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hascoulijn
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User Since
Mar 6 2013, 8:07 PM (581 w, 5 h)

Recent Activity

May 10 2016

hascoulijn added a comment to T75634: Revert "3D" optics to old "2D" variant.

They should make an option so players can choose their own preference for either 2D or 3D scopes. Personally I really like the way TMR improved the scopes by combining 2D with 3D scopes, it looks way more authentic.

For reference: http://forums.bistudio.com/showthread.php?160054-TMR-Modular-Realism

May 10 2016, 7:41 AM · Arma 3
hascoulijn edited Steps To Reproduce on T64135: Attack helicopters fire way too far to the right of their initial target.
May 10 2016, 1:14 AM · Arma 3
hascoulijn edited Steps To Reproduce on T64134: Support groups consisting of 3 units do not function correctly.
May 10 2016, 1:14 AM · Arma 3
hascoulijn edited Steps To Reproduce on T64133: Mortar group consisting of 3 mortars does not function properly.
May 10 2016, 1:14 AM · Arma 3

May 9 2016

hascoulijn edited Steps To Reproduce on T60354: Objective marker is barely visible.
May 9 2016, 9:41 PM · Arma 3
hascoulijn edited Steps To Reproduce on T59824: The right front light of the Hunter is not illuminating.
May 9 2016, 7:15 PM · Arma 3
hascoulijn edited Steps To Reproduce on T59804: When picking up pistol ammo while holding a carbine, player plays pistol reload animation.
May 9 2016, 7:14 PM · Arma 3
hascoulijn edited Steps To Reproduce on T59801: Walking close to fire, player animations glitch.
May 9 2016, 7:14 PM · Arma 3
hascoulijn edited Steps To Reproduce on T59797: Changing positions in Ifrit player pops out the top.
May 9 2016, 7:14 PM · Arma 3
hascoulijn edited Steps To Reproduce on T59795: When changing HDR quality.
May 9 2016, 7:14 PM · Arma 3
hascoulijn added a comment to T59795: When changing HDR quality.

I was not able to reproduce this problem any further.

May 9 2016, 7:14 PM · Arma 3