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Vonrichter
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User Since
Sep 21 2014, 8:31 PM (500 w, 3 d)

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May 10 2016

Vonrichter added a comment to T79200: Trigger looping in the preview without satisfying conditions.

playableUnits returns correct value on a dedicated server; but can you explain WHY the trigger is excuted while conditions are NOT satisfied ? (in fact, i'm not in the trigger perimeter to satisfy the first condition: activation by Blufor)
The problem is not the return value of playableUnits, but the trigger's activation.
Or may i have misundestood the Condition Function, where it replaces conditions defined above (timer, side etc...) ?

Moreover, is it normal in preview mode to not be counted as playableUnit ? (in Preview mode, it would not be surprizing that PlayableUnits returns a value equals to 1; but returning an empty value is certainly surprizing)

May 10 2016, 9:13 AM · Arma 3
Vonrichter edited Steps To Reproduce on T79200: Trigger looping in the preview without satisfying conditions.
May 10 2016, 9:12 AM · Arma 3