---------------------------------------------
Log C:\Users\Heeen\AppData\Local\DayZ\script_2019-12-07_22-20-08.log started at 07.12. 22:20:13

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CreateLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerLoadMatchInfo'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.SetLobbySlot'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.DeleteLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartLobbyGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerReadyServer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LoadLobbyList'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetUserUID'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.ReadyLobbyPlayer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetService'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerFinishGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.InviteFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/human.c,1028": Missing script declaration for method 'HumanCommandScript.PostPhys_LockRotation'
SCRIPT    (W): @"scripts/3_Game/human.c,284": Method not linked 'HumanAnimInterface.SetInt'
SCRIPT    (W): @"scripts/3_Game/human.c,285": Method not linked 'HumanAnimInterface.SetBool'
SCRIPT    (W): @"scripts/3_Game/human.c,280": Method not linked 'HumanAnimInterface.CallCommand'
SCRIPT    (W): @"scripts/3_Game/human.c,283": Method not linked 'HumanAnimInterface.SetFloat'
SCRIPT    (W): @"scripts/3_Game/entities\inventoryitem.c,116": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT    (W): @"scripts/4_World/entities\dayzplayerimplement.c,27": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : childCount:33
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.45008 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.45008 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.45008 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.45008 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.50008 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet".
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a94c00d0> item=ItemInventory<a999a100>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a8454f60> item=WeaponInventory<a999d3c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : 54
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ61_20Rnd<c6fc6340> from wpn=CZ61_Base<ad1fd920>
SCRIPT       : [action] SurvivorF_Frida:014 started ActionWorldCraft<92274490> item=CZ61:018024
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end ActionWorldCraft<92274490> item=CZ61:018024
SCRIPT       : [action] SurvivorF_Frida:014 started FirearmActionAttachMagazine<10d42b20> item=CZ61:018024
SCRIPT       : 55
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end FirearmActionAttachMagazine<10d42b20> item=CZ61:018024
SCRIPT       : 56
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=FNX45:049717 parent=HuntingJacket_Winter:09059 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=FNX45:049717 parent=HuntingJacket_Winter:09059 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=FNX45:049717 parent=HuntingJacket_Winter:09059 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=FNX45:049717 parent=HuntingJacket_Winter:09059 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=FNX45_Base<ad1ff150>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=FNX45:049717 parent=HuntingJacket_Winter:09059 idx=0 row=4 col=2 f=false } dst={ type=GROUND item=FNX45:049717 pos=(6189.43, 190.507, 4088.18) dir=(0.643715, -0.292627, 0.292313, 0.643858) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=FNX45:049717 parent=HuntingJacket_Winter:09059 idx=0 row=4 col=2 f=false } dst={ type=GROUND item=FNX45:049717 pos=(6189.43, 190.507, 4088.18) dir=(0.643715, -0.292627, 0.292313, 0.643858)
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:018024 parent=SurvivorF_Frida:014 } dst={ type=CARGO item=CZ61:018024 parent=HuntingJacket_Winter:09059 idx=0 row=3 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:014 started ActionWorldCraft<92274490> item=Mosin9130:043570
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 56
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end ActionWorldCraft<92274490> item=Mosin9130:043570
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:043570 parent=SurvivorF_Frida:014 } dst={ type=ATTACHMENT item=Mosin9130:043570 parent=SurvivorF_Frida:014 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd<9d9b31e0> from wpn=MakarovIJ70_Base<ad1ff960>
SCRIPT       : [action] SurvivorF_Frida:014 started ActionWorldCraft<92274490> item=MakarovIJ70:016026
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end ActionWorldCraft<92274490> item=MakarovIJ70:016026
SCRIPT       : 55
SCRIPT       : [action] SurvivorF_Frida:014 started FirearmActionAttachMagazine<10d42b20> item=MakarovIJ70:016026
SCRIPT       : 54
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end FirearmActionAttachMagazine<10d42b20> item=MakarovIJ70:016026
SCRIPT       : 53
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Whetstone<d3e73830>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Whetstone:049353 parent=USMCPants_Desert:028582 idx=0 row=0 col=5 f=false } dst={ type=GROUND item=Whetstone:049353 pos=(6189.43, 190.511, 4088.18) dir=(-0.000100979, -0.413615, -0.000222275,
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Whetstone:049353 parent=USMCPants_Desert:028582 idx=0 row=0 col=5 f=false } dst={ type=GROUND item=Whetstone:049353 pos=(6189.43, 190.511, 4088.18) dir=(-0.000100979, -0.413615, -0.0002222
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=PlateCarrierHolster<9d9b5c40> item=MakarovIJ70_Base<ad1ff960> slot=-620636389
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70:016026 parent=SurvivorF_Frida:014 } dst={ type=ATTACHMENT item=MakarovIJ70:016026 parent=PlateCarrierHolster:036465 slot=-620636389 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=CivilianBelt<9d9add20> item=Canteen<c6f80300> slot=-2146634867
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen:048678 parent=UKAssVest_Camo:010155 idx=0 row=2 col=3 f=false } dst={ type=ATTACHMENT item=Canteen:048678 parent=CivilianBelt:047322 slot=-2146634867 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen:048678 parent=UKAssVest_Camo:010155 idx=0 row=2 col=3 f=false } dst={ type=ATTACHMENT item=Canteen:048678 parent=CivilianBelt:047322 slot=-2146634867 }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:017725 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SteakKnife:017725 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:017725 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SteakKnife:017725 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey:030944 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:030944 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey:030944 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:030944 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=2 f=false 
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Marmalade:023907 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Marmalade:023907 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Marmalade:023907 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Marmalade:023907 parent=HuntingJacket_Winter:09059 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:044098 parent=USMCPants_Desert:028582 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Mag_IJ70_8Rnd:044098 parent=USMCPants_Desert:028582 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:044098 parent=USMCPants_Desert:028582 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Mag_IJ70_8Rnd:044098 parent=USMCPants_Desert:028582 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan:017911 parent=USMCPants_Desert:028582 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=TunaCan:017911 parent=USMCPants_Desert:028582 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan:017911 parent=USMCPants_Desert:028582 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=TunaCan:017911 parent=USMCPants_Desert:028582 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AK101_30Rnd:039529 parent=ImprovisedBag:049128 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Mag_AK101_30Rnd:039529 parent=ImprovisedBag:049128 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AK101_30Rnd:039529 parent=ImprovisedBag:049128 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Mag_AK101_30Rnd:039529 parent=ImprovisedBag:049128 idx=0 row=0 col=4 f=false }
SCRIPT       : 51
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=5 col=3 f=false } dst={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=5 col=3 f=false } dst={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_9x19<c6fcf790>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false } dst={ type=GROUND item=Ammo_9x19:020837 pos=(6189.43, 190.527, 4088.18) dir=(-0.000100988, -0.413615, -0.000222279, 0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false } dst={ type=GROUND item=Ammo_9x19:020837 pos=(6189.43, 190.527, 4088.18) dir=(-0.000100988, -0.413615, -0.000222279,
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=AmmoBox_45ACP_25rnd<d3e3ddd0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=2 f=false } dst={ type=GROUND item=AmmoBox_45ACP_25rnd:046970 pos=(6189.43, 190.578, 4088.18) dir=(0.643715, -0.292627, 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=2 f=false } dst={ type=GROUND item=AmmoBox_45ACP_25rnd:046970 pos=(6189.43, 190.578, 4088.18) dir=(0.643715, -0.29262
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Bandana_CamoPattern<c6fc8da0>
SCRIPT       : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Bandana_CamoPattern<c6fc8da0>
SCRIPT       : [inv] I::Take2Inv(PREDICTIVE) item=Bandana_CamoPattern<c6fc8da0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Bandana_CamoPattern:042139 parent=USMCPants_Desert:028582 idx=0 row=4 col=1 f=false } dst={ type=ATTACHMENT item=Bandana_CamoPattern:042139 parent=SurvivorF_Frida:014 slot=5658332 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Bandana_CamoPattern:042139 parent=USMCPants_Desert:028582 idx=0 row=4 col=1 f=false } dst={ type=ATTACHMENT item=Bandana_CamoPattern:042139 parent=SurvivorF_Frida:014 slot=5658332 }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:039127 parent=USMCPants_Desert:028582 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=Ammo_762x39:039127 parent=USMCPants_Desert:028582 idx=0 row=4 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:039127 parent=USMCPants_Desert:028582 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=Ammo_762x39:039127 parent=USMCPants_Desert:028582 idx=0 row=4 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:026187 parent=USMCPants_Desert:028582 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Ammo_308Win:026187 parent=USMCPants_Desert:028582 idx=0 row=4 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:026187 parent=USMCPants_Desert:028582 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Ammo_308Win:026187 parent=USMCPants_Desert:028582 idx=0 row=4 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_45ACP_25rnd:046970 pos=(6189.43, 190.578, 4088.18) dir=(0.643715, -0.292627, 0.292313, 0.643858) } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_45ACP_25rnd:046970 pos=(6189.43, 190.578, 4088.18) dir=(0.643715, -0.292627, 0.292313, 0.643858) } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19:020837 pos=(6189.43, 190.527, 4088.18) dir=(-0.000100988, -0.413615, -0.000222279, 0.910452) } dst={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=5 col=3 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19:020837 pos=(6189.43, 190.527, 4088.18) dir=(-0.000100988, -0.413615, -0.000222279, 0.910452) } dst={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=5 col=3
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_9x19<c6fcf790>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=5 col=3 f=false } dst={ type=GROUND item=Ammo_9x19:020837 pos=(6189.43, 190.527, 4088.18) dir=(-0.000100988, -0.413615, -0.000222279, 0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:020837 parent=ImprovisedBag:049128 idx=0 row=5 col=3 f=false } dst={ type=GROUND item=Ammo_9x19:020837 pos=(6189.43, 190.527, 4088.18) dir=(-0.000100988, -0.413615, -0.000222279,
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=AmmoBox_45ACP_25rnd:046970 parent=ImprovisedBag:049128 idx=0 row=4 col=2 f=false } src2={ type=HANDS item=Mag_FNX45_15Rnd:031890 parent=SurvivorF_Frida:014 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:014 started ActionUnpackBox<92279170> item=AmmoBox_45ACP_25rnd:046970
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a8454f60> item=ItemInventory<a99c5440>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end ActionUnpackBox<92279170> item=AmmoBox_45ACP_25rnd:046970
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP:023525 parent=SurvivorF_Frida:014 } dst={ type=CARGO item=Ammo_45ACP:023525 parent=ImprovisedBag:049128 idx=0 row=4 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:014 started ActionWorldCraft<92274490> item=FNX45:049717
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end ActionWorldCraft<92274490> item=FNX45:049717
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_FNX45_15Rnd:031890 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false } src2={ type=HANDS item=FNX45:049717 parent=SurvivorF_Frida:014 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:014 started ActionLoadMagazine<92278590> item=Mag_FNX45_15Rnd:031890
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end ActionLoadMagazine<92278590> item=Mag_FNX45_15Rnd:031890
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_FNX45_15Rnd:031890 parent=SurvivorF_Frida:014 } dst={ type=CARGO item=Mag_FNX45_15Rnd:031890 parent=ImprovisedBag:049128 idx=0 row=4 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:014 started FirearmActionAttachMagazine<10d42b20> item=FNX45:049717
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:014 end FirearmActionAttachMagazine<10d42b20> item=FNX45:049717
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_IJ70_8Rnd<c6fc8690>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:011790 parent=ImprovisedBag:049128 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Mag_IJ70_8Rnd:011790 pos=(6189.43, 191.002, 4088.18) dir=(0.842363, -0.0781555, 0.367468, 0
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:011790 parent=ImprovisedBag:049128 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Mag_IJ70_8Rnd:011790 pos=(6189.43, 191.002, 4088.18) dir=(0.842363, -0.0781555, 0.367468
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_IJ70_8Rnd<c6fc9bc0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:044098 parent=USMCPants_Desert:028582 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Mag_IJ70_8Rnd:044098 pos=(6189.43, 191.002, 4088.18) dir=(0.842363, -0.0781555, 0.367468
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:044098 parent=USMCPants_Desert:028582 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Mag_IJ70_8Rnd:044098 pos=(6189.43, 191.002, 4088.18) dir=(0.842363, -0.0781555, 0.367
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=MakarovIJ70_Base<ad1ff960>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=MakarovIJ70:016026 parent=PlateCarrierHolster:036465 slot=-620636389 } dst={ type=GROUND item=MakarovIJ70:016026 pos=(6189.43, 191.003, 4088.18) dir=(0.842363, -0.0781555, 0.367468, 0.38
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=MakarovIJ70:016026 parent=PlateCarrierHolster:036465 slot=-620636389 } dst={ type=GROUND item=MakarovIJ70:016026 pos=(6189.43, 191.003, 4088.18) dir=(0.842363, -0.0781555, 0.367468, 0
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=PlateCarrierHolster<9d9b5c40> item=FNX45_Base<ad1ff150> slot=-620636389
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=FNX45:049717 parent=SurvivorF_Frida:014 } dst={ type=ATTACHMENT item=FNX45:049717 parent=PlateCarrierHolster:036465 slot=-620636389 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : 52
SCRIPT       : 51
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 46
SCRIPT       : int channel = 1
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 39
SCRIPT       : 39
SCRIPT       : 37
SCRIPT       : 37
SCRIPT       : 36
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : 38
SCRIPT       : 37
SCRIPT       : 37
SCRIPT       : 36
SCRIPT       : [emote] SurvivorF_Frida:014 play emote id=14 IH=Mosin9130:043570
SCRIPT       : 37
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a8454f60> item=WeaponInventory<a99bac40>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<91776030> item=WeaponInventory<a99c3d80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a9cea020> item=WeaponInventory<a99c7580>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.45 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.45 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.45 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.45 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.5 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.54999 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.59999 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.64998 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.69997 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.69998 ) 0.15
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ~DayZGame()
