- User Since
- Sep 7 2013, 3:35 PM (491 w, 3 d)
May 10 2016
I still think planes need to be tweaked slightly, I hope this issue is resolved because at the moment there really isn't an advantage of using a plane over a helicopter
@the Demongod also the plane handling is so much better in DCS, listen I know the planes wont be as good as a flight sim, but I expect them to not stall every time I turn.
@the Demongod The planes in the game are jets as there propelled by jet engines instead of propellers. And no they stall when you turn them ever so slightly, look on youtube for this issue. The helicopters in the game handle so much better then the planes its almost like no effort was put into the planes at all. The handle worse then commercial planes in FSX on realistic settings.
I use a Logitech 3d pro joystick, and the planes for some reason stall in Arma 3 compared to other games I've played, it feels like the planes have no real power there suppose to be able to turn quickly but if i alter the course slightly it starts to lose maybe 150kph almost instantly and as stated before trusting and braking are completely different there needs to be a key binding for braking separately because you don't really have much control, even when I go to taxi to the runway I cant do so at a normal speed.
There is two jets in the game one of them is the air to air type and the other is a air to ground type. there still jets and they handle worse then passenger planes.
Yes I believe this is the case but even when you have the trust all the way to the limit it still stalls almost immediately when you turn.