize now that i would not do any good either expanding the player base too soon while the game might not be ready for it yet.
see you got it covered, which is what matters.

Tue, Mar 28, 4:07 PM · Project Argo
Toky changed the status of T124085: how about expand the player base? from "New" to "Acknowledged".
Tue, Mar 28, 3:36 PM · Project Argo
Toky claimed T124085: how about expand the player base?.

Hi,
Project Argo is still in prototype, with very little advertisement and we are aware of the lower player count.
Recently Project Argo was mentioned in Arma 3 humble bundle and that has increased our numbers a little bit. Sadly, this is what usually happens with prototype, early access games, players are waiting for larger update or release. We do plan to have the game on Steam when it's released, and also advertise it more.
Thanks for your support.

Tue, Mar 28, 3:36 PM · Project Argo
grib created T124085: how about expand the player base?.
Tue, Mar 28, 3:33 PM · Project Argo
grib added a watcher for Project Argo: grib.
Tue, Mar 28, 3:26 PM
Hikky added a comment to T123597: Error 0xc06d007e.

Please tell me. I can't update the driver since I have installed the manufacturers driver.What do I do? or with this issue me contact intel?

Tue, Mar 28, 12:52 PM · Project Argo
Flywaybird added a comment to T123597: Error 0xc06d007e.

Please tell me. I can't update the driver since I have installed the manufacturers driver.What do I do? or with this issue me contact intel?

Tue, Mar 28, 12:34 PM · Project Argo
BISWizard added a comment to T123597: Error 0xc06d007e.

Hello,
the cause of your error is a bug in old version of Intel Graphic Driver. To fix the issue, please update your drivers: https://downloadcenter.intel.com/

Tue, Mar 28, 11:09 AM · Project Argo

Sun, Mar 26

Yoshi_E added a comment to T123962: Guns Sound Balance.

This Example shows its quite well:
The enemy is less than 10m away from my location, yet his marksman rifle sounds are less noisy than my own breath...

Sun, Mar 26, 3:10 AM · Project Argo

Sat, Mar 25

mush added a comment to T124018: Error 0xc06d007e.

Hi .. lots of people are having issues with the fact their intel drivers are very old. There is another extensive thread on this issue and we worked out a solution to this..

Sat, Mar 25, 8:30 PM · Project Argo
Brady_The added a comment to T124010: Button to toggle 3D markers.

Adding my feedback from here.

Sat, Mar 25, 12:06 AM · Project Argo

Fri, Mar 24

TechnicBlueZ194 created T124018: Error 0xc06d007e.
Fri, Mar 24, 8:33 PM · Project Argo
duvelke88 added a watcher for Project Argo: duvelke88.
Fri, Mar 24, 3:50 PM
Yoshi_E added a comment to T124010: Button to toggle 3D markers.

An Option would be to fade in / fade out the icon if you directly look at it

Fri, Mar 24, 3:35 PM · Project Argo
Vietwitch changed the status of T124010: Button to toggle 3D markers from "New" to "Acknowledged".

Hello. Thanks for your feedback.
We will discuss this issue.

Fri, Mar 24, 3:14 PM · Project Argo
Yoshi_E added a comment to T123644: Trade kill count.

This also effects the outcome of a round, the one that gets the first kill also gets the objective.

Fri, Mar 24, 2:47 PM · Project Argo
Yoshi_E edited the description of T124011: Teammates not visible in Standard mode.
Fri, Mar 24, 2:45 PM · Project Argo
Yoshi_E created T124011: Teammates not visible in Standard mode.
Fri, Mar 24, 2:45 PM · Project Argo
Yoshi_E created T124010: Button to toggle 3D markers.
Fri, Mar 24, 2:42 PM · Project Argo

Thu, Mar 23

Yoshi_E added a comment to T123159: Sound Crash when using VOIP.

This time not only the sound, but the hole game crashed when i used VOIP
argo_2017-03-23_17-24-35.mdmp

Thu, Mar 23, 5:51 PM · Project Argo
Vietwitch closed T123721: Unlimited respawns after claiming Airdrop as "Resolved".
Thu, Mar 23, 1:12 PM · Project Argo

Wed, Mar 22

Yoshi_E created T123962: Guns Sound Balance.
Wed, Mar 22, 12:23 PM · Project Argo
Yoshi_E added a comment to T123694: Missing Sound: Sprinting in shallow water.

All these ground surfaces have no sound:

Wed, Mar 22, 12:11 PM · Project Argo

Tue, Mar 21

Yoshi_E created T123952: Players not visible behind cover.
Tue, Mar 21, 11:59 PM · Project Argo
Vietwitch added a comment to T123597: Error 0xc06d007e.

Exactly this. Thank you very much.

Tue, Mar 21, 6:23 PM · Project Argo
Flywaybird added a comment to T123597: Error 0xc06d007e.

This?
DxDiag.txt

Tue, Mar 21, 1:45 PM · Project Argo
Feevercz added a comment to T123901: Feedback - Footsteps.

I second this request, it would be awesome adjustment!

Tue, Mar 21, 12:55 PM · Project Argo

Mon, Mar 20

KronX removed a watcher for Project Argo: KronX.
Mon, Mar 20, 7:49 PM
Vietwitch changed the status of T123901: Feedback - Footsteps from "New" to "Acknowledged".
Mon, Mar 20, 5:07 PM · Project Argo
Foozlekiller created T123901: Feedback - Footsteps.
Mon, Mar 20, 2:47 PM · Project Argo
Vietwitch changed the status of T123775: Death during spawn countdown from "New" to "Acknowledged".

Hi. Thanks for your feedback and also thanks for your example of solution.
We will investigate it closer. This is thing that you really don´t want to happens.

Mon, Mar 20, 2:44 PM · Project Argo
Vietwitch changed the status of T123824: Graphics glitches AMD 17.3.2 during a single match (multiple rounds) from "New" to "Need More Info".

Hello. Maybe that the drivers are not properly updated. If this problem appears again, please let me know. For now it looks like a sporadically issue.

Mon, Mar 20, 2:19 PM · Project Argo
Vietwitch added a comment to T123597: Error 0xc06d007e.

Please take my apologize. You can´t find debug.log there because it is DEV thing. I was wrong and I know it.

Mon, Mar 20, 2:05 PM · Project Argo
Vietwitch added a comment to T123694: Missing Sound: Sprinting in shallow water.

Yoshi_E, could you send me images of models which have the problem with hatches?
In the case of Crawling without sound I found few building levels where the sound missing. E.g. Military Cargo Tower. So I did a little search for these and found another ones.
Thank you very much. I´m looking forward for your examples.

Mon, Mar 20, 1:25 PM · Project Argo
Vietwitch changed the status of T123771: [Duplicate] Killing somebody after your death is not giving xp/kill for the score screen [/Duplicate] from "New" to "Acknowledged".

Hi. Thanks for your feedback.
Problem is known.
We will investigate it closer.

Mon, Mar 20, 12:08 PM · Project Argo
AwesomeAustin983 added a watcher for Project Argo: AwesomeAustin983.
Mon, Mar 20, 12:32 AM

Sun, Mar 19

Yoshi_E added a comment to T123775: Death during spawn countdown.

In the round right now i also spawned on top of a flag pole.... died when the starting timer hit 0.

Sun, Mar 19, 6:00 PM · Project Argo

Sat, Mar 18

central added a comment to T123671: Teammate status bugged (missing).

Just a recent match with the similar thing, I only took a screenshot after logging in mid-way through round. One of teammates who is still alive have bugged status.

Sat, Mar 18, 11:28 AM · Project Argo