--------------------------------------------- Log C:\Users\apric\Documents\My Games\ArmaReforger\logs\logs_2023-05-19_16-03-29\script.log started at 2023-05-19 16:03:32 (2023-05-19 07:03:32 UTC) 16:03:32.587 SCRIPT : Initializing scripts 16:03:32.587 SCRIPT : ScriptProjectManager init 16:03:32.870 SCRIPT : Compiling GameLib scripts 16:03:32.947 SCRIPT : Compiling Game scripts 16:03:34.694 SCRIPT (W): @"scripts/Game/generated/EntitySlotInfo.c,8": Missing script declaration for method 'EntitySlotInfo.GetSourceName' 16:03:35.032 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> Internal_CheckAddons() 16:03:35.032 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> Callback_CheckAddons_OnSuccess() 16:03:35.032 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> FinalizeInitAfterAsyncChecks() 16:03:35.032 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> Init Finished 16:03:35.032 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> User Workshop access: 1 16:03:35.205 SCRIPT : Loading main menu. Dev mode:false First load: true 16:03:42.519 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> Internal_CheckAddons() 16:03:42.519 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CB9BDAC030> Callback_CheckAddons_OnSuccess() 16:03:42.519 SCRIPT : GetGame().IsSafeMode(): 0 16:04:01.588 SCRIPT : OnMissionSet 16:04:22.487 SCRIPT (W): Unable to register Slot Lamentin_Fuel in #AR-Campaign_MapLocation_Coastal_Lamentin! 16:04:23.074 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CBB6CD41B0> not found in SCR_AIWorld! Team members will not be spawned. 16:04:23.146 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME 16:04:23.843 SCRIPT (W): Unable to register Slot ChotainHarbor_Fuel in #AR-Campaign_MapLocation_Coastal_Chotain! 16:04:23.923 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CCB96810B0> not found in SCR_AIWorld! Team members will not be spawned. 16:04:24.160 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CCB967F5B0> not found in SCR_AIWorld! Team members will not be spawned. 16:04:24.307 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CCB9683FF0> not found in SCR_AIWorld! Team members will not be spawned. 16:04:24.522 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CCB9684350> not found in SCR_AIWorld! Team members will not be spawned. 16:06:42.773 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:10:36.744 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:11:31.718 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:12:37.755 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:12:37.755 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:12:49.420 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:12:49.420 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:12:50.343 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:12:59.228 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:12:59.228 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:13:10.569 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:13:46.546 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:14:06.899 SCRIPT (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition 16:15:51.507 SCRIPT : OnMissionSet 16:15:53.511 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> Internal_CheckAddons() 16:15:53.511 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> Callback_CheckAddons_OnSuccess() 16:15:53.511 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> FinalizeInitAfterAsyncChecks() 16:15:53.511 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> Init Finished 16:15:53.511 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> User Workshop access: 1 16:15:53.632 SCRIPT : Kick cause code: group=1 'REPLICATION', reason=4 'TIMEOUT' 16:15:53.633 SCRIPT : Loading main menu. Dev mode:false First load: false 16:15:53.634 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> Internal_CheckAddons() 16:15:53.634 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBBEBA4030> Callback_CheckAddons_OnSuccess() 16:15:53.634 SCRIPT : GetGame().IsSafeMode(): 0 16:18:29.502 SCRIPT : Profile - Using MachineName! 16:18:45.262 SCRIPT : Profile - Using MachineName! 16:18:54.688 SCRIPT : Profile - Using MachineName! 16:21:08.344 SCRIPT : Profile - Using MachineName! 16:21:33.855 SCRIPT : Profile - Using MachineName! 16:22:47.574 SCRIPT : OnMissionSet 16:22:51.682 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME 16:22:53.474 SCRIPT : ScenarioFramework: ---------------------- Generating tasks ------------------- 16:22:53.485 SCRIPT : ScenarioFramework: ->Task: Generating task 標的を排除せよ. Description: マークした位置で高価値ターゲットを無力化せよ。

標的:分隊長。 16:22:53.485 SCRIPT : ScenarioFramework: Creating area Area_C 16:22:53.485 SCRIPT : ScenarioFramework: --------------------------------------------------------------- 16:22:53.486 SCRIPT (E): ScenarioFramework: Task Deliver trigger is set with empty attribute 16:22:53.486 SCRIPT : ScenarioFramework: ->Task: Generating task 情報を回収せよ. Description: 上級士官がこのエリアで活動していた。手渡したと思われる情報を探せ。注意:その情報は敵部隊が持っているか、どこか安全な場所に保管されている可能性がある。 16:22:53.486 SCRIPT : ScenarioFramework: Creating area Area_E 16:22:53.486 SCRIPT : ScenarioFramework: --------------------------------------------------------------- 16:22:53.493 SCRIPT : ScenarioFramework: ->Task: Generating task 車両を破壊せよ. Description: 指定された位置で次の敵車両を見つけ、始末しろ。

標的:Ural-4320 コマンドトラック 16:22:53.493 SCRIPT : ScenarioFramework: Creating area Area_G 16:22:53.493 SCRIPT : ScenarioFramework: --------------------------------------------------------------- 16:22:53.493 SCRIPT : ScenarioFramework: ---------------------- Generation of tasks completed ------------------- 16:23:31.708 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CD647CA780> not found in SCR_AIWorld! Team members will not be spawned. 16:23:39.955 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:23:44.454 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:24:54.774 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:25:34.149 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:26:28.908 SCRIPT : OnMissionSet 16:26:31.932 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> Internal_CheckAddons() 16:26:31.932 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> Callback_CheckAddons_OnSuccess() 16:26:31.932 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> FinalizeInitAfterAsyncChecks() 16:26:31.932 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> Init Finished 16:26:31.932 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> User Workshop access: 1 16:26:32.037 SCRIPT : Loading main menu. Dev mode:false First load: false 16:26:32.038 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> Internal_CheckAddons() 16:26:32.038 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001CBFDEB5AB0> Callback_CheckAddons_OnSuccess() 16:26:32.038 SCRIPT : GetGame().IsSafeMode(): 0 16:26:42.340 SCRIPT : Profile - Using MachineName! 16:28:03.678 SCRIPT : OnMissionSet 16:28:08.175 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME 16:28:09.346 SCRIPT : ScenarioFramework: ---------------------- Generating tasks ------------------- 16:28:09.346 SCRIPT (E): ScenarioFramework: Task Deliver trigger is set with empty attribute 16:28:09.346 SCRIPT : ScenarioFramework: ->Task: Generating task 情報を回収せよ. Description: 上級士官がこのエリアで活動していた。手渡したと思われる情報を探せ。注意:その情報は敵部隊が持っているか、どこか安全な場所に保管されている可能性がある。 16:28:09.346 SCRIPT : ScenarioFramework: Creating area Area_D 16:28:09.346 SCRIPT : ScenarioFramework: --------------------------------------------------------------- 16:28:09.354 SCRIPT : ScenarioFramework: ->Task: Generating task 標的を排除せよ. Description: マークした位置で高価値ターゲットを無力化せよ。

標的:分隊長。 16:28:09.354 SCRIPT : ScenarioFramework: Creating area Area_E 16:28:09.354 SCRIPT : ScenarioFramework: --------------------------------------------------------------- 16:28:09.354 SCRIPT : ScenarioFramework: ->Task: Generating task エリアを確保せよ. Description: 前進して、救出班のために指定されたエリアを確保し、敵部隊を散り散りにしろ。 16:28:09.354 SCRIPT : ScenarioFramework: Creating area Area_B 16:28:09.354 SCRIPT : ScenarioFramework: --------------------------------------------------------------- 16:28:09.354 SCRIPT : ScenarioFramework: ---------------------- Generation of tasks completed ------------------- 16:28:24.959 SCRIPT (W): Formation of group SCR_AIGroup<0x000001CD647C9D60> not found in SCR_AIWorld! Team members will not be spawned. 16:30:08.718 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:32:08.715 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:33:44.926 SCRIPT (E): Cannot load layout 'UI/layouts/Menus/PlayerList/FactionPlayerCounter.layout' 16:34:08.747 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:34:32.359 SCRIPT (W): 'SCR_CustomArrayEditableEntityUIComponent' tried to set the UI color but the EditableEntity is not using SCR_ColorUIInfo 16:34:33.899 SCRIPT (W): 'SCR_CustomArrayEditableEntityUIComponent' tried to set the UI color but the EditableEntity is not using SCR_ColorUIInfo 16:36:08.738 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:38:08.760 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:38:25.091 SCRIPT (E): ScenarioFramework Randomized Spawn: Selected faction not found. 16:38:47.703 SCRIPT (W): Cannot create highlight, widget 'ToolbarCommandTasks' not found! 16:39:15.629 SCRIPT (W): BaseContaier.GetSourceAddons: invalid filesystem index (4294967295) for resource 'PrefabsEditable/Auto/Props/Military/CargoContainers/E_CargoContainer_01_10ft_US_ammo.et' 16:40:09.118 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json 16:42:12.970 SCRIPT : RequestSave: $profile:.save\CombatOps_Arland.json