---------------------------------------------
Log C:\Users\Heeen\AppData\Local\DayZ\script_2019-07-12_20-15-42.log started at 12.07. 20:15:46

SCRIPT       : Registered 236 temporary action enum(s), UAN==236
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.CreateLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GameServerLoadMatchInfo'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.CancelSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.SetLobbySlot'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.LeaveLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.DeleteLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.JoinLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.testAsdf'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.StartLobbyGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GameServerReadyServer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.LeaveTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.LoadLobbyList'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.JoinTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GetUserUID'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.ReadyLobbyPlayer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GetService'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GameServerFinishGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.StartSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\cargo.c,6": Missing script declaration for method 'CargoBase.IsProxyCargo'
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : DZM_Projects Map! by DaOne
SCRIPT       : CacheManager:: No saved markers to load!
SCRIPT    (W): @"DisableBaseDestruction/scripts/4_World/disablebasedestruction.c,83": No need to use 'Cast' for up-casting
SCRIPT    (W): @"DisableBaseDestruction/scripts/4_World/disablebasedestruction.c,96": No need to use 'Cast' for up-casting
SCRIPT    (W): @"JM/COT/Scripts/4_World/communityonlinetools\staticfunctions.c,18": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,120": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,126": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,136": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,161": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,173": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,179": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,226": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,232": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,235": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,243": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,577": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,682": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,766": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,768": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,861": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,880": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,1034": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting
SCRIPT    (W): @"CodeLock/scripts/4_World/gamecode\actions\actiondestroycodelock.c,113": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"CarHorn/Scripts/4_World/entities\vehicles\carscript.c,39": No need to use 'Cast' for up-casting
SCRIPT    (W): @"CarHorn/Scripts/4_World/entities\vehicles\carscript.c,55": No need to use 'Cast' for up-casting
SCRIPT    (W): @"CarHorn/Scripts/4_World/entities\vehicles\carscript.c,56": No need to use 'Cast' for up-casting
SCRIPT    (W): @"SimpleRoof/Scripts/4_World/placement\chopper_actiondeployobject.c,11": No need to use 'Cast' for up-casting
SCRIPT    (W): @"Skyline_Furniture_Base\scripts\4_world/furniture_actiondeployobject.c,11": No need to use 'Cast' for up-casting
SCRIPT       : string classname = 'SodaCan_Pipsi'
SCRIPT       : int CHECKSUM = 2015310853
SCRIPT       : string classname = 'SodaCan_Cola'
SCRIPT       : int CHECKSUM = 1574065062
SCRIPT       : string classname = 'SodaCan_Spite'
SCRIPT       : int CHECKSUM = 631771443
SCRIPT       : string classname = 'SodaCan_Kvass'
SCRIPT       : int CHECKSUM = 1379000943
SCRIPT       : string classname = 'BoxCerealCrunchin'
SCRIPT       : int CHECKSUM = 1358692348
SCRIPT       : string classname = 'PowderedMilk'
SCRIPT       : int CHECKSUM = 163687603
SCRIPT       : string classname = 'SmallGuts'
SCRIPT       : int CHECKSUM = 1712154863
SCRIPT       : string classname = 'Guts'
SCRIPT       : int CHECKSUM = 1714686912
SCRIPT       : string classname = 'Rice'
SCRIPT       : int CHECKSUM = 1718987583
SCRIPT       : string classname = 'Marmalade'
SCRIPT       : int CHECKSUM = 469089491
SCRIPT       : string classname = 'BakedBeansCan_Opened'
SCRIPT       : int CHECKSUM = 1660123495
SCRIPT       : string classname = 'PeachesCan_Opened'
SCRIPT       : int CHECKSUM = 446147366
SCRIPT       : string classname = 'TacticalBaconCan_Opened'
SCRIPT       : int CHECKSUM = 1937170442
SCRIPT       : string classname = 'SpaghettiCan_Opened'
SCRIPT       : int CHECKSUM = 653896047
SCRIPT       : string classname = 'SardinesCan_Opened'
SCRIPT       : int CHECKSUM = -1609537898
SCRIPT       : string classname = 'TunaCan_Opened'
SCRIPT       : int CHECKSUM = 1774603546
SCRIPT       : string classname = 'Apple'
SCRIPT       : int CHECKSUM = 1851621832
SCRIPT       : string classname = 'Banana'
SCRIPT       : int CHECKSUM = 1974107129
SCRIPT       : string classname = 'Orange'
SCRIPT       : int CHECKSUM = 640011433
SCRIPT       : string classname = 'Tomato'
SCRIPT       : int CHECKSUM = 1103673793
SCRIPT       : string classname = 'GreenBellPepper'
SCRIPT       : int CHECKSUM = -834959131
SCRIPT       : string classname = 'Zucchini'
SCRIPT       : int CHECKSUM = 28595068
SCRIPT       : string classname = 'Pumpkin'
SCRIPT       : int CHECKSUM = -1144639944
SCRIPT       : string classname = 'SlicedPumpkin'
SCRIPT       : int CHECKSUM = 1881833812
SCRIPT       : string classname = 'Potato'
SCRIPT       : int CHECKSUM = 658567755
SCRIPT       : string classname = 'Kiwi'
SCRIPT       : int CHECKSUM = 662489239
SCRIPT       : string classname = 'SambucusBerry'
SCRIPT       : int CHECKSUM = 1508774600
SCRIPT       : string classname = 'CaninaBerry'
SCRIPT       : int CHECKSUM = 1085530502
SCRIPT       : string classname = 'Cannabis'
SCRIPT       : int CHECKSUM = -329786475
SCRIPT       : string classname = 'Plum'
SCRIPT       : int CHECKSUM = -333972377
SCRIPT       : string classname = 'Pear'
SCRIPT       : int CHECKSUM = -332921917
SCRIPT       : string classname = 'HumanSteakMeat'
SCRIPT       : int CHECKSUM = 1476700171
SCRIPT       : string classname = 'GoatSteakMeat'
SCRIPT       : int CHECKSUM = 1817338593
SCRIPT       : string classname = 'MouflonSteakMeat'
SCRIPT       : int CHECKSUM = 1406562346
SCRIPT       : string classname = 'BoarSteakMeat'
SCRIPT       : int CHECKSUM = -299765535
SCRIPT       : string classname = 'PigSteakMeat'
SCRIPT       : int CHECKSUM = -1413369738
SCRIPT       : string classname = 'DeerSteakMeat'
SCRIPT       : int CHECKSUM = -471722855
SCRIPT       : string classname = 'WolfSteakMeat'
SCRIPT       : int CHECKSUM = -1737102658
SCRIPT       : string classname = 'BearSteakMeat'
SCRIPT       : int CHECKSUM = 1594556119
SCRIPT       : string classname = 'CowSteakMeat'
SCRIPT       : int CHECKSUM = 1204360947
SCRIPT       : string classname = 'SheepSteakMeat'
SCRIPT       : int CHECKSUM = -1946035829
SCRIPT       : string classname = 'FoxSteakMeat'
SCRIPT       : int CHECKSUM = -797888533
SCRIPT       : string classname = 'ChickenBreastMeat'
SCRIPT       : int CHECKSUM = -1545063978
SCRIPT       : string classname = 'RabbitLegMeat'
SCRIPT       : int CHECKSUM = -1059971739
SCRIPT       : string classname = 'CarpFilletMeat'
SCRIPT       : int CHECKSUM = -522273280
SCRIPT       : string classname = 'MackerelFilletMeat'
SCRIPT       : int CHECKSUM = -1040260065
SCRIPT       : string classname = 'Lard'
SCRIPT       : int CHECKSUM = -1044238036
SCRIPT       : string classname = 'Carp'
SCRIPT       : int CHECKSUM = -1040723626
SCRIPT       : string classname = 'Sardines'
SCRIPT       : int CHECKSUM = -1550108133
SCRIPT       : string classname = 'Mackerel'
SCRIPT       : int CHECKSUM = 628272415
SCRIPT       : string classname = 'Worm'
SCRIPT       : int CHECKSUM = 624364934
SCRIPT       : string classname = 'AgaricusMushroom'
SCRIPT       : int CHECKSUM = -1459524589
SCRIPT       : string classname = 'AmanitaMushroom'
SCRIPT       : int CHECKSUM = -869220978
SCRIPT       : string classname = 'MacrolepiotaMushroom'
SCRIPT       : int CHECKSUM = 1335371708
SCRIPT       : string classname = 'LactariusMushroom'
SCRIPT       : int CHECKSUM = 1647726042
SCRIPT       : string classname = 'PsilocybeMushroom'
SCRIPT       : int CHECKSUM = 161138810
SCRIPT       : string classname = 'AuriculariaMushroom'
SCRIPT       : int CHECKSUM = -2078627850
SCRIPT       : string classname = 'BoletusMushroom'
SCRIPT       : int CHECKSUM = -1302863706
SCRIPT       : string classname = 'PleurotusMushroom'
SCRIPT       : int CHECKSUM = -1438162533
SCRIPT       : string classname = 'MSFCBankaJackSmithWhiskey'
SCRIPT       : int CHECKSUM = -1119810529
SCRIPT       : string classname = 'MSFCBankaBeerAmsterdam'
SCRIPT       : int CHECKSUM = 2089202721
SCRIPT       : string classname = 'MSFCBankaBeerPivasProvodnik'
SCRIPT       : int CHECKSUM = 473748486
SCRIPT       : string classname = 'MSFCBankaBaikal'
SCRIPT       : int CHECKSUM = -2055017468
SCRIPT       : string classname = 'MSFCBankaBeerHeineken'
SCRIPT       : int CHECKSUM = 992087327
SCRIPT       : string classname = 'MSFCBankaBeerFranziskanerWeissbier'
SCRIPT       : int CHECKSUM = 689472800
SCRIPT       : string classname = 'MSFCBankaSTALKEREnergy'
SCRIPT       : int CHECKSUM = 1901374262
SCRIPT       : string classname = 'MSFCBankaCJ'
SCRIPT       : int CHECKSUM = 1004081761
SCRIPT       : string classname = 'MSFCBankaSPRUNK'
SCRIPT       : int CHECKSUM = -439317852
SCRIPT       : string classname = 'MSFCBankaSPRUNKextreme'
SCRIPT       : int CHECKSUM = -938522973
SCRIPT       : string classname = 'MSFCTushonkaCowCan_Opened'
SCRIPT       : int CHECKSUM = 1033977220
SCRIPT       : string classname = 'MSFCCornTsarReceptCan_Opened'
SCRIPT       : int CHECKSUM = 1208805408
SCRIPT       : string classname = 'MSFCCucumbersLoradoCan_Opened'
SCRIPT       : int CHECKSUM = -1207452833
SCRIPT       : string classname = 'MSFCMilkSgushenkaCan_Opened'
SCRIPT       : int CHECKSUM = 295303964
SCRIPT       : string classname = 'MSFCPeasDyadyaVanyaCan_Opened'
SCRIPT       : int CHECKSUM = -1469460107
SCRIPT       : string classname = 'MSFCHumanMeatCan_Opened'
SCRIPT       : int CHECKSUM = -1977266048
SCRIPT       : string classname = 'Water'
SCRIPT       : int CHECKSUM = -2145370493
SCRIPT       : string classname = 'RiverWater'
SCRIPT       : int CHECKSUM = 1791692680
SCRIPT       : string classname = 'Disinfectant'
SCRIPT       : int CHECKSUM = 841152820
SCRIPT       : string classname = 'Vodka'
SCRIPT       : int CHECKSUM = 1003596625
SCRIPT       : string classname = 'Beer'
SCRIPT       : int CHECKSUM = 1004832115
SCRIPT       : string classname = 'Gasoline'
SCRIPT       : int CHECKSUM = 282949257
SCRIPT       : string classname = 'Diesel'
SCRIPT       : int CHECKSUM = 902240023
SCRIPT       : string classname = 'Saline'
SCRIPT       : int CHECKSUM = 1476228735
SCRIPT       : string classname = 'Blood_0Positive'
SCRIPT       : int CHECKSUM = -577536551
SCRIPT       : string classname = 'Blood_0Negative'
SCRIPT       : int CHECKSUM = -193905161
SCRIPT       : string classname = 'Blood_APositive'
SCRIPT       : int CHECKSUM = -1350078112
SCRIPT       : string classname = 'Blood_ANegative'
SCRIPT       : int CHECKSUM = 1424879743
SCRIPT       : string classname = 'Blood_BPositive'
SCRIPT       : int CHECKSUM = 2027990791
SCRIPT       : string classname = 'Blood_BNegative'
SCRIPT       : int CHECKSUM = -1285473529
SCRIPT       : string classname = 'Blood_ABPositive'
SCRIPT       : int CHECKSUM = -929946978
SCRIPT       : string classname = 'Blood_ABNegative'
SCRIPT       : int CHECKSUM = -738890561
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT    (W): @"scripts/5_Mission/gui\inventorynew\inherited\zombiecontainer.c,651": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting
SCRIPT    (W): @"scripts/5_Mission/gui\newui\modsmenu\modsmenusimpleentry.c,13": Unsafe down-casting, use 'ImageWidget.Cast' for safe down-casting
SCRIPT    (W): @"JM/COT/Scripts/5_Mission/communityonlinetools\modules\itemsetspawner\itemsetspawnermodule.c,212": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"JM/COT/Scripts/5_Mission/communityonlinetools\modules\itemsetspawner\itemsetspawnermodule.c,217": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"JM/COT/Scripts/5_Mission/communityonlinetools\gui\mapeditor\mapeditormenu.c,111": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"JM/COT/Scripts/5_Mission/communityonlinetools\modules\teleport\teleportmodule.c,188": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"JM/COT/Scripts/5_Mission/communityonlinetools\modules\object\objectmodule.c,196": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\missiongameplay.c,35": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\missiongameplay.c,45": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,60": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,133": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,180": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,334": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,392": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,401": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,431": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,626": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,987": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,1013": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"DayZExpansionChat/scripts/5_Mission/expansionmissiongameplay.c,187": Unsafe down-casting, use 'ImageWidget.Cast' for safe down-casting
SCRIPT       : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : CommunityOnlineTools::CommunityOnlineTools
SCRIPT       : VersionPath: 
SCRIPT       : Community Online Tools is running on version 
SCRIPT       : childCount:33
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e7f21b30> item=ItemInventory<da3d1490>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : WidgetStore Init - Testing widget loading count: 92
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=TaloonBag_Blue<da8fecf0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TaloonBag_Blue<da8fecf0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TaloonBag_Blue<da8fecf0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TaloonBag_Blue:095829 pos=(12966.5, 8.81077, 8020.56) dir=(0.385519, 0.592584, -0.592955, 0.385519) } dst={ type=ATTACHMENT item=TaloonBag_Blue:095829 parent=SurvivorF_Helga:072 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TaloonBag_Blue:095829 pos=(12966.5, 8.81077, 8020.56) dir=(0.385519, 0.592584, -0.592955, 0.385519) } dst={ type=ATTACHMENT item=TaloonBag_Blue:095829 parent=SurvivorF_Helga:072 slot=510055
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=WoolCoat_BrownCheck:098995 pos=(12967.2, 8.38477, 8022.69) dir=(-0.00195694, -0.690802, -0.00195694, 0.723038) } src2={ type=ATTACHMENT item=Hoodie_Blue:088782 parent=SurvivorF_Helga:072 slot=
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8d2f40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8d2f40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:051733 parent=Hoodie_Blue:088782 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=SodaCan_Cola:051733 parent=TaloonBag_Blue:095829 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:051733 parent=Hoodie_Blue:088782 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=SodaCan_Cola:051733 parent=TaloonBag_Blue:095829 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<38c780c0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<38c780c0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:047870 parent=Hoodie_Blue:088782 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:047870 parent=TaloonBag_Blue:095829 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:047870 parent=Hoodie_Blue:088782 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:047870 parent=TaloonBag_Blue:095829 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Plum<da8d5820>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Plum<da8d5820>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Plum:053018 parent=Hoodie_Blue:088782 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Plum:053018 parent=TaloonBag_Blue:095829 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Plum:053018 parent=Hoodie_Blue:088782 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Plum:053018 parent=TaloonBag_Blue:095829 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Cannabis<da8cd6b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Cannabis<da8cd6b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Cannabis:053285 parent=Hoodie_Blue:088782 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Cannabis:053285 parent=TaloonBag_Blue:095829 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Cannabis:053285 parent=Hoodie_Blue:088782 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Cannabis:053285 parent=TaloonBag_Blue:095829 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CombatKnife<38c78750>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CombatKnife<38c78750>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CombatKnife:098634 parent=Hoodie_Blue:088782 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=CombatKnife:098634 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CombatKnife:098634 parent=Hoodie_Blue:088782 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=CombatKnife:098634 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<da8d5150>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<da8d5150>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:052008 parent=Hoodie_Blue:088782 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Battery9V:052008 parent=TaloonBag_Blue:095829 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:052008 parent=Hoodie_Blue:088782 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Battery9V:052008 parent=TaloonBag_Blue:095829 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Grey<da8d2870>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Grey<da8d2870>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:068716 parent=Hoodie_Blue:088782 idx=0 row=1 col=3 f=false } dst={ type=ATTACHMENT item=Headtorch_Grey:068716 parent=SurvivorF_Helga:072 slot=-1445057555 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:068716 parent=Hoodie_Blue:088782 idx=0 row=1 col=3 f=false } dst={ type=ATTACHMENT item=Headtorch_Grey:068716 parent=SurvivorF_Helga:072 slot=-1445057555 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WaterBottle<d9d9eed0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WaterBottle<d9d9eed0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MSFCBeerZhigulevskoe:099960 pos=(12962.6, 7.92083, 8047.69) dir=(-0.00195694, -0.604697, -0.00195694, 0.796451) } dst={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=TaloonBag_Blue:095829
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MSFCBeerZhigulevskoe:099960 pos=(12962.6, 7.92083, 8047.69) dir=(-0.00195694, -0.604697, -0.00195694, 0.796451) } dst={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=TaloonBag_Blue:095
SCRIPT       : 54
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_Ruger1022_10Rnd<e36d3da0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_Ruger1022_10Rnd<e36d3da0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Ruger1022_10Rnd:048270 pos=(12957.9, 13.7424, 7991.4) dir=(-0.502935, 0.499022, 0.499022, 0.49901) } dst={ type=CARGO item=Mag_Ruger1022_10Rnd:048270 parent=TaloonBag_Blue:095829 idx=0 row
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Ruger1022_10Rnd:048270 pos=(12957.9, 13.7424, 7991.4) dir=(-0.502935, 0.499022, 0.499022, 0.49901) } dst={ type=CARGO item=Mag_Ruger1022_10Rnd:048270 parent=TaloonBag_Blue:095829 idx=0 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=AKM_Base<b64f5bd0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AKM_Base<b64f5bd0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AKM_Base<b64f5bd0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GP_Ruger1022:095918 pos=(12936.9, 16.0911, 8004.88) dir=(0.588641, -0.385519, -0.385519, -0.596869) } dst={ type=ATTACHMENT item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 slot=-761289206 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GP_Ruger1022:095918 pos=(12936.9, 16.0911, 8004.88) dir=(0.588641, -0.385519, -0.385519, -0.596869) } dst={ type=ATTACHMENT item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 slot=-7612892
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:029968 pos=(12935.4, 16.9348, 8007.7) dir=(0.679323, -0.189824, -0.189824, -0.682975) } dst={ type=CARGO item=PowderedMilk:029968 parent=TaloonBag_Blue:095829 idx=0 row=1 col=4 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:029968 pos=(12935.4, 16.9348, 8007.7) dir=(0.679323, -0.189824, -0.189824, -0.682975) } dst={ type=CARGO item=PowderedMilk:029968 parent=TaloonBag_Blue:095829 idx=0 row=1 col=4
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:098634 parent=SurvivorF_Helga:072 } dst={ type=CARGO item=CombatKnife:098634 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CombatKnife:098634 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=false } src2={ type=HANDS item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_357<ca972d50>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_357<ca972d50>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_357:059400 pos=(12919.9, 13.5305, 8023.39) dir=(-0.00195694, 0.197652, -0.00195694, 0.980268) } dst={ type=CARGO item=Ammo_357:059400 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_357:059400 pos=(12919.9, 13.5305, 8023.39) dir=(-0.00195694, 0.197652, -0.00195694, 0.980268) } dst={ type=CARGO item=Ammo_357:059400 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=f
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : + Land_Misc_Well_Pump_Blue<a6480cb0> add action: ActionWashHandsWellOne<f514b110> input InteractActionInput
SCRIPT       : + Land_Misc_Well_Pump_Blue<a6480cb0> add action: ActionDrinkWellContinuous<f5148550> input ContinuousInteractActionInput
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SmallGasCanister<d7bf3d10>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SmallGasCanister<d7bf3d10>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SmallGasCanister:093649 pos=(12900.1, 9.57959, 8036.62) dir=(-0.00195694, 0.962289, -0.00195694, 0.272016) } dst={ type=CARGO item=SmallGasCanister:093649 parent=Jeans_BlueDark:096985 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SmallGasCanister:093649 pos=(12900.1, 9.57959, 8036.62) dir=(-0.00195694, 0.962289, -0.00195694, 0.272016) } dst={ type=CARGO item=SmallGasCanister:093649 parent=Jeans_BlueDark:096985 idx=0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 52
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<d9d9eed0>to cargo of target=TaloonBag_Blue<da8fecf0> row=1 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MSFCBeerZhigulevskoe:099960 parent=SurvivorF_Helga:072 } dst={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=TaloonBag_Blue:095829 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing<cafd0ea0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BandageDressing<cafd0ea0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:016815 parent=CanvasPantsMidi_Beige:015746 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BandageDressing:016815 parent=TaloonBag_Blue:095829 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:016815 parent=CanvasPantsMidi_Beige:015746 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BandageDressing:016815 parent=TaloonBag_Blue:095829 idx=0 row=1 col=6 f=false }
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CombatKnife:098634 parent=TaloonBag_Blue:095829 idx=0 row=1 col=5 f=false } src2={ type=HANDS item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8f64b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8f64b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:078487 parent=Hoodie_Red:088410 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=SodaCan_Pipsi:078487 parent=TaloonBag_Blue:095829 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:078487 parent=Hoodie_Red:088410 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=SodaCan_Pipsi:078487 parent=TaloonBag_Blue:095829 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaSlug<da8e16e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaSlug<da8e16e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug:093928 parent=Hoodie_Red:088410 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Ammo_12gaSlug:093928 parent=TaloonBag_Blue:095829 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug:093928 parent=Hoodie_Red:088410 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Ammo_12gaSlug:093928 parent=TaloonBag_Blue:095829 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<da8f5de0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<da8f5de0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:077219 parent=Hoodie_Red:088410 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Battery9V:077219 parent=TaloonBag_Blue:095829 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:077219 parent=Hoodie_Red:088410 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Battery9V:077219 parent=TaloonBag_Blue:095829 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=ATTACHMENT item=MSFCRussianMilitaryMountain:091751 parent=SurvivorM_Boris:045 slot=5100557 } src2={ type=ATTACHMENT item=TaloonBag_Blue:095829 parent=SurvivorF_Helga:072 slot=5100557 } dst1={ type=ATTACHM
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 slot=-761289206 } src2={ type=HANDS item=CombatKnife:098634 parent=SurvivorF_Helga:072 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CombatKnife:098634 parent=Jeans_BlueDark:096985 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:098634 parent=SurvivorF_Helga:072 } dst={ type=CARGO item=CombatKnife:098634 parent=Jeans_BlueDark:096985 idx=0 row=0 col=4 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8d2f40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8d2f40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:051733 parent=TaloonBag_Blue:095829 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=SodaCan_Cola:051733 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:051733 parent=TaloonBag_Blue:095829 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=SodaCan_Cola:051733 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<d7c3a9e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<d7c3a9e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:095830 parent=TaloonBag_Blue:095829 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SodaCan_Cola:095830 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:095830 parent=TaloonBag_Blue:095829 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SodaCan_Cola:095830 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaSlug<da8e16e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaSlug<da8e16e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug:093928 parent=TaloonBag_Blue:095829 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Ammo_12gaSlug:093928 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug:093928 parent=TaloonBag_Blue:095829 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Ammo_12gaSlug:093928 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_Ruger1022_10Rnd<e36d3da0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_Ruger1022_10Rnd<e36d3da0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_Ruger1022_10Rnd:048270 parent=TaloonBag_Blue:095829 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Mag_Ruger1022_10Rnd:048270 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=3 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_Ruger1022_10Rnd:048270 parent=TaloonBag_Blue:095829 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Mag_Ruger1022_10Rnd:048270 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<da8f5de0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<da8f5de0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:077219 parent=TaloonBag_Blue:095829 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Battery9V:077219 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:077219 parent=TaloonBag_Blue:095829 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Battery9V:077219 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<38c780c0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<38c780c0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:047870 parent=TaloonBag_Blue:095829 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Rag:047870 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:047870 parent=TaloonBag_Blue:095829 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Rag:047870 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WaterBottle<d9d9eed0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WaterBottle<d9d9eed0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=TaloonBag_Blue:095829 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=TaloonBag_Blue:095829 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=MSFCBeerZhigulevskoe:099960 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 c
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Plum<da8d5820>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Plum<da8d5820>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Plum:053018 parent=TaloonBag_Blue:095829 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Plum:053018 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=8 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Plum:053018 parent=TaloonBag_Blue:095829 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Plum:053018 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=8 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Cannabis<da8cd6b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Cannabis<da8cd6b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Cannabis:053285 parent=TaloonBag_Blue:095829 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Cannabis:053285 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=9 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Cannabis:053285 parent=TaloonBag_Blue:095829 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Cannabis:053285 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=9 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PowderedMilk<ca976aa0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PowderedMilk<ca976aa0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PowderedMilk:029968 parent=TaloonBag_Blue:095829 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=PowderedMilk:029968 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PowderedMilk:029968 parent=TaloonBag_Blue:095829 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=PowderedMilk:029968 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8f64b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<da8f64b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:078487 parent=TaloonBag_Blue:095829 idx=0 row=1 col=5 f=false } dst={ type=CARGO item=SodaCan_Pipsi:078487 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:078487 parent=TaloonBag_Blue:095829 idx=0 row=1 col=5 f=false } dst={ type=CARGO item=SodaCan_Pipsi:078487 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_357<ca972d50>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_357<ca972d50>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_357:059400 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Ammo_357:059400 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_357:059400 parent=TaloonBag_Blue:095829 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Ammo_357:059400 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<da8d5150>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<da8d5150>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:052008 parent=TaloonBag_Blue:095829 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Battery9V:052008 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:052008 parent=TaloonBag_Blue:095829 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Battery9V:052008 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing<cafd0ea0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BandageDressing<cafd0ea0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:016815 parent=TaloonBag_Blue:095829 idx=0 row=1 col=6 f=false } dst={ type=CARGO item=BandageDressing:016815 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=8 f=false 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:016815 parent=TaloonBag_Blue:095829 idx=0 row=1 col=6 f=false } dst={ type=CARGO item=BandageDressing:016815 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=8 f=fal
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CombatKnife:098634 parent=Jeans_BlueDark:096985 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CombatKnife<38c78750>to cargo of target=MountainBag_Green<da8fa200> row=2 col=0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:098634 parent=SurvivorF_Helga:072 } dst={ type=CARGO item=CombatKnife:098634 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<d7884fe0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<d7884fe0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70:092004 pos=(12882.8, 6.57384, 8069.11) dir=(-0.534247, 0.463796, 0.463796, 0.53326) } dst={ type=CARGO item=MakarovIJ70:092004 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=2
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70:092004 pos=(12882.8, 6.57384, 8069.11) dir=(-0.534247, 0.463796, 0.463796, 0.53326) } dst={ type=CARGO item=MakarovIJ70:092004 parent=MSFCRussianMilitaryMountain:091751 idx=0 ro
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string error2 = 'Error! Object 'ZmbM_FarmerFat_Brown' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.'
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<ca975d00>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<ca975d00>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:087445 parent=ZmbM_FarmerFat_Brown:0861 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SodaCan_Cola:087445 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:087445 parent=ZmbM_FarmerFat_Brown:0861 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SodaCan_Cola:087445 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=6 f=false
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 54
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PUScopeOptic<3b85dd40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PUScopeOptic<3b85dd40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PUScopeOptic:038806 parent=GiftBox_Medium_1:035467 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=PUScopeOptic:038806 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PUScopeOptic:038806 parent=GiftBox_Medium_1:035467 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=PUScopeOptic:038806 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<187647c0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<187647c0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:040288 parent=GiftBox_Medium_1:035467 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Battery9V:040288 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:040288 parent=GiftBox_Medium_1:035467 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Battery9V:040288 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=2 col=1 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPellets<85957750>to cargo of target=MountainBag_Green<da8fa200> row=3 col=7
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets:099038 pos=(12903.9, 8.53604, 8053.18) dir=(-0.00195694, 0.365949, -0.00195694, 0.930631) } dst={ type=CARGO item=Ammo_12gaPellets:099038 parent=MSFCRussianMilitaryMountain:09
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets:099038 pos=(12903.9, 8.53604, 8053.18) dir=(-0.00195694, 0.365949, -0.00195694, 0.930631) } dst={ type=CARGO item=Ammo_12gaPellets:099038 parent=MSFCRussianMilitaryMountain
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CombatKnife:098634 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=9 f=false } src2={ type=HANDS item=GP_Ruger1022:095918 parent=SurvivorF_Helga:072 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:098634 parent=SurvivorF_Helga:072 } dst={ type=CARGO item=CombatKnife:098634 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=1 col=9 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=PortableGasLamp:093973 pos=(12944.2, 6.08366, 8098.46) dir=(-0.00195694, 0.915998, -0.00195694, -0.401174) } src2={ type=CARGO item=SmallGasCanister:093649 parent=Jeans_BlueDark:096985 idx=0 r
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=PortableGasLamp<da904580>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PortableGasLamp:093973 parent=Jeans_BlueDark:096985 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=PortableGasLamp:093973 pos=(12943.6, 5.50457, 8099.32) dir=(0, 0.95139, 0, 0.30799) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PortableGasLamp:093973 parent=Jeans_BlueDark:096985 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=PortableGasLamp:093973 pos=(12943.6, 5.50457, 8099.32) dir=(0, 0.95139, 0, 0.30799) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PortableGasLamp<da904580>to cargo of target=Jeans_BlueDark<da8d0d30> row=0 col=0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PortableGasLamp:093973 pos=(12943.6, 5.50457, 8099.32) dir=(0, 0.95139, 0, 0.30799) } dst={ type=CARGO item=PortableGasLamp:093973 parent=Jeans_BlueDark:096985 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PortableGasLamp:093973 pos=(12943.6, 5.50457, 8099.32) dir=(0, 0.95139, 0, 0.30799) } dst={ type=CARGO item=PortableGasLamp:093973 parent=Jeans_BlueDark:096985 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Swap HandEventSwap(PREDICTIVE) src1={ type=HANDS item=SmallGasCanister:093649 parent=SurvivorF_Helga:072 }src2={ type=CARGO item=PortableGasLamp:093973 parent=Jeans_BlueDark:096985 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PortableGasLamp<da904580>to cargo of target=WoolCoat_BrownCheck<da8ffa90> row=1 col=0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PortableGasLamp:093973 parent=SurvivorF_Helga:072 } dst={ type=CARGO item=PortableGasLamp:093973 parent=WoolCoat_BrownCheck:098995 idx=0 row=1 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<aa51cfb0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<aa51cfb0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:075902 parent=ZmbF_VillagerOld_White:0701 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PeachesCan:075902 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=3 col=8 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:075902 parent=ZmbF_VillagerOld_White:0701 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PeachesCan:075902 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=3 col=8 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Izh18_Base<cb0bdbc0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Izh18_Base<cb0bdbc0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Izh18_Base<cb0bdbc0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:091757 pos=(12952.4, 6.32237, 8138.34) dir=(0.534247, -0.463796, 0.459883, 0.536639) } dst={ type=ATTACHMENT item=Izh18:091757 parent=SurvivorF_Helga:072 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:091757 pos=(12952.4, 6.32237, 8138.34) dir=(0.534247, -0.463796, 0.459883, 0.536639) } dst={ type=ATTACHMENT item=Izh18:091757 parent=SurvivorF_Helga:072 slot=-761289206 }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 54
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<8ea0aba0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<8ea0aba0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:093887 pos=(12996.3, 6.9601, 8214.82) dir=(-0.53816, 0.455969, 0.455969, 0.542742) } dst={ type=CARGO item=Mag_CZ75_15Rnd:093887 parent=MSFCRussianMilitaryMountain:091751 idx=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:093887 pos=(12996.3, 6.9601, 8214.82) dir=(-0.53816, 0.455969, 0.455969, 0.542742) } dst={ type=CARGO item=Mag_CZ75_15Rnd:093887 parent=MSFCRussianMilitaryMountain:091751 idx
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 56
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 56
SCRIPT       : EntityAI m_EnergySource = Battery9V<c1b6a10>
SCRIPT       : int m_EnergySourceNetworkIDLow = 89610
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : EntityAI m_EnergySource = Battery9V<4395e90>
SCRIPT       : int m_EnergySourceNetworkIDLow = 89643
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : EntityAI m_EnergySource = Battery9V<6e3fea00>
SCRIPT       : int m_EnergySourceNetworkIDLow = 85758
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 57
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_Ruger1022_10Rnd<da8fcae0>to cargo of target=MountainBag_Green<da8fa200> row=0 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Ruger1022_10Rnd:095919 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Mag_Ruger1022_10Rnd:095919 parent=MSFCRussianMilitaryMountain:091751 idx
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Ruger1022_10Rnd:095919 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Mag_Ruger1022_10Rnd:095919 parent=MSFCRussianMilitaryMountain:091751 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MSFCBankaBeerHeineken:023245 pos=(12967.9, 6.99267, 8294.9) dir=(-0.00195694, -0.41683, -0.00195694, 0.90898) } dst={ type=CARGO item=MSFCBankaBeerHeineken:023245 parent=MSFCRussianMilitaryMou
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MSFCBankaBeerHeineken:023245 pos=(12967.9, 6.99267, 8294.9) dir=(-0.00195694, -0.41683, -0.00195694, 0.90898) } dst={ type=CARGO item=MSFCBankaBeerHeineken:023245 parent=MSFCRussianMilitary
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<8e7c5cf0>to cargo of target=MountainBag_Green<da8fa200> row=7 col=1
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:0101476 pos=(12967.8, 6.35618, 8290.43) dir=(-0.00195694, 0.881795, -0.00195694, 0.471624) } dst={ type=CARGO item=Ammo_380:0101476 parent=MSFCRussianMilitaryMountain:091751 idx=0 row
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:0101476 pos=(12967.8, 6.35618, 8290.43) dir=(-0.00195694, 0.881795, -0.00195694, 0.471624) } dst={ type=CARGO item=Ammo_380:0101476 parent=MSFCRussianMilitaryMountain:091751 idx=0 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=WoolCoat_GreyCheck:096870 pos=(12891.6, 6.30802, 8310.14) dir=(-0.00195694, 0.827374, -0.00195694, 0.561644) } src2={ type=ATTACHMENT item=WoolCoat_BrownCheck:098995 parent=SurvivorF_Helga:072
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PortableGasLamp<da904580>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PortableGasLamp<da904580>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PortableGasLamp:093973 parent=WoolCoat_BrownCheck:098995 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=PortableGasLamp:093973 parent=WoolCoat_GreyCheck:096870 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PortableGasLamp:093973 parent=WoolCoat_BrownCheck:098995 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=PortableGasLamp:093973 parent=WoolCoat_GreyCheck:096870 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Drop(JUNCTURE) item=Paper<d7c3b0b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Paper:098992 parent=WoolCoat_BrownCheck:098995 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=Paper:098992 pos=(12891.3, 6.41968, 8309.99) dir=(0.654157, 0.263335, -0.26409, 0.65802) }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Paper:098992 parent=WoolCoat_BrownCheck:098995 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=Paper:098992 pos=(12891.3, 6.41968, 8309.99) dir=(0.654157, 0.263335, -0.26409, 0.65802) }
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 61
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 62
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Mp133Shotgun:099136 pos=(12581.4, 16.7649, 8681.58) dir=(0.695171, -0.107632, -0.107632, -0.702544) } src2={ type=ATTACHMENT item=Izh18:091757 parent=SurvivorF_Helga:072 slot=-761289206 } dst1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3
SCRIPT       : [wpnfsm] Mp133Shotgun:099136 LoopedChamberingEjectLast, taking mag from event e.mag=Ammo_12gaSlug<da8e16e0>
SCRIPT       : [wpnfsm] Mp133Shotgun:099136 m_srcMagazine=Ammo_12gaSlug<da8e16e0>
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<6e3eef00> item=ItemInventory<99f93ae0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI m_EnergySource = Battery9V<187cf220>
SCRIPT       : int m_EnergySourceNetworkIDLow = 86589
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : EntityAI m_EnergySource = Battery9V<ca97d7a0>
SCRIPT       : int m_EnergySourceNetworkIDLow = 86609
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 61
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<aa51d680>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<aa51d680>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:088774 pos=(12294.6, 35.4538, 9022.61) dir=(-0.00195694, 0.452055, -0.00195694, 0.891986) } dst={ type=CARGO item=Ammo_380:088774 parent=MSFCRussianMilitaryMountain:091751 idx=0 row=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:088774 pos=(12294.6, 35.4538, 9022.61) dir=(-0.00195694, 0.452055, -0.00195694, 0.891986) } dst={ type=CARGO item=Ammo_380:088774 parent=MSFCRussianMilitaryMountain:091751 idx=0 ro
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MSFCBankaBeerHeineken:027437 pos=(12313.7, 35.0852, 9068.78) dir=(-0.00195694, 0.170254, -0.00195694, 0.985396) } dst={ type=CARGO item=MSFCBankaBeerHeineken:027437 parent=MSFCRussianMilitaryM
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MSFCBankaBeerHeineken:027437 pos=(12313.7, 35.0852, 9068.78) dir=(-0.00195694, 0.170254, -0.00195694, 0.985396) } dst={ type=CARGO item=MSFCBankaBeerHeineken:027437 parent=MSFCRussianMilita
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
