---------------------------------------------
Log C:\Users\Heeen\AppData\Local\DayZ\script_2019-12-20_21-38-59.log started at 20.12. 21:39:03

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CreateLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerLoadMatchInfo'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.SetLobbySlot'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.DeleteLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartLobbyGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerReadyServer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LoadLobbyList'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetUserUID'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.ReadyLobbyPlayer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetService'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerFinishGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.InviteFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/human.c,1028": Missing script declaration for method 'HumanCommandScript.PostPhys_LockRotation'
SCRIPT    (W): @"scripts/3_Game/human.c,284": Method not linked 'HumanAnimInterface.SetInt'
SCRIPT    (W): @"scripts/3_Game/human.c,285": Method not linked 'HumanAnimInterface.SetBool'
SCRIPT    (W): @"scripts/3_Game/human.c,280": Method not linked 'HumanAnimInterface.CallCommand'
SCRIPT    (W): @"scripts/3_Game/human.c,283": Method not linked 'HumanAnimInterface.SetFloat'
SCRIPT    (W): @"scripts/3_Game/entities\inventoryitem.c,116": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT    (W): @"scripts/4_World/entities\dayzplayerimplement.c,27": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : childCount:33
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<9859f020> item=WeaponInventory<97d36eb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<989ab010> item=WeaponInventory<97d40fb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<98a11010> item=WeaponInventory<97d43630>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.11675 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.11675 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.11675 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.11675 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<edd48160> item=WeaponInventory<aa3431a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35dbcc0> item=WeaponInventory<4bffc60>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=SodaCan_ColorBase<4e026e0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:023235 parent=PressVest_LightBlue:016434 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=SodaCan_Pipsi:023235 pos=(7646.19, 176.309, 11552.3) dir=(0, 0.877197, 0, -0.48013) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:023235 parent=PressVest_LightBlue:016434 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=SodaCan_Pipsi:023235 pos=(7646.19, 176.309, 11552.3) dir=(0, 0.877197, 0, -0.48013
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=BoxCerealCrunchin<bd78c300>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BoxCerealCrunchin:019371 parent=DryBag_Green:027580 idx=0 row=3 col=1 f=false } dst={ type=GROUND item=BoxCerealCrunchin:019371 pos=(7646.19, 176.415, 11552.3) dir=(0.339503, 0.620272, 0.6202
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BoxCerealCrunchin:019371 parent=DryBag_Green:027580 idx=0 row=3 col=1 f=false } dst={ type=GROUND item=BoxCerealCrunchin:019371 pos=(7646.19, 176.415, 11552.3) dir=(0.339503, 0.620272, 0.6
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWringClothes<4c496f30> item=Jeans_Black:011548
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWringClothes<4c496f30> item=Jeans_Black:011548
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<4c28c870>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWringClothes<4c496f30> item=TTsKOJacket_Camo:015441
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWringClothes<4c496f30> item=TTsKOJacket_Camo:015441
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=TTsKOJacket_Camo<4c28cf80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Raincoat_Green<4c258710>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Raincoat_Green:017395 parent=DryBag_Green:027580 idx=0 row=0 col=5 f=false } dst={ type=GROUND item=Raincoat_Green:017395 pos=(7646.19, 176.249, 11552.3) dir=(0, 0.924143, 0, -0.382047) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Raincoat_Green:017395 parent=DryBag_Green:027580 idx=0 row=0 col=5 f=false } dst={ type=GROUND item=Raincoat_Green:017395 pos=(7646.19, 176.249, 11552.3) dir=(0, 0.924143, 0, -0.382047) }
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Glock_15Rnd:011132 parent=TTsKOJacket_Camo:015441 idx=0 row=4 col=0 f=false } dst={ type=CARGO item=Mag_Glock_15Rnd:011132 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Glock_15Rnd:011132 parent=TTsKOJacket_Camo:015441 idx=0 row=4 col=0 f=false } dst={ type=CARGO item=Mag_Glock_15Rnd:011132 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:08568 parent=DryBag_Green:027580 idx=0 row=6 col=0 f=false } dst={ type=CARGO item=Flashlight:08568 parent=DryBag_Green:027580 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:08568 parent=DryBag_Green:027580 idx=0 row=6 col=0 f=false } dst={ type=CARGO item=Flashlight:08568 parent=DryBag_Green:027580 idx=0 row=3 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WeaponCleaningKit:019497 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=WeaponCleaningKit:019497 parent=DryBag_Green:027580 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ75:027658 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=CZ75:027658 parent=DryBag_Green:027580 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:051 started ActionSkinning<4c492bb0> item=HuntingKnife:013612
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 59
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionSkinning<4c492bb0> item=HuntingKnife:013612
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:017361 pos=(7640.89, 176.428, 11544.4) dir=(0.0332681, 0.70619, -0.706458, 0.0332681) } dst={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:017361 pos=(7640.89, 176.428, 11544.4) dir=(0.0332681, 0.70619, -0.706458, 0.0332681) } dst={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Lard:017361 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox:09281 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:027707 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Rag:027707 parent=PressVest_LightBlue:016434 idx=0 row=0 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Glock19:023420 pos=(8015.97, 192.807, 11287.4) dir=(0.608611, 0.350294, -0.354207, 0.617596) } src2={ type=CARGO item=CZ75:027658 parent=DryBag_Green:027580 idx=0 row=1 col=1 f=false } dst1={ 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PainkillerTablets:028148 pos=(8003.74, 191.698, 11305.7) dir=(-0.0763209, 0.699477, -0.706458, -0.0763209) } dst={ type=CARGO item=PainkillerTablets:028148 parent=PressVest_LightBlue:016434 id
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PainkillerTablets:028148 pos=(8003.74, 191.698, 11305.7) dir=(-0.0763209, 0.699477, -0.706458, -0.0763209) } dst={ type=CARGO item=PainkillerTablets:028148 parent=PressVest_LightBlue:016434
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_9x39AP_20Rnd:08771 pos=(8010.97, 191.154, 11303.5) dir=(-0.464195, 0.559701, -0.532586, -0.433158) } dst={ type=CARGO item=AmmoBox_9x39AP_20Rnd:08771 parent=Jeans_Black:011548 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_9x39AP_20Rnd:08771 pos=(8010.97, 191.154, 11303.5) dir=(-0.464195, 0.559701, -0.532586, -0.433158) } dst={ type=CARGO item=AmmoBox_9x39AP_20Rnd:08771 parent=Jeans_Black:011548 idx=0
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 57
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35d82b0> item=ItemInventory<bd8a04b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=HuntingKnife:013612
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=HuntingKnife:013612
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=LongWoodenStick:017114
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=LongWoodenStick:017114
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraftSwitch<d613d7d0> item=Rag:013833
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraftSwitch<d613d7d0> item=Rag:013833
SCRIPT       : 56
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=Rag:013833
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=Rag:013833
SCRIPT       : 55
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false } src2={ type=HANDS item=Rag:013833 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=HuntingKnife:013612
SCRIPT       : material = WoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 56
SCRIPT       : 56
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=HuntingKnife:013612
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:013612 pos=(8071.3, 198.184, 11141.3) dir=(-0.00196844, 0.287663, -0.00196844, 0.957717) } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:013612 pos=(8071.3, 198.184, 11141.3) dir=(-0.00196844, 0.287663, -0.00196844, 0.957717) } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row
SCRIPT       : [action] SurvivorF_Judy:051 started ActionCloseDoors<4c499910> item=WoodenStick:07083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionCloseDoors<4c499910> item=WoodenStick:07083
SCRIPT       : 55
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=1 col=1 f=false } src2={ type=HANDS item=WoodenStick:07083 parent=SurvivorF_Judy:051 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35e6af0> item=ItemInventory<bd88e770>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=HuntingKnife:013612
SCRIPT       : material = FireWood; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=HuntingKnife:013612
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood:027168 pos=(8061.77, 198.257, 11171.8) dir=(-0.00195694, 0.985396, -0.00195694, 0.170254) } dst={ type=CARGO item=Firewood:027168 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=5 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood:027168 pos=(8061.77, 198.257, 11171.8) dir=(-0.00195694, 0.985396, -0.00195694, 0.170254) } dst={ type=CARGO item=Firewood:027168 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=5 f
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionCloseDoors<4c499910> item=LongWoodenStick:021469
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionCloseDoors<4c499910> item=LongWoodenStick:021469
SCRIPT       : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=Fireplace<87d94180> item=Firewood<87855940> slot=524266319
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood:027168 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=5 f=false } dst={ type=ATTACHMENT item=Firewood:027168 parent=Fireplace:013628 slot=524266319 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood:027168 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=5 f=false } dst={ type=ATTACHMENT item=Firewood:027168 parent=Fireplace:013628 slot=524266319 }
SCRIPT       : 55
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WoodenStick:07083 parent=PressVest_LightBlue:016434 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=WoodenStick:07083 parent=Fireplace:013628 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WoodenStick:07083 parent=PressVest_LightBlue:016434 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=WoodenStick:07083 parent=Fireplace:013628 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=LongWoodenStick<87856010>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox:09331 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=5 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionLightItemOnFire<4c496c10> item=Matchbox:09331
SCRIPT       : OnStartAnimationLoop
SCRIPT       : Ignite client
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionLightItemOnFire<4c496c10> item=Matchbox:09331
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox:09331 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Lard<eed97c80>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false } dst={ type=ATTACHMENT item=Lard:017361 parent=LongWoodenStick:021469 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:017361 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false } dst={ type=ATTACHMENT item=Lard:017361 parent=LongWoodenStick:021469 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Judy:051 started ActionBreakLongWoodenStick<4c498290> item=LongWoodenStick:021469
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35dbcc0> item=ItemInventory<bd8963b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionBreakLongWoodenStick<4c498290> item=LongWoodenStick:021469
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WoodenStick:024444 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=WoodenStick:024444 parent=Fireplace:013628 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : 54
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=2 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=3 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=4 IH=null
SCRIPT       : 54
SCRIPT       : 53
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=4 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=61 IH=null
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35dbcc0> item=ItemInventory<bd89ec30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=61 IH=SurrenderDummyItem:07870
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=6 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=40 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=8 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=9 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=10 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=3 IH=null
SCRIPT       : [emote] SurvivorF_Judy:051 play emote id=2 IH=null
SCRIPT       : 54
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_MP5_30Rnd<4c291d30> from wpn=MP5K_Base<f72a3c70>
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=MP5K_Base<f72a3c70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionLoadMagazine<4c495a90> item=Mag_MP5_30Rnd:022288
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionLoadMagazine<4c495a90> item=Mag_MP5_30Rnd:022288
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_MP5_30Rnd:022288 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Mag_MP5_30Rnd:022288 parent=PressVest_LightBlue:016434 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=MP5K:026574
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 52
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=MP5K:026574
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionAttachMagazine<ed593fa0> item=MP5K:026574
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionAttachMagazine<ed593fa0> item=MP5K:026574
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=Glock19:023420
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=Glock19:023420
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Glock19:023420 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Glock19:023420 parent=DryBag_Green:027580 idx=0 row=4 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionLoadMagazine<4c495a90> item=Mag_Glock_15Rnd:011132
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionLoadMagazine<4c495a90> item=Mag_Glock_15Rnd:011132
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_Glock_15Rnd:011132 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Mag_Glock_15Rnd:011132 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionAttachMagazine<ed593fa0> item=Glock19:023420
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionAttachMagazine<ed593fa0> item=Glock19:023420
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Glock19:023420 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Glock19:023420 parent=DryBag_Green:027580 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=Headtorch_Black<4c294790> item=Battery9V<bd784f30> slot=-131201905
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:019461 parent=DryBag_Green:027580 idx=0 row=0 col=1 f=false } dst={ type=ATTACHMENT item=Battery9V:019461 parent=Headtorch_Black:017412 slot=-131201905 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:019461 parent=DryBag_Green:027580 idx=0 row=0 col=1 f=false } dst={ type=ATTACHMENT item=Battery9V:019461 parent=Headtorch_Black:017412 slot=-131201905 }
SCRIPT       : EntityAI energy_source = Battery9V<bd784f30>
SCRIPT       : int id_low =  19461
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<4c406440>
SCRIPT       : Class this =  Headtorch_Black<4c294790>
SCRIPT       : [action] SurvivorF_Judy:051 started ActionTurnOnWhileInHands<d613d080> item=Headtorch_Black:017412
SCRIPT       : EntityAI energy_source = Battery9V<bd784f30>
SCRIPT       : int id_low =  19461
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<4c406440>
SCRIPT       : Class this =  Headtorch_Black<4c294790>
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTurnOnWhileInHands<d613d080> item=Headtorch_Black:017412
SCRIPT       : [inv] HumanInventory::Swap HandEventSwap(PREDICTIVE) src1={ type=HANDS item=Headtorch_Black:017412 parent=SurvivorF_Judy:051 }src2={ type=ATTACHMENT item=Bandana_BlackPattern:024030 parent=SurvivorF_Judy:051 slot=-1445057555 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionTurnOffWhileInHands<d613ec10> item=Headtorch_Black:017412
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<bd784f30>
SCRIPT       : int id_low =  19461
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<4c406440>
SCRIPT       : Class this =  Headtorch_Black<4c294790>
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTurnOffWhileInHands<d613ec10> item=Headtorch_Black:017412
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Black:017412 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Headtorch_Black:017412 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Matchbox:09281 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09281 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Matchbox:09281 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:027707 parent=PressVest_LightBlue:016434 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:027707 parent=PressVest_LightBlue:016434 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionUnpackBox<4c4985b0> item=AmmoBox_9x39AP_20Rnd:08771
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35dbcc0> item=ItemInventory<bd8a4ff0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionUnpackBox<4c4985b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_308Win:026974 parent=DryBag_Green:027580 idx=0 row=0 col=1 f=false }
SCRIPT       : 54
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Matchbox<a23a5940>
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) target=DryBag_Green<4c258000> item=Matchbox<a23a5940> Warning - no room for item in target
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09281 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Matchbox:09281 parent=DryBag_Green:027580 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09281 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Matchbox:09281 parent=DryBag_Green:027580 idx=0 row=0 col=2 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEat<4c497570> item=Rice:06272
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEat<4c497570> item=Rice:06272
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:06885 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Battery9V:06885 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:06885 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Battery9V:06885 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:07536 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Ammo_9x19:07536 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:07536 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Ammo_9x19:07536 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=2 f=true } dst={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=2 f=true } dst={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Rope:016603 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=0 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SmallGasCanister:09337 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=SmallGasCanister:09337 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SmallGasCanister:09337 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=SmallGasCanister:09337 parent=TTsKOJacket_Camo:015441 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07609 parent=Jeans_Black:011548 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07609 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07609 parent=Jeans_Black:011548 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07609 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEat<4c497570> item=Rice:06272
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEat<4c497570> item=Rice:06272
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=Jeans_Black:011548 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=ZmbM_PatrolNormal_Autumn:0479 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=Jeans_Black:011548 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BakedBeansCan:022286 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=BakedBeansCan:022286 parent=Jeans_Black:011548 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : + Land_Misc_Well_Pump_Yellow<12461f60> add action: ActionWashHandsWellOne<4c49c2f0> input InteractActionInput
SCRIPT       : + Land_Misc_Well_Pump_Yellow<12461f60> add action: ActionDrinkWellContinuous<4c4988d0> input ContinuousInteractActionInput
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : 56
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39Tracer:027017 pos=(8104.43, 198.06, 11138) dir=(-0.00195694, 0.945086, -0.00195694, -0.32681) } dst={ type=CARGO item=Ammo_545x39Tracer:027017 parent=Jeans_Black:011548 idx=0 row=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39Tracer:027017 pos=(8104.43, 198.06, 11138) dir=(-0.00195694, 0.945086, -0.00195694, -0.32681) } dst={ type=CARGO item=Ammo_545x39Tracer:027017 parent=Jeans_Black:011548 idx=0 row
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=GorkaPants_PautRev:026868 pos=(8111.83, 198.093, 11138.6) dir=(-0.00195694, 0.577299, -0.00195694, 0.816528) } src2={ type=ATTACHMENT item=Jeans_Black:011548 parent=SurvivorF_Judy:051 slot=561
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<2788e7f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=Jeans_Black:011548 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:022286 parent=Jeans_Black:011548 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_545x39Tracer<a8a319e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_545x39Tracer<a8a319e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_545x39Tracer:027017 parent=Jeans_Black:011548 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_545x39Tracer:027017 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_545x39Tracer:027017 parent=Jeans_Black:011548 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_545x39Tracer:027017 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_545x39Tracer:027017 parent=Jeans_Black:011548 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_545x39Tracer:027017 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_545x39Tracer:027017 parent=Jeans_Black:011548 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_545x39Tracer:027017 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=0 f=false }
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:020200 parent=Jeans_Black:011548 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SewingKit:020200 parent=GorkaPants_PautRev:026868 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:020200 parent=Jeans_Black:011548 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SewingKit:020200 parent=GorkaPants_PautRev:026868 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets:013191 parent=Jeans_Black:011548 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=PurificationTablets:013191 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets:013191 parent=Jeans_Black:011548 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=PurificationTablets:013191 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<4dfc0b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<4dfc0b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets:013191 parent=Jeans_Black:011548 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=PurificationTablets:013191 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets:013191 parent=Jeans_Black:011548 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=PurificationTablets:013191 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false 
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<4dfc0b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<4dfc0b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets:013191 parent=Jeans_Black:011548 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=PurificationTablets:013191 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets:013191 parent=Jeans_Black:011548 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=PurificationTablets:013191 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=false 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PurificationTablets:013191 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=PurificationTablets:013191 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:016621 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Rag:016621 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=1 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Saiga_5Rnd:013201 pos=(8185.31, 204.186, 11077.6) dir=(-0.663405, -0.25636, -0.25636, 0.654563) } dst={ type=CARGO item=Mag_Saiga_5Rnd:013201 parent=GorkaPants_PautRev:026868 idx=0 row=0 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Saiga_5Rnd:013201 pos=(8185.31, 204.186, 11077.6) dir=(-0.663405, -0.25636, -0.25636, 0.654563) } dst={ type=CARGO item=Mag_Saiga_5Rnd:013201 parent=GorkaPants_PautRev:026868 idx=0 row=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=WeaponCleaningKit:010960 pos=(8188.65, 204.152, 11080.6) dir=(0.27593, 0.650431, -0.651663, 0.27593) } src2={ type=CARGO item=WeaponCleaningKit:019497 parent=DryBag_Green:027580 idx=0 row=0 co
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=WeaponCleaningKit<5156180>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WeaponCleaningKit:019497 parent=DryBag_Green:027580 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=WeaponCleaningKit:019497 pos=(8188.7, 204.181, 11080.7) dir=(-0.139287, -0.693253, 0.693
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WeaponCleaningKit:019497 parent=DryBag_Green:027580 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=WeaponCleaningKit:019497 pos=(8188.7, 204.181, 11080.7) dir=(-0.139287, -0.693253, 0.
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WeaponCleaningKit:010960 pos=(8188.65, 204.152, 11080.6) dir=(0.27593, 0.650431, -0.651663, 0.27593) } dst={ type=CARGO item=WeaponCleaningKit:010960 parent=PressVest_LightBlue:016434 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WeaponCleaningKit:010960 pos=(8188.65, 204.152, 11080.6) dir=(0.27593, 0.650431, -0.651663, 0.27593) } dst={ type=CARGO item=WeaponCleaningKit:010960 parent=PressVest_LightBlue:016434 idx=0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Glock19:023420 parent=DryBag_Green:027580 idx=0 row=1 col=1 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35d82b0> item=WeaponInventory<bd8b05f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=Glock19:023420 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Glock19:023420 parent=DryBag_Green:027580 idx=0 row=1 col=1 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35d82b0> item=WeaponInventory<bd8b8930>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35f8d40> item=WeaponInventory<bd885630>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=Glock19:023420 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : 57
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=SKS_Base<68f54d50>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SKS_Base<68f54d50>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SKS_Base<68f54d50>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SKS:023193 pos=(8130.82, 204.168, 10966.5) dir=(0.553816, -0.440313, 0.436399, 0.555849) } dst={ type=ATTACHMENT item=SKS:023193 parent=SurvivorF_Judy:051 slot=209551192 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SKS:023193 pos=(8130.82, 204.168, 10966.5) dir=(0.553816, -0.440313, 0.436399, 0.555849) } dst={ type=ATTACHMENT item=SKS:023193 parent=SurvivorF_Judy:051 slot=209551192 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ACOGOptic:014870 pos=(8167.34, 207.253, 10855.8) dir=(0.589041, -0.389432, 0.385519, 0.593926) } dst={ type=CARGO item=ACOGOptic:014870 parent=PressVest_LightBlue:016434 idx=0 row=3 col=0 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ACOGOptic:014870 pos=(8167.34, 207.253, 10855.8) dir=(0.589041, -0.389432, 0.385519, 0.593926) } dst={ type=CARGO item=ACOGOptic:014870 parent=PressVest_LightBlue:016434 idx=0 row=3 col=0 f
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=JungleBoots_Green:026251 pos=(8147.95, 207.263, 10838.4) dir=(-0.00195694, 0.90535, -0.00195694, 0.424658) } src2={ type=ATTACHMENT item=AthleticShoes_Black:024305 parent=SurvivorF_Judy:051 sl
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=UKAssVest_Camo<8801a900>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=UKAssVest_Camo:012912 parent=ZmbM_SoldierNormal:0938 slot=6119694 } dst={ type=CARGO item=UKAssVest_Camo:012912 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=UKAssVest_Camo:012912 parent=ZmbM_SoldierNormal:0938 slot=6119694 } dst={ type=CARGO item=UKAssVest_Camo:012912 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Swap HandEventSwap(PREDICTIVE) src1={ type=HANDS item=UKAssVest_Camo:012912 parent=SurvivorF_Judy:051 }src2={ type=ATTACHMENT item=PressVest_LightBlue:016434 parent=SurvivorF_Judy:051 slot=6119694 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Black:017412 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Headtorch_Black:017412 parent=UKAssVest_Camo:012912 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Black:017412 parent=PressVest_LightBlue:016434 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Headtorch_Black:017412 parent=UKAssVest_Camo:012912 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=UKAssVest_Camo:012912 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan:022286 parent=PressVest_LightBlue:016434 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=BakedBeansCan:022286 parent=UKAssVest_Camo:012912 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WeaponCleaningKit:010960 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=true } dst={ type=CARGO item=WeaponCleaningKit:010960 parent=UKAssVest_Camo:012912 idx=0 row=0 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WeaponCleaningKit:010960 parent=PressVest_LightBlue:016434 idx=0 row=2 col=2 f=true } dst={ type=CARGO item=WeaponCleaningKit:010960 parent=UKAssVest_Camo:012912 idx=0 row=0 col=2 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=HuntingKnife:013612 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife:013612 parent=PressVest_LightBlue:016434 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=HuntingKnife:013612 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:028148 parent=PressVest_LightBlue:016434 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PainkillerTablets:028148 parent=UKAssVest_Camo:012912 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:028148 parent=PressVest_LightBlue:016434 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PainkillerTablets:028148 parent=UKAssVest_Camo:012912 idx=0 row=2 col=3 f=false
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ527_5rnd:022295 parent=PressVest_LightBlue:016434 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Mag_CZ527_5rnd:022295 parent=UKAssVest_Camo:012912 idx=0 row=4 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ527_5rnd:022295 parent=PressVest_LightBlue:016434 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Mag_CZ527_5rnd:022295 parent=UKAssVest_Camo:012912 idx=0 row=4 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ACOGOptic:014870 parent=PressVest_LightBlue:016434 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=ACOGOptic:014870 parent=UKAssVest_Camo:012912 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ACOGOptic:014870 parent=PressVest_LightBlue:016434 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=ACOGOptic:014870 parent=UKAssVest_Camo:012912 idx=0 row=4 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pumpkin:014750 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Pumpkin:014750 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Swap HandEventSwap(PREDICTIVE) src1={ type=HANDS item=Pumpkin:024607 parent=SurvivorF_Judy:051 }src2={ type=CARGO item=Rag:016621 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=1 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:016621 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Rag:016621 parent=GorkaPants_PautRev:026868 idx=0 row=0 col=3 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Pumpkin<a9f82740>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Pumpkin:024607 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Pumpkin:024607 pos=(8195.1, 213.416, 10794.5) dir=(4.468e-06, 0.68528, -3.25608e-06, 0.72828
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Pumpkin:024607 parent=GorkaPants_PautRev:026868 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Pumpkin:024607 pos=(8195.1, 213.416, 10794.5) dir=(4.468e-06, 0.68528, -3.25608e-06, 0.72
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=TacticalGloves_Green:025635 pos=(8197.95, 213.308, 10791.2) dir=(-0.00195694, 0.999948, -0.00195694, -0.00978476) } src2={ type=ATTACHMENT item=SurgicalGloves_White:022405 parent=SurvivorF_Jud
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionLoadMagazine<4c495a90> item=Mag_MP5_30Rnd:024622
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionLoadMagazine<4c495a90> item=Mag_MP5_30Rnd:024622
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_MP5_30Rnd:024622 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Mag_MP5_30Rnd:024622 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35ea500> item=ItemInventory<bd87d2f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35ea500> item=ItemInventory<bd878eb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=M67Grenade<1b368ba0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M67Grenade:027559 pos=(8179.39, 222.851, 10684) dir=(-0.00195694, 0.945086, -0.00195694, 0.32681) } dst={ type=CARGO item=M67Grenade:027559 parent=UKAssVest_Camo:012912 idx=0 row=0 col=5 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M67Grenade:027559 pos=(8179.39, 222.851, 10684) dir=(-0.00195694, 0.945086, -0.00195694, 0.32681) } dst={ type=CARGO item=M67Grenade:027559 parent=UKAssVest_Camo:012912 idx=0 row=0 col=5 f=
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35d82b0> item=ItemInventory<bd897fb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=SKS_Base<68f54d50>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SKS:023193 parent=SurvivorF_Judy:051 slot=209551192 } dst={ type=GROUND item=SKS:023193 pos=(8411.25, 288.116, 10504.2) dir=(-0.0409552, 0.728733, 0.682555, 0.0372634) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SKS:023193 parent=SurvivorF_Judy:051 slot=209551192 } dst={ type=GROUND item=SKS:023193 pos=(8411.25, 288.116, 10504.2) dir=(-0.0409552, 0.728733, 0.682555, 0.0372634) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35df6d0> item=ItemInventory<aa341060>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionCloseDoors<4c499910> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionCloseDoors<4c499910> item=MP5K:026574
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionLoadMultiBulletQuick<1b8c7810> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionLoadMultiBulletQuick<1b8c7810> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionLoadMultiBulletQuick<1b8c7810> item=SKS:023193
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionLoadMultiBulletQuick<1b8c7810> item=SKS:023193
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=SKS_Base<68f54d50>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ61_20Rnd<e28fc4e0> from wpn=CZ61_Base<84e494b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEmptyMagazine<4c496530> item=Mag_CZ527_5rnd:022295
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEmptyMagazine<4c496530> item=Mag_CZ527_5rnd:022295
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ527_5rnd:022295 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=Mag_CZ527_5rnd:022295 parent=UKAssVest_Camo:012912 idx=0 row=4 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionLoadBullet<1b8c8110> item=SKS:023193
SCRIPT       : 60
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionLoadBullet<1b8c8110> item=SKS:023193
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionLoadBullet<1b8c8110> item=SKS:023193
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionLoadBullet<1b8c8110> item=SKS:023193
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=SKS_Base<68f54d50>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : int channel = 1
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:013612 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:013612 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35fc750> item=ItemInventory<bd8a6330>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<3600160> item=ItemInventory<bd8aa3f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39:010338 pos=(9402.47, 236.588, 10539.4) dir=(-0.00195694, 0.991873, -0.00195694, -0.127202) } dst={ type=CARGO item=Ammo_762x39:010338 parent=GorkaPants_PautRev:026868 idx=0 row=4 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39:010338 pos=(9402.47, 236.588, 10539.4) dir=(-0.00195694, 0.991873, -0.00195694, -0.127202) } dst={ type=CARGO item=Ammo_762x39:010338 parent=GorkaPants_PautRev:026868 idx=0 row=
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:013500 pos=(9405.71, 232.444, 10563.8) dir=(-0.00195694, -0.0724071, -0.00195694, 0.997371) } dst={ type=CARGO item=WaterBottle:013500 parent=DryBag_Green:027580 idx=0 row=0 col=3 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:013500 pos=(9405.71, 232.444, 10563.8) dir=(-0.00195694, -0.0724071, -0.00195694, 0.997371) } dst={ type=CARGO item=WaterBottle:013500 parent=DryBag_Green:027580 idx=0 row=0 col
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug:026328 pos=(9403.6, 231.61, 10595) dir=(-0.00195694, 0.998599, -0.00195694, 0.0528376) } dst={ type=CARGO item=Ammo_12gaSlug:026328 parent=DryBag_Green:027580 idx=0 row=1 col=1 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug:026328 pos=(9403.6, 231.61, 10595) dir=(-0.00195694, 0.998599, -0.00195694, 0.0528376) } dst={ type=CARGO item=Ammo_12gaSlug:026328 parent=DryBag_Green:027580 idx=0 row=1 col=
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=KitchenKnife:011208 pos=(9394.62, 226.445, 10623.2) dir=(-0.651663, -0.279843, -0.279843, 0.647078) } src2={ type=CARGO item=HuntingKnife:013612 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35df6d0> item=ItemInventory<97d5bff0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:028325 pos=(9318.32, 205.64, 10803.4) dir=(-0.00195694, 0.758503, -0.00195694, -0.651663) } dst={ type=CARGO item=Ammo_308Win:028325 parent=UKAssVest_Camo:012912 idx=0 row=4 col=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:028325 pos=(9318.32, 205.64, 10803.4) dir=(-0.00195694, 0.758503, -0.00195694, -0.651663) } dst={ type=CARGO item=Ammo_308Win:028325 parent=UKAssVest_Camo:012912 idx=0 row=4 col
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ACOGOptic:014870 parent=UKAssVest_Camo:012912 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=ACOGOptic:014870 parent=UKAssVest_Camo:012912 idx=0 row=0 col=5 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ACOGOptic:014870 parent=UKAssVest_Camo:012912 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=ACOGOptic:014870 parent=UKAssVest_Camo:012912 idx=0 row=0 col=5 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:028027 pos=(9353.39, 200.92, 10846.9) dir=(0.549902, 0.440313, -0.444227, 0.553529) } dst={ type=CARGO item=Rice:028027 parent=UKAssVest_Camo:012912 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:028027 pos=(9353.39, 200.92, 10846.9) dir=(0.549902, 0.440313, -0.444227, 0.553529) } dst={ type=CARGO item=Rice:028027 parent=UKAssVest_Camo:012912 idx=0 row=2 col=4 f=false }
SCRIPT       : 56
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:026698 pos=(9399.89, 197.772, 10837) dir=(-0.00195694, 0.919386, -0.00195694, -0.393346) } dst={ type=CARGO item=Marmalade:026698 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=3 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:026698 pos=(9399.89, 197.772, 10837) dir=(-0.00195694, 0.919386, -0.00195694, -0.393346) } dst={ type=CARGO item=Marmalade:026698 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife:011208 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan:012537 pos=(9324.93, 198.918, 10876.9) dir=(0.428571, -0.00195694, 0.903504, -0.00195694) } dst={ type=CARGO item=BakedBeansCan:012537 parent=DryBag_Green:027580 idx=0 row=0 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan:012537 pos=(9324.93, 198.918, 10876.9) dir=(0.428571, -0.00195694, 0.903504, -0.00195694) } dst={ type=CARGO item=BakedBeansCan:012537 parent=DryBag_Green:027580 idx=0 row=0 c
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:06655 pos=(9289.53, 200.48, 10885.9) dir=(0.983295, -0.00195694, -0.181996, -0.00195694) } dst={ type=CARGO item=Rice:06655 parent=DryBag_Green:027580 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:06655 pos=(9289.53, 200.48, 10885.9) dir=(0.983295, -0.00195694, -0.181996, -0.00195694) } dst={ type=CARGO item=Rice:06655 parent=DryBag_Green:027580 idx=0 row=0 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_762x39<256bd170>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:010338 parent=GorkaPants_PautRev:026868 idx=0 row=4 col=0 f=false } dst={ type=GROUND item=Ammo_762x39:010338 pos=(9261.4, 199.711, 10867.6) dir=(0.000564097, -0.702681, -0.002033
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:010338 parent=GorkaPants_PautRev:026868 idx=0 row=4 col=0 f=false } dst={ type=GROUND item=Ammo_762x39:010338 pos=(9261.4, 199.711, 10867.6) dir=(0.000564097, -0.702681, -0.002
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Glock_15Rnd:04533 pos=(9299.23, 200.571, 10851.1) dir=(-0.432485, 0.553225, -0.565558, -0.432485) } dst={ type=CARGO item=Mag_Glock_15Rnd:04533 parent=GorkaPants_PautRev:026868 idx=0 row=2
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Glock_15Rnd:04533 pos=(9299.23, 200.571, 10851.1) dir=(-0.432485, 0.553225, -0.565558, -0.432485) } dst={ type=CARGO item=Mag_Glock_15Rnd:04533 parent=GorkaPants_PautRev:026868 idx=0 ro
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionSkinning<4c492bb0> item=KitchenKnife:011208
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionSkinning<4c492bb0> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:020705 pos=(9297.53, 199.639, 10843.1) dir=(0.455969, 0.539429, 0.53816, -0.459883) } dst={ type=CARGO item=ChickenBreastMeat:020705 parent=TTsKOJacket_Camo:015441 idx=0 row=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:020705 pos=(9297.53, 199.639, 10843.1) dir=(0.455969, 0.539429, 0.53816, -0.459883) } dst={ type=CARGO item=ChickenBreastMeat:020705 parent=TTsKOJacket_Camo:015441 idx=0 r
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:027840 pos=(9297.79, 199.639, 10843.6) dir=(-0.0802348, 0.702972, 0.702544, 0.0763209) } dst={ type=CARGO item=ChickenBreastMeat:027840 parent=DryBag_Green:027580 idx=0 row=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:027840 pos=(9297.79, 199.639, 10843.6) dir=(-0.0802348, 0.702972, 0.702544, 0.0763209) } dst={ type=CARGO item=ChickenBreastMeat:027840 parent=DryBag_Green:027580 idx=0 ro
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_MP5_30Rnd:024622 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=2 f=false } src2={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=Mag_MP5_30Rnd:024622 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=BoonieHat_Olive:023840 pos=(9315.56, 200.2, 10919.7) dir=(-0.197652, 0.678781, -0.679061, -0.197652) } src2={ type=ATTACHMENT item=Bandana_BlackPattern:024030 parent=SurvivorF_Judy:051 slot=-1
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Bandana_BlackPattern<4c28e4b0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bandana_BlackPattern<4c28e4b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Bandana_BlackPattern<4c28e4b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bandana_BlackPattern:024030 pos=(9315.56, 200.2, 10919.7) dir=(-0.197681, 0.678767, -0.679072, -0.197681) } dst={ type=ATTACHMENT item=Bandana_BlackPattern:024030 parent=SurvivorF_Judy:051 slo
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bandana_BlackPattern:024030 pos=(9315.56, 200.2, 10919.7) dir=(-0.197681, 0.678767, -0.679072, -0.197681) } dst={ type=ATTACHMENT item=Bandana_BlackPattern:024030 parent=SurvivorF_Judy:051 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : 58
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife:011208 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:010880 pos=(9317.92, 194.997, 10998.3) dir=(-0.00195694, -0.287671, -0.00195694, 0.957725) } dst={ type=CARGO item=SardinesCan:010880 parent=DryBag_Green:027580 idx=0 row=4 col=1 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:010880 pos=(9317.92, 194.997, 10998.3) dir=(-0.00195694, -0.287671, -0.00195694, 0.957725) } dst={ type=CARGO item=SardinesCan:010880 parent=DryBag_Green:027580 idx=0 row=4 col=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35e6af0> item=ItemInventory<ae0f6ba0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:023078 pos=(9322.99, 194.069, 11005.4) dir=(0.16634, 0.687638, -0.686888, 0.16634) } dst={ type=CARGO item=SewingKit:023078 parent=GorkaPants_PautRev:026868 idx=0 row=3 col=3 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:023078 pos=(9322.99, 194.069, 11005.4) dir=(0.16634, 0.687638, -0.686888, 0.16634) } dst={ type=CARGO item=SewingKit:023078 parent=GorkaPants_PautRev:026868 idx=0 row=3 col=3 f=fa
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:015028 pos=(9275.96, 198.671, 11002.3) dir=(-0.00195694, 0.741241, -0.00195694, -0.671233) } dst={ type=CARGO item=Marmalade:015028 parent=DryBag_Green:027580 idx=0 row=2 col=4 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:015028 pos=(9275.96, 198.671, 11002.3) dir=(-0.00195694, 0.741241, -0.00195694, -0.671233) } dst={ type=CARGO item=Marmalade:015028 parent=DryBag_Green:027580 idx=0 row=2 col=4 f=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35f1920> item=ItemInventory<ae10ada0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35fc750> item=ItemInventory<ae107e60>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<63cff080> item=WeaponInventory<ae121d20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife:011208 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionSkinning<4c492bb0> item=KitchenKnife:011208
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionSkinning<4c492bb0> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:013091 pos=(9378.69, 192.646, 10970.2) dir=(0.107632, 0.727579, -0.675147, 0.0567515) } dst={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row=1 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:013091 pos=(9378.69, 192.646, 10970.2) dir=(0.107632, 0.727579, -0.675147, 0.0567515) } dst={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:014863 pos=(9378.76, 192.582, 10971) dir=(-0.455969, 0.499022, 0.506849, 0.534952) } dst={ type=CARGO item=ChickenBreastMeat:014863 parent=UKAssVest_Camo:012912 idx=0 row=2 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:014863 pos=(9378.76, 192.582, 10971) dir=(-0.455969, 0.499022, 0.506849, 0.534952) } dst={ type=CARGO item=ChickenBreastMeat:014863 parent=UKAssVest_Camo:012912 idx=0 row=
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionOpenDoors<4c499e10> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [action] SurvivorF_Judy:051 started ActionTakeItem<4c499b90> item=MP5K:026574
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GreenBellPepper:027797 pos=(9329.41, 233.098, 10578.5) dir=(0.41683, 0.41683, 0.569472, 0.572894) } dst={ type=CARGO item=GreenBellPepper:027797 parent=UKAssVest_Camo:012912 idx=0 row=4 col=2 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GreenBellPepper:027797 pos=(9329.41, 233.098, 10578.5) dir=(0.41683, 0.41683, 0.569472, 0.572894) } dst={ type=CARGO item=GreenBellPepper:027797 parent=UKAssVest_Camo:012912 idx=0 row=4 col
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTakeItem<4c499b90> item=MP5K:026574
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEnterLadder<4c4999b0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEnterLadder<4c4999b0> item=null
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:023078 parent=GorkaPants_PautRev:026868 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=SewingKit:023078 parent=GorkaPants_PautRev:026868 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:023078 parent=GorkaPants_PautRev:026868 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=SewingKit:023078 parent=GorkaPants_PautRev:026868 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingOptic:026838 pos=(9321.33, 243.999, 9642.27) dir=(0.654329, 0.64775, 0.27593, 0.27593) } dst={ type=CARGO item=HuntingOptic:026838 parent=GorkaPants_PautRev:026868 idx=0 row=4 col=0 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingOptic:026838 pos=(9321.33, 243.999, 9642.27) dir=(0.654329, 0.64775, 0.27593, 0.27593) } dst={ type=CARGO item=HuntingOptic:026838 parent=GorkaPants_PautRev:026868 idx=0 row=4 col=0 
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEnterLadder<4c4999b0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEnterLadder<4c4999b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35df6d0> item=ItemInventory<ae0ffb20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35df6d0> item=ItemInventory<ae0ef120>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35edf10> item=ItemInventory<ae0e9d20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:027963 pos=(8195.72, 252.373, 8722.07) dir=(0.632094, -0.311155, 0.307241, 0.639721) } dst={ type=CARGO item=DuctTape:027963 parent=DryBag_Green:027580 idx=0 row=3 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:027963 pos=(8195.72, 252.373, 8722.07) dir=(0.632094, -0.311155, 0.307241, 0.639721) } dst={ type=CARGO item=DuctTape:027963 parent=DryBag_Green:027580 idx=0 row=3 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionTakeItem<4c499b90> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:017246 pos=(8111.46, 244.625, 8669) dir=(0.405088, 0.581836, -0.577299, 0.405088) } dst={ type=CARGO item=DuctTape:017246 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:017246 pos=(8111.46, 244.625, 8669) dir=(0.405088, 0.581836, -0.577299, 0.405088) } dst={ type=CARGO item=DuctTape:017246 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTakeItem<4c499b90> item=KitchenKnife:011208
SCRIPT       : int channel = 1
SCRIPT       : [action] SurvivorF_Judy:051 started ActionTakeItem<4c499b90> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd:025820 pos=(8106.38, 243.53, 8666.99) dir=(0.365949, 0.605396, -0.604697, 0.365949) } dst={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=5 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd:025820 pos=(8106.38, 243.53, 8666.99) dir=(0.365949, 0.605396, -0.604697, 0.365949) } dst={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=5 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTakeItem<4c499b90> item=KitchenKnife:011208
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M68Optic:016505 pos=(8113.65, 245.311, 8574.48) dir=(0.68864, 0.170254, -0.174168, 0.682975) } dst={ type=CARGO item=M68Optic:016505 parent=DryBag_Green:027580 idx=0 row=5 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M68Optic:016505 pos=(8113.65, 245.311, 8574.48) dir=(0.68864, 0.170254, -0.174168, 0.682975) } dst={ type=CARGO item=M68Optic:016505 parent=DryBag_Green:027580 idx=0 row=5 col=6 f=false }
SCRIPT       : 57
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35edf10> item=WeaponInventory<ae10cee0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ChickenBreastMeat<d1fd5c70>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row=1 col=2 f=false } dst={ type=GROUND item=ChickenBreastMeat:013091 pos=(8189.21, 244.645, 8389.91) dir=(-0.012201, 0.707002, 0.707
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row=1 col=2 f=false } dst={ type=GROUND item=ChickenBreastMeat:013091 pos=(8189.21, 244.645, 8389.91) dir=(-0.012201, 0.707002, 0.
SCRIPT       : [action] SurvivorF_Judy:051 started ActionTakeItem<4c499b90> item=MP5K:026574
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:013091 pos=(8189.21, 244.645, 8389.91) dir=(-0.012201, 0.707002, 0.707001, 0.0122011) } dst={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row=1 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:013091 pos=(8189.21, 244.645, 8389.91) dir=(-0.012201, 0.707002, 0.707001, 0.0122011) } dst={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTakeItem<4c499b90> item=MP5K:026574
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=Pumpkin:014750
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=Pumpkin:014750
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEatFruit<4c496170> item=SlicedPumpkin:015426
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEatFruit<4c496170> item=SlicedPumpkin:015426
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Marmalade<2788b840>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Marmalade:015028 parent=DryBag_Green:027580 idx=0 row=2 col=4 f=false } dst={ type=GROUND item=Marmalade:015028 pos=(8189.31, 244.622, 8388.78) dir=(-3.22801e-08, -0.20867, -8.96886e-08, 0.97
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Marmalade:015028 parent=DryBag_Green:027580 idx=0 row=2 col=4 f=false } dst={ type=GROUND item=Marmalade:015028 pos=(8189.31, 244.622, 8388.78) dir=(-3.22801e-08, -0.20867, -8.96886e-08, 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35edf10> item=ItemInventory<ae0fa020>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=DuctTape<e2ecaec0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:017246 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false } dst={ type=GROUND item=DuctTape:017246 pos=(8189.31, 244.637, 8388.78) dir=(-0.691541, -0.147552, -0.147552, 0.691541) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:017246 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false } dst={ type=GROUND item=DuctTape:017246 pos=(8189.31, 244.637, 8388.78) dir=(-0.691541, -0.147552, -0.147552, 0.691541
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEatSmall<4c4968f0> item=GreenBellPepper:027797
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEatSmall<4c4968f0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35e6af0> item=ItemInventory<ae0ec720>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=SardinesCan:010880
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35dbcc0> item=ItemInventory<ae0f72a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=SardinesCan:010880
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEatCan<4c4958b0> item=SardinesCan_Opened:026608
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEatCan<4c4958b0> item=null
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=PumpkinSeeds<a9f856f0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PumpkinSeeds:016880 parent=TTsKOJacket_Camo:015441 idx=0 row=5 col=6 f=false } dst={ type=GROUND item=PumpkinSeeds:016880 pos=(8189.36, 244.659, 8389.71) dir=(-0.216554, -0.636498, -0.170226,
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PumpkinSeeds:016880 parent=TTsKOJacket_Camo:015441 idx=0 row=5 col=6 f=false } dst={ type=GROUND item=PumpkinSeeds:016880 pos=(8189.36, 244.659, 8389.71) dir=(-0.216554, -0.636498, -0.1702
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Matchbox:09331 parent=DryBag_Green:027580 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09331 parent=TTsKOJacket_Camo:015441 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Matchbox:09331 parent=DryBag_Green:027580 idx=0 row=2 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=LongWoodenStick:026245 pos=(8181.52, 243.67, 8393.8) dir=(0.720683, 0.119374, -0.0724071, 0.679061) } src2={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } dst1={
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTakeItemToHands<4c49c750> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionTakeItemToHands<4c49c750> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=LongWoodenStick:026245 pos=(8181.52, 243.67, 8393.8) dir=(0.720683, 0.119374, -0.0724071, 0.679061) } src2={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } dst1={
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=WoodenStick:015075
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=WoodenStick:015075
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraftSwitch<d613d7d0> item=WoodenStick:015075
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraftSwitch<d613d7d0> item=WoodenStick:015075
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=WoodenStick:015075
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=WoodenStick:015075
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionMineBush<4c494e10> item=KitchenKnife:011208
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionWorldCraft<4c493510> item=LongWoodenStick:021617
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionWorldCraft<4c493510> item=LongWoodenStick:021617
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false } dst={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false } dst={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionLightItemOnFire<4c496c10> item=Matchbox:09331
SCRIPT       : OnStartAnimationLoop
SCRIPT       : Ignite client
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionLightItemOnFire<4c496c10> item=Matchbox:09331
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:09331 pos=(8187.81, 244.633, 8390.2) dir=(-0.582208, 0.401328, 0.401328, 0.582177) } dst={ type=CARGO item=Matchbox:09331 parent=UKAssVest_Camo:012912 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:09331 pos=(8187.81, 244.633, 8390.2) dir=(-0.582208, 0.401328, 0.401328, 0.582177) } dst={ type=CARGO item=Matchbox:09331 parent=UKAssVest_Camo:012912 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ChickenBreastMeat<bc68c270>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:027840 parent=DryBag_Green:027580 idx=0 row=0 col=8 f=false } dst={ type=GROUND item=ChickenBreastMeat:027840 pos=(8187.3, 244.634, 8390.59) dir=(0.622059, 0.336218, -0.3362
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:027840 parent=DryBag_Green:027580 idx=0 row=0 col=8 f=false } dst={ type=GROUND item=ChickenBreastMeat:027840 pos=(8187.3, 244.634, 8390.59) dir=(0.622059, 0.336218, -0.3
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ChickenBreastMeat<bc68e480>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:020705 parent=TTsKOJacket_Camo:015441 idx=0 row=5 col=4 f=true } dst={ type=GROUND item=ChickenBreastMeat:020705 pos=(8187.3, 244.692, 8390.59) dir=(-0.639454, 0.326381, 0.3
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:020705 parent=TTsKOJacket_Camo:015441 idx=0 row=5 col=4 f=true } dst={ type=GROUND item=ChickenBreastMeat:020705 pos=(8187.3, 244.692, 8390.59) dir=(-0.639454, 0.326381, 
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=ChickenBreastMeat<d1fd5c70>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row=1 col=2 f=false } dst={ type=ATTACHMENT item=ChickenBreastMeat:013091 parent=LongWoodenStick:018556 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:013091 parent=DryBag_Green:027580 idx=0 row=1 col=2 f=false } dst={ type=ATTACHMENT item=ChickenBreastMeat:013091 parent=LongWoodenStick:018556 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Judy:051 started ActionCookOnStick<4c495270> item=LongWoodenStick:018556
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 59
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : 57
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionCookOnStick<4c495270> item=LongWoodenStick:018556
SCRIPT       : 56
SCRIPT       : 55
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:013091 parent=LongWoodenStick:018556 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:013091 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:013091 parent=LongWoodenStick:018556 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:013091 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=ChickenBreastMeat<d1fd1f20>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:014863 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false } dst={ type=ATTACHMENT item=ChickenBreastMeat:014863 parent=LongWoodenStick:018556 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:014863 parent=UKAssVest_Camo:012912 idx=0 row=2 col=2 f=false } dst={ type=ATTACHMENT item=ChickenBreastMeat:014863 parent=LongWoodenStick:018556 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Judy:051 started ActionCookOnStick<4c495270> item=LongWoodenStick:018556
SCRIPT       : 56
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 55
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 56
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionCookOnStick<4c495270> item=LongWoodenStick:018556
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:014863 parent=LongWoodenStick:018556 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:014863 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:014863 parent=LongWoodenStick:018556 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:014863 parent=TTsKOJacket_Camo:015441 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started ActionEat<4c497570> item=Rice:06655
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end ActionEat<4c497570> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingOptic:026838 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=HuntingOptic:026838 parent=GorkaPants_PautRev:026868 idx=0 row=4 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:027707 parent=DryBag_Green:027580 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:027707 parent=TTsKOJacket_Camo:015441 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:027707 parent=DryBag_Green:027580 idx=0 row=0 col=6 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ZmijovkaCap_Blue:012572 parent=SurvivorF_Judy:051 } dst={ type=CARGO item=ZmijovkaCap_Blue:012572 parent=Fireplace:024508 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<5cec55b0>
SCRIPT       : int id_low =  19248
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<89526400>
SCRIPT       : Class this =  PersonalRadio<e28fe830>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Mag_UMP_25Rnd:025820 parent=DryBag_Green:027580 idx=0 row=4 col=1 f=false }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Flashlight<bd78a7c0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:08568 parent=DryBag_Green:027580 idx=0 row=3 col=1 f=false } dst={ type=GROUND item=Flashlight:08568 pos=(8014.91, 237.155, 8278.07) dir=(0.330453, -2.78463e-08, 0.943822, 6.28204e
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:08568 parent=DryBag_Green:027580 idx=0 row=3 col=1 f=false } dst={ type=GROUND item=Flashlight:08568 pos=(8014.91, 237.155, 8278.07) dir=(0.330453, -2.78463e-08, 0.943822, 6.282
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : EntityAI energy_source = Battery9V<eceab6c0>
SCRIPT       : int id_low =  26172
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<e27578d0>
SCRIPT       : Class this =  Rangefinder<5b93dd50>
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife:011208 parent=DryBag_Green:027580 idx=0 row=2 col=8 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:023193 parent=SurvivorF_Judy:051 slot=209551192 } src2={ type=HANDS item=KitchenKnife:011208 parent=SurvivorF_Judy:051 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35f5330> item=WeaponInventory<ae1028a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=SKS:023193 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35f8d40> item=WeaponInventory<bd88abf0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<b364aac0>
SCRIPT       : int id_low =  22734
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<9586d970>
SCRIPT       : Class this =  KobraOptic<5b94ebe0>
SCRIPT       : EntityAI energy_source = Battery9V<e275bb70>
SCRIPT       : int id_low =  27455
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<95870560>
SCRIPT       : Class this =  UniversalLight<5cec3a70>
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<35df6d0> item=WeaponInventory<bd8b2c70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<79e22010>
SCRIPT       : int id_low =  13538
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<4a740c30>
SCRIPT       : Class this =  NVGoggles<5b9560e0>
SCRIPT       : EntityAI energy_source = Battery9V<bc94fd00>
SCRIPT       : int id_low =  24827
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<68bf82c0>
SCRIPT       : Class this =  KobraOptic<5b9517c0>
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_MP5_30Rnd:024622 parent=GorkaPants_PautRev:026868 idx=0 row=1 col=2 f=false } src2={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 } src2={ type=HANDS item=Mag_MP5_30Rnd:024622 parent=SurvivorF_Judy:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=MP5K:026574
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=MP5K:026574
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionMechanicManipulate<1b8c7b10> item=MP5K:026574
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionMechanicManipulate<1b8c7b10> item=MP5K:026574
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09331 parent=UKAssVest_Camo:012912 idx=0 row=4 col=2 f=false } dst={ type=CARGO item=Matchbox:09331 parent=UKAssVest_Camo:012912 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:09331 parent=UKAssVest_Camo:012912 idx=0 row=4 col=2 f=false } dst={ type=CARGO item=Matchbox:09331 parent=UKAssVest_Camo:012912 idx=0 row=4 col=3 f=false }
SCRIPT       : 58
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_MP5_30Rnd<4c291d30> from wpn=MP5K_Base<f72a3c70>
SCRIPT       : [action] SurvivorF_Judy:051 started FirearmActionAttachMagazine<ed593fa0> item=MP5K:026574
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:051 end FirearmActionAttachMagazine<ed593fa0> item=MP5K:026574
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : int channel = 1
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:026574 parent=SurvivorF_Judy:051 } dst={ type=ATTACHMENT item=MP5K:026574 parent=SurvivorF_Judy:051 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : EntityAI energy_source = Battery9V<bc94fd00>
SCRIPT       : int id_low =  24827
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<68bf82c0>
SCRIPT       : Class this =  KobraOptic<5b9517c0>
SCRIPT       : EntityAI energy_source = Battery9V<bc94fd00>
SCRIPT       : int id_low =  24827
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<68bf82c0>
SCRIPT       : Class this =  KobraOptic<5b9517c0>
SCRIPT       : EntityAI energy_source = Battery9V<bc94fd00>
SCRIPT       : int id_low =  24827
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<68bf82c0>
SCRIPT       : Class this =  KobraOptic<5b9517c0>
SCRIPT       : EntityAI energy_source = Battery9V<bc94fd00>
SCRIPT       : int id_low =  24827
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<68bf82c0>
SCRIPT       : Class this =  KobraOptic<5b9517c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=BDUJacket:017139 pos=(5116.54, 199.271, 10674.9) dir=(-0.00195694, -0.170254, -0.00195694, 0.985396) } src2={ type=ATTACHMENT item=Hoodie_Grey:025802 parent=SurvivorF_Irena:076 slot=5119774 } 
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=TaloonBag_Blue<e60ce0a0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TaloonBag_Blue<e60ce0a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TaloonBag_Blue<e60ce0a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TaloonBag_Blue:012412 pos=(5115.23, 199.388, 10675.2) dir=(-0.334638, 0.617596, -0.62818, -0.334638) } dst={ type=ATTACHMENT item=TaloonBag_Blue:012412 parent=SurvivorF_Irena:076 slot=5100557 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TaloonBag_Blue:012412 pos=(5115.23, 199.388, 10675.2) dir=(-0.334638, 0.617596, -0.62818, -0.334638) } dst={ type=ATTACHMENT item=TaloonBag_Blue:012412 parent=SurvivorF_Irena:076 slot=51005
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<5b135460>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Armband_Orange<6962e7b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Armband_Orange:012419 parent=TaloonBag_Blue:012412 idx=0 row=5 col=4 f=true } dst={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=0 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Armband_Orange:012419 parent=TaloonBag_Blue:012412 idx=0 row=5 col=4 f=true } dst={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=0 col=0 f=true }
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Armband_Orange<6962e7b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=0 col=0 f=true } dst={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=0 col=0 f=true } dst={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:020764 parent=Hoodie_Grey:025802 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:020764 parent=BDUJacket:017139 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:020764 parent=Hoodie_Grey:025802 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:020764 parent=BDUJacket:017139 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<5b13b120>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=GiftBox_Medium_2:018761 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=BDUJacket:017139 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=GiftBox_Medium_2:018761 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=BDUJacket:017139 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(JUNCTURE) src1={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=1 f=false } src2={ type=CARGO item=Headtorch_Grey:010226 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=2 f
SCRIPT       : [inv] I::FSwap(JUNCTURE) src1={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=1 f=false } src2={ type=CARGO item=Headtorch_Grey:010226 parent=GiftBox_Medium_2:018761 idx=0 row=0 col=2 f=false } dst1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=WeaponInventory<5b140360>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionDrinkCan<4c498b50> item=SodaCan_Kvass:06495
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 57
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionDrinkCan<4c498b50> item=SodaCan_Kvass:06495
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox:028304 parent=WoolCoat_Blue:026822 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Matchbox:028304 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox:028304 parent=WoolCoat_Blue:026822 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Matchbox:028304 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<5b14a9a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCloseDoors<4c499910> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCloseDoors<4c499910> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PeachesCan:025583 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=PeachesCan:025583 parent=BDUJacket:017139 idx=0 row=3 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<5b13f3a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=WeaponInventory<5b1429e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=WeaponInventory<5b1525e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=DirtBikeHelmet_Black:019756 pos=(5280, 189.697, 10361.1) dir=(-0.00195694, 0.0998043, -0.00195694, 0.995003) } src2={ type=ATTACHMENT item=Headtorch_Grey:010226 parent=SurvivorF_Irena:076 slot
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey:010226 pos=(5280, 189.697, 10361.1) dir=(-0.00196844, 0.099794, -0.00196844, 0.994995) } dst={ type=CARGO item=Headtorch_Grey:010226 parent=TaloonBag_Blue:012412 idx=0 row=0 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey:010226 pos=(5280, 189.697, 10361.1) dir=(-0.00196844, 0.099794, -0.00196844, 0.994995) } dst={ type=CARGO item=Headtorch_Grey:010226 parent=TaloonBag_Blue:012412 idx=0 row=0 
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PeachesCan:025583 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=PeachesCan:025583 parent=TaloonBag_Blue:012412 idx=0 row=3 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey:010226 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Headtorch_Grey:010226 parent=TaloonBag_Blue:012412 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:017258 pos=(5227.42, 193.646, 10339.2) dir=(0.330724, 0.623643, 0.624266, -0.334638) } dst={ type=CARGO item=Mag_CZ75_15Rnd:017258 parent=Jeans_Grey:027198 idx=0 row=2 col=0 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:017258 pos=(5227.42, 193.646, 10339.2) dir=(0.330724, 0.623643, 0.624266, -0.334638) } dst={ type=CARGO item=Mag_CZ75_15Rnd:017258 parent=Jeans_Grey:027198 idx=0 row=2 col=0 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=DryBag_Green:026188 pos=(5212.13, 193.013, 10359.1) dir=(0.631842, -0.32681, 0.322896, 0.624266) } src2={ type=ATTACHMENT item=TaloonBag_Blue:012412 parent=SurvivorF_Irena:076 slot=5100557 } d
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<79a73e20>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<79a73e20>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:025583 parent=TaloonBag_Blue:012412 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=PeachesCan:025583 parent=Jeans_Grey:027198 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:025583 parent=TaloonBag_Blue:012412 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=PeachesCan:025583 parent=Jeans_Grey:027198 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Grey<37800fe0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Grey<37800fe0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=TaloonBag_Blue:012412 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=TaloonBag_Blue:012412 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PainkillerTablets<689e4650>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PainkillerTablets<689e4650>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PainkillerTablets:012414 parent=TaloonBag_Blue:012412 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=PainkillerTablets:012414 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PainkillerTablets:012414 parent=TaloonBag_Blue:012412 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=PainkillerTablets:012414 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PainkillerTablets:012414 parent=TaloonBag_Blue:012412 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=PainkillerTablets:012414 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PainkillerTablets:012414 parent=TaloonBag_Blue:012412 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=PainkillerTablets:012414 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5ecaf0> item=WeaponInventory<ae0ff960>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Flashlight<bc5accc0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:027685 parent=DryBag_Green:026188 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Flashlight:027685 pos=(5211.48, 191.558, 10358.9) dir=(0, 0.289632, 0, 0.957138) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:027685 parent=DryBag_Green:026188 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Flashlight:027685 pos=(5211.48, 191.558, 10358.9) dir=(0, 0.289632, 0, 0.957138) }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<ae1122e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenBarrel<4c499190> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenBarrel<4c499190> item=null
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato:014860 pos=(5092.51, 193.222, 10233.5) dir=(-0.00195694, -0.667319, -0.00195694, 0.744767) } dst={ type=CARGO item=Tomato:014860 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato:014860 pos=(5092.51, 193.222, 10233.5) dir=(-0.00195694, -0.667319, -0.00195694, 0.744767) } dst={ type=CARGO item=Tomato:014860 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380:018373 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Ammo_380:018373 parent=Jeans_Grey:027198 idx=0 row=2 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCloseDoors<4c499910> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCloseDoors<4c499910> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Izh18_Base<2ced1470>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Izh18_Base<2ced1470>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Izh18_Base<2ced1470>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:017751 pos=(5096.81, 191.829, 10237.6) dir=(-0.32681, 0.631842, 0.624266, 0.322896) } dst={ type=ATTACHMENT item=Izh18:017751 parent=SurvivorF_Irena:076 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:017751 pos=(5096.81, 191.829, 10237.6) dir=(-0.32681, 0.631842, 0.624266, 0.322896) } dst={ type=ATTACHMENT item=Izh18:017751 parent=SurvivorF_Irena:076 slot=-761289206 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Tomato:014860
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Tomato:014860
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEatFruit<4c496170> item=Tomato:014860
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEatFruit<4c496170> item=Tomato:014860
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=ItemInventory<ae122b20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:011166 pos=(5084.49, 191.725, 10105.6) dir=(0.483366, 0.517516, -0.514677, 0.483366) } dst={ type=CARGO item=Mag_CZ75_15Rnd:011166 parent=BDUJacket:017139 idx=0 row=4 col=1 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:011166 pos=(5084.49, 191.725, 10105.6) dir=(0.483366, 0.517516, -0.514677, 0.483366) } dst={ type=CARGO item=Mag_CZ75_15Rnd:011166 parent=BDUJacket:017139 idx=0 row=4 col=1 f
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=WeaponInventory<ae0f8b20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:07303 pos=(5110.47, 189.063, 10059.3) dir=(-0.00195694, 0.958892, -0.00195694, -0.283757) } dst={ type=CARGO item=SodaCan_Pipsi:07303 parent=BDUJacket:017139 idx=0 row=0 col=1 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:07303 pos=(5110.47, 189.063, 10059.3) dir=(-0.00195694, 0.958892, -0.00195694, -0.283757) } dst={ type=CARGO item=SodaCan_Pipsi:07303 parent=BDUJacket:017139 idx=0 row=0 col=1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SodaCan_Pipsi:07303 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=SodaCan_Pipsi:07303 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=Hatchet:013947
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:027458 pos=(5099.72, 189.658, 10045.3) dir=(-0.00195694, 0.875414, -0.00195694, 0.483366) } dst={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:027458 pos=(5099.72, 189.658, 10045.3) dir=(-0.00195694, 0.875414, -0.00195694, 0.483366) } dst={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=Hatchet:013947
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=WeaponInventory<ae1065e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=Hatchet:013947
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:028460 pos=(5012.12, 192.17, 10022.6) dir=(0.142857, 0.690328, -0.694716, 0.142857) } dst={ type=CARGO item=Rope:028460 parent=BDUJacket:017139 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:028460 pos=(5012.12, 192.17, 10022.6) dir=(0.142857, 0.690328, -0.694716, 0.142857) } dst={ type=CARGO item=Rope:028460 parent=BDUJacket:017139 idx=0 row=0 col=2 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=Hatchet:013947
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=ItemInventory<5b134660>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=WeaponInventory<5b1373e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Irena:076 play emote id=1 IH=Hatchet:013947
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=PeachesCan:025583
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<5b13d960>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=PeachesCan:025583
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=ItemInventory<5b1285e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEatCan<4c4958b0> item=PeachesCan_Opened:024405
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEatCan<4c4958b0> item=PeachesCan_Opened:024405
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=RGD5Grenade<5b961f00>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=RGD5Grenade:017888 pos=(5358.92, 177.329, 9991.41) dir=(-0.00195694, 0.123288, -0.00195694, 0.992367) } dst={ type=CARGO item=RGD5Grenade:017888 parent=Jeans_Grey:027198 idx=0 row=0 col=3 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=RGD5Grenade:017888 pos=(5358.92, 177.329, 9991.41) dir=(-0.00195694, 0.123288, -0.00195694, 0.992367) } dst={ type=CARGO item=RGD5Grenade:017888 parent=Jeans_Grey:027198 idx=0 row=0 col=3 f
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionDrinkCan<4c498b50> item=SodaCan_Pipsi:07303
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionDrinkCan<4c498b50> item=SodaCan_Pipsi:07303
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:06472 pos=(5414.82, 173.653, 9865.78) dir=(0.624266, 0.32681, -0.330724, 0.627781) } dst={ type=CARGO item=Rice:06472 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:06472 pos=(5414.82, 173.653, 9865.78) dir=(0.624266, 0.32681, -0.330724, 0.627781) } dst={ type=CARGO item=Rice:06472 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=WeaponInventory<ae100ca0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : 54
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<bd8b0430>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : EntityAI energy_source = Battery9V<cc495060>
SCRIPT       : int id_low =  23737
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<953eaaf0>
SCRIPT       : Class this =  Flashlight<cc497940>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Armband_Orange<6962e7b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=true } dst={ type=GROUND item=Armband_Orange:012419 pos=(5727, 173.774, 10243.4) dir=(-0.0564728, 0.363913, -0.0451482, 0.92
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Armband_Orange:012419 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=true } dst={ type=GROUND item=Armband_Orange:012419 pos=(5727, 173.774, 10243.4) dir=(-0.0564728, 0.363913, -0.0451482, 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<ae10e220>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=PoliceVest<e57a3c80>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PoliceVest<e57a3c80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PoliceVest<e57a3c80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PoliceVest:06267 pos=(6452.99, 175.718, 10987.2) dir=(-0.00195694, 0.89784, -0.00195694, -0.440313) } dst={ type=ATTACHMENT item=PoliceVest:06267 parent=SurvivorF_Irena:076 slot=6119694 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PoliceVest:06267 pos=(6452.99, 175.718, 10987.2) dir=(-0.00195694, 0.89784, -0.00195694, -0.440313) } dst={ type=ATTACHMENT item=PoliceVest:06267 parent=SurvivorF_Irena:076 slot=6119694 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : 56
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TetracyclineAntibiotics:027599 pos=(6456.8, 175.747, 10976.1) dir=(0.68864, 0.170254, -0.174168, 0.682975) } dst={ type=CARGO item=TetracyclineAntibiotics:027599 parent=Jeans_Grey:027198 idx=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TetracyclineAntibiotics:027599 pos=(6456.8, 175.747, 10976.1) dir=(0.68864, 0.170254, -0.174168, 0.682975) } dst={ type=CARGO item=TetracyclineAntibiotics:027599 parent=Jeans_Grey:027198 id
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP:026934 pos=(6428.03, 175.582, 10989.5) dir=(-0.00195694, 0.00587082, -0.00195694, 0.999979) } dst={ type=CARGO item=Ammo_45ACP:026934 parent=BDUJacket:017139 idx=0 row=3 col=1 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP:026934 pos=(6428.03, 175.582, 10989.5) dir=(-0.00195694, 0.00587082, -0.00195694, 0.999979) } dst={ type=CARGO item=Ammo_45ACP:026934 parent=BDUJacket:017139 idx=0 row=3 col=1 f=
SCRIPT       : 56
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP:026934 pos=(6428.03, 175.582, 10989.5) dir=(-0.00195694, 0.00587082, -0.00195694, 0.999979) } dst={ type=CARGO item=Ammo_45ACP:026934 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP:026934 pos=(6428.03, 175.582, 10989.5) dir=(-0.00195694, 0.00587082, -0.00195694, 0.999979) } dst={ type=CARGO item=Ammo_45ACP:026934 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<5b129760>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=Hatchet:013947
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SteakKnife:019910 pos=(6382.16, 175.22, 10984.4) dir=(-0.217221, 0.675841, 0.671233, 0.213307) } dst={ type=CARGO item=SteakKnife:019910 parent=Jeans_Grey:027198 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SteakKnife:019910 pos=(6382.16, 175.22, 10984.4) dir=(-0.217221, 0.675841, 0.671233, 0.213307) } dst={ type=CARGO item=SteakKnife:019910 parent=Jeans_Grey:027198 idx=0 row=1 col=1 f=true }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=Hatchet:013947
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionSkinning<4c492bb0> item=SteakKnife:019910
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 53
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionSkinning<4c492bb0> item=SteakKnife:019910
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:020364 pos=(6394.54, 174.855, 10983.9) dir=(0.708464, -0.358121, -0.135029, -0.592955) } dst={ type=CARGO item=ChickenBreastMeat:020364 parent=BDUJacket:017139 idx=0 row=0 co
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:020364 pos=(6394.54, 174.855, 10983.9) dir=(0.708464, -0.358121, -0.135029, -0.592955) } dst={ type=CARGO item=ChickenBreastMeat:020364 parent=BDUJacket:017139 idx=0 row=0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:019368 pos=(6394.13, 174.691, 10983.8) dir=(-0.103718, 0.69863, 0.701401, 0.0958904) } dst={ type=CARGO item=ChickenBreastMeat:019368 parent=BDUJacket:017139 idx=0 row=0 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:019368 pos=(6394.13, 174.691, 10983.8) dir=(-0.103718, 0.69863, 0.701401, 0.0958904) } dst={ type=CARGO item=ChickenBreastMeat:019368 parent=BDUJacket:017139 idx=0 row=0 c
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SteakKnife:019910 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=SteakKnife:019910 parent=DryBag_Green:026188 idx=0 row=0 col=2 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWashHandsWaterOne<4c49a630> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWashHandsWaterOne<4c49a630> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Rice<e35932c0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:06472 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Rice:06472 pos=(6730.28, 173.931, 11117.4) dir=(0.863442, -0.00264623, -0.50443, -0.00339791) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:06472 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Rice:06472 pos=(6730.28, 173.931, 11117.4) dir=(0.863442, -0.00264623, -0.50443, -0.00339791) }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<5b11a0a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<b34126e0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<c0c50520>
SCRIPT       : Class this =  PersonalRadio<68c7b010>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<5b151d20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5fed40> item=ItemInventory<5b143620>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=HuntingKnife<688aea70>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=HuntingKnife<688aea70>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife:06303 parent=DryBag_Yellow:018509 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=HuntingKnife:06303 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife:06303 parent=DryBag_Yellow:018509 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=HuntingKnife:06303 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:028304 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Matchbox:028304 parent=DryBag_Green:026188 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:028304 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Matchbox:028304 parent=DryBag_Green:026188 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:09244 pos=(6439.96, 183.596, 11193.7) dir=(-0.00195694, 0.899749, -0.00195694, 0.436399) } dst={ type=CARGO item=Ammo_380:09244 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:09244 pos=(6439.96, 183.596, 11193.7) dir=(-0.00195694, 0.899749, -0.00195694, 0.436399) } dst={ type=CARGO item=Ammo_380:09244 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false }
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=SteakKnife:019910 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:017515 pos=(6435.91, 177.845, 11119) dir=(-0.00195694, 0.933671, -0.00195694, 0.358121) } dst={ type=CARGO item=Ammo_308Win:017515 parent=Jeans_Grey:027198 idx=0 row=1 col=1 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:017515 pos=(6435.91, 177.845, 11119) dir=(-0.00195694, 0.933671, -0.00195694, 0.358121) } dst={ type=CARGO item=Ammo_308Win:017515 parent=Jeans_Grey:027198 idx=0 row=1 col=1 f=f
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan:06443 parent=ZmbM_PatrolNormal_Flat:0919 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SpaghettiCan:06443 parent=DryBag_Green:026188 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan:06443 parent=ZmbM_PatrolNormal_Flat:0919 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SpaghettiCan:06443 parent=DryBag_Green:026188 idx=0 row=0 col=4 f=false }
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : EntityAI energy_source = Battery9V<689dedc0>
SCRIPT       : int id_low =  25352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<277782c0>
SCRIPT       : Class this =  PersonalRadio<88c54180>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<e53971b0>
SCRIPT       : int id_low =  27392
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<90d28800>
SCRIPT       : Class this =  PersonalRadio<18fe9ac0>
SCRIPT       : EntityAI energy_source = Battery9V<e53971b0>
SCRIPT       : int id_low =  27392
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<90d28800>
SCRIPT       : Class this =  PersonalRadio<18fe9ac0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CharcoalTablets:024564 pos=(6457.84, 175.72, 10976.5) dir=(0.197652, 0.681529, 0.675147, -0.201566) } dst={ type=CARGO item=CharcoalTablets:024564 parent=BDUJacket:017139 idx=0 row=0 col=2 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CharcoalTablets:024564 pos=(6457.84, 175.72, 10976.5) dir=(0.197652, 0.681529, 0.675147, -0.201566) } dst={ type=CARGO item=CharcoalTablets:024564 parent=BDUJacket:017139 idx=0 row=0 col=2 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:013604 pos=(6270.18, 182.867, 10471) dir=(0.983295, -0.00195694, -0.181996, -0.00195694) } dst={ type=CARGO item=Rice:013604 parent=BDUJacket:017139 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:013604 pos=(6270.18, 182.867, 10471) dir=(0.983295, -0.00195694, -0.181996, -0.00195694) } dst={ type=CARGO item=Rice:013604 parent=BDUJacket:017139 idx=0 row=0 col=5 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pot:010015 pos=(6272.24, 180.764, 10452.3) dir=(-0.00195694, 0.967607, -0.00195694, 0.252446) } dst={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pot:010015 pos=(6272.24, 180.764, 10452.3) dir=(-0.00195694, 0.967607, -0.00195694, 0.252446) } dst={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CanOpener:025334 pos=(6272.85, 182.332, 10415.8) dir=(0.650996, 0.64775, -0.279843, -0.279843) } dst={ type=CARGO item=CanOpener:025334 parent=BDUJacket:017139 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CanOpener:025334 pos=(6272.85, 182.332, 10415.8) dir=(0.650996, 0.64775, -0.279843, -0.279843) } dst={ type=CARGO item=CanOpener:025334 parent=BDUJacket:017139 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=WoodAxe<e5398cf0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WoodAxe<e5398cf0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WoodAxe<e5398cf0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodAxe:020733 pos=(6244.89, 180.291, 10414.2) dir=(0.32681, 0.32681, 0.624266, 0.629827) } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodAxe:020733 pos=(6244.89, 180.291, 10414.2) dir=(0.32681, 0.32681, 0.624266, 0.629827) } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:018728 pos=(6205.13, 182.695, 10395) dir=(0.690328, -0.142857, -0.142857, -0.694716) } dst={ type=CARGO item=Rice:018728 parent=BDUJacket:017139 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:018728 pos=(6205.13, 182.695, 10395) dir=(0.690328, -0.142857, -0.142857, -0.694716) } dst={ type=CARGO item=Rice:018728 parent=BDUJacket:017139 idx=0 row=2 col=3 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=WoodAxe:020733
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:05063 pos=(6285.77, 186.198, 10372.2) dir=(-0.00195694, -0.354207, -0.00195694, 0.935163) } dst={ type=CARGO item=Marmalade:05063 parent=BDUJacket:017139 idx=0 row=3 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:05063 pos=(6285.77, 186.198, 10372.2) dir=(-0.00195694, -0.354207, -0.00195694, 0.935163) } dst={ type=CARGO item=Marmalade:05063 parent=BDUJacket:017139 idx=0 row=3 col=5 f=false
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=WoodAxe:020733
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEat<4c497570> item=Rice:018728
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEat<4c497570> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:06498 pos=(6385.41, 198.089, 10268.1) dir=(0.272016, -0.651663, 0.65372, 0.272016) } dst={ type=CARGO item=Lard:06498 parent=BDUJacket:017139 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:06498 pos=(6385.41, 198.089, 10268.1) dir=(0.272016, -0.651663, 0.65372, 0.272016) } dst={ type=CARGO item=Lard:06498 parent=BDUJacket:017139 idx=0 row=2 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V:021460 pos=(6385.41, 198.3, 10268.1) dir=(0.32681, 0.381605, 0.860892, -0.0802348) } dst={ type=CARGO item=Battery9V:021460 parent=BDUJacket:017139 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V:021460 pos=(6385.41, 198.3, 10268.1) dir=(0.32681, 0.381605, 0.860892, -0.0802348) } dst={ type=CARGO item=Battery9V:021460 parent=BDUJacket:017139 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<7a88a940>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<7a88a940>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:016829 parent=CanvasPants_Blue:024614 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=PigSteakMeat:016829 parent=BDUJacket:017139 idx=0 row=5 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:016829 parent=CanvasPants_Blue:024614 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=PigSteakMeat:016829 parent=BDUJacket:017139 idx=0 row=5 col=2 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<ecead200>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<ecead200>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:027411 parent=CanvasPants_Blue:024614 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PigSteakMeat:027411 parent=BDUJacket:017139 idx=0 row=5 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:027411 parent=CanvasPants_Blue:024614 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PigSteakMeat:027411 parent=BDUJacket:017139 idx=0 row=5 col=4 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SewingKit<795fc9d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SewingKit<795fc9d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:026426 parent=USMCJacket_Woodland:012143 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=SewingKit:026426 parent=DryBag_Green:026188 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:026426 parent=USMCJacket_Woodland:012143 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=SewingKit:026426 parent=DryBag_Green:026188 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<79e1f060>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<79e1f060>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:019360 parent=USMCJacket_Woodland:012143 idx=0 row=1 col=0 f=true } dst={ type=CARGO item=Rag:019360 parent=DryBag_Green:026188 idx=0 row=2 col=6 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:019360 parent=USMCJacket_Woodland:012143 idx=0 row=1 col=0 f=true } dst={ type=CARGO item=Rag:019360 parent=DryBag_Green:026188 idx=0 row=2 col=6 f=true }
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:019647 parent=HikingJacket_Green:05992 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_380:019647 parent=BDUJacket:017139 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:019647 parent=HikingJacket_Green:05992 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_380:019647 parent=BDUJacket:017139 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=WeaponInventory<5b117be0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Hatchet:013947
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 } src2={ type=HANDS item=Hatchet:013947 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet".
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [emote] SurvivorF_Irena:076 play emote id=1 IH=null
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Irena:076 play emote id=1 IH=null
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 46
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=RGD5Grenade:017888 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=RGD5Grenade:017888 parent=Jeans_Grey:027198 idx=0 row=0 col=3 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=ItemInventory<5b1502e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=ItemInventory<ae123060>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Hatchet<eed94cd0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=Hatchet:013947 pos=(6501.38, 200.901, 9271.71) dir=(0.701143, 0.0916456, -0.0916456, 0.701143) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet:013947 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=Hatchet:013947 pos=(6501.38, 200.901, 9271.71) dir=(0.701143, 0.0916456, -0.0916456, 0.701143) 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=ItemInventory<ae10d960>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<d44a15e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:026459 pos=(6090.95, 218.437, 8263.2) dir=(-0.00195694, 0.980268, -0.00195694, 0.197652) } dst={ type=CARGO item=Ammo_556x45:026459 parent=Jeans_Grey:027198 idx=0 row=1 col=2 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:026459 pos=(6090.95, 218.437, 8263.2) dir=(-0.00195694, 0.980268, -0.00195694, 0.197652) } dst={ type=CARGO item=Ammo_556x45:026459 parent=Jeans_Grey:027198 idx=0 row=1 col=2 f=
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45:026459 parent=Jeans_Grey:027198 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Ammo_556x45:026459 parent=Jeans_Grey:027198 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45:026459 parent=Jeans_Grey:027198 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Ammo_556x45:026459 parent=Jeans_Grey:027198 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=OMNOGloves_Gray<27367dc0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=OMNOGloves_Gray<27367dc0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=OMNOGloves_Gray<27367dc0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=OMNOGloves_Gray:013449 pos=(6075.7, 221.296, 8233.74) dir=(-0.00195694, 0.659491, -0.00195694, 0.751707) } dst={ type=ATTACHMENT item=OMNOGloves_Gray:013449 parent=SurvivorF_Irena:076 slot=-12
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=OMNOGloves_Gray:013449 pos=(6075.7, 221.296, 8233.74) dir=(-0.00195694, 0.659491, -0.00195694, 0.751707) } dst={ type=ATTACHMENT item=OMNOGloves_Gray:013449 parent=SurvivorF_Irena:076 slot=
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=TTsKOJacket_Camo:014863 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=TTsKOJacket_Camo:014863 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=CombatBoots_Black:016302 pos=(6011.65, 218.787, 8171.55) dir=(-0.00195694, 0.307241, -0.00195694, 0.951628) } src2={ type=ATTACHMENT item=AthleticShoes_Brown:015627 parent=SurvivorF_Irena:076 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M68Optic:020557 pos=(6007.23, 221.6, 8159.95) dir=(0.534247, -0.463796, 0.459883, 0.536639) } dst={ type=CARGO item=M68Optic:020557 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M68Optic:020557 pos=(6007.23, 221.6, 8159.95) dir=(0.534247, -0.463796, 0.459883, 0.536639) } dst={ type=CARGO item=M68Optic:020557 parent=DryBag_Green:026188 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:011059 pos=(6007.79, 222.57, 8158.74) dir=(-0.00195694, 0.832634, -0.00195694, 0.553816) } dst={ type=CARGO item=WaterBottle:011059 parent=DryBag_Green:026188 idx=0 row=3 col=8 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:011059 pos=(6007.79, 222.57, 8158.74) dir=(-0.00195694, 0.832634, -0.00195694, 0.553816) } dst={ type=CARGO item=WaterBottle:011059 parent=DryBag_Green:026188 idx=0 row=3 col=8 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=SpaghettiCan:06443
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<a8385170>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=SpaghettiCan:06443
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEatCan<4c4958b0> item=SpaghettiCan_Opened:025059
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEatCan<4c4958b0> item=null
SCRIPT       : 43
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_White:022509 pos=(5954.61, 224.475, 8116.72) dir=(0.495108, 0.502894, 0.502935, -0.499022) } dst={ type=CARGO item=M18SmokeGrenade_White:022509 parent=DryBag_Green:026188 idx=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_White:022509 pos=(5954.61, 224.475, 8116.72) dir=(0.495108, 0.502894, 0.502935, -0.499022) } dst={ type=CARGO item=M18SmokeGrenade_White:022509 parent=DryBag_Green:026188 id
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:06849 pos=(5949.79, 219.698, 8108.95) dir=(0.696602, 0.11546, 0.11546, -0.69863) } dst={ type=CARGO item=SewingKit:06849 parent=DryBag_Green:026188 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:06849 pos=(5949.79, 219.698, 8108.95) dir=(0.696602, 0.11546, 0.11546, -0.69863) } dst={ type=CARGO item=SewingKit:06849 parent=DryBag_Green:026188 idx=0 row=0 col=5 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rangefinder:028383 pos=(5949.03, 220.549, 8111.34) dir=(0.678781, 0.197652, 0.197652, -0.679061) } dst={ type=CARGO item=Rangefinder:028383 parent=DryBag_Green:026188 idx=0 row=0 col=7 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rangefinder:028383 pos=(5949.03, 220.549, 8111.34) dir=(0.678781, 0.197652, 0.197652, -0.679061) } dst={ type=CARGO item=Rangefinder:028383 parent=DryBag_Green:026188 idx=0 row=0 col=7 f=fa
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=WeaponInventory<ae12a3e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=GorkaEJacket_Autumn:015157 pos=(5930.91, 219.873, 8062.12) dir=(-0.00195694, 0.929082, -0.00195694, 0.369863) } src2={ type=ATTACHMENT item=BDUJacket:017139 parent=SurvivorF_Irena:076 slot=511
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<e2759960>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<e2759960>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:020764 parent=BDUJacket:017139 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:020764 parent=DryBag_Green:026188 idx=0 row=5 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:020764 parent=BDUJacket:017139 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:020764 parent=DryBag_Green:026188 idx=0 row=5 col=0 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=HuntingKnife<688aea70>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=HuntingKnife<688aea70>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife:06303 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=HuntingKnife:06303 parent=DryBag_Green:026188 idx=0 row=6 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife:06303 parent=BDUJacket:017139 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=HuntingKnife:06303 parent=DryBag_Green:026188 idx=0 row=6 col=0 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CharcoalTablets<cc49f950>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CharcoalTablets<cc49f950>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:024564 parent=BDUJacket:017139 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=CharcoalTablets:024564 parent=DryBag_Green:026188 idx=0 row=5 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:024564 parent=BDUJacket:017139 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=CharcoalTablets:024564 parent=DryBag_Green:026188 idx=0 row=5 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:020364 parent=BDUJacket:017139 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=ChickenBreastMeat:020364 parent=DryBag_Green:026188 idx=0 row=1 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:020364 parent=BDUJacket:017139 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=ChickenBreastMeat:020364 parent=DryBag_Green:026188 idx=0 row=1 col=0 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e83a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e83a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:019368 parent=BDUJacket:017139 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=ChickenBreastMeat:019368 parent=DryBag_Green:026188 idx=0 row=1 col=7 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:019368 parent=BDUJacket:017139 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=ChickenBreastMeat:019368 parent=DryBag_Green:026188 idx=0 row=1 col=7 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rice<cc49de10>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rice<cc49de10>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:013604 parent=BDUJacket:017139 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Rice:013604 parent=Pot:010015 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:013604 parent=BDUJacket:017139 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Rice:013604 parent=Pot:010015 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Marmalade<79a73750>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Marmalade<79a73750>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Marmalade:05063 parent=BDUJacket:017139 idx=0 row=3 col=5 f=false } dst={ type=CARGO item=Marmalade:05063 parent=Pot:010015 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Marmalade:05063 parent=BDUJacket:017139 idx=0 row=3 col=5 f=false } dst={ type=CARGO item=Marmalade:05063 parent=Pot:010015 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Lard<689de020>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Lard<689de020>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Lard:06498 parent=BDUJacket:017139 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=Lard:06498 parent=GorkaEJacket_Autumn:015157 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Lard:06498 parent=BDUJacket:017139 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=Lard:06498 parent=GorkaEJacket_Autumn:015157 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CanOpener<e5399a90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CanOpener<e5399a90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CanOpener:025334 parent=BDUJacket:017139 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=CanOpener:025334 parent=DryBag_Green:026188 idx=0 row=2 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CanOpener:025334 parent=BDUJacket:017139 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=CanOpener:025334 parent=DryBag_Green:026188 idx=0 row=2 col=4 f=true }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<18feaff0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<18feaff0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:019647 parent=BDUJacket:017139 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Ammo_380:019647 parent=Jeans_Grey:027198 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:019647 parent=BDUJacket:017139 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Ammo_380:019647 parent=Jeans_Grey:027198 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<4add3ff0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<4add3ff0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd:011166 parent=BDUJacket:017139 idx=0 row=4 col=1 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:011166 parent=DryBag_Green:026188 idx=0 row=6 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd:011166 parent=BDUJacket:017139 idx=0 row=4 col=1 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:011166 parent=DryBag_Green:026188 idx=0 row=6 col=4 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_Glock_15Rnd<37801e00>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_Glock_15Rnd<37801e00>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=BDUJacket:017139 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=DryBag_Green:026188 idx=0 row=6 col=6 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=BDUJacket:017139 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Mag_Glock_15Rnd:05959 parent=DryBag_Green:026188 idx=0 row=6 col=6 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<689e38b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<689e38b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:021460 parent=BDUJacket:017139 idx=0 row=4 col=2 f=false } dst={ type=ATTACHMENT item=Battery9V:021460 parent=Headtorch_Grey:010226 slot=-131201905 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:021460 parent=BDUJacket:017139 idx=0 row=4 col=2 f=false } dst={ type=ATTACHMENT item=Battery9V:021460 parent=Headtorch_Grey:010226 slot=-131201905 }
SCRIPT       : EntityAI energy_source = Battery9V<689e38b0>
SCRIPT       : int id_low =  21460
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<a87db1c0>
SCRIPT       : Class this =  Headtorch_Grey<37800fe0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<7a88a940>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<7a88a940>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:016829 parent=BDUJacket:017139 idx=0 row=5 col=2 f=true } dst={ type=CARGO item=PigSteakMeat:016829 parent=Pot:010015 idx=0 row=2 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:016829 parent=BDUJacket:017139 idx=0 row=5 col=2 f=true } dst={ type=CARGO item=PigSteakMeat:016829 parent=Pot:010015 idx=0 row=2 col=2 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<ecead200>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<ecead200>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:027411 parent=BDUJacket:017139 idx=0 row=5 col=4 f=true } dst={ type=CARGO item=PigSteakMeat:027411 parent=GorkaEJacket_Autumn:015157 idx=0 row=0 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat:027411 parent=BDUJacket:017139 idx=0 row=5 col=4 f=true } dst={ type=CARGO item=PigSteakMeat:027411 parent=GorkaEJacket_Autumn:015157 idx=0 row=0 col=2 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WeaponCleaningKit:023225 pos=(5935.65, 219.967, 8059.75) dir=(0.244618, 0.663489, -0.663405, 0.244618) } dst={ type=CARGO item=WeaponCleaningKit:023225 parent=GorkaEJacket_Autumn:015157 idx=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WeaponCleaningKit:023225 pos=(5935.65, 219.967, 8059.75) dir=(0.244618, 0.663489, -0.663405, 0.244618) } dst={ type=CARGO item=WeaponCleaningKit:023225 parent=GorkaEJacket_Autumn:015157 idx
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=ItemInventory<795f66b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39Tracer:011140 pos=(5958.64, 220.674, 8041.12) dir=(-0.00195694, 0.995388, -0.00195694, 0.0958904) } dst={ type=CARGO item=Ammo_545x39Tracer:011140 parent=DryBag_Green:026188 idx=0 r
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39Tracer:011140 pos=(5958.64, 220.674, 8041.12) dir=(-0.00195694, 0.995388, -0.00195694, 0.0958904) } dst={ type=CARGO item=Ammo_545x39Tracer:011140 parent=DryBag_Green:026188 idx=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=TacticalGloves_Black:020811 pos=(5976.26, 218.592, 8020.88) dir=(-0.00195694, 0.883877, -0.00195694, 0.46771) } src2={ type=ATTACHMENT item=OMNOGloves_Gray:013449 parent=SurvivorF_Irena:076 sl
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39Tracer:016673 pos=(5977.58, 222.665, 8016.64) dir=(-0.00195694, 0.837788, -0.00195694, 0.545988) } dst={ type=CARGO item=Ammo_762x39Tracer:016673 parent=DryBag_Green:026188 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39Tracer:016673 pos=(5977.58, 222.665, 8016.64) dir=(-0.00195694, 0.837788, -0.00195694, 0.545988) } dst={ type=CARGO item=Ammo_762x39Tracer:016673 parent=DryBag_Green:026188 idx=0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:013125 pos=(6027.74, 220.209, 8026.41) dir=(-0.00195694, 0.790447, -0.00195694, 0.612525) } dst={ type=CARGO item=Ammo_556x45:013125 parent=GorkaEJacket_Autumn:015157 idx=0 row=0 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:013125 pos=(6027.74, 220.209, 8026.41) dir=(-0.00195694, 0.790447, -0.00195694, 0.612525) } dst={ type=CARGO item=Ammo_556x45:013125 parent=GorkaEJacket_Autumn:015157 idx=0 row=
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:025699 pos=(6027.88, 220.575, 8026.92) dir=(-0.00195694, 0.929082, -0.00195694, 0.369863) } dst={ type=CARGO item=Ammo_556x45:025699 parent=GorkaEJacket_Autumn:015157 idx=0 row=1 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:025699 pos=(6027.88, 220.575, 8026.92) dir=(-0.00195694, 0.929082, -0.00195694, 0.369863) } dst={ type=CARGO item=Ammo_556x45:025699 parent=GorkaEJacket_Autumn:015157 idx=0 row=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=WeaponInventory<877bbb20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=TTsKOJacket_Camo<f4d95400>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TTsKOJacket_Camo:014863 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false } dst={ type=GROUND item=TTsKOJacket_Camo:014863 pos=(6040.82, 218.777, 8033.81) dir=(0.281942, 0.950911, -0.05302
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TTsKOJacket_Camo:014863 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false } dst={ type=GROUND item=TTsKOJacket_Camo:014863 pos=(6040.82, 218.777, 8033.81) dir=(0.281942, 0.950911, -0.05
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:013604 parent=Pot:010015 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rice:013604 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:013604 parent=Pot:010015 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rice:013604 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Marmalade<79a73750>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Marmalade:05063 parent=Pot:010015 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Marmalade:05063 pos=(6038.9, 218.806, 8028.56) dir=(-0.208379, -0.407352, -0.242422, 0.855496) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Marmalade:05063 parent=Pot:010015 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Marmalade:05063 pos=(6038.9, 218.806, 8028.56) dir=(-0.208379, -0.407352, -0.242422, 0.855496) }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:013604 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Rice:013604 parent=Pot:010015 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:013604 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Rice:013604 parent=Pot:010015 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:010015 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEat<4c497570> item=Marmalade:05063
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEat<4c497570> item=Marmalade:05063
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5
SCRIPT       : [action] SurvivorF_Irena:076 started FirearmActionLoadBullet<1b8c8110> item=Izh18:017751
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end FirearmActionLoadBullet<1b8c8110> item=Izh18:017751
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Izh18:017751 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=Izh18:017751 parent=SurvivorF_Irena:076 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey:010226 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=WeaponInventory<e305b5f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=USMCJacket_Woodland:016806 pos=(5959.91, 269.499, 6982.5) dir=(-0.00195694, -0.27593, -0.00195694, 0.961174) } src2={ type=ATTACHMENT item=GorkaEJacket_Autumn:015157 parent=SurvivorF_Irena:076
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:010015 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Pot:010015 parent=DryBag_Green:026188 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=JungleBoots_Green:021290 pos=(5989.8, 270.112, 6913.98) dir=(-0.00195694, 0.495108, -0.00195694, 0.868827) } src2={ type=ATTACHMENT item=CombatBoots_Black:016302 parent=SurvivorF_Irena:076 slo
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=UKAssVest_Black:017820 pos=(5987.45, 273.426, 6915.38) dir=(-0.00195694, 0.790447, -0.00195694, 0.612525) } src2={ type=ATTACHMENT item=PoliceVest:06267 parent=SurvivorF_Irena:076 slot=6119694
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:027107 pos=(5980.54, 273.436, 6922.02) dir=(0.678307, -0.213307, 0.209393, 0.671233) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:027107 parent=USMCJacket_Woodland:016806 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:027107 pos=(5980.54, 273.436, 6922.02) dir=(0.678307, -0.213307, 0.209393, 0.671233) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:027107 parent=USMCJacket_Woodland:0168
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:013636 parent=ZmbM_VillagerOld_White:01336 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:013636 parent=USMCJacket_Woodland:016806 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:013636 parent=ZmbM_VillagerOld_White:01336 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:013636 parent=USMCJacket_Woodland:016806 idx=0 row=3 col=0 f=false }
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<e305aef0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LeatherSewingKit:09064 pos=(5982.45, 274.601, 6854.23) dir=(0.687415, 0.158513, 0.158513, -0.690802) } dst={ type=CARGO item=LeatherSewingKit:09064 parent=USMCJacket_Woodland:016806 idx=0 row=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LeatherSewingKit:09064 pos=(5982.45, 274.601, 6854.23) dir=(0.687415, 0.158513, 0.158513, -0.690802) } dst={ type=CARGO item=LeatherSewingKit:09064 parent=USMCJacket_Woodland:016806 idx=0 r
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LeatherSewingKit:09064 pos=(5982.45, 274.601, 6854.23) dir=(0.687415, 0.158513, 0.158513, -0.690802) } dst={ type=CARGO item=LeatherSewingKit:09064 parent=USMCJacket_Woodland:016806 idx=0 row=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LeatherSewingKit:09064 pos=(5982.45, 274.601, 6854.23) dir=(0.687415, 0.158513, 0.158513, -0.690802) } dst={ type=CARGO item=LeatherSewingKit:09064 parent=USMCJacket_Woodland:016806 idx=0 r
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:028080 pos=(5979.99, 274.602, 6855.26) dir=(-0.00195694, -0.119374, -0.00195694, 0.992846) } dst={ type=CARGO item=Ammo_556x45:028080 parent=USMCJacket_Woodland:016806 idx=0 row=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:028080 pos=(5979.99, 274.602, 6855.26) dir=(-0.00195694, -0.119374, -0.00195694, 0.992846) } dst={ type=CARGO item=Ammo_556x45:028080 parent=USMCJacket_Woodland:016806 idx=0 row
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_45ACP_25rnd:06964 pos=(5980.92, 274.644, 6847.43) dir=(0.685585, -0.162427, -0.162427, -0.690802) } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:06964 parent=USMCJacket_Woodland:016806 id
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_45ACP_25rnd:06964 pos=(5980.92, 274.644, 6847.43) dir=(0.685585, -0.162427, -0.162427, -0.690802) } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:06964 parent=USMCJacket_Woodland:016806
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AK74_30Rnd:027219 pos=(5998.87, 274.476, 6847.7) dir=(0.6986, 0.0958904, 0.0958904, -0.702544) } dst={ type=CARGO item=Mag_AK74_30Rnd:027219 parent=USMCJacket_Woodland:016806 idx=0 row=0 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AK74_30Rnd:027219 pos=(5998.87, 274.476, 6847.7) dir=(0.6986, 0.0958904, 0.0958904, -0.702544) } dst={ type=CARGO item=Mag_AK74_30Rnd:027219 parent=USMCJacket_Woodland:016806 idx=0 row=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=ItemInventory<40638460>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 38
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 39
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AK_Bayonet:011458 pos=(6032.19, 272.683, 6822.77) dir=(0.34638, 0.616479, -0.616438, 0.34638) } dst={ type=CARGO item=AK_Bayonet:011458 parent=USMCJacket_Woodland:016806 idx=0 row=2 col=6 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AK_Bayonet:011458 pos=(6032.19, 272.683, 6822.77) dir=(0.34638, 0.616479, -0.616438, 0.34638) } dst={ type=CARGO item=AK_Bayonet:011458 parent=USMCJacket_Woodland:016806 idx=0 row=2 col=6 f
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=BDUPants:020563 pos=(6036.5, 271.648, 6840.01) dir=(-0.00195694, 0.977828, -0.00195694, 0.209393) } src2={ type=ATTACHMENT item=Jeans_Grey:027198 parent=SurvivorF_Irena:076 slot=5612719 } dst1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_9x19_25rnd<689dd950>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_9x19_25rnd<689dd950>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=Jeans_Grey:027198 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=Jeans_Grey:027198 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:09338 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<15f2c800>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<15f2c800>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:09244 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_380:09244 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:09244 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_380:09244 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:027458 parent=Jeans_Grey:027198 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_380:027458 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=Ammo_380<38bd4f80>
SCRIPT       : [inv] I::Take2Target(JUNCTURE) target=Jeans_Grey<27357870> item=Ammo_380<38bd4f80> Warning - no room for item in target
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<15f2c800>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<15f2c800>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:09244 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_380:09244 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:09244 parent=Jeans_Grey:027198 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_380:09244 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=BDUPants:020563 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=BDUPants:020563 idx=0 row=2 col=0 f=false }
SCRIPT       : 38
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PainkillerTablets<689e4650>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PainkillerTablets<689e4650>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PainkillerTablets:012414 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=PainkillerTablets:012414 parent=USMCJacket_Woodland:016806 idx=0 row=3 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PainkillerTablets:012414 parent=Jeans_Grey:027198 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=PainkillerTablets:012414 parent=USMCJacket_Woodland:016806 idx=0 row=3 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Grey<37800fe0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Grey<37800fe0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=USMCJacket_Woodland:016806 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=USMCJacket_Woodland:016806 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Grey<37800fe0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Grey<37800fe0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=USMCJacket_Woodland:016806 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:010226 parent=Jeans_Grey:027198 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:010226 parent=USMCJacket_Woodland:016806 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<18feaff0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<18feaff0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:019647 parent=Jeans_Grey:027198 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Ammo_380:019647 parent=USMCJacket_Woodland:016806 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:019647 parent=Jeans_Grey:027198 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Ammo_380:019647 parent=USMCJacket_Woodland:016806 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<a74fc3c0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<a74fc3c0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:018373 parent=Jeans_Grey:027198 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Ammo_380:018373 parent=USMCJacket_Woodland:016806 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:018373 parent=Jeans_Grey:027198 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Ammo_380:018373 parent=USMCJacket_Woodland:016806 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<a8a202a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<a8a202a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd:017258 parent=Jeans_Grey:027198 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:017258 parent=USMCJacket_Woodland:016806 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd:017258 parent=Jeans_Grey:027198 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:017258 parent=USMCJacket_Woodland:016806 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<4e589d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP<4e589d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP:026934 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=Ammo_45ACP:026934 parent=USMCJacket_Woodland:016806 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP:026934 parent=Jeans_Grey:027198 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=Ammo_45ACP:026934 parent=USMCJacket_Woodland:016806 idx=0 row=5 col=0 f=false }
SCRIPT       : 39
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_308Win<377f0380>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_308Win<377f0380>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:017515 parent=Jeans_Grey:027198 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Ammo_308Win:017515 parent=USMCJacket_Woodland:016806 idx=0 row=5 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:017515 parent=Jeans_Grey:027198 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Ammo_308Win:017515 parent=USMCJacket_Woodland:016806 idx=0 row=5 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 39
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=LeatherSewingKit<e358e100>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=LeatherSewingKit:09064 pos=(6038.92, 270.625, 6835.87) dir=(-0.499745, -0.129339, -
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=LeatherSewingKit:09064 pos=(6038.92, 270.625, 6835.87) dir=(-0.499745, -0.129339
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LeatherSewingKit:09064 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=1 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 38
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=LeatherSewingKit<e358e100>
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) target=DryBag_Green<c0d10b60> item=LeatherSewingKit<e358e100> Warning - no room for item in target
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LeatherSewingKit:09064 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=DryBag_Green<c0d10b60>
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) target=SurvivorBase<2f5de2b0> item=DryBag_Green<c0d10b60> Warning - no room for item in target
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=DryBag_Green<c0d10b60>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=DryBag_Green:026188 parent=SurvivorF_Irena:076 slot=5100557 } dst={ type=GROUND item=DryBag_Green:026188 pos=(6045.33, 270.747, 6833.54) dir=(0.830079, 0.212594, -0.287787, 0.427728) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=DryBag_Green:026188 parent=SurvivorF_Irena:076 slot=5100557 } dst={ type=GROUND item=DryBag_Green:026188 pos=(6045.33, 270.747, 6833.54) dir=(0.830079, 0.212594, -0.287787, 0.427728) 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 37
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=DryBag_Green:026188
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=DryBag_Green:026188
SCRIPT       : 36
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionMineTree<4c4949b0> item=WoodAxe:020733
SCRIPT       : material = FireWood; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 37
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionMineTree<4c4949b0> item=WoodAxe:020733
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood:026079 pos=(6056.65, 270.684, 6833.68) dir=(-0.0136986, 0.964356, -0.00587082, -0.264188) } dst={ type=CARGO item=Firewood:026079 parent=BDUPants:020563 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood:026079 pos=(6056.65, 270.684, 6833.68) dir=(-0.0136986, 0.964356, -0.00587082, -0.264188) } dst={ type=CARGO item=Firewood:026079 parent=BDUPants:020563 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 36
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Firewood:026079 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Firewood:026079 parent=BDUPants:020563 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Firewood:022527 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Firewood:022527 parent=BDUPants:020563 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 35
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 35
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionBandageSelf<4c4972f0> item=Rag:020764
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionBandageSelf<4c4972f0> item=Rag:020764
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:020764 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Rag:020764 parent=DryBag_Green:026188 idx=0 row=3 col=4 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 36
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=GorkaEJacket_PautRev:013785 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=BDUPants:020563 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=GorkaEJacket_PautRev:013785 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=BDUPants:020563 idx=0 row=3 col=0 f=false 
SCRIPT       : 37
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=SKS:021860 pos=(6054.09, 284.296, 6716.47) dir=(0.695281, 0.119374, 0.119374, -0.69863) } src2={ type=ATTACHMENT item=Izh18:017751 parent=SurvivorF_Irena:076 slot=-761289206 } dst1={ type=ATTA
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CanOpener:021517 pos=(6056.49, 284.302, 6711.03) dir=(0.603013, -0.604697, -0.369863, 0.365949) } dst={ type=CARGO item=CanOpener:021517 parent=BDUPants:020563 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CanOpener:021517 pos=(6056.49, 284.302, 6711.03) dir=(0.603013, -0.604697, -0.369863, 0.365949) } dst={ type=CARGO item=CanOpener:021517 parent=BDUPants:020563 idx=0 row=3 col=1 f=false }
SCRIPT       : 38
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=LongWoodenStick:010578
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M67Grenade:012255 pos=(6052.24, 282.997, 6693.27) dir=(-0.00195694, 0.755123, -0.00195694, 0.655577) } dst={ type=CARGO item=M67Grenade:012255 parent=USMCJacket_Woodland:016806 idx=0 row=0 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M67Grenade:012255 pos=(6052.24, 282.997, 6693.27) dir=(-0.00195694, 0.755123, -0.00195694, 0.655577) } dst={ type=CARGO item=M67Grenade:012255 parent=USMCJacket_Woodland:016806 idx=0 row=0 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=LongWoodenStick:010578
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M67Grenade:012255 pos=(6052.24, 282.997, 6693.27) dir=(-0.00195694, 0.755123, -0.00195694, 0.655577) } dst={ type=CARGO item=M67Grenade:012255 parent=DryBag_Green:026188 idx=0 row=4 col=4 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M67Grenade:012255 pos=(6052.24, 282.997, 6693.27) dir=(-0.00195694, 0.755123, -0.00195694, 0.655577) } dst={ type=CARGO item=M67Grenade:012255 parent=DryBag_Green:026188 idx=0 row=4 col=4 f
SCRIPT       : 36
SCRIPT       : 35
SCRIPT       : 35
SCRIPT       : 36
SCRIPT       : 35
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5
SCRIPT       : 36
SCRIPT       : [action] SurvivorF_Irena:076 started FirearmActionLoadMultiBullet<1b8c7590> item=SKS:021860
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end FirearmActionLoadMultiBullet<1b8c7590> item=SKS:021860
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 37
SCRIPT       : 35
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 35
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<b3413480>
SCRIPT       : int id_low =  24738
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<c0c51230>
SCRIPT       : Class this =  PersonalRadio<68c722d0>
SCRIPT       : EntityAI energy_source = Battery9V<254bbae0>
SCRIPT       : int id_low =  18322
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<e1e3f80>
SCRIPT       : Class this =  M4_T3NRDSOptic<5b95c740>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=ItemInventory<ae370cd0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 34
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Saiga_5Rnd:027115 pos=(6508.77, 289.058, 6265.76) dir=(-0.624266, 0.334638, 0.334638, 0.621552) } dst={ type=CARGO item=Mag_Saiga_5Rnd:027115 parent=UKAssVest_Black:017820 idx=0 row=0 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Saiga_5Rnd:027115 pos=(6508.77, 289.058, 6265.76) dir=(-0.624266, 0.334638, 0.334638, 0.621552) } dst={ type=CARGO item=Mag_Saiga_5Rnd:027115 parent=UKAssVest_Black:017820 idx=0 row=0 c
SCRIPT       : 34
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:024628 pos=(6523.76, 289.181, 6269.45) dir=(0.518591, -0.479452, 0.475538, 0.524455) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:024628 parent=UKAssVest_Black:017820 idx=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:024628 pos=(6523.76, 289.181, 6269.45) dir=(0.518591, -0.479452, 0.475538, 0.524455) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:024628 parent=UKAssVest_Black:017820 i
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:024628 pos=(6523.76, 289.181, 6269.45) dir=(0.518591, -0.479452, 0.475538, 0.524455) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:024628 parent=USMCJacket_Woodland:016806 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:024628 pos=(6523.76, 289.181, 6269.45) dir=(0.518591, -0.479452, 0.475538, 0.524455) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:024628 parent=USMCJacket_Woodland:0168
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:024628 pos=(6523.76, 289.181, 6269.45) dir=(0.518591, -0.479452, 0.475538, 0.524455) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:024628 parent=USMCJacket_Woodland:016806 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x54_20Rnd:024628 pos=(6523.76, 289.181, 6269.45) dir=(0.518591, -0.479452, 0.475538, 0.524455) } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:024628 parent=USMCJacket_Woodland:0168
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 34
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : 33
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:021860 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=SKS:021860 parent=SurvivorF_Irena:076 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SWAP) dropped, item not in bubble
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:446
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:332
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=HAND_EVENT) dropped, item not in bubble
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:383
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 31
SCRIPT       : 32
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:021860 parent=SurvivorF_Irena:076 slot=-761289206 } src2={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 } src2={ type=HANDS item=SKS:021860 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:021860 parent=SurvivorF_Irena:076 slot=-761289206 } src2={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 32
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 31
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:021860 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=SKS:021860 parent=SurvivorF_Irena:076 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 30
SCRIPT       : 29
SCRIPT       : 30
SCRIPT       : 29
SCRIPT       : 28
SCRIPT       : 29
SCRIPT       : 28
SCRIPT       : 27
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=WeaponInventory<40638d20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=ItemInventory<37226530>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEnterLadder<4c4999b0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEnterLadder<4c4999b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 28
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ527_5rnd:027423 pos=(5548.62, 324.371, 6162.6) dir=(-0.295499, 0.63701, -0.64775, -0.295499) } dst={ type=CARGO item=Mag_CZ527_5rnd:027423 parent=UKAssVest_Black:017820 idx=0 row=1 col=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ527_5rnd:027423 pos=(5548.62, 324.371, 6162.6) dir=(-0.295499, 0.63701, -0.64775, -0.295499) } dst={ type=CARGO item=Mag_CZ527_5rnd:027423 parent=UKAssVest_Black:017820 idx=0 row=1 co
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEnterLadder<4c4999b0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEnterLadder<4c4999b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 29
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 30
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 31
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 32
SCRIPT       : 31
SCRIPT       : 30
SCRIPT       : 31
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=ItemInventory<e3057c30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 31
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:021860 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=SKS:021860 parent=SurvivorF_Irena:076 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEmptyMagazine<4c496530> item=Mag_CZ527_5rnd:027423
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEmptyMagazine<4c496530> item=Mag_CZ527_5rnd:027423
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ527_5rnd:027423 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Mag_CZ527_5rnd:027423 parent=UKAssVest_Black:017820 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:019447 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_762x39:019447 parent=UKAssVest_Black:017820 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:019447 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_762x39:019447 parent=UKAssVest_Black:017820 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started FirearmActionLoadBullet<1b8c8110> item=SKS:021860
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end FirearmActionLoadBullet<1b8c8110> item=SKS:021860
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<d1fd1850>
SCRIPT       : int id_low =  6352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<6918f190>
SCRIPT       : Class this =  Headtorch_Grey<4c269370>
SCRIPT       : 32
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 } src2={ type=HANDS item=SKS:021860 parent=SurvivorF_Irena:076 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 31
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<e58e1740>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<e58e1740>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan:012319 parent=ZmbF_MilkMaidOld_Grey:01409 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SardinesCan:012319 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan:012319 parent=ZmbF_MilkMaidOld_Grey:01409 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SardinesCan:012319 parent=USMCJacket_Woodland:016806 idx=0 row=0 col=1 f=false }
SCRIPT       : 32
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : string s =    'OnUnconsciousStart'
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'OnUnconsciousStop'
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=LeatherSewingKit<e358e100>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=LeatherSewingKit:09064 pos=(4847.23, 311.627, 7288.83) dir=(-0.593447, 0.365287, 0.355231, 0.6
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=LeatherSewingKit:09064 pos=(4847.23, 311.627, 7288.83) dir=(-0.593447, 0.365287, 0.355231, 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=LeatherSewingKit<e358e100>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LeatherSewingKit:09064 pos=(4847.23, 311.627, 7288.83) dir=(-0.593447, 0.365287, 0.355231, 0.623054) } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LeatherSewingKit:09064 pos=(4847.23, 311.627, 7288.83) dir=(-0.593447, 0.365287, 0.355231, 0.623054) } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=LeatherSewingKit:09064 parent=BDUPants:020563 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=BDUPants<a75179a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:020442 pos=(4849.39, 311.667, 7292.03) dir=(0.572868, 0.412916, -0.420744, 0.569472) } dst={ type=CARGO item=SheepSteakMeat:020442 parent=USMCJacket_Woodland:016806 idx=0 row=1 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:020442 pos=(4849.39, 311.667, 7292.03) dir=(0.572868, 0.412916, -0.420744, 0.569472) } dst={ type=CARGO item=SheepSteakMeat:020442 parent=USMCJacket_Woodland:016806 idx=0 row
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:024799 pos=(4848.92, 312.072, 7291.96) dir=(0.691703, -0.39726, 0.385519, 0.463796) } dst={ type=CARGO item=SheepSteakMeat:024799 parent=USMCJacket_Woodland:016806 idx=0 row=1 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:024799 pos=(4848.92, 312.072, 7291.96) dir=(0.691703, -0.39726, 0.385519, 0.463796) } dst={ type=CARGO item=SheepSteakMeat:024799 parent=USMCJacket_Woodland:016806 idx=0 row=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:017908 pos=(4848.74, 312.001, 7291.93) dir=(0.651663, 0.228963, 0.127202, 0.71185) } dst={ type=CARGO item=SheepSteakMeat:017908 parent=DryBag_Green:026188 idx=0 row=3 col=7 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:017908 pos=(4848.74, 312.001, 7291.93) dir=(0.651663, 0.228963, 0.127202, 0.71185) } dst={ type=CARGO item=SheepSteakMeat:017908 parent=DryBag_Green:026188 idx=0 row=3 col=7 
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:014037 pos=(4848.94, 311.649, 7291.18) dir=(0.170254, 0.682975, 0.689618, -0.170254) } dst={ type=CARGO item=SheepSteakMeat:014037 parent=DryBag_Green:026188 idx=0 row=4 col=5 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:014037 pos=(4848.94, 311.649, 7291.18) dir=(0.170254, 0.682975, 0.689618, -0.170254) } dst={ type=CARGO item=SheepSteakMeat:014037 parent=DryBag_Green:026188 idx=0 row=4 col=
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:012258 pos=(4849.63, 311.666, 7291.71) dir=(0.663904, 0.252446, -0.25636, 0.655577) } dst={ type=CARGO item=SheepSteakMeat:012258 parent=DryBag_Green:026188 idx=0 row=4 col=6 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SheepSteakMeat:012258 pos=(4849.63, 311.666, 7291.71) dir=(0.663904, 0.252446, -0.25636, 0.655577) } dst={ type=CARGO item=SheepSteakMeat:012258 parent=DryBag_Green:026188 idx=0 row=4 col=6
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=BDUPants:020563 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=USMCJacket_Woodland:016806 idx=0 row=5 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=BDUPants:020563 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:018841 parent=USMCJacket_Woodland:016806 idx=0 row=5 col=2 f=false
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SheepSteakMeat:024799 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=SheepSteakMeat:024799 parent=BDUPants:020563 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionMineBush<4c494e10> item=WoodAxe:020733
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionMineBush<4c494e10> item=WoodAxe:020733
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCloseDoors<4c499910> item=LongWoodenStick:017599
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCloseDoors<4c499910> item=LongWoodenStick:017599
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=Firewood:026079
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=Firewood:026079
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=Firewood:026079
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=Firewood:026079
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=Firewood:022527
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=Firewood:022527
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=Fireplace<6c088180> item=WoodenStick<689e6860> slot=-1620133566
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick:011954 pos=(4865.84, 312.018, 7274.41) dir=(0.146771, -0.107632, -0.0528376, 0.981877) } dst={ type=ATTACHMENT item=WoodenStick:011954 parent=Fireplace:011063 slot=-1620133566 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick:011954 pos=(4865.84, 312.018, 7274.41) dir=(0.146771, -0.107632, -0.0528376, 0.981877) } dst={ type=ATTACHMENT item=WoodenStick:011954 parent=Fireplace:011063 slot=-1620133566 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCloseDoors<4c499910> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCloseDoors<4c499910> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat:016829 parent=Pot:010015 idx=0 row=2 col=2 f=true } dst={ type=CARGO item=PigSteakMeat:016829 parent=BDUPants:020563 idx=0 row=4 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat:016829 parent=Pot:010015 idx=0 row=2 col=2 f=true } dst={ type=CARGO item=PigSteakMeat:016829 parent=BDUPants:020563 idx=0 row=4 col=2 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:010015 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Pot:010015 parent=BDUPants:020563 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:06849 parent=DryBag_Green:026188 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=SewingKit:06849 parent=DryBag_Green:026188 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:06849 parent=DryBag_Green:026188 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=SewingKit:06849 parent=DryBag_Green:026188 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionWorldCraft<4c493510> item=BDUPants:020563
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionWorldCraft<4c493510> item=BDUPants:020563
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=BDUPants<a75179a0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionLightItemOnFire<4c496c10> item=Matchbox:028304
SCRIPT       : OnStartAnimationLoop
SCRIPT       : Ignite client
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionLightItemOnFire<4c496c10> item=Matchbox:028304
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox:028304 parent=SurvivorF_Irena:076 } dst={ type=CARGO item=Matchbox:028304 parent=DryBag_Green:026188 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:020364 parent=DryBag_Green:026188 idx=0 row=1 col=0 f=true } dst={ type=ATTACHMENT item=ChickenBreastMeat:020364 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:020364 parent=DryBag_Green:026188 idx=0 row=1 col=0 f=true } dst={ type=ATTACHMENT item=ChickenBreastMeat:020364 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : int channel = 1
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:020364 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:020364 parent=DryBag_Green:026188 idx=0 row=3 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:020364 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:020364 parent=DryBag_Green:026188 idx=0 row=3 col=0 f=true }
SCRIPT       : 33
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=SheepSteakMeat<959ba3b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:014037 parent=DryBag_Green:026188 idx=0 row=4 col=5 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:014037 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:014037 parent=DryBag_Green:026188 idx=0 row=4 col=5 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:014037 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 32
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 31
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : int channel = 1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:014037 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:014037 parent=DryBag_Green:026188 idx=0 row=4 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:014037 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:014037 parent=DryBag_Green:026188 idx=0 row=4 col=0 f=true }
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=SheepSteakMeat<6e7abb10>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:012258 parent=DryBag_Green:026188 idx=0 row=4 col=6 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:012258 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:012258 parent=DryBag_Green:026188 idx=0 row=4 col=6 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:012258 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : EntityAI energy_source = Battery9V<d1fd1850>
SCRIPT       : int id_low =  6352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<6918f190>
SCRIPT       : Class this =  Headtorch_Grey<4c269370>
SCRIPT       : cooking_state_update: 0
SCRIPT       : EntityAI energy_source = Battery9V<d1fd1850>
SCRIPT       : int id_low =  6352
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<6918f190>
SCRIPT       : Class this =  Headtorch_Grey<4c269370>
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:012258 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:012258 parent=DryBag_Green:026188 idx=0 row=5 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:012258 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:012258 parent=DryBag_Green:026188 idx=0 row=5 col=0 f=true }
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=SheepSteakMeat<959b8f40>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:017908 parent=DryBag_Green:026188 idx=0 row=3 col=7 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:017908 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:017908 parent=DryBag_Green:026188 idx=0 row=3 col=7 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:017908 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:017908 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:017908 parent=DryBag_Green:026188 idx=0 row=1 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:017908 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:017908 parent=DryBag_Green:026188 idx=0 row=1 col=0 f=true }
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=ChickenBreastMeat<689e83a0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:019368 parent=DryBag_Green:026188 idx=0 row=1 col=7 f=true } dst={ type=ATTACHMENT item=ChickenBreastMeat:019368 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:019368 parent=DryBag_Green:026188 idx=0 row=1 col=7 f=true } dst={ type=ATTACHMENT item=ChickenBreastMeat:019368 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 30
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 30
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 29
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 28
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : 27
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:019368 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:019368 parent=DryBag_Green:026188 idx=0 row=4 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat:019368 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat:019368 parent=DryBag_Green:026188 idx=0 row=4 col=2 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=WoodAxe:020733
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=WoodAxe:020733
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionMineTree<4c4949b0> item=WoodAxe:020733
SCRIPT       : material = FireWood; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionMineTree<4c4949b0> item=WoodAxe:020733
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:020733 parent=SurvivorF_Irena:076 } dst={ type=ATTACHMENT item=WoodAxe:020733 parent=SurvivorF_Irena:076 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Irena:076 play emote id=11 IH=Firewood:026212
SCRIPT       : [action] SurvivorF_Irena:076 started ActionOpenDoors<4c499e10> item=Firewood:026212
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionOpenDoors<4c499e10> item=Firewood:026212
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCloseDoors<4c499910> item=Firewood:026212
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCloseDoors<4c499910> item=Firewood:026212
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=SheepSteakMeat<959bb150>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:024799 parent=BDUPants:020563 idx=0 row=3 col=0 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:024799 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SheepSteakMeat:024799 parent=BDUPants:020563 idx=0 row=3 col=0 f=false } dst={ type=ATTACHMENT item=SheepSteakMeat:024799 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 26
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : 25
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:024799 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:024799 parent=BDUPants:020563 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=SheepSteakMeat:024799 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=SheepSteakMeat:024799 parent=BDUPants:020563 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=PigSteakMeat<7a88a940>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat:016829 parent=BDUPants:020563 idx=0 row=4 col=2 f=true } dst={ type=ATTACHMENT item=PigSteakMeat:016829 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat:016829 parent=BDUPants:020563 idx=0 row=4 col=2 f=true } dst={ type=ATTACHMENT item=PigSteakMeat:016829 parent=LongWoodenStick:017599 slot=-1137791167 }
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : OnStartAnimationLoop
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=ItemInventory<6ca7e710>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 0
SCRIPT       : cooking_state_update: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCookOnStick<4c495270> item=LongWoodenStick:017599
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=PigSteakMeat:016829 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=PigSteakMeat:016829 parent=BDUPants:020563 idx=0 row=4 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=PigSteakMeat:016829 parent=LongWoodenStick:017599 slot=-1137791167 } dst={ type=CARGO item=PigSteakMeat:016829 parent=BDUPants:020563 idx=0 row=4 col=2 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SheepSteakMeat:020442 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=SheepSteakMeat:020442 parent=Fireplace:011063 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SheepSteakMeat:020442 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=SheepSteakMeat:020442 parent=Fireplace:011063 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:076 started ActionEatMeat<4c496210> item=SheepSteakMeat:017908
SCRIPT       : 24
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionEatMeat<4c496210> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 25
SCRIPT       : [action] SurvivorF_Irena:076 started ActionTakeItem<4c499b90> item=SKS:021860
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:010283 pos=(4853.46, 309.63, 7427.06) dir=(0.651663, -0.268102, 0.264188, 0.658529) } dst={ type=CARGO item=DuctTape:010283 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=1 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:010283 pos=(4853.46, 309.63, 7427.06) dir=(0.651663, -0.268102, 0.264188, 0.658529) } dst={ type=CARGO item=DuctTape:010283 parent=USMCJacket_Woodland:016806 idx=0 row=1 col=1 f=fa
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionTakeItem<4c499b90> item=SKS:021860
SCRIPT       : [action] SurvivorF_Irena:076 started ActionCloseDoors<4c499910> item=SKS:021860
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:076 end ActionCloseDoors<4c499910> item=SKS:021860
SCRIPT       : [emote] SurvivorF_Irena:076 play emote id=14 IH=SKS:021860
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=ItemInventory<250d7320>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=ItemInventory<787235d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<bd7c8c10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Enoch::Weather::Overcast:: ( 9.93334 )  overcast: 0.15
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 9.93334 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 9.93334 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=ItemInventory<250d5fe0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<874a8690>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=WeaponInventory<87229a50>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=WeaponInventory<ae0e4060>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : [action] SurvivorF_Irena:091 started ActionOpenDoors<4c499e10> item=SKS:018498
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionOpenDoors<4c499e10> item=SKS:018498
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 23
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rice:017515 parent=UKAssVest_Black:08286 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rice:017515 parent=UKAssVest_Black:08286 idx=0 row=2 col=0 f=false }
SCRIPT       : [action] SurvivorF_Irena:091 started ActionFillBottleBase<4c497250> item=Pot:028080
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionFillBottleBase<4c497250> item=Pot:028080
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:028080 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=Pot:028080 parent=UKAssVest_Black:08286 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Rice:017515 parent=UKAssVest_Black:08286 idx=0 row=2 col=0 f=false } src2={ type=CARGO item=Pot:028080 parent=UKAssVest_Black:08286 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::FSwap(PREDICTIVE) src1={ type=CARGO item=Rice:017515 parent=UKAssVest_Black:08286 idx=0 row=2 col=0 f=false } src2={ type=CARGO item=Pot:028080 parent=UKAssVest_Black:08286 idx=0 row=2 col=2 f=false } dst1={ type=CARGO item=Rice:01
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:017515 parent=UKAssVest_Black:08286 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:017515 parent=UKAssVest_Black:08286 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Rice:017515 parent=Pot:028080 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan:027644 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:027644 parent=Pot:028080 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan:027644 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:027644 parent=Pot:028080 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:028080 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=Pot:028080 parent=UKAssVest_Black:08286 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 23
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<250d6de0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<e305a470>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 23
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=ItemInventory<e3057c30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 24
SCRIPT       : 22
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<383617b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:024873 pos=(6434.76, 224.981, 8166.23) dir=(-0.00195694, 0.89591, -0.00195694, 0.444227) } dst={ type=CARGO item=Ammo_556x45:024873 parent=UKAssVest_Black:08286 idx=0 row=1 col=0 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45:024873 pos=(6434.76, 224.981, 8166.23) dir=(-0.00195694, 0.89591, -0.00195694, 0.444227) } dst={ type=CARGO item=Ammo_556x45:024873 parent=UKAssVest_Black:08286 idx=0 row=1 col=
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan:025391 parent=ZmbM_PatrolNormal_Flat:01246 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SpaghettiCan:025391 parent=UKAssVest_Black:08286 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan:025391 parent=ZmbM_PatrolNormal_Flat:01246 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SpaghettiCan:025391 parent=UKAssVest_Black:08286 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEnterLadder<4c4999b0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEnterLadder<4c4999b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEnterLadder<4c4999b0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEnterLadder<4c4999b0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 21
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=ItemInventory<d44a1260>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionCloseDoors<4c499910> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionCloseDoors<4c499910> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan:025391 parent=UKAssVest_Black:08286 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SpaghettiCan:025391 parent=UKAssVest_Black:08286 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan:025391 parent=UKAssVest_Black:08286 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SpaghettiCan:025391 parent=UKAssVest_Black:08286 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=UKAssVest_Black<4c2719a0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionWringClothes<4c496f30> item=USMCJacket_Woodland:026409
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionWringClothes<4c496f30> item=USMCJacket_Woodland:026409
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=USMCJacket_Woodland<4c26e830>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionWringClothes<4c496f30> item=BDUPants:024298
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionWringClothes<4c496f30> item=BDUPants:024298
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=BDUPants<4c279fd0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionOpenDoors<4c499e10> item=SKS:018498
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionOpenDoors<4c499e10> item=SKS:018498
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 20
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=SewingKit<d1fcf640>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:027519 parent=DryBag_Green:015351 idx=0 row=2 col=2 f=false } dst={ type=GROUND item=SewingKit:027519 pos=(6266.36, 215.666, 8186.35) dir=(-0.663014, -0.10913, -0.0815847, 0.736102)
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:027519 parent=DryBag_Green:015351 idx=0 row=2 col=2 f=false } dst={ type=GROUND item=SewingKit:027519 pos=(6266.36, 215.666, 8186.35) dir=(-0.663014, -0.10913, -0.0815847, 0.7361
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 21
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started FirearmActionLoadBullet<1b8c8110> item=SKS:018498
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end FirearmActionLoadBullet<1b8c8110> item=SKS:018498
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorF_Irena:091 started FirearmActionLoadMultiBullet<1b8c7590> item=SKS:018498
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end FirearmActionLoadMultiBullet<1b8c7590> item=SKS:018498
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39Tracer:027390 parent=UKAssVest_Black:08286 idx=0 row=0 col=1 f=false } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=Ammo_762x39Tracer:027390 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 20
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:018496 parent=ZmbM_VillagerOld_White:0627 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:018496 parent=UKAssVest_Black:08286 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:018496 parent=ZmbM_VillagerOld_White:0627 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:018496 parent=UKAssVest_Black:08286 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:018496 parent=UKAssVest_Black:08286 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Rope:018496 parent=UKAssVest_Black:08286 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:018496 parent=UKAssVest_Black:08286 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Rope:018496 parent=UKAssVest_Black:08286 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AK_Bayonet:028011 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=AK_Bayonet:028011 parent=BDUPants:024298 idx=0 row=0 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionLoadMagazine<4c495a90> item=Mag_AK74_30Rnd:022118
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionLoadMagazine<4c495a90> item=Mag_AK74_30Rnd:022118
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AK74_30Rnd:022118 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=Mag_AK74_30Rnd:022118 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started FirearmActionAttachMagazine<ed593fa0> item=AKS74U:022670
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end FirearmActionAttachMagazine<ed593fa0> item=AKS74U:022670
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:027983 parent=USMCJacket_Woodland:026409 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:027983 parent=USMCJacket_Woodland:026409 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:027983 parent=USMCJacket_Woodland:026409 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:027983 parent=USMCJacket_Woodland:026409 idx=0 row=0 col=4 f=false 
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=RGD5Grenade:012908 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=RGD5Grenade:012908 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=RGD5Grenade:012908 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=RGD5Grenade:012908 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=6 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TetracyclineAntibiotics:019542 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=TetracyclineAntibiotics:019542 parent=USMCJacket_Woodland:026409 idx=0 row=2
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TetracyclineAntibiotics:019542 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=TetracyclineAntibiotics:019542 parent=USMCJacket_Woodland:026409 idx=0 ro
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:026476 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Ammo_380:026476 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:026476 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Ammo_380:026476 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:011578 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=PainkillerTablets:011578 parent=BDUPants:024298 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:011578 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=PainkillerTablets:011578 parent=BDUPants:024298 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey:025376 parent=USMCJacket_Woodland:026409 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Headtorch_Grey:025376 parent=BDUPants:024298 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey:025376 parent=USMCJacket_Woodland:026409 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Headtorch_Grey:025376 parent=BDUPants:024298 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:09439 parent=USMCJacket_Woodland:026409 idx=0 row=5 col=2 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:09439 parent=BDUPants:024298 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:09439 parent=USMCJacket_Woodland:026409 idx=0 row=5 col=2 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:09439 parent=BDUPants:024298 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:023729 parent=USMCJacket_Woodland:026409 idx=0 row=5 col=1 f=false } dst={ type=CARGO item=Ammo_308Win:023729 parent=BDUPants:024298 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:023729 parent=USMCJacket_Woodland:026409 idx=0 row=5 col=1 f=false } dst={ type=CARGO item=Ammo_308Win:023729 parent=BDUPants:024298 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP:021892 parent=USMCJacket_Woodland:026409 idx=0 row=5 col=0 f=false } dst={ type=CARGO item=Ammo_45ACP:021892 parent=BDUPants:024298 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP:021892 parent=USMCJacket_Woodland:026409 idx=0 row=5 col=0 f=false } dst={ type=CARGO item=Ammo_45ACP:021892 parent=BDUPants:024298 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 21
SCRIPT       : 20
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 19
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionTakeItem<4c499b90> item=SKS:018498
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan:011194 pos=(6044.2, 222.074, 8108.56) dir=(0.93809, -0.00195694, -0.34638, -0.00195694) } dst={ type=CARGO item=TunaCan:011194 parent=UKAssVest_Black:08286 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan:011194 pos=(6044.2, 222.074, 8108.56) dir=(0.93809, -0.00195694, -0.34638, -0.00195694) } dst={ type=CARGO item=TunaCan:011194 parent=UKAssVest_Black:08286 idx=0 row=0 col=2 f=false
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionTakeItem<4c499b90> item=SKS:018498
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan:011194 pos=(6044.2, 222.074, 8108.56) dir=(0.93809, -0.00195694, -0.34638, -0.00195694) } dst={ type=CARGO item=TunaCan:011194 parent=UKAssVest_Black:08286 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan:011194 pos=(6044.2, 222.074, 8108.56) dir=(0.93809, -0.00195694, -0.34638, -0.00195694) } dst={ type=CARGO item=TunaCan:011194 parent=UKAssVest_Black:08286 idx=0 row=0 col=2 f=false
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39:08994 pos=(6041.94, 224.371, 8097.98) dir=(-0.00195694, -0.260274, -0.00195694, 0.965531) } dst={ type=CARGO item=Ammo_545x39:08994 parent=UKAssVest_Black:08286 idx=0 row=1 col=2 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39:08994 pos=(6041.94, 224.371, 8097.98) dir=(-0.00195694, -0.260274, -0.00195694, 0.965531) } dst={ type=CARGO item=Ammo_545x39:08994 parent=UKAssVest_Black:08286 idx=0 row=1 col=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 18
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 19
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 18
SCRIPT       : 17
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=GiftBox_Medium_2:013292 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=GiftBox_Medium_2:013292 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 16
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<a7ee3270>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<be22b970>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=Ammo_762x39Tracer:027390 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 17
SCRIPT       : 18
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 17
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 16
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39Tracer:027390 parent=UKAssVest_Black:08286 idx=0 row=0 col=1 f=false } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=Ammo_762x39Tracer:027390 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=WeaponInventory<799643f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEatMeat<4c496210> item=ChickenBreastMeat:013971
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEatMeat<4c496210> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEatMeat<4c496210> item=ChickenBreastMeat:026121
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 17
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEatMeat<4c496210> item=null
SCRIPT       : 18
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionWorldCraft<4c493510> item=BDUPants:024298
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionWorldCraft<4c493510> item=BDUPants:024298
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=BDUPants<4c279fd0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionOpen<d613dd70> item=TunaCan:011194
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=ItemInventory<ae1075a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionOpen<d613dd70> item=TunaCan:011194
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEatCan<4c4958b0> item=TunaCan_Opened:011615
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEatCan<4c4958b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionDrink<4c4954f0> item=Pot:028080
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionDrink<4c4954f0> item=Pot:028080
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:028080 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=Pot:028080 parent=UKAssVest_Black:08286 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 } dst={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=UKAssVest_Black:08286 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:011103 parent=UKAssVest_Black:08286 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_AK74_30Rnd<4c26f650> from wpn=AKS74U<aacc0890>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionLoadMagazine<4c495a90> item=Mag_AK74_30Rnd:022118
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 19
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionLoadMagazine<4c495a90> item=Mag_AK74_30Rnd:022118
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AK74_30Rnd:022118 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=Mag_AK74_30Rnd:022118 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started FirearmActionAttachMagazine<ed593fa0> item=AKS74U:022670
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end FirearmActionAttachMagazine<ed593fa0> item=AKS74U:022670
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=SKS:018498 parent=SurvivorF_Irena:091 slot=-761289206 } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_380<4c270470>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:026476 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=5 f=false } dst={ type=GROUND item=Ammo_380:026476 pos=(5969.76, 273.755, 7398.39) dir=(0.0330923, -0.497483, 0.00310774, 0.8
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:026476 parent=USMCJacket_Woodland:026409 idx=0 row=2 col=5 f=false } dst={ type=GROUND item=Ammo_380:026476 pos=(5969.76, 273.755, 7398.39) dir=(0.0330923, -0.497483, 0.00310774, 
SCRIPT       : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_556x45:016859 parent=USMCJacket_Woodland:026409 idx=0 row=1 col=6 f=false } src2={ type=CARGO item=Ammo_308Win:023729 parent=BDUPants:024298 idx=0 row=0 col=4 f=false } dst1={ type=CARGO
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45:016859 parent=BDUPants:024298 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Ammo_556x45:016859 parent=USMCJacket_Woodland:026409 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45:016859 parent=BDUPants:024298 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Ammo_556x45:016859 parent=USMCJacket_Woodland:026409 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M67Grenade:015934 parent=DryBag_Green:015351 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=M67Grenade:015934 parent=DryBag_Green:015351 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M67Grenade:015934 parent=DryBag_Green:015351 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=M67Grenade:015934 parent=DryBag_Green:015351 idx=0 row=0 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=M68Optic:018916 parent=DryBag_Green:015351 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=SKS:018498 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39Tracer:027390 parent=UKAssVest_Black:08286 idx=0 row=0 col=1 f=false } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=Ammo_762x39Tracer:027390 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=BallisticHelmet_UN:015691 pos=(5980.62, 274.626, 6857.89) dir=(-0.00195694, 0.781207, -0.00195694, 0.624266) } src2={ type=ATTACHMENT item=DirtBikeHelmet_Black:026028 parent=SurvivorF_Irena:09
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 18
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 19
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AK74_30Rnd:05722 pos=(6002.33, 274.447, 6854.7) dir=(0.393346, 0.587443, 0.585127, -0.39726) } dst={ type=CARGO item=Mag_AK74_30Rnd:05722 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AK74_30Rnd:05722 pos=(6002.33, 274.447, 6854.7) dir=(0.393346, 0.587443, 0.585127, -0.39726) } dst={ type=CARGO item=Mag_AK74_30Rnd:05722 parent=UKAssVest_Black:08286 idx=0 row=2 col=5 
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionWorldCraft<4c493510> item=GorkaPants_PautRev:024262
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionWorldCraft<4c493510> item=GorkaPants_PautRev:024262
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Matchbox:07516 parent=DryBag_Green:015351 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=GorkaPants_PautRev:024262 parent=SurvivorF_Irena:091 } dst={ type=CARGO item=GorkaPants_PautRev:024262 parent=DryBag_Green:015351 idx=0 row=1 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 20
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<79a73e20>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<79a73e20>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:07633 parent=ZmbF_VillagerOld_Green:01319 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:07633 parent=DryBag_Green:015351 idx=0 row=4 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:07633 parent=ZmbF_VillagerOld_Green:01319 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:07633 parent=DryBag_Green:015351 idx=0 row=4 col=4 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 19
SCRIPT       : 20
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:017250 parent=SurvivorF_Irena:091 slot=209551192 } src2={ type=HANDS item=AKS74U:022670 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=GorkaPants_PautRev<377f5f50>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=GorkaPants_PautRev:024262 parent=DryBag_Green:015351 idx=0 row=1 col=0 f=false } dst={ type=GROUND item=GorkaPants_PautRev:024262 pos=(5905.75, 285.536, 6681.97) dir=(0.000772434, -0.263709, 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=GorkaPants_PautRev:024262 parent=DryBag_Green:015351 idx=0 row=1 col=0 f=false } dst={ type=GROUND item=GorkaPants_PautRev:024262 pos=(5905.75, 285.536, 6681.97) dir=(0.000772434, -0.26370
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:022670 parent=USMCJacket_Woodland:026409 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:017250 parent=SurvivorF_Irena:091 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEnterLadder<4c4999b0> item=AKS74U:022670
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEnterLadder<4c4999b0> item=AKS74U:022670
SCRIPT       : 19
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorF_Irena:091 started ActionEnterLadder<4c4999b0> item=AKS74U:022670
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:091 end ActionEnterLadder<4c4999b0> item=AKS74U:022670
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<9523c8e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39:016306 pos=(5879.2, 285.203, 6701.97) dir=(-0.00195694, 0.901637, -0.00195694, 0.432485) } dst={ type=CARGO item=Ammo_545x39:016306 parent=BDUPants:024298 idx=0 row=3 col=0 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_545x39:016306 pos=(5879.2, 285.203, 6701.97) dir=(-0.00195694, 0.901637, -0.00195694, 0.432485) } dst={ type=CARGO item=Ammo_545x39:016306 parent=BDUPants:024298 idx=0 row=3 col=0 f=fa
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Irena:091 play emote id=14 IH=AKS74U:022670
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=WeaponInventory<250d7be0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=WeaponInventory<25980370>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=WeaponInventory<78722610>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Enoch::Weather::Overcast:: ( 14.5333 )  overcast: 0.35
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 14.5333 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 14.5333 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5da8a0> item=WeaponInventory<f770d390>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=WeaponInventory<912af1c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 18
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:025910 parent=SurvivorF_Irena:019 slot=209551192 } src2={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:014172 parent=USMCJacket_Woodland:014964 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:025910 parent=SurvivorF_Irena:019 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:019 started ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:019 started ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AK101_30Rnd:07511 pos=(5877.8, 285.214, 6700.47) dir=(0.522505, 0.471624, -0.475538, 0.527658) } dst={ type=CARGO item=Mag_AK101_30Rnd:07511 parent=DryBag_Green:06644 idx=0 row=1 col=0 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AK101_30Rnd:07511 pos=(5877.8, 285.214, 6700.47) dir=(0.522505, 0.471624, -0.475538, 0.527658) } dst={ type=CARGO item=Mag_AK101_30Rnd:07511 parent=DryBag_Green:06644 idx=0 row=1 col=0 
SCRIPT       : [action] SurvivorF_Irena:019 started ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : [action] SurvivorF_Irena:019 started ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:019 started ActionTakeItem<4c499b90> item=AKS74U:014172
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=KobraOptic:015163 pos=(5898.74, 285.493, 6684.1) dir=(-0.0363622, 0.706737, -0.706386, -0.014847) } dst={ type=CARGO item=KobraOptic:015163 parent=DryBag_Green:06644 idx=0 row=1 col=1 f=false 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=KobraOptic:015163 pos=(5898.74, 285.493, 6684.1) dir=(-0.0363622, 0.706737, -0.706386, -0.014847) } dst={ type=CARGO item=KobraOptic:015163 parent=DryBag_Green:06644 idx=0 row=1 col=1 f=fal
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionTakeItem<4c499b90> item=AKS74U:014172
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:020020 parent=UKAssVest_Black:05068 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:020020 parent=USMCJacket_Woodland:014964 idx=0 row=2 col=5 f=false 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:020020 parent=UKAssVest_Black:05068 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=AmmoBox_9x19_25rnd:020020 parent=USMCJacket_Woodland:014964 idx=0 row=2 col=5 f=fal
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=KobraOptic:015163 pos=(5898.74, 285.493, 6684.1) dir=(-0.0363622, 0.706737, -0.706386, -0.014847) } dst={ type=CARGO item=KobraOptic:015163 parent=UKAssVest_Black:05068 idx=0 row=0 col=2 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=KobraOptic:015163 pos=(5898.74, 285.493, 6684.1) dir=(-0.0363622, 0.706737, -0.706386, -0.014847) } dst={ type=CARGO item=KobraOptic:015163 parent=UKAssVest_Black:05068 idx=0 row=0 col=2 f=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 } dst={ type=CARGO item=AKS74U:014172 parent=USMCJacket_Woodland:014964 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KobraOptic:015163 parent=SurvivorF_Irena:019 } dst={ type=CARGO item=KobraOptic:015163 parent=UKAssVest_Black:05068 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:019 started ActionLoadMagazine<4c495a90> item=Mag_AK74_30Rnd:09406
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionLoadMagazine<4c495a90> item=Mag_AK74_30Rnd:09406
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AK74_30Rnd:09406 parent=SurvivorF_Irena:019 } dst={ type=CARGO item=Mag_AK74_30Rnd:09406 parent=DryBag_Green:06644 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 19
SCRIPT       : 18
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=WeaponInventory<e3058f70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<689de6f0>
SCRIPT       : int id_low =  25145
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<a87ccdc0>
SCRIPT       : Class this =  KobraOptic<eae089c0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=WeaponInventory<127f1d80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 } dst={ type=CARGO item=AKS74U:014172 parent=USMCJacket_Woodland:014964 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=WeaponInventory<799651f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 17
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M9A1_Bayonet:011792 pos=(5322.1, 373.271, 5584.69) dir=(0.135029, 0.696602, 0.690802, -0.138943) } dst={ type=CARGO item=M9A1_Bayonet:011792 parent=DryBag_Green:06644 idx=0 row=1 col=2 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M9A1_Bayonet:011792 pos=(5322.1, 373.271, 5584.69) dir=(0.135029, 0.696602, 0.690802, -0.138943) } dst={ type=CARGO item=M9A1_Bayonet:011792 parent=DryBag_Green:06644 idx=0 row=1 col=2 f=fa
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 } dst={ type=CARGO item=AKS74U:014172 parent=USMCJacket_Woodland:014964 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=M9A1_Bayonet:011792 parent=SurvivorF_Irena:019 } dst={ type=CARGO item=M9A1_Bayonet:011792 parent=DryBag_Green:06644 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 18
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:025910 parent=SurvivorF_Irena:019 slot=209551192 } src2={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:025910 parent=SurvivorF_Irena:019 } dst={ type=ATTACHMENT item=WoodAxe:025910 parent=SurvivorF_Irena:019 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:025910 parent=SurvivorF_Irena:019 slot=209551192 } src2={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan:012194 pos=(5247.16, 369.531, 5577.41) dir=(0.765159, -0.00195694, -0.643836, -0.00195694) } dst={ type=CARGO item=TacticalBaconCan:012194 parent=DryBag_Green:06644 idx=0 row=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan:012194 pos=(5247.16, 369.531, 5577.41) dir=(0.765159, -0.00195694, -0.643836, -0.00195694) } dst={ type=CARGO item=TacticalBaconCan:012194 parent=DryBag_Green:06644 idx=0 r
SCRIPT       : 19
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodAxe:025910 parent=SurvivorF_Irena:019 } dst={ type=ATTACHMENT item=WoodAxe:025910 parent=SurvivorF_Irena:019 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=WoodAxe:025910 parent=SurvivorF_Irena:019 slot=209551192 } src2={ type=HANDS item=AKS74U:014172 parent=SurvivorF_Irena:019 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AKS74U:014172 parent=USMCJacket_Woodland:014964 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=WoodAxe:025910 parent=SurvivorF_Irena:019 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 20
SCRIPT       : 19
SCRIPT       : 17
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d6e90> item=ItemInventory<5dc953e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Irena:019 started ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Irena:019 end ActionOpenDoors<4c499e10> item=AKS74U:014172
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 17
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=BakedBeansCan<e4c62290>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan:015394 parent=DryBag_Green:06644 idx=0 row=4 col=4 f=false } dst={ type=GROUND item=BakedBeansCan:015394 pos=(5206.27, 369.68, 5683.04) dir=(-0.0389508, -0.0389506, 0.706033, 0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan:015394 parent=DryBag_Green:06644 idx=0 row=4 col=4 f=false } dst={ type=GROUND item=BakedBeansCan:015394 pos=(5206.27, 369.68, 5683.04) dir=(-0.0389508, -0.0389506, 0.706033,
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=SteakKnife<e58e4020>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:011329 parent=DryBag_Green:06644 idx=0 row=0 col=2 f=true } dst={ type=GROUND item=SteakKnife:011329 pos=(5206.27, 369.717, 5683.04) dir=(0.471699, 0.526784, 0.526783, -0.471698) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:011329 parent=DryBag_Green:06644 idx=0 row=0 col=2 f=true } dst={ type=GROUND item=SteakKnife:011329 pos=(5206.27, 369.717, 5683.04) dir=(0.471699, 0.526784, 0.526783, -0.471698
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_CZ75_15Rnd<8758b930>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:014008 parent=DryBag_Green:06644 idx=0 row=6 col=4 f=true } dst={ type=GROUND item=Mag_CZ75_15Rnd:014008 pos=(5206.27, 369.734, 5683.04) dir=(0.471699, 0.526783, 0.526783, -0.4
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:014008 parent=DryBag_Green:06644 idx=0 row=6 col=4 f=true } dst={ type=GROUND item=Mag_CZ75_15Rnd:014008 pos=(5206.27, 369.734, 5683.04) dir=(0.471699, 0.526783, 0.526783, -
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_Glock_15Rnd<8758eaa0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Glock_15Rnd:015216 parent=DryBag_Green:06644 idx=0 row=6 col=6 f=true } dst={ type=GROUND item=Mag_Glock_15Rnd:015216 pos=(5206.27, 369.754, 5683.04) dir=(0.471698, -0.526783, 0.526783, 0
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Glock_15Rnd:015216 parent=DryBag_Green:06644 idx=0 row=6 col=6 f=true } dst={ type=GROUND item=Mag_Glock_15Rnd:015216 pos=(5206.27, 369.754, 5683.04) dir=(0.471698, -0.526783, 0.526783
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_CZ75_15Rnd<87595ba0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:022584 parent=USMCJacket_Woodland:014964 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=Mag_CZ75_15Rnd:022584 pos=(5206.27, 369.776, 5683.04) dir=(0.471698, -0.526783, 0.52
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:022584 parent=USMCJacket_Woodland:014964 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=Mag_CZ75_15Rnd:022584 pos=(5206.27, 369.776, 5683.04) dir=(0.471698, -0.526783, 0
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=AmmoBox_9x19_25rnd<e58e1070>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:020020 parent=USMCJacket_Woodland:014964 idx=0 row=2 col=5 f=false } dst={ type=GROUND item=AmmoBox_9x19_25rnd:020020 pos=(5206.27, 369.804, 5683.04) dir=(0.471699, 0.52678
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:020020 parent=USMCJacket_Woodland:014964 idx=0 row=2 col=5 f=false } dst={ type=GROUND item=AmmoBox_9x19_25rnd:020020 pos=(5206.27, 369.804, 5683.04) dir=(0.471699, 0.52
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=AmmoBox_9x19_25rnd<38ae0b30>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:019402 parent=USMCJacket_Woodland:014964 idx=0 row=0 col=6 f=false } dst={ type=GROUND item=AmmoBox_9x19_25rnd:019402 pos=(5206.27, 369.842, 5683.04) dir=(0.471699, 0.52678
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_9x19_25rnd:019402 parent=USMCJacket_Woodland:014964 idx=0 row=0 col=6 f=false } dst={ type=GROUND item=AmmoBox_9x19_25rnd:019402 pos=(5206.27, 369.842, 5683.04) dir=(0.471699, 0.52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<e5397880>
SCRIPT       : int id_low =  25145
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<27758090>
SCRIPT       : Class this =  KobraOptic<eae131f0>
SCRIPT       : EntityAI energy_source = Battery9V<e5397880>
SCRIPT       : int id_low =  25145
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<27758090>
SCRIPT       : Class this =  KobraOptic<eae131f0>
SCRIPT       : EntityAI energy_source = Battery9V<e5397880>
SCRIPT       : int id_low =  25145
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<27758090>
SCRIPT       : Class this =  KobraOptic<eae131f0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<e5397880>
SCRIPT       : int id_low =  25145
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<27758090>
SCRIPT       : Class this =  KobraOptic<eae131f0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 16
SCRIPT       : 16
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 16
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M68Optic:025375 pos=(6471.79, 197.862, 10303.7) dir=(-0.291585, 0.640607, -0.64775, -0.291585) } dst={ type=CARGO item=M68Optic:025375 parent=Hoodie_Brown:010358 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M68Optic:025375 pos=(6471.79, 197.862, 10303.7) dir=(-0.291585, 0.640607, -0.64775, -0.291585) } dst={ type=CARGO item=M68Optic:025375 parent=Hoodie_Brown:010358 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=BeanieHat_Beige<ea2d00b0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BeanieHat_Beige<ea2d00b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BeanieHat_Beige<ea2d00b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BeanieHat_Beige:016757 pos=(6433.61, 197.432, 10280.8) dir=(0.62298, 0.338552, -0.342466, 0.616438) } dst={ type=ATTACHMENT item=BeanieHat_Beige:016757 parent=SurvivorM_Mirek:02 slot=-14450575
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BeanieHat_Beige:016757 pos=(6433.61, 197.432, 10280.8) dir=(0.62298, 0.338552, -0.342466, 0.616438) } dst={ type=ATTACHMENT item=BeanieHat_Beige:016757 parent=SurvivorM_Mirek:02 slot=-14450
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 16
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:09622 pos=(6387.86, 198.049, 10265.2) dir=(0.639922, -0.299413, 0.295499, 0.643065) } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=0 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:09622 pos=(6387.86, 198.049, 10265.2) dir=(0.639922, -0.299413, 0.295499, 0.643065) } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=0 
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:09622 pos=(6387.86, 198.049, 10265.2) dir=(0.639922, -0.299413, 0.295499, 0.643065) } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=0 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:09622 pos=(6387.86, 198.049, 10265.2) dir=(0.639922, -0.299413, 0.295499, 0.643065) } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=0 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : 15
SCRIPT       : 14
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<a9f84950>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<a9f84950>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:014054 parent=GiftBox_Medium_4:014050 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=Battery9V:014054 parent=Hoodie_Brown:010358 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:014054 parent=GiftBox_Medium_4:014050 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=Battery9V:014054 parent=Hoodie_Brown:010358 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=Hoodie_Brown:010358 idx=0 row=0 col=2 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:023181 parent=ZmbF_Clerk_Normal_White:0585 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:023181 parent=CanvasPants_Grey:011518 idx=0 row=3 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:023181 parent=ZmbF_Clerk_Normal_White:0585 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:023181 parent=CanvasPants_Grey:011518 idx=0 row=3 col=0 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SteakKnife:013603 pos=(6336.44, 194.91, 10247.9) dir=(0.697129, 0.123288, -0.127202, 0.694716) } dst={ type=CARGO item=SteakKnife:013603 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SteakKnife:013603 pos=(6336.44, 194.91, 10247.9) dir=(0.697129, 0.123288, -0.127202, 0.694716) } dst={ type=CARGO item=SteakKnife:013603 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=Hoodie_Brown:010358 idx=0 row=0 col=2 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=Hoodie_Brown:010358 idx=0 row=0 col=2 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 14
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:08636 pos=(6273.66, 197.595, 10218.5) dir=(-0.00195694, 0.816528, -0.00195694, -0.577299) } dst={ type=CARGO item=WaterBottle:08636 parent=CanvasPants_Grey:011518 idx=0 row=2 col=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:08636 pos=(6273.66, 197.595, 10218.5) dir=(-0.00195694, 0.816528, -0.00195694, -0.577299) } dst={ type=CARGO item=WaterBottle:08636 parent=CanvasPants_Grey:011518 idx=0 row=2 co
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWringClothes<4c496f30> item=Hoodie_Brown:010358
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWringClothes<4c496f30> item=Hoodie_Brown:010358
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Brown<a750d020>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWringClothes<4c496f30> item=CanvasPants_Grey:011518
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWringClothes<4c496f30> item=CanvasPants_Grey:011518
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=CanvasPants_Grey<a751a400>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=Hoodie_Brown:010358 idx=0 row=0 col=2 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=SpaghettiCan:013224
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<6c67fe60>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=SpaghettiCan:013224
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionEatCan<4c4958b0> item=SpaghettiCan_Opened:022488
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionEatCan<4c4958b0> item=SpaghettiCan_Opened:022488
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ527_5rnd:015398 pos=(6256.18, 193.855, 10143) dir=(-0.373777, 0.602123, 0.600783, 0.369863) } dst={ type=CARGO item=Mag_CZ527_5rnd:015398 parent=CanvasPants_Grey:011518 idx=0 row=1 col=2
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ527_5rnd:015398 pos=(6256.18, 193.855, 10143) dir=(-0.373777, 0.602123, 0.600783, 0.369863) } dst={ type=CARGO item=Mag_CZ527_5rnd:015398 parent=CanvasPants_Grey:011518 idx=0 row=1 co
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=HockeyHelmet_White:013299 pos=(6307.13, 199.675, 10080.4) dir=(-0.00195694, 0.903504, -0.00195694, 0.428571) } src2={ type=ATTACHMENT item=BeanieHat_Beige:016757 parent=SurvivorM_Mirek:02 slot
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<87235900>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=BakedBeansCan:020624
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=BakedBeansCan:020624
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=HikingBoots_Brown:014849 pos=(6290.93, 193.57, 10120.8) dir=(-0.00195694, -0.577299, -0.00195694, 0.816528) } src2={ type=ATTACHMENT item=AthleticShoes_Brown:011952 parent=SurvivorM_Mirek:02 s
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=BakedBeansCan:020624
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=BakedBeansCan:020624
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=BakedBeansCan:020624
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=BakedBeansCan:020624
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Chemlight_Red<a7517290>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_Red:012949 parent=Hoodie_Brown:010358 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Chemlight_Red:012949 pos=(6155.67, 183.848, 10185.6) dir=(-0.641455, -0.286848, -0.28854, 0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_Red:012949 parent=Hoodie_Brown:010358 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Chemlight_Red:012949 pos=(6155.67, 183.848, 10185.6) dir=(-0.641455, -0.286848, -0.28854,
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=OrienteeringCompass:014437 parent=Hoodie_Brown:010358 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=OrienteeringCompass:014437 parent=Hoodie_Brown:010358 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=OrienteeringCompass:014437 parent=Hoodie_Brown:010358 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=OrienteeringCompass:014437 parent=Hoodie_Brown:010358 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionTakeItem<4c499b90> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug:024835 pos=(6155.23, 183.809, 10185.6) dir=(-0.00195694, 0.992367, -0.00195694, -0.123288) } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=2 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug:024835 pos=(6155.23, 183.809, 10185.6) dir=(-0.00195694, 0.992367, -0.00195694, -0.123288) } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=2 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionTakeItem<4c499b90> item=Hatchet:015970
SCRIPT       : 15
SCRIPT       : 14
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:07581 pos=(6146.2, 182.514, 10250.6) dir=(-0.00195694, 0.64775, -0.00195694, 0.761848) } dst={ type=CARGO item=SardinesCan:07581 parent=Hoodie_Brown:010358 idx=0 row=2 col=3 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:07581 pos=(6146.2, 182.514, 10250.6) dir=(-0.00195694, 0.64775, -0.00195694, 0.761848) } dst={ type=CARGO item=SardinesCan:07581 parent=Hoodie_Brown:010358 idx=0 row=2 col=3 f=f
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Izh18_Base<2ceed990>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Izh18_Base<2ceed990>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Izh18_Base<2ceed990>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:014724 pos=(6146.36, 181.903, 10246.9) dir=(0.674412, -0.213307, 0.209393, 0.675147) } dst={ type=ATTACHMENT item=Izh18:014724 parent=SurvivorM_Mirek:02 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:014724 pos=(6146.36, 181.903, 10246.9) dir=(0.674412, -0.213307, 0.209393, 0.675147) } dst={ type=ATTACHMENT item=Izh18:014724 parent=SurvivorM_Mirek:02 slot=-761289206 }
SCRIPT       : 13
SCRIPT       : 13
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Lard<689e7600>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:025374 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Lard:025374 pos=(6205.6, 181.856, 10395.9) dir=(0.122815, -0.696251, 0.696571, 0.122229) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:025374 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Lard:025374 pos=(6205.6, 181.856, 10395.9) dir=(0.122815, -0.696251, 0.696571, 0.122229) }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:014527 pos=(6205.13, 182.686, 10394.9) dir=(-0.41683, 0.412916, -0.577299, 0.567872) } dst={ type=CARGO item=Rice:014527 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:014527 pos=(6205.13, 182.686, 10394.9) dir=(-0.41683, 0.412916, -0.577299, 0.567872) } dst={ type=CARGO item=Rice:014527 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false }
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=Rope:023181
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=Rope:023181
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=CourierBag<f4daa700>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CourierBag<f4daa700>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CourierBag<f4daa700>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CourierBag:025500 pos=(6217.57, 179.263, 10428.2) dir=(0.651663, -0.272016, 0.268102, 0.655335) } dst={ type=ATTACHMENT item=CourierBag:025500 parent=SurvivorM_Mirek:02 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CourierBag:025500 pos=(6217.57, 179.263, 10428.2) dir=(0.651663, -0.272016, 0.268102, 0.655335) } dst={ type=ATTACHMENT item=CourierBag:025500 parent=SurvivorM_Mirek:02 slot=5100557 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 13
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:025374 pos=(6205.6, 181.856, 10395.9) dir=(0.122815, -0.696251, 0.696571, 0.122229) } dst={ type=CARGO item=Lard:025374 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:025374 pos=(6205.6, 181.856, 10395.9) dir=(0.122815, -0.696251, 0.696571, 0.122229) } dst={ type=CARGO item=Lard:025374 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_762x54_20Rnd<e3586d30>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_762x54_20Rnd<e3586d30>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=GiftBox_Small_2:014036 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=CanvasPants_Grey:011518 idx=0 row=3 col=0 f=false 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=GiftBox_Small_2:014036 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=CanvasPants_Grey:011518 idx=0 row=3 col=0 f=fal
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan:015061 pos=(6246.15, 181.379, 10391.8) dir=(0.669144, 0.663405, 0.236791, 0.236791) } dst={ type=CARGO item=PeachesCan:015061 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan:015061 pos=(6246.15, 181.379, 10391.8) dir=(0.669144, 0.663405, 0.236791, 0.236791) } dst={ type=CARGO item=PeachesCan:015061 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=BakedBeansCan:020624
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<324eae0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Rice<e5396ae0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:014527 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Rice:014527 pos=(6442.96, 174.619, 10839.7) dir=(0.60261, 0.378498, -0.374637, 0.594346) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:014527 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Rice:014527 pos=(6442.96, 174.619, 10839.7) dir=(0.60261, 0.378498, -0.374637, 0.594346) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=PeachesCan:015061
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<26f2e560>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=PeachesCan:015061
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionEatCan<4c4958b0> item=PeachesCan_Opened:016599
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionEatCan<4c4958b0> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:016333 pos=(6571.04, 176.888, 10828.9) dir=(0.385519, 0.592584, -0.592955, 0.385519) } dst={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:016333 pos=(6571.04, 176.888, 10828.9) dir=(0.385519, 0.592584, -0.592955, 0.385519) } dst={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=fa
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=KitchenKnife:015797 pos=(6563.85, 176.64, 10815.8) dir=(0.686679, 0.16634, -0.170254, 0.686888) } dst={ type=CARGO item=KitchenKnife:015797 parent=CourierBag:025500 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=KitchenKnife:015797 pos=(6563.85, 176.64, 10815.8) dir=(0.686679, 0.16634, -0.170254, 0.686888) } dst={ type=CARGO item=KitchenKnife:015797 parent=CourierBag:025500 idx=0 row=0 col=4 f=fals
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:023570 parent=ZmbF_JoggerSkinny_Blue:0699 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:023570 parent=CourierBag:025500 idx=0 row=4 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:023570 parent=ZmbF_JoggerSkinny_Blue:0699 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:023570 parent=CourierBag:025500 idx=0 row=4 col=0 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:023570 parent=ZmbF_JoggerSkinny_Blue:0699 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:023570 parent=ZmbF_JoggerSkinny_Blue:0699 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rope:023570 parent=ZmbF_JoggerSkinny_Blue:0699 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rope:023570 parent=ZmbF_JoggerSkinny_Blue:0699 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rope:023570 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Rope:023570 parent=CourierBag:025500 idx=0 row=4 col=0 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_1911_7Rnd:016290 pos=(6606.62, 177.05, 10855.3) dir=(0.647599, 0.283757, 0.283757, -0.64775) } dst={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CanvasPants_Grey:011518 idx=0 row=0 col=4 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_1911_7Rnd:016290 pos=(6606.62, 177.05, 10855.3) dir=(0.647599, 0.283757, 0.283757, -0.64775) } dst={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CanvasPants_Grey:011518 idx=0 row=0 col=
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionTakeItem<4c499b90> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:016168 pos=(6611.74, 175.847, 10896.8) dir=(-0.00195694, 0.774887, -0.00195694, -0.632094) } dst={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:016168 pos=(6611.74, 175.847, 10896.8) dir=(-0.00195694, 0.774887, -0.00195694, -0.632094) } dst={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionTakeItem<4c499b90> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini:012847 pos=(6580.89, 175.79, 10867) dir=(0.69863, 0.70922, 0.072407, 0.0606654) } dst={ type=CARGO item=Zucchini:012847 parent=Hoodie_Brown:010358 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini:012847 pos=(6580.89, 175.79, 10867) dir=(0.69863, 0.70922, 0.072407, 0.0606654) } dst={ type=CARGO item=Zucchini:012847 parent=Hoodie_Brown:010358 idx=0 row=3 col=2 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionEatFruit<4c496170> item=Zucchini:012847
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 12
SCRIPT       : 13
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionEatFruit<4c496170> item=Zucchini:012847
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Rice:014467
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Rice:014467
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Rice:014467
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Rice:014467
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 14
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=1 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:015797 parent=CourierBag:025500 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=KitchenKnife:015797 parent=Hoodie_Brown:010358 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:015797 parent=CourierBag:025500 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=KitchenKnife:015797 parent=Hoodie_Brown:010358 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan:07581 parent=Hoodie_Brown:010358 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=SardinesCan:07581 parent=Hoodie_Brown:010358 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan:07581 parent=Hoodie_Brown:010358 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=SardinesCan:07581 parent=Hoodie_Brown:010358 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:023570 parent=CourierBag:025500 idx=0 row=4 col=0 f=true } dst={ type=CARGO item=Rope:023570 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:023570 parent=CourierBag:025500 idx=0 row=4 col=0 f=true } dst={ type=CARGO item=Rope:023570 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CanvasPants_Grey:011518 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CourierBag:025500 idx=0 row=4 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CanvasPants_Grey:011518 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CourierBag:025500 idx=0 row=4 col=0 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=2 f=true }
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ75_15Rnd<bdea3250> from wpn=CZ75_Base<78652520>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:09405 parent=CourierBag:025500 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:09405 parent=CourierBag:025500 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:09405 parent=CourierBag:025500 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:09405 parent=CourierBag:025500 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionUnpackBox<4c4985b0> item=AmmoBox_9x19_25rnd:014053
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<d696d1b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionUnpackBox<4c4985b0> item=null
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_9x19:06783 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Ammo_9x19:06783 parent=CourierBag:025500 idx=0 row=0 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionLoadMagazine<4c495a90> item=Mag_CZ75_15Rnd:09405
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionLoadMagazine<4c495a90> item=Mag_CZ75_15Rnd:09405
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd:09405 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Mag_CZ75_15Rnd:09405 parent=CourierBag:025500 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionAttachMagazine<ed593fa0> item=CZ75:017816
SCRIPT       : 15
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionAttachMagazine<ed593fa0> item=CZ75:017816
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:06783 parent=CourierBag:025500 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Ammo_9x19:06783 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:06783 parent=CourierBag:025500 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Ammo_9x19:06783 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ75:017816 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=CZ75:017816 parent=CourierBag:025500 idx=0 row=0 col=4 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:08771 pos=(6295.1, 179.589, 10529.3) dir=(-0.00195694, 0.802334, -0.00195694, 0.596869) } dst={ type=CARGO item=SardinesCan:08771 parent=CanvasPants_Grey:011518 idx=0 row=2 col=3 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:08771 pos=(6295.1, 179.589, 10529.3) dir=(-0.00195694, 0.802334, -0.00195694, 0.596869) } dst={ type=CARGO item=SardinesCan:08771 parent=CanvasPants_Grey:011518 idx=0 row=2 col=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionTakeItem<4c499b90> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=SkateHelmet_Green:026125 pos=(6271.68, 181.875, 10473.9) dir=(-0.00195694, -0.510763, -0.00195694, 0.859717) } src2={ type=ATTACHMENT item=HockeyHelmet_White:013299 parent=SurvivorM_Mirek:02 s
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionTakeItem<4c499b90> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_12gaSlug_10Rnd:024802 pos=(6272.38, 180.793, 10453.1) dir=(-0.0215265, 0.707208, 0.706458, 0.0176125) } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:0115
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_12gaSlug_10Rnd:024802 pos=(6272.38, 180.793, 10453.1) dir=(-0.0215265, 0.707208, 0.706458, 0.0176125) } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionTakeItem<4c499b90> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:011518 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=1 col=3 f=fal
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:011518 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=1 col=3 f=
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:011765 pos=(6272.44, 182.432, 10413.2) dir=(-0.350294, 0.61204, -0.616438, -0.350294) } dst={ type=CARGO item=DuctTape:011765 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:011765 pos=(6272.44, 182.432, 10413.2) dir=(-0.350294, 0.61204, -0.616438, -0.350294) } dst={ type=CARGO item=DuctTape:011765 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=fal
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=PeachesCan:019049
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<78ca7330>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=PeachesCan:019049
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionEatCan<4c4958b0> item=PeachesCan_Opened:020152
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionEatCan<4c4958b0> item=PeachesCan_Opened:020152
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=MakarovIJ70_Base<7f77f070>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70:016413 parent=CanvasPants_Grey:011518 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=MakarovIJ70:016413 pos=(6294.22, 192.353, 10204.9) dir=(0.266831, 0.654829, 0.654829, -0.2
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70:016413 parent=CanvasPants_Grey:011518 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=MakarovIJ70:016413 pos=(6294.22, 192.353, 10204.9) dir=(0.266831, 0.654829, 0.654829, -
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionDrinkWellContinuous<4c4988d0> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=GiftBox_Medium_1:020715 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=CanvasPants_Grey:011518 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=GiftBox_Medium_1:020715 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=CanvasPants_Grey:011518 idx=0 row=0 col=0 f=fals
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_45ACP_25rnd:015641 pos=(6411.09, 218.698, 9584.14) dir=(-0.479452, 0.524455, 0.518591, 0.475538) } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:015641 parent=CanvasPants_Grey:011518 idx=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_45ACP_25rnd:015641 pos=(6411.09, 218.698, 9584.14) dir=(-0.479452, 0.524455, 0.518591, 0.475538) } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:015641 parent=CanvasPants_Grey:011518 id
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan:022545 pos=(6410.64, 219.211, 9583.96) dir=(0.385519, 0.593926, 0.589041, -0.389432) } dst={ type=HANDS item=TacticalBaconCan:022545 parent=SurvivorM_Mirek:02 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Rope<25da8e70>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:023570 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=Rope:023570 pos=(6410.56, 218.132, 9583.7) dir=(-0.685466, 0.173598, 0.173598, 0.685466) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:023570 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=Rope:023570 pos=(6410.56, 218.132, 9583.7) dir=(-0.685466, 0.173598, 0.173598, 0.685466) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=true } dst={ type=GROUND item=ChickenBreastMeat:09622 pos=(6410.55, 218.181, 9583.69) dir=(-0.685466, 0.173598, 0.173598
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=true } dst={ type=GROUND item=ChickenBreastMeat:09622 pos=(6410.55, 218.181, 9583.69) dir=(-0.685466, 0.173598, 0.173
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=fals
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:013015 pos=(6410.01, 218.251, 9582.09) dir=(-0.00195694, 0.942343, -0.00195694, -0.334638) } dst={ type=CARGO item=WaterBottle:013015 parent=Hoodie_Brown:010358 idx=0 row=0 col=4 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:013015 pos=(6410.01, 218.251, 9582.09) dir=(-0.00195694, 0.942343, -0.00195694, -0.334638) } dst={ type=CARGO item=WaterBottle:013015 parent=Hoodie_Brown:010358 idx=0 row=0 col=
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:09622 pos=(6410.55, 218.181, 9583.69) dir=(-0.685466, 0.173598, 0.173598, 0.685466) } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=1 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat:09622 pos=(6410.55, 218.181, 9583.69) dir=(-0.685466, 0.173598, 0.173598, 0.685466) } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=Hoodie_Brown:010358 idx=0 row=1 
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=CanvasPants_Grey:011518 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug:024835 parent=Hoodie_Brown:010358 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=CanvasPants_Grey:011518 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:011518 idx=0 row=1 col=1 f=fal
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=Hoodie_Brown:010358 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:011518 idx=0 row=1 col=1 f=
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=TacticalBaconCan:022545 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=TacticalBaconCan:022545 parent=Hoodie_Brown:010358 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ChickenBreastMeat:09622 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=CourierBag:025500 idx=0 row=3 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_1911_7Rnd<88c3f590>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CourierBag:025500 idx=0 row=4 col=0 f=true } dst={ type=GROUND item=Mag_1911_7Rnd:016290 pos=(6410.56, 218.154, 9583.71) dir=(0.685466, 0.173598, -0.173598, 0.6854
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_1911_7Rnd:016290 parent=CourierBag:025500 idx=0 row=4 col=0 f=true } dst={ type=GROUND item=Mag_1911_7Rnd:016290 pos=(6410.56, 218.154, 9583.71) dir=(0.685466, 0.173598, -0.173598, 0.6
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 16
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cfa70> item=WeaponInventory<26f320e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 15
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionMineBush<4c494e10> item=Hatchet:015970
SCRIPT       : material = LongWoodenStick; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionMineBush<4c494e10> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 15
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=CourierBag<f4daa700>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=Hatchet:015970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=CourierBag<f4daa700>
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) target=SurvivorBase<2f5de2b0> item=CourierBag<f4daa700> Warning - no room for item in target
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=CourierBag<f4daa700>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=CourierBag:025500 parent=SurvivorM_Mirek:02 slot=5100557 } dst={ type=GROUND item=CourierBag:025500 pos=(6858.29, 241.201, 8980.34) dir=(0.613744, 0.302566, -0.155524, 0.712449) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=CourierBag:025500 parent=SurvivorM_Mirek:02 slot=5100557 } dst={ type=GROUND item=CourierBag:025500 pos=(6858.29, 241.201, 8980.34) dir=(0.613744, 0.302566, -0.155524, 0.712449) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Hatchet<689df490>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=Hatchet:015970 pos=(6858.29, 241.156, 8980.34) dir=(-0.712449, 0.155524, 0.302566, 0.613744) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet:015970 parent=CourierBag:025500 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=Hatchet:015970 pos=(6858.29, 241.156, 8980.34) dir=(-0.712449, 0.155524, 0.302566, 0.613744) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Lard<689e7600>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:025374 parent=CourierBag:025500 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Lard:025374 pos=(6858.29, 241.198, 8980.34) dir=(0.613744, 0.302566, -0.155524, 0.712449) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Lard:025374 parent=CourierBag:025500 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Lard:025374 pos=(6858.29, 241.198, 8980.34) dir=(0.613744, 0.302566, -0.155524, 0.712449) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=CZ75_Base<78652520>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:017816 parent=CourierBag:025500 idx=0 row=0 col=4 f=true } dst={ type=GROUND item=CZ75:017816 pos=(6858.29, 241.285, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:017816 parent=CourierBag:025500 idx=0 row=0 col=4 f=true } dst={ type=GROUND item=CZ75:017816 pos=(6858.29, 241.285, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Rice<a8c29700>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=2 f=true } dst={ type=GROUND item=Rice:016168 pos=(6858.29, 241.324, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rice:016168 parent=CourierBag:025500 idx=0 row=3 col=2 f=true } dst={ type=GROUND item=Rice:016168 pos=(6858.29, 241.324, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=CourierBag:025500 idx=0 row=3 col=5 f=false } dst={ type=GROUND item=ChickenBreastMeat:09622 pos=(6858.29, 241.397, 8980.34) dir=(0.617036, 0.298818, -0.160255,
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=CourierBag:025500 idx=0 row=3 col=5 f=false } dst={ type=GROUND item=ChickenBreastMeat:09622 pos=(6858.29, 241.397, 8980.34) dir=(0.617036, 0.298818, -0.1602
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=CourierBag:025500
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=CourierBag:025500
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=ImprovisedBag<88c45f80>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ImprovisedBag<88c45f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ImprovisedBag<88c45f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedBag:07475 pos=(6858.6, 241.457, 8980.74) dir=(0.620352, 0.283757, -0.135029, 0.718618) } dst={ type=ATTACHMENT item=ImprovisedBag:07475 parent=SurvivorM_Mirek:02 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedBag:07475 pos=(6858.6, 241.457, 8980.74) dir=(0.620352, 0.283757, -0.135029, 0.718618) } dst={ type=ATTACHMENT item=ImprovisedBag:07475 parent=SurvivorM_Mirek:02 slot=5100557 }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet:015970 pos=(6858.29, 241.156, 8980.34) dir=(-0.712449, 0.155524, 0.302566, 0.613744) } dst={ type=CARGO item=Hatchet:015970 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet:015970 pos=(6858.29, 241.156, 8980.34) dir=(-0.712449, 0.155524, 0.302566, 0.613744) } dst={ type=CARGO item=Hatchet:015970 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:017816 pos=(6858.29, 241.285, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) } dst={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:017816 pos=(6858.29, 241.285, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) } dst={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:025374 pos=(6858.29, 241.198, 8980.34) dir=(0.613744, 0.302566, -0.155524, 0.712449) } dst={ type=CARGO item=Lard:025374 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Lard:025374 pos=(6858.29, 241.198, 8980.34) dir=(0.613744, 0.302566, -0.155524, 0.712449) } dst={ type=CARGO item=Lard:025374 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:017816 pos=(6858.29, 241.285, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) } dst={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:017816 pos=(6858.29, 241.285, 8980.34) dir=(0.615466, 0.300612, -0.157999, 0.711246) } dst={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=ChestHolster<a7f4a410>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChestHolster<a7f4a410>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ChestHolster<a7f4a410>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChestHolster:016477 pos=(6861.21, 241.876, 8980.33) dir=(0.0571756, -0.675654, 0.107164, 0.727153) } dst={ type=ATTACHMENT item=ChestHolster:016477 parent=SurvivorM_Mirek:02 slot=6119694 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChestHolster:016477 pos=(6861.21, 241.876, 8980.33) dir=(0.0571756, -0.675654, 0.107164, 0.727153) } dst={ type=ATTACHMENT item=ChestHolster:016477 parent=SurvivorM_Mirek:02 slot=6119694 }
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=CZ527:014100
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=CZ527:014100
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x39_20Rnd:025282 pos=(6861.21, 241.888, 8980.33) dir=(0.55552, -0.399527, 0.555749, 0.472129) } dst={ type=CARGO item=AmmoBox_762x39_20Rnd:025282 parent=ImprovisedBag:07475 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_762x39_20Rnd:025282 pos=(6861.21, 241.888, 8980.33) dir=(0.55552, -0.399527, 0.555749, 0.472129) } dst={ type=CARGO item=AmmoBox_762x39_20Rnd:025282 parent=ImprovisedBag:07475 idx=0
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=CZ527_Base<2bf93c50>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionUnpackBox<4c4985b0> item=AmmoBox_762x39_20Rnd:025282
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<8722b2d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionUnpackBox<4c4985b0> item=AmmoBox_762x39_20Rnd:025282
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_762x39:018214 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Ammo_762x39:018214 parent=ImprovisedBag:07475 idx=0 row=4 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionLoadMagazine<4c495a90> item=Mag_CZ527_5rnd:015398
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionLoadMagazine<4c495a90> item=Mag_CZ527_5rnd:015398
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ527_5rnd:015398 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Mag_CZ527_5rnd:015398 parent=ImprovisedBag:07475 idx=0 row=4 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Izh18_Base<2ceed990>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Izh18:014724 parent=SurvivorM_Mirek:02 slot=-761289206 } dst={ type=GROUND item=Izh18:014724 pos=(6859.64, 242.053, 8980.32) dir=(-0.133189, 0.715398, 0.389341, 0.564694) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Izh18:014724 parent=SurvivorM_Mirek:02 slot=-761289206 } dst={ type=GROUND item=Izh18:014724 pos=(6859.64, 242.053, 8980.32) dir=(-0.133189, 0.715398, 0.389341, 0.564694) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionAttachMagazine<ed593fa0> item=CZ527:014100
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5cc060> item=ItemInventory<43549b00>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionAttachMagazine<ed593fa0> item=CZ527:014100
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:025375 parent=Hoodie_Brown:010358 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=M68Optic:025375 parent=Hoodie_Brown:010358 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:025375 parent=Hoodie_Brown:010358 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=M68Optic:025375 parent=Hoodie_Brown:010358 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : 14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ527:014100 parent=SurvivorM_Mirek:02 } dst={ type=ATTACHMENT item=CZ527:014100 parent=SurvivorM_Mirek:02 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 15
SCRIPT       : 14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=CZ75_Base<78652520>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=CZ75:017816 pos=(7325.22, 254.681, 8704.82) dir=(-0.543526, 0.454029, 0.556805, 0.434056) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:017816 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=CZ75:017816 pos=(7325.22, 254.681, 8704.82) dir=(-0.543526, 0.454029, 0.556805, 0.434056) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_9x19<5b31d190>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:06783 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Ammo_9x19:06783 pos=(7325.22, 254.669, 8704.82) dir=(-0.0774071, 0.714768, 0.0726738, 0.69125
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:06783 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Ammo_9x19:06783 pos=(7325.22, 254.669, 8704.82) dir=(-0.0774071, 0.714768, 0.0726738, 0.69
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ527:014100 parent=SurvivorM_Mirek:02 } dst={ type=ATTACHMENT item=CZ527:014100 parent=SurvivorM_Mirek:02 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5d3480> item=ItemInventory<38525b00>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet:015970 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=CZ527:014100 parent=SurvivorM_Mirek:02 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Hatchet:015970 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Rag:014933 parent=Hoodie_Brown:010358 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionBandageSelf<4c4972f0> item=Rag:014933
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionBandageSelf<4c4972f0> item=Rag:014933
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet:015970 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=Rag:014933 parent=SurvivorM_Mirek:02 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=Hatchet:015970
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=Hatchet:015970
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 13
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Rag:014933 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=Hatchet:015970 parent=SurvivorM_Mirek:02 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ527:014100 parent=SurvivorM_Mirek:02 slot=209551192 } src2={ type=HANDS item=Rag:014933 parent=SurvivorM_Mirek:02 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=CZ527:014100
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=CZ527:014100
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionMechanicManipulate<1b8c7b10> item=CZ527:014100
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet:015970 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=CZ527:014100 parent=SurvivorM_Mirek:02 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionCloseDoors<4c499910> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionCloseDoors<4c499910> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionCloseDoors<4c499910> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionCloseDoors<4c499910> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionOpenDoors<4c499e10> item=Hatchet:015970
SCRIPT       : 14
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=NVGHeadstrap<27358690>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=NVGHeadstrap<27358690>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=NVGHeadstrap<27358690>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=NVGHeadstrap:019651 parent=SurvivorM_Boris:022 slot=1436473694 } dst={ type=ATTACHMENT item=NVGHeadstrap:019651 parent=SurvivorM_Mirek:02 slot=1436473694 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=NVGHeadstrap:019651 parent=SurvivorM_Boris:022 slot=1436473694 } dst={ type=ATTACHMENT item=NVGHeadstrap:019651 parent=SurvivorM_Mirek:02 slot=1436473694 }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=TacticalGloves_Green<e2e0b0e0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TacticalGloves_Green<e2e0b0e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TacticalGloves_Green<e2e0b0e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=TacticalGloves_Green:025952 parent=SurvivorM_Boris:022 slot=-1239309756 } dst={ type=ATTACHMENT item=TacticalGloves_Green:025952 parent=SurvivorM_Mirek:02 slot=-1239309756 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=TacticalGloves_Green:025952 parent=SurvivorM_Boris:022 slot=-1239309756 } dst={ type=ATTACHMENT item=TacticalGloves_Green:025952 parent=SurvivorM_Mirek:02 slot=-1239309756 }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=WoodAxe<254b9fa0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WoodAxe<254b9fa0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WoodAxe<254b9fa0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=WoodAxe:013356 parent=SurvivorM_Boris:022 slot=-761289206 } dst={ type=ATTACHMENT item=WoodAxe:013356 parent=SurvivorM_Mirek:02 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=WoodAxe:013356 parent=SurvivorM_Boris:022 slot=-761289206 } dst={ type=ATTACHMENT item=WoodAxe:013356 parent=SurvivorM_Mirek:02 slot=-761289206 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_308Win<e2e09bb0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_308Win<e2e09bb0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:06379 parent=BDUJacket:017247 idx=0 row=1 col=6 f=false } dst={ type=CARGO item=Ammo_308Win:06379 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:06379 parent=BDUJacket:017247 idx=0 row=1 col=6 f=false } dst={ type=CARGO item=Ammo_308Win:06379 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<e35954d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<e35954d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:023524 parent=BDUJacket:017247 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=PeachesCan:023524 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:023524 parent=BDUJacket:017247 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=PeachesCan:023524 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:023435 parent=WaterproofBag_Green:021947 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Ammo_762x39:023435 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:023435 parent=WaterproofBag_Green:021947 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Ammo_762x39:023435 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CharcoalTablets:016000 parent=WaterproofBag_Green:021947 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CharcoalTablets:016000 parent=WaterproofBag_Green:021947 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_Green:021947 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=WaterproofBag_Green:021947 parent=AliceBag_Green:024767 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:024909 parent=BDUJacket:017247 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TunaCan:024909 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:024909 parent=BDUJacket:017247 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TunaCan:024909 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=ATTACHMENT item=Ssh68Helmet:017848 parent=SurvivorM_Boris:022 slot=-1445057555 } src2={ type=ATTACHMENT item=SkateHelmet_Green:026125 parent=SurvivorM_Mirek:02 slot=-1445057555 } dst1={ type=ATTACHMENT it
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ImprovisedBag<88c45f80>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ImprovisedBag:07475 parent=SurvivorM_Mirek:02 slot=5100557 } dst={ type=GROUND item=ImprovisedBag:07475 pos=(7907.08, 319.954, 9773.98) dir=(0.619566, 0.318982, -0.345515, 0.628496) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ImprovisedBag:07475 parent=SurvivorM_Mirek:02 slot=5100557 } dst={ type=GROUND item=ImprovisedBag:07475 pos=(7907.08, 319.954, 9773.98) dir=(0.619566, 0.318982, -0.345515, 0.628496) }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=AliceBag_Green<e2e06330>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AliceBag_Green<e2e06330>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AliceBag_Green<e2e06330>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AliceBag_Green:024767 parent=SurvivorM_Boris:022 slot=5100557 } dst={ type=ATTACHMENT item=AliceBag_Green:024767 parent=SurvivorM_Mirek:02 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AliceBag_Green:024767 parent=SurvivorM_Boris:022 slot=5100557 } dst={ type=ATTACHMENT item=AliceBag_Green:024767 parent=SurvivorM_Mirek:02 slot=5100557 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Lard:025374 parent=ImprovisedBag:07475 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Lard:025374 parent=AliceBag_Green:024767 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Lard:025374 parent=ImprovisedBag:07475 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Lard:025374 parent=AliceBag_Green:024767 idx=0 row=0 col=0 f=false }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rice<a8c29700>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rice<a8c29700>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:016168 parent=ImprovisedBag:07475 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Rice:016168 parent=AliceBag_Green:024767 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:016168 parent=ImprovisedBag:07475 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Rice:016168 parent=AliceBag_Green:024767 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=ImprovisedBag:07475 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=AliceBag_Green:024767 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=ImprovisedBag:07475 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=AliceBag_Green:024767 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rice<a8c29700>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rice<a8c29700>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:016168 parent=ImprovisedBag:07475 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Rice:016168 parent=AliceBag_Green:024767 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:016168 parent=ImprovisedBag:07475 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Rice:016168 parent=AliceBag_Green:024767 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<e3589ce0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<e3589ce0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:024909 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=TunaCan:024909 parent=AliceBag_Green:024767 idx=0 row=0 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:024909 parent=ImprovisedBag:07475 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=TunaCan:024909 parent=AliceBag_Green:024767 idx=0 row=0 col=7 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CharcoalTablets<e58e2bb0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CharcoalTablets<e58e2bb0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<e2e06a40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<e2e06a40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:023435 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_762x39:023435 parent=AliceBag_Green:024767 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:023435 parent=ImprovisedBag:07475 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_762x39:023435 parent=AliceBag_Green:024767 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<a7521c10>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<a7521c10>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:018214 parent=ImprovisedBag:07475 idx=0 row=4 col=1 f=false } dst={ type=CARGO item=Ammo_762x39:018214 parent=AliceBag_Green:024767 idx=0 row=0 col=9 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:018214 parent=ImprovisedBag:07475 idx=0 row=4 col=1 f=false } dst={ type=CARGO item=Ammo_762x39:018214 parent=AliceBag_Green:024767 idx=0 row=0 col=9 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CharcoalTablets<e58e2bb0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CharcoalTablets<e58e2bb0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=ImprovisedBag:07475 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DuctTape<e358cc90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DuctTape<e358cc90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:023437 parent=WaterproofBag_Green:021947 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=DuctTape:023437 parent=AliceBag_Green:024767 idx=0 row=1 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:023437 parent=WaterproofBag_Green:021947 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=DuctTape:023437 parent=AliceBag_Green:024767 idx=0 row=1 col=7 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<e58e24e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<e58e24e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:021646 parent=WaterproofBag_Green:021947 idx=0 row=4 col=1 f=false } dst={ type=ATTACHMENT item=Battery9V:021646 parent=M68Optic:025375 slot=-131201905 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:021646 parent=WaterproofBag_Green:021947 idx=0 row=4 col=1 f=false } dst={ type=ATTACHMENT item=Battery9V:021646 parent=M68Optic:025375 slot=-131201905 }
SCRIPT       : EntityAI energy_source = Battery9V<e58e24e0>
SCRIPT       : int id_low =  21646
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<2c30e010>
SCRIPT       : Class this =  M68Optic<eadfbd00>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=AssaultBag_Green<377f0380>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AssaultBag_Green:019457 parent=ZmbM_PatrolNormal_Flat:0540 slot=5100557 } dst={ type=HANDS item=AssaultBag_Green:019457 parent=SurvivorM_Mirek:02 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=AliceBag_Green<e2e06330>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=AliceBag_Green:024767 parent=SurvivorM_Mirek:02 slot=5100557 } dst={ type=GROUND item=AliceBag_Green:024767 pos=(7913.45, 320.013, 9781.03) dir=(0.672905, 0.205915, -0.229525, 0.672395) 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=AliceBag_Green:024767 parent=SurvivorM_Mirek:02 slot=5100557 } dst={ type=GROUND item=AliceBag_Green:024767 pos=(7913.45, 320.013, 9781.03) dir=(0.672905, 0.205915, -0.229525, 0.67239
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=AssaultBag_Green<377f0380>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AssaultBag_Green<377f0380>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AssaultBag_Green<377f0380>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AssaultBag_Green:019457 pos=(7913.45, 319.817, 9781.03) dir=(0.672361, 0.205749, -0.229707, 0.672928) } dst={ type=ATTACHMENT item=AssaultBag_Green:019457 parent=SurvivorM_Mirek:02 slot=510055
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AssaultBag_Green:019457 pos=(7913.45, 319.817, 9781.03) dir=(0.672361, 0.205749, -0.229707, 0.672928) } dst={ type=ATTACHMENT item=AssaultBag_Green:019457 parent=SurvivorM_Mirek:02 slot=510
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Lard<689e7600>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Lard<689e7600>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Lard:025374 parent=AliceBag_Green:024767 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Lard:025374 parent=AssaultBag_Green:019457 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Lard:025374 parent=AliceBag_Green:024767 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Lard:025374 parent=AssaultBag_Green:019457 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<689e4d20>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=AliceBag_Green:024767 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=AssaultBag_Green:019457 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ChickenBreastMeat:09622 parent=AliceBag_Green:024767 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=ChickenBreastMeat:09622 parent=AssaultBag_Green:019457 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<e2e06a40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<e2e06a40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:023435 parent=AliceBag_Green:024767 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Ammo_762x39:023435 parent=AssaultBag_Green:019457 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:023435 parent=AliceBag_Green:024767 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Ammo_762x39:023435 parent=AssaultBag_Green:019457 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<a7521c10>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<a7521c10>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:018214 parent=AliceBag_Green:024767 idx=0 row=0 col=9 f=false } dst={ type=CARGO item=Ammo_762x39:018214 parent=AssaultBag_Green:019457 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:018214 parent=AliceBag_Green:024767 idx=0 row=0 col=9 f=false } dst={ type=CARGO item=Ammo_762x39:018214 parent=AssaultBag_Green:019457 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<e3589ce0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<e3589ce0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:024909 parent=AliceBag_Green:024767 idx=0 row=0 col=7 f=false } dst={ type=CARGO item=TunaCan:024909 parent=AssaultBag_Green:019457 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:024909 parent=AliceBag_Green:024767 idx=0 row=0 col=7 f=false } dst={ type=CARGO item=TunaCan:024909 parent=AssaultBag_Green:019457 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rice<a8c29700>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rice<a8c29700>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:016168 parent=AliceBag_Green:024767 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Rice:016168 parent=AssaultBag_Green:019457 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rice:016168 parent=AliceBag_Green:024767 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Rice:016168 parent=AssaultBag_Green:019457 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DuctTape<e358cc90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DuctTape<e358cc90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:023437 parent=AliceBag_Green:024767 idx=0 row=1 col=7 f=false } dst={ type=CARGO item=DuctTape:023437 parent=AssaultBag_Green:019457 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:023437 parent=AliceBag_Green:024767 idx=0 row=1 col=7 f=false } dst={ type=CARGO item=DuctTape:023437 parent=AssaultBag_Green:019457 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=KobraOptic<eae05690>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=KobraOptic<eae05690>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=KobraOptic:015736 parent=AliceBag_Green:024767 idx=0 row=5 col=7 f=false } dst={ type=CARGO item=KobraOptic:015736 parent=AssaultBag_Green:019457 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=KobraOptic:015736 parent=AliceBag_Green:024767 idx=0 row=5 col=7 f=false } dst={ type=CARGO item=KobraOptic:015736 parent=AssaultBag_Green:019457 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CharcoalTablets<e58e2bb0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CharcoalTablets<e58e2bb0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AssaultBag_Green:019457 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CharcoalTablets:016000 parent=AliceBag_Green:024767 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=CharcoalTablets:016000 parent=AssaultBag_Green:019457 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ReflexOptic<eae0f770>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ReflexOptic<eae0f770>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ReflexOptic:018143 parent=AliceBag_Green:024767 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=ReflexOptic:018143 parent=AssaultBag_Green:019457 idx=0 row=3 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ReflexOptic:018143 parent=AliceBag_Green:024767 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=ReflexOptic:018143 parent=AssaultBag_Green:019457 idx=0 row=3 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DisinfectantAlcohol<e4c63030>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DisinfectantAlcohol<e4c63030>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=DisinfectantAlcohol:018661 parent=AliceBag_Green:024767 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=DisinfectantAlcohol:018661 parent=AssaultBag_Green:019457 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=DisinfectantAlcohol:018661 parent=AliceBag_Green:024767 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=DisinfectantAlcohol:018661 parent=AssaultBag_Green:019457 idx=0 row=4 col=2 f=false 
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=MP5K:018277 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=MP5K:018277 parent=AliceBag_Green:024767 idx=0 row=4 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=AssaultBag_Green:019457
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=AssaultBag_Green:019457
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=DuctTape<e358cc90>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:023437 parent=AssaultBag_Green:019457 idx=0 row=1 col=5 f=false } dst={ type=GROUND item=DuctTape:023437 pos=(7903.49, 320.42, 9778.65) dir=(0.644372, -0.291178, 0.291178, 0.644372) 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:023437 parent=AssaultBag_Green:019457 idx=0 row=1 col=5 f=false } dst={ type=GROUND item=DuctTape:023437 pos=(7903.49, 320.42, 9778.65) dir=(0.644372, -0.291178, 0.291178, 0.64437
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWorldCraft<4c493510> item=AssaultBag_Green:019457
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWorldCraft<4c493510> item=AssaultBag_Green:019457
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=AssaultBag_Green<377f0380>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DuctTape<d1fd70e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DuctTape<d1fd70e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:025806 parent=PressVest_LightBlue:014056 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=DuctTape:025806 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:025806 parent=PressVest_LightBlue:014056 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=DuctTape:025806 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SewingKit<e3589610>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SewingKit<e3589610>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:015960 parent=PressVest_LightBlue:014056 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=SewingKit:015960 parent=AssaultBag_Green:019457 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:015960 parent=PressVest_LightBlue:014056 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=SewingKit:015960 parent=AssaultBag_Green:019457 idx=0 row=1 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ527_5rnd<ea2dd490> from wpn=CZ527_Base<2bf93c50>
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=CZ527_Base<2bf93c50>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionLoadMagazine<4c495a90> item=Mag_CZ527_5rnd:015398
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionLoadMagazine<4c495a90> item=Mag_CZ527_5rnd:015398
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ527_5rnd:015398 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Mag_CZ527_5rnd:015398 parent=AssaultBag_Green:019457 idx=0 row=4 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=CZ527_Base<2bf93c50>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionLoadMagazine<4c495a90> item=Mag_CZ527_5rnd:012484
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionLoadMagazine<4c495a90> item=Mag_CZ527_5rnd:012484
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ527_5rnd:012484 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=Mag_CZ527_5rnd:012484 parent=AssaultBag_Green:019457 idx=0 row=4 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started FirearmActionAttachMagazine<ed593fa0> item=CZ527:014100
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end FirearmActionAttachMagazine<ed593fa0> item=CZ527:014100
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan:024909 parent=AssaultBag_Green:019457 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=TunaCan:024909 parent=AssaultBag_Green:019457 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan:024909 parent=AssaultBag_Green:019457 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=TunaCan:024909 parent=AssaultBag_Green:019457 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ527_5rnd:012484 parent=AssaultBag_Green:019457 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=Mag_CZ527_5rnd:012484 parent=AssaultBag_Green:019457 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ527_5rnd:012484 parent=AssaultBag_Green:019457 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=Mag_CZ527_5rnd:012484 parent=AssaultBag_Green:019457 idx=0 row=5 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WeaponCleaningKit:018103 pos=(7877.53, 319.951, 9751.39) dir=(0.459883, 0.536639, 0.534247, -0.463796) } dst={ type=CARGO item=WeaponCleaningKit:018103 parent=AssaultBag_Green:019457 idx=0 row
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WeaponCleaningKit:018103 pos=(7877.53, 319.951, 9751.39) dir=(0.459883, 0.536639, 0.534247, -0.463796) } dst={ type=CARGO item=WeaponCleaningKit:018103 parent=AssaultBag_Green:019457 idx=0 
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionTakeItem<4c499b90> item=CZ527:014100
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_Red:017668 pos=(7880.46, 320.745, 9746.09) dir=(0.189824, 0.682136, 0.679061, -0.193738) } dst={ type=CARGO item=M18SmokeGrenade_Red:017668 parent=AssaultBag_Green:019457 idx=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_Red:017668 pos=(7880.46, 320.745, 9746.09) dir=(0.189824, 0.682136, 0.679061, -0.193738) } dst={ type=CARGO item=M18SmokeGrenade_Red:017668 parent=AssaultBag_Green:019457 id
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionTakeItem<4c499b90> item=CZ527:014100
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=DisinfectantAlcohol<e4c63030>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=DisinfectantAlcohol:018661 parent=AssaultBag_Green:019457 idx=0 row=4 col=2 f=false } dst={ type=GROUND item=DisinfectantAlcohol:018661 pos=(7886.41, 319.465, 9733.64) dir=(0, 0.677603, 0, 0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=DisinfectantAlcohol:018661 parent=AssaultBag_Green:019457 idx=0 row=4 col=2 f=false } dst={ type=GROUND item=DisinfectantAlcohol:018661 pos=(7886.41, 319.465, 9733.64) dir=(0, 0.677603, 0,
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WeaponCleaningKit:018103 parent=AssaultBag_Green:019457 idx=0 row=4 col=3 f=true } dst={ type=CARGO item=WeaponCleaningKit:018103 parent=AssaultBag_Green:019457 idx=0 row=4 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WeaponCleaningKit:018103 parent=AssaultBag_Green:019457 idx=0 row=4 col=3 f=true } dst={ type=CARGO item=WeaponCleaningKit:018103 parent=AssaultBag_Green:019457 idx=0 row=4 col=4 f=true }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=KobraOptic<eae05690>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KobraOptic:015736 parent=AssaultBag_Green:019457 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=KobraOptic:015736 pos=(7886.41, 319.585, 9733.64) dir=(0.520026, 0.479138, -0.479138, 0.520
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KobraOptic:015736 parent=AssaultBag_Green:019457 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=KobraOptic:015736 pos=(7886.41, 319.585, 9733.64) dir=(0.520026, 0.479138, -0.479138, 0.
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PSO1Optic:018166 parent=SurvivorM_Mirek:02 } dst={ type=CARGO item=PSO1Optic:018166 parent=AssaultBag_Green:019457 idx=0 row=4 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionCloseDoors<4c499910> item=CZ527:014100
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionCloseDoors<4c499910> item=CZ527:014100
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=GorkaPants_Summer:025575 pos=(7930.26, 319.133, 9744.02) dir=(-0.00195694, -0.0410959, -0.00195694, 0.999151) } src2={ type=ATTACHMENT item=CanvasPants_Grey:011518 parent=SurvivorM_Mirek:02 sl
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DuctTape<d1fd70e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DuctTape<d1fd70e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:025806 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=DuctTape:025806 parent=GorkaPants_Summer:025575 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=DuctTape:025806 parent=CanvasPants_Grey:011518 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=DuctTape:025806 parent=GorkaPants_Summer:025575 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<e5392d90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<e5392d90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan:08771 parent=CanvasPants_Grey:011518 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=SardinesCan:08771 parent=AssaultBag_Green:019457 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan:08771 parent=CanvasPants_Grey:011518 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=SardinesCan:08771 parent=AssaultBag_Green:019457 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SewingKit<c0b704f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SewingKit<c0b704f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=SewingKit:016333 parent=GorkaPants_Summer:025575 idx=0 row=0 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SewingKit:016333 parent=CanvasPants_Grey:011518 idx=0 row=3 col=3 f=true } dst={ type=CARGO item=SewingKit:016333 parent=GorkaPants_Summer:025575 idx=0 row=0 col=3 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SteakKnife<d43ecfe0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SteakKnife<d43ecfe0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=1 f=true } dst={ type=CARGO item=SteakKnife:013603 parent=GorkaPants_Summer:025575 idx=0 row=1 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SteakKnife:013603 parent=CanvasPants_Grey:011518 idx=0 row=3 col=1 f=true } dst={ type=CARGO item=SteakKnife:013603 parent=GorkaPants_Summer:025575 idx=0 row=1 col=3 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WaterBottle<eadff030>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WaterBottle<eadff030>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle:08636 parent=CanvasPants_Grey:011518 idx=0 row=2 col=0 f=true } dst={ type=CARGO item=WaterBottle:08636 parent=GorkaPants_Summer:025575 idx=0 row=2 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle:08636 parent=CanvasPants_Grey:011518 idx=0 row=2 col=0 f=true } dst={ type=CARGO item=WaterBottle:08636 parent=GorkaPants_Summer:025575 idx=0 row=2 col=0 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_762x54_20Rnd<e3586d30>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_762x54_20Rnd<e3586d30>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=CanvasPants_Grey:011518 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=AssaultBag_Green:019457 idx=0 row=2 col=6 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=CanvasPants_Grey:011518 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:014037 parent=AssaultBag_Green:019457 idx=0 row=2 col=6 f=fa
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_12gaSlug_10Rnd<e32d1000>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_12gaSlug_10Rnd<e32d1000>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:011518 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=AssaultBag_Green:019457 idx=0 row=4 col=0 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=CanvasPants_Grey:011518 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=AmmoBox_12gaSlug_10Rnd:024802 parent=AssaultBag_Green:019457 idx=0 row=4 col=0 
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaSlug<256b6070>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaSlug<256b6070>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug:024835 parent=CanvasPants_Grey:011518 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=GorkaPants_Summer:025575 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug:024835 parent=CanvasPants_Grey:011518 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=Ammo_12gaSlug:024835 parent=GorkaPants_Summer:025575 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_308Win<e2e09bb0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_308Win<e2e09bb0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:06379 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_308Win:06379 parent=GorkaPants_Summer:025575 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:06379 parent=CanvasPants_Grey:011518 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Ammo_308Win:06379 parent=GorkaPants_Summer:025575 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<e5393b30>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<e5393b30>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:015641 parent=CanvasPants_Grey:011518 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:015641 parent=GorkaPants_Summer:025575 idx=0 row=1 col=5 f=false 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:015641 parent=CanvasPants_Grey:011518 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:015641 parent=GorkaPants_Summer:025575 idx=0 row=1 col=5 f=fal
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<e2e26c50>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<e2e26c50>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=CanvasPants_Grey:011518 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=GorkaPants_Summer:025575 idx=0 row=2 col=3 f=false 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=CanvasPants_Grey:011518 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:024911 parent=GorkaPants_Summer:025575 idx=0 row=2 col=3 f=fal
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 14
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=WeaponInventory<2597fe30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 13
SCRIPT       : 12
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=WeaponInventory<7a444a60>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 11
SCRIPT       : 12
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:02 started ActionWringClothes<4c496f30> item=GorkaPants_Summer:025575
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:02 end ActionWringClothes<4c496f30> item=GorkaPants_Summer:025575
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=GorkaPants_Summer<ea2ea870>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorM_Mirek:02 play emote id=14 IH=null
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e1cc0> item=ItemInventory<be3267f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5de2b0> item=ItemInventory<127f1a00>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<2f5e56d0> item=ItemInventory<912af8c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Enoch::Weather::Overcast:: ( 9.93334 )  overcast: 0.15
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 9.93334 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 9.93334 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ~DayZGame()
