---------------------------------------------
Log C:\Users\Master\AppData\Local\DayZ\script_2021-12-11_18-35-57.log started at 11.12. 18:36:02

SCRIPT       : Registered 245 temporary action enum(s), UAN==245
SCRIPT       : CF_CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : Creating Mission: nst\namalsk\data\scenes\dzn_intro.namalsk\mission.c
SCRIPT       : Creating ModuleManager
SCRIPT       : CF_CreateWorld()
SCRIPT       : Inserted Module (HOST): COTModule
SCRIPT       : Inserted Module (HOST): JMWebhookModule
SCRIPT       : Inserted Module (HOST): JMPlayerModule
SCRIPT       : Inserted Module (HOST): JMObjectSpawnerModule
SCRIPT       : Inserted Module (HOST): JMESPModule
SCRIPT       : Inserted Module (HOST): JMTeleportModule
SCRIPT       : Inserted Module (HOST): JMCameraModule
SCRIPT       : Inserted Module (HOST): JMVehicleSpawnerModule
SCRIPT       : Inserted Module (HOST): JMItemSetSpawnerModule
SCRIPT       : Inserted Module (HOST): JMWeatherOldModule
SCRIPT       : Inserted Module (HOST): JMMapModule
SCRIPT       : Inserted Module (HOST): JMCommandModule
SCRIPT       : Modules Loaded
SCRIPT       : 0 -> COTModule
SCRIPT       : 1 -> JMWebhookModule
SCRIPT       : 2 -> JMPlayerModule
SCRIPT       : 3 -> JMObjectSpawnerModule
SCRIPT       : 4 -> JMESPModule
SCRIPT       : 5 -> JMTeleportModule
SCRIPT       : 6 -> JMCameraModule
SCRIPT       : 7 -> JMVehicleSpawnerModule
SCRIPT       : 8 -> JMItemSetSpawnerModule
SCRIPT       : 9 -> JMWeatherOldModule
SCRIPT       : 10 -> JMMapModule
SCRIPT       : 11 -> JMCommandModule
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ~DayZGame()
SCRIPT    (E): NULL pointer to instance
Class:      'JMModuleManager'
Function: '~JMModuleManager'
Stack trace:
JM/COT/Scripts/4_World/communityonlinetools\classes\module\jmmodulemanager.c:14
SCRIPT    (E): NULL pointer to instance
Class:      'JMPlayerModule'
Function: '~JMPlayerModule'
Stack trace:
JM/COT/Scripts/5_Mission/communityonlinetools\modules\player\jmplayermodule.c:69
SCRIPT    (E): NULL pointer to instance
Class:      'COTModule'
Function: '~COTModule'
Stack trace:
JM/COT/Scripts/4_World/communityonlinetools\classes\cotmodule.c:22
