---------------------------------------------
Log C:\Users\Heeen\AppData\Local\DayZ\script_2019-12-27_15-50-36.log started at 27.12. 15:50:42

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CreateLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerLoadMatchInfo'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.SetLobbySlot'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.DeleteLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartLobbyGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerReadyServer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LoadLobbyList'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetUserUID'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.ReadyLobbyPlayer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetService'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerFinishGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.InviteFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/human.c,1028": Missing script declaration for method 'HumanCommandScript.PostPhys_LockRotation'
SCRIPT    (W): @"scripts/3_Game/human.c,284": Method not linked 'HumanAnimInterface.SetInt'
SCRIPT    (W): @"scripts/3_Game/human.c,285": Method not linked 'HumanAnimInterface.SetBool'
SCRIPT    (W): @"scripts/3_Game/human.c,280": Method not linked 'HumanAnimInterface.CallCommand'
SCRIPT    (W): @"scripts/3_Game/human.c,283": Method not linked 'HumanAnimInterface.SetFloat'
SCRIPT    (W): @"scripts/3_Game/entities\inventoryitem.c,116": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT    (W): @"scripts/4_World/entities\dayzplayerimplement.c,27": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : childCount:33
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Overcast:: ( 14.4501 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 14.4501 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 14.4501 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 14.4501 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<46a0cc0> item=WeaponInventory<2d40b350>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b6ade310> item=WeaponInventory<2d3da350>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT    (E): 
[cheat] HandleInputData man=SurvivorM_Taiki:025 is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Ammo_556x45:031334 pos=(4642.88, 302.033, 6310.69) dir=(-0.00105286, 0.927245, -0.000473022, 0.374411) } dst={ type=CARGO item=Ammo_556x45:031334 parent=PlateCarrierPouches:07889 idx=0 row=0 col=0 f=false }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:344
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT    (E): 
[cheat] HandleInputData man=SurvivorM_Taiki:025 is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Ammo_556x45:08358 pos=(4642.88, 302.09, 6310.69) dir=(-0.00105286, 0.927245, -0.000473022, 0.374411) } dst={ type=CARGO item=Ammo_556x45:08358 parent=PlateCarrierPouches:07889 idx=0 row=0 col=1 f=false }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:344
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<c12b6de0> item=WeaponInventory<98dfe380>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 53
SCRIPT       : 54
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b6ade310> item=ItemInventory<98e0be40>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       :  ----- Export -----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionWorldCraft<693f18e0> item=PeachesCan:029138
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ac559cd0> item=ItemInventory<98e0e4c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionWorldCraft<693f18e0> item=PeachesCan:029138
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionEatCan<693f4360> item=PeachesCan_Opened:024529
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionEatCan<693f4360> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : 54
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ad6b65b0> item=WeaponInventory<98e1c4c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ad6b65b0> item=WeaponInventory<98e18080>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ad6b65b0> item=WeaponInventory<98e18cc0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ad6b65b0> item=WeaponInventory<98e1db80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ad6b65b0> item=WeaponInventory<98e1d100>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<11308030> item=WeaponInventory<98e20900>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=OrienteeringCompass:024386 parent=HighCapacityVest_Olive:026080 idx=0 row=2 col=1 f=true } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 9
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=OrienteeringCompass:024386 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ea2ea020> item=ItemInventory<72e0dc20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbfc6d0> item=WeaponInventory<72e148a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 } dst={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionWorldCraft<693f18e0> item=JungleBoots_Black:015884
SCRIPT       : 56
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionWorldCraft<693f18e0> item=JungleBoots_Black:015884
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=JungleBoots_Black<c8984160>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=MilitaryBelt<c898c790>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Canteen:018999 parent=MilitaryBelt:031826 slot=-2146634867 } dst={ type=CARGO item=Canteen:018999 parent=M65Jacket_Tan:012679 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Canteen:018999 parent=MilitaryBelt:031826 slot=-2146634867 } dst={ type=CARGO item=Canteen:018999 parent=M65Jacket_Tan:012679 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=CombatKnife:030919 parent=NylonKnifeSheath:016615 slot=206254677 } dst={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=CombatKnife:030919 parent=NylonKnifeSheath:016615 slot=206254677 } dst={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=NylonKnifeSheath:016615 parent=MilitaryBelt:031826 slot=-2147146993 } dst={ type=CARGO item=NylonKnifeSheath:016615 parent=DryBag_Green:08358 idx=0 row=4 col=8 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=NylonKnifeSheath:016615 parent=MilitaryBelt:031826 slot=-2147146993 } dst={ type=CARGO item=NylonKnifeSheath:016615 parent=DryBag_Green:08358 idx=0 row=4 col=8 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=LeatherSewingKit:029616 parent=M65Jacket_Tan:012679 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=DuctTape:019256 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=1 f=false }
SCRIPT       : 56
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:027435 parent=DryBag_Green:08358 idx=0 row=4 col=4 f=true } dst={ type=CARGO item=SewingKit:027435 parent=DryBag_Green:08358 idx=0 row=4 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:027435 parent=DryBag_Green:08358 idx=0 row=4 col=4 f=true } dst={ type=CARGO item=SewingKit:027435 parent=DryBag_Green:08358 idx=0 row=4 col=4 f=true }
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=MilitaryBelt<c898c790>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Clothing<c8985690>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=NylonKnifeSheath:016615 parent=DryBag_Green:08358 idx=0 row=4 col=8 f=true } dst={ type=CARGO item=NylonKnifeSheath:016615 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=NylonKnifeSheath:016615 parent=DryBag_Green:08358 idx=0 row=4 col=8 f=true } dst={ type=CARGO item=NylonKnifeSheath:016615 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=4 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false } dst={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false } dst={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false }
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=MilitaryBelt<c898c790> item=Clothing<c8985690> slot=-2147146993
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=NylonKnifeSheath:016615 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=4 f=true } dst={ type=ATTACHMENT item=NylonKnifeSheath:016615 parent=MilitaryBelt:031826 slot=-2147146993 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=NylonKnifeSheath:016615 parent=HighCapacityVest_Olive:026080 idx=0 row=0 col=4 f=true } dst={ type=ATTACHMENT item=NylonKnifeSheath:016615 parent=MilitaryBelt:031826 slot=-2147146993 }
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=Clothing<c8985690> item=CombatKnife<3a6b0db0> slot=206254677
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false } dst={ type=ATTACHMENT item=CombatKnife:030919 parent=NylonKnifeSheath:016615 slot=206254677 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife:030919 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false } dst={ type=ATTACHMENT item=CombatKnife:030919 parent=NylonKnifeSheath:016615 slot=206254677 }
SCRIPT       : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=MilitaryBelt<c898c790> item=Canteen<98c50210> slot=-2146634867
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen:07776 parent=GorkaPants_Summer:029263 idx=0 row=2 col=1 f=false } dst={ type=ATTACHMENT item=Canteen:07776 parent=MilitaryBelt:031826 slot=-2146634867 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen:07776 parent=GorkaPants_Summer:029263 idx=0 row=2 col=1 f=false } dst={ type=ATTACHMENT item=Canteen:07776 parent=MilitaryBelt:031826 slot=-2146634867 }
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionUnpackBox<693f3460> item=AmmoBox_308Win_20Rnd:023818
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ac559cd0> item=ItemInventory<72e0c3a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionUnpackBox<693f3460> item=AmmoBox_308Win_20Rnd:023818
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_308Win:013890 parent=SurvivorM_Mirek:015 } dst={ type=CARGO item=Ammo_308Win:013890 parent=DryBag_Green:08358 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 } dst={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 } dst={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionWorldCraft<693f18e0> item=SardinesCan:012226
SCRIPT       : 60
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ac559cd0> item=ItemInventory<72e0f120>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionWorldCraft<693f18e0> item=SardinesCan:012226
SCRIPT       : 59
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionEatCan<693f4360> item=SardinesCan_Opened:017534
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionEatCan<693f4360> item=null
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionDrink<693f27e0> item=WaterBottle:020098
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionDrink<693f27e0> item=WaterBottle:020098
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle:020098 parent=SurvivorM_Mirek:015 } dst={ type=CARGO item=WaterBottle:020098 parent=HighCapacityVest_Olive:026080 idx=0 row=4 col=1 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbf8cc0> item=WeaponInventory<72dfefe0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbfc6d0> item=ItemInventory<72e0a260>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=ItemInventory<98e15f40>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=ItemInventory<98e20740>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=WoodAxe:016515 parent=M65Jacket_Tan:012679 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=WoodAxe:016515 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adc000e0> item=WeaponInventory<72e156a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adc15d40> item=WeaponInventory<2d400d10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : [action] SurvivorM_Mirek:015 started FirearmActionMechanicManipulate<8a8ad500> item=Winchester70:019520
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end FirearmActionMechanicManipulate<8a8ad500> item=Winchester70:019520
SCRIPT       : 60
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : [action] SurvivorM_Mirek:015 started FirearmActionMechanicManipulate<8a8ad500> item=Winchester70:019520
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end FirearmActionMechanicManipulate<8a8ad500> item=Winchester70:019520
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adc0e920> item=WeaponInventory<98e1afc0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : [action] SurvivorM_Mirek:015 started FirearmActionLoadMultiBullet<8a8aab80> item=Winchester70:019520
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end FirearmActionLoadMultiBullet<8a8aab80> item=Winchester70:019520
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : [action] SurvivorM_Mirek:015 started FirearmActionMechanicManipulate<8a8ad500> item=Winchester70:019520
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end FirearmActionMechanicManipulate<8a8ad500> item=Winchester70:019520
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=OrienteeringCompass:024386 parent=HighCapacityVest_Olive:026080 idx=0 row=2 col=1 f=true } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 9
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=OrienteeringCompass:024386 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbfc6d0> item=WeaponInventory<98dfe8c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbfc6d0> item=WeaponInventory<72ddb8e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=WeaponInventory<72deb4e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbe3060> item=WeaponInventory<72ddef20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=OrienteeringCompass:024386 parent=HighCapacityVest_Olive:026080 idx=0 row=2 col=1 f=true } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 9
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=OrienteeringCompass:024386 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=OrienteeringCompass:024386 parent=HighCapacityVest_Olive:026080 idx=0 row=2 col=1 f=true } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 9
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=OrienteeringCompass:024386 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=WoodAxe:016515 parent=M65Jacket_Tan:012679 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TacticalBaconCan<3c9cc970>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TacticalBaconCan<3c9cc970>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TacticalBaconCan:028573 parent=ZmbM_PatrolNormal_Flat:01328 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TacticalBaconCan:028573 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TacticalBaconCan:028573 parent=ZmbM_PatrolNormal_Flat:01328 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TacticalBaconCan:028573 parent=DryBag_Green:08358 idx=0 row=4 col=7 f=false }
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=WoodAxe:016515 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbe3060> item=ItemInventory<98e1f400>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=OrienteeringCompass:024386 parent=HighCapacityVest_Olive:026080 idx=0 row=2 col=1 f=true } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 9
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=OrienteeringCompass:024386 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 } dst={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbf8cc0> item=ItemInventory<72df88a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=WoodAxe:016515 parent=M65Jacket_Tan:012679 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=WoodAxe:016515 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started FirearmActionMechanicManipulate<8a8ad500> item=UMP45:07653
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end FirearmActionMechanicManipulate<8a8ad500> item=UMP45:07653
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorM_Mirek:015 started FirearmActionAttachMagazine<8a8aa980> item=UMP45:07653
SCRIPT       : 58
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end FirearmActionAttachMagazine<8a8aa980> item=UMP45:07653
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=WoodAxe:016515 parent=M65Jacket_Tan:012679 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=WoodAxe:016515 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : int channel = 1
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : EntityAI energy_source = Battery9V<5040b3d0>
SCRIPT       : int id_low =  25907
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<7c80ea60>
SCRIPT       : Class this =  PersonalRadio<8d7adbc0>
SCRIPT       : 60
SCRIPT       : EntityAI energy_source = Battery9V<5040b3d0>
SCRIPT       : int id_low =  25907
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<7c80ea60>
SCRIPT       : Class this =  PersonalRadio<8d7adbc0>
SCRIPT       : 59
SCRIPT       : EntityAI energy_source = Battery9V<5040b3d0>
SCRIPT       : int id_low =  25907
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<7c80ea60>
SCRIPT       : Class this =  PersonalRadio<8d7adbc0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=OrienteeringCompass:024386 parent=HighCapacityVest_Olive:026080 idx=0 row=2 col=1 f=true } src2={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 9
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Winchester70:019520 parent=SurvivorM_Mirek:015 slot=209551192 } src2={ type=HANDS item=OrienteeringCompass:024386 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 } src2={ type=HANDS item=Winchester70:019520 parent=SurvivorM_Mirek:015 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=WeaponInventory<78f16560>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=WeaponInventory<bb8b5e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd:018690 pos=(5318.58, 259.272, 6941.35) dir=(0.695171, 0.107632, 0.107632, -0.702544) } dst={ type=CARGO item=Mag_UMP_25Rnd:018690 parent=DryBag_Green:08358 idx=0 row=6 col=6 f=tr
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd:018690 pos=(5318.58, 259.272, 6941.35) dir=(0.695171, 0.107632, 0.107632, -0.702544) } dst={ type=CARGO item=Mag_UMP_25Rnd:018690 parent=DryBag_Green:08358 idx=0 row=6 col=6 f
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45:07653 parent=SurvivorM_Mirek:015 } dst={ type=ATTACHMENT item=UMP45:07653 parent=SurvivorM_Mirek:015 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=ItemInventory<c1384a30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionLoadMagazine<693f2a60> item=Mag_UMP_25Rnd:015132
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionLoadMagazine<693f2a60> item=Mag_UMP_25Rnd:015132
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd:015132 parent=SurvivorM_Mirek:015 } dst={ type=CARGO item=Mag_UMP_25Rnd:015132 parent=DryBag_Green:08358 idx=0 row=3 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [action] SurvivorM_Mirek:015 started ActionLoadMagazine<693f2a60> item=Mag_UMP_25Rnd:018690
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 59
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:015 end ActionLoadMagazine<693f2a60> item=Mag_UMP_25Rnd:018690
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd:018690 parent=SurvivorM_Mirek:015 } dst={ type=CARGO item=Mag_UMP_25Rnd:018690 parent=DryBag_Green:08358 idx=0 row=6 col=6 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=ItemInventory<409e6920>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorM_Mirek:015 play emote id=14 IH=UMP45:07653
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbede90> item=ItemInventory<3c66c970>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbf8cc0> item=ItemInventory<5968d3b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<adbfc6d0> item=ItemInventory<9bb346a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Enoch::Weather::Overcast:: ( 9.93334 )  overcast: 0.15
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 9.93334 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 9.93334 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ~DayZGame()
