---------------------------------------------
Log C:\Users\Heeen\AppData\Local\DayZ\script_2019-07-12_20-35-28.log started at 12.07. 20:35:32

SCRIPT       : Registered 222 temporary action enum(s), UAN==222
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.CreateLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GameServerLoadMatchInfo'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.CancelSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.SetLobbySlot'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.LeaveLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.DeleteLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.JoinLobby'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.testAsdf'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.StartLobbyGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GameServerReadyServer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.LeaveTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.LoadLobbyList'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.JoinTeam'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GetUserUID'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.ReadyLobbyPlayer'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GetService'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.GameServerFinishGame'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\handfsm.c,96": Missing script declaration for method 'SgNetworkService.StartSearchForMatch'
SCRIPT    (W): @"scripts/3_Game/systems\inventory\cargo.c,6": Missing script declaration for method 'CargoBase.IsProxyCargo'
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : DZM_Projects Map! by DaOne
SCRIPT       : CacheManager:: No saved markers to load!
SCRIPT    (W): @"MassTextures\scripts\4_World/sprint.c,6": Missing ';' at the end of line
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,120": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,126": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,136": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,161": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,173": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,179": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,226": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,232": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,235": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,243": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,577": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,682": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,766": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,768": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,861": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,880": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,1034": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting
SCRIPT    (W): @"TougherBases/scripts/4_World/classes\useractionscomponent\actions\continuous\actiondestroycodelock.c,42": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"CodeLock/scripts/4_World/gamecode\actions\actiondestroycodelock.c,113": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT       : string classname = 'SodaCan_Pipsi'
SCRIPT       : int CHECKSUM = 2015310853
SCRIPT       : string classname = 'SodaCan_Cola'
SCRIPT       : int CHECKSUM = 1574065062
SCRIPT       : string classname = 'SodaCan_Spite'
SCRIPT       : int CHECKSUM = 631771443
SCRIPT       : string classname = 'SodaCan_Kvass'
SCRIPT       : int CHECKSUM = 1379000943
SCRIPT       : string classname = 'BoxCerealCrunchin'
SCRIPT       : int CHECKSUM = 1358692348
SCRIPT       : string classname = 'PowderedMilk'
SCRIPT       : int CHECKSUM = 163687603
SCRIPT       : string classname = 'SmallGuts'
SCRIPT       : int CHECKSUM = 1712154863
SCRIPT       : string classname = 'Guts'
SCRIPT       : int CHECKSUM = 1714686912
SCRIPT       : string classname = 'Rice'
SCRIPT       : int CHECKSUM = 1718987583
SCRIPT       : string classname = 'Marmalade'
SCRIPT       : int CHECKSUM = 469089491
SCRIPT       : string classname = 'BakedBeansCan_Opened'
SCRIPT       : int CHECKSUM = 1660123495
SCRIPT       : string classname = 'PeachesCan_Opened'
SCRIPT       : int CHECKSUM = 446147366
SCRIPT       : string classname = 'TacticalBaconCan_Opened'
SCRIPT       : int CHECKSUM = 1937170442
SCRIPT       : string classname = 'SpaghettiCan_Opened'
SCRIPT       : int CHECKSUM = 653896047
SCRIPT       : string classname = 'SardinesCan_Opened'
SCRIPT       : int CHECKSUM = -1609537898
SCRIPT       : string classname = 'TunaCan_Opened'
SCRIPT       : int CHECKSUM = 1774603546
SCRIPT       : string classname = 'Apple'
SCRIPT       : int CHECKSUM = 1851621832
SCRIPT       : string classname = 'Banana'
SCRIPT       : int CHECKSUM = 1974107129
SCRIPT       : string classname = 'Orange'
SCRIPT       : int CHECKSUM = 640011433
SCRIPT       : string classname = 'Tomato'
SCRIPT       : int CHECKSUM = 1103673793
SCRIPT       : string classname = 'GreenBellPepper'
SCRIPT       : int CHECKSUM = -834959131
SCRIPT       : string classname = 'Zucchini'
SCRIPT       : int CHECKSUM = 28595068
SCRIPT       : string classname = 'Pumpkin'
SCRIPT       : int CHECKSUM = -1144639944
SCRIPT       : string classname = 'SlicedPumpkin'
SCRIPT       : int CHECKSUM = 1881833812
SCRIPT       : string classname = 'Potato'
SCRIPT       : int CHECKSUM = 658567755
SCRIPT       : string classname = 'Kiwi'
SCRIPT       : int CHECKSUM = 662489239
SCRIPT       : string classname = 'SambucusBerry'
SCRIPT       : int CHECKSUM = 1508774600
SCRIPT       : string classname = 'CaninaBerry'
SCRIPT       : int CHECKSUM = 1085530502
SCRIPT       : string classname = 'Cannabis'
SCRIPT       : int CHECKSUM = -329786475
SCRIPT       : string classname = 'Plum'
SCRIPT       : int CHECKSUM = -333972377
SCRIPT       : string classname = 'Pear'
SCRIPT       : int CHECKSUM = -332921917
SCRIPT       : string classname = 'HumanSteakMeat'
SCRIPT       : int CHECKSUM = 1476700171
SCRIPT       : string classname = 'GoatSteakMeat'
SCRIPT       : int CHECKSUM = 1817338593
SCRIPT       : string classname = 'MouflonSteakMeat'
SCRIPT       : int CHECKSUM = 1406562346
SCRIPT       : string classname = 'BoarSteakMeat'
SCRIPT       : int CHECKSUM = -299765535
SCRIPT       : string classname = 'PigSteakMeat'
SCRIPT       : int CHECKSUM = -1413369738
SCRIPT       : string classname = 'DeerSteakMeat'
SCRIPT       : int CHECKSUM = -471722855
SCRIPT       : string classname = 'WolfSteakMeat'
SCRIPT       : int CHECKSUM = -1737102658
SCRIPT       : string classname = 'BearSteakMeat'
SCRIPT       : int CHECKSUM = 1594556119
SCRIPT       : string classname = 'CowSteakMeat'
SCRIPT       : int CHECKSUM = 1204360947
SCRIPT       : string classname = 'SheepSteakMeat'
SCRIPT       : int CHECKSUM = -1946035829
SCRIPT       : string classname = 'FoxSteakMeat'
SCRIPT       : int CHECKSUM = -797888533
SCRIPT       : string classname = 'ChickenBreastMeat'
SCRIPT       : int CHECKSUM = -1545063978
SCRIPT       : string classname = 'RabbitLegMeat'
SCRIPT       : int CHECKSUM = -1059971739
SCRIPT       : string classname = 'CarpFilletMeat'
SCRIPT       : int CHECKSUM = -522273280
SCRIPT       : string classname = 'MackerelFilletMeat'
SCRIPT       : int CHECKSUM = -1040260065
SCRIPT       : string classname = 'Lard'
SCRIPT       : int CHECKSUM = -1044238036
SCRIPT       : string classname = 'Carp'
SCRIPT       : int CHECKSUM = -1040723626
SCRIPT       : string classname = 'Sardines'
SCRIPT       : int CHECKSUM = -1550108133
SCRIPT       : string classname = 'Mackerel'
SCRIPT       : int CHECKSUM = 628272415
SCRIPT       : string classname = 'Worm'
SCRIPT       : int CHECKSUM = 624364934
SCRIPT       : string classname = 'AgaricusMushroom'
SCRIPT       : int CHECKSUM = -1459524589
SCRIPT       : string classname = 'AmanitaMushroom'
SCRIPT       : int CHECKSUM = -869220978
SCRIPT       : string classname = 'MacrolepiotaMushroom'
SCRIPT       : int CHECKSUM = 1335371708
SCRIPT       : string classname = 'LactariusMushroom'
SCRIPT       : int CHECKSUM = 1647726042
SCRIPT       : string classname = 'PsilocybeMushroom'
SCRIPT       : int CHECKSUM = 161138810
SCRIPT       : string classname = 'AuriculariaMushroom'
SCRIPT       : int CHECKSUM = -2078627850
SCRIPT       : string classname = 'BoletusMushroom'
SCRIPT       : int CHECKSUM = -1302863706
SCRIPT       : string classname = 'PleurotusMushroom'
SCRIPT       : int CHECKSUM = -1438162533
SCRIPT       : string classname = 'FP4_Banka_base'
SCRIPT       : int CHECKSUM = -1573762973
SCRIPT       : string classname = 'FP4_Banka_Govadina'
SCRIPT       : int CHECKSUM = 493297037
SCRIPT       : string classname = 'FP4_Banka_Govadina2'
SCRIPT       : int CHECKSUM = -1171098091
SCRIPT       : string classname = 'FP4_Banka_Gorosek'
SCRIPT       : int CHECKSUM = 890706734
SCRIPT       : string classname = 'FP4_Banka_Kukuruza'
SCRIPT       : int CHECKSUM = -1507232339
SCRIPT       : string classname = 'FP4_Banka_Gribi'
SCRIPT       : int CHECKSUM = -1814124489
SCRIPT       : string classname = 'FP4_Banka_Ikra'
SCRIPT       : int CHECKSUM = -1682135933
SCRIPT       : string classname = 'FP4_Banka_BadCan'
SCRIPT       : int CHECKSUM = 763457989
SCRIPT       : string classname = 'FP4_Kolbasa'
SCRIPT       : int CHECKSUM = 1985223727
SCRIPT       : string classname = 'FP4_Banka_MIX'
SCRIPT       : int CHECKSUM = -613992104
SCRIPT       : string classname = 'FP4_baton'
SCRIPT       : int CHECKSUM = 328786969
SCRIPT       : string classname = 'FP4_chips'
SCRIPT       : int CHECKSUM = -625393523
SCRIPT       : string classname = 'FP4_chips2'
SCRIPT       : int CHECKSUM = -882538213
SCRIPT       : string classname = 'FP4_chips3'
SCRIPT       : int CHECKSUM = -625393524
SCRIPT       : string classname = 'MSFCBankaJackSmithWhiskey'
SCRIPT       : int CHECKSUM = -843109112
SCRIPT       : string classname = 'MSFCBankaBeerAmsterdam'
SCRIPT       : int CHECKSUM = 209229110
SCRIPT       : string classname = 'MSFCBankaBeerPivasProvodnik'
SCRIPT       : int CHECKSUM = 1824716049
SCRIPT       : string classname = 'MSFCBankaBaikal'
SCRIPT       : int CHECKSUM = -176370413
SCRIPT       : string classname = 'MSFCBankaBeerHeineken'
SCRIPT       : int CHECKSUM = 1272720392
SCRIPT       : string classname = 'MSFCBankaBeerFranziskanerWeissbier'
SCRIPT       : int CHECKSUM = 1508287543
SCRIPT       : string classname = 'MSFCBankaSTALKEREnergy'
SCRIPT       : int CHECKSUM = 27953697
SCRIPT       : string classname = 'MSFCBankaCJ'
SCRIPT       : int CHECKSUM = 1260860278
SCRIPT       : string classname = 'MSFCBankaSPRUNK'
SCRIPT       : int CHECKSUM = -1792103501
SCRIPT       : string classname = 'MSFCBankaSPRUNKextreme'
SCRIPT       : int CHECKSUM = -1192138828
SCRIPT       : string classname = 'MSFCTushonkaCowCan_Opened'
SCRIPT       : int CHECKSUM = 1298078867
SCRIPT       : string classname = 'MSFCCornTsarReceptCan_Opened'
SCRIPT       : int CHECKSUM = 955435319
SCRIPT       : string classname = 'MSFCCucumbersLoradoCan_Opened'
SCRIPT       : int CHECKSUM = -923166136
SCRIPT       : string classname = 'MSFCMilkSgushenkaCan_Opened'
SCRIPT       : int CHECKSUM = 1634195979
SCRIPT       : string classname = 'MSFCPeasDyadyaVanyaCan_Opened'
SCRIPT       : int CHECKSUM = -661131166
SCRIPT       : string classname = 'MSFCHumanMeatCan_Opened'
SCRIPT       : int CHECKSUM = -86281833
SCRIPT       : string classname = 'MassGoatStew'
SCRIPT       : int CHECKSUM = 111480813
SCRIPT       : string classname = 'Water'
SCRIPT       : int CHECKSUM = 211837422
SCRIPT       : string classname = 'RiverWater'
SCRIPT       : int CHECKSUM = -431271707
SCRIPT       : string classname = 'Disinfectant'
SCRIPT       : int CHECKSUM = -1096636839
SCRIPT       : string classname = 'Vodka'
SCRIPT       : int CHECKSUM = -1219365828
SCRIPT       : string classname = 'Beer'
SCRIPT       : int CHECKSUM = -1218127330
SCRIPT       : string classname = 'Gasoline'
SCRIPT       : int CHECKSUM = -1671616028
SCRIPT       : string classname = 'Diesel'
SCRIPT       : int CHECKSUM = -1186510726
SCRIPT       : string classname = 'Saline'
SCRIPT       : int CHECKSUM = -612554478
SCRIPT       : string classname = 'Blood_0Positive'
SCRIPT       : int CHECKSUM = 1360208564
SCRIPT       : string classname = 'Blood_0Negative'
SCRIPT       : int CHECKSUM = 2029085338
SCRIPT       : string classname = 'Blood_APositive'
SCRIPT       : int CHECKSUM = 587673101
SCRIPT       : string classname = 'Blood_ANegative'
SCRIPT       : int CHECKSUM = -663900398
SCRIPT       : string classname = 'Blood_BPositive'
SCRIPT       : int CHECKSUM = -194973590
SCRIPT       : string classname = 'Blood_BNegative'
SCRIPT       : int CHECKSUM = 1071735914
SCRIPT       : string classname = 'Blood_ABPositive'
SCRIPT       : int CHECKSUM = 1142062579
SCRIPT       : string classname = 'Blood_ABNegative'
SCRIPT       : int CHECKSUM = 1601516498
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT    (W): @"scripts/5_Mission/gui\inventorynew\inherited\zombiecontainer.c,651": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting
SCRIPT    (W): @"scripts/5_Mission/gui\newui\modsmenu\modsmenusimpleentry.c,13": Unsafe down-casting, use 'ImageWidget.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\missiongameplay.c,35": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\missiongameplay.c,45": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,60": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,133": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,180": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,334": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,392": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,401": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,431": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,626": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,987": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"TM/Trader/scripts/5_Mission/mission\tradermenu.c,1013": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,197": No need to use 'Cast' for up-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,204": No need to use 'Cast' for up-casting
SCRIPT    (W): @"ZomBerry/AT/scripts/5_Mission/zomberrystockfnc.c,213": No need to use 'Cast' for up-casting
SCRIPT       : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : 12.07.2019 20:36:00 [ZomBerry]: Starting Client side v0.5.9x
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: Config files will be loaded from: $saves:
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: Trying to create new config file in $saves:ZomBerryConfig.json
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: keybinds file not found, trying to create new one in $saves:ZomBerryKeybinds.bin
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: keybinds file created successfully.
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: Loaded KeyBinds file with 1 entries
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: Key KC_DELETE - DeleteObj
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryConfig]: INFO: Menu key set to KC_M
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryLogger]: INFO: Will try to create ZomBerry log file in profile directory: $profile:ZomBerry\
SCRIPT       : 12.07.2019 20:36:00 [ZomBerryLogger]: INFO: Switching to logfile: $profile:ZomBerry\ZomBerry_12-07-2019_20-36-00.log
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : childCount:33
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 46
SCRIPT       : int channel = 0
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_ACE23_30Rnd:032226 pos=(13827.5, 1.48704, 11161.6) dir=(-0.338552, 0.623348, 0.620352, 0.334638) } dst={ type=CARGO item=Mag_ACE23_30Rnd:032226 parent=Hoodie_Black:026842 idx=0 row=0 col=2
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_ACE23_30Rnd:032226 pos=(13827.5, 1.48704, 11161.6) dir=(-0.338552, 0.623348, 0.620352, 0.334638) } dst={ type=CARGO item=Mag_ACE23_30Rnd:032226 parent=Hoodie_Black:026842 idx=0 row=0 co
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=GorkaEJacket_Autumn:031166 pos=(13843.9, 1.54411, 11165) dir=(-0.00195694, 0.966577, -0.00195694, 0.25636) } src2={ type=ATTACHMENT item=Hoodie_Black:026842 parent=SurvivorF_Helga:035 slot=511
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Roadflare<243396d0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Roadflare<243396d0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare:05071 parent=Hoodie_Black:026842 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Roadflare:05071 parent=Jeans_Brown:016607 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare:05071 parent=Hoodie_Black:026842 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Roadflare:05071 parent=Jeans_Brown:016607 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<d8291510>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<d8291510>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_ACE23_30Rnd:032226 parent=Hoodie_Black:026842 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Mag_ACE23_30Rnd:032226 parent=Jeans_Brown:016607 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_ACE23_30Rnd:032226 parent=Hoodie_Black:026842 idx=0 row=0 col=2 f=false } dst={ type=CARGO item=Mag_ACE23_30Rnd:032226 parent=Jeans_Brown:016607 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<fb5699a0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Rag<fb5699a0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:040080 parent=Hoodie_Black:026842 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:040080 parent=Jeans_Brown:016607 idx=0 row=0 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag:040080 parent=Hoodie_Black:026842 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Rag:040080 parent=Jeans_Brown:016607 idx=0 row=0 col=2 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WaterproofBag_Green<dfb29da0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=WaterproofBag_Green<dfb29da0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterproofBag_Green:031190 pos=(13840.7, 1.4122, 11151.5) dir=(0.646297, 0.287671, -0.291585, 0.643836) } dst={ type=CARGO item=WaterproofBag_Green:031190 parent=GorkaEJacket_Autumn:031166 idx
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterproofBag_Green:031190 pos=(13840.7, 1.4122, 11151.5) dir=(0.646297, 0.287671, -0.291585, 0.643836) } dst={ type=CARGO item=WaterproofBag_Green:031190 parent=GorkaEJacket_Autumn:031166 
SCRIPT       : 47
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=DryBag_Black<d8290e40>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DryBag_Black<d8290e40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DryBag_Black<d8290e40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DryBag_Black:032252 pos=(13821.6, 1.91419, 11148.4) dir=(0.671233, 0.213307, -0.217221, 0.675841) } dst={ type=ATTACHMENT item=DryBag_Black:032252 parent=SurvivorF_Helga:035 slot=5100557 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DryBag_Black:032252 pos=(13821.6, 1.91419, 11148.4) dir=(0.671233, 0.213307, -0.217221, 0.675841) } dst={ type=ATTACHMENT item=DryBag_Black:032252 parent=SurvivorF_Helga:035 slot=5100557 }
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=WaterproofBag_Green<dfb29da0>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_Green:031190 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=WaterproofBag_Green:031190 pos=(13821.5, 1.86939, 11148.4) dir=(-0.0925235, -0.
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_Green:031190 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=0 f=false } dst={ type=GROUND item=WaterproofBag_Green:031190 pos=(13821.5, 1.86939, 11148.4) dir=(-0.0925235, 
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_kac_30Rnd:031964 pos=(13804.7, 9.77822, 11141.4) dir=(0.174168, 0.683751, -0.686888, 0.174168) } dst={ type=CARGO item=Mag_kac_30Rnd:031964 parent=Jeans_Brown:016607 idx=0 row=0 col=3 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_kac_30Rnd:031964 pos=(13804.7, 9.77822, 11141.4) dir=(0.174168, 0.683751, -0.686888, 0.174168) } dst={ type=CARGO item=Mag_kac_30Rnd:031964 parent=Jeans_Brown:016607 idx=0 row=0 col=3 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=CombatBoots_Brown:039892 pos=(13817.6, 9.74421, 11148.7) dir=(-0.00195694, 0.412916, -0.00195694, 0.910765) } src2={ type=ATTACHMENT item=AthleticShoes_Blue:06155 parent=SurvivorF_Helga:035 sl
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<df815390>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<df815390>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_ACE23_30Rnd:031046 pos=(13810.5, 13.0757, 11139.1) dir=(0.514677, 0.479452, -0.483366, 0.521144) } dst={ type=CARGO item=Mag_ACE23_30Rnd:031046 parent=DryBag_Black:032252 idx=0 row=0 col=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_ACE23_30Rnd:031046 pos=(13810.5, 13.0757, 11139.1) dir=(0.514677, 0.479452, -0.483366, 0.521144) } dst={ type=CARGO item=Mag_ACE23_30Rnd:031046 parent=DryBag_Black:032252 idx=0 row=0 co
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=JungleBoots_Beige:032079 pos=(13799.4, 15.7642, 11150.9) dir=(-0.00195694, 0.0880626, -0.00195694, 0.996111) } src2={ type=ATTACHMENT item=CombatBoots_Brown:039892 parent=SurvivorF_Helga:035 s
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : int channel = 1
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=shotgun_Suppressor:032204 pos=(13757.2, 15.7853, 11135.6) dir=(-0.620352, -0.342466, -0.342466, 0.616926) } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=DryBag_Black:032252 idx=0 row
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=shotgun_Suppressor:032204 pos=(13757.2, 15.7853, 11135.6) dir=(-0.620352, -0.342466, -0.342466, 0.616926) } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=DryBag_Black:032252 idx=0 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UKAssVest_Black:031342 pos=(13798.2, 21.1588, 11142.1) dir=(-0.00195694, -0.287671, -0.00195694, 0.957725) } dst={ type=ATTACHMENT item=UKAssVest_Black:031342 parent=SurvivorF_Helga:035 slot=6
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UKAssVest_Black:031342 pos=(13798.2, 21.1588, 11142.1) dir=(-0.00195694, -0.287671, -0.00195694, 0.957725) } dst={ type=ATTACHMENT item=UKAssVest_Black:031342 parent=SurvivorF_Helga:035 slo
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 48
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PUScopeOptic:029351 pos=(13832.8, 9.31579, 11146.8) dir=(-0.162427, 0.685585, -0.690802, -0.162427) } dst={ type=CARGO item=PUScopeOptic:029351 parent=DryBag_Black:032252 idx=0 row=0 col=4 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PUScopeOptic:029351 pos=(13832.8, 9.31579, 11146.8) dir=(-0.162427, 0.685585, -0.690802, -0.162427) } dst={ type=CARGO item=PUScopeOptic:029351 parent=DryBag_Black:032252 idx=0 row=0 col=4 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=AssaultBag_Black:010970 pos=(13874.4, 15.1653, 11158.9) dir=(0.530333, 0.463796, -0.46771, 0.533748) } src2={ type=ATTACHMENT item=DryBag_Black:032252 parent=SurvivorF_Helga:035 slot=5100557 }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<df815390>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<df815390>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_ACE23_30Rnd:031046 parent=DryBag_Black:032252 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Mag_ACE23_30Rnd:031046 parent=UKAssVest_Black:031342 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_ACE23_30Rnd:031046 parent=DryBag_Black:032252 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Mag_ACE23_30Rnd:031046 parent=UKAssVest_Black:031342 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=shotgun_Suppressor<c94fdf70>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=shotgun_Suppressor<c94fdf70>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=DryBag_Black:032252 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=DryBag_Black:032252 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PUScopeOptic<dffc9af0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=PUScopeOptic<dffc9af0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PUScopeOptic:029351 parent=DryBag_Black:032252 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=PUScopeOptic:029351 parent=UKAssVest_Black:031342 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PUScopeOptic:029351 parent=DryBag_Black:032252 idx=0 row=0 col=4 f=false } dst={ type=CARGO item=PUScopeOptic:029351 parent=UKAssVest_Black:031342 idx=0 row=2 col=1 f=false }
SCRIPT       : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=DryBag_Black:032252 pos=(13874.4, 15.1653, 11158.9) dir=(0.530327, 0.463783, -0.467735, 0.533745) } src2={ type=ATTACHMENT item=AssaultBag_Black:010970 parent=SurvivorF_Helga:035 slot=5100557 
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<90021880>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP<90021880>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP:013760 parent=AssaultBag_Black:010970 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_45ACP:013760 parent=UKAssVest_Black:031342 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP:013760 parent=AssaultBag_Black:010970 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Ammo_45ACP:013760 parent=UKAssVest_Black:031342 idx=0 row=0 col=4 f=false }
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Kvass:032316 pos=(13375.7, 2.70085, 10766.6) dir=(-0.00195694, 0.976981, -0.00195694, -0.213307) } dst={ type=CARGO item=SodaCan_Kvass:032316 parent=UKAssVest_Black:031342 idx=0 row=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Kvass:032316 pos=(13375.7, 2.70085, 10766.6) dir=(-0.00195694, 0.976981, -0.00195694, -0.213307) } dst={ type=CARGO item=SodaCan_Kvass:032316 parent=UKAssVest_Black:031342 idx=0 row
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 51
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 51
SCRIPT       : 52
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HuntingKnife<a8e8b50>to cargo of target=GorkaEJacket_Autumn<736f3610> row=3 col=0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:031069 pos=(12866.7, 12.664, 10431) dir=(-0.636008, -0.318982, -0.318982, 0.626095) } dst={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HuntingKnife:031069 pos=(12866.7, 12.664, 10431) dir=(-0.636008, -0.318982, -0.318982, 0.626095) } dst={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 co
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 53
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<40a4080> item=ItemInventory<ece1c80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [wpnfsm] Mp133Shotgun:031478 LoopedChamberingEjectLast, taking mag from event e.mag=Ammo_12gaSlug<e6a870>
SCRIPT       : [wpnfsm] Mp133Shotgun:031478 m_srcMagazine=Ammo_12gaSlug<e6a870>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Kvass:014806 pos=(12884.7, 7.66638, 10230.4) dir=(-0.00195694, -0.569472, -0.00195694, 0.822006) } dst={ type=CARGO item=SodaCan_Kvass:014806 parent=UKAssVest_Black:031342 idx=0 row=0 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Kvass:014806 pos=(12884.7, 7.66638, 10230.4) dir=(-0.00195694, -0.569472, -0.00195694, 0.822006) } dst={ type=CARGO item=SodaCan_Kvass:014806 parent=UKAssVest_Black:031342 idx=0 row
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Spite:011223 pos=(12896.8, 6.613, 10195.4) dir=(-0.00195694, 0.362035, -0.00195694, 0.93216) } dst={ type=CARGO item=SodaCan_Spite:011223 parent=UKAssVest_Black:031342 idx=0 row=1 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Spite:011223 pos=(12896.8, 6.613, 10195.4) dir=(-0.00195694, 0.362035, -0.00195694, 0.93216) } dst={ type=CARGO item=SodaCan_Spite:011223 parent=UKAssVest_Black:031342 idx=0 row=1 c
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 53
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rnd<e6ca80>to cargo of target=DryBag_Black<d8290e40> row=0 col=0
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:030805 pos=(12910.7, 6.6104, 10223.3) dir=(0.107632, 0.695171, -0.702544, 0.107632) } dst={ type=CARGO item=Mag_IJ70_8Rnd:030805 parent=DryBag_Black:032252 idx=0 row=0 col=0 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:030805 pos=(12910.7, 6.6104, 10223.3) dir=(0.107632, 0.695171, -0.702544, 0.107632) } dst={ type=CARGO item=Mag_IJ70_8Rnd:030805 parent=DryBag_Black:032252 idx=0 row=0 col=0 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=DisinfectantAlcohol<30f27560>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=DisinfectantAlcohol<30f27560>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DisinfectantAlcohol:010212 pos=(12913.8, 7.04711, 10225.8) dir=(-0.00195694, 0.135029, -0.00195694, 0.990838) } dst={ type=CARGO item=DisinfectantAlcohol:010212 parent=UKAssVest_Black:031342 i
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DisinfectantAlcohol:010212 pos=(12913.8, 7.04711, 10225.8) dir=(-0.00195694, 0.135029, -0.00195694, 0.990838) } dst={ type=CARGO item=DisinfectantAlcohol:010212 parent=UKAssVest_Black:03134
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V:05168 pos=(12826.2, 6.48935, 10191.6) dir=(0.644136, -0.287671, -0.287671, -0.64775) } dst={ type=CARGO item=Battery9V:05168 parent=UKAssVest_Black:031342 idx=0 row=3 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V:05168 pos=(12826.2, 6.48935, 10191.6) dir=(0.644136, -0.287671, -0.287671, -0.64775) } dst={ type=CARGO item=Battery9V:05168 parent=UKAssVest_Black:031342 idx=0 row=3 col=0 f=fals
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 54
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:032200 pos=(12816.9, 8.29687, 10161) dir=(-0.00195694, 0.810937, -0.00195694, -0.585127) } dst={ type=CARGO item=Ammo_308Win:032200 parent=UKAssVest_Black:031342 idx=0 row=3 col=1 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_308Win:032200 pos=(12816.9, 8.29687, 10161) dir=(-0.00195694, 0.810937, -0.00195694, -0.585127) } dst={ type=CARGO item=Ammo_308Win:032200 parent=UKAssVest_Black:031342 idx=0 row=3 col
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 53
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 54
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<4aeab290>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<4aeab290>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39:07595 pos=(12776.4, 6.52892, 10148.9) dir=(-0.00195694, -0.499022, -0.00195694, 0.866585) } dst={ type=CARGO item=Ammo_762x39:07595 parent=UKAssVest_Black:031342 idx=0 row=3 col=2 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39:07595 pos=(12776.4, 6.52892, 10148.9) dir=(-0.00195694, -0.499022, -0.00195694, 0.866585) } dst={ type=CARGO item=Ammo_762x39:07595 parent=UKAssVest_Black:031342 idx=0 row=3 col
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:028598 pos=(12777.8, 8.57381, 10121.6) dir=(-0.00195694, 0.919386, -0.00195694, -0.393346) } dst={ type=CARGO item=Matchbox:028598 parent=UKAssVest_Black:031342 idx=0 row=3 col=3 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:028598 pos=(12777.8, 8.57381, 10121.6) dir=(-0.00195694, 0.919386, -0.00195694, -0.393346) } dst={ type=CARGO item=Matchbox:028598 parent=UKAssVest_Black:031342 idx=0 row=3 col=3 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 54
SCRIPT       : 55
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 56
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 57
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Mp133Shotgun_Base<75f99950>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mp133Shotgun_Base<75f99950>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mp133Shotgun_Base<75f99950>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mp133Shotgun:018793 pos=(12854.6, 11.2869, 10164.7) dir=(0.687415, 0.158513, 0.158513, -0.690802) } dst={ type=ATTACHMENT item=Mp133Shotgun:018793 parent=SurvivorF_Helga:035 slot=-761289206 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mp133Shotgun:018793 pos=(12854.6, 11.2869, 10164.7) dir=(0.687415, 0.158513, 0.158513, -0.690802) } dst={ type=ATTACHMENT item=Mp133Shotgun:018793 parent=SurvivorF_Helga:035 slot=-761289206
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2Att(PREDICTIVE) item=Mp133Shotgun_Base<75f99950>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:018080 pos=(12899.3, 6.75853, 10157.3) dir=(-0.00195694, -0.651663, -0.00195694, 0.758503) } dst={ type=CARGO item=SodaCan_Pipsi:018080 parent=UKAssVest_Black:031342 idx=0 row=3 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:018080 pos=(12899.3, 6.75853, 10157.3) dir=(-0.00195694, -0.651663, -0.00195694, 0.758503) } dst={ type=CARGO item=SodaCan_Pipsi:018080 parent=UKAssVest_Black:031342 idx=0 row
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ61:030599 pos=(12922.6, 11.3064, 10174.9) dir=(0.232877, 0.664066, -0.671233, 0.232877) } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ61:030599 pos=(12922.6, 11.3064, 10174.9) dir=(0.232877, 0.664066, -0.671233, 0.232877) } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : int channel = 1
SCRIPT       : 58
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:040461 pos=(12936.7, 7.08119, 10042.4) dir=(-0.00195694, 0.711635, -0.00195694, 0.702544) } dst={ type=CARGO item=WaterBottle:040461 parent=Jeans_Brown:016607 idx=0 row=0 col=4 f=f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle:040461 pos=(12936.7, 7.08119, 10042.4) dir=(-0.00195694, 0.711635, -0.00195694, 0.702544) } dst={ type=CARGO item=WaterBottle:040461 parent=Jeans_Brown:016607 idx=0 row=0 col=4 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd:038080 pos=(13015.1, 7.09482, 10011.9) dir=(-0.452055, 0.548609, 0.542074, 0.448141) } dst={ type=CARGO item=Mag_CZ61_20Rnd:038080 parent=UKAssVest_Black:031342 idx=0 row=0 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd:038080 pos=(13015.1, 7.09482, 10011.9) dir=(-0.452055, 0.548609, 0.542074, 0.448141) } dst={ type=CARGO item=Mag_CZ61_20Rnd:038080 parent=UKAssVest_Black:031342 idx=0 row=0 c
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 59
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=OrienteeringCompass<8497f3b0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=OrienteeringCompass<8497f3b0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=OrienteeringCompass:030983 pos=(12826.6, 7.6656, 9833.35) dir=(-0.00195694, -0.381605, -0.00195694, 0.924321) } dst={ type=CARGO item=OrienteeringCompass:030983 parent=UKAssVest_Black:031342 i
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=OrienteeringCompass:030983 pos=(12826.6, 7.6656, 9833.35) dir=(-0.00195694, -0.381605, -0.00195694, 0.924321) } dst={ type=CARGO item=OrienteeringCompass:030983 parent=UKAssVest_Black:03134
SCRIPT       : 59
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd:038081 pos=(12846.7, 7.06998, 9742.58) dir=(0.688684, 0.146771, 0.146771, -0.694716) } dst={ type=CARGO item=Mag_CZ61_20Rnd:038081 parent=UKAssVest_Black:031342 idx=0 row=1 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd:038081 pos=(12846.7, 7.06998, 9742.58) dir=(0.688684, 0.146771, 0.146771, -0.694716) } dst={ type=CARGO item=Mag_CZ61_20Rnd:038081 parent=UKAssVest_Black:031342 idx=0 row=1 c
SCRIPT       : 60
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : 59
SCRIPT       : 60
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pot<8f568be0>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Pot<8f568be0>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pot:028438 pos=(12684.7, 10.4853, 9804.8) dir=(-0.00195694, 0.989739, -0.00195694, -0.142857) } dst={ type=CARGO item=Pot:028438 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pot:028438 pos=(12684.7, 10.4853, 9804.8) dir=(-0.00195694, 0.989739, -0.00195694, -0.142857) } dst={ type=CARGO item=Pot:028438 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=0 f=false 
SCRIPT       : 61
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 63
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight:031328 pos=(12716.7, 6.96791, 9831.68) dir=(0.808098, -0.00195694, 0.589041, -0.00195694) } dst={ type=CARGO item=Flashlight:031328 parent=UKAssVest_Black:031342 idx=0 row=4 col=0 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight:031328 pos=(12716.7, 6.96791, 9831.68) dir=(0.808098, -0.00195694, 0.589041, -0.00195694) } dst={ type=CARGO item=Flashlight:031328 parent=UKAssVest_Black:031342 idx=0 row=4 col=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 64
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 65
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=BoonieHat_Tan<a6f84c20>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BoonieHat_Tan<a6f84c20>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BoonieHat_Tan<a6f84c20>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BoonieHat_Tan:037934 pos=(12698.8, 7.00147, 9841.64) dir=(0.514677, 0.483366, -0.48728, 0.513832) } dst={ type=ATTACHMENT item=BoonieHat_Tan:037934 parent=SurvivorF_Helga:035 slot=-1445057555 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BoonieHat_Tan:037934 pos=(12698.8, 7.00147, 9841.64) dir=(0.514677, 0.483366, -0.48728, 0.513832) } dst={ type=ATTACHMENT item=BoonieHat_Tan:037934 parent=SurvivorF_Helga:035 slot=-14450575
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39:028570 pos=(12695.2, 6.86335, 9843.57) dir=(-0.00195694, 0.682975, -0.00195694, 0.730437) } dst={ type=CARGO item=Ammo_762x39:028570 parent=UKAssVest_Black:031342 idx=0 row=4 col=3
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39:028570 pos=(12695.2, 6.86335, 9843.57) dir=(-0.00195694, 0.682975, -0.00195694, 0.730437) } dst={ type=CARGO item=Ammo_762x39:028570 parent=UKAssVest_Black:031342 idx=0 row=4 co
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 66
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 67
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:07891 pos=(12721.9, 8.49502, 9860.34) dir=(-0.00195694, 0.957725, -0.00195694, 0.287671) } dst={ type=CARGO item=SodaCan_Pipsi:07891 parent=GorkaEJacket_Autumn:031166 idx=0 row=0
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:07891 pos=(12721.9, 8.49502, 9860.34) dir=(-0.00195694, 0.957725, -0.00195694, 0.287671) } dst={ type=CARGO item=SodaCan_Pipsi:07891 parent=GorkaEJacket_Autumn:031166 idx=0 ro
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Whetstone:029552 pos=(12684.8, 6.36422, 9894.06) dir=(0.612525, -0.354207, 0.350294, 0.613714) } dst={ type=CARGO item=Whetstone:029552 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=5 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Whetstone:029552 pos=(12684.8, 6.36422, 9894.06) dir=(0.612525, -0.354207, 0.350294, 0.613714) } dst={ type=CARGO item=Whetstone:029552 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=5 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 66
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19:025453 pos=(12589.3, 7.368, 9897.29) dir=(-0.00195694, -0.334638, -0.00195694, 0.942343) } dst={ type=CARGO item=Ammo_9x19:025453 parent=UKAssVest_Black:031342 idx=0 row=4 col=3 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19:025453 pos=(12589.3, 7.368, 9897.29) dir=(-0.00195694, -0.334638, -0.00195694, 0.942343) } dst={ type=CARGO item=Ammo_9x19:025453 parent=UKAssVest_Black:031342 idx=0 row=4 col=3 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 67
SCRIPT       : 68
SCRIPT       : 69
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:039580 pos=(12276, 15.1756, 9865.15) dir=(-0.00195694, 0.604697, -0.00195694, 0.796451) } dst={ type=CARGO item=Marmalade:039580 parent=GorkaEJacket_Autumn:031166 idx=0 row=2 col=4 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Marmalade:039580 pos=(12276, 15.1756, 9865.15) dir=(-0.00195694, 0.604697, -0.00195694, 0.796451) } dst={ type=CARGO item=Marmalade:039580 parent=GorkaEJacket_Autumn:031166 idx=0 row=2 col=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BoxCerealCrunchin:025031 pos=(12260.4, 15.581, 9877.74) dir=(-0.48728, 0.513832, 0.514677, 0.483366) } dst={ type=CARGO item=BoxCerealCrunchin:025031 parent=GorkaEJacket_Autumn:031166 idx=0 ro
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BoxCerealCrunchin:025031 pos=(12260.4, 15.581, 9877.74) dir=(-0.48728, 0.513832, 0.514677, 0.483366) } dst={ type=CARGO item=BoxCerealCrunchin:025031 parent=GorkaEJacket_Autumn:031166 idx=0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SewingKit<f64b0320>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SewingKit<f64b0320>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:029426 pos=(12252.9, 15.1069, 9875.01) dir=(-0.225049, 0.674639, 0.667319, 0.221135) } dst={ type=CARGO item=SewingKit:029426 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=6 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SewingKit:029426 pos=(12252.9, 15.1069, 9875.01) dir=(-0.225049, 0.674639, 0.667319, 0.221135) } dst={ type=CARGO item=SewingKit:029426 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=6 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 70
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<232dc470>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<232dc470>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:032058 pos=(12076.5, 12.0873, 9700.29) dir=(-0.0802348, -0.00195694, 0.996772, -0.00195694) } dst={ type=CARGO item=SardinesCan:032058 parent=Jeans_Brown:016607 idx=0 row=3 col=0 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan:032058 pos=(12076.5, 12.0873, 9700.29) dir=(-0.0802348, -0.00195694, 0.996772, -0.00195694) } dst={ type=CARGO item=SardinesCan:032058 parent=Jeans_Brown:016607 idx=0 row=3 col=
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Hatchet<f5d73a40>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Hatchet<f5d73a40>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet:029230 pos=(12083.3, 11.6853, 9727.63) dir=(-0.25636, 0.660017, 0.659491, 0.252446) } dst={ type=CARGO item=Hatchet:029230 parent=DryBag_Black:032252 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet:029230 pos=(12083.3, 11.6853, 9727.63) dir=(-0.25636, 0.660017, 0.659491, 0.252446) } dst={ type=CARGO item=Hatchet:029230 parent=DryBag_Black:032252 idx=0 row=0 col=1 f=false }
SCRIPT       : 69
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e5adb020> item=ItemInventory<7371ce20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 70
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 69
SCRIPT       : [wpnfsm] Mp133Shotgun:040621 LoopedChamberingEjectLast, taking mag from event e.mag=Ammo_12gaPellets<4aea9750>
SCRIPT       : [wpnfsm] Mp133Shotgun:040621 m_srcMagazine=Ammo_12gaPellets<4aea9750>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 68
SCRIPT       : int channel = 1
SCRIPT       : 69
SCRIPT       : 70
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e2d789f0> item=ItemInventory<517bdc30>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 } src2={ type=HANDS item=WaterBottle:040461 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : 69
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=WaterBottle:040461 parent=Jeans_Brown:016607 idx=0 row=0 col=4 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : + Land_Misc_Well_Pump_Blue<ea32ea80> add action: ActionWashHandsWellOne<30ae7f50> input InteractActionInput
SCRIPT       : + Land_Misc_Well_Pump_Blue<ea32ea80> add action: ActionDrinkWellContinuous<30ae5570> input ContinuousInteractActionInput
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<d4cb6d30>to cargo of target=DryBag_Black<d8290e40> row=0 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle:040461 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=WaterBottle:040461 parent=DryBag_Black:032252 idx=0 row=0 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 69
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2Att(JUNCTURE) item=Mp133Shotgun_Base<d856b000>
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mp133Shotgun_Base<d856b000>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Mp133Shotgun_Base<d856b000>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Massarmsan:027794 pos=(12242.1, 103.881, 10768.4) dir=(-0.365949, 0.601461, -0.608611, -0.365949) } dst={ type=ATTACHMENT item=Massarmsan:027794 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Massarmsan:027794 pos=(12242.1, 103.881, 10768.4) dir=(-0.365949, 0.601461, -0.608611, -0.365949) } dst={ type=ATTACHMENT item=Massarmsan:027794 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 70
SCRIPT       : [inv] I::Drop(PREDICTIVE) item=Mp133Shotgun_Base<75f99950>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Mp133Shotgun:018793 parent=SurvivorF_Helga:035 slot=-761289206 } dst={ type=GROUND item=Mp133Shotgun:018793 pos=(12242.2, 103.866, 10768) dir=(-0.577487, -0.408054, -0.408071, 0.577475) 
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Mp133Shotgun:018793 parent=SurvivorF_Helga:035 slot=-761289206 } dst={ type=GROUND item=Mp133Shotgun:018793 pos=(12242.2, 103.866, 10768) dir=(-0.577487, -0.408054, -0.408071, 0.57747
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:012535 pos=(12239.3, 104.706, 10766) dir=(0.692499, 0.127202, 0.127202, -0.69863) } dst={ type=CARGO item=PowderedMilk:012535 parent=Jeans_Brown:016607 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowderedMilk:012535 pos=(12239.3, 104.706, 10766) dir=(0.692499, 0.127202, 0.127202, -0.69863) } dst={ type=CARGO item=PowderedMilk:012535 parent=Jeans_Brown:016607 idx=0 row=0 col=4 f=fals
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 69
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<c7432640>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SodaCan_ColorBase<c7432640>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Cola:040734 pos=(12253.9, 104.563, 10837.4) dir=(-0.00195694, 0.744767, -0.00195694, 0.667319) } dst={ type=CARGO item=SodaCan_Cola:040734 parent=Jeans_Brown:016607 idx=0 row=2 col=4 f
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Cola:040734 pos=(12253.9, 104.563, 10837.4) dir=(-0.00195694, 0.744767, -0.00195694, 0.667319) } dst={ type=CARGO item=SodaCan_Cola:040734 parent=Jeans_Brown:016607 idx=0 row=2 col=
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Massppshbox<f9fd540>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=Massppshbox<f9fd540>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Massppshbox:034078 pos=(12279.5, 104.775, 10839.6) dir=(-0.240705, 0.662426, -0.667319, -0.240705) } dst={ type=CARGO item=Massppshbox:034078 parent=GorkaEJacket_Autumn:031166 idx=0 row=2 col=
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Massppshbox:034078 pos=(12279.5, 104.775, 10839.6) dir=(-0.240705, 0.662426, -0.667319, -0.240705) } dst={ type=CARGO item=Massppshbox:034078 parent=GorkaEJacket_Autumn:031166 idx=0 row=2 c
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<c744a970>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<c744a970>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:010714 parent=ZmbF_VillagerOld_Red:01014 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:010714 parent=GorkaEJacket_Autumn:031166 idx=0 row=4 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan:010714 parent=ZmbF_VillagerOld_Red:01014 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=BakedBeansCan:010714 parent=GorkaEJacket_Autumn:031166 idx=0 row=4 col=4 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:033873 pos=(12321.5, 100.62, 10781) dir=(-0.385519, 0.588641, -0.596869, -0.385519) } dst={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=Pot:028438 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd:033873 pos=(12321.5, 100.62, 10781) dir=(-0.385519, 0.588641, -0.596869, -0.385519) } dst={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=Pot:028438 idx=0 row=0 col=0 f=false 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:028341 pos=(12312, 101.887, 10808.5) dir=(-0.260274, 0.660875, 0.655577, 0.25636) } dst={ type=CARGO item=DuctTape:028341 parent=Pot:028438 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=DuctTape:028341 pos=(12312, 101.887, 10808.5) dir=(-0.260274, 0.660875, 0.655577, 0.25636) } dst={ type=CARGO item=DuctTape:028341 parent=Pot:028438 idx=0 row=0 col=1 f=false }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<c7441280>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<c7441280>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan:021995 parent=ZmbM_FarmerFat_Brown:0661 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SpaghettiCan:021995 parent=DryBag_Black:032252 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan:021995 parent=ZmbM_FarmerFat_Brown:0661 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=SpaghettiCan:021995 parent=DryBag_Black:032252 idx=0 row=0 col=4 f=false }
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:027818 pos=(12312.9, 102.535, 10841.4) dir=(-0.00195694, 0.877564, -0.00195694, -0.479452) } dst={ type=CARGO item=SodaCan_Pipsi:027818 parent=Pot:028438 idx=0 row=0 col=3 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Pipsi:027818 pos=(12312.9, 102.535, 10841.4) dir=(-0.00195694, 0.877564, -0.00195694, -0.479452) } dst={ type=CARGO item=SodaCan_Pipsi:027818 parent=Pot:028438 idx=0 row=0 col=3 f=f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e2d789f0> item=ItemInventory<ec58fe0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 70
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 69
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MassSVTmag<15cc6f80>
SCRIPT       : [inv] I::Take2Inv(JUNCTURE) item=MassSVTmag<15cc6f80>
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MassSVTmag:028440 pos=(12319.6, 105.422, 10875.1) dir=(-0.393346, 0.586164, -0.589041, -0.393346) } dst={ type=CARGO item=MassSVTmag:028440 parent=DryBag_Black:032252 idx=0 row=0 col=6 f=false
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MassSVTmag:028440 pos=(12319.6, 105.422, 10875.1) dir=(-0.393346, 0.586164, -0.589041, -0.393346) } dst={ type=CARGO item=MassSVTmag:028440 parent=DryBag_Black:032252 idx=0 row=0 col=6 f=fa
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 68
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_308Win<166e2650>to cargo of target=UKAssVest_Black<b65a8ff0> row=3 col=1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:032200 parent=UKAssVest_Black:031342 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Ammo_308Win:032200 parent=UKAssVest_Black:031342 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_308Win:032200 parent=UKAssVest_Black:031342 idx=0 row=3 col=1 f=false } dst={ type=CARGO item=Ammo_308Win:032200 parent=UKAssVest_Black:031342 idx=0 row=3 col=1 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<4aeab290>to cargo of target=UKAssVest_Black<b65a8ff0> row=3 col=2
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:07595 parent=UKAssVest_Black:031342 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=Ammo_762x39:07595 parent=UKAssVest_Black:031342 idx=0 row=3 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39:07595 parent=UKAssVest_Black:031342 idx=0 row=3 col=2 f=false } dst={ type=CARGO item=Ammo_762x39:07595 parent=UKAssVest_Black:031342 idx=0 row=3 col=2 f=false }
SCRIPT       : 67
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<4c175d30>to cargo of target=UKAssVest_Black<b65a8ff0> row=4 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:025453 parent=UKAssVest_Black:031342 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Ammo_9x19:025453 parent=UKAssVest_Black:031342 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19:025453 parent=UKAssVest_Black:031342 idx=0 row=4 col=3 f=false } dst={ type=CARGO item=Ammo_9x19:025453 parent=UKAssVest_Black:031342 idx=0 row=4 col=3 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=shotgun_Suppressor<c94fdf70>to cargo of target=UKAssVest_Black<b65a8ff0> row=0 col=1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false 
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<aec0f6e0>to cargo of target=UKAssVest_Black<b65a8ff0> row=1 col=4
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd:038081 parent=UKAssVest_Black:031342 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:038081 parent=UKAssVest_Black:031342 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd:038081 parent=UKAssVest_Black:031342 idx=0 row=1 col=4 f=false } dst={ type=CARGO item=Mag_CZ61_20Rnd:038081 parent=UKAssVest_Black:031342 idx=0 row=1 col=4 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=shotgun_Suppressor<c94fdf70>to cargo of target=UKAssVest_Black<b65a8ff0> row=0 col=1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false 
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MassSVTmag<15cc6f80>to cargo of target=DryBag_Black<d8290e40> row=0 col=6
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MassSVTmag:028440 parent=DryBag_Black:032252 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=MassSVTmag:028440 parent=DryBag_Black:032252 idx=0 row=0 col=6 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MassSVTmag:028440 parent=DryBag_Black:032252 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=MassSVTmag:028440 parent=DryBag_Black:032252 idx=0 row=0 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 68
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<cc4becb0>to cargo of target=DryBag_Black<d8290e40> row=4 col=0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70:027718 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=MakarovIJ70:027718 parent=DryBag_Black:032252 idx=0 row=4 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : int channel = 1
SCRIPT       : 68
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CZ75_Base<cc4b96c0>to cargo of target=DryBag_Black<d8290e40> row=3 col=3
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:038089 pos=(12317.6, 106.026, 10917.9) dir=(-0.620352, 0.342466, 0.342466, 0.616926) } dst={ type=CARGO item=CZ75:038089 parent=DryBag_Black:032252 idx=0 row=3 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75:038089 pos=(12317.6, 106.026, 10917.9) dir=(-0.620352, 0.342466, 0.342466, 0.616926) } dst={ type=CARGO item=CZ75:038089 parent=DryBag_Black:032252 idx=0 row=3 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<2f9c23b0>to cargo of target=DryBag_Black<d8290e40> row=0 col=8
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=Pot:028438 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=DryBag_Black:032252 idx=0 row=0 col=8 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=Pot:028438 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=DryBag_Black:032252 idx=0 row=0 col=8 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pot<8f568be0>to cargo of target=GorkaEJacket_Autumn<736f3610> row=0 col=0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot:028438 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=Pot:028438 parent=GorkaEJacket_Autumn:031166 idx=0 row=0 col=0 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<2f9c23b0>to cargo of target=DryBag_Black<d8290e40> row=1 col=8
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd:033873 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=Mag_CZ75_15Rnd:033873 parent=DryBag_Black:032252 idx=0 row=1 col=8 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<cc4b96c0>to cargo of target=DryBag_Black<d8290e40> row=3 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ75:038089 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=CZ75:038089 parent=DryBag_Black:032252 idx=0 row=3 col=3 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : int channel = 1
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 69
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_00buck_10rnd:038687 pos=(12335.1, 106.322, 10961.1) dir=(0.708528, -0.0489237, 0.0450097, 0.702544) } dst={ type=CARGO item=AmmoBox_00buck_10rnd:038687 parent=UKAssVest_Black:031342 id
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_00buck_10rnd:038687 pos=(12335.1, 106.322, 10961.1) dir=(0.708528, -0.0489237, 0.0450097, 0.702544) } dst={ type=CARGO item=AmmoBox_00buck_10rnd:038687 parent=UKAssVest_Black:031342
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 68
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 } src2={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<31217020> item=ItemInventory<517bd8d0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<e7f1630>to cargo of target=GorkaEJacket_Autumn<736f3610> row=5 col=6
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_12gaPellets:021055 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=Ammo_12gaPellets:021055 parent=GorkaEJacket_Autumn:031166 idx=0 row=5 col=6 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [wpnfsm] Massarmsan:027794 LoopedChamberingEjectLast, taking mag from event e.mag=Ammo_12gaPellets<e7f1630>
SCRIPT       : [wpnfsm] Massarmsan:027794 m_srcMagazine=Ammo_12gaPellets<e7f1630>
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7
SCRIPT       : [wpnfsm] Massarmsan:027794 LoopedChamberingEjectLast, taking mag from event e.mag=Ammo_12gaPellets<e7f1630>
SCRIPT       : [wpnfsm] Massarmsan:027794 m_srcMagazine=Ammo_12gaPellets<e7f1630>
SCRIPT       : [wpnfsm] Save occured in fsm transition! current state=LoopedChamberingEjectLast<ad53d640> closes stable state=PumpShotgunLoaded<f2082230> id=3
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : 69
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 68
SCRIPT       : 67
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:031069 parent=GorkaEJacket_Autumn:031166 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:031069 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 68
SCRIPT       : 69
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_00buck_10rnd:08471 pos=(12307.5, 109.155, 10980.5) dir=(-0.0528376, 0.703799, -0.706458, -0.0528376) } dst={ type=CARGO item=AmmoBox_00buck_10rnd:08471 parent=UKAssVest_Black:031342 id
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AmmoBox_00buck_10rnd:08471 pos=(12307.5, 109.155, 10980.5) dir=(-0.0528376, 0.703799, -0.706458, -0.0528376) } dst={ type=CARGO item=AmmoBox_00buck_10rnd:08471 parent=UKAssVest_Black:031342
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ61:030599 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=CZ61:030599 parent=SurvivorF_Helga:035 slot=-761289206 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<31217020> item=ItemInventory<a0a3040>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 70
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<22f52ec0>to cargo of target=UKAssVest_Black<b65a8ff0> row=4 col=5
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_12gaPellets:030182 parent=SurvivorF_Helga:035 } dst={ type=CARGO item=Ammo_12gaPellets:030182 parent=UKAssVest_Black:031342 idx=0 row=4 col=5 f=false }
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<22f52ec0>to cargo of target=UKAssVest_Black<b65a8ff0> row=4 col=5
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets:030182 parent=UKAssVest_Black:031342 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Ammo_12gaPellets:030182 parent=UKAssVest_Black:031342 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets:030182 parent=UKAssVest_Black:031342 idx=0 row=4 col=5 f=false } dst={ type=CARGO item=Ammo_12gaPellets:030182 parent=UKAssVest_Black:031342 idx=0 row=4 col=5 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=shotgun_Suppressor<c94fdf70>to cargo of target=UKAssVest_Black<b65a8ff0> row=0 col=1
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 69
SCRIPT       : [inv] I::Take2Target(PREDICTIVE) item=shotgun_Suppressor<c94fdf70>
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=ATTACHMENT item=shotgun_Suppressor:032204 parent=Massarmsan:027794 slot=956435721 }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=shotgun_Suppressor:032204 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=false } dst={ type=ATTACHMENT item=shotgun_Suppressor:032204 parent=Massarmsan:027794 slot=956435721 }
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4bb17040> item=ItemInventory<249a5e20>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Massarmsan:027794 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=Massarmsan:027794 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 68
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:026231 pos=(12314.9, 105.245, 10938.5) dir=(-0.00195694, 0.819281, -0.00195694, -0.573386) } dst={ type=CARGO item=Matchbox:026231 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f=fa
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox:026231 pos=(12314.9, 105.245, 10938.5) dir=(-0.00195694, 0.819281, -0.00195694, -0.573386) } dst={ type=CARGO item=Matchbox:026231 parent=UKAssVest_Black:031342 idx=0 row=0 col=1 f
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Massarmsan:027794 parent=SurvivorF_Helga:035 slot=209551192 } src2={ type=HANDS item=WaterBottle:040461 parent=SurvivorF_Helga:035 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 67
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Cola:040729 pos=(12178.7, 104.317, 10704.6) dir=(-0.00195694, -0.706458, -0.00195694, 0.70775) } dst={ type=CARGO item=SodaCan_Cola:040729 parent=UKAssVest_Black:031342 idx=0 row=0 col
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SodaCan_Cola:040729 pos=(12178.7, 104.317, 10704.6) dir=(-0.00195694, -0.706458, -0.00195694, 0.70775) } dst={ type=CARGO item=SodaCan_Cola:040729 parent=UKAssVest_Black:031342 idx=0 row=0 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 66
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:033984 pos=(12186.4, 104.586, 10702.7) dir=(-0.303327, 0.643303, 0.636008, 0.299413) } dst={ type=CARGO item=Mag_IJ70_8Rnd:033984 parent=UKAssVest_Black:031342 idx=0 row=0 col=3 
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd:033984 pos=(12186.4, 104.586, 10702.7) dir=(-0.303327, 0.643303, 0.636008, 0.299413) } dst={ type=CARGO item=Mag_IJ70_8Rnd:033984 parent=UKAssVest_Black:031342 idx=0 row=0 col
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 65
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Massarmsan:027794 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=Massarmsan:027794 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<31217020> item=ItemInventory<92280810>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : OnStartAnimationLoop
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 64
SCRIPT       : 63
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 62
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 63
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Massarmsan:027794 parent=SurvivorF_Helga:035 } dst={ type=ATTACHMENT item=Massarmsan:027794 parent=SurvivorF_Helga:035 slot=209551192 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 64
SCRIPT       : 66
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4742b740> item=WeaponInventory<50ac4b80>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<6e025020> item=WeaponInventory<7371bef0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e5adb020> item=WeaponInventory<b64af010>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : COMPUTING NEW OVERCAST
SCRIPT       : Actual ( 9.11667 ) overcast: 0.25
SCRIPT       : Actual ( 9.11667 ) rain: 0
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.11667 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW RAIN
SCRIPT       : Actual ( 9.11667 ) rain: 0
SCRIPT       : -----------------------------------------------------------
SCRIPT       : Loading Inc: 1
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.36677 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.61688 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW OVERCAST
SCRIPT       : Actual ( 9.86527 ) overcast: 0.25
SCRIPT       : Actual ( 9.86527 ) rain: 0
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.86699 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Hoodie_Red<4aeab960> slot=5119774
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b029b30> item=Hoodie_Red<4aeab960> slot=5119774
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Red:00 pos=(1523.52, 440.368, 13624.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Red:00 parent=SurvivorM_Seth:00 slot=5119774 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Hoodie_Red:00 pos=(1523.52, 440.368, 13624.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Hoodie_Red:00 parent=SurvivorM_Seth:00 slot=5119774 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=Jeans_Brown<4aeac030> slot=5612719
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b029b30> item=Jeans_Brown<4aeac030> slot=5612719
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Brown:00 pos=(1523.52, 440.368, 13624.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Brown:00 parent=SurvivorM_Seth:00 slot=5612719 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Jeans_Brown:00 pos=(1523.52, 440.368, 13624.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Jeans_Brown:00 parent=SurvivorM_Seth:00 slot=5612719 }
SCRIPT       : [inv] I::Take2AttEx(LOCAL) item=AthleticShoes_Grey<4aead4a0> slot=5308728
SCRIPT       : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<b029b30> item=AthleticShoes_Grey<4aead4a0> slot=5308728
SCRIPT       : [inv] Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Grey:00 pos=(1523.52, 440.368, 13624.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Grey:00 parent=SurvivorM_Seth:00 slot=5308728 }
SCRIPT       : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=AthleticShoes_Grey:00 pos=(1523.52, 440.368, 13624.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AthleticShoes_Grey:00 parent=SurvivorM_Seth:00 slot=5308728 }
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 106
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<84910010> item=WeaponInventory<7371e260>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI m_EnergySource = Battery9V<1c2331a0>
SCRIPT       : int m_EnergySourceNetworkIDLow = 0
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : EntityAI m_EnergySource = Battery9V<1c233ec0>
SCRIPT       : int m_EnergySourceNetworkIDLow = 0
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : EntityAI m_EnergySource = Battery9V<984b86e0>
SCRIPT       : int m_EnergySourceNetworkIDLow = 0
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b029b30> item=ItemInventory<92add720>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : EntityAI m_EnergySource = Battery9V<84980df0>
SCRIPT       : int m_EnergySourceNetworkIDLow = 0
SCRIPT       : int m_EnergySourceNetworkIDHigh = 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e9a6a420> item=WeaponInventory<ed5def0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : 12.07.2019 22:50:45 [ZomBerry]: Starting Client side v0.5.9x
SCRIPT       : 12.07.2019 22:50:45 [ZomBerryConfig]: INFO: Config files will be loaded from: $saves:
SCRIPT       : 12.07.2019 22:50:45 [ZomBerryConfig]: INFO: Loaded KeyBinds file with 1 entries
SCRIPT       : 12.07.2019 22:50:45 [ZomBerryConfig]: INFO: Key KC_DELETE - DeleteObj
SCRIPT       : 12.07.2019 22:50:45 [ZomBerryConfig]: INFO: Menu key set to KC_M
SCRIPT       : 12.07.2019 22:50:45 [ZomBerryLogger]: INFO: Will try to create ZomBerry log file in profile directory: $profile:ZomBerry\
SCRIPT       : 12.07.2019 22:50:45 [ZomBerryLogger]: INFO: Switching to logfile: $profile:ZomBerry\ZomBerry_12-07-2019_22-50-45.log
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : 0
SCRIPT       : 61
SCRIPT       : 62
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 63
SCRIPT       : 64
SCRIPT       : 62
SCRIPT       : 62
SCRIPT       : 61
SCRIPT       : 60
SCRIPT       : int channel = 1
SCRIPT       : 59
SCRIPT       : 58
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 55
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 56
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<a9b24d60>to cargo of target=DryBag_Black<a6f80800> row=0 col=0
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet:039592 parent=DryBag_Black:05872 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Hatchet:039592 parent=DryBag_Black:05872 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet:039592 parent=DryBag_Black:05872 idx=0 row=0 col=1 f=false } dst={ type=CARGO item=Hatchet:039592 parent=DryBag_Black:05872 idx=0 row=0 col=0 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<b0b95f90>to cargo of target=DryBag_Black<a6f80800> row=1 col=2
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle:015064 parent=DryBag_Black:05872 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=WaterBottle:015064 parent=DryBag_Black:05872 idx=0 row=1 col=2 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle:015064 parent=DryBag_Black:05872 idx=0 row=0 col=3 f=false } dst={ type=CARGO item=WaterBottle:015064 parent=DryBag_Black:05872 idx=0 row=1 col=2 f=false }
SCRIPT       : int channel = 1
SCRIPT       : int channel = 1
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MassSVTmag<a6f7d180>to cargo of target=DryBag_Black<a6f80800> row=0 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MassSVTmag:030539 parent=DryBag_Black:05872 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=MassSVTmag:030539 parent=DryBag_Black:05872 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MassSVTmag:030539 parent=DryBag_Black:05872 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=MassSVTmag:030539 parent=DryBag_Black:05872 idx=0 row=0 col=3 f=false }
SCRIPT       : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Binoculars<4c2768c0>to cargo of target=DryBag_Black<a6f80800> row=0 col=5
SCRIPT       : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Binoculars:014569 pos=(12891.7, 14.4696, 10460.3) dir=(0.701095, -0.0684931, -0.0684931, -0.706458) } dst={ type=CARGO item=Binoculars:014569 parent=DryBag_Black:05872 idx=0 row=0 col=5 f=fals
SCRIPT       : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Binoculars:014569 pos=(12891.7, 14.4696, 10460.3) dir=(0.701095, -0.0684931, -0.0684931, -0.706458) } dst={ type=CARGO item=Binoculars:014569 parent=DryBag_Black:05872 idx=0 row=0 col=5 f=f
SCRIPT       : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<bf5a4760>to cargo of target=DryBag_Black<a6f80800> row=5 col=3
SCRIPT       : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:015519 parent=DryBag_Black:05872 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=CZ75:015519 parent=DryBag_Black:05872 idx=0 row=5 col=3 f=false }
SCRIPT       : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75:015519 parent=DryBag_Black:05872 idx=0 row=3 col=3 f=false } dst={ type=CARGO item=CZ75:015519 parent=DryBag_Black:05872 idx=0 row=5 col=3 f=false }
SCRIPT       : 57
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 58
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 57
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=HuntingKnife:041367 parent=GorkaEJacket_Autumn:09629 idx=0 row=3 col=0 f=false } src2={ type=HANDS item=CZ61:019810 parent=SurvivorF_Helga:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : 56
SCRIPT       : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Massarmsan:014323 parent=SurvivorF_Helga:051 slot=-761289206 } src2={ type=HANDS item=HuntingKnife:041367 parent=SurvivorF_Helga:051 }
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : 57
SCRIPT       : 56
SCRIPT       : 55
SCRIPT       : 54
SCRIPT       : 51
SCRIPT       : 51
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<b029b30> item=WeaponInventory<a3fa0300>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<e2d789f0> item=WeaponInventory<15ce67e0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : ---- PlayerBase OnStoreLoad START ----, version: 107
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Inventory::EEInit - Man=SurvivorBase<4742b740> item=WeaponInventory<363f7800>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged
SCRIPT       : COMPUTING NEW OVERCAST
SCRIPT       : Actual ( 9.11667 ) overcast: 0.25
SCRIPT       : Actual ( 9.11667 ) rain: 0
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.11667 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW RAIN
SCRIPT       : Actual ( 9.11667 ) rain: 0
SCRIPT       : -----------------------------------------------------------
SCRIPT       : Loading Inc: 1
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.36677 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.61689 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW OVERCAST
SCRIPT       : Actual ( 9.86524 ) overcast: 0.25
SCRIPT       : Actual ( 9.86524 ) rain: 0
SCRIPT       : -----------------------------------------------------------
SCRIPT       : COMPUTING NEW FOG
SCRIPT       : Actual ( 9.867 ) fog: 0.15
SCRIPT       : -----------------------------------------------------------
SCRIPT       : ~DayZGame()
