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HeavenlyEpitome
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User Since
Mar 6 2013, 9:06 AM (581 w, 11 h)

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May 9 2016

HeavenlyEpitome added a comment to T59216: Vehicle analogue movement feature missing.

I got both.. a Logitech G27 and a Thrustmaster T-Flight Hotas X. An analogue steering feature for vehicles would be very welcome for all users of steering wheels and not only for Joystick owners. ARMA is perfect for this, coz its one of few games who supports multiple controllers at the same time.

ARMA is a Simulation for all sorts of troops, so why should only Pilots join the analogue feature and not the Car and Tank drivers?

May 9 2016, 6:44 PM · Arma 3
HeavenlyEpitome edited Steps To Reproduce on T59216: Vehicle analogue movement feature missing.
May 9 2016, 6:44 PM · Arma 3
HeavenlyEpitome added a comment to T58853: GPS appears in middle of the screen.

or moveable. Its really annoying to see the GPS in middle of the screen while driving, flying or fighting

May 9 2016, 4:04 PM · Arma 3
HeavenlyEpitome added a comment to T58793: Implement a visual stance indicator.

@Helperman

con is absolutely right. Have you thought about why the hud options are placed in the difficult settings and not in the graphicoptions? You need to see all sides of the coin.

Making Hudfeatures optional in the graphicsettings a server won't overwrite it. If the servers won't overwrite it there would appear a huge disadvantage for all verteran or expert players who play competitive missions on publik servers and even their own ones.

Example: Playing with Crosshair, 3rd person, playermapmarker,waypoints, etc against others without Crosshair, 3rd person, playermapmarker, waypoints, etc on same server... would be very unbalanced, isnt it?

Serverside Options forces all players of the same server to be on a level playing field. Clientside options wont and will never do that!

You say give us the options to decide it ourselfs and you said you are an ARMA player since years.. than why you dont know that you already can decide it yourself. The following also includes your hypothetical example.

Join the server give yourself a vote as admin (right SHIFT+P), go to the servers mappool and start him with difficultsettings you and your mates want or start a map- and difficulty-vote (like recruit, veteran, etc)? Its one of the reasons why you have a votesystem!

Or host a own server with cockies and your custom difficulty settings, which you changed before in the gameplay options.

I really don't see any need to chance hudfeatures from here to the graphicoptions in ARMA 3. Coz since OFP all these things are full customizable for the client and the host. If you can't arrange with other player about the settings its your problem, but you might be the only one who can't.

May 9 2016, 3:30 PM · Arma 3
HeavenlyEpitome added a comment to T58793: Implement a visual stance indicator.

I absolutly agree with Kit and Zalfir. ARMA is a Simulation no arcade shooter with lots of HUD items like health bar and so on. A little optional feature as stance indicator would be ok or an indicator integrated as part of the Ammo HUD (like ammo HUD in differend colors or a small soldier icon) and it should also be switchable on/off like other hud features in ARMA 2, when configuring the realistic modes (like recruit or veteran)

May 9 2016, 3:30 PM · Arma 3