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Log C:\Users\Master\AppData\Local\DayZ\script_2021-12-11_18-34-14.log started at 11.12. 18:34:20

SCRIPT       : Registered 224 temporary action enum(s), UAN==224
SCRIPT       : CF_CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT    (W): @"DayZMiniMap\MiniMap\scripts\4_World/gui\mapmenu.c,52": Missing ';' at the end of line
SCRIPT    (W): @"MoreGuns/Scripts/4_World/dart\dartgun.c,40": Unsafe down-casting, use 'MG_DartGunGauge.Cast' for safe down-casting
SCRIPT    (W): @"MoreGuns/Scripts/4_World/dart\dartgun.c,50": Unsafe down-casting, use 'MG_DartGunGauge.Cast' for safe down-casting
SCRIPT    (W): @"UnlimitedStamina/5_Mission/missiongameplay.c,5": Missing ';' at the end of line
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,218": No need to use 'Cast' for up-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,225": No need to use 'Cast' for up-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,234": No need to use 'Cast' for up-casting
SCRIPT       : Creating Mission: nst\namalsk\data\scenes\dzn_intro.namalsk\mission.c
SCRIPT       : Initing PluginMiniMap for namalsk...
SCRIPT       : Creating ModuleManager
SCRIPT       : CF_CreateWorld()
SCRIPT       : Modules Loaded
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
