---------------------------------------------
Log C:\Users\Master\AppData\Local\DayZ\script_2021-12-11_18-18-46.log started at 11.12. 18:18:55

SCRIPT       : Registered 259 temporary action enum(s), UAN==259
SCRIPT    (E): [::RegisterParticle#176536] :: [WARNING] :: Duplicate particle filename: snowkick; GetParticleIDByName will only work with the first path if there are two different paths.
Function: 'RegisterParticle#176536'
Stack trace:
scripts/3_Game/particles\particlelist.c:305
Raft/scripts/3_Game/ship\link_to_local_space.c:2
SCRIPT       : CF_CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : DZM_Projects Map! by DaOne
SCRIPT    (W): @"Food\scripts\4_World/mremains.c,325": Missing ';' at the end of line
SCRIPT    (W): @"Food\scripts\4_World/mremains.c,377": Missing ';' at the end of line
SCRIPT    (W): @"Food\scripts\4_World/mremains.c,427": Missing ';' at the end of line
SCRIPT    (W): @"Food\scripts\4_World/mremains.c,477": Missing ';' at the end of line
SCRIPT    (W): @"ModularVestSystem/scripts/4_World/mvs_taco.c,19": Missing ';' at the end of line
SCRIPT    (W): @"MuchStuffPack/MSP_Scripts/4_World/codelock\actions\actioninteractlockonmsp.c,85": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting
SCRIPT    (W): @"MuchStuffPack/MSP_Scripts/4_World/codelock\actions\actioninteractlockonmsp.c,90": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting
SCRIPT    (W): @"NulledKillfeed/scripts/4_world/ui/чё*ё.rtm,61": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"NulledKillfeed/scripts/4_world/entities/вЩкє*тзќсї.wss,48": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"simpleroof/scripts/4_World/overrides\hologram.c,21": Unsafe down-casting, use 'Chopper_Base.Cast' for safe down-casting
SCRIPT    (W): @"simpleroof/scripts/4_World/overrides\actiondeployobject.c,11": No need to use 'Cast' for up-casting
SCRIPT    (W): @"Raft/Scripts/4_World/ship\actions\raft\actionwashhandsofraft.c,27": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"UnlimitedStamina/5_Mission/missiongameplay.c,5": Missing ';' at the end of line
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,218": No need to use 'Cast' for up-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,225": No need to use 'Cast' for up-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,234": No need to use 'Cast' for up-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\shipcontrol.c,33": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\shipcontrol.c,51": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\shipcontrol.c,70": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\shipcontrol.c,90": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\shipcontrol.c,109": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,117": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,136": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,147": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,158": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,166": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,173": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,181": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,190": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,202": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,213": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT    (W): @"Raft/Scripts/5_Mission/ship\gui\wa_gui.c,216": No need to use 'Cast' for up-casting
SCRIPT       : Creating Mission: nst\namalsk\data\scenes\dzn_intro.namalsk\mission.c
SCRIPT       : Init: PluginMCKLogs
SCRIPT       : Creating ModuleManager
SCRIPT       : CF_CreateWorld()
SCRIPT       : Inserted Module (HOST): COTModule
SCRIPT       : Inserted Module (HOST): JMWebhookModule
SCRIPT       : Inserted Module (HOST): JMPlayerModule
SCRIPT       : Inserted Module (HOST): JMObjectSpawnerModule
SCRIPT       : Inserted Module (HOST): JMESPModule
SCRIPT       : Inserted Module (HOST): JMTeleportModule
SCRIPT       : Inserted Module (HOST): JMCameraModule
SCRIPT       : Inserted Module (HOST): JMVehicleSpawnerModule
SCRIPT       : Inserted Module (HOST): JMItemSetSpawnerModule
SCRIPT       : Inserted Module (HOST): JMWeatherOldModule
SCRIPT       : Inserted Module (HOST): JMMapModule
SCRIPT       : Inserted Module (HOST): JMCommandModule
SCRIPT       : Modules Loaded
SCRIPT       : 0 -> COTModule
SCRIPT       : 1 -> JMWebhookModule
SCRIPT       : 2 -> JMPlayerModule
SCRIPT       : 3 -> JMObjectSpawnerModule
SCRIPT       : 4 -> JMESPModule
SCRIPT       : 5 -> JMTeleportModule
SCRIPT       : 6 -> JMCameraModule
SCRIPT       : 7 -> JMVehicleSpawnerModule
SCRIPT       : 8 -> JMItemSetSpawnerModule
SCRIPT       : 9 -> JMWeatherOldModule
SCRIPT       : 10 -> JMMapModule
SCRIPT       : 11 -> JMCommandModule
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : NewsFeedCB: Error Code -> 5
SCRIPT       : ~PluginMCKLogs Closed
SCRIPT       : ~DayZGame()
SCRIPT    (E): NULL pointer to instance
Class:      'JMModuleManager'
Function: '~JMModuleManager'
Stack trace:
JM/COT/Scripts/4_World/communityonlinetools\classes\module\jmmodulemanager.c:14
SCRIPT    (E): NULL pointer to instance
Class:      'COTModule'
Function: '~COTModule'
Stack trace:
JM/COT/Scripts/4_World/communityonlinetools\classes\cotmodule.c:22
SCRIPT    (E): NULL pointer to instance
Class:      'JMPlayerModule'
Function: '~JMPlayerModule'
Stack trace:
JM/COT/Scripts/5_Mission/communityonlinetools\modules\player\jmplayermodule.c:69
