

=====================================================================
== C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_x64.exe
== "C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_x64.exe" -mission=.\Missions\dayzOffline.ChernarusPlus -window -mission=.\Missions\DayZCommunityOfflineMode.ChernarusPlus
=====================================================================
Exe timestamp: 2018/05/24 19:50:53
Current time:  2018/05/25 00:06:10

Version 0.63.146924
 0:06:10 [CE][Hive] :: Loading core data ... 
 0:06:10 [CE][CoreData] :: 7 root classes, 0 defaults...
 0:06:10 [CE][Hive] :: Loading map data ... 
 0:06:10 [CE][LoadPrototype] :: loaded 223 prototypes
 0:06:10   491 containers, 6992 points
 0:06:10   0 dispatches, 0 proxies
 0:06:10 !!! 7 groups have no points...
 0:06:10 !!! 1 groups have wrong points...
 0:06:10 [CE][LoadPrototype] :: last group name: PathRCurve...
 0:06:10 [CE][Links] found 1854 total links between groups, of 11465
 0:06:10 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2
 0:06:10 [CE][LoadClusters] :: Loading files...
 0:06:10 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 2 types, 15725 instances
 0:06:10 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d
 0:06:10 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d
 0:06:11 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d
 0:06:11 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d
 0:06:11 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d
 0:06:11 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\coalplant\coalplant_main.p3d
 0:06:11 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d
 0:06:11 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d
 0:06:12 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Frida.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Irena.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Linda.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Maria.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_eva.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\m_denis.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\heads\m_Adam_noBeard.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d
 0:06:13 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d
 0:06:14 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found.
 0:06:14 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found.
 0:06:14 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found.
 0:06:14 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found.
 0:06:14 [CE][TypeSetup] :: 283 classes setuped...
 0:06:14 [CE][RegisterBind] :: 0 classes binded...
 0:06:14 [CE][RegisterConfig] :: 2464 config classes registered, 1 sub-counters...
 0:06:14 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions.
 0:06:14 [CE][Hive] :: Empty storage folder, reinitializing ... 
 0:06:14 [CE][Hive] :: Initializing ... 
 0:06:14 [CE][Hive] :: Initializing spawners ... 
 0:06:14 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer"
 0:06:15 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box
 0:06:15 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag"
 0:06:15 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box
 0:06:15 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "USMCJacket_Woodland"
 0:06:16 !!! [CE][Point] Removing 12304.332031, 14356.654297 from Land_Container_1Aoh
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "M65Jacket_Black"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "SVD"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "GorkaPants_Summer"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "GorkaPants_Summer"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "GorkaPants_Summer"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "UKAssVest_Black"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "UKAssVest_Black"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Black"
 0:06:16 !!! [CE][Point] Removing 10461.848633, 9790.305664 from Land_Shed_W3
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "M65Jacket_Olive"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "ParamedicJacket_Green"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "ParamedicJacket_Green"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "ParamedicJacket_Green"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "ParamedicJacket_Green"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "ParamedicJacket_Green"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "ParamedicJacket_Green"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black"
 0:06:16 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black"
 0:06:17 !!! [CE][Point] Removing 10462.496094, 9792.609375 from Land_Shed_W3
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "UKAssVest_Olive"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "UKAssVest_Olive"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "UKAssVest_Olive"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "UKAssVest_Olive"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige"
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige"
 0:06:17 !!! [CE][Point] Removing 10462.140625, 9791.206055 from Land_Shed_W3
 0:06:17 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15825, Nominal:15848, Total in Map: 15866 at 3 (sec)
 0:06:17   tests:16136, repeats:179 fails:132, overtime:45
 0:06:17 [CE][DynEvent] :: 18 types
 0:06:17 [00] AmbientHen
 0:06:17   Primary Spawner: "Ambient", active: yes, repeat: 1
 0:06:17 [01] AnimalCow
 0:06:17   Primary Spawner: "Animal", active: yes, repeat: 1
 0:06:17 [02] AnimalDeer
 0:06:17   Primary Spawner: "Animal", active: yes, repeat: 1
 0:06:17 [03] AnimalRoeDeer
 0:06:17   Primary Spawner: "Animal", active: yes, repeat: 1
 0:06:17 [04] AnimalWolf
 0:06:17   Primary Spawner: "Animal", active: yes, repeat: 1
 0:06:17 [05] InfectedArmy
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [06] InfectedCity
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [07] InfectedFirefighter
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [08] InfectedMedic
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [09] InfectedPolice
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [10] InfectedPrisoner
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [11] InfectedSolitude
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [12] InfectedVillage
 0:06:17   Primary Spawner: "Infected", active: yes, repeat: 1
 0:06:17 [13] Loot
 0:06:17   Primary Spawner: "Loot", active: yes, repeat: 2
 0:06:17 [14] StaticHeliCrash
 0:06:17   Primary Spawner: "Vehicle", active: yes, repeat: 1
 0:06:17 [15] StaticPoliceCar
 0:06:17   Primary Spawner: "Vehicle", active: yes, repeat: 1
 0:06:17 [16] TrajectoryApple
 0:06:17   Primary Spawner: "Trajectory", active: yes, repeat: 1
 0:06:17 [17] TrajectoryStones
 0:06:17   Primary Spawner: "Trajectory", active: yes, repeat: 1
 0:06:17 [CE][Hive] :: Initializing of spawners done.
 0:06:17 [CE][Hive] :: Init sequence finished.
 0:06:17 Player connect enabled
 0:08:35 [CE][Hive] :: Loading core data ... 
 0:08:35 [CE][CoreData] :: 7 root classes, 0 defaults...
 0:08:35 [CE][Hive] :: Loading map data ... 
 0:08:35 [CE][LoadPrototype] :: loaded 223 prototypes
 0:08:35   491 containers, 6992 points
 0:08:35   0 dispatches, 0 proxies
 0:08:35 !!! 7 groups have no points...
 0:08:35 !!! 1 groups have wrong points...
 0:08:35 [CE][LoadPrototype] :: last group name: PathRCurve...
 0:08:35 [CE][Links] found 1854 total links between groups, of 11465
 0:08:35 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2
 0:08:35 [CE][LoadClusters] :: Loading files...
 0:08:35 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 2 types, 15725 instances
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\coalplant\coalplant_main.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Frida.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Irena.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Linda.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_Maria.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\f_eva.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\m_denis.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\heads\m_Adam_noBeard.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d
 0:08:35 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d
 0:08:35 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found.
 0:08:35 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found.
 0:08:35 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found.
 0:08:35 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found.
 0:08:35 [CE][TypeSetup] :: 283 classes setuped...
 0:08:35 [CE][RegisterBind] :: 0 classes binded...
 0:08:35 [CE][RegisterConfig] :: 2464 config classes registered, 1 sub-counters...
 0:08:35 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions.
 0:08:35 [CE][Hive] :: Empty storage folder, reinitializing ... 
 0:08:35 [CE][Hive] :: Initializing ... 
 0:08:35 [CE][Hive] :: Initializing spawners ... 
 0:08:35 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer"
 0:08:36 !!! [CE][Point] Removing 5203.826660, 2364.655518 from Land_Shed_M1
 0:08:36 !!! [CE][Point] Removing 5202.522949, 2365.736816 from Land_Shed_M1
 0:08:36 !!! [CE][Point] Removing 11160.130859, 2436.536865 from Land_Boat_Small1
 0:08:36 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "USMCJacket_Woodland"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "USMCJacket_Woodland"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "USMCJacket_Woodland"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "USMCJacket_Woodland"
 0:08:37 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "M65Jacket_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants"
 0:08:37 !!! [CE][Point] Removing 5203.001465, 2363.940918 from Land_Shed_M1
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "GorkaPants_Summer"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "GorkaPants_Summer"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "GorkaPants_Summer"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "UKAssVest_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "UKAssVest_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "UKAssVest_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "UKAssVest_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "UKAssVest_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "FirefightersHelmet_White"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "FirefightersHelmet_White"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black"
 0:08:37 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterAxe"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "BomberJacket_Olive"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "BomberJacket_Olive"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "BomberJacket_Olive"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "BomberJacket_Olive"
 0:08:38 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15821, Nominal:15848, Total in Map: 15863 at 2 (sec)
 0:08:38   tests:16085, repeats:185 fails:79, overtime:47
 0:08:38 [CE][DynEvent] :: 18 types
 0:08:38 [00] AmbientHen
 0:08:38   Primary Spawner: "Ambient", active: yes, repeat: 1
 0:08:38 [01] AnimalCow
 0:08:38   Primary Spawner: "Animal", active: yes, repeat: 1
 0:08:38 [02] AnimalDeer
 0:08:38   Primary Spawner: "Animal", active: yes, repeat: 1
 0:08:38 [03] AnimalRoeDeer
 0:08:38   Primary Spawner: "Animal", active: yes, repeat: 1
 0:08:38 [04] AnimalWolf
 0:08:38   Primary Spawner: "Animal", active: yes, repeat: 1
 0:08:38 [05] InfectedArmy
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [06] InfectedCity
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [07] InfectedFirefighter
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [08] InfectedMedic
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [09] InfectedPolice
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [10] InfectedPrisoner
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [11] InfectedSolitude
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [12] InfectedVillage
 0:08:38   Primary Spawner: "Infected", active: yes, repeat: 1
 0:08:38 [13] Loot
 0:08:38   Primary Spawner: "Loot", active: yes, repeat: 2
 0:08:38 [14] StaticHeliCrash
 0:08:38   Primary Spawner: "Vehicle", active: yes, repeat: 1
 0:08:38 [15] StaticPoliceCar
 0:08:38   Primary Spawner: "Vehicle", active: yes, repeat: 1
 0:08:38 [16] TrajectoryApple
 0:08:38   Primary Spawner: "Trajectory", active: yes, repeat: 1
 0:08:38 [17] TrajectoryStones
 0:08:38   Primary Spawner: "Trajectory", active: yes, repeat: 1
 0:08:38 [CE][Hive] :: Initializing of spawners done.
 0:08:38 [CE][Hive] :: Init sequence finished.
 0:08:38 Player connect enabled
 0:08:59  --- Termination successfully completed --- 
