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Big-Rooney
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User Since
Jun 2 2013, 9:59 PM (568 w, 2 d)

Recent Activity

May 10 2016

Big-Rooney added a comment to T76997: Allow Zeus to set skill level of group.

This feature is currently implemented in the Dev Branch, expect it to appear in the next stable patch

May 10 2016, 8:15 AM · Arma 3
Big-Rooney edited Steps To Reproduce on T67446: Unnecessary swithing to Sidearm when taking Primary Weapon from Container while Launcher is equipped.
May 10 2016, 3:20 AM · Arma 3
Big-Rooney edited Steps To Reproduce on T67426: SOAR 1st Person Aim Down the Sights (ADS) underwater issue.
May 10 2016, 3:19 AM · Arma 3
Big-Rooney added a comment to T67385: Remove the Ability to place Explosives while Free-Falling.

I'm not doubting that it's possible, it's just totally improbable that a highly trained soldier would even attempt such a thing and waste explosives, I also understand that there is a lot on the developers agenda's but it is an unrealistic issue and what this tracker is about reporting, I thank you for the info to correct my initial mistakes.

On your last note I'll that totally up to you buddy. ;-)

May 10 2016, 3:17 AM · Arma 3
Big-Rooney added a comment to T67385: Remove the Ability to place Explosives while Free-Falling.

@rogerx

I'm not doubting that fact that a Human could attempt that, but my points are...

1: There is no animation in-game showing you place Explosives while Free Falling.
2: The Explosives themselves appear immediately on the ground without travel time or drift.
3: Why would any Soldier wanna place explosives randomly while falling through the Air? without knowing exactly where there gonna land?

May 10 2016, 3:17 AM · Arma 3
Big-Rooney added a comment to T67385: Remove the Ability to place Explosives while Free-Falling.

Sorry for the misunderstanding I wish to have this ability removed.

May 10 2016, 3:17 AM · Arma 3
Big-Rooney edited Steps To Reproduce on T67385: Remove the Ability to place Explosives while Free-Falling.
May 10 2016, 3:17 AM · Arma 3