---------------------------------------------
Log C:\Users\Master\AppData\Local\DayZ\script_2021-10-26_21-09-13.log started at 26.10. 21:09:18

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAirEmpty_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAirEmpty_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAirEmpty_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAirEmpty_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir5perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir10perIdle_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.45008 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.45008 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.45008 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.45008 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.50009 ) 0 -> 0
SCRIPT       : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT    (E): 
[wpnfsm] ValidateAndRepair Attempting to repair: AK101:037942 - MagazineRepair - RBF_CLO_BU1_MA1<14b908c0> - state: true != weapon: false
Class:      'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:67
scripts/4_World/entities\firearms\weaponfsm.c:257
scripts/4_World/entities\firearms\weaponfsm.c:225
scripts/4_World/entities\firearms\weaponfsm.c:203
scripts/4_World/entities\firearms\weapon_base.c:506
scripts/4_World/entities\manbase\playerbase.c:2001
scripts/3_Game/dayzgame.c:2425
SCRIPT    (E): 
[wpnfsm] ValidateAndRepair Attempting to repair: AK74:040687 - MagazineRepair - RBF_CLO_BU1_MA1<14cbe7e0> - state: true != weapon: false
Class:      'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:67
scripts/4_World/entities\firearms\weaponfsm.c:257
scripts/4_World/entities\firearms\weaponfsm.c:225
scripts/4_World/entities\firearms\weaponfsm.c:203
scripts/4_World/entities\firearms\weapon_base.c:506
scripts/4_World/entities\manbase\playerbase.c:2001
scripts/3_Game/dayzgame.c:2425
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet".
SCRIPT       : [emote] SurvivorM_Oliver:094 play emote id=14 IH=null
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Overcast:: ( 9.11667 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 9.11667 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 9.11667 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.11667 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.16667 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.21668 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.26668 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.31669 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Fog:: ( 9.36663 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.36669 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.4167 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.4667 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.5167 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.56671 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Overcast:: ( 9.59283 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 9.59283 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 9.6166 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.61672 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.66673 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.71673 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.76673 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.81674 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Fog:: ( 9.86661 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.86675 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.91675 ) 0 -> 0
SCRIPT       : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : [emote] SurvivorM_Oliver:0116 play emote id=14 IH=SledgeHammer:08301
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.45 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.45 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.45 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.45 ) 0 -> 0
SCRIPT       : ~DayZGame()
