---------------------------------------------
Log C:\Users\Heeen\AppData\Local\DayZ\script_2019-12-20_15-15-48.log started at 20.12. 15:15:53

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CreateLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerLoadMatchInfo'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.CancelSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.SetLobbySlot'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.DeleteLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartLobbyGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerReadyServer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LeaveTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.LoadLobbyList'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.JoinTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetUserUID'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.ReadyLobbyPlayer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GetService'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.GameServerFinishGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.InviteFriend'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,100": Missing script declaration for method 'SgNetworkService.StartSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/human.c,1028": Missing script declaration for method 'HumanCommandScript.PostPhys_LockRotation'
SCRIPT    (W): @"scripts/3_Game/human.c,284": Method not linked 'HumanAnimInterface.SetInt'
SCRIPT    (W): @"scripts/3_Game/human.c,285": Method not linked 'HumanAnimInterface.SetBool'
SCRIPT    (W): @"scripts/3_Game/human.c,280": Method not linked 'HumanAnimInterface.CallCommand'
SCRIPT    (W): @"scripts/3_Game/human.c,283": Method not linked 'HumanAnimInterface.SetFloat'
SCRIPT    (W): @"scripts/3_Game/entities\inventoryitem.c,116": Unsafe down-casting, use 'Object.Cast' for safe down-casting
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT    (W): @"scripts/4_World/entities\dayzplayerimplement.c,27": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : childCount:33
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<957b0030> item=WeaponInventory<94ddad30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<95c6e660> item=WeaponInventory<94de5370>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a1ac4010> item=WeaponInventory<94def9b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Overcast:: ( 14.4501 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 14.4501 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 14.4501 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 14.4501 ) 0 -> 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<85bd7010> item=WeaponInventory<94df54b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7788290> item=WeaponInventory<94df3df0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<1cd3f010> item=WeaponInventory<94df6d30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852dd640> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<94f39d60> item=Hoodie_Blue<852dd640> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852deb70> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<94f39d60> item=Jeans_Black<852deb70> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852db2f0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<94f39d60> item=AthleticShoes_Black<852db2f0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852dcf30> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<e15ca330> item=Hoodie_Blue<852dcf30> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Maria:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Maria:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852ee9b0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<e15ca330> item=Jeans_Black<852ee9b0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Maria:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Maria:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852f2940> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<e15ca330> item=AthleticShoes_Black<852f2940> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Maria:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Maria:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852f3050> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1e4020> item=Hoodie_Blue<852f3050> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852ecd70> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1e4020> item=Jeans_Black<852ecd70> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852f4580> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1e4020> item=AthleticShoes_Black<852f4580> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852f4c90> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=Hoodie_Blue<852f4c90> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852edb90> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=Jeans_Black<852edb90> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852f5ab0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=AthleticShoes_Black<852f5ab0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Grey<852ee2a0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=Hoodie_Grey<852ee2a0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Grey:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Grey:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Grey<852f61c0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=Jeans_Grey<852f61c0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Grey:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Grey:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Brown<852f68d0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=AthleticShoes_Brown<852f68d0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Brown:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Brown:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Brown:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Brown:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Grey<852ef0c0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=Hoodie_Grey<852ef0c0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Grey:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Grey:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Grey<852f6fe0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=Jeans_Grey<852f6fe0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Grey:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Grey:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Grey:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Brown<852ef7d0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<dd1f7b10> item=AthleticShoes_Brown<852ef7d0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Brown:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Brown:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Brown:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Brown:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852deb70> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<3066c010> item=Hoodie_Blue<852deb70> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorM_Mirek:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorM_Mirek:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e07b0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<3066c010> item=Jeans_Black<852e07b0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorM_Mirek:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorM_Mirek:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852e15d0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<3066c010> item=AthleticShoes_Black<852e15d0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorM_Mirek:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorM_Mirek:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852de460> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<306a2630> item=Hoodie_Blue<852de460> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorM_Peter:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorM_Peter:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852df990> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<306a2630> item=Jeans_Black<852df990> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorM_Peter:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorM_Peter:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852dc820> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<306a2630> item=AthleticShoes_Black<852dc820> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorM_Peter:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorM_Peter:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852e07b0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<684c020> item=Hoodie_Blue<852e07b0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e1ce0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<684c020> item=Jeans_Black<852e1ce0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852db2f0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<684c020> item=AthleticShoes_Black<852db2f0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852e4030> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30302d80> item=Hoodie_Blue<852e4030> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Judy:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Judy:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852dcf30> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30302d80> item=Jeans_Black<852dcf30> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Judy:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Judy:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852deb70> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30302d80> item=AthleticShoes_Black<852deb70> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Judy:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Judy:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852e15d0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<306a4570> item=Hoodie_Blue<852e15d0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Keiko:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e1ce0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<306a4570> item=Jeans_Black<852e1ce0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Keiko:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852db2f0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<306a4570> item=AthleticShoes_Black<852db2f0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Keiko:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852dd640> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30302d80> item=Hoodie_Blue<852dd640> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Linda:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Linda:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e5560> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30302d80> item=Jeans_Black<852e5560> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Linda:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Linda:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852e5c70> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30302d80> item=AthleticShoes_Black<852e5c70> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Linda:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Linda:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852e6a90> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<307ece40> item=Hoodie_Blue<852e6a90> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Maria:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Maria:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e71a0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<307ece40> item=Jeans_Black<852e71a0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Maria:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Maria:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852e78b0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<307ece40> item=AthleticShoes_Black<852e78b0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Maria:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Maria:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852efee0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30676360> item=Hoodie_Blue<852efee0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Naomi:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Naomi:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e86d0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30676360> item=Jeans_Black<852e86d0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Naomi:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Naomi:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852eb840> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30676360> item=AthleticShoes_Black<852eb840> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Naomi:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Naomi:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852e8de0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30985960> item=Hoodie_Blue<852e8de0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Eva:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e94f0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30985960> item=Jeans_Black<852e94f0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Eva:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852ebf50> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30985960> item=AthleticShoes_Black<852ebf50> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Eva:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852e07b0> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30091040> item=Hoodie_Blue<852e07b0> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Frida:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Frida:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852ee2a0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30091040> item=Jeans_Black<852ee2a0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Frida:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Frida:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852edb90> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30091040> item=AthleticShoes_Black<852edb90> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Frida:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Frida:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852eaa20> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30ab7250> item=Hoodie_Blue<852eaa20> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Gabi:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Gabi:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852ee9b0> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30ab7250> item=Jeans_Black<852ee9b0> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Gabi:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Gabi:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852f1410> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30ab7250> item=AthleticShoes_Black<852f1410> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Gabi:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Gabi:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852ed480> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30bb6120> item=Hoodie_Blue<852ed480> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Helga:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Helga:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852e6380> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30bb6120> item=Jeans_Black<852e6380> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Helga:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Helga:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852e9c00> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<30bb6120> item=AthleticShoes_Black<852e9c00> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Helga:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Helga:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852f2230> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b958a030> item=Hoodie_Blue<852f2230> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Irena:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Irena:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852f2940> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b958a030> item=Jeans_Black<852f2940> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Irena:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Irena:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852eb130> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b958a030> item=AthleticShoes_Black<852eb130> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Irena:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Irena:00 slot=5308728 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Blue<852f3760> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b941d010> item=Hoodie_Blue<852f3760> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Judy:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Blue:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Blue:00 parent=SurvivorF_Judy:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Black<852f3e70> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b941d010> item=Jeans_Black<852f3e70> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Judy:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Black:00 parent=SurvivorF_Judy:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Black<852f4580> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b941d010> item=AthleticShoes_Black<852f4580> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Judy:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Black:00 pos=(7134.2, 6, 2669.49) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Black:00 parent=SurvivorF_Judy:00 slot=5308728 }
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 14.5001 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet".
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b321e020> item=WeaponInventory<1fc61310>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : 23
SCRIPT       : 22
SCRIPT       : 21
SCRIPT       : 20
SCRIPT       : [action] SurvivorF_Frida:06 started ActionEnterLadder<50459f0> item=Mosin9130:07765
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionEnterLadder<50459f0> item=Mosin9130:07765
SCRIPT       : [action] SurvivorF_Frida:06 started ActionEnterLadder<50459f0> item=Mosin9130:07765
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionEnterLadder<50459f0> item=Mosin9130:07765
SCRIPT       :  ----- Export -----
SCRIPT       : 21
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:06 started ActionOpen<dc969a30> item=Compass:013237
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionOpen<dc969a30> item=Compass:013237
SCRIPT       : [action] SurvivorF_Frida:06 started ActionClose<dc969400> item=Compass:013237
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionClose<dc969400> item=Compass:013237
SCRIPT       : 22
SCRIPT       : 21
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass:013237 parent=SurvivorF_Frida:06 } dst={ type=CARGO item=Compass:013237 parent=UKAssVest_Camo:05993 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : 21
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:06 started ActionOpen<dc969a30> item=Compass:013237
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionOpen<dc969a30> item=Compass:013237
SCRIPT       : [action] SurvivorF_Frida:06 started ActionClose<dc969400> item=Compass:013237
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionClose<dc969400> item=Compass:013237
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:07765 parent=SurvivorF_Frida:06 slot=-761289206 } src2={ type=HANDS item=Compass:013237 parent=SurvivorF_Frida:06 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CZ61:09739 parent=HuntingJacket_Winter:014458 idx=0 row=3 col=2 f=false } src2={ type=HANDS item=Mosin9130:07765 parent=SurvivorF_Frida:06 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : 21
SCRIPT       : [action] SurvivorF_Frida:06 started ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : [action] SurvivorF_Frida:06 started ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : [action] SurvivorF_Frida:06 started ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:07765 parent=SurvivorF_Frida:06 slot=-761289206 } src2={ type=HANDS item=CZ61:09739 parent=SurvivorF_Frida:06 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:07765 parent=SurvivorF_Frida:06 } dst={ type=ATTACHMENT item=Mosin9130:07765 parent=SurvivorF_Frida:06 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=UKAssVest_Camo<d3dbc710>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:06 started ActionWringClothes<1fc1df30> item=HuntingJacket_Winter:014458
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 22
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionWringClothes<1fc1df30> item=HuntingJacket_Winter:014458
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=HuntingJacket_Winter<d3dbe350>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 23
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:06 started ActionWringClothes<1fc1df30> item=USMCPants_Desert:017794
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionWringClothes<1fc1df30> item=USMCPants_Desert:017794
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=USMCPants_Desert<d3db40e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 22
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=UKAssVest_Camo<d3dbc710>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=ImprovisedBag<d3db1d90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:07765 parent=SurvivorF_Frida:06 slot=-761289206 } src2={ type=HANDS item=CZ61:09739 parent=SurvivorF_Frida:06 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:07765 parent=SurvivorF_Frida:06 } dst={ type=ATTACHMENT item=Mosin9130:07765 parent=SurvivorF_Frida:06 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=WorkingBoots_Green<d3dbf170>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 21
SCRIPT       : 22
SCRIPT       : 23
SCRIPT       : 24
SCRIPT       : [action] SurvivorF_Frida:06 started ActionOpenDoors<5045bd0> item=CZ61:09739
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionOpenDoors<5045bd0> item=CZ61:09739
SCRIPT       : 23
SCRIPT       : [action] SurvivorF_Frida:06 started ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:06 end ActionCloseDoors<50465d0> item=CZ61:09739
SCRIPT       : [emote] SurvivorF_Frida:06 play emote id=14 IH=CZ61:09739
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b321e020> item=WeaponInventory<8bee66e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<28140010> item=WeaponInventory<8beba5a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b704c870> item=WeaponInventory<8bed40e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Enoch::Weather::Overcast:: ( 14.5333 )  overcast: 0.35
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 14.5333 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 14.5333 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<ef304590> item=WeaponInventory<8bee29a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<33c0d010> item=WeaponInventory<e584ed70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionOpen<dc969a30> item=Compass:07068
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionOpen<dc969a30> item=Compass:07068
SCRIPT       : [action] SurvivorF_Frida:059 started ActionClose<dc969400> item=Compass:07068
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionClose<dc969400> item=Compass:07068
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass:07068 parent=SurvivorF_Frida:059 } dst={ type=CARGO item=Compass:07068 parent=UKAssVest_Camo:017763 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<1ede3170> item=ItemInventory<e58634b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 47
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a96a4210> item=WeaponInventory<e58513f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<17a8b4c0> item=ItemInventory<39d9f7d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<1b07c510>
SCRIPT       : int id_low =  7682
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<a96ba630>
SCRIPT       : Class this =  FNP45_MRDSOptic<1e986e80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<a96a4210> item=ItemInventory<39da59d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionPackTent<5046170> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionPackTent<5046170> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<17894250> item=ItemInventory<39daa350>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<426fb710> item=WeaponInventory<39db9690>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e107b060> item=ItemInventory<39dd3a90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<426fb710> item=ItemInventory<39dd8e90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : EntityAI energy_source = Battery9V<555ffb20>
SCRIPT       : int id_low =  14863
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<25393b60>
SCRIPT       : Class this =  Rangefinder<1e98c640>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 47
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BandageDressing:016030 parent=SurvivorF_Frida:059 } dst={ type=CARGO item=BandageDressing:016030 parent=ImprovisedBag:09647 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109baf0> item=WeaponInventory<39daadd0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 49
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<426fb710> item=ItemInventory<e585d0f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e1082480> item=ItemInventory<e5870bf0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109f500> item=WeaponInventory<39dba490>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing:026395 parent=USMCPants_Desert:025828 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=BandageDressing:026395 parent=USMCPants_Desert:025828 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing:026395 parent=USMCPants_Desert:025828 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=BandageDressing:026395 parent=USMCPants_Desert:025828 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PowderedMilk:024612 parent=USMCPants_Desert:025828 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=PowderedMilk:024612 parent=USMCPants_Desert:025828 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PowderedMilk:024612 parent=USMCPants_Desert:025828 idx=0 row=2 col=5 f=false } dst={ type=CARGO item=PowderedMilk:024612 parent=USMCPants_Desert:025828 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Raincoat_Black:05583 parent=SurvivorF_Frida:059 } dst={ type=CARGO item=Raincoat_Black:05583 parent=USMCPants_Desert:025828 idx=0 row=2 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109baf0> item=WeaponInventory<6a522e50>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<4040d020>
SCRIPT       : int id_low =  16754
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<b7575880>
SCRIPT       : Class this =  M68Optic<1e99a1a0>
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10a2f10> item=WeaponInventory<6a528790>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10add40> item=WeaponInventory<6a5373d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10a6920> item=WeaponInventory<6a539510>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10a2f10> item=WeaponInventory<6a51c1d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10a6920> item=WeaponInventory<6a524510>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10a2f10> item=WeaponInventory<6a51b750>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109baf0> item=WeaponInventory<6a52a1d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109baf0> item=WeaponInventory<6a530210>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10946d0> item=WeaponInventory<6a51df90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10add40> item=WeaponInventory<6a524190>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10add40> item=WeaponInventory<6a533310>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10add40> item=WeaponInventory<6a523e10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<3841c690>
SCRIPT       : int id_low =  16754
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<39e4c250>
SCRIPT       : Class this =  M68Optic<1e9600f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<40319910>
SCRIPT       : int id_low =  13852
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<1efc3af0>
SCRIPT       : Class this =  KobraOptic<1e99b790>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<40319910>
SCRIPT       : int id_low =  13852
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<1efc3af0>
SCRIPT       : Class this =  KobraOptic<1e99b790>
SCRIPT       : EntityAI energy_source = Battery9V<40319910>
SCRIPT       : int id_low =  13852
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<1efc3af0>
SCRIPT       : Class this =  KobraOptic<1e99b790>
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=SteakKnife:014186 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=SteakKnife:014186 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=SteakKnife:014186 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : [wpnfsm] Save occured in fsm transition! current state=WeaponChargingInnerMag<30407430> closes stable state=BARIMLoadedDischarged<d2076320> id=3
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e1082480> item=ItemInventory<39dba810>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Frida:059 started ActionCloseDoors<50465d0> item=Mosin9130:026404
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionCloseDoors<50465d0> item=Mosin9130:026404
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionEat<a1f61dd0> item=Marmalade:023993
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionEat<a1f61dd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionDrink<a1f620f0> item=WaterBottle:07927
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10980e0> item=ItemInventory<6a528410>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionDrink<a1f620f0> item=WaterBottle:07927
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle:07927 parent=SurvivorF_Frida:059 } dst={ type=CARGO item=WaterBottle:07927 parent=HuntingJacket_Winter:011243 idx=0 row=3 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ61_20Rnd<bd9b650> from wpn=CZ61_Base<bab5f470>
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionAttachMagazine<697e9ca0> item=CZ61:020290
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5
SCRIPT       : 50
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionAttachMagazine<697e9ca0> item=CZ61:020290
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd:05598 parent=ImprovisedBag:09647 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:05598 parent=ImprovisedBag:09647 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd:05598 parent=ImprovisedBag:09647 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:05598 parent=ImprovisedBag:09647 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:020057
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:020057
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd:020057 parent=SurvivorF_Frida:059 } dst={ type=CARGO item=Mag_CZ61_20Rnd:020057 parent=USMCPants_Desert:025828 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109baf0> item=WeaponInventory<e5870170>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<16881ae0> item=ItemInventory<39db1190>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<168854f0> item=WeaponInventory<e5860730>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e1082480> item=ItemInventory<6a5365d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<16890320> item=ItemInventory<39d9f7d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : 49
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=SteakKnife:014186 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<16893d30> item=ItemInventory<6a51d890>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=SteakKnife:014186 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<16893d30> item=ItemInventory<6a531a90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<16893d30> item=ItemInventory<6a5350d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<39829730>
SCRIPT       : int id_low =  26470
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<39377600>
SCRIPT       : Class this =  ReflexOptic<1e98b050>
SCRIPT       : 49
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : EntityAI energy_source = Battery9V<9bf59b90>
SCRIPT       : int id_low =  26698
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<969abef0>
SCRIPT       : Class this =  Rangefinder<1e9849f0>
SCRIPT       : EntityAI energy_source = Battery9V<9bf59b90>
SCRIPT       : int id_low =  26698
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<969abef0>
SCRIPT       : Class this =  Rangefinder<1e9849f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109baf0> item=ItemInventory<39dbc410>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:026404
SCRIPT       : EntityAI energy_source = Battery9V<9bf59b90>
SCRIPT       : int id_low =  26698
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<969abef0>
SCRIPT       : Class this =  Rangefinder<1e9849f0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<75316f00>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<75316f00>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:017386 parent=Hoodie_Black:016945 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SodaCan_Cola:017386 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Cola:017386 parent=Hoodie_Black:016945 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=SodaCan_Cola:017386 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<110c55c0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<110c55c0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:026720 parent=Hoodie_Black:016945 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=BakedBeansCan:026720 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:026720 parent=Hoodie_Black:016945 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=BakedBeansCan:026720 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorF_Frida:059 started FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:026404
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<9bf59b90>
SCRIPT       : int id_low =  26698
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<969abef0>
SCRIPT       : Class this =  Rangefinder<1e9849f0>
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<9bf59b90>
SCRIPT       : int id_low =  26698
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<969abef0>
SCRIPT       : Class this =  Rangefinder<1e9849f0>
SCRIPT       : EntityAI energy_source = Battery9V<9bf59b90>
SCRIPT       : int id_low =  26698
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<969abef0>
SCRIPT       : Class this =  Rangefinder<1e9849f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 } dst={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=SteakKnife:014186 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 44
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:026404 parent=SurvivorF_Frida:059 slot=-761289206 } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e107b060> item=WeaponInventory<3ba3f200>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionCloseDoors<50465d0> item=Mosin9130:026404
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionCloseDoors<50465d0> item=Mosin9130:026404
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=SteakKnife:014186 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=Mosin9130:026404 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : [action] SurvivorF_Frida:059 started ActionCloseDoors<50465d0> item=SteakKnife:014186
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionCloseDoors<50465d0> item=SteakKnife:014186
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SteakKnife:014186 parent=SurvivorF_Frida:059 } dst={ type=CARGO item=SteakKnife:014186 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=4 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionBandageSelf<a1f62190> item=Rag:011326
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionBandageSelf<a1f62190> item=Rag:011326
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:020290 parent=SurvivorF_Frida:059 slot=209551192 } src2={ type=HANDS item=Rag:011326 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionOpenDoors<5045bd0> item=CZ61:020290
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionOpenDoors<5045bd0> item=CZ61:020290
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionCloseDoors<50465d0> item=CZ61:020290
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionCloseDoors<50465d0> item=CZ61:020290
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : [action] SurvivorF_Frida:059 started ActionOpenDoors<5045bd0> item=CZ61:020290
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionOpenDoors<5045bd0> item=CZ61:020290
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Frida:059 started ActionOpenDoors<5045bd0> item=CZ61:020290
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Frida:059 end ActionOpenDoors<5045bd0> item=CZ61:020290
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=SteakKnife:014186 parent=HuntingJacket_Winter:011243 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=CZ61:020290 parent=SurvivorF_Frida:059 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'OnUnconsciousStart'
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'OnUnconsciousStop'
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Judy:037 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:06630 pos=(3949.78, 194.472, 8429.82) dir=(-0.632094, 0.315068, 0.315068, 0.633972) } dst={ type=CARGO item=Rope:06630 parent=Hoodie_Blue:026828 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:06630 pos=(3949.78, 194.472, 8429.82) dir=(-0.632094, 0.315068, 0.315068, 0.633972) } dst={ type=CARGO item=Rope:06630 parent=Hoodie_Blue:026828 idx=0 row=0 col=2 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:037 end ActionTakeItem<5046710> item=null
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=SkateHelmet_Red<a9b05ff0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SkateHelmet_Red<a9b05ff0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SkateHelmet_Red<a9b05ff0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SkateHelmet_Red:021674 pos=(3941.19, 194.08, 8428.86) dir=(-0.00195694, 0.90898, -0.00195694, -0.41683) } dst={ type=ATTACHMENT item=SkateHelmet_Red:021674 parent=SurvivorF_Judy:037 slot=-1445
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SkateHelmet_Red:021674 pos=(3941.19, 194.08, 8428.86) dir=(-0.00195694, 0.90898, -0.00195694, -0.41683) } dst={ type=ATTACHMENT item=SkateHelmet_Red:021674 parent=SurvivorF_Judy:037 slot=-1
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing<cbdb3ae0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BandageDressing<cbdb3ae0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:019925 parent=TrackSuitJacket_LightBlue:020284 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BandageDressing:019925 parent=Hoodie_Blue:026828 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:019925 parent=TrackSuitJacket_LightBlue:020284 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BandageDressing:019925 parent=Hoodie_Blue:026828 idx=0 row=0 col=3 f=false }
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=HockeyHelmet_White:020156 pos=(3979.67, 201.536, 8227.83) dir=(-0.00195694, 0.845324, -0.00195694, 0.534247) } src2={ type=ATTACHMENT item=SkateHelmet_Red:021674 parent=SurvivorF_Judy:037 slot
SCRIPT       : 51
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CanOpener:018344 parent=ZmbM_Jacket_beige:0357 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=CanOpener:018344 parent=Jeans_Black:026827 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CanOpener:018344 parent=ZmbM_Jacket_beige:0357 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=CanOpener:018344 parent=Jeans_Black:026827 idx=0 row=0 col=0 f=false }
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : [action] SurvivorF_Judy:037 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan:05035 pos=(3953.67, 203.153, 8192.95) dir=(0.665932, 0.244618, -0.248532, 0.659491) } dst={ type=CARGO item=PeachesCan:05035 parent=Hoodie_Blue:026828 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan:05035 pos=(3953.67, 203.153, 8192.95) dir=(0.665932, 0.244618, -0.248532, 0.659491) } dst={ type=CARGO item=PeachesCan:05035 parent=Hoodie_Blue:026828 idx=0 row=2 col=3 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:037 end ActionTakeItem<5046710> item=null
SCRIPT       : [inv] I::Take2Target(JUNCTURE) item=Rag<38416e00>
SCRIPT       : [inv] I::Take2Target(JUNCTURE) target=Jeans_Black<a9afa140> item=Rag<38416e00> Warning - no room for item in target
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : string s =    'OnUnconsciousStart'
SCRIPT       : string s =    'OnUnconsciousStop'
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : int channel = 1
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Judy:012 play emote id=9 IH=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10b5160> item=WeaponInventory<3ba3eb00>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<40319910>
SCRIPT       : int id_low =  26470
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<8cab6470>
SCRIPT       : Class this =  ReflexOptic<1e96cdb0>
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40297d80> item=WeaponInventory<e5856d30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40290960> item=WeaponInventory<e586fa70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=KitchenKnife:025933 pos=(4897.63, 195.227, 9720.56) dir=(-0.0802348, 0.707663, 0.69863, 0.0684931) } dst={ type=CARGO item=KitchenKnife:025933 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=KitchenKnife:025933 pos=(4897.63, 195.227, 9720.56) dir=(-0.0802348, 0.707663, 0.69863, 0.0684931) } dst={ type=CARGO item=KitchenKnife:025933 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:025933 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=KitchenKnife:025933 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Judy:012 play emote id=1 IH=KitchenKnife:025933
SCRIPT       : [action] SurvivorF_Judy:012 started ActionCloseDoors<50465d0> item=KitchenKnife:025933
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionCloseDoors<50465d0> item=KitchenKnife:025933
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:025933 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=KitchenKnife:025933 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionBandageSelf<a1f62190> item=Rag:022661
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionBandageSelf<a1f62190> item=Rag:022661
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:022661 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Rag:022661 parent=Hoodie_Blue:025522 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=KitchenKnife:025933
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=KitchenKnife:025933
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Judy:012 started ActionCloseDoors<50465d0> item=KitchenKnife:025933
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionCloseDoors<50465d0> item=KitchenKnife:025933
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=TaloonBag_Green<fc64a2f0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TaloonBag_Green<fc64a2f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TaloonBag_Green<fc64a2f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=TaloonBag_Green:022704 parent=ZmbF_CitizenANormal_Blue:0868 slot=5100557 } dst={ type=ATTACHMENT item=TaloonBag_Green:022704 parent=SurvivorF_Judy:012 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=TaloonBag_Green:022704 parent=ZmbF_CitizenANormal_Blue:0868 slot=5100557 } dst={ type=ATTACHMENT item=TaloonBag_Green:022704 parent=SurvivorF_Judy:012 slot=5100557 }
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=KitchenKnife:025933
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=KitchenKnife:025933
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:025933 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=KitchenKnife:025933 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : + Land_Misc_Well_Pump_Yellow<27a65f40> add action: ActionWashHandsWellOne<a1a65f40> input InteractActionInput
SCRIPT       : + Land_Misc_Well_Pump_Yellow<27a65f40> add action: ActionDrinkWellContinuous<6a2dab0> input ContinuousInteractActionInput
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets:025382 pos=(5072.34, 183.176, 9745.9) dir=(-0.0410959, 0.709479, 0.702544, 0.037182) } dst={ type=CARGO item=PurificationTablets:025382 parent=Jeans_Black:024262 idx=0 row=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets:025382 pos=(5072.34, 183.176, 9745.9) dir=(-0.0410959, 0.709479, 0.702544, 0.037182) } dst={ type=CARGO item=PurificationTablets:025382 parent=Jeans_Black:024262 idx=0 r
SCRIPT       : [action] SurvivorF_Judy:012 started ActionDrinkWellContinuous<6a2dab0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionDrinkWellContinuous<6a2dab0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<cc71e7f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<cc71e7f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:014821 parent=ZmbF_Clerk_Normal_Blue:0584 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Battery9V:014821 parent=Hoodie_Blue:025522 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:014821 parent=ZmbF_Clerk_Normal_Blue:0584 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Battery9V:014821 parent=Hoodie_Blue:025522 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19:09097 pos=(5074.95, 181.934, 9720.76) dir=(-0.00195694, 0.702544, -0.00195694, 0.711635) } dst={ type=CARGO item=Ammo_9x19:09097 parent=Hoodie_Blue:025522 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19:09097 pos=(5074.95, 181.934, 9720.76) dir=(-0.00195694, 0.702544, -0.00195694, 0.711635) } dst={ type=CARGO item=Ammo_9x19:09097 parent=Hoodie_Blue:025522 idx=0 row=0 col=3 f=fals
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Balaclava3Holes_Beige<de239f80>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Balaclava3Holes_Beige<de239f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Balaclava3Holes_Beige<de239f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Balaclava3Holes_Beige:018120 pos=(5075.94, 182.685, 9719.57) dir=(-0.53816, 0.459883, 0.459883, 0.536096) } dst={ type=ATTACHMENT item=Balaclava3Holes_Beige:018120 parent=SurvivorF_Judy:012 sl
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Balaclava3Holes_Beige:018120 pos=(5075.94, 182.685, 9719.57) dir=(-0.53816, 0.459883, 0.459883, 0.536096) } dst={ type=ATTACHMENT item=Balaclava3Holes_Beige:018120 parent=SurvivorF_Judy:012
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<38263a90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<38263a90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:013757 parent=ZmbF_BlueCollarFat_White:01010 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PeachesCan:013757 parent=Hoodie_Blue:025522 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan:013757 parent=ZmbF_BlueCollarFat_White:01010 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PeachesCan:013757 parent=Hoodie_Blue:025522 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Flashlight<38261880>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Flashlight<38261880>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight:015767 parent=ZmbF_BlueCollarFat_White:01010 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Flashlight:015767 parent=Hoodie_Blue:025522 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight:015767 parent=ZmbF_BlueCollarFat_White:01010 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Flashlight:015767 parent=Hoodie_Blue:025522 idx=0 row=3 col=0 f=false }
SCRIPT       : 48
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:025933 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=KitchenKnife:025933 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SteakKnife:015059 pos=(5112.72, 180.607, 9688.28) dir=(0.552393, 0.444227, -0.455969, 0.53816) } dst={ type=CARGO item=SteakKnife:015059 parent=Jeans_Black:024262 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SteakKnife:015059 pos=(5112.72, 180.607, 9688.28) dir=(0.552393, 0.444227, -0.455969, 0.53816) } dst={ type=CARGO item=SteakKnife:015059 parent=Jeans_Black:024262 idx=0 row=0 col=2 f=false 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWorldCraft<736bb00> item=PeachesCan:013757
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109f500> item=ItemInventory<e584e9f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWorldCraft<736bb00> item=PeachesCan:013757
SCRIPT       : [action] SurvivorF_Judy:012 started ActionEatCan<1fc1ebb0> item=PeachesCan_Opened:011219
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionEatCan<1fc1ebb0> item=PeachesCan_Opened:011219
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=KitchenKnife:025933
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=KitchenKnife:025933
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Black:012276 pos=(5148.4, 179.85, 9709.67) dir=(-0.00587082, 0.991842, -0.00587082, 0.127202) } dst={ type=CARGO item=Headtorch_Black:012276 parent=Hoodie_Blue:025522 idx=0 row=1 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Black:012276 pos=(5148.4, 179.85, 9709.67) dir=(-0.00587082, 0.991842, -0.00587082, 0.127202) } dst={ type=CARGO item=Headtorch_Black:012276 parent=Hoodie_Blue:025522 idx=0 row=1 
SCRIPT       : 46
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Colt1911:07417 pos=(5174.03, 178.616, 9696.56) dir=(0.700658, -0.0880626, -0.0880626, -0.702544) } dst={ type=CARGO item=Colt1911:07417 parent=Jeans_Black:024262 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Colt1911:07417 pos=(5174.03, 178.616, 9696.56) dir=(0.700658, -0.0880626, -0.0880626, -0.702544) } dst={ type=CARGO item=Colt1911:07417 parent=Jeans_Black:024262 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<cc720330>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<cc720330>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:017152 parent=ZmbF_BlueCollarFat_White:01072 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TunaCan:017152 parent=Hoodie_Blue:025522 idx=0 row=3 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:017152 parent=ZmbF_BlueCollarFat_White:01072 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TunaCan:017152 parent=Hoodie_Blue:025522 idx=0 row=3 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpen<dc969a30> item=TunaCan:017152
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109f500> item=ItemInventory<e5853df0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpen<dc969a30> item=null
SCRIPT       : [action] SurvivorF_Judy:012 started ActionEatCan<1fc1ebb0> item=TunaCan_Opened:021568
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionEatCan<1fc1ebb0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started FirearmActionMechanicManipulate<697ecca0> item=Colt1911:07417
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end FirearmActionMechanicManipulate<697ecca0> item=Colt1911:07417
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:07417 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Colt1911:07417 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Colt1911:07417 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Colt1911:07417 parent=Jeans_Black:024262 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Colt1911:07417 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Colt1911:07417 parent=Jeans_Black:024262 idx=0 row=2 col=0 f=false }
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWorldCraft<736bb00> item=Shirt_GreenCheck:014017
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWorldCraft<736bb00> item=Shirt_GreenCheck:014017
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag:06354 pos=(5183.53, 177.167, 9604.39) dir=(0.650431, 0.27593, 0.27593, -0.651663) } dst={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag:06354 pos=(5183.53, 177.167, 9604.39) dir=(0.650431, 0.27593, 0.27593, -0.651663) } dst={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Bandana_Greenpattern<1ebe6650>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bandana_Greenpattern<1ebe6650>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Bandana_Greenpattern<1ebe6650>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bandana_Greenpattern:026576 pos=(5210.16, 176.69, 9609.17) dir=(0.675147, 0.201566, -0.205479, 0.67921) } dst={ type=ATTACHMENT item=Bandana_Greenpattern:026576 parent=SurvivorF_Judy:012 slot=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bandana_Greenpattern:026576 pos=(5210.16, 176.69, 9609.17) dir=(0.675147, 0.201566, -0.205479, 0.67921) } dst={ type=ATTACHMENT item=Bandana_Greenpattern:026576 parent=SurvivorF_Judy:012 sl
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Bandana_Greenpattern<1ebe6650>
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife:010260 parent=WaterproofBag_Yellow:07642 idx=0 row=4 col=1 f=true } dst={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife:010260 parent=WaterproofBag_Yellow:07642 idx=0 row=4 col=1 f=true } dst={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PurificationTablets:025382 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=PurificationTablets:025382 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : 40
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PurificationTablets:025382 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=PurificationTablets:025382 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets:025382 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=PurificationTablets:025382 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets:025382 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=PurificationTablets:025382 parent=Jeans_Black:024262 idx=0 row=0 col=0 f=false }
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true } dst={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true } dst={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true }
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight:015767 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Flashlight:015767 parent=Hoodie_Blue:025522 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Black:012276 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Headtorch_Black:012276 parent=Hoodie_Blue:025522 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:07417 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Colt1911:07417 parent=Jeans_Black:024262 idx=0 row=2 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : [action] SurvivorF_Judy:012 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:016975 pos=(5253.09, 175.272, 9646.86) dir=(-0.318982, 0.626095, -0.636008, -0.318982) } dst={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:016975 pos=(5253.09, 175.272, 9646.86) dir=(-0.318982, 0.626095, -0.636008, -0.318982) } dst={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionTakeItem<5046710> item=null
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Machete<9bf57980>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:08665 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Machete:08665 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:08665 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Machete:08665 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : EntityAI energy_source = Battery9V<87a52660>
SCRIPT       : int id_low =  19035
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253af780>
SCRIPT       : Class this =  KobraOptic<1e9675f0>
SCRIPT       : 46
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4028cf50> item=WeaponInventory<39dd0610>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<1a7ffc30>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<1a7ffc30>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:022886 parent=ZmbF_Clerk_Normal_Blue:01039 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Battery9V:022886 parent=Hoodie_Blue:025522 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:022886 parent=ZmbF_Clerk_Normal_Blue:01039 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Battery9V:022886 parent=Hoodie_Blue:025522 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 41
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_22<a9ae1cd0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_22<a9ae1cd0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_22:015614 parent=Hoodie_Blue:026123 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Ammo_22:015614 parent=Hoodie_Blue:025522 idx=0 row=3 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_22:015614 parent=Hoodie_Blue:026123 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Ammo_22:015614 parent=Hoodie_Blue:025522 idx=0 row=3 col=3 f=false }
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=ATTACHMENT item=DryBag_Green:025769 parent=SurvivorM_Denis:011 slot=5100557 } src2={ type=ATTACHMENT item=TaloonBag_Green:022704 parent=SurvivorF_Judy:012 slot=5100557 } dst1={ type=ATTACHMENT item=DryBag
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=KitchenKnife<b70ea4c0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=KitchenKnife<b70ea4c0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true } dst={ type=CARGO item=KitchenKnife:010260 parent=DryBag_Green:025769 idx=0 row=0 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife:010260 parent=TaloonBag_Green:022704 idx=0 row=0 col=0 f=true } dst={ type=CARGO item=KitchenKnife:010260 parent=DryBag_Green:025769 idx=0 row=0 col=0 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<3841bfc0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<3841bfc0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:025509 parent=Hoodie_Blue:026123 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:025509 parent=Hoodie_Blue:026123 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false }
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:08665 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Machete:08665 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWringClothes<1fc1df30> item=Hoodie_Blue:025522
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWringClothes<1fc1df30> item=Hoodie_Blue:025522
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Blue<203e2e70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife:010260 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=KitchenKnife:010260 parent=DryBag_Green:025769 idx=0 row=0 col=0 f=true }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<203e3c90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWringClothes<1fc1df30> item=Balaclava3Holes_Beige:018120
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWringClothes<1fc1df30> item=Balaclava3Holes_Beige:018120
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Balaclava3Holes_Beige<de239f80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWringClothes<1fc1df30> item=Bandana_Greenpattern:026576
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWringClothes<1fc1df30> item=Bandana_Greenpattern:026576
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Bandana_Greenpattern<1ebe6650>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : [action] SurvivorF_Judy:012 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Cola:016758 pos=(5170.13, 212.104, 9927.8) dir=(-0.00195694, 0.730437, -0.00195694, -0.682975) } dst={ type=CARGO item=SodaCan_Cola:016758 parent=DryBag_Green:025769 idx=0 row=0 col=4 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Cola:016758 pos=(5170.13, 212.104, 9927.8) dir=(-0.00195694, 0.730437, -0.00195694, -0.682975) } dst={ type=CARGO item=SodaCan_Cola:016758 parent=DryBag_Green:025769 idx=0 row=0 col
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionTakeItem<5046710> item=null
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Machete:08665 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Machete:08665 parent=DryBag_Green:025769 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Machete:08665 parent=TaloonBag_Green:022704 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Machete:08665 parent=DryBag_Green:025769 idx=0 row=1 col=0 f=false }
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:08665 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Machete:08665 parent=DryBag_Green:025769 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40285b30> item=ItemInventory<3ba4c080>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=Machete:08665
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=Machete:08665
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionCloseDoors<50465d0> item=Machete:08665
SCRIPT       : 45
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionCloseDoors<50465d0> item=Machete:08665
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=Machete:08665
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=Machete:08665
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40285b30> item=ItemInventory<3ba4c240>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40289540> item=ItemInventory<3ba47700>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<1a7f9600>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<1a7f9600>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:06718 parent=GiftBox_Medium_4:024732 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:06718 parent=DryBag_Green:025769 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:06718 parent=GiftBox_Medium_4:024732 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:06718 parent=DryBag_Green:025769 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<1a8010a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<1a8010a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:018045 parent=GiftBox_Medium_4:024732 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=Battery9V:018045 parent=DryBag_Green:025769 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:018045 parent=GiftBox_Medium_4:024732 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=Battery9V:018045 parent=DryBag_Green:025769 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:08665 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Machete:08665 parent=DryBag_Green:025769 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_1911_7Rnd<18053430> from wpn=Colt1911<d4898320>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:07417 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Colt1911:07417 parent=DryBag_Green:025769 idx=0 row=3 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionUnpackBox<6a2e7d0> item=AmmoBox_45ACP_25rnd:06718
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109f500> item=ItemInventory<3ba3f900>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionUnpackBox<6a2e7d0> item=null
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP:014686 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Ammo_45ACP:014686 parent=DryBag_Green:025769 idx=0 row=2 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:09087
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:09087
SCRIPT       : int channel = 1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_1911_7Rnd:09087 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Mag_1911_7Rnd:09087 parent=DryBag_Green:025769 idx=0 row=3 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 44
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false }
SCRIPT       : [action] SurvivorF_Judy:012 started FirearmActionAttachMagazine<697e9ca0> item=Colt1911:07417
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end FirearmActionAttachMagazine<697e9ca0> item=Colt1911:07417
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Machete:08665 parent=DryBag_Green:025769 idx=0 row=1 col=0 f=false } src2={ type=HANDS item=Colt1911:07417 parent=SurvivorF_Judy:012 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionOpenDoors<5045bd0> item=Machete:08665
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionOpenDoors<5045bd0> item=Machete:08665
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:08665 parent=SurvivorF_Judy:012 } dst={ type=CARGO item=Machete:08665 parent=DryBag_Green:025769 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWringClothes<1fc1df30> item=Hoodie_Blue:025522
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWringClothes<1fc1df30> item=Hoodie_Blue:025522
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Blue<203e2e70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWringClothes<1fc1df30> item=Jeans_Black:024262
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWringClothes<1fc1df30> item=Jeans_Black:024262
SCRIPT       : 42
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<203e3c90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:012 started ActionWringClothes<1fc1df30> item=Bandana_Greenpattern:026576
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 42
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionWringClothes<1fc1df30> item=Bandana_Greenpattern:026576
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Bandana_Greenpattern<1ebe6650>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:018045 parent=DryBag_Green:025769 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Battery9V:018045 parent=DryBag_Green:025769 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:018045 parent=DryBag_Green:025769 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Battery9V:018045 parent=DryBag_Green:025769 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP:014686 parent=DryBag_Green:025769 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Ammo_45ACP:014686 parent=DryBag_Green:025769 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP:014686 parent=DryBag_Green:025769 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Ammo_45ACP:014686 parent=DryBag_Green:025769 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:025509 parent=DryBag_Green:025769 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:015059 parent=Jeans_Black:024262 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=SteakKnife:015059 parent=Jeans_Black:024262 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:015059 parent=Jeans_Black:024262 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=SteakKnife:015059 parent=Jeans_Black:024262 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Rope:016975 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false } src2={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=1 f=false } dst1={ type=CARGO item=Rope:016975 par
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Rag:06354 parent=Jeans_Black:024262 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_Red:026616 parent=Hoodie_Blue:025522 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Chemlight_Red:026616 parent=Hoodie_Blue:025522 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_Red:026616 parent=Hoodie_Blue:025522 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Chemlight_Red:026616 parent=Hoodie_Blue:025522 idx=0 row=0 col=1 f=false }
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40285b30> item=WeaponInventory<3ba30940>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 42
SCRIPT       : 40
SCRIPT       : [action] SurvivorF_Judy:012 started ActionCloseDoors<50465d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionCloseDoors<50465d0> item=null
SCRIPT       : 40
SCRIPT       : [action] SurvivorF_Judy:012 started ActionCloseDoors<50465d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionCloseDoors<50465d0> item=null
SCRIPT       : 41
SCRIPT       : [action] SurvivorF_Judy:012 started ActionCloseDoors<50465d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:012 end ActionCloseDoors<50465d0> item=null
SCRIPT       : [emote] SurvivorF_Judy:012 play emote id=14 IH=null
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Enoch::Weather::Overcast:: ( 14.5333 )  overcast: 0.35
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 14.5333 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 14.5333 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.enoch\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40289540> item=ItemInventory<3ba305c0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4029b790> item=ItemInventory<3ba3d440>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : 0
SCRIPT    (E): 
[cheat] HandleInputData man=SurvivorM_Quinn:044 is cheating with cmd=SYNC_MOVE src={ type=GROUND item=SmallStone:025468 pos=(4952.15, 192.136, 9743.8) dir=(0.30724, 0.635828, 0.635996, -0.311177) } dst={ type=CARGO item=SmallStone:025468 parent=Jeans_Grey:025437 idx=0 row=0 col=4 f=false }
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:344
scripts/4_World/systems\inventory\dayzplayerinventory.c:303
scripts/4_World/entities\dayzplayerimplement.c:529
SCRIPT       : 45
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=3 col=1 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4029b790> item=ItemInventory<39dd7990>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4028cf50> item=WeaponInventory<39d9d150>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402ad9e0> item=WeaponInventory<39d9d4d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4029f1a0> item=WeaponInventory<e585cf30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=Colt1911:025273
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_Red:013909 pos=(5774.2, 176.591, 10079.1) dir=(0.709479, -0.0410959, 0.037182, 0.702544) } dst={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_Red:013909 pos=(5774.2, 176.591, 10079.1) dir=(0.709479, -0.0410959, 0.037182, 0.702544) } dst={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=Colt1911:025273
SCRIPT       : 49
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen:014381 pos=(5772.24, 176.761, 10080.4) dir=(-0.00195694, 0.940944, -0.00195694, 0.338552) } dst={ type=CARGO item=Canteen:014381 parent=Jeans_Black:025270 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen:014381 pos=(5772.24, 176.761, 10080.4) dir=(-0.00195694, 0.940944, -0.00195694, 0.338552) } dst={ type=CARGO item=Canteen:014381 parent=Jeans_Black:025270 idx=0 row=0 col=3 f=false 
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=3 col=1 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : 53
SCRIPT       : 52
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4029f1a0> item=ItemInventory<e5866770>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40285b30> item=WeaponInventory<39dc27d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan:010622 pos=(3862.46, 187.601, 8810.55) dir=(-0.00195694, 0.952883, -0.00195694, 0.303327) } dst={ type=CARGO item=BakedBeansCan:010622 parent=DryBag_Green:025276 idx=0 row=0 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan:010622 pos=(3862.46, 187.601, 8810.55) dir=(-0.00195694, 0.952883, -0.00195694, 0.303327) } dst={ type=CARGO item=BakedBeansCan:010622 parent=DryBag_Green:025276 idx=0 row=0 c
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=null
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:010836 pos=(3662.69, 183.48, 8910.15) dir=(0.627537, -0.334638, 0.330724, 0.620352) } dst={ type=CARGO item=PowderedMilk:010836 parent=DryBag_Green:025276 idx=0 row=0 col=8 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:010836 pos=(3662.69, 183.48, 8910.15) dir=(0.627537, -0.334638, 0.330724, 0.620352) } dst={ type=CARGO item=PowderedMilk:010836 parent=DryBag_Green:025276 idx=0 row=0 col=8 f=f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=null
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:026633 pos=(3662.34, 183.93, 8910.99) dir=(0.389432, 0.592661, 0.585127, -0.393346) } dst={ type=CARGO item=HuntingKnife:026633 parent=DryBag_Green:025276 idx=0 row=2 col=4 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:026633 pos=(3662.34, 183.93, 8910.99) dir=(0.389432, 0.592661, 0.585127, -0.393346) } dst={ type=CARGO item=HuntingKnife:026633 parent=DryBag_Green:025276 idx=0 row=2 col=4 f=f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=null
SCRIPT       : 49
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=WoodAxe<3841cd60>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WoodAxe<3841cd60>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WoodAxe<3841cd60>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodAxe:010024 pos=(3648.9, 183.88, 8896.03) dir=(-0.48728, 0.483366, -0.518591, 0.509881) } dst={ type=ATTACHMENT item=WoodAxe:010024 parent=SurvivorF_Judy:064 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodAxe:010024 pos=(3648.9, 183.88, 8896.03) dir=(-0.48728, 0.483366, -0.518591, 0.509881) } dst={ type=ATTACHMENT item=WoodAxe:010024 parent=SurvivorF_Judy:064 slot=-761289206 }
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWorldCraft<736bb00> item=BakedBeansCan:010622
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40282120> item=ItemInventory<e585a370>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWorldCraft<736bb00> item=BakedBeansCan:010622
SCRIPT       : 50
SCRIPT       : [action] SurvivorF_Judy:064 started ActionEatCan<1fc1ebb0> item=BakedBeansCan_Opened:08629
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionEatCan<1fc1ebb0> item=null
SCRIPT       : 50
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402a2bb0> item=WeaponInventory<e5868a70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<27094e60>
SCRIPT       : int id_low =  6216
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<1ba983f0>
SCRIPT       : Class this =  M68Optic<1e985fe0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402a2bb0> item=WeaponInventory<e5873430>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402a2bb0> item=WeaponInventory<e5859c70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:025263 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402a2bb0> item=ItemInventory<6a523390>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : 52
SCRIPT       : 51
SCRIPT       : 51
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 50
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<55604610>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<55604610>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:021229 parent=GiftBox_Large_3:013773 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:021229 parent=GiftBox_Large_3:013773 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=6 f=false }
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_762x54_20Rnd<b70e82b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_762x54_20Rnd<b70e82b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=GiftBox_Large_1:024740 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=GiftBox_Large_1:024740 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:014886 parent=GiftBox_Large_1:024740 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:014886 parent=Jeans_Black:025270 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:014886 parent=GiftBox_Large_1:024740 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:014886 parent=Jeans_Black:025270 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Grey<180037b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Grey<180037b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:014886 parent=GiftBox_Large_1:024740 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:014886 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey:014886 parent=GiftBox_Large_1:024740 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Headtorch_Grey:014886 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402b8810> item=ItemInventory<6a52df10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_1911_7Rnd:07471 pos=(1719.74, 194.289, 7390.91) dir=(-0.463796, 0.536639, 0.534247, 0.459883) } dst={ type=CARGO item=Mag_1911_7Rnd:07471 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_1911_7Rnd:07471 pos=(1719.74, 194.289, 7390.91) dir=(-0.463796, 0.536639, 0.534247, 0.459883) } dst={ type=CARGO item=Mag_1911_7Rnd:07471 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:025263 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Battery9V<55601d30>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:025255 parent=Hoodie_Blue:025271 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Battery9V:025255 pos=(1619.39, 184.657, 7442.74) dir=(0.567593, -0.421709, 0.421709, 0.567593) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:025255 parent=Hoodie_Blue:025271 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Battery9V:025255 pos=(1619.39, 184.657, 7442.74) dir=(0.567593, -0.421709, 0.421709, 0.567593)
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Battery9V<55602ad0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:025235 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Battery9V:025235 pos=(1619.39, 184.663, 7442.74) dir=(-0.567593, -0.421709, -0.421709, 0.567593) 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:025235 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=Battery9V:025235 pos=(1619.39, 184.663, 7442.74) dir=(-0.567593, -0.421709, -0.421709, 0.56759
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Headtorch_Grey<180037b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey:014886 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false } dst={ type=GROUND item=Headtorch_Grey:014886 pos=(1619.39, 184.655, 7442.74) dir=(-0.567593, -0.421709, -0.421709,
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey:014886 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false } dst={ type=GROUND item=Headtorch_Grey:014886 pos=(1619.39, 184.655, 7442.74) dir=(-0.567593, -0.421709, -0.4217
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=3 col=1 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<555ff450>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:018809 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false } dst={ type=ATTACHMENT item=Battery9V:018809 parent=Headtorch_Black:025256 slot=-131201905 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:018809 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false } dst={ type=ATTACHMENT item=Battery9V:018809 parent=Headtorch_Black:025256 slot=-131201905 }
SCRIPT       : EntityAI energy_source = Battery9V<555ff450>
SCRIPT       : int id_low =  18809
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253ae6e0>
SCRIPT       : Class this =  Headtorch_Black<d3db5610>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Black:025256 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Headtorch_Black:025256 parent=Jeans_Black:025270 idx=0 row=2 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55602ad0>
SCRIPT       : int id_low =  25235
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253ae810>
SCRIPT       : Class this =  Headtorch_Grey<180037b0>
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 49
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_1911_7Rnd:011701 pos=(1618.17, 184.653, 7442.53) dir=(0.707027, 0.0102693, -0.0102999, 0.707027) } dst={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_1911_7Rnd:011701 pos=(1618.17, 184.653, 7442.53) dir=(0.707027, 0.0102693, -0.0102999, 0.707027) } dst={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=2 col=2
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_1911_7Rnd:011701 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Mag_1911_7Rnd:011701 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } src2={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=3 col=1 f=false } src2={ type=HANDS item=Machete:025263 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } src2={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=3 col=1 f=false } src2={ type=HANDS item=Machete:025263 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionMechanicManipulate<697ecca0> item=Colt1911:025273
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionMechanicManipulate<697ecca0> item=Colt1911:025273
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_9x19:025259 parent=Hoodie_Blue:025271 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } src2={ type=HANDS item=Ammo_9x19:025259 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=Machete:025263
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : 53
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=Machete:025263
SCRIPT       : 53
SCRIPT       : 54
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:025263 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionBandageSelf<a1f62190> item=Rag:022912
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionBandageSelf<a1f62190> item=Rag:022912
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:022912 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Rag:022912 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_1911_7Rnd<d3da6d00> from wpn=Colt1911<7319ba50>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:011701
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:011701
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_1911_7Rnd:011701 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Mag_1911_7Rnd:011701 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionMechanicManipulate<697ecca0> item=Colt1911:025273
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionMechanicManipulate<697ecca0> item=Colt1911:025273
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionAttachMagazine<697e9ca0> item=Colt1911:025273
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionAttachMagazine<697e9ca0> item=Colt1911:025273
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_9x19:025259 parent=Hoodie_Blue:025271 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=Mag_1911_7Rnd:025272 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Swap HandEventSwap(PREDICTIVE) src1={ type=HANDS item=Ammo_9x19:025259 parent=SurvivorF_Judy:064 }src2={ type=CARGO item=Ammo_45ACP:025274 parent=DryBag_Green:025276 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:025272
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 53
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:025272
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402b8810> item=ItemInventory<a0e878d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_1911_7Rnd:025272 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Mag_1911_7Rnd:025272 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Colt1911:025273
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Colt1911:025273
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=Colt1911:025273
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=Colt1911:025273
SCRIPT       : 53
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_1911_7Rnd<a9b14900> from wpn=Colt1911<7319ba50>
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionAttachMagazine<697e9ca0> item=Colt1911:025273
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionAttachMagazine<697e9ca0> item=Colt1911:025273
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=2 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:011701
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_1911_7Rnd:011701
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } src2={ type=HANDS item=Mag_1911_7Rnd:011701 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Machete:025263
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=Machete:025263
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=Machete:025263
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Glock19:05886 pos=(1617.33, 181.504, 7442.25) dir=(-0.354207, 0.633755, 0.549902, 0.412916) } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Glock19:05886 pos=(1617.33, 181.504, 7442.25) dir=(-0.354207, 0.633755, 0.549902, 0.412916) } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Mosin9130<fe2345d0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mosin9130<fe2345d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mosin9130<fe2345d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Keiko:059 slot=209551192 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Keiko:059 slot=209551192 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<cc72d660>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<cc72d660>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=PressVest_Blue:027114 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=PressVest_Blue:027114 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<cc72cf90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<cc72cf90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:012470 parent=PressVest_Blue:027114 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=BakedBeansCan:012470 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:012470 parent=PressVest_Blue:027114 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=BakedBeansCan:012470 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<75316160>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<75316160>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:07708 parent=PressVest_Blue:027114 idx=0 row=1 col=5 f=true } dst={ type=CARGO item=TunaCan:07708 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:07708 parent=PressVest_Blue:027114 idx=0 row=1 col=5 f=true } dst={ type=CARGO item=TunaCan:07708 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Machete:025263 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:07708 parent=PressVest_Blue:027114 idx=0 row=1 col=5 f=true } dst={ type=CARGO item=TunaCan:07708 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:07708 parent=PressVest_Blue:027114 idx=0 row=1 col=5 f=true } dst={ type=CARGO item=TunaCan:07708 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=true }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<75314cf0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<75314cf0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:06651 parent=PressVest_Blue:027114 idx=0 row=2 col=3 f=true } dst={ type=CARGO item=TunaCan:06651 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:06651 parent=PressVest_Blue:027114 idx=0 row=2 col=3 f=true } dst={ type=CARGO item=TunaCan:06651 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(JUNCTURE) src1={ type=CARGO item=CombatKnife:026855 parent=Hoodie_Green:026857 idx=0 row=0 col=4 f=false } src2={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::FSwap(JUNCTURE) src1={ type=CARGO item=CombatKnife:026855 parent=Hoodie_Green:026857 idx=0 row=0 col=4 f=false } src2={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } dst1={ type=CARGO item=Co
SCRIPT       : 53
SCRIPT       : [inv] HumanInventory::FSwap(JUNCTURE) src1={ type=CARGO item=CombatKnife:026855 parent=Hoodie_Green:026857 idx=0 row=0 col=4 f=false } src2={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::FSwap(JUNCTURE) src1={ type=CARGO item=CombatKnife:026855 parent=Hoodie_Green:026857 idx=0 row=0 col=4 f=false } src2={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } dst1={ type=CARGO item=Co
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Machete<555f8080>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } dst={ type=GROUND item=Machete:025263 pos=(1617.46, 181.428, 7442.63) dir=(-0.193457, 0.680128, 0.680128, 0.193457) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Machete:025263 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false } dst={ type=GROUND item=Machete:025263 pos=(1617.46, 181.428, 7442.63) dir=(-0.193457, 0.680128, 0.680128, 0.193457) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=KitchenKnife<555fa960>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:025992 parent=DryBag_Green:025276 idx=0 row=0 col=0 f=true } dst={ type=GROUND item=KitchenKnife:025992 pos=(1617.46, 181.444, 7442.64) dir=(0.193457, 0.680128, -0.680128, 0.1934
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife:025992 parent=DryBag_Green:025276 idx=0 row=0 col=0 f=true } dst={ type=GROUND item=KitchenKnife:025992 pos=(1617.46, 181.444, 7442.64) dir=(0.193457, 0.680128, -0.680128, 0.1
SCRIPT       : 53
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=ATTACHMENT item=WorkingBoots_Green:025233 parent=SurvivorF_Keiko:059 slot=5308728 } src2={ type=ATTACHMENT item=AthleticShoes_Black:025265 parent=SurvivorF_Judy:064 slot=5308728 } dst1={ type=ATTACHMENT i
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_308Win<d46d7f40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_308Win<d46d7f40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:07702 parent=PressVest_Blue:027114 idx=0 row=3 col=5 f=false } dst={ type=CARGO item=Ammo_308Win:07702 parent=DryBag_Green:025276 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_308Win:07702 parent=PressVest_Blue:027114 idx=0 row=3 col=5 f=false } dst={ type=CARGO item=Ammo_308Win:07702 parent=DryBag_Green:025276 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<cc726960>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<cc726960>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=Hoodie_Green:026857 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=DryBag_Green:025276 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=Hoodie_Green:026857 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=DryBag_Green:025276 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x54<a9afb670>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x54<a9afb670>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54:027410 parent=Hoodie_Green:026857 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Ammo_762x54:027410 parent=DryBag_Green:025276 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54:027410 parent=Hoodie_Green:026857 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Ammo_762x54:027410 parent=DryBag_Green:025276 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<cc727dd0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<cc727dd0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Kvass:06748 parent=Hoodie_Green:026857 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Kvass:06748 parent=Hoodie_Green:026857 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SodaCan_Kvass:06748 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=5 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CZ61:06271 parent=DryBag_Green:07086 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CZ61:06271 parent=DryBag_Green:07086 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:07086 idx=0 row=2 col=7 f=false } dst={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:07086 idx=0 row=2 col=7 f=false } dst={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BandageDressing:011724 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PainkillerTablets:025957 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Rope<556001f0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:025267 parent=Jeans_Black:025270 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Rope:025267 pos=(1617.45, 181.469, 7442.65) dir=(-0.200805, 0.685629, 0.674481, 0.186186) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rope:025267 parent=Jeans_Black:025270 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Rope:025267 pos=(1617.45, 181.469, 7442.65) dir=(-0.200805, 0.685629, 0.674481, 0.186186) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Chemlight_Red<d3db0150>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_Red:025262 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Chemlight_Red:025262 pos=(1617.47, 181.498, 7442.63) dir=(-0.186189, -0.674483, 0.685627, -0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_Red:025262 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Chemlight_Red:025262 pos=(1617.47, 181.498, 7442.63) dir=(-0.186189, -0.674483, 0.685627, 
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<1b0626e0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_45ACP_25rnd<1b0626e0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:019209 parent=DryBag_Green:07086 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:019209 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_45ACP_25rnd:019209 parent=DryBag_Green:07086 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=AmmoBox_45ACP_25rnd:019209 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<18002990>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<18002990>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:010992 parent=DryBag_Green:07086 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:010992 parent=DryBag_Green:07086 idx=0 row=1 col=0 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<cc722c10>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<cc722c10>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Kvass:07855 parent=CanvasPants_Blue:021715 idx=0 row=3 col=1 f=true } dst={ type=CARGO item=SodaCan_Kvass:07855 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Kvass:07855 parent=CanvasPants_Blue:021715 idx=0 row=3 col=1 f=true } dst={ type=CARGO item=SodaCan_Kvass:07855 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:013378 parent=CanvasPants_Blue:021715 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:013378 parent=CanvasPants_Blue:021715 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : 54
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54:05129 parent=CanvasPants_Blue:021715 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Ammo_762x54:05129 parent=Jeans_Black:025270 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54:05129 parent=CanvasPants_Blue:021715 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=Ammo_762x54:05129 parent=Jeans_Black:025270 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M68Optic:022544 parent=CanvasPants_Blue:021715 idx=0 row=2 col=4 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M68Optic:022544 parent=CanvasPants_Blue:021715 idx=0 row=2 col=4 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=PressVest_Blue:027114 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=PressVest_Blue:027114 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SodaCan_Pipsi:07266 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=PressVest_Blue:027114 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=PressVest_Blue:027114 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd:05873 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380:010992 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 53
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=3 col=4 f=false }
SCRIPT       : 54
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Flashlight<55601660>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:025257 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=Flashlight:025257 pos=(1620.17, 181.616, 7441.6) dir=(0.846226, 0.014473, -0.519242, 0.118654) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:025257 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=Flashlight:025257 pos=(1620.17, 181.616, 7441.6) dir=(0.846226, 0.014473, -0.519242, 0.118654
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_22:025254 parent=Hoodie_Blue:025271 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=Ammo_22:025254 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_22:025254 parent=Hoodie_Blue:025271 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=Ammo_22:025254 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingOptic:06367 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_308Win_20Rnd<efd208f0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_308Win_20Rnd<efd208f0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=TaloonBag_Violet:026297 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=TaloonBag_Violet:026297 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=TaloonBag_Violet:026297 idx=0 row=0 col=0 f=false } src2={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false } dst1={ type=CA
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:010992 parent=TaloonBag_Violet:026297 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380:010992 parent=TaloonBag_Violet:026297 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_380:010992 parent=Hoodie_Blue:025271 idx=0 row=3 col=4 f=false }
SCRIPT       : [action] SurvivorF_Judy:064 started ActionDrinkCan<6a2e0f0> item=SodaCan_Spite:07110
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionDrinkCan<6a2e0f0> item=SodaCan_Spite:07110
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ61_20Rnd<17cf3a30> from wpn=CZ61_Base<faef60c0>
SCRIPT       : 53
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionAttachMagazine<697e9ca0> item=CZ61:06271
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionAttachMagazine<697e9ca0> item=CZ61:06271
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:07665
SCRIPT       : 52
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:07665
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } src2={ type=HANDS item=Mag_CZ61_20Rnd:07665 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : 50
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionAttachMagazine<697e9ca0> item=CZ61:06271
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 50
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionAttachMagazine<697e9ca0> item=CZ61:06271
SCRIPT       : 50
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : 50
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=CZ61:06271
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:026469 pos=(1433.84, 186.288, 7409.65) dir=(-0.00195694, -0.385519, -0.00195694, 0.922696) } dst={ type=CARGO item=SardinesCan:026469 parent=DryBag_Green:025276 idx=0 row=1 col=6 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:026469 pos=(1433.84, 186.288, 7409.65) dir=(-0.00195694, -0.385519, -0.00195694, 0.922696) } dst={ type=CARGO item=SardinesCan:026469 parent=DryBag_Green:025276 idx=0 row=1 col=
SCRIPT       : 51
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=CZ61:06271
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWorldCraft<736bb00> item=SardinesCan:026469
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40282120> item=ItemInventory<a0e7fad0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWorldCraft<736bb00> item=SardinesCan:026469
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 50
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionEatCan<1fc1ebb0> item=SardinesCan_Opened:013787
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionEatCan<1fc1ebb0> item=SardinesCan_Opened:013787
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionLoadMultiBulletQuick<697ec0a0> item=Mosin9130:014851
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionLoadMultiBulletQuick<697ec0a0> item=Mosin9130:014851
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : 51
SCRIPT       : 52
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Balaclava3Holes_Beige<d3db47f0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Balaclava3Holes_Beige:025264 parent=SurvivorF_Judy:064 slot=5658332 } dst={ type=GROUND item=Balaclava3Holes_Beige:025264 pos=(1433.18, 185.39, 7409.19) dir=(-0.268366, 0.654206, -0.6542
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Balaclava3Holes_Beige:025264 parent=SurvivorF_Judy:064 slot=5658332 } dst={ type=GROUND item=Balaclava3Holes_Beige:025264 pos=(1433.18, 185.39, 7409.19) dir=(-0.268366, 0.654206, -0.6
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 52
SCRIPT       : 52
SCRIPT       : 52
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Mosin9130<fe2345d0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_22<d3db6430>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_22:025254 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Ammo_22:025254 pos=(1433.18, 185.395, 7409.19) dir=(0.0416237, 0.92068, -0.0868349, -0.378254) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_22:025254 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=Ammo_22:025254 pos=(1433.18, 185.395, 7409.19) dir=(0.0416237, 0.92068, -0.0868349, -0.378254) }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x54:027410 parent=DryBag_Green:025276 idx=0 row=0 col=2 f=false } src2={ type=CARGO item=Ammo_762x54:05129 parent=Jeans_Black:025270 idx=0 row=3 col=1 f=false } dst1={ type=CARGO item
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_Glock_15Rnd<19d5ede0> from wpn=Glock19_Base<d4c5acd0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Glock19:05886 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_Glock_15Rnd:06505
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_Glock_15Rnd:06505
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionAttachMagazine<697e9ca0> item=Glock19:05886
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionAttachMagazine<697e9ca0> item=Glock19:05886
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Glock19:05886 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=SteakKnife<555ffb20>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:025269 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=false } dst={ type=GROUND item=SteakKnife:025269 pos=(1433.18, 185.427, 7409.19) dir=(0.296398, 0.711427, 0.590839, -0.238598) 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SteakKnife:025269 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=false } dst={ type=GROUND item=SteakKnife:025269 pos=(1433.18, 185.427, 7409.19) dir=(0.296398, 0.711427, 0.590839, -0.23859
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Colt1911:025273 parent=DryBag_Green:025276 idx=0 row=2 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=1 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=Hoodie_Blue:025271 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=Hoodie_Blue:025271 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=AmmoBox_308Win_20Rnd:06226 parent=Hoodie_Blue:025271 idx=0 row=2 col=1 f=false }
SCRIPT       : 52
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 53
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 54
SCRIPT       : 54
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=WorkingGloves_Beige<1affeca0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WorkingGloves_Beige<1affeca0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WorkingGloves_Beige<1affeca0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WorkingGloves_Beige:05998 pos=(1572.63, 176.054, 7597.45) dir=(0.491194, 0.506657, 0.506849, -0.495108) } dst={ type=ATTACHMENT item=WorkingGloves_Beige:05998 parent=SurvivorF_Judy:064 slot=-1
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WorkingGloves_Beige:05998 pos=(1572.63, 176.054, 7597.45) dir=(0.491194, 0.506657, 0.506849, -0.495108) } dst={ type=ATTACHMENT item=WorkingGloves_Beige:05998 parent=SurvivorF_Judy:064 slot
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 54
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : 54
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : 54
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 56
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=HockeyMask<1804d150>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=HockeyMask<1804d150>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=HockeyMask<1804d150>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HockeyMask:07400 pos=(2086.63, 178.95, 7755.16) dir=(-0.00195694, 0.991873, -0.00195694, 0.127202) } dst={ type=ATTACHMENT item=HockeyMask:07400 parent=SurvivorF_Judy:064 slot=5658332 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HockeyMask:07400 pos=(2086.63, 178.95, 7755.16) dir=(-0.00195694, 0.991873, -0.00195694, 0.127202) } dst={ type=ATTACHMENT item=HockeyMask:07400 parent=SurvivorF_Judy:064 slot=5658332 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : 54
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10b5160> item=WeaponInventory<a0e76990>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 54
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10aa330> item=WeaponInventory<a0e86210>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 54
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 55
SCRIPT       : 53
SCRIPT       : 53
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : 52
SCRIPT       : 52
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWringClothes<1fc1df30> item=Jeans_Black:025270
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 54
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWringClothes<1fc1df30> item=Jeans_Black:025270
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<d3db2bb0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWringClothes<1fc1df30> item=Hoodie_Blue:025271
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWringClothes<1fc1df30> item=Hoodie_Blue:025271
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Blue<d3db32c0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=WorkingBoots_Green<cbaeb430>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:025258 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Rag:025258 parent=Hoodie_Blue:025271 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionEat<a1f61dd0> item=PowderedMilk:010836
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 55
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionEat<a1f61dd0> item=PowderedMilk:010836
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpen<dc969a30> item=TunaCan:06651
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40282120> item=ItemInventory<39db9690>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpen<dc969a30> item=TunaCan:06651
SCRIPT       : [action] SurvivorF_Judy:064 started ActionEatCan<1fc1ebb0> item=TunaCan_Opened:022411
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionEatCan<1fc1ebb0> item=null
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionUnpackBox<6a2e7d0> item=AmmoBox_45ACP_25rnd:019209
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40282120> item=ItemInventory<39db9a10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionUnpackBox<6a2e7d0> item=AmmoBox_45ACP_25rnd:019209
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP:022524 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Ammo_45ACP:022524 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true }
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Mosin9130<fe2345d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Black:025256 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Headtorch_Black:025256 parent=Jeans_Black:025270 idx=0 row=2 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : 57
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Glock19:05886 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:018753 pos=(3661.28, 183.935, 8911.06) dir=(-0.448141, 0.551116, 0.545988, 0.444227) } dst={ type=CARGO item=PowderedMilk:018753 parent=DryBag_Green:025276 idx=0 row=0 col=8 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:018753 pos=(3661.28, 183.935, 8911.06) dir=(-0.448141, 0.551116, 0.545988, 0.444227) } dst={ type=CARGO item=PowderedMilk:018753 parent=DryBag_Green:025276 idx=0 row=0 col=8 f=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4029b790> item=ItemInventory<39dc3950>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=PoliceVest<d46bc250>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PoliceVest<d46bc250>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PoliceVest<d46bc250>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=PoliceVest:013660 parent=ZmbM_PolicemanFat:0998 slot=6119694 } dst={ type=ATTACHMENT item=PoliceVest:013660 parent=SurvivorF_Judy:064 slot=6119694 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=PoliceVest:013660 parent=ZmbM_PolicemanFat:0998 slot=6119694 } dst={ type=ATTACHMENT item=PoliceVest:013660 parent=SurvivorF_Judy:064 slot=6119694 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:026855 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40285b30> item=WeaponInventory<39db78d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402a2bb0> item=WeaponInventory<a0e78e50>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 58
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 58
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:014829 pos=(5317.5, 175.217, 9451.03) dir=(-0.00195694, -0.240705, -0.00195694, 0.970595) } dst={ type=CARGO item=Ammo_380:014829 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:014829 pos=(5317.5, 175.217, 9451.03) dir=(-0.00195694, -0.240705, -0.00195694, 0.970595) } dst={ type=CARGO item=Ammo_380:014829 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=fals
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Glock19:05886 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ61_20Rnd<17cf3a30> from wpn=CZ61_Base<faef60c0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:07665
SCRIPT       : OnStartAnimationLoop
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:07665
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e1082480> item=WeaponInventory<6a522750>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionAttachMagazine<697e9ca0> item=CZ61:06271
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionAttachMagazine<697e9ca0> item=CZ61:06271
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:05873
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:05873
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd:05873 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 56
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 56
SCRIPT       : 57
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10980e0> item=WeaponInventory<3ba35d40>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e1082480> item=WeaponInventory<a0e85e90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75343bc0> item=WeaponInventory<3ba34840>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionTakeItem<5046710> item=CZ61:06271
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=FlashGrenade:010303 pos=(5774.45, 177.082, 10078.8) dir=(0.189824, 0.679323, -0.682975, 0.189824) } dst={ type=CARGO item=FlashGrenade:010303 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=fal
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=FlashGrenade:010303 pos=(5774.45, 177.082, 10078.8) dir=(0.189824, 0.679323, -0.682975, 0.189824) } dst={ type=CARGO item=FlashGrenade:010303 parent=DryBag_Green:025276 idx=0 row=0 col=7 f=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionTakeItem<5046710> item=CZ61:06271
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<55613480>
SCRIPT       : int id_low =  12472
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<253a34c0>
SCRIPT       : Class this =  Megaphone<5560c0b0>
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7533c7a0> item=WeaponInventory<a0e80a90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7535d230> item=ItemInventory<6a51fd50>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7536ba70> item=WeaponInventory<75060e30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75368060> item=WeaponInventory<75065cf0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:014851
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionMechanicManipulate<697ecca0> item=Mosin9130:014851
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4029b790> item=ItemInventory<75083ff0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2
SCRIPT       : [action] SurvivorF_Judy:064 started FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:014851
SCRIPT       : 55
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end FirearmActionLoadMultiBullet<697ebba0> item=Mosin9130:014851
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 55
SCRIPT       : 55
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 56
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 55
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [emote] SurvivorF_Judy:064 play emote id=1 IH=CombatKnife:026855
SCRIPT       : [emote] SurvivorF_Judy:064 play emote id=1 IH=CombatKnife:026855
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI energy_source = Battery9V<cc40c8b0>
SCRIPT       : int id_low =  15280
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<cbc4cd40>
SCRIPT       : Class this =  M68Optic<d494e120>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402b13f0> item=ItemInventory<75077db0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_762x39<d46c08f0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Ammo_762x39:013378 pos=(7165.98, 201.088, 10853.1) dir=(-0.0302271, 0.92285, 0.0789578, 0.37576
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:013378 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Ammo_762x39:013378 pos=(7165.98, 201.088, 10853.1) dir=(-0.0302271, 0.92285, 0.0789578, 0.37
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_9x19<d3db39d0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:025259 parent=DryBag_Green:025276 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Ammo_9x19:025259 pos=(7165.82, 201.05, 10853.2) dir=(-0.0304052, 0.923695, 0.0788894, 0.373683) 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:025259 parent=DryBag_Green:025276 idx=0 row=2 col=1 f=false } dst={ type=GROUND item=Ammo_9x19:025259 pos=(7165.82, 201.05, 10853.2) dir=(-0.0304052, 0.923695, 0.0788894, 0.37368
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Glock19_Base<d4c5acd0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false } dst={ type=GROUND item=Glock19:05886 pos=(7165.82, 201.094, 10853.2) dir=(0.243132, 0.708194, -0.598185, 0.285519) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Glock19:05886 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false } dst={ type=GROUND item=Glock19:05886 pos=(7165.82, 201.094, 10853.2) dir=(0.243132, 0.708194, -0.598185, 0.285519) }
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:026855 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=4 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=DuctTape:020662 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=DuctTape:020662 parent=DryBag_Green:025276 idx=0 row=5 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWorldCraft<736bb00> item=Colt1911:025273
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWorldCraft<736bb00> item=Colt1911:025273
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 } src2={ type=HANDS item=Colt1911:025273 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionEat<a1f61dd0> item=PowderedMilk:018753
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionEat<a1f61dd0> item=PowderedMilk:018753
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=DryBag_Green:025276 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=DryBag_Green:025276 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:020694 parent=DryBag_Green:025276 idx=0 row=1 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionDrinkCan<6a2e0f0> item=SodaCan_Cola:025260
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionDrinkCan<6a2e0f0> item=SodaCan_Cola:025260
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=HuntingKnife<1a7f8860>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife:026633 parent=DryBag_Green:025276 idx=0 row=2 col=4 f=false } dst={ type=GROUND item=HuntingKnife:026633 pos=(7212.65, 226.484, 10769) dir=(-0.466237, -0.599963, 0.646701, -0.066
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife:026633 parent=DryBag_Green:025276 idx=0 row=2 col=4 f=false } dst={ type=GROUND item=HuntingKnife:026633 pos=(7212.65, 226.484, 10769) dir=(-0.466237, -0.599963, 0.646701, -0.
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP:022524 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Ammo_45ACP:022524 parent=DryBag_Green:025276 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP:022524 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=false } dst={ type=CARGO item=Ammo_45ACP:022524 parent=DryBag_Green:025276 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=4 col=0 f=false } dst={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=4 col=0 f=false } dst={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:020662 parent=DryBag_Green:025276 idx=0 row=5 col=1 f=false } dst={ type=CARGO item=DuctTape:020662 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=DuctTape:020662 parent=DryBag_Green:025276 idx=0 row=5 col=1 f=false } dst={ type=CARGO item=DuctTape:020662 parent=DryBag_Green:025276 idx=0 row=5 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=5 col=3 f=false } dst={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=5 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=5 col=3 f=false } dst={ type=CARGO item=SodaCan_Kvass:06748 parent=DryBag_Green:025276 idx=0 row=5 col=2 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false } dst={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false } dst={ type=CARGO item=BandageDressing:011724 parent=DryBag_Green:025276 idx=0 row=5 col=3 f=false }
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<402b8810> item=ItemInventory<a0e8a9d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan:07708 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=true } dst={ type=CARGO item=TunaCan:07708 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan:07708 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=true } dst={ type=CARGO item=TunaCan:07708 parent=DryBag_Green:025276 idx=0 row=1 col=1 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=HuntingOptic<1e97b060>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=HuntingOptic:06367 pos=(7235.67, 257.151, 10639) dir=(-0.250452, -0.250452, 0.661267, 0.661267)
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingOptic:06367 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=HuntingOptic:06367 pos=(7235.67, 257.151, 10639) dir=(-0.250452, -0.250452, 0.661267, 0.6612
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true } dst={ type=CARGO item=M68Optic:022544 parent=Hoodie_Blue:025271 idx=0 row=0 col=1 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ACOGOptic:016433 pos=(7235.28, 257.182, 10638.2) dir=(0.694652, -0.132128, 0.132097, 0.694652) } dst={ type=CARGO item=ACOGOptic:016433 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ACOGOptic:016433 pos=(7235.28, 257.182, 10638.2) dir=(0.694652, -0.132128, 0.132097, 0.694652) } dst={ type=CARGO item=ACOGOptic:016433 parent=Hoodie_Blue:025271 idx=0 row=3 col=0 f=false }
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } src2={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : 59
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen:024535 parent=ZmbM_PatrolNormal_Summer:0594 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Canteen:024535 parent=DryBag_Green:025276 idx=0 row=1 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen:024535 parent=ZmbM_PatrolNormal_Summer:0594 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Canteen:024535 parent=DryBag_Green:025276 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7534afe0> item=ItemInventory<a0e88c10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife:026855 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CombatKnife:026855 parent=DryBag_Green:025276 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen:024535 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Canteen:024535 parent=DryBag_Green:025276 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionDrink<a1f620f0> item=Canteen:024535
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionDrink<a1f620f0> item=Canteen:024535
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionFillBottleBase<a1f61c90> item=Canteen:024535
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionFillBottleBase<a1f61c90> item=Canteen:024535
SCRIPT       : [action] SurvivorF_Judy:064 started ActionFillBottleBase<a1f61c90> item=Canteen:024535
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionFillBottleBase<a1f61c90> item=Canteen:024535
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen:024535 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Canteen:024535 parent=DryBag_Green:025276 idx=0 row=1 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : 60
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Saiga_8Rnd:07262 pos=(7780.3, 343.793, 10103.2) dir=(0.702601, -0.0293542, -0.0293542, -0.710372) } dst={ type=CARGO item=Mag_Saiga_8Rnd:07262 parent=DryBag_Green:025276 idx=0 row=3 col=4 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Saiga_8Rnd:07262 pos=(7780.3, 343.793, 10103.2) dir=(0.702601, -0.0293542, -0.0293542, -0.710372) } dst={ type=CARGO item=Mag_Saiga_8Rnd:07262 parent=DryBag_Green:025276 idx=0 row=3 col
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 } src2={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : 57
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7534afe0> item=ItemInventory<750686f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWringClothes<1fc1df30> item=Jeans_Black:025270
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWringClothes<1fc1df30> item=Jeans_Black:025270
SCRIPT       : 56
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<d3db2bb0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75352400> item=WeaponInventory<75077f70>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 57
SCRIPT       : [action] SurvivorF_Judy:064 started ActionWringClothes<1fc1df30> item=Hoodie_Blue:025271
SCRIPT       : 58
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionWringClothes<1fc1df30> item=Hoodie_Blue:025271
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Blue<d3db32c0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75338d90> item=WeaponInventory<750714b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=CZ61:06271
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=CZ61:06271
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:013008 pos=(8492.9, 320.765, 10071.2) dir=(0, 0.889097, -1.52588e-05, 0.457694) } dst={ type=CARGO item=Ammo_380:013008 parent=Hoodie_Blue:025271 idx=0 row=3 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380:013008 pos=(8492.9, 320.765, 10071.2) dir=(0, 0.889097, -1.52588e-05, 0.457694) } dst={ type=CARGO item=Ammo_380:013008 parent=Hoodie_Blue:025271 idx=0 row=3 col=2 f=false }
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : [action] SurvivorF_Judy:064 started ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:05873
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionLoadMagazine<1fc1dfd0> item=Mag_CZ61_20Rnd:05873
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd:05873 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=Hoodie_Blue:025271 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Bandana_Greenpattern<d3daec20>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=PoliceVest<d46bc250>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ61_20Rnd:05873 parent=Hoodie_Blue:025271 idx=0 row=1 col=2 f=false } src2={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CZ61:06271 parent=DryBag_Green:025276 idx=0 row=4 col=5 f=false } src2={ type=HANDS item=Mag_CZ61_20Rnd:05873 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 } src2={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7534afe0> item=ItemInventory<7507bcb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<37b72100>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<37b72100>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:017357 parent=ZmbM_PatrolNormal_Summer:01390 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_762x39:017357 parent=DryBag_Green:025276 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:017357 parent=ZmbM_PatrolNormal_Summer:01390 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_762x39:017357 parent=DryBag_Green:025276 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=PoliceVest<d46bc250>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=PoliceVest:013660 parent=SurvivorF_Judy:064 slot=6119694 } dst={ type=GROUND item=PoliceVest:013660 pos=(8500.12, 316.22, 10071.7) dir=(0.00247835, 0.986004, 0.0093404, -0.166439) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=PoliceVest:013660 parent=SurvivorF_Judy:064 slot=6119694 } dst={ type=GROUND item=PoliceVest:013660 pos=(8500.12, 316.22, 10071.7) dir=(0.00247835, 0.986004, 0.0093404, -0.166439) }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=PressVest_LightBlue<de82cdc0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PressVest_LightBlue<de82cdc0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PressVest_LightBlue<de82cdc0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PressVest_LightBlue:05731 pos=(8500.38, 316.235, 10070.7) dir=(0.00502347, -0.562596, -0.00825531, 0.826676) } dst={ type=ATTACHMENT item=PressVest_LightBlue:05731 parent=SurvivorF_Judy:064 sl
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PressVest_LightBlue:05731 pos=(8500.38, 316.235, 10070.7) dir=(0.00502347, -0.562596, -0.00825531, 0.826676) } dst={ type=ATTACHMENT item=PressVest_LightBlue:05731 parent=SurvivorF_Judy:064
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=PressVest_LightBlue<de82cdc0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=PressVest_LightBlue:05731 parent=SurvivorF_Judy:064 slot=6119694 } dst={ type=GROUND item=PressVest_LightBlue:05731 pos=(8545.69, 309.979, 10077.6) dir=(-0.0218952, 0.910369, -0.373693, 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=PressVest_LightBlue:05731 parent=SurvivorF_Judy:064 slot=6119694 } dst={ type=GROUND item=PressVest_LightBlue:05731 pos=(8545.69, 309.979, 10077.6) dir=(-0.0218952, 0.910369, -0.37369
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=UKAssVest_Camo<d3d92820>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=UKAssVest_Camo<d3d92820>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=UKAssVest_Camo<d3d92820>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UKAssVest_Camo:027793 pos=(8545.18, 309.946, 10077.1) dir=(0.0959428, -0.234992, -0.298663, 0.919986) } dst={ type=ATTACHMENT item=UKAssVest_Camo:027793 parent=SurvivorF_Judy:064 slot=6119694 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UKAssVest_Camo:027793 pos=(8545.18, 309.946, 10077.1) dir=(0.0959428, -0.234992, -0.298663, 0.919986) } dst={ type=ATTACHMENT item=UKAssVest_Camo:027793 parent=SurvivorF_Judy:064 slot=61196
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75343bc0> item=WeaponInventory<750833b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<753475d0> item=WeaponInventory<7508f7b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=Mosin9130:014851
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=Mosin9130:014851
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Blue<d3db32c0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=6 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Battery9V:021229 parent=DryBag_Green:025276 idx=0 row=5 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=5 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=6 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=1 col=5 f=false } dst={ type=CARGO item=AmmoBox_762x54_20Rnd:021884 parent=DryBag_Green:025276 idx=0 row=6 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=2 f=false } dst={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=1 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=2 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_762x39<37b72100>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:017357 parent=DryBag_Green:025276 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=Ammo_762x39:017357 pos=(8814.34, 275.429, 10198.3) dir=(0, -0.786207, 0, 0.617964) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:017357 parent=DryBag_Green:025276 idx=0 row=0 col=4 f=false } dst={ type=GROUND item=Ammo_762x39:017357 pos=(8814.34, 275.429, 10198.3) dir=(0, -0.786207, 0, 0.617964) }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Saiga_8Rnd:07262 parent=DryBag_Green:025276 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Mag_Saiga_8Rnd:07262 parent=DryBag_Green:025276 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_Saiga_8Rnd:07262 parent=DryBag_Green:025276 idx=0 row=3 col=4 f=false } dst={ type=CARGO item=Mag_Saiga_8Rnd:07262 parent=DryBag_Green:025276 idx=0 row=3 col=4 f=false }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCheckPulse<a1a669e0> item=Rag:025258
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCheckPulse<a1a669e0> item=Rag:025258
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:025258 parent=SurvivorF_Judy:064 } dst={ type=CARGO item=Rag:025258 parent=Hoodie_Blue:025271 idx=0 row=0 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 } src2={ type=HANDS item=Ammo_762x54:05129 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:025258 parent=Hoodie_Blue:025271 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Rag:025258 parent=DryBag_Green:025276 idx=0 row=1 col=5 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:025258 parent=Hoodie_Blue:025271 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=Rag:025258 parent=DryBag_Green:025276 idx=0 row=1 col=5 f=true }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=PainkillerTablets:025957 parent=DryBag_Green:025276 idx=0 row=0 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PainkillerTablets:025957 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=PainkillerTablets:025957 parent=DryBag_Green:025276 idx=0 row=0 col=4 f=true }
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets:025268 parent=Jeans_Black:025270 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PurificationTablets:025268 parent=DryBag_Green:025276 idx=0 row=0 col=6 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets:025268 parent=Jeans_Black:025270 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PurificationTablets:025268 parent=DryBag_Green:025276 idx=0 row=0 col=6 f=true }
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Ammo_762x54:027410 parent=Jeans_Black:025270 idx=0 row=0 col=0 f=false }
SCRIPT       : 57
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SodaCan_Pipsi:07266 parent=Hoodie_Blue:025271 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=SodaCan_Pipsi:07266 parent=Jeans_Black:025270 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan:06375 parent=Jeans_Black:025270 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=PeachesCan:06375 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan:06375 parent=Jeans_Black:025270 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=PeachesCan:06375 parent=Jeans_Black:025270 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen:014381 parent=Jeans_Black:025270 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Canteen:014381 parent=Jeans_Black:025270 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen:014381 parent=Jeans_Black:025270 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Canteen:014381 parent=Jeans_Black:025270 idx=0 row=0 col=1 f=false }
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7534afe0> item=ItemInventory<75096eb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=HockeyMask<1804d150>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=HockeyMask:07400 parent=SurvivorF_Judy:064 slot=5658332 } dst={ type=GROUND item=HockeyMask:07400 pos=(8813.92, 275.459, 10198.4) dir=(-0.169372, -0.454506, -0.107461, 0.867865) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=HockeyMask:07400 parent=SurvivorF_Judy:064 slot=5658332 } dst={ type=GROUND item=HockeyMask:07400 pos=(8813.92, 275.459, 10198.4) dir=(-0.169372, -0.454506, -0.107461, 0.867865) }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=HockeyMask<1804d150>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=HockeyMask<1804d150>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=HockeyMask<1804d150>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HockeyMask:07400 pos=(8813.92, 275.459, 10198.4) dir=(-0.169372, -0.454506, -0.107461, 0.867865) } dst={ type=ATTACHMENT item=HockeyMask:07400 parent=SurvivorF_Judy:064 slot=5658332 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HockeyMask:07400 pos=(8813.92, 275.459, 10198.4) dir=(-0.169372, -0.454506, -0.107461, 0.867865) } dst={ type=ATTACHMENT item=HockeyMask:07400 parent=SurvivorF_Judy:064 slot=5658332 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 58
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 } src2={ type=HANDS item=CZ61:06271 parent=SurvivorF_Judy:064 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionOpenDoors<5045bd0> item=Mosin9130:014851
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionOpenDoors<5045bd0> item=Mosin9130:014851
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:064 started ActionCloseDoors<50465d0> item=Mosin9130:014851
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:064 end ActionCloseDoors<50465d0> item=Mosin9130:014851
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=M18SmokeGrenade_Red<fe22e810>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false } dst={ type=ATTACHMENT item=M18SmokeGrenade_Red:013909 parent=UKAssVest_Camo:027793 slot=1616518941 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M18SmokeGrenade_Red:013909 parent=DryBag_Green:025276 idx=0 row=1 col=2 f=false } dst={ type=ATTACHMENT item=M18SmokeGrenade_Red:013909 parent=UKAssVest_Camo:027793 slot=1616518941 }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Hook<bbe01510>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hook:026016 parent=UKAssVest_Camo:027793 idx=0 row=3 col=5 f=false } dst={ type=GROUND item=Hook:026016 pos=(8814.35, 275.448, 10198.2) dir=(0.674284, -0.674284, -0.212933, 0.212933) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hook:026016 parent=UKAssVest_Camo:027793 idx=0 row=3 col=5 f=false } dst={ type=GROUND item=Hook:026016 pos=(8814.35, 275.448, 10198.2) dir=(0.674284, -0.674284, -0.212933, 0.212933) }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mosin9130:014851 parent=SurvivorF_Judy:064 } dst={ type=ATTACHMENT item=Mosin9130:014851 parent=SurvivorF_Judy:064 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75338d90> item=ItemInventory<75077db0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<753475d0> item=ItemInventory<39db6590>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ACOGOptic<d4952a40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ACOGOptic<d4952a40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ACOGOptic:08396 parent=GiftBox_Medium_1:028501 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=ACOGOptic:08396 parent=Hoodie_Blue:026730 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ACOGOptic:08396 parent=GiftBox_Medium_1:028501 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=ACOGOptic:08396 parent=Hoodie_Blue:026730 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=GiftBox_Medium_1:028501 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=Hoodie_Blue:026730 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=GiftBox_Medium_1:028501 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=Hoodie_Blue:026730 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Black<9c1099b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Black<9c1099b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Black:09848 parent=GiftBox_Medium_1:028501 idx=0 row=2 col=2 f=false } dst={ type=ATTACHMENT item=Headtorch_Black:09848 parent=SurvivorF_Judy:024 slot=-1445057555 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Black:09848 parent=GiftBox_Medium_1:028501 idx=0 row=2 col=2 f=false } dst={ type=ATTACHMENT item=Headtorch_Black:09848 parent=SurvivorF_Judy:024 slot=-1445057555 }
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Black:09848 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Headtorch_Black:09848 parent=Hoodie_Blue:026730 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=BaseballCap_Black<185ef740>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BaseballCap_Black<185ef740>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BaseballCap_Black<185ef740>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BaseballCap_Black:06328 pos=(8553.76, 181.441, 12053) dir=(0.708528, 0.0450097, -0.0489237, 0.702544) } dst={ type=ATTACHMENT item=BaseballCap_Black:06328 parent=SurvivorF_Judy:024 slot=-14450
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BaseballCap_Black:06328 pos=(8553.76, 181.441, 12053) dir=(0.708528, 0.0450097, -0.0489237, 0.702544) } dst={ type=ATTACHMENT item=BaseballCap_Black:06328 parent=SurvivorF_Judy:024 slot=-14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=DarkMotoHelmet_Green:014879 pos=(8462.87, 177.551, 12032.7) dir=(-0.00195694, 0.799408, -0.00195694, 0.600783) } src2={ type=ATTACHMENT item=BaseballCap_Black:06328 parent=SurvivorF_Judy:024 s
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<750444a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<750444a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:028419 parent=ZmbM_FarmerFat_Beige:0723 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TunaCan:028419 parent=Hoodie_Blue:026730 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan:028419 parent=ZmbM_FarmerFat_Beige:0723 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=TunaCan:028419 parent=Hoodie_Blue:026730 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<75046d80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<75046d80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:06576 parent=ZmbM_FarmerFat_Beige:0723 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Battery9V:06576 parent=Hoodie_Blue:026730 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:06576 parent=ZmbM_FarmerFat_Beige:0723 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Battery9V:06576 parent=Hoodie_Blue:026730 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:06144 pos=(8435.85, 178.174, 12025.2) dir=(-0.00195694, 0.620352, -0.00195694, 0.784318) } dst={ type=CARGO item=Matchbox:06144 parent=Hoodie_Blue:026730 idx=0 row=2 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:06144 pos=(8435.85, 178.174, 12025.2) dir=(-0.00195694, 0.620352, -0.00195694, 0.784318) } dst={ type=CARGO item=Matchbox:06144 parent=Hoodie_Blue:026730 idx=0 row=2 col=3 f=false 
SCRIPT       : [action] SurvivorF_Judy:024 started ActionDrinkWellContinuous<6a2dab0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionDrinkWellContinuous<6a2dab0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Izh18_Base<d4fae600>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Izh18_Base<d4fae600>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Izh18_Base<d4fae600>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:027859 pos=(8426.04, 177.208, 11990.4) dir=(0.0684931, 0.704626, 0.702544, -0.0724071) } dst={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18:027859 pos=(8426.04, 177.208, 11990.4) dir=(0.0684931, 0.704626, 0.702544, -0.0724071) } dst={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 }
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=ChildBag_Red<d46b89d0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChildBag_Red<d46b89d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ChildBag_Red<d46b89d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChildBag_Red:05703 pos=(8436.77, 175.959, 11986) dir=(0.197652, 0.678781, -0.679061, 0.197652) } dst={ type=ATTACHMENT item=ChildBag_Red:05703 parent=SurvivorF_Judy:024 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChildBag_Red:05703 pos=(8436.77, 175.959, 11986) dir=(0.197652, 0.678781, -0.679061, 0.197652) } dst={ type=ATTACHMENT item=ChildBag_Red:05703 parent=SurvivorF_Judy:024 slot=5100557 }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Bandana_BlackPattern:027799 pos=(8381.28, 175.323, 11955.2) dir=(-0.00195694, 0.703821, -0.710372, -0.00195694) } src2={ type=ATTACHMENT item=DarkMotoHelmet_Green:014879 parent=SurvivorF_Judy:
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AK_WoodHndgrd:025641 pos=(8426.33, 174.725, 11835.2) dir=(0.705973, -0.0841488, 0.0802348, 0.69863) } dst={ type=CARGO item=AK_WoodHndgrd:025641 parent=Hoodie_Blue:026730 idx=0 row=3 col=3 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AK_WoodHndgrd:025641 pos=(8426.33, 174.725, 11835.2) dir=(0.705973, -0.0841488, 0.0802348, 0.69863) } dst={ type=CARGO item=AK_WoodHndgrd:025641 parent=Hoodie_Blue:026730 idx=0 row=3 col=3 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=null
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MedicalScrubsHat_Green:05876 pos=(8429.76, 174.879, 11830.8) dir=(-0.448141, 0.54401, -0.549902, -0.448141) } dst={ type=CARGO item=MedicalScrubsHat_Green:05876 parent=Jeans_Black:016947 idx=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MedicalScrubsHat_Green:05876 pos=(8429.76, 174.879, 11830.8) dir=(-0.448141, 0.54401, -0.549902, -0.448141) } dst={ type=CARGO item=MedicalScrubsHat_Green:05876 parent=Jeans_Black:016947 id
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=null
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=MedicalScrubsHat_Green<a9b12cc0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MedicalScrubsHat_Green:05876 parent=Jeans_Black:016947 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=MedicalScrubsHat_Green:05876 pos=(8433.67, 174.071, 11832.7) dir=(0.563364, 0.426404,
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MedicalScrubsHat_Green:05876 parent=Jeans_Black:016947 idx=0 row=0 col=2 f=false } dst={ type=GROUND item=MedicalScrubsHat_Green:05876 pos=(8433.67, 174.071, 11832.7) dir=(0.563364, 0.4264
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=Izh43Shotgun:06147
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=Izh43Shotgun:06147
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<96698940>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<96698940>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=GiftBox_Medium_1:05868 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=Hoodie_Blue:026730 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=GiftBox_Medium_1:05868 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=Hoodie_Blue:026730 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_MP5_30Rnd<ae3822b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_MP5_30Rnd<ae3822b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd:05526 parent=GiftBox_Medium_1:05868 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Mag_MP5_30Rnd:05526 parent=Jeans_Black:016947 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd:05526 parent=GiftBox_Medium_1:05868 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=Mag_MP5_30Rnd:05526 parent=Jeans_Black:016947 idx=0 row=0 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionWringClothes<1fc1df30> item=Jeans_Black:016947
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionWringClothes<1fc1df30> item=Jeans_Black:016947
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<185f5310>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7536ba70> item=WeaponInventory<75085db0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionWringClothes<1fc1df30> item=Hoodie_Blue:026730
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionWringClothes<1fc1df30> item=Hoodie_Blue:026730
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Hoodie_Blue<185f1a90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionWringClothes<1fc1df30> item=Jeans_Black:016947
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionWringClothes<1fc1df30> item=Jeans_Black:016947
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Jeans_Black<185f5310>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpen<dc969a30> item=TunaCan:028419
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7534afe0> item=ItemInventory<7508e630>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpen<dc969a30> item=null
SCRIPT       : [action] SurvivorF_Judy:024 started ActionEatCan<1fc1ebb0> item=TunaCan_Opened:018202
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionEatCan<1fc1ebb0> item=null
SCRIPT       : 60
SCRIPT       : [action] SurvivorF_Judy:024 started ActionEnterLadder<50459f0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionEnterLadder<50459f0> item=null
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<753475d0> item=ItemInventory<75059570>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionEnterLadder<50459f0> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionEnterLadder<50459f0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:06456 parent=ZmbM_PatrolNormal_Flat:0570 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_762x39:06456 parent=Jeans_Black:016947 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39:06456 parent=ZmbM_PatrolNormal_Flat:0570 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_762x39:06456 parent=Jeans_Black:016947 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39:06456 parent=Jeans_Black:016947 idx=0 row=0 col=3 f=false } src2={ type=HANDS item=Izh18:027859 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 } src2={ type=HANDS item=Ammo_762x39:06456 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3
SCRIPT       : [action] SurvivorF_Judy:024 started FirearmActionLoadBullet<697ecc20> item=Izh18:027859
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end FirearmActionLoadBullet<697ecc20> item=Izh18:027859
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=Izh18:027859 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=MP5K_Base<7975f980>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MP5K_Base<7975f980>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=MP5K_Base<7975f980>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5K:013645 pos=(8381.75, 207.166, 11218) dir=(0.0802348, 0.705973, 0.69863, -0.0841488) } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5K:013645 pos=(8381.75, 207.166, 11218) dir=(0.0802348, 0.705973, 0.69863, -0.0841488) } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionBandageSelf<a1f62190> item=Rag:09885
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionBandageSelf<a1f62190> item=Rag:09885
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:09885 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Rag:09885 parent=Hoodie_Blue:026730 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started FirearmActionAttachMagazine<697e9ca0> item=MP5K:013645
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end FirearmActionAttachMagazine<697e9ca0> item=MP5K:013645
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=Hammer:021426
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_Green:024436 pos=(8324.88, 207.272, 11200.3) dir=(0.702906, -0.0254403, -0.0254403, -0.710372) } dst={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=Hoodie_Blue:026730 id
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_Green:024436 pos=(8324.88, 207.272, 11200.3) dir=(0.702906, -0.0254403, -0.0254403, -0.710372) } dst={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=Hoodie_Blue:026730
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=Hammer:021426
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=MP5K:013645
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_White:014081 pos=(8295.23, 207.076, 11175.6) dir=(0.072407, 0.700308, -0.706458, 0.072407) } dst={ type=CARGO item=M18SmokeGrenade_White:014081 parent=ChildBag_Red:05703 idx=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M18SmokeGrenade_White:014081 pos=(8295.23, 207.076, 11175.6) dir=(0.072407, 0.700308, -0.706458, 0.072407) } dst={ type=CARGO item=M18SmokeGrenade_White:014081 parent=ChildBag_Red:05703 idx
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=MP5K:013645
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_9x19_25rnd:027370 pos=(8290.78, 205.925, 11185.1) dir=(0.665932, -0.248532, 0.244618, 0.659491) } dst={ type=CARGO item=AmmoBox_9x19_25rnd:027370 parent=Jeans_Black:016947 idx=0 row=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_9x19_25rnd:027370 pos=(8290.78, 205.925, 11185.1) dir=(0.665932, -0.248532, 0.244618, 0.659491) } dst={ type=CARGO item=AmmoBox_9x19_25rnd:027370 parent=Jeans_Black:016947 idx=0 row
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75364650> item=ItemInventory<7505a530>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionUnpackBox<6a2e7d0> item=AmmoBox_9x19_25rnd:027370
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7534afe0> item=ItemInventory<750663f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionUnpackBox<6a2e7d0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_9x19:09273 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Ammo_9x19:09273 parent=Hoodie_Blue:026730 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=MP5K:013645
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=MP5K:013645
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=TTsKOJacket_Camo:026701 pos=(8298.58, 205.723, 11199.1) dir=(-0.00195694, 0.32681, -0.00195694, 0.945086) } src2={ type=ATTACHMENT item=Hoodie_Blue:026730 parent=SurvivorF_Judy:024 slot=511977
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<2c650070>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<2c650070>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:09885 parent=Hoodie_Blue:026730 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:09885 parent=ChildBag_Red:05703 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:09885 parent=Hoodie_Blue:026730 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:09885 parent=ChildBag_Red:05703 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ACOGOptic<d4952a40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ACOGOptic<d4952a40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ACOGOptic:08396 parent=Hoodie_Blue:026730 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=ACOGOptic:08396 parent=ChildBag_Red:05703 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ACOGOptic:08396 parent=Hoodie_Blue:026730 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=ACOGOptic:08396 parent=ChildBag_Red:05703 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=M18SmokeGrenade_Green<d4fce1d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=M18SmokeGrenade_Green<d4fce1d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=Hoodie_Blue:026730 idx=0 row=1 col=2 f=true } dst={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=ChildBag_Red:05703 idx=0 row=0 col=4 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=Hoodie_Blue:026730 idx=0 row=1 col=2 f=true } dst={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=ChildBag_Red:05703 idx=0 row=0 col=4 f=true }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Black<9c1099b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Black<9c1099b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Black:09848 parent=Hoodie_Blue:026730 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Headtorch_Black:09848 parent=ChildBag_Red:05703 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Black:09848 parent=Hoodie_Blue:026730 idx=0 row=2 col=1 f=false } dst={ type=CARGO item=Headtorch_Black:09848 parent=ChildBag_Red:05703 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Matchbox<7503c330>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Matchbox<7503c330>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox:06144 parent=Hoodie_Blue:026730 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=Matchbox:06144 parent=ChildBag_Red:05703 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox:06144 parent=Hoodie_Blue:026730 idx=0 row=2 col=3 f=false } dst={ type=CARGO item=Matchbox:06144 parent=ChildBag_Red:05703 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AK_WoodHndgrd<7504a400>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AK_WoodHndgrd<7504a400>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AK_WoodHndgrd:025641 parent=Hoodie_Blue:026730 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=AK_WoodHndgrd:025641 parent=ChildBag_Red:05703 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AK_WoodHndgrd:025641 parent=Hoodie_Blue:026730 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=AK_WoodHndgrd:025641 parent=ChildBag_Red:05703 idx=0 row=2 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<753475d0> item=ItemInventory<75059ff0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<96698940>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<96698940>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=Hoodie_Blue:026730 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=ChildBag_Red:05703 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=Hoodie_Blue:026730 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=ChildBag_Red:05703 idx=0 row=1 col=5 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<75046d80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<75046d80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:06576 parent=Hoodie_Blue:026730 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=Battery9V:06576 parent=ChildBag_Red:05703 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:06576 parent=Hoodie_Blue:026730 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=Battery9V:06576 parent=ChildBag_Red:05703 idx=0 row=2 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=Hoodie_Blue:026730 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=ChildBag_Red:05703 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=Hoodie_Blue:026730 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=ChildBag_Red:05703 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<1806dbf0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_9x19<1806dbf0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19:09273 parent=Hoodie_Blue:026730 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Ammo_9x19:09273 parent=ChildBag_Red:05703 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19:09273 parent=Hoodie_Blue:026730 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Ammo_9x19:09273 parent=ChildBag_Red:05703 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Chemlight_Red<185f3de0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Chemlight_Red<185f3de0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Chemlight_Red:011081 parent=Hoodie_Blue:026730 idx=0 row=0 col=1 f=false } dst={ type=ATTACHMENT item=Chemlight_Red:011081 parent=ChildBag_Red:05703 slot=1430919653 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Chemlight_Red:011081 parent=Hoodie_Blue:026730 idx=0 row=0 col=1 f=false } dst={ type=ATTACHMENT item=Chemlight_Red:011081 parent=ChildBag_Red:05703 slot=1430919653 }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<753475d0> item=ItemInventory<75059030>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_MP5_30Rnd<ae3822b0> from wpn=MP5K_Base<7975f980>
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=MP5K_Base<7975f980>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionEmptyMagazine<1fc1e110> item=Mag_MP5_30Rnd:05526
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionEmptyMagazine<1fc1e110> item=Mag_MP5_30Rnd:05526
SCRIPT       : [action] SurvivorF_Judy:024 started ActionLoadMagazine<1fc1dfd0> item=Mag_MP5_30Rnd:05526
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionLoadMagazine<1fc1dfd0> item=Mag_MP5_30Rnd:05526
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionLoadMagazine<1fc1dfd0> item=Mag_MP5_30Rnd:05526
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionLoadMagazine<1fc1dfd0> item=Mag_MP5_30Rnd:05526
SCRIPT       : 60
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_MP5_30Rnd:05526 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Mag_MP5_30Rnd:05526 parent=Jeans_Black:016947 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75360c40> item=ItemInventory<75097af0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [action] SurvivorF_Judy:024 started FirearmActionAttachMagazine<697e9ca0> item=MP5K:013645
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end FirearmActionAttachMagazine<697e9ca0> item=MP5K:013645
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:014529 pos=(8441.94, 176.242, 11713.4) dir=(0.0450097, 0.708528, 0.702544, -0.0489237) } dst={ type=CARGO item=Rope:014529 parent=ChildBag_Red:05703 idx=0 row=3 col=3 f=true }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rope:014529 pos=(8441.94, 176.242, 11713.4) dir=(0.0450097, 0.708528, 0.702544, -0.0489237) } dst={ type=CARGO item=Rope:014529 parent=ChildBag_Red:05703 idx=0 row=3 col=3 f=true }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=PoliceVest<1b0e8fa0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PoliceVest<1b0e8fa0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PoliceVest<1b0e8fa0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=PoliceVest:011202 parent=ZmbM_PolicemanSpecForce:0881 slot=6119694 } dst={ type=ATTACHMENT item=PoliceVest:011202 parent=SurvivorF_Judy:024 slot=6119694 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=PoliceVest:011202 parent=ZmbM_PolicemanSpecForce:0881 slot=6119694 } dst={ type=ATTACHMENT item=PoliceVest:011202 parent=SurvivorF_Judy:024 slot=6119694 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 } src2={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 } src2={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false } src2={ type=HANDS item=Izh18:027859 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 } src2={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3
SCRIPT       : [action] SurvivorF_Judy:024 started FirearmActionLoadBullet<697ecc20> item=Izh18:027859
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end FirearmActionLoadBullet<697ecc20> item=Izh18:027859
SCRIPT       : DayZPlayerImplement : EEHitByRemote
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=ATTACHMENT item=DryBag_Green:014651 parent=SurvivorM_Indar:087 slot=5100557 } src2={ type=ATTACHMENT item=ChildBag_Red:05703 parent=SurvivorF_Judy:024 slot=5100557 } dst1={ type=ATTACHMENT item=DryBag_Gre
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ACOGOptic<d4952a40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=ACOGOptic<d4952a40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ACOGOptic:08396 parent=ChildBag_Red:05703 idx=0 row=0 col=2 f=false } dst={ type=ATTACHMENT item=ACOGOptic:08396 parent=MP5K:013645 slot=-1034251040 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ACOGOptic:08396 parent=ChildBag_Red:05703 idx=0 row=0 col=2 f=false } dst={ type=ATTACHMENT item=ACOGOptic:08396 parent=MP5K:013645 slot=-1034251040 }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=M18SmokeGrenade_Green<d4fce1d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=M18SmokeGrenade_Green<d4fce1d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=ChildBag_Red:05703 idx=0 row=0 col=4 f=true } dst={ type=ATTACHMENT item=M18SmokeGrenade_Green:024436 parent=PoliceVest:011202 slot=1616518941 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M18SmokeGrenade_Green:024436 parent=ChildBag_Red:05703 idx=0 row=0 col=4 f=true } dst={ type=ATTACHMENT item=M18SmokeGrenade_Green:024436 parent=PoliceVest:011202 slot=1616518941 }
SCRIPT       : 60
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<96698940>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_556x45_20Rnd<96698940>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=ChildBag_Red:05703 idx=0 row=1 col=5 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=Jeans_Black:016947 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=ChildBag_Red:05703 idx=0 row=1 col=5 f=false } dst={ type=CARGO item=AmmoBox_556x45_20Rnd:07508 parent=Jeans_Black:016947 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Matchbox<7503c330>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Matchbox<7503c330>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox:06144 parent=ChildBag_Red:05703 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=Matchbox:06144 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox:06144 parent=ChildBag_Red:05703 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=Matchbox:06144 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Headtorch_Black<9c1099b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Headtorch_Black<9c1099b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Black:09848 parent=ChildBag_Red:05703 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Headtorch_Black:09848 parent=Jeans_Black:016947 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Black:09848 parent=ChildBag_Red:05703 idx=0 row=1 col=2 f=false } dst={ type=CARGO item=Headtorch_Black:09848 parent=Jeans_Black:016947 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<2c650070>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<2c650070>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:09885 parent=ChildBag_Red:05703 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Rag:09885 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:09885 parent=ChildBag_Red:05703 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Rag:09885 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=M18SmokeGrenade_White<d4f901a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=M18SmokeGrenade_White<d4f901a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M18SmokeGrenade_White:014081 parent=ChildBag_Red:05703 idx=0 row=0 col=0 f=false } dst={ type=ATTACHMENT item=M18SmokeGrenade_White:014081 parent=PoliceVest:011202 slot=1616518942 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M18SmokeGrenade_White:014081 parent=ChildBag_Red:05703 idx=0 row=0 col=0 f=false } dst={ type=ATTACHMENT item=M18SmokeGrenade_White:014081 parent=PoliceVest:011202 slot=1616518942 }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<75046d80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<75046d80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:06576 parent=ChildBag_Red:05703 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Battery9V:06576 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V:06576 parent=ChildBag_Red:05703 idx=0 row=2 col=0 f=false } dst={ type=CARGO item=Battery9V:06576 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=ChildBag_Red:05703 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=ChildBag_Red:05703 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<18055e90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_9x19<18055e90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19:021323 parent=ChildBag_Red:05703 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=Ammo_9x19:021323 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19:021323 parent=ChildBag_Red:05703 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=Ammo_9x19:021323 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<18055e90>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_9x19<18055e90>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19:021323 parent=ChildBag_Red:05703 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=Ammo_9x19:021323 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19:021323 parent=ChildBag_Red:05703 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=Ammo_9x19:021323 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Izh18_Base<d4fae600>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AK_WoodHndgrd:025641 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=AK_WoodHndgrd:025641 parent=TTsKOJacket_Camo:026701 idx=0 row=0 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox:06144 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Matchbox:06144 parent=TTsKOJacket_Camo:026701 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:09885 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Rag:09885 parent=TTsKOJacket_Camo:026701 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rope:014529 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Rope:014529 parent=TTsKOJacket_Camo:026701 idx=0 row=2 col=2 f=true }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_9x19:021323 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Ammo_9x19:021323 parent=TTsKOJacket_Camo:026701 idx=0 row=1 col=2 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Battery9V:06576 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Battery9V:06576 parent=TTsKOJacket_Camo:026701 idx=0 row=2 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AmmoBox_380_35rnd:024625 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=TTsKOJacket_Camo:026701 idx=0 row=3 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=SurgicalGloves_White<a9af9320>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SurgicalGloves_White<a9af9320>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SurgicalGloves_White<a9af9320>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=SurgicalGloves_White:025394 parent=SurvivorM_Indar:087 slot=-1239309756 } dst={ type=ATTACHMENT item=SurgicalGloves_White:025394 parent=SurvivorF_Judy:024 slot=-1239309756 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=SurgicalGloves_White:025394 parent=SurvivorM_Indar:087 slot=-1239309756 } dst={ type=ATTACHMENT item=SurgicalGloves_White:025394 parent=SurvivorF_Judy:024 slot=-1239309756 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3
SCRIPT       : [action] SurvivorF_Judy:024 started FirearmActionLoadBullet<697ecc20> item=Izh18:027859
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end FirearmActionLoadBullet<697ecc20> item=Izh18:027859
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Izh18:027859 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Raincoat_Green:017052 pos=(8933.97, 193.158, 11228.9) dir=(-0.00195694, -0.299413, -0.00195694, 0.95412) } dst={ type=CARGO item=Raincoat_Green:017052 parent=TTsKOJacket_Camo:026701 idx=0 row=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Raincoat_Green:017052 pos=(8933.97, 193.158, 11228.9) dir=(-0.00195694, -0.299413, -0.00195694, 0.95412) } dst={ type=CARGO item=Raincoat_Green:017052 parent=TTsKOJacket_Camo:026701 idx=0 r
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:026626 pos=(8938.84, 194.102, 11226.9) dir=(0.703386, 0.0176125, 0.0176125, -0.710372) } dst={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=TTsKOJacket_Camo:026701 idx=0 row=0 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:026626 pos=(8938.84, 194.102, 11226.9) dir=(0.703386, 0.0176125, 0.0176125, -0.710372) } dst={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=TTsKOJacket_Camo:026701 idx=0 row=0 
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:026626 pos=(8938.84, 194.102, 11226.9) dir=(0.703386, 0.0176125, 0.0176125, -0.710372) } dst={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:026626 pos=(8938.84, 194.102, 11226.9) dir=(0.703386, 0.0176125, 0.0176125, -0.710372) } dst={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=Jeans_Black:016947 idx=0 row=0 col=4
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hammer:021426 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Hammer:021426 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_IJ70_8Rnd:026626 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=TTsKOJacket_Camo:026701 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=SmallGasCanister:025828 pos=(8934.47, 194.014, 11225.7) dir=(-0.00195694, 0.999764, -0.00195694, 0.0215265) } src2={ type=CARGO item=Raincoat_Green:017052 parent=TTsKOJacket_Camo:026701 idx=0 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Raincoat_Green:017052 pos=(8934.47, 194.014, 11225.7) dir=(-0.00196844, 0.999756, -0.00196844, 0.0215152) } dst={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=4 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Raincoat_Green:017052 pos=(8934.47, 194.014, 11225.7) dir=(-0.00196844, 0.999756, -0.00196844, 0.0215152) } dst={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=LugWrench<cbdb2670>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=LugWrench:09111 parent=DryBag_Green:014651 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=LugWrench:09111 pos=(8935.47, 193.19, 11225.6) dir=(-0.487102, 0.512573, -0.512573, -0.487102) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=LugWrench:09111 parent=DryBag_Green:014651 idx=0 row=0 col=1 f=false } dst={ type=GROUND item=LugWrench:09111 pos=(8935.47, 193.19, 11225.6) dir=(-0.487102, 0.512573, -0.512573, -0.487102)
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=MKII_Base<70955eb0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MKII:026106 parent=DryBag_Green:014651 idx=0 row=2 col=3 f=false } dst={ type=GROUND item=MKII:026106 pos=(8935.68, 193.205, 11225.6) dir=(-0.487102, 0.512573, -0.512573, -0.487102) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MKII:026106 parent=DryBag_Green:014651 idx=0 row=2 col=3 f=false } dst={ type=GROUND item=MKII:026106 pos=(8935.68, 193.205, 11225.6) dir=(-0.487102, 0.512573, -0.512573, -0.487102) }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=ZucchiniSeedsPack<3786ee90>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ZucchiniSeedsPack:025663 parent=DryBag_Green:014651 idx=0 row=1 col=0 f=false } dst={ type=GROUND item=ZucchiniSeedsPack:025663 pos=(8935.34, 193.198, 11225.6) dir=(0.487102, 0.512573, 0.5125
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ZucchiniSeedsPack:025663 parent=DryBag_Green:014651 idx=0 row=1 col=0 f=false } dst={ type=GROUND item=ZucchiniSeedsPack:025663 pos=(8935.34, 193.198, 11225.6) dir=(0.487102, 0.512573, 0.5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionBandageSelf<a1f62190> item=Rag:017517
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionBandageSelf<a1f62190> item=Rag:017517
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag:017517 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Rag:017517 parent=DryBag_Green:014651 idx=0 row=1 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:019297 pos=(9016.49, 192.665, 11188.3) dir=(-0.00195694, -0.205479, -0.00195694, 0.978657) } dst={ type=CARGO item=Ammo_308Win:019297 parent=DryBag_Green:014651 idx=0 row=0 col=1 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:019297 pos=(9016.49, 192.665, 11188.3) dir=(-0.00195694, -0.205479, -0.00195694, 0.978657) } dst={ type=CARGO item=Ammo_308Win:019297 parent=DryBag_Green:014651 idx=0 row=0 col=
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=CivilianBelt<385c4fa0>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CivilianBelt<385c4fa0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=CivilianBelt<385c4fa0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CivilianBelt:011872 pos=(9141.82, 204.515, 10968) dir=(-0.00195694, 0.999764, -0.00195694, 0.0215265) } dst={ type=ATTACHMENT item=CivilianBelt:011872 parent=SurvivorF_Judy:024 slot=5415916 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CivilianBelt:011872 pos=(9141.82, 204.515, 10968) dir=(-0.00195694, 0.999764, -0.00195694, 0.0215265) } dst={ type=ATTACHMENT item=CivilianBelt:011872 parent=SurvivorF_Judy:024 slot=5415916
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItemToHands<50458b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItemToHands<50458b0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:07024 pos=(9143.79, 207.889, 10931.9) dir=(0.596654, -0.369863, -0.369863, -0.608611) } dst={ type=CARGO item=CZ75:07024 parent=DryBag_Green:014651 idx=0 row=1 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:07024 pos=(9143.79, 207.889, 10931.9) dir=(0.596654, -0.369863, -0.369863, -0.608611) } dst={ type=CARGO item=CZ75:07024 parent=DryBag_Green:014651 idx=0 row=1 col=1 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:024 started ActionEat<a1f61dd0> item=Rice:015687
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionEat<a1f61dd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 } src2={ type=HANDS item=Izh18:027859 parent=SurvivorF_Judy:024 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=MP5K:013645
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=MP5K:013645
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:024 started ActionDrinkWellContinuous<6a2dab0> item=null
SCRIPT       : 59
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionDrinkWellContinuous<6a2dab0> item=null
SCRIPT       : 58
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=MP5K:013645
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:08630 pos=(9288.74, 199.97, 10856.8) dir=(0.491194, -0.00195694, 0.871046, -0.00195694) } dst={ type=CARGO item=Rice:08630 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rice:08630 pos=(9288.74, 199.97, 10856.8) dir=(0.491194, -0.00195694, 0.871046, -0.00195694) } dst={ type=CARGO item=Rice:08630 parent=Jeans_Black:016947 idx=0 row=0 col=0 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=MP5K:013645
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=MP5K:013645
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Glock_15Rnd:010162 pos=(9304.53, 205.241, 10855) dir=(-0.412916, 0.577449, 0.573385, 0.409002) } dst={ type=CARGO item=Mag_Glock_15Rnd:010162 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_Glock_15Rnd:010162 pos=(9304.53, 205.241, 10855) dir=(-0.412916, 0.577449, 0.573385, 0.409002) } dst={ type=CARGO item=Mag_Glock_15Rnd:010162 parent=Jeans_Black:016947 idx=0 row=0 col=4
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=MP5K:013645
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_Glock_15Rnd:010162 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Mag_Glock_15Rnd:010162 parent=TTsKOJacket_Camo:026701 idx=0 row=4 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=PressVest_LightBlue:021512 pos=(9293.84, 204.159, 10852) dir=(-0.00195694, 0.94643, -0.00195694, 0.322896) } src2={ type=ATTACHMENT item=PoliceVest:011202 parent=SurvivorF_Judy:024 slot=611969
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=MP5K:013645
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=MP5K:013645
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BoxCerealCrunchin:023158 pos=(9186.11, 210.496, 10872.2) dir=(0.692212, -0.158513, 0.154599, 0.686888) } dst={ type=CARGO item=BoxCerealCrunchin:023158 parent=DryBag_Green:014651 idx=0 row=3 c
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BoxCerealCrunchin:023158 pos=(9186.11, 210.496, 10872.2) dir=(0.692212, -0.158513, 0.154599, 0.686888) } dst={ type=CARGO item=BoxCerealCrunchin:023158 parent=DryBag_Green:014651 idx=0 row=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=null
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:024 started ActionTakeItem<5046710> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:07382 pos=(9150.48, 215.661, 10809.8) dir=(-0.00195694, -0.655577, -0.00195694, 0.755123) } dst={ type=CARGO item=SodaCan_Pipsi:07382 parent=Jeans_Black:016947 idx=0 row=0 col=4 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:07382 pos=(9150.48, 215.661, 10809.8) dir=(-0.00195694, -0.655577, -0.00195694, 0.755123) } dst={ type=CARGO item=SodaCan_Pipsi:07382 parent=Jeans_Black:016947 idx=0 row=0 col
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionTakeItem<5046710> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SodaCan_Pipsi:07382 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=SodaCan_Pipsi:07382 parent=PressVest_LightBlue:021512 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 58
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ527_5rnd:020964 pos=(9092.46, 222.754, 10774.7) dir=(-0.307241, 0.639601, 0.636008, 0.303327) } dst={ type=CARGO item=Mag_CZ527_5rnd:020964 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ527_5rnd:020964 pos=(9092.46, 222.754, 10774.7) dir=(-0.307241, 0.639601, 0.636008, 0.303327) } dst={ type=CARGO item=Mag_CZ527_5rnd:020964 parent=Jeans_Black:016947 idx=0 row=0 col=4
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ527_5rnd:020964 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Mag_CZ527_5rnd:020964 parent=PressVest_LightBlue:021512 idx=0 row=2 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:07299 pos=(9094.71, 223.217, 10779.2) dir=(0.569472, -0.420744, 0.41683, 0.570026) } dst={ type=CARGO item=HuntingKnife:07299 parent=PressVest_LightBlue:021512 idx=0 row=1 col=1 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:07299 pos=(9094.71, 223.217, 10779.2) dir=(0.569472, -0.420744, 0.41683, 0.570026) } dst={ type=CARGO item=HuntingKnife:07299 parent=PressVest_LightBlue:021512 idx=0 row=1 col=
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_FNX45_15Rnd:019060 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=Mag_FNX45_15Rnd:019060 parent=DryBag_Green:014651 idx=0 row=4 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionOpenDoors<5045bd0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionOpenDoors<5045bd0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=4 col=6 f=false } dst={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=4 col=6 f=false } dst={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=2 col=4 f=false }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:028529 parent=DryBag_Green:014651 idx=0 row=1 col=7 f=false } dst={ type=CARGO item=SewingKit:028529 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SewingKit:028529 parent=DryBag_Green:014651 idx=0 row=1 col=7 f=false } dst={ type=CARGO item=SewingKit:028529 parent=Jeans_Black:016947 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:017341 parent=DryBag_Green:014651 idx=0 row=0 col=8 f=false } dst={ type=CARGO item=Rag:017341 parent=Jeans_Black:016947 idx=0 row=3 col=0 f=true }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag:017341 parent=DryBag_Green:014651 idx=0 row=0 col=8 f=false } dst={ type=CARGO item=Rag:017341 parent=Jeans_Black:016947 idx=0 row=3 col=0 f=true }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Flashlight<cbdb0b30>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:017245 parent=DryBag_Green:014651 idx=0 row=0 col=5 f=false } dst={ type=GROUND item=Flashlight:017245 pos=(8741.25, 194.631, 11271.4) dir=(0.178332, -0.0157314, 0.983826, 0.006088
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight:017245 parent=DryBag_Green:014651 idx=0 row=0 col=5 f=false } dst={ type=GROUND item=Flashlight:017245 pos=(8741.25, 194.631, 11271.4) dir=(0.178332, -0.0157314, 0.983826, 0.006
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets:017293 parent=DryBag_Green:014651 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=PurificationTablets:017293 parent=Jeans_Black:016947 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets:017293 parent=DryBag_Green:014651 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=PurificationTablets:017293 parent=Jeans_Black:016947 idx=0 row=2 col=4 f=false }
SCRIPT       : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Battery9V:05817 parent=DryBag_Green:014651 idx=0 row=0 col=3 f=false } src2={ type=CARGO item=Ammo_308Win:019297 parent=DryBag_Green:014651 idx=0 row=0 col=1 f=false } dst1={ type=CARGO item=
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=2 col=4 f=false } dst={ type=CARGO item=Raincoat_Green:017052 parent=DryBag_Green:014651 idx=0 row=0 col=5 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ61:019318 pos=(8740.6, 195.467, 11270.7) dir=(-0.291585, 0.646297, 0.643836, 0.287671) } dst={ type=CARGO item=CZ61:019318 parent=DryBag_Green:014651 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ61:019318 pos=(8740.6, 195.467, 11270.7) dir=(-0.291585, 0.646297, 0.643836, 0.287671) } dst={ type=CARGO item=CZ61:019318 parent=DryBag_Green:014651 idx=0 row=3 col=4 f=false }
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight:017245 pos=(8741.25, 194.631, 11271.4) dir=(0.178332, -0.0157314, 0.983826, 0.0060881) } dst={ type=CARGO item=Flashlight:017245 parent=DryBag_Green:014651 idx=0 row=6 col=0 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight:017245 pos=(8741.25, 194.631, 11271.4) dir=(0.178332, -0.0157314, 0.983826, 0.0060881) } dst={ type=CARGO item=Flashlight:017245 parent=DryBag_Green:014651 idx=0 row=6 col=0 f=fa
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:019318 parent=SurvivorF_Judy:024 } dst={ type=CARGO item=CZ61:019318 parent=DryBag_Green:014651 idx=0 row=3 col=4 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 60
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e109f500> item=WeaponInventory<750799b0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e10a6920> item=ItemInventory<75083730>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75331970> item=ItemInventory<39db0e10>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Izh18_Base<d4fae600>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 } dst={ type=GROUND item=Izh18:027859 pos=(7486.46, 173.9, 11524.3) dir=(-0.0656985, 0.603464, 0.785868, -0.118014) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Izh18:027859 parent=SurvivorF_Judy:024 slot=-761289206 } dst={ type=GROUND item=Izh18:027859 pos=(7486.46, 173.9, 11524.3) dir=(-0.0656985, 0.603464, 0.785868, -0.118014) }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Ammo_762x39<26f0d870>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:06456 parent=Jeans_Black:016947 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Ammo_762x39:06456 pos=(7486.46, 173.865, 11524.3) dir=(0.0734866, 0.927342, -0.364176, -0.044868
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:06456 parent=Jeans_Black:016947 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Ammo_762x39:06456 pos=(7486.46, 173.865, 11524.3) dir=(0.0734866, 0.927342, -0.364176, -0.044
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=CZ61_Base<cddfe5f0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ61:019318 parent=DryBag_Green:014651 idx=0 row=3 col=4 f=false } dst={ type=GROUND item=CZ61:019318 pos=(7486.46, 173.921, 11524.3) dir=(0.0569767, 0.888041, -0.453722, -0.0476718) }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ61:019318 parent=DryBag_Green:014651 idx=0 row=3 col=4 f=false } dst={ type=GROUND item=CZ61:019318 pos=(7486.46, 173.921, 11524.3) dir=(0.0569767, 0.888041, -0.453722, -0.0476718) }
SCRIPT       : 58
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=AmmoBox_380_35rnd<11234cd0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=TTsKOJacket_Camo:026701 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=AmmoBox_380_35rnd:024625 pos=(7486.43, 174.012, 11523.6) dir=(-0.0583355, 0.614933, 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AmmoBox_380_35rnd:024625 parent=TTsKOJacket_Camo:026701 idx=0 row=3 col=0 f=false } dst={ type=GROUND item=AmmoBox_380_35rnd:024625 pos=(7486.43, 174.012, 11523.6) dir=(-0.0583355, 0.61493
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mag_IJ70_8Rnd<d46c9630>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=TTsKOJacket_Camo:026701 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Mag_IJ70_8Rnd:026626 pos=(7486.43, 174.032, 11523.6) dir=(-0.100839, 0.776217, -0.619909
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd:026626 parent=TTsKOJacket_Camo:026701 idx=0 row=0 col=3 f=false } dst={ type=GROUND item=Mag_IJ70_8Rnd:026626 pos=(7486.43, 174.032, 11523.6) dir=(-0.100839, 0.776217, -0.619
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7533c7a0> item=WeaponInventory<750598f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 60
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K:013645 parent=SurvivorF_Judy:024 } dst={ type=ATTACHMENT item=MP5K:013645 parent=SurvivorF_Judy:024 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionCloseDoors<50465d0> item=MP5K:013645
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionCloseDoors<50465d0> item=MP5K:013645
SCRIPT       : 60
SCRIPT       : 59
SCRIPT       : [action] SurvivorF_Judy:024 started ActionCloseDoors<50465d0> item=MP5K:013645
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionCloseDoors<50465d0> item=MP5K:013645
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [action] SurvivorF_Judy:024 started ActionCloseDoors<50465d0> item=MP5K:013645
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorF_Judy:024 end ActionCloseDoors<50465d0> item=MP5K:013645
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : [emote] SurvivorF_Judy:024 play emote id=14 IH=MP5K:013645
SCRIPT       : 58
SCRIPT       : 59
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: DZ\worlds\enoch\data\scenes\intro.Enoch\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75343bc0> item=WeaponInventory<75081eb0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<75331970> item=WeaponInventory<750831f0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<7533c7a0> item=WeaponInventory<75089230>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Enoch::Weather::Overcast:: ( 10.1667 )  overcast: 0.35
SCRIPT       : Enoch::Weather::Overcast::Rain:: ( 10.1667 ) 0
SCRIPT       : Enoch::Weather::Rain::ForceEnd:: ( 10.1667 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ~DayZGame()
