--------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 15.05. 21:26:22 ------------------------------------ CHRIS_PC, 15.05 2018 21:26:22 NULL pointer to instance Class: 'VicinityContainer' Function: 'OnDropReceivedFromHeader' Stack trace: scripts/5_Mission/gui\inventorynew\inherited\vicinitycontainer.c:509 scripts/5_Mission/gui\inventorynew\inherited\vicinitycontainer.c:488 scripts/5_Mission/gui\inventorynew\areas\leftarea.c:194 scripts/5_Mission/gui\inventorynew\inventory.c:243 scripts/1_CoreExt/proto\enscript.c:717 scripts/5_Mission/gui\widgeteventhandler.c:256 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 20.05. 19:14:20 ------------------------------------ CHRIS_PC, 20.05 2018 19:14:20 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'CZ61' Entity id:2929441 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 01.06. 20:45:55 ------------------------------------ CHRIS_PC, 01.06 2018 20:45:55 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=Izh18_Base<9ac4fd30> parent=SurvivorBase<12b01e90> slot=-761289206 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 15.06. 19:51:26 ------------------------------------ CHRIS_PC, 15.06 2018 19:51:26 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=Clothing<99506850> parent=SurvivorBase<56ad010> slot=6119694 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode CLI params: stresstest --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 08.07. 12:38:07 ------------------------------------ CHRIS_PC, 08.07 2018 12:38:06 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 15.08. 21:17:43 ------------------------------------ CHRIS_PC, 15.08 2018 21:17:43 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 16.08. 17:27:42 ------------------------------------ CHRIS_PC, 16.08 2018 17:27:42 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 16.08. 19:07:38 ------------------------------------ CHRIS_PC, 16.08 2018 19:07:38 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 20:32:18 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 20:34:59 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 20:37:24 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 20:38:35 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 20:42:56 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 20:45:30 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode ------------------------------------ CHRIS_PC, 16.08 2018 21:21:49 Function not linked Class: 'DayZGame' Function: 'ExitToMainMenu' Stack trace: scripts/3_Game/dayzgame.c:553 scripts/3_Game/dayzgame.c:1528 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 08.09. 13:11:00 ------------------------------------ CHRIS_PC, 08.09 2018 13:11:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ CHRIS_PC, 08.09 2018 13:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 12.09. 12:42:48 ------------------------------------ CHRIS_PC, 12.09 2018 12:42:48 [cheat] man=SurvivorBase is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Apple<148227e0> pos=(12157.8, 49.2907, 8910.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<148227e0> parent=Clothing<24efb750> idx=0 row=0 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:326 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 12.09 2018 12:42:59 [cheat] man=SurvivorBase is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Apple<1481c0d0> pos=(12166.6, 48.657, 8911.42) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<1481c0d0> parent=Clothing<24efb750> idx=0 row=1 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:326 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 18.09. 11:35:53 ------------------------------------ CHRIS_PC, 18.09 2018 11:35:53 [cheat] man=SurvivorBase is cheating with cmd=SYNC_MOVE src={ type=GROUND item=ItemBase<8944b150> pos=(12316.4, 105.215, 10939) dir=(-0.276509, 0.650797, -0.650813, -0.276509) } dst={ type=CARGO item=ItemBase<8944b150> parent=Clothing<54098640> idx=0 row=0 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:326 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 22.09. 08:42:59 ------------------------------------ CHRIS_PC, 22.09 2018 08:42:59 [syncinv] remote input (cmd=SWAP) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:403 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 22.09. 13:52:53 ------------------------------------ CHRIS_PC, 22.09 2018 13:52:53 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:357 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 13:53:10 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:357 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 13:53:46 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:357 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:18:31 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:18:39 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:18:43 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:35:23 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:35:27 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:44:54 [cheat] man=SurvivorBase<7a3f5bc0> is cheating with cmd=HAND_EVENT event=HandEventForceSwap<41fd190> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:363 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 22.09 2018 14:45:54 [cheat] man=SurvivorBase<7a3f5bc0> is cheating with cmd=HAND_EVENT event=HandEventMoveTo<17bf17d0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:363 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 22.09. 18:06:55 ------------------------------------ CHRIS_PC, 22.09 2018 18:06:55 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=9 col=5 } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 23.09. 20:09:56 ------------------------------------ CHRIS_PC, 23.09 2018 20:09:56 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:320 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 30.09. 13:42:58 ------------------------------------ CHRIS_PC, 30.09 2018 13:42:58 [syncinv] ServerInventoryCommand (cmd=HAND_EVENT) dropped, item not in bubble Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\inventory.c:307 Runtime mode ------------------------------------ CHRIS_PC, 30.09 2018 13:43:15 [syncinv] ServerInventoryCommand (cmd=HAND_EVENT) dropped, item not in bubble Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\inventory.c:307 Runtime mode ------------------------------------ CHRIS_PC, 30.09 2018 13:45:25 [syncinv] ServerInventoryCommand (cmd=HAND_EVENT) dropped, item not in bubble Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\inventory.c:307 Runtime mode ------------------------------------ CHRIS_PC, 30.09 2018 13:47:11 [syncinv] ServerInventoryCommand (cmd=HAND_EVENT) dropped, item not in bubble Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\inventory.c:307 Runtime mode ------------------------------------ CHRIS_PC, 30.09 2018 13:52:33 [syncinv] ServerInventoryCommand (cmd=HAND_EVENT) dropped, item not in bubble Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\inventory.c:307 Runtime mode ------------------------------------ CHRIS_PC, 30.09 2018 13:54:13 [syncinv] ServerInventoryCommand (cmd=HAND_EVENT) dropped, item not in bubble Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\inventory.c:307 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 07.10. 20:06:07 ------------------------------------ CHRIS_PC, 07.10 2018 20:06:07 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:357 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode ------------------------------------ CHRIS_PC, 07.10 2018 20:06:18 [cheat] man=SurvivorBase<7d0770e0> is cheating with cmd=HAND_EVENT event=HandEventSwap<77446bb0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:363 scripts/4_World/systems\inventory\dayzplayerinventory.c:290 scripts/4_World/entities\dayzplayerimplement.c:294 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 21.10. 14:48:00 ------------------------------------ CHRIS_PC, 21.10 2018 14:48:00 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Mosin9130' Entity id:2936716 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:270 scripts/4_World/systems\inventory\dayzplayerinventory.c:576 scripts/4_World/entities\dayzplayerimplement.c:285 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 04.11. 06:39:34 ------------------------------------ CHRIS_PC, 04.11 2018 06:39:34 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:375 Runtime mode ------------------------------------ CHRIS_PC, 04.11 2018 06:57:53 NULL pointer to instance Class: 'HandsContainer' Function: 'GetItemPreviewItem' Stack trace: scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:405 scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:1106 scripts/5_Mission/gui\inventorynew\containeditems\gridcontainer.c:221 scripts/5_Mission/gui\widgeteventhandler.c:348 Runtime mode ------------------------------------ CHRIS_PC, 04.11 2018 06:57:53 NULL pointer to instance Class: 'HandsContainer' Function: 'GetItemPreviewItem' Stack trace: scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:405 scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:1106 scripts/5_Mission/gui\inventorynew\containeditems\gridcontainer.c:235 scripts/5_Mission/gui\widgeteventhandler.c:348 Runtime mode ------------------------------------ CHRIS_PC, 04.11 2018 06:57:53 NULL pointer to instance Class: 'HandsContainer' Function: 'GetItemPreviewItem' Stack trace: scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:405 scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:1106 scripts/5_Mission/gui\inventorynew\containeditems\gridcontainer.c:235 scripts/5_Mission/gui\widgeteventhandler.c:348 Runtime mode ------------------------------------ CHRIS_PC, 04.11 2018 06:57:54 NULL pointer to instance Class: 'HandsContainer' Function: 'GetItemPreviewItem' Stack trace: scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:405 scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:1106 scripts/5_Mission/gui\inventorynew\containeditems\gridcontainer.c:235 scripts/5_Mission/gui\widgeteventhandler.c:348 Runtime mode ------------------------------------ CHRIS_PC, 04.11 2018 06:57:54 NULL pointer to instance Class: 'HandsContainer' Function: 'GetItemPreviewItem' Stack trace: scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:405 scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:1106 scripts/5_Mission/gui\inventorynew\containeditems\gridcontainer.c:235 scripts/5_Mission/gui\widgeteventhandler.c:348 Runtime mode ------------------------------------ CHRIS_PC, 04.11 2018 06:57:54 NULL pointer to instance Class: 'HandsContainer' Function: 'GetItemPreviewItem' Stack trace: scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:405 scripts/5_Mission/gui\inventorynew\containers\handscontainer.c:1106 scripts/5_Mission/gui\inventorynew\containeditems\gridcontainer.c:221 scripts/5_Mission/gui\widgeteventhandler.c:348 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 08.11. 07:56:55 ------------------------------------ CHRIS_PC, 08.11 2018 07:56:55 [cheat] man=SurvivorBase is cheating with cmd=HAND_EVENT event=HandEventTake<2d75bf20> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:368 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 07:56:55 [cheat] man=SurvivorBase<7159a7d0> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Clothing<250ac1f0> pos=(10011.9, 6.12356, 1848.17) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<250ac1f0> parent=SurvivorBase<7159a7d0> slot=5119774 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 07:57:00 [cheat] man=SurvivorBase is cheating with cmd=HAND_EVENT event=HandEventDrop<57968ba0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:368 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 08:04:08 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:362 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 08:04:33 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 08.11. 08:50:02 ------------------------------------ CHRIS_PC, 08.11 2018 08:50:02 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 08:50:05 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 08:50:07 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 08.11 2018 08:50:09 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 09.11. 05:39:33 ------------------------------------ CHRIS_PC, 09.11 2018 05:39:33 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SWAP src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:414 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 05:39:38 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SYNC_MOVE src={ type=CARGO item=Zucchini<46053d80> parent=Clothing<46055bd0> idx=0 row=0 col=0 } dst={ type=CARGO item=Zucchini<46053d80> parent=Clothing idx=0 row=0 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 05:40:27 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SYNC_MOVE src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 05:41:14 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SWAP src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:414 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 05:41:16 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SYNC_MOVE src={ type=CARGO item=Zucchini<46053d80> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Zucchini<46053d80> parent=Clothing idx=0 row=0 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 05:41:18 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SYNC_MOVE src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 05:42:17 [cheat] man=SurvivorBase<35600170> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=SteakKnife pos=(10498.7, 7.05377, 2120.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SteakKnife parent=Clothing idx=0 row=0 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 09.11. 11:17:10 ------------------------------------ CHRIS_PC, 09.11 2018 11:17:10 [cheat] man=SurvivorBase is cheating with cmd=HAND_EVENT event=HandEventDrop Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:368 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 09.11. 12:48:33 ------------------------------------ CHRIS_PC, 09.11 2018 12:48:33 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=WoodAxe parent=SurvivorBase<64fa7060> slot=209551192 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:184 scripts/3_Game/systems\inventory\handanimated_guards.c:149 scripts/3_Game/systems\hfsmbase.c:389 scripts/3_Game/systems\hfsmbase.c:347 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:76 scripts/4_World/systems\inventory\dayzplayerinventory.c:68 scripts/4_World/systems\inventory\dayzplayerinventory.c:393 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 13:46:22 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 09.11. 14:21:06 ------------------------------------ CHRIS_PC, 09.11 2018 14:21:06 [cheat] man=SurvivorBase<34e72460> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=WoodenLog<457886d0> pos=(191.626, 316.583, 7505.7) dir=(-0.0275425, -0.757076, -0.0403601, 0.65153) } dst={ type=CARGO item=WoodenLog<457886d0> parent=Clothing idx=0 row=5 col=9 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:21:11 [cheat] man=SurvivorBase<34e72460> is cheating with cmd=HAND_EVENT event=HandEventTake Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:368 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:51:48 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:362 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:52:52 [cheat] man=SurvivorBase is cheating with cmd=SWAP src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:414 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:53:02 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:53:04 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=CARGO item=PigSteakMeat<398342d0> parent=Clothing<39836120> idx=0 row=4 col=3 } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:54:00 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=CARGO item=PigSteakMeat<398342d0> parent=Clothing<39836120> idx=0 row=4 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:54:01 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=CARGO item=PigSteakMeat<3983ce40> parent=Clothing<39836120> idx=0 row=4 col=0 } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:54:56 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=CARGO item=PigSteakMeat<3983ce40> parent=Clothing<39836120> idx=0 row=4 col=3 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:54:58 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=CARGO item=PigSteakMeat<3982e7e0> parent=Clothing<3982a530> idx=0 row=0 col=4 } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:55:51 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=CARGO item=PigSteakMeat<3982e7e0> parent=Clothing<39836120> idx=0 row=4 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:55:57 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=CARGO item=PigSteakMeat<398404d0> parent=Clothing<3983bc10> idx=0 row=0 col=3 } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:56:50 [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=CARGO item=PigSteakMeat<398404d0> parent=Clothing<3982a530> idx=0 row=0 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:56:52 [syncinv] remote input (cmd=HAND_EVENT) dropped, item not in bubble Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:362 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 09.11 2018 14:57:29 [cheat] man=SurvivorBase is cheating with cmd=HAND_EVENT event=HandEventDrop<680083b0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:368 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 12.11. 10:28:59 ------------------------------------ CHRIS_PC, 12.11 2018 10:28:59 [cheat] man=SurvivorBase<518f6f30> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Ammo_12gaPellets pos=(10351.4, 18.6776, 2827.38) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing<6c92cb20> idx=0 row=1 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode ------------------------------------ CHRIS_PC, 12.11 2018 10:29:07 [cheat] man=SurvivorBase<518daeb0> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=ItemBase pos=(10413.4, 7.09371, 2427.73) dir=(-0.178759, 0.684138, -0.684169, -0.178759) } dst={ type=CARGO item=ItemBase parent=Clothing<6c90e010> idx=0 row=2 col=4 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:382 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 17.11. 15:59:29 ------------------------------------ CHRIS_PC, 17.11 2018 15:59:29 [cheat] HandleInputData man=SurvivorBase is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Clothing<17d13ab0> pos=(6347.59, 305.959, 7785.05) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<17d13ab0> parent=SurvivorBase slot=-1239309756 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 17.11. 19:05:43 ------------------------------------ CHRIS_PC, 17.11 2018 19:05:43 [syncinv] HandleInputData remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:324 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 18.11. 16:18:39 ------------------------------------ CHRIS_PC, 18.11 2018 16:18:39 NULL pointer to instance Class: 'DayZPlayerInventory' Function: 'HandleInputData' Stack trace: scripts/4_World/systems\inventory\dayzplayerinventory.c:422 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 18.11 2018 16:19:02 [cheat] HandleInputData man=SurvivorBase<299b480> is cheating with cmd=SYNC_MOVE src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterBottle parent=Clothing<4930c1b0> idx=0 row=0 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 18.11. 17:18:31 ------------------------------------ CHRIS_PC, 18.11 2018 17:18:31 [cheat] HandleInputData man=SurvivorBase<6732c160> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Mag_FNX45_15Rnd<4f397d50> pos=(12054.1, 10.4458, 3614.07) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<4f397d50> parent=Clothing<1a793070> idx=0 row=0 col=1 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 18.11 2018 17:20:43 [cheat] HandleInputData man=SurvivorBase<2b368010> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Clothing<990c060> pos=(10773, 6.00453, 2596.16) dir=(0.619959, -0.340078, 0.340047, 0.619959) } dst={ type=ATTACHMENT item=Clothing<990c060> parent=SurvivorBase<2b368010> slot=-1445057555 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 18.11 2018 17:20:43 [cheat] HandleInputData man=SurvivorBase<2b368010> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Clothing<99089d0> pos=(10775.2, 6.28734, 2592.73) dir=(0.695598, 0.127047, -0.127062, 0.695598) } dst={ type=CARGO item=Clothing<99089d0> parent=Clothing<9923e50> idx=0 row=2 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 18.11 2018 17:20:43 [cheat] HandleInputData man=SurvivorBase<2b368010> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=GP5GasMask<99077a0> pos=(10785.7, 6.15118, 2598.55) dir=(-0.355367, 0.611322, 0.611322, 0.355352) } dst={ type=ATTACHMENT item=GP5GasMask<99077a0> parent=SurvivorBase<2b368010> slot=5658332 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 18.11 2018 17:20:43 NULL pointer to instance Class: 'DayZPlayerInventory' Function: 'HandleInputData' Stack trace: scripts/4_World/systems\inventory\dayzplayerinventory.c:422 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 01.12. 07:43:32 ------------------------------------ CHRIS_PC, 01.12 2018 07:43:32 [cheat] HandleInputData man=SurvivorBase<61c42020> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=PurificationTablets<8d1867f0> pos=(4446.19, 316.947, 5075.12) dir=(-0.702083, -0.0842146, -0.0842146, 0.702068) } dst={ type=CARGO item=PurificationTablets<8d1867f0> parent=Clothing<8d1bd700> idx=0 row=0 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:249 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 10.12. 08:49:36 ------------------------------------ CHRIS_PC, 10.12 2018 08:49:36 [cheat] HandleInputData man=SurvivorBase<3d888060> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=ItemBase<5b5dd620> pos=(6574.63, 6.75605, 2615.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<5b5dd620> parent=Clothing<1c895030> idx=0 row=2 col=3 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:49:37 [cheat] HandleInputData man=SurvivorBase<30889010> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Ammo_45ACP<8132ff0> pos=(6500.16, 9.90288, 2707.69) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<8132ff0> parent=Clothing<1c87fcb0> idx=0 row=2 col=2 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:49:45 [cheat] HandleInputData man=SurvivorBase<30889010> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=Clothing<5b5ddc30> pos=(6520.01, 10.2518, 2676.35) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<5b5ddc30> parent=Clothing<1c882720> idx=0 row=2 col=1 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:330 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:04 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop<63621ce0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:05 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:05 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop<8ec09d70> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:16 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<6069dae0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:17 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<1d3fc7d0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:17 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<7901a10> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:17 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<7901f10> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:18 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<9b700d50> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:28 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop<60694df0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:29 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:29 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop<9e52bfe0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:41 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventDrop<8ec02ca0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:41 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<606a10a0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:42 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<8ec02f70> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:42 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode ------------------------------------ CHRIS_PC, 10.12 2018 08:54:42 [cheat] HandleInputData man=SurvivorBase<279eabf0> is cheating with cmd=HAND_EVENT event=HandEventSwap<606a10a0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:375 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:404 Runtime mode --------------------------------------------- Log C:\Users\chris\AppData\Local\DayZ\crash.log started at 12.12. 06:12:19 ------------------------------------ CHRIS_PC, 12.12 2018 06:12:19 NULL pointer to instance Class: 'DayZPlayerInventory' Function: 'HandleInputData' Stack trace: scripts/4_World/systems\inventory\dayzplayerinventory.c:431 scripts/4_World/systems\inventory\dayzplayerinventory.c:304 scripts/4_World/entities\dayzplayerimplement.c:410 Runtime mode ------------------------------------ CHRIS_PC, 12.12 2018 06:12:51 NULL pointer to instance Class: 'DayZPlayerInventory' Function: 'HandleInputData' Stack trace: scripts/4_World/systems\inventory\dayzplayerinventory.c:431 scripts/4_World/systems\inventory\dayzplayerinventory.c:304 scripts/4_World/entities\dayzplayerimplement.c:410 Runtime mode ------------------------------------ CHRIS_PC, 12.12 2018 06:12:57 NULL pointer to instance Class: 'DayZPlayerInventory' Function: 'HandleInputData' Stack trace: scripts/4_World/systems\inventory\dayzplayerinventory.c:431 scripts/4_World/systems\inventory\dayzplayerinventory.c:304 scripts/4_World/entities\dayzplayerimplement.c:410 Runtime mode ------------------------------------ CHRIS_PC, 12.12 2018 06:13:24 [cheat] HandleInputData man=SurvivorBase is cheating with cmd=SYNC_MOVE src={ type=GROUND item=ItemOptics<5b833010> pos=(13874.7, 7.83295, 11164.1) dir=(-0.458061, 0.538689, -0.53872, -0.458061) } dst={ type=CARGO item=ItemOptics<5b833010> parent=Clothing<5b811130> idx=0 row=3 col=0 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:339 scripts/4_World/systems\inventory\dayzplayerinventory.c:304 scripts/4_World/entities\dayzplayerimplement.c:410 Runtime mode