===================================================================== == D:\SteamLibrary\steamapps\common\Arma 3\arma3_x64.exe == "D:\SteamLibrary\steamapps\common\Arma 3\arma3_x64.exe" -connect=194.147.120.123 -port=2402 "-mod=D:\SteamLibrary\steamapps\workshop\content\107410\426629791" -nosplash -beservice Original output filename: Arma3Retail_DX11_x64 Exe timestamp: 2019/11/11 15:08:30 Current time: 2020/03/17 21:33:27 Type: Public Build: Stable Version: 1.96.146114 Allocator: D:\SteamLibrary\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0] PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 11 GiB, AvailVirt : 131068 GiB, AvailPage : 34 GiB ===================================================================== 21:33:27 Detected number of DLCs: 24 21:33:27 DLC index:3 - unable to get DLC data 21:33:27 DLC index:22 - unable to get DLC data 21:33:27 DLC index:23 - unable to get DLC data 21:33:27 ---------------------------------------------------------- Game ---------------------------------------------------------- 21:33:27 name appId owned installed available isDlc 21:33:27 Arma 3 107410 yes yes yes no 21:33:27 Unknown -1 no no no yes 21:33:27 ---------------------------------------------------------- Dlcs ---------------------------------------------------------- 21:33:27 index name appId owned installed available isDlc 21:33:27 0 Arma 3 Alpha Lite - expires now 228800 no no no yes 21:33:27 1 Arma 3 Server 233780 yes yes no yes 21:33:27 2 Arma 3 Tools 233800 yes yes no yes 21:33:27 4 Arma 3 Soundtrack 249860 no no no yes 21:33:27 5 Arma 3 Maps 249861 no no no yes 21:33:27 6 Arma 3 Tactical Guide 249862 no no no yes 21:33:27 7 Arma 3 Zeus 275700 yes yes yes yes 21:33:27 8 Arma 3 Karts 288520 no no yes yes 21:33:27 9 Arma 3 Helicopters 304380 no no yes yes 21:33:27 10 Arma 3 DLC Bundle 1 304400 no no no yes 21:33:27 11 Arma 3 Marksmen 332350 yes yes yes yes 21:33:27 12 Arma 3 Samples 390500 yes yes no yes 21:33:27 13 Arma 3 Apex 395180 yes yes yes yes 21:33:27 14 Arma 3 Laws of War 571710 no no yes yes 21:33:27 15 Arma 3 Jets 601670 yes yes yes yes 21:33:27 16 Arma 3 DLC Bundle 2 612480 no no no yes 21:33:27 17 Arma 3 Malden 639600 yes yes yes yes 21:33:27 18 Arma 3 Tac-Ops Mission Pack 744950 no no yes yes 21:33:27 19 Arma 3 Tanks 798390 no no yes yes 21:33:27 20 Arma 3 Contact 1021790 no no yes yes 21:33:27 21 Arma 3 Creator DLC: Global Mobilization - Cold War Germany 1042220 no no yes yes 21:33:27 -------------------------------------------------------------------------------------------------------------------------- 21:33:28 Initializing stats manager. 21:33:28 sessionID: 1c3f8e9f35d888dc8ce5a17faafcca8402440bb0 21:33:30 Item str_taskNew listed twice 21:33:30 Item str_taskAccomplished listed twice 21:33:30 Item str_taskSetCurrent listed twice 21:33:30 Item str_taskCancelled listed twice 21:33:30 Item str_taskFailed listed twice 21:33:30 Item str_hc_menu_speed listed twice 21:33:30 Item str_hc_commander listed twice 21:33:30 Item str_hc_hc listed twice 21:33:30 Item str_hc_menu_waituntil listed twice 21:33:30 Item str_hc_menu_moveempty listed twice 21:33:30 Item str_hc_menu_cancelallwp listed twice 21:33:30 Item str_hc_menu_cancellastwp listed twice 21:33:30 Item str_hc_menu_mission listed twice 21:33:30 Item str_hc_menu_cancelwp listed twice 21:33:30 Item str_hc_menu_createtask listed twice 21:33:30 Item str_hc_menu_nextwp listed twice 21:33:30 Item str_hc_subordinate listed twice 21:33:30 Item str_hc_menu_nowait listed twice 21:33:30 Item str_hc_menu_empty5 listed twice 21:33:30 Item str_hc_menu_empty6 listed twice 21:33:30 Item str_hc_menu_sitrep listed twice 21:33:30 Item str_hc_menu_empty7 listed twice 21:33:30 Item str_hc_menu_wpwait1 listed twice 21:33:30 Item str_hc_menu_wpwait5 listed twice 21:33:30 Item str_hc_menu_fireempty listed twice 21:33:30 Item str_hc_menu_wpadd listed twice 21:33:30 Item str_hc_menu_wpwait10 listed twice 21:33:30 Item str_hc_menu_wpwait15 listed twice 21:33:30 Item str_hc_menu_wpwait20 listed twice 21:33:30 Item str_hc_menu_wpwait25 listed twice 21:33:30 Item str_hc_menu_wpwait60 listed twice 21:33:30 Item str_hc_menu_wpwait30 listed twice 21:33:30 Item str_hc_menu_wpset listed twice 21:33:30 Item str_hc_menu_wpwait45 listed twice 21:33:30 Item str_acm_manager listed twice 21:33:31 Item str_marta_name listed twice 21:33:31 Item strwfmissionendtime listed twice 21:33:31 Item str_dn_bike listed twice 21:33:31 Item str_dn_bikes listed twice 21:33:31 Item str_dn_tractor listed twice 21:33:31 Item str_dn_tractors listed twice 21:33:31 Item str_dn_truck listed twice 21:33:31 Item str_dn_trucks listed twice 21:33:31 Item str_dss_binocular listed twice 21:33:31 Item str_dss_laserdesignator listed twice 21:33:31 Item str_dss_nv_goggles listed twice 21:33:31 Item str_action_putbomb listed twice 21:33:31 Item str_mn_smoke listed twice 21:33:31 Item str_dn_ammocrate listed twice 21:33:31 Item str_dn_ammocrates listed twice 21:33:31 Item str_dn_binocular listed twice 21:33:31 Item str_lib_nv_goggles listed twice 21:33:31 Item str_dn_gbu12 listed twice 21:33:31 Item str_lib_binocular listed twice 21:33:31 Item str_dn_lasertarget listed twice 21:33:31 Item str_dn_lasertargets listed twice 21:33:31 Item str_dn_throw listed twice 21:33:31 Item str_dn_staticsearchlight listed twice 21:33:31 Item str_dn_staticmortar listed twice 21:33:31 Item str_dn_staticmgweapon listed twice 21:33:31 Item str_dn_staticgrenadelauncher listed twice 21:33:31 Item str_dn_staticcannon listed twice 21:33:31 Item str_dn_staticatweapon listed twice 21:33:31 Item str_dn_staticaaweapon listed twice 21:33:31 Item str_dn_searchlight listed twice 21:33:31 Item str_dn_rifle listed twice 21:33:31 Item str_dn_put listed twice 21:33:31 Item str_dn_pipe_bomb listed twice 21:33:31 Item str_dn_nv_goggles listed twice 21:33:31 Item str_dn_mode_semiauto listed twice 21:33:31 Item str_dn_mode_fullauto listed twice 21:33:31 Item str_dn_mode_burst listed twice 21:33:31 Item str_dn_mine listed twice 21:33:31 Item str_dn_mk82launcher listed twice 21:33:31 Item str_dn_searchlights listed twice 21:33:31 Item str_dn_staticaaweapons listed twice 21:33:31 Item str_dn_staticatweapons listed twice 21:33:31 Item str_dn_staticcannons listed twice 21:33:31 Item str_dn_staticgrenadelaunchers listed twice 21:33:31 Item str_dn_staticmgweapons listed twice 21:33:31 Item str_dn_staticmortars listed twice 21:33:31 Item str_dn_staticweapon listed twice 21:33:31 Item str_dn_staticweapons listed twice 21:33:31 Item str_dn_stone listed twice 21:33:31 Item str_lib_timebomb listed twice 21:33:31 Item str_dn_ships listed twice 21:33:31 Item str_team_switch_view_unit listed twice 21:33:31 Item str_team_switch_player listed twice 21:33:31 Item str_team_switch_ai_stop listed twice 21:33:31 Item str_team_switch_ai_move listed twice 21:33:31 Item str_team_switch_ai_hold_fire listed twice 21:33:31 Item str_team_switch_ai_fire listed twice 21:33:31 Item str_team_switch_ai_behaviour listed twice 21:33:31 Item str_team_switch_ai listed twice 21:33:31 Item str_ca_cancel listed twice 21:33:31 Item str_ca_copy listed twice 21:33:31 Item str_gear_money listed twice 21:33:31 Item str_ca_delete listed twice 21:33:31 Item str_gear_filter listed twice 21:33:31 Item str_ca_difficulty listed twice 21:33:31 Item str_diary_player_name listed twice 21:33:31 Item str_ca_edit listed twice 21:33:31 Item str_diary_mission_name listed twice 21:33:31 Item str_cfg_markers_warning listed twice 21:33:31 Item str_cfg_markers_unknown listed twice 21:33:31 Item str_ca_hide listed twice 21:33:31 Item str_cfg_markers_start listed twice 21:33:31 Item str_cfg_markers_pickup listed twice 21:33:31 Item str_cfg_markers_join listed twice 21:33:31 Item str_ca_loadauto listed twice 21:33:31 Item str_cfg_markers_end listed twice 21:33:31 Item str_cfg_markers_empty listed twice 21:33:31 Item str_cfg_markers_dot listed twice 21:33:31 Item str_cfg_markers_destroy listed twice 21:33:31 Item str_cfg_markers_arrow listed twice 21:33:31 Item str_cfg_markercol_yellow listed twice 21:33:31 Item str_cfg_markercol_white listed twice 21:33:31 Item str_cfg_markercol_red listed twice 21:33:31 Item str_cfg_markercol_green listed twice 21:33:31 Item str_cfg_markercol_blue listed twice 21:33:31 Item str_cfg_markercol_black listed twice 21:33:31 Item str_cfg_markerbr_vertical listed twice 21:33:31 Item str_cfg_markerbr_horizontal listed twice 21:33:31 Item str_cfg_markerbr_grid listed twice 21:33:31 Item str_cfg_markerbr_fdiagonal listed twice 21:33:31 Item str_cfg_markerbr_diaggrid listed twice 21:33:31 Item str_cfg_markerbr_cross listed twice 21:33:31 Item str_cfg_markerbr_bdiagonal listed twice 21:33:31 Item str_ca_multi_join listed twice 21:33:31 Item str_ca_multi_new listed twice 21:33:31 Item str_ca_show listed twice 21:33:31 Item str_ca_select_island listed twice 21:33:31 Item str_ca_multi_remote listed twice 21:33:31 Item str_ca_profile_controls listed twice 21:33:31 Item str_ca_new listed twice 21:33:31 Item str_ca_newuser_title2 listed twice 21:33:31 Item str_cfg_markercol_orange listed twice 21:33:31 Item str_cfg_markers_ambush listed twice 21:33:31 Item str_cfg_markers_arrow2 listed twice 21:33:31 Item str_cfg_markers_box listed twice 21:33:31 Item str_tooltip_main_options listed twice 21:33:31 Item str_tooltip_singleplayer_training listed twice 21:33:31 Item str_tooltip_main_player listed twice 21:33:31 Item str_cfg_markers_circle listed twice 21:33:31 Item str_cfg_markers_select listed twice 21:33:31 Item str_cfg_markers_triangle listed twice 21:33:31 Item str_tooltip_main_exit listed twice 21:33:31 Item str_tooltip_options_audio listed twice 21:33:31 Item str_tooltip_options_configure listed twice 21:33:31 Item str_tooltip_options_gameoptions listed twice 21:33:31 Item str_tooltip_options_video listed twice 21:33:31 Item str_dn_trackedapc listed twice 21:33:31 Item str_dn_trackedapcs listed twice 21:33:31 Item str_cfg_sfx_ca_expl1 listed twice 21:33:31 Item str_cfg_sfx_destrhouse listed twice 21:33:31 Item str_cfg_sfx_fire listed twice 21:33:31 Item str_dn_alarm listed twice 21:33:31 Item str_dn_frog listed twice 21:33:31 Item str_dn_rain listed twice 21:33:31 Item str_dn_sea listed twice 21:33:31 Item str_dn_sound_alarm2 listed twice 21:33:31 Item str_dn_sound_fire listed twice 21:33:31 Item str_dn_stream listed twice 21:33:31 Item str_dn_wind listed twice 21:33:31 Item str_misc_campfire listed twice 21:33:31 Item str_dn_fence_wire listed twice 21:33:31 Item str_dn_flags listed twice 21:33:31 Item str_dn_fortification listed twice 21:33:31 Item str_dn_fortifications listed twice 21:33:31 Item str_dn_gate listed twice 21:33:31 Item str_dn_gates listed twice 21:33:31 Item str_dn_target listed twice 21:33:31 Item str_dn_unknowns listed twice 21:33:31 Item str_misc_campfireBurn listed twice 21:33:31 Item str_controls_3d listed twice 21:33:31 Item str_controls_keys_editor listed twice 21:33:31 Item str_controls_keys_real_time listed twice 21:33:31 Item str_controls_map listed twice 21:33:31 Item str_controls_mouse_link_object listed twice 21:33:31 Item str_controls_mouse_no_object listed twice 21:33:31 Item str_controls_mouse_selected_3d listed twice 21:33:31 Item str_controls_mouse_selected_map listed twice 21:33:31 Item str_controls_mouse_selected_object_3d listed twice 21:33:31 Item str_controls_mouse_selected_object_map listed twice 21:33:31 Item str_editor_prompt_save listed twice 21:33:31 Item str_controls_mouse_unselected_object_3d listed twice 21:33:31 Item str_editor_prompt_overlay_saved listed twice 21:33:31 Item str_controls_mouse_unselected_object_map listed twice 21:33:31 Item str_editor_prompt_overlay_save_commit listed twice 21:33:31 Item str_controls_overlay listed twice 21:33:31 Item str_editor_prompt_overlay_save_close listed twice 21:33:31 Item str_editor_prompt_overlay_save_clear listed twice 21:33:31 Item str_editor_prompt_overlay_committed listed twice 21:33:31 Item str_editor_prompt_overlay_cleared listed twice 21:33:31 Item str_editor_mode_3d listed twice 21:33:31 Item str_editor_mode_2d listed twice 21:33:31 Item str_editor_menu_view_3d listed twice 21:33:31 Item str_editor_menu_view_2d listed twice 21:33:31 Item str_editor_menu_file_save listed twice 21:33:31 Item str_editor_menu_file_restart listed twice 21:33:31 Item str_editor_menu_file_preview listed twice 21:33:31 Item str_editor_menu_file_load listed twice 21:33:31 Item str_editor_menu_file_exit listed twice 21:33:31 Item str_editor_menu_file_clear listed twice 21:33:31 Item str_editor_menu_ctx_switch_veh listed twice 21:33:31 Item str_editor_menu_ctx_set_cam_pos listed twice 21:33:31 Item str_editor_menu_ctx_new_obj listed twice 21:33:31 Item str_editor_menu_ctx_lock_cam listed twice 21:33:31 Item str_editor_menu_ctx_edit_obj listed twice 21:33:31 Item str_editor_menu_ctx_edit_link listed twice 21:33:31 Item str_editor_menu_ctx_del_obj listed twice 21:33:31 Item str_editor_menu_ctx_center_map listed twice 21:33:31 Item str_editor_error_tree_sel listed twice 21:33:31 Item str_editor_error_tree_item listed twice 21:33:31 Item str_editor_error_rtn_val_str listed twice 21:33:31 Item str_editor_error_rtn_val_nil listed twice 21:33:31 Item str_editor_error_rtn_val_false listed twice 21:33:31 Item str_editor_error_overlay_exists listed twice 21:33:31 Item str_editor_error_no_playable_save listed twice 21:33:31 Item str_editor_error_no_playable_preview listed twice 21:33:31 Item str_editor_error_no_overlay listed twice 21:33:31 Item str_editor_error_invalid_overlay_name listed twice 21:33:31 Item str_editor_error_has_links listed twice 21:33:31 Item str_editor_error_child_objs listed twice 21:33:31 Item str_cfg_faces_custom listed twice 21:33:31 Item str_cfg_faces_default listed twice 21:33:31 Item str_dn_menarmy listed twice 21:33:31 Item str_dn_menciv listed twice 21:33:31 Item str_dn_menracs listed twice 21:33:31 Item str_dn_mensla listed twice 21:33:31 Item str_dn_rifleman listed twice 21:33:31 Item str_fn_animalhead_default listed twice 21:33:31 Item str_dn_wall listed twice 21:33:31 Item str_dn_tent listed twice 21:33:31 Item str_dn_churches listed twice 21:33:31 Item str_dn_fence listed twice 21:33:31 Item str_dn_fences listed twice 21:33:31 Item str_dn_out_o_door listed twice 21:33:31 Item str_dn_houses listed twice 21:33:31 Item str_dn_out_c_door listed twice 21:33:31 Item str_dn_ruin listed twice 21:33:31 Item str_dn_ruins listed twice 21:33:31 Item str_dn_walls listed twice 21:33:31 Item str_dn_aircraft listed twice 21:33:31 Item str_dn_aircrafts listed twice 21:33:31 Item str_dn_airplane listed twice 21:33:31 Item str_dn_airplanes listed twice 21:33:31 Item str_dn_attackairplane listed twice 21:33:31 Item str_dn_attackairplanes listed twice 21:33:31 Item str_dn_cargoairplane listed twice 21:33:31 Item str_dn_cargoairplanes listed twice 21:33:31 Item str_dn_gunship listed twice 21:33:31 Item str_dn_gunships listed twice 21:33:31 Item str_dn_helicopters listed twice 21:33:31 Item str_dn_parachutes listed twice 21:33:31 Item str_dn_transporthelicopter listed twice 21:33:31 Item str_dn_transporthelicopters listed twice 21:33:31 Item str_dn_uav listed twice 21:33:31 Item str_dn_uavs listed twice 21:33:31 Item str_dn_woman listed twice 21:33:31 Item str_dn_armory listed twice 21:33:31 Item str_dn_buildings listed twice 21:33:31 Item str_dn_bunkers listed twice 21:33:31 Item str_dn_buoysmall listed twice 21:33:31 Item str_dn_bus listed twice 21:33:31 Item str_dn_buses listed twice 21:33:31 Item str_dn_cubehelper listed twice 21:33:31 Item str_dn_dead_bodies listed twice 21:33:31 Item str_dn_furniture listed twice 21:33:31 Item str_dn_humpsdirt_large listed twice 21:33:31 Item str_dn_locations listed twice 21:33:31 Item str_dn_military listed twice 21:33:31 Item str_dn_misc listed twice 21:33:31 Item str_dn_modules listed twice 21:33:31 Item str_dn_object listed twice 21:33:31 Item str_dn_objects_fortifications listed twice 21:33:31 Item str_dn_obstacle_cylinder listed twice 21:33:31 Item str_dn_obstacle_jump listed twice 21:33:31 Item str_dn_obstacle_saddle listed twice 21:33:31 Item str_dn_platform listed twice 21:33:31 Item str_dn_rampconcrete listed twice 21:33:31 Item str_dn_roadbarrier_light listed twice 21:33:31 Item str_dn_roadbarrier_long listed twice 21:33:31 Item str_dn_signs listed twice 21:33:31 Item str_dn_small_items listed twice 21:33:31 Item str_dn_structure listed twice 21:33:31 Item str_dn_structures listed twice 21:33:31 Item str_dn_tanks listed twice 21:33:31 Item str_dn_targets listed twice 21:33:31 Item str_dn_tents listed twice 21:33:31 Item str_dn_testclass listed twice 21:33:31 Item str_dn_training listed twice 21:33:31 Item str_dn_vehicles listed twice 21:33:31 Item str_dn_wheeledapc listed twice 21:33:31 Item str_dn_wheeledapcs listed twice 21:33:31 Item str_dn_women listed twice 21:33:31 Item str_dn_wreck listed twice 21:33:31 Item str_dn_wrecks listed twice 21:33:32 Conflicting addon pond_test in 'ca\structures\pond3\', previous definition in 'ca\structures\pond\' 21:33:34 Updating base class Misc_thing->Thing, by CST\CST_Industrial\objects\construction\config.bin/CfgVehicles/BarrelHelper/ (original (no unload)) 21:33:34 Updating base class Land_Dirthump01->House, by CST\CST_Industrial\objects\heap\config.bin/CfgVehicles/Land_dirthump01_ep1/ (original (no unload)) 21:33:34 Updating base class Land_Dirthump02->House, by CST\CST_Industrial\objects\heap\config.bin/CfgVehicles/Land_dirthump02_ep1/ (original (no unload)) 21:33:34 Updating base class Land_Dirthump03->House, by CST\CST_Industrial\objects\heap\config.bin/CfgVehicles/Land_dirthump03_ep1/ (original (no unload)) 21:33:34 Updating base class ->Land_Vysilac_FM, by CST\CST_Infrastructure\structures\r_tower\config.bin/CfgVehicles/Land_vysilac_FM2/ (original CST\CST_Infrastructure\structures\r_tower\config.bin) 21:33:34 Updating base class House->House_F, by CST\CST_Infrastructure\structures\r_tower\config.bin/CfgVehicles/Land_Ind_IlluminantTower/ (original (no unload)) 21:33:34 Updating base class House->House_F, by CST\CST_Infrastructure\structures\w_tower\config.bin/CfgVehicles/Land_Water_Tank/ (original (no unload)) 21:33:34 Updating base class ->House, by CST\CST_Misc\structures\config.bin/CfgVehicles/Land_Hlidac_budka/ (original CST\CST_Misc\structures\config.bin) 21:33:34 Updating base class Building->Static, by ES_Buildings\config.bin/CfgVehicles/NonStrategic/ (original (bin\config.bin - no unload)) 21:33:34 Updating base class HouseBase->NonStrategic, by ES_Buildings\config.bin/CfgVehicles/House/ (original (no unload)) 21:33:34 Updating base class NonStrategic->HouseBase, by mbg_buildings_2\config.bin/CfgVehicles/House/ (original (no unload)) 21:33:34 Updating base class Static->Building, by a3\data_f\config.bin/CfgVehicles/NonStrategic/ (original (bin\config.bin - no unload)) 21:33:34 Updating base class ->Smoke1Med, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke2Med/ (original a3\data_f\config.bin) 21:33:34 Updating base class ->Smoke1Med, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke3Med/ (original a3\data_f\config.bin) 21:33:34 Updating base class ->Smoke1Low, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke2Low/ (original a3\data_f\config.bin) 21:33:34 Updating base class ->Smoke1Low, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke3Low/ (original a3\data_f\config.bin) 21:33:34 Updating base class NonStrategic->House, by a3\data_f\config.bin/CfgVehicles/Church/ (original (no unload)) 21:33:34 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ (original bin\config.bin) 21:33:34 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ (original bin\config.bin) 21:33:34 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ (original bin\config.bin) 21:33:34 Updating base class ->Ruins, by a3\structures_f\config.bin/CfgVehicles/Ruins_F/ (original a3\structures_f\config.bin) 21:33:34 Updating base class Land_pletivo_wired->Wall_F, by a3\structures_f\walls\config.bin/CfgVehicles/Land_Wall_Tin_4/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class Land_pletivo_wired->Wall_F, by a3\structures_f\walls\config.bin/CfgVehicles/Land_Wall_Tin_4_2/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class House->NonStrategic, by ca\buildings\config.cpp/CfgVehicles/Church/ (original (no unload)) 21:33:34 Updating base class Ruins_F->Ruins, by ca\buildings\config.cpp/CfgVehicles/Land_telek1_ruins/ (original CST\CST_Infrastructure\structures\r_tower\config.bin) 21:33:34 Updating base class Land_pletivo_wired->House, by ca\buildings\config.cpp/CfgVehicles/Land_plot_zed_drevo1_branka/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class Land_pletivo_wired->House, by ca\buildings\config.cpp/CfgVehicles/Land_Plot_Ohrada_Pruchozi/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class Land_pletivo_wired->House, by ca\buildings\config.cpp/CfgVehicles/Land_plot_zboreny/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class Land_pletivo_wired->House, by ca\buildings\config.cpp/CfgVehicles/Land_zed_dira_civil/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class House_F->House, by ca\buildings\config.cpp/CfgVehicles/Land_Vysilac_FM/ (original CST\CST_Infrastructure\structures\r_tower\config.bin) 21:33:34 Updating base class House_F->House, by ca\buildings\config.cpp/CfgVehicles/Land_telek1/ (original CST\CST_Infrastructure\structures\r_tower\config.bin) 21:33:34 Updating base class Land_NavigLight->House, by ca\buildings\config.cpp/CfgVehicles/Land_runway_edgelight/ (original a3\roads_f\config.bin) 21:33:34 Updating base class MarkerLights->, by ca\buildings\config.cpp/CfgVehicles/Land_runway_edgelight/MarkerLights/ (original a3\roads_f\config.bin) 21:33:34 Updating base class House_F->Strategic, by ca\structures\house\a_fuelstation\config.cpp/CfgVehicles/Land_A_FuelStation_Feed/ (original CST\CST_Infrastructure\objects\fuelstation\config.bin) 21:33:34 Updating base class ->House, by ca\structures\mil\config.cpp/CfgVehicles/Land_Mil_Barracks_i/ (original (no unload)) 21:33:34 Updating base class Land_pletivo_wired->House, by ca\structures\wall\config.cpp/CfgVehicles/Land_Wall_CBrk_5_D/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class Land_pletivo_wired->House, by ca\structures\wall\config.cpp/CfgVehicles/Land_Wall_CGry_5_D/ (original CST\CST_Misc\walls\config.bin) 21:33:34 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ (original a3\anims_f\config\sdr\config.bin) 21:33:34 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ (original a3\anims_f\config\sdr\config.bin) 21:33:34 Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/ (original (no unload)) 21:33:34 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ (original bin\config.bin) 21:33:34 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ (original bin\config.bin) 21:33:34 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ (original bin\config.bin) 21:33:34 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ (original a3\ui_f\config.bin) 21:33:34 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ (original bin\config.bin) 21:33:34 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ (original bin\config.bin) 21:33:34 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ (original bin\config.bin) 21:33:34 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ (original bin\config.bin) 21:33:34 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ (original bin\config.bin) 21:33:34 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ (original bin\config.bin) 21:33:34 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/Controls/ButtonCancel/ (original bin\config.bin) 21:33:34 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ (original bin\config.bin) 21:33:34 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ (original bin\config.bin) 21:33:34 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ (original bin\config.bin) 21:33:34 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ (original bin\config.bin) 21:33:34 Updating base class None->ActiveSensorsOn, by a3\ui_f\config.bin/CfgActions/ActiveSensorsOff/ (original bin\config.bin) 21:33:34 Updating base class None->ListRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class None->ListPrevRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class None->CloseRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class None->NextModeRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ (original bin\config.bin) 21:33:34 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ (original bin\config.bin) 21:33:34 Updating base class ->Default, by a3\weapons_f\config.bin/CfgWeapons/CarHorn/ (original a3\weapons_f\config.bin) 21:33:34 Updating base class ->CarHorn, by a3\weapons_f\config.bin/CfgWeapons/BikeHorn/ (original a3\weapons_f\config.bin) 21:33:34 Updating base class GdtConcrete->SurfRoadDirt, by breakingpoint_map\config.cpp/CfgSurfaces/road/ (original a3\map_data\config.bin) 21:33:34 Updating base class Default->road, by breakingpoint_map\config.cpp/CfgSurfaces/Roadway/ (original (no unload)) 21:33:34 Updating base class Default->metalPlate, by breakingpoint_map\config.cpp/CfgSurfaces/Metal/ (original (no unload)) 21:33:34 Updating base class Default->concrete, by breakingpoint_map\config.cpp/CfgSurfaces/DlazbaIN/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisConcrete, by breakingpoint_map\config.cpp/CfgSurfaces/CubeRoad/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisConcrete, by breakingpoint_map\config.cpp/CfgSurfaces/Sil_new/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisConcrete, by breakingpoint_map\config.cpp/CfgSurfaces/Asfalt_New/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisConcrete, by breakingpoint_map\config.cpp/CfgSurfaces/Cesta_new/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisGreenGrass, by breakingpoint_map\config.cpp/CfgSurfaces/Grass/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisDryGrass, by breakingpoint_map\config.cpp/CfgSurfaces/GrassSouth/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisForestPine, by breakingpoint_map\config.cpp/CfgSurfaces/ForestLeaves/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisForestPine, by breakingpoint_map\config.cpp/CfgSurfaces/ForestNeedles/ (original (no unload)) 21:33:34 Updating base class Default->GdtGrassDry, by breakingpoint_map\config.cpp/CfgSurfaces/DryGround/ (original (no unload)) 21:33:34 Updating base class Default->GdtWildField, by breakingpoint_map\config.cpp/CfgSurfaces/Field1/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisBeach, by breakingpoint_map\config.cpp/CfgSurfaces/SandDesert/ (original (no unload)) 21:33:34 Updating base class Default->GdtStratisBeach, by breakingpoint_map\config.cpp/CfgSurfaces/SandBeach/ (original (no unload)) 21:33:34 Updating base class House_F->House, by ca\buildings2\farm_wtower\config.cpp/CfgVehicles/Land_Farm_WTower/ (original CST\CST_Infrastructure\structures\w_tower\config.bin) 21:33:34 Updating base class Ruins_F->Ruins, by ca\buildings2\farm_wtower\config.cpp/CfgVehicles/Land_Farm_WTower_ruins/ (original CST\CST_Infrastructure\structures\w_tower\config.bin) 21:33:34 Updating base class ->Land_Ind_TankSmall, by ca\buildings2\ind_tank\config.cpp/CfgVehicles/Land_Ind_TankSmall2/ (original (no unload)) 21:33:34 Updating base class GdtMud->Default, by ca\chernarus\config.cpp/CfgSurfaces/CRMudGround/ (original (no unload)) 21:33:34 Updating base class GdtWildField->Default, by ca\chernarus\config.cpp/CfgSurfaces/CRField1/ (original (no unload)) 21:33:34 Updating base class GdtRubble->Default, by ca\chernarus\config.cpp/CfgSurfaces/CRGrit1/ (original (no unload)) 21:33:34 Updating base class GdtStratisRocky->Default, by ca\chernarus\config.cpp/CfgSurfaces/CRRock/ (original (no unload)) 21:33:34 Updating base class GdtStratisConcrete->Default, by ca\chernarus\config.cpp/CfgSurfaces/CRTarmac/ (original (no unload)) 21:33:34 Updating base class GdtStratisConcrete->Default, by ca\chernarus\config.cpp/CfgSurfaces/CRConcrete/ (original (no unload)) 21:33:34 Updating base class ->Ruins, by ca\structures_e\config.cpp/CfgVehicles/Ruins_EP1/ (original (no unload)) 21:33:34 Updating base class House->House_EP1, by ca\structures_e\ind\ind_coltan_mine\config.bin/CfgVehicles/Land_Misc_Coltan_Heap_EP1/ (original CST\CST_Industrial\objects\heap\config.bin) 21:33:34 Updating base class House->House_EP1, by ca\structures_e\misc\config.cpp/CfgVehicles/Land_Shed_W02_EP1/ (original CST\CST_Residential\structures\halupa\config.bin) 21:33:34 Updating base class House->House_EP1, by ca\structures_e\misc\config.cpp/CfgVehicles/Land_Shed_W03_EP1/ (original CST\CST_Residential\structures\halupa\config.bin) 21:33:34 Updating base class House->House_EP1, by ca\structures_e\misc\config.cpp/CfgVehicles/Land_Shed_M01_EP1/ (original CST\CST_Residential\structures\halupa\config.bin) 21:33:34 Updating base class Ruins->Ruins_EP1, by ca\structures_e\misc\config.cpp/CfgVehicles/Land_Shed_M01_ruins_EP1/ (original CST\CST_Residential\structures\halupa\config.bin) 21:33:34 Updating base class Ruins->Ruins_EP1, by ca\structures_e\misc\config.cpp/CfgVehicles/Land_Shed_W03_ruins_EP1/ (original CST\CST_Residential\structures\halupa\config.bin) 21:33:34 Updating base class Ruins->Ruins_EP1, by ca\structures_e\misc\config.cpp/CfgVehicles/Land_Shed_M03_ruins_EP1/ (original CST\CST_Residential\structures\halupa\config.bin) 21:33:34 Updating base class House->House_EP1, by ca\structures_e\misc\misc_construction\config.bin/CfgVehicles/Land_Misc_ConcOutlet_EP1/ (original CST\CST_Industrial\objects\construction\config.bin) 21:33:34 Updating base class ->Man, by a3\characters_f\config.bin/CfgVehicles/CAManBase/ (original a3\characters_f\config.bin) 21:33:34 Updating base class ->NewTurret, by a3\static_f\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/ (original a3\static_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashNoise/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashBohemia/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashArma3/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashArma3Lite/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashTagline/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashESRB/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashCopyright/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/RscAAN/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/RscAANnews/ (original a3\ui_f\config.bin) 21:33:34 Updating base class Land->, by breakingpoint_code\config.bin/CfgVehicles/Man/ (original (bin\config.bin - no unload)) 21:33:34 Updating base class ListRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class ListPrevRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class CloseRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class NextModeRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/Common/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/View/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/Multiplayer/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementInfantry/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementCar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementHelicopter/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementAir/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementSubmarine/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/BuldozerControls/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/UserActionsControls/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Heli_Light_01_unarmed_base_F, by a3\air_f\heli_light_01\config.bin/CfgVehicles/B_Heli_Light_01_F/ (original a3\air_f\heli_light_01\config.bin) 21:33:34 Updating base class ->Heli_Light_02_unarmed_base_F, by a3\air_f\heli_light_02\config.bin/CfgVehicles/O_Heli_Light_02_unarmed_F/ (original a3\air_f\heli_light_02\config.bin) 21:33:34 Updating base class ->Heli_Transport_01_base_F, by a3\air_f_beta\heli_transport_01\config.bin/CfgVehicles/B_Heli_Transport_01_F/ (original a3\air_f_beta\heli_transport_01\config.bin) 21:33:34 Updating base class ->Heli_Transport_02_base_F, by a3\air_f_beta\heli_transport_02\config.bin/CfgVehicles/I_Heli_Transport_02_F/ (original a3\air_f_beta\heli_transport_02\config.bin) 21:33:34 Updating base class ->Rubber_duck_base_F, by a3\boat_f\boat_transport_01\config.bin/CfgVehicles/B_Boat_Transport_01_F/ (original a3\boat_f\boat_transport_01\config.bin) 21:33:34 Updating base class ->Ship_F, by a3\boat_f_gamma\boat_civil_01\config.bin/CfgVehicles/Boat_Civil_01_base_F/ (original a3\boat_f_gamma\boat_civil_01\config.bin) 21:33:34 Updating base class ->Boat_Civil_01_base_F, by a3\boat_f_gamma\boat_civil_01\config.bin/CfgVehicles/C_Boat_Civil_01_police_F/ (original a3\boat_f_gamma\boat_civil_01\config.bin) 21:33:34 Updating base class ->B_Soldier_F, by a3\characters_f\common\config.bin/CfgVehicles/Underwear_F/ (original a3\characters_f\common\config.bin) 21:33:34 Updating base class ->MRAP_01_base_F, by a3\soft_f\mrap_01\config.bin/CfgVehicles/B_MRAP_01_F/ (original a3\soft_f\mrap_01\config.bin) 21:33:34 Updating base class ->MRAP_01_gmg_base_F, by a3\soft_f\mrap_01\config.bin/CfgVehicles/B_MRAP_01_gmg_F/ (original a3\soft_f\mrap_01\config.bin) 21:33:34 Updating base class ->MRAP_01_hmg_base_F, by a3\soft_f\mrap_01\config.bin/CfgVehicles/B_MRAP_01_hmg_F/ (original a3\soft_f\mrap_01\config.bin) 21:33:34 Updating base class ->Offroad_01_civil_base_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/C_Offroad_01_F/ (original a3\soft_f\offroad_01\config.bin) 21:33:34 Updating base class ->I_G_Offroad_01_armed_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/B_G_Offroad_01_armed_F/ (original a3\soft_f\offroad_01\config.bin) 21:33:34 Updating base class ->Quadbike_01_base_F, by a3\soft_f\quadbike_01\config.bin/CfgVehicles/C_Quadbike_01_F/ (original a3\soft_f\quadbike_01\config.bin) 21:33:34 Updating base class ->MRAP_03_base_F, by a3\soft_f_beta\mrap_03\config.bin/CfgVehicles/I_MRAP_03_F/ (original a3\soft_f_beta\mrap_03\config.bin) 21:33:34 Updating base class ->Truck_02_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/O_Truck_02_covered_F/ (original a3\soft_f_beta\truck_02\config.bin) 21:33:34 Updating base class ->Truck_02_transport_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/O_Truck_02_transport_F/ (original a3\soft_f_beta\truck_02\config.bin) 21:33:34 Updating base class ->Hatchback_01_base_F, by a3\soft_f_gamma\hatchback_01\config.bin/CfgVehicles/C_Hatchback_01_F/ (original a3\soft_f_gamma\hatchback_01\config.bin) 21:33:34 Updating base class ->Hatchback_01_sport_base_F, by a3\soft_f_gamma\hatchback_01\config.bin/CfgVehicles/C_Hatchback_01_sport_F/ (original a3\soft_f_gamma\hatchback_01\config.bin) 21:33:34 Updating base class ->SUV_01_base_F, by a3\soft_f_gamma\suv_01\config.bin/CfgVehicles/C_SUV_01_F/ (original a3\soft_f_gamma\suv_01\config.bin) 21:33:34 Updating base class ->Van_01_transport_base_F, by a3\soft_f_gamma\van_01\config.bin/CfgVehicles/I_G_Van_01_transport_F/ (original a3\soft_f_gamma\van_01\config.bin) 21:33:34 Updating base class ->Van_01_box_base_F, by a3\soft_f_gamma\van_01\config.bin/CfgVehicles/C_Van_01_box_F/ (original a3\soft_f_gamma\van_01\config.bin) 21:33:34 Updating base class ->Van_01_fuel_base_F, by a3\soft_f_gamma\van_01\config.bin/CfgVehicles/I_G_Van_01_fuel_F/ (original a3\soft_f_gamma\van_01\config.bin) 21:33:34 Updating base class ->Wreck_Base, by a3\structures_f\wrecks\config.bin/CfgVehicles/Wreck_base_F/ (original a3\structures_f\wrecks\config.bin) 21:33:34 Updating base class ->Land, by a3\data_f_curator\config.bin/CfgVehicles/Man/ (original (bin\config.bin - no unload)) 21:33:34 Updating base class ->Heli_Transport_03_unarmed_base_F, by a3\air_f_heli\heli_transport_03\config.bin/CfgVehicles/B_Heli_Transport_03_unarmed_F/ (original a3\air_f_heli\heli_transport_03\config.bin) 21:33:34 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStatic/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlActiveText, by a3\3den\config.bin/ctrlActivePicture/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStructuredText/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlControlsGroup, by a3\3den\config.bin/ctrlControlsGroupNoScrollbars/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlDefault, by a3\3den\config.bin/ctrlCheckbox/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlCheckbox, by a3\3den\config.bin/ctrlCheckboxBaseline/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 21:33:34 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 21:33:34 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ (original a3\ui_f\config.bin) 21:33:34 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->ctrlControlsGroupNoScrollbars, by a3\3den\config.bin/Cfg3DEN/Attributes/Default/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlStatic, by a3\3den\config.bin/Cfg3DEN/Attributes/Title/Controls/Title/ (original a3\3den\config.bin) 21:33:34 Updating base class ->Controls, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/ (original a3\modules_f\config.bin) 21:33:34 Updating base class ->Title, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/Title/ (original a3\3den\config.bin) 21:33:34 Updating base class ->ctrlToolbox, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/Value/ (original a3\3den\config.bin) 21:33:34 Updating base class ->LSV_01_armed_base_F, by a3\soft_f_exp\lsv_01\config.bin/CfgVehicles/B_T_LSV_01_armed_F/ (original a3\soft_f_exp\lsv_01\config.bin) 21:33:34 Updating base class ->LSV_01_unarmed_base_F, by a3\soft_f_exp\lsv_01\config.bin/CfgVehicles/B_T_LSV_01_unarmed_F/ (original a3\soft_f_exp\lsv_01\config.bin) 21:33:34 Updating base class ->LSV_02_armed_base_F, by a3\soft_f_exp\lsv_02\config.bin/CfgVehicles/O_T_LSV_02_armed_F/ (original a3\soft_f_exp\lsv_02\config.bin) 21:33:34 Updating base class ->LSV_02_unarmed_base_F, by a3\soft_f_exp\lsv_02\config.bin/CfgVehicles/O_T_LSV_02_unarmed_F/ (original a3\soft_f_exp\lsv_02\config.bin) 21:33:34 Updating base class ->Offroad_02_unarmed_base_F, by a3\soft_f_exp\offroad_02\config.bin/CfgVehicles/C_Offroad_02_unarmed_F/ (original a3\soft_f_exp\offroad_02\config.bin) 21:33:34 Cannot delete class BackgroundSlotPrimary, it is referenced somewhere (used as a base class probably). 21:33:34 Cannot delete class ExternalContainerBackground, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscActiveText->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/GroundTab/ (original a3\ui_f\config.bin) 21:33:34 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/SoldierTab/ (original a3\ui_f\config.bin) 21:33:34 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/SlotPrimary/ (original a3\ui_f\config.bin) 21:33:34 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/UniformTab/ (original a3\ui_f\config.bin) 21:33:34 Updating base class GroundContainer->SoldierContainer, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/UniformContainer/ (original a3\ui_f\config.bin) 21:33:34 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/ContainerMarker/ (original a3\ui_f\config.bin) 21:33:34 Cannot delete class BackgroundLeft, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscText->RscPicture, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/BackgroundBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class BackgroundSpotlight->RscPicture, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/BackgroundSpotlightLeft/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenuMain->RscText, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/AllMissions/ (original a3\ui_f\config.bin) 21:33:34 Updating base class InfoMods->RscControlsGroupNoHScrollbars, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/InfoNews/ (original a3\ui_f\config.bin) 21:33:34 Cannot delete class Logo, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscCombo->RscListBox, by breakingpoint_ui\config.bin/RscDisplayGameOptions/controls/ColorsGroup/controls/listTags/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscText->CA_FaceText, by breakingpoint_ui\config.bin/RscDisplayLogin/controls/CA_SquadText/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscText->CA_FaceText, by breakingpoint_ui\config.bin/RscDisplayLogin/controls/TextPlayerID/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscControlsGroup->RscPicture, by breakingpoint_ui\config.bin/RscDisplayStart/controls/LoadingStart/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscStructuredText->RscText, by breakingpoint_ui\config.bin/RscDisplaySingleMission/controls/ValueDifficulty/ (original a3\ui_f\config.bin) 21:33:34 Cannot delete class Pause1, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonCancel/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonRespawn/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonVideo/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonAudio/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonControls/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonGame/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonAbort/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscButtonMenuOK->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMultiplayerSetup/controls/CA_ButtonContinue/ (original a3\ui_f\config.bin) 21:33:34 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 21:33:34 Cannot delete class CA_B_KickOff, it is referenced somewhere (used as a base class probably). 21:33:34 Cannot delete class ProgressMap, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscPictureKeepAspect->RscPicture, by breakingpoint_ui\config.bin/RscDisplayLoadMission/controls/LoadingStart/controls/Logo/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscDisplayLoadMission->RscStandardDisplay, by breakingpoint_ui\config.bin/RscDisplayLoadCustom/ (original a3\ui_f\config.bin) 21:33:34 Cannot delete class ProgressMap, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class RscPictureKeepAspect->RscPicture, by breakingpoint_ui\config.bin/RscDisplayNotFreeze/controls/LoadingStart/controls/Logo/ (original a3\ui_f\config.bin) 21:33:34 Updating base class RscDisplayMPPlayers->RscStandardDisplay, by breakingpoint_ui\config.bin/RscDisplayClientWait/ (original bin\config.bin) 21:33:34 Updating base class RscDisplayLoadMission->RscDisplayLoadBreakingPoint, by breakingpoint_ui\config.bin/RscDisplayLoading/Variants/Loading/ (original breakingpoint_ui\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Empty1/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/EmptyBlank1/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Surpress/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/GetIn/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/GetInCurrent/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/GetOut/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Attack/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FireAtPosition/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Heal/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FirstAid/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/RepairVehicle/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/CancelTarget/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Copy/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OpenParachute/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Move/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Watch/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/NextWP/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Repeat/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Regroup/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Stop/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FormationDiamond/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FormationLine/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Done/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OpenFire/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/HoldFire/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Fail/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/JoinAuto/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/StopAuto/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OneLess/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OpenFireAuto/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/HoldFireAuto/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/WhereAreYou/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Select/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectAdd/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Deselect/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/UserRadio/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectUnitFromBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/DeselectUnitFromBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectVehicleFromBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/DeselectVehicleFromBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectTeamFromBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/DeselectTeamFromBar/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SwitchToLeader/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SwitchToSelected/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Team/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Injured/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/AmmoLow/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FuelLow/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Communication/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/HealSelf/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/PatchSoldier/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Move/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Target/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Engage/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Speed/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Mission/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Action/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/CombatMode/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Formations/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Team/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Reply/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Done/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Fail/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/RireReady/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/FireNotReady/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Repeat/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Copy/ (original a3\ui_f\config.bin) 21:33:34 Updating base class Separator->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Separator/ (original breakingpoint_ui\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Communication/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/UserRadio/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Radio/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Join/ (original a3\ui_f\config.bin) 21:33:34 Updating base class Separator->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Separator1/ (original breakingpoint_ui\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Advance/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/StayBack/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/FlankLeft/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/FlankRight/ (original a3\ui_f\config.bin) 21:33:34 Updating base class Separator->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Separator2/ (original breakingpoint_ui\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Stop/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Hide/ (original a3\ui_f\config.bin) 21:33:34 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/NextWP/ (original a3\ui_f\config.bin) 21:33:34 Cannot update non class from class breakingpoint_ui\config.bin/RscCallSupport/Items/ 21:33:34 Cannot delete class ArtilleryBase, it is referenced somewhere (used as a base class probably). 21:33:34 Cannot delete class CASBase, it is referenced somewhere (used as a base class probably). 21:33:34 Cannot delete class SupplyDropBase, it is referenced somewhere (used as a base class probably). 21:33:34 Cannot delete class TransportBase, it is referenced somewhere (used as a base class probably). 21:33:34 Updating base class ->Plane_Civil_01_base_F, by a3\air_f_exp\plane_civil_01\config.bin/CfgVehicles/C_Plane_Civil_01_F/ (original a3\air_f_exp\plane_civil_01\config.bin) 21:33:34 Updating base class ->Boat_Transport_02_base_F, by a3\boat_f_exp\boat_transport_02\config.bin/CfgVehicles/C_Boat_Transport_02_F/ (original a3\boat_f_exp\boat_transport_02\config.bin) 21:33:34 Updating base class ->Scooter_Transport_01_base_F, by a3\boat_f_exp\scooter_transport_01\config.bin/CfgVehicles/C_Scooter_Transport_01_F/ (original a3\boat_f_exp\scooter_transport_01\config.bin) 21:33:34 Updating base class LauncherCore->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/MissileLauncher/ (original a3\weapons_f\config.bin) 21:33:34 Updating base class Rifle_Short_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/SMG_01_Base/ (original (a3\weapons_f\smgs\smg_01\config.bin - no unload)) 21:33:34 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/mk20_base_F/ (original (a3\weapons_f\rifles\mk20\config.bin - no unload)) 21:33:34 Updating base class Rifle_Long_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/GM6_base_F/ (original (a3\weapons_f\longrangerifles\gm6\config.bin - no unload)) 21:33:34 Updating base class CannonCore->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/autocannon_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 21:33:34 Updating base class Launcher->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/Launcher_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 21:33:34 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/arifle_Katiba_Base_F/ (original (a3\weapons_f\rifles\khaybar\config.bin - no unload)) 21:33:34 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/arifle_MX_Base_F/ (original (a3\weapons_f\rifles\mx\config.bin - no unload)) 21:33:34 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/Tavor_base_F/ (original (a3\weapons_f\rifles\trg20\config.bin - no unload)) 21:33:34 Updating base class Launcher_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/launch_Titan_base/ (original (a3\weapons_f\launchers\titan\config.bin - no unload)) 21:33:34 Updating base class launch_Titan_base->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/launch_Titan_short_base/ (original a3\weapons_f\launchers\titan\config.bin) 21:33:34 Updating base class I_1stRegiment->BaseGuer, by a3\missions_f_orange\config.bin/CfgORBAT/BIS/I_3rdRegiment/ (original a3\missions_f_epa\config.bin) 21:33:35 Updating base class Default->, by a3\ui_f_orange\config.bin/RscTitles/SplashArma3/ (original a3\ui_f\config.bin) 21:33:35 Updating base class Controls->, by a3\modules_f_tacops\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/ (original a3\3den\config.bin) 21:33:35 Updating base class Controls->, by a3\modules_f_tacops\config.bin/Cfg3DEN/Attributes/Combo/Controls/ (original a3\3den\config.bin) 21:33:35 Updating base class Controls->, by a3\modules_f_tacops\config.bin/Cfg3DEN/Attributes/Slider/Controls/ (original a3\3den\config.bin) 21:33:35 Updating base class FakeWeapon->CannonCore, by a3\weapons_f_tank\config.bin/CfgWeapons/autocannon_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 21:33:35 Updating base class FakeWeapon->Launcher, by a3\weapons_f_tank\launchers\mraws\config.bin/CfgWeapons/Launcher_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 21:33:35 Updating base class FakeWeapon->Rifle_Base_F, by a3\sounds_f_enoch\config.bin/CfgWeapons/arifle_Mx_Base_F/ (original (a3\weapons_f\rifles\mx\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_65, by a3\weapons_f_enoch\config.bin/CfgWeapons/arifle_MX_Base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\rifles\mx\config.bin - no unload)) 21:33:35 Updating base class FakeWeapon->Rifle_Base_F, by a3\weapons_f_enoch\config.bin/CfgWeapons/arifle_Katiba_Base_F/ (original (a3\weapons_f\rifles\khaybar\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_65, by a3\weapons_f_enoch\config.bin/CfgWeapons/arifle_Katiba_Base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\rifles\khaybar\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_65, by a3\weapons_f_enoch\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\machineguns\m200\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_65, by a3\weapons_f_enoch\config.bin/CfgWeapons/arifle_MX_SW_F/WeaponSlotsInfo/MuzzleSlot/ (original a3\weapons_f_exp\config.bin) 21:33:35 Updating base class FakeWeapon->Rifle_Base_F, by a3\weapons_f_enoch\config.bin/CfgWeapons/mk20_base_F/ (original (a3\weapons_f\rifles\mk20\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_556, by a3\weapons_f_enoch\config.bin/CfgWeapons/mk20_base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\rifles\mk20\config.bin - no unload)) 21:33:35 Updating base class FakeWeapon->Rifle_Base_F, by a3\weapons_f_enoch\config.bin/CfgWeapons/Tavor_base_F/ (original (a3\weapons_f\rifles\trg20\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_556, by a3\weapons_f_enoch\config.bin/CfgWeapons/Tavor_base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\rifles\trg20\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_762, by a3\weapons_f_enoch\config.bin/CfgWeapons/DMR_03_base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f_mark\longrangerifles\dmr_03\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_762, by a3\weapons_f_enoch\config.bin/CfgWeapons/DMR_06_base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f_mark\longrangerifles\dmr_06\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_762, by a3\weapons_f_enoch\config.bin/CfgWeapons/EBR_base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\longrangerifles\ebr\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_762, by a3\weapons_f_enoch\config.bin/CfgWeapons/DMR_01_base_F/WeaponSlotsInfo/MuzzleSlot/ (original (a3\weapons_f\longrangerifles\dmr_01\config.bin - no unload)) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_762, by a3\weapons_f_enoch\rifles\ak12\config.bin/CfgWeapons/arifle_AK12_base_F/WeaponSlotsInfo/MuzzleSlot/ (original a3\weapons_f_exp\rifles\ak12\config.bin) 21:33:35 Updating base class CowsSlot->CowsSlot_Rail, by a3\weapons_f_enoch\rifles\ak12\config.bin/CfgWeapons/arifle_AK12_base_F/WeaponSlotsInfo/CowsSlot/ (original a3\weapons_f_exp\rifles\ak12\config.bin) 21:33:35 Updating base class UnderBarrelSlot->UnderBarrelSlot_rail, by a3\weapons_f_enoch\rifles\ak12\config.bin/CfgWeapons/arifle_AK12_base_F/WeaponSlotsInfo/UnderBarrelSlot/ (original a3\weapons_f_exp\rifles\ak12\config.bin) 21:33:35 Updating base class PointerSlot->PointerSlot_Rail, by a3\weapons_f_enoch\rifles\mx\config.bin/CfgWeapons/arifle_MX_Base_F/WeaponSlotsInfo/PointerSlot/ (original a3\weapons_f\rifles\mx\config.bin) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_65, by a3\weapons_f_enoch\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/MuzzleSlot/ (original a3\weapons_f\rifles\mx\config.bin) 21:33:35 Updating base class PointerSlot->PointerSlot_Rail, by a3\weapons_f_enoch\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/PointerSlot/ (original a3\weapons_f\rifles\mx\config.bin) 21:33:35 Updating base class MuzzleSlot->MuzzleSlot_65, by a3\weapons_f_enoch\rifles\mx\config.bin/CfgWeapons/arifle_MXM_F/WeaponSlotsInfo/MuzzleSlot/ (original a3\weapons_f\rifles\mx\config.bin) 21:33:35 Updating base class HubTemplate_Briefing->CutSceneAnimationBaseZoZo, by a3\anims_f_enoch\config.bin/CfgMovesMaleSdr/States/HubBriefing_ext/ (original a3\anims_f\config\sdr\config.bin) 21:33:36 Initializing Steam Manager 21:33:36 Starting initial content check. 21:33:36 Steam Manager initialized. 21:33:36 21:33:36 ==== Loaded addons ==== 21:33:36 21:33:36 dta\bin.pbo - 146114 21:33:36 dta\core.pbo - 129618 21:33:36 dta\languagecore_f.pbo - 147225 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_anim.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_classes.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_client.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_code.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_functions.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_ghillie.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_infected.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_jsrs.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_lib.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_malden.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_buildings1.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_buildings2.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_chernarus.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_extras.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_objects.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_plants.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_plants2.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_plants3.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_structures.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_structures2.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_thirsk.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_map_utes.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_namalsk.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_sfx.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_ui.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_vehicles.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_weapons.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_weapons_cfg.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\cst_industrial.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\cst_infrastructure.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\cst_misc.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\cst_residential.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\cst_veg.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\esseker.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\es_buildings.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\mbg_buildings_2.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\mbg_killhouses.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\newhaven.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\sar_obelisk.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\sar_ru_architect.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\sar_struktures.pbo - unknown 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\air_f_enoch.ebo - 145904 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\anims_f_enoch.ebo - 146917 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\armor_f_enoch.ebo - 145904 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\cargoposes_f_enoch.ebo - 142478 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\characters_f_enoch.ebo - 147176 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\data_f_enoch.ebo - 147098 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\dubbing_radio_f_enoch.ebo - 146854 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\dubbing_radio_f_enoch_data.ebo - 147175 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\editorpreviews_f_enoch.ebo - 145440 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\functions_f_enoch.ebo - 147079 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\languagemissions_f_enoch.ebo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\language_f_enoch.ebo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch.ebo - 147099 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch_data.ebo - 145274 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch_data_layers.ebo - 146184 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch_scenes_f.ebo - 143336 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\missions_f_enoch.ebo - 146307 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\music_f_enoch.ebo - 147472 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\music_f_enoch_music.ebo - 147127 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\props_f_enoch.pbo - 146856 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\rocks_f_enoch.pbo - 146855 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\soft_f_enoch.ebo - 147054 21:33:36 D:\SteamLibrary\steamapps\common\Arma 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3\mark\addons\modules_f_mp_mark.pbo - 143568 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\music_f_mark.pbo - 119477 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\music_f_mark_music.pbo - 119477 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\sounds_f_mark.pbo - 143218 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\static_f_mark.pbo - 146756 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\structures_f_mark.pbo - 140584 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\supplies_f_mark.pbo - 140562 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\ui_f_mark.pbo - 119478 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\ui_f_mp_mark.pbo - 119478 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\weapons_f_mark.pbo - 143190 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\air_f_heli.pbo - 140243 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\anims_f_heli.pbo - 123210 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\boat_f_heli.pbo - 119457 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\cargoposes_f_heli.pbo - 126231 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\data_f_heli.pbo - 119457 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\dubbing_f_heli.pbo - 119457 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\functions_f_heli.pbo - 123022 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\languagemissions_f_heli.pbo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\language_f_heli.pbo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\missions_f_heli.pbo - 129397 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\missions_f_heli_data.pbo - 119459 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\missions_f_heli_video.pbo - 119459 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\modules_f_heli.pbo - 119459 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\music_f_heli.pbo - 119477 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\music_f_heli_music.pbo - 119477 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\soft_f_heli.pbo - 129742 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\sounds_f_heli.pbo - 119478 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\structures_f_heli.pbo - 141968 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\supplies_f_heli.pbo - 145695 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\ui_f_heli.pbo - 119478 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\anims_f_kart.pbo - 123210 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\characters_f_kart.pbo - 146892 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\data_f_kart.pbo - 119457 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\languagemissions_f_kart.pbo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\language_f_kart.pbo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\missions_f_kart.pbo - 119459 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\missions_f_kart_data.pbo - 119459 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\modules_f_kart.pbo - 128288 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\modules_f_kart_data.pbo - 124178 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\soft_f_kart.pbo - 143035 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\sounds_f_kart.pbo - 125381 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\structures_f_kart.pbo - 123419 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\ui_f_kart.pbo - 119478 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\weapons_f_kart.pbo - 138461 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\data_f_curator.pbo - 141307 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\data_f_curator_music.pbo - 119457 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\functions_f_curator.pbo - 144973 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\language_f_curator.pbo - 147225 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\missions_f_curator.pbo - 121570 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\modules_f_curator.pbo - 144810 21:33:36 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\ui_f_curator.pbo - 144159 21:33:36 addons\3den.pbo - 146637 21:33:36 addons\3den_language.pbo - 147225 21:33:36 addons\a3.pbo - unknown 21:33:36 addons\air_f.pbo - 142793 21:33:36 addons\air_f_beta.pbo - 141933 21:33:36 addons\air_f_epb.pbo - 145119 21:33:36 addons\air_f_epc.pbo - 146854 21:33:36 addons\air_f_gamma.pbo - 130580 21:33:36 addons\animals_f.pbo - 145321 21:33:36 addons\animals_f_beta.pbo - 123208 21:33:36 addons\anims_f.pbo - 146917 21:33:36 addons\anims_f_bootcamp.pbo - 123209 21:33:36 addons\anims_f_data.pbo - 146942 21:33:36 addons\anims_f_epa.pbo - 134499 21:33:36 addons\anims_f_epc.pbo - 121358 21:33:36 addons\anims_f_exp_a.pbo - 123209 21:33:36 addons\anims_f_mod.pbo - 135280 21:33:36 addons\armor_f.pbo - 129739 21:33:36 addons\armor_f_beta.pbo - 144321 21:33:36 addons\armor_f_epb.pbo - 143562 21:33:36 addons\armor_f_epc.pbo - 135661 21:33:36 addons\armor_f_gamma.pbo - 143501 21:33:36 addons\baseconfig_f.pbo - 119457 21:33:36 addons\boat_f.pbo - 140243 21:33:36 addons\boat_f_beta.pbo - 132036 21:33:36 addons\boat_f_epc.pbo - 131911 21:33:36 addons\boat_f_gamma.pbo - 127529 21:33:36 addons\cargoposes_f.pbo - 145204 21:33:36 addons\characters_f.pbo - 146905 21:33:36 addons\characters_f_beta.pbo - 143051 21:33:36 addons\characters_f_bootcamp.pbo - 133719 21:33:36 addons\characters_f_epa.pbo - 143695 21:33:36 addons\characters_f_epb.pbo - 133719 21:33:36 addons\characters_f_epc.pbo - 133719 21:33:36 addons\characters_f_gamma.pbo - 146905 21:33:36 addons\data_f.pbo - 147096 21:33:36 addons\data_f_bootcamp.pbo - 129618 21:33:36 addons\data_f_exp_a.pbo - 119457 21:33:36 addons\data_f_exp_b.pbo - 119457 21:33:36 addons\data_f_mod.pbo - 131534 21:33:36 addons\data_f_warlords.pbo - 147096 21:33:36 addons\drones_f.pbo - 146855 21:33:36 addons\dubbing_f.pbo - 119457 21:33:36 addons\dubbing_f_beta.pbo - 119457 21:33:36 addons\dubbing_f_bootcamp.pbo - 119457 21:33:36 addons\dubbing_f_epa.pbo - 119457 21:33:36 addons\dubbing_f_epb.pbo - 119457 21:33:36 addons\dubbing_f_epc.pbo - 119457 21:33:36 addons\dubbing_f_gamma.pbo - 122449 21:33:36 addons\dubbing_f_warlords.pbo - 136700 21:33:36 addons\dubbing_radio_f.pbo - 119457 21:33:36 addons\dubbing_radio_f_data_eng.pbo - 119457 21:33:36 addons\dubbing_radio_f_data_engb.pbo - 119458 21:33:36 addons\dubbing_radio_f_data_gre.pbo - 119458 21:33:36 addons\dubbing_radio_f_data_per.pbo - 119458 21:33:36 addons\dubbing_radio_f_data_vr.pbo - 119458 21:33:36 addons\editorpreviews_f.pbo - 142598 21:33:36 addons\editor_f.pbo - 121103 21:33:36 addons\functions_f.pbo - 147170 21:33:36 addons\functions_f_bootcamp.pbo - 147116 21:33:36 addons\functions_f_epa.pbo - 138704 21:33:36 addons\functions_f_epc.pbo - 119458 21:33:36 addons\functions_f_exp_a.pbo - 122619 21:33:36 addons\functions_f_warlords.pbo - 146489 21:33:36 addons\languagemissions_f.pbo - 147225 21:33:36 addons\languagemissions_f_beta.pbo - 147225 21:33:36 addons\languagemissions_f_bootcamp.pbo - 147225 21:33:36 addons\languagemissions_f_epa.pbo - 147225 21:33:36 addons\languagemissions_f_epb.pbo - 147225 21:33:36 addons\languagemissions_f_epc.pbo - 147225 21:33:36 addons\languagemissions_f_exp_a.pbo - 147225 21:33:36 addons\languagemissions_f_gamma.pbo - 147225 21:33:36 addons\language_f.pbo - 147225 21:33:36 addons\language_f_beta.pbo - 147225 21:33:36 addons\language_f_bootcamp.pbo - 147225 21:33:36 addons\language_f_epa.pbo - 147225 21:33:36 addons\language_f_epb.pbo - 147225 21:33:36 addons\language_f_epc.pbo - 147225 21:33:36 addons\language_f_exp_a.pbo - 147225 21:33:36 addons\language_f_exp_b.pbo - 147225 21:33:36 addons\language_f_gamma.pbo - 147225 21:33:36 addons\language_f_mod.pbo - 147225 21:33:36 addons\language_f_warlords.pbo - 147225 21:33:36 addons\map_altis.pbo - 135915 21:33:36 addons\map_altis_data.pbo - 135904 21:33:36 addons\map_altis_data_layers.pbo - 135913 21:33:36 addons\map_altis_data_layers_00_00.pbo - 0000 21:33:36 addons\map_altis_data_layers_00_01.pbo - 0000 21:33:36 addons\map_altis_data_layers_01_00.pbo - 0000 21:33:36 addons\map_altis_data_layers_01_01.pbo - 0000 21:33:36 addons\map_altis_scenes_f.pbo - 119459 21:33:36 addons\map_data.pbo - 134124 21:33:36 addons\map_stratis.pbo - 143708 21:33:36 addons\map_stratis_data.pbo - 135888 21:33:36 addons\map_stratis_data_layers.pbo - 135888 21:33:36 addons\map_stratis_scenes_f.pbo - 119459 21:33:36 addons\map_vr.pbo - 135900 21:33:36 addons\map_vr_scenes_f.pbo - 119459 21:33:36 addons\misc_f.pbo - 119459 21:33:36 addons\missions_f.pbo - 141704 21:33:36 addons\missions_f_beta.pbo - 122470 21:33:36 addons\missions_f_beta_data.pbo - 119459 21:33:36 addons\missions_f_beta_video.pbo - 119459 21:33:36 addons\missions_f_bootcamp.pbo - 145509 21:33:36 addons\missions_f_bootcamp_data.pbo - 119459 21:33:36 addons\missions_f_bootcamp_video.pbo - 119459 21:33:36 addons\missions_f_data.pbo - 119459 21:33:36 addons\missions_f_epa.pbo - 144315 21:33:36 addons\missions_f_epa_data.pbo - 119459 21:33:36 addons\missions_f_epa_video.pbo - 119459 21:33:36 addons\missions_f_epb.pbo - 119459 21:33:36 addons\missions_f_epc.pbo - 141704 21:33:36 addons\missions_f_exp_a.pbo - 141704 21:33:36 addons\missions_f_exp_a_data.pbo - 119459 21:33:36 addons\missions_f_gamma.pbo - 133233 21:33:36 addons\missions_f_gamma_data.pbo - 119459 21:33:36 addons\missions_f_gamma_video.pbo - 119459 21:33:36 addons\missions_f_video.pbo - 119459 21:33:36 addons\missions_f_warlords.pbo - 145437 21:33:36 addons\modules_f.pbo - 142774 21:33:36 addons\modules_f_beta.pbo - 119459 21:33:36 addons\modules_f_beta_data.pbo - 119459 21:33:36 addons\modules_f_bootcamp.pbo - 119459 21:33:36 addons\modules_f_data.pbo - 122470 21:33:36 addons\modules_f_epb.pbo - 134655 21:33:36 addons\modules_f_exp_a.pbo - 119459 21:33:36 addons\modules_f_warlords.pbo - 144205 21:33:36 addons\music_f.pbo - 119459 21:33:36 addons\music_f_bootcamp.pbo - 119459 21:33:36 addons\music_f_bootcamp_music.pbo - 119459 21:33:36 addons\music_f_epa.pbo - 119459 21:33:36 addons\music_f_epa_music.pbo - 119459 21:33:36 addons\music_f_epb.pbo - 119459 21:33:36 addons\music_f_epb_music.pbo - 119459 21:33:36 addons\music_f_epc.pbo - 119459 21:33:36 addons\music_f_epc_music.pbo - 119477 21:33:36 addons\music_f_music.pbo - 119477 21:33:36 addons\plants_f.pbo - 126807 21:33:36 addons\props_f_exp_a.pbo - 141672 21:33:36 addons\roads_f.pbo - 127271 21:33:36 addons\rocks_f.pbo - 143714 21:33:36 addons\signs_f.pbo - 136481 21:33:36 addons\soft_f.pbo - 147054 21:33:36 addons\soft_f_beta.pbo - 147054 21:33:36 addons\soft_f_bootcamp.pbo - 146942 21:33:36 addons\soft_f_epc.pbo - 140053 21:33:36 addons\soft_f_gamma.pbo - 147442 21:33:36 addons\sounds_f.pbo - 147054 21:33:36 addons\sounds_f_arsenal.pbo - 143218 21:33:36 addons\sounds_f_bootcamp.pbo - 119477 21:33:36 addons\sounds_f_characters.pbo - 143095 21:33:36 addons\sounds_f_environment.pbo - 143095 21:33:36 addons\sounds_f_epb.pbo - 126923 21:33:36 addons\sounds_f_epc.pbo - 125380 21:33:36 addons\sounds_f_exp_a.pbo - 119477 21:33:36 addons\sounds_f_mod.pbo - 131534 21:33:36 addons\sounds_f_sfx.pbo - 143211 21:33:36 addons\sounds_f_vehicles.pbo - 146855 21:33:36 addons\static_f.pbo - 146744 21:33:36 addons\static_f_beta.pbo - 132365 21:33:36 addons\static_f_gamma.pbo - 122615 21:33:36 addons\structures_f.pbo - 145694 21:33:36 addons\structures_f_bootcamp.pbo - 143436 21:33:36 addons\structures_f_data.pbo - 145525 21:33:36 addons\structures_f_epa.pbo - 135441 21:33:36 addons\structures_f_epb.pbo - 126137 21:33:36 addons\structures_f_epc.pbo - 137806 21:33:36 addons\structures_f_exp_a.pbo - 132665 21:33:36 addons\structures_f_households.pbo - 145509 21:33:36 addons\structures_f_ind.pbo - 145509 21:33:36 addons\structures_f_mil.pbo - 145694 21:33:36 addons\structures_f_wrecks.pbo - 145523 21:33:36 addons\uifonts_f.pbo - 119478 21:33:36 addons\uifonts_f_data.pbo - 128439 21:33:36 addons\ui_f.pbo - 146917 21:33:36 addons\ui_f_bootcamp.pbo - 119478 21:33:36 addons\ui_f_data.pbo - 139876 21:33:36 addons\ui_f_exp_a.pbo - 119478 21:33:36 addons\weapons_f.pbo - 146999 21:33:36 addons\weapons_f_beta.pbo - 145053 21:33:36 addons\weapons_f_bootcamp.pbo - 141713 21:33:36 addons\weapons_f_epa.pbo - 144416 21:33:36 addons\weapons_f_epb.pbo - 137810 21:33:36 addons\weapons_f_epc.pbo - 130416 21:33:36 addons\weapons_f_gamma.pbo - 138461 21:33:36 addons\weapons_f_mod.pbo - 143522 21:33:36 21:33:36 ======================= 21:33:36 21:33:36 ============================================================================================= List of mods =============================================================================================== 21:33:36 modsReadOnly = true 21:33:36 safeModsActivated = false 21:33:36 customMods = true 21:33:36 hash = '1697D30F2F65321D0DF913314C784810FB50D644' 21:33:36 hashShort = '81915ee0' 21:33:36 name | modDir | default | official | origin | hash | hashShort | fullPath 21:33:36 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 21:33:36 426629791 | 426629791 | false | false | GAME DIR | 61cd3e39b7f08916b697bb2bfe3494905ab1aab2 | eec5dda8 | D:\SteamLibrary\steamapps\workshop\content\107410\426629791 21:33:36 Arma 3 Contact (Platform) | enoch | true | true | GAME DIR | ddd42c4e6f988566cc6139a87da0789d13c90ec1 | 5202fb61 | D:\SteamLibrary\steamapps\common\Arma 3\enoch 21:33:36 Arma 3 Tanks | tank | true | true | GAME DIR | b89ef4ea37fa57e73ad91ae6970b806b8fd78bea | b4980166 | D:\SteamLibrary\steamapps\common\Arma 3\tank 21:33:36 Arma 3 Tac-Ops | tacops | true | true | GAME DIR | 58757b6526e7509d21445d5d1b5684974e940e86 | 7816e047 | D:\SteamLibrary\steamapps\common\Arma 3\tacops 21:33:36 Arma 3 Laws of War | orange | true | true | GAME DIR | 15c5640de4f24b45ccf80f1c3c13d2f0fedf9b53 | cdedb786 | D:\SteamLibrary\steamapps\common\Arma 3\orange 21:33:36 Arma 3 Malden | argo | true | true | GAME DIR | e728c040496275606583fc76d6e4afd8d501e63a | 38bff3fb | D:\SteamLibrary\steamapps\common\Arma 3\argo 21:33:36 Arma 3 Jets | jets | true | true | GAME DIR | bd2d51586bc6385591fd4359d060c6b42cfd3e61 | f48c11b7 | D:\SteamLibrary\steamapps\common\Arma 3\jets 21:33:36 Arma 3 Apex | expansion | true | true | GAME DIR | 03d2bcf543de862e83d1f10e4ebac6ab2f848803 | a3a32071 | D:\SteamLibrary\steamapps\common\Arma 3\expansion 21:33:36 Arma 3 Marksmen | mark | true | true | GAME DIR | e9a35bd4235fe6806e63936842da7c420941e0d9 | e225c0e9 | D:\SteamLibrary\steamapps\common\Arma 3\mark 21:33:36 Arma 3 Helicopters | heli | true | true | GAME DIR | 11c8e793f4d39cfc7d81c47b2c54aed703b8162a | 8d1e4343 | D:\SteamLibrary\steamapps\common\Arma 3\heli 21:33:36 Arma 3 Karts | kart | true | true | GAME DIR | fbc65284c714fa51e7914faa618936f867219ee4 | fd11aba6 | D:\SteamLibrary\steamapps\common\Arma 3\kart 21:33:36 Arma 3 Zeus | curator | true | true | GAME DIR | a22ad2af1877d2b2af7d7c23f55c5f263b271e5a | 59890c95 | D:\SteamLibrary\steamapps\common\Arma 3\curator 21:33:36 Arma 3 | A3 | true | true | NOT FOUND | | | 21:33:36 ========================================================================================================================================================================================================== 21:33:36 DX11 - Initializing DX11 engine. 21:33:36 DX11 - Using DXGI adapter 0 (detected in config). 21:33:36 DX11 - Using DXGI adapter 0. 21:33:36 - adapter description : Radeon RX 580 Series 21:33:36 - adapter vendor ID : 4098 21:33:36 - adapter device ID : 26591 21:33:36 - adapter subsys ID : 873993314 21:33:36 - adapter revision : 231 21:33:36 - dedicated video memory : 4237361152 21:33:36 - dedicated system memory : 0 21:33:36 - shared system memory : 4258963456 21:33:36 InitSound ... 21:33:36 InitSound - complete 21:33:37 Detected Joystick: T.16000M 21:33:37 0 ... X Axis [1,30] 21:33:37 1 ... Y Axis [1,31] 21:33:37 5 ... Z Rotation [1,35] 21:33:37 6 ... Slider 1 [1,36] 21:33:37 Detected Joystick: Controller (XBOX 360 For Windows) 21:33:37 0 ... X Axis [1,30] 21:33:37 1 ... Y Axis [1,31] 21:33:37 2 ... Z Axis [1,32] 21:33:37 3 ... X Rotation [1,33] 21:33:37 4 ... Y Rotation [1,34] 21:33:37 Detected Joystick: TWCS Throttle 21:33:37 0 ... X Axis [1,30] 21:33:37 1 ... Y Axis [1,31] 21:33:37 2 ... Z Axis [1,32] 21:33:37 3 ... X Rotation [1,33] 21:33:37 4 ... Y Rotation [1,34] 21:33:37 5 ... Z Rotation [1,35] 21:33:37 6 ... Slider 1 [1,37] 21:33:37 7 ... Slider 2 [1,36] 21:33:39 PhysX3 SDK Init started ... 21:33:39 PhysX3 SDK Init ended. 21:33:41 SimulWeather - Cloud Renderer - noise texture file is not specified! 21:33:42 core\skyobject\skyobject.p3d: No geometry and no visual shape 21:33:43 a3\data_f\krater.p3d: No geometry and no visual shape 21:33:43 a3\data_f\koule.p3d: No geometry and no visual shape 21:33:44 Loading movesType CfgGesturesMale 21:33:44 Creating action map cache 21:33:44 Warning: unset head bob mode in animation \A3\anims_f\Data\Anim\Sdr\ovr\erc\stp\ras\rfl\AovrPercMrunSrasWrflDf with strength 0.23, changed to begin/end alignment 21:33:44 MovesType CfgGesturesMale load time 71 ms 21:33:44 Loading movesType CfgMovesMaleSdr 21:33:44 Reading cached action map data 21:33:44 Animation ca\wheeled\data\anim\kia_skodovka_cargo01.rtm not found or empty 21:33:44 Animation ca\wheeled\data\anim\uaz_cargo03.rtm not found or empty 21:33:45 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext 21:33:45 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\spectator\hubspectator_stand.rtm differs (looped now 0)! MoveName: hubspectator_stand 21:33:45 MovesType CfgMovesMaleSdr load time 1382 ms 21:33:45 a3\characters_f\proxies\flag.p3d: No geometry and no visual shape 21:34:21 Starting mission: 21:34:21 Mission file: Enoch_intro1 21:34:21 Mission world: Enoch 21:34:21 Mission directory: a3\Map_Enoch_Scenes_F\Scenes\Enoch_intro1.Enoch\ 21:34:21 a3\data_f\blesk1.p3d: No geometry and no visual shape 21:34:21 a3\data_f\blesk2.p3d: No geometry and no visual shape 21:34:21 a3\data_f\raindrop.p3d: No geometry and no visual shape 21:34:21 a3\map_enoch\data\skydome.p3d: No geometry and no visual shape 21:34:21 a3\data_f\stars.p3d: No geometry and no visual shape 21:34:21 a3\map_enoch\data\horizon.p3d: No geometry and no visual shape 21:34:21 a3\data_f\rainbow.p3d: No geometry and no visual shape 21:34:24 Land_PipeFence_04_m_gate_r_F: door_1_handle_rot_1 - unknown animation source door_1_nosound_source 21:34:24 Land_PipeFence_04_m_gate_r_F: door_1_handle_rot_2 - unknown animation source door_1_nosound_source 21:34:24 Fresnel k must be >0, given n=1,k=0 21:34:25 Land_PipeFence_03_m_gate_r_F: door_1_handle_rot_1 - unknown animation source door_1_nosound_source 21:34:25 Land_PipeFence_03_m_gate_r_F: door_1_handle_rot_2 - unknown animation source door_1_nosound_source 21:34:26 a3\structures_f_enoch\furniture\school_equipment\school_clock.p3d: No geometry and no visual shape 21:34:26 Strange convex component61 in a3\structures_f_enoch\military\barracks\barracks_06_f.p3d:geometryView 21:34:28 Attempt to override final function - bis_functions_list 21:34:28 Attempt to override final function - bis_functions_listpreinit 21:34:28 Attempt to override final function - bis_functions_listpostinit 21:34:28 Attempt to override final function - bis_functions_listrecompile 21:34:28 Attempt to override final function - bis_fnc_missiontaskslocal 21:34:28 Attempt to override final function - bis_fnc_missionconversationslocal 21:34:28 Attempt to override final function - bis_fnc_missionflow 21:34:28 "BIS_fnc_log: [preInit] ""DeltaTime computation started""" 21:34:28 a3\weapons_f\binocular\nvg_proxy.p3d: No geometry and no visual shape 21:34:28 a3\weapons_f\binocular\nvg_proxy.p3d: No geometry and no visual shape 21:34:28 a3\weapons_f\binocular\nvg_proxy_off.p3d: No geometry and no visual shape 21:34:32 a3\structures_f_enoch\infrastructure\roads\cobblestonesquare_01_trans_01_f.p3d: No geometry and no visual shape 21:34:34 Strange convex component04 in a3\structures_f\households\slum\slum_house02_ruins_f.p3d:geometryFire 21:34:34 Strange convex component03 in a3\structures_f\households\slum\slum_house02_ruins_f.p3d:geometryView 21:34:37 Strange convex component57 in a3\structures_f_enoch\military\airfield\servicehangar_01_r_f.p3d:geometryPhys 21:34:37 Strange convex component57 in a3\structures_f_enoch\military\airfield\servicehangar_01_r_f.p3d:geometryFire 21:34:38 Strange convex component27 in a3\structures_f_enoch\cultural\castleruins\castleruins_01_bastion_f.p3d:geometryPhys 21:34:38 Strange convex component28 in a3\structures_f_enoch\cultural\castleruins\castleruins_01_bastion_f.p3d:geometryPhys 21:34:38 Strange convex component38 in a3\structures_f_enoch\cultural\castleruins\castleruins_01_bastion_f.p3d:geometryPhys 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/Title 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ValueSessions 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPlayers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPing 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnType 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnMission 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnState 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnServer 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPlayers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPing 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterMission 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterType 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterServer 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailType 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMission 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailState 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailSlots 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPing 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailLanguage 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailCountry 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersion 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersionRequired 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMods 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailIsland 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailDifficulty 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailTimeLeft 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlatform 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlayers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPassword 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailHost 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterBattlEyeServers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPasswordedServers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterFullServers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPlayers 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPing 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconType 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconState 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconMission 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconServer 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_DPlay 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Internet 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Remote 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Password 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Refresh 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Filter 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Port 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/Progress 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Join 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_New 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Cancel 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controls/CA_Internet_Lan 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackTop 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackBottom 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackMiddle 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailLanguage 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailMission 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailPing 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailSlots 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailState 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextDetailState 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailLanguage 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailPing 21:34:39 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailSlots 21:34:39 Fresnel k must be >0, given n=1.4,k=0 21:34:40 Fresnel k must be >0, given n=2.51,k=0 21:34:40 Loading movesType CfgMovesSnakes_F 21:34:40 Reading cached action map data 21:34:42 Malformed data. Total count differs. expected: 1, got: 2. serverip: 132.142.57.176, serverport: 2333 21:34:42 Malformed data. Total count differs. expected: 1, got: 2. serverip: 132.142.57.176, serverport: 2333 21:34:43 Loading movesType CfgMovesRabbit_F 21:34:43 Reading cached action map data 21:34:46 Loading movesType CfgMovesButterfly 21:34:46 Reading cached action map data 21:34:48 Loading movesType CfgMovesBird 21:34:48 Reading cached action map data 21:36:43 Warning Message: Files "D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint.pbo", "D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_anim.pbo", "D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_classes.pbo", "D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_client.pbo", "D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_code.pbo", "D:\SteamLibrary\steamapps\workshop\content\107410\426629791\addons\breakingpoint_functions.pbo", ... are not signed by a key accepted by this server. To play on this server, remove listed files or install additional accepted keys. 21:37:00 Malformed data. Total count differs. expected: 1, got: 2. serverip: 132.142.57.176, serverport: 2333 21:37:00 Malformed data. Total count differs. expected: 1, got: 2. serverip: 132.142.57.176, serverport: 2333 21:37:38 Starting mission: 21:37:38 Mission file: BP4_BreakingPoint 21:37:38 Mission world: Thirsk 21:37:38 Mission directory: breakingpoint_code\MPScenarios\BP4_BreakingPoint.Thirsk\ 21:37:53 a3\data_f\obloha.p3d: No geometry and no visual shape 21:37:53 a3\data_f\horizont.p3d: No geometry and no visual shape 21:37:53 ca\misc\pallets_column.p3d: No geometry and no visual shape 21:37:53 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape 21:37:54 Error: selection end1 missing in memory LOD of model cst\cst_infrastructure\structures\r_tower\ind_illuminanttower.p3d 21:37:55 Attempt to override final function - bis_functions_list 21:37:55 Attempt to override final function - bis_functions_listpreinit 21:37:55 Attempt to override final function - bis_functions_listpostinit 21:37:55 Attempt to override final function - bis_functions_listrecompile 21:37:55 Attempt to override final function - bis_fnc_missiontaskslocal 21:37:55 Attempt to override final function - bis_fnc_missionconversationslocal 21:37:55 Attempt to override final function - bis_fnc_missionflow 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_SUV_02_F 21:37:55 a3\data_f\proxies\flags\flag_auto.p3d: No geometry and no visual shape 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_SUV_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 21:37:55 BP_O_T_LSV_02_armed_F: unarmed_main_turret_hide - unknown animation source turrethide 21:37:55 BP_O_T_LSV_02_armed_F: unarmed_doors_hide - unknown animation source doorshide 21:37:55 BP_O_T_LSV_02_armed_F: magazine_reload_hide_1 - unknown animation source voronamuzzle_reloadmagazine 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_01_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_02_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass2" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Van_01_Fuel_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass1" in BP_C_Offroad_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_02_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_MRAP_03_F 21:37:55 Render target memory points PIP5_pos & PIP5_dir not found. 21:37:55 a3\data_f\proxies\flags\flag_alone.p3d: No geometry and no visual shape 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_01_sport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Truck_02_covered_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Truck_02_covered_F 21:37:55 BP_Truck_02_covered_F: rear_hide - unknown animation source rear_hide 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Truck_02_transport_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Truck_02_transport_F 21:37:55 BP_Truck_02_transport_F: rear_hide - unknown animation source rear_hide 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Offroad_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Offroad_01_armed_F 21:37:55 Duplicate HitPoint name 'HitTurret' in 'BP_B_T_LSV_01_armed_F' 21:37:55 Duplicate HitPoint name 'HitGun' in 'BP_B_T_LSV_01_armed_F' 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 21:37:55 BP_B_T_LSV_01_armed_F: magazine_reload_hide_1 - unknown animation source titanmuzzle_reloadmagazine 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 21:37:55 BP_O_T_LSV_02_unarmed_F: unarmed_main_turret_hide - unknown animation source turrethide 21:37:55 BP_O_T_LSV_02_unarmed_F: unarmed_doors_hide - unknown animation source doorshide 21:37:55 BP_O_T_LSV_02_unarmed_F: mainturret - unknown animation source mainturret 21:37:55 BP_O_T_LSV_02_unarmed_F: maingun - unknown animation source maingun 21:37:55 BP_O_T_LSV_02_unarmed_F: opticsfix - unknown animation source maingun 21:37:55 BP_O_T_LSV_02_unarmed_F: magazine_reload_hide_1 - unknown animation source voronamuzzle_reloadmagazine 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Offroad_02_armed_F 21:37:55 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Offroad_02_armed_F 21:37:55 Loading movesType CfgMovesCock_F 21:37:55 Reading cached action map data 21:37:55 Loading movesType CfgMovesSheep_F 21:37:55 Reading cached action map data 21:37:55 Loading movesType CfgMovesDog_BP 21:37:55 Reading cached action map data 21:37:55 Loading movesType CfgGesturesMale 21:37:55 Creating action map cache 21:37:55 Warning: unset head bob mode in animation \A3\anims_f\Data\Anim\Sdr\ovr\erc\stp\ras\rfl\AovrPercMrunSrasWrflDf with strength 0.23, changed to begin/end alignment 21:37:55 MovesType CfgGesturesMale load time 19 ms 21:37:55 Loading movesType CfgMovesBPZombie1 21:37:55 Reading cached action map data 21:37:55 MovesType CfgMovesBPZombie1 load time 24 ms 21:37:56 a3\characters_f\heads\glasses\g_shades_blue.p3d: No geometry and no visual shape 21:37:56 a3\characters_f_beta\heads\glasses\g_shades_red.p3d: No geometry and no visual shape 21:37:56 a3\characters_f_beta\heads\glasses\g_shades_green.p3d: No geometry and no visual shape 21:37:56 Time was adjusted to keep it same as on server. 21:37:56 String STR_EQUIP_DESC_41 not found 21:37:56 Warning Message: Embedded skeleton Weapon in 'breakingpoint_weapons\models\hatchet\bp_hatchet.p3d' has different [ bones count ] in different p3d files. Skeleton/model 'a3\weapons_f\data\zaslehsdl_proxy.p3d' will probably not work correctly. 21:37:56 Warning Message: Cannot open object ca\weapons\zasleh1_proxy.p3d 21:37:56 ca\weapons\zasleh1_proxy.p3d: No geometry and no visual shape 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 a3\characters_f_gamma\heads\glasses\g_lady_blue.p3d: No geometry and no visual shape 21:37:56 Warning Message: Cannot load texture ca\weapons_e\data\default_ti_ca.paa. 21:37:56 Warning Message: Cannot load texture ca\weapons_e\colt1911\data\colt1911_body_ti_ca.paa. 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 a3\characters_f_gamma\heads\glasses\g_aviators.p3d: No geometry and no visual shape 21:37:56 String STR_A3_CfgWeapons_EBR_base_F_WeaponSlotsInfo_MuzzleSlot0 not found 21:37:56 Unrecognized texture type '': '- obj0001sg' 21:37:56 Warning Message: Cannot load texture - obj0001sg. 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 String STR_EQUIP_DESC_9 not found 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Warning Message: No entry 'bin\config.bin/CfgWeapons.'. 21:37:56 Warning Message: No entry '.scope'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: Error: creating weapon with scope=private 21:37:56 Warning Message: No entry '.displayName'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.nameSound'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.type'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.picture'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.Library'. 21:37:56 Warning Message: No entry '.libTextDesc'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.model'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.simulation'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.fireLightDuration'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.fireLightIntensity'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.fireLightDiffuse'. 21:37:56 Warning Message: Size: '/' not an array 21:37:56 Warning Message: Size: '/' not an array 21:37:56 Warning Message: No entry '.fireLightAmbient'. 21:37:56 Warning Message: Size: '/' not an array 21:37:56 Warning Message: Size: '/' not an array 21:37:56 Warning Message: No entry '.weaponLockDelay'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.weaponLockSystem'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.cmImmunity'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.weight'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.lockingTargetSound'. 21:37:56 Warning Message: Size: '/' not an array 21:37:56 Warning Message: No entry '.lockedTargetSound'. 21:37:56 Warning Message: Size: '/' not an array 21:37:56 Warning Message: No entry '.detectRange'. 21:37:56 Warning Message: '/' is not a value 21:37:56 Warning Message: No entry '.muzzles'. 21:37:56 Warning Message: Size: '/' not an array 21:37:56 (7193 [update._supplyEnt]): Network sync error - NMTReplaceContainer 21:37:56 (7194 [update._fromSupply]): Network sync error - NMTReplaceContainer 21:37:56 (7194 [update._fromSupply]): Network sync error - NMTReplaceContainer 21:37:56 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Old style material 206 used in ReportStack not available 21:37:56 Old style material 206 used in ReportStack not available 21:37:56 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 21:37:56 (7194 [update._fromSupply]): Network sync error - NMTReplaceContainer 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 (7194 [update._fromSupply]): Network sync error - NMTReplaceContainer 21:37:56 (7194 [update._fromSupply]): Network sync error - NMTReplaceContainer 21:37:56 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:37:56 "vehicleDamage: Vehicle: C Alpha 2-3:1 (Game) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:37:57 ca\structures\house\church_03\data\church_03_interier.p3d: No geometry and no visual shape 21:37:57 ca\structures\house\church_cross\church_cross_1a.p3d: No geometry and no visual shape 21:37:57 ca\structures\house\a_office02\data\proxy\window_a.p3d: No geometry and no visual shape 21:37:57 ca\structures\house\a_office02\data\proxy\window_b.p3d: No geometry and no visual shape 21:38:05 Old style material 201 used in ReportStack not available 21:38:05 Old style material 204 used in ReportStack not available 21:38:05 Old style material 205 used in ReportStack not available 21:38:05 Old style material 204 used in ReportStack not available 21:38:05 Old style material 201 used in ReportStack not available 21:38:05 Old style material 204 used in ReportStack not available 21:38:08 Ragdoll - loading of ragdoll source "Soldier" started. 21:38:08 Ragdoll - loading of ragdoll source "Soldier" finished successfully. 21:38:08 "vehicleDamage: Vehicle: 22c865c6040# 153636: mrap_03_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:38:08 Setting invalid pitch -0.0000 for C Alpha 1-6:1 REMOTE 21:38:08 Old style material 201 used in ReportStack not available 21:38:08 Old style material 201 used in ReportStack not available 21:38:08 Old style material 201 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:08 Old style material 206 used in ReportStack not available 21:38:11 Mission id: d317217360c1ff992c9e5576fc1163b1a170aa46 21:38:11 "onPlayerRespawn: New Unit: C Alpha 1-6:1 (DanielNL) Old Unit: Respawn: 3 RespawnDelay 45~0001" 21:38:11 "BP_Auth: Started Thread..." 21:38:11 "BP_Auth: Started Loading Screen Guard." 21:38:11 "-= Breaking Point Arma 3 (Client) By Deathlyrage v0.1733 =-~0101" 21:38:18 "PLOGIN: Waiting for Server to Start Authentication." 21:38:18 "Waiting for Server to Start Authentication.~0001" 21:38:19 "Character Setup Completed....~0001" 21:38:29 Generating ST on the fly is very slow 21:38:29 "Login Complete.~0001" 21:38:29 "BP_Auth: Exit Thread... Login Already Completed." 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:05 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cf64feb00# 155522: bp_cardboardbox.p3d REMOTE" 21:39:07 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cf64feb00# 155522: bp_cardboardbox.p3d REMOTE" 21:39:07 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cf64feb00# 155522: bp_cardboardbox.p3d REMOTE" 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:07 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:08 Warning Message: Picture \ca\ui\data\ui_action_close_ca.paa not found 21:39:09 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdedfeb00# 155330: bp_trashcan.p3d REMOTE" 21:39:11 "vehicleDamage: Vehicle: C Alpha 1-1:1 (Viryn) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:39:12 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdedfeb00# 155330: bp_trashcan.p3d REMOTE" 21:39:12 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdedfeb00# 155330: bp_trashcan.p3d REMOTE" 21:39:12 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdc493580# 155353: bp_trashcan.p3d REMOTE" 21:39:14 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdc493580# 155353: bp_trashcan.p3d REMOTE" 21:39:14 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdc493580# 155353: bp_trashcan.p3d REMOTE" 21:39:14 "vehicleDamage: Vehicle: 22c9dd92040# 153668: hatchback_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:39:17 Old style material 206 used in ReportStack not available 21:39:17 Old style material 206 used in ReportStack not available 21:39:17 Old style material 206 used in ReportStack not available 21:39:17 Old style material 206 used in ReportStack not available 21:39:17 Old style material 206 used in ReportStack not available 21:39:17 Old style material 206 used in ReportStack not available 21:39:21 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdedfe080# 155331: usbasicammo.p3d REMOTE" 21:39:53 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdedfe080# 155331: usbasicammo.p3d REMOTE" 21:39:53 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cdedfe080# 155331: usbasicammo.p3d REMOTE" 21:39:55 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ca7cac100# 156500: dummyweapon.p3d" 21:39:57 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ca7cac100# 156500: dummyweapon.p3d" 21:39:57 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ca7cac100# 156500: dummyweapon.p3d" 21:40:01 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ca7cac100# 156500: dummyweapon.p3d" 21:40:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ca7cac100# 156500: dummyweapon.p3d" 21:40:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ca7cac100# 156500: dummyweapon.p3d" 21:40:24 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cd3f04100# 155328: luggageheap_01_f.p3d REMOTE" 21:40:30 String STR_DN_ROADCONE not found 21:40:30 String STR_DN_BUOY not found 21:40:30 String STR_A3_Fighter_03_Canopy_name not found 21:40:30 String STR_A3_Fighter_03_Canopy_name not found 21:40:30 String STR_A3_Fighter_03_Canopy_name not found 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Network simulation, time = 9625.635 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 Group C Alpha 2-3 (0xb6762b00) - network ID 2:8937 21:40:30 - no main subgroup 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:30 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:31 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:32 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:33 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:34 No skeleton for this shape 21:40:36 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cd3f04100# 155328: luggageheap_01_f.p3d REMOTE" 21:40:36 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cd3f04100# 155328: luggageheap_01_f.p3d REMOTE" 21:40:37 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cbbcfa080# 156165: luggageheap_01_f.p3d REMOTE" 21:40:39 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cbbcfa080# 156165: luggageheap_01_f.p3d REMOTE" 21:40:39 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22cbbcfa080# 156165: luggageheap_01_f.p3d REMOTE" 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:40:40 Old style material 206 used in ReportStack not available 21:41:30 "vehicleDamage: Vehicle: C Alpha 1-1:1 (Viryn) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:41:33 "vehicleDamage: Vehicle: C Alpha 3-2:1 (Se7enBeat) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:41:34 "vehicleDamage: Vehicle: 22c8c950080# 153620: hatchback_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:41:36 Old style material 206 used in ReportStack not available 21:41:36 Old style material 206 used in ReportStack not available 21:41:36 Old style material 206 used in ReportStack not available 21:41:36 Old style material 206 used in ReportStack not available 21:41:36 Old style material 206 used in ReportStack not available 21:41:36 Old style material 206 used in ReportStack not available 21:41:36 "vehicleDamage: Vehicle: 22cc92b8080# 153655: suv_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:41:48 "vehicleDamage: Vehicle: C Alpha 3-2:1 (Se7enBeat) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:42:23 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:42:41 "vehicleDamage: Vehicle: C Alpha 1-3:1 (benra) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:42:43 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:42:43 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:42:46 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_LRR_F Muzzle: BP_LRR_F Mode: Single Ammo: BP_408Chey_Ball Mag: BP_7Rnd_408Chey_Mag Projectile: 158895: tracer_green.p3d" 21:42:46 Cannot create non-ai vehicle z_soldier_heavy, 21:42:47 Generating ST on the fly is very slow 21:43:00 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:43:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:43:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:43:09 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:43:10 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:43:10 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:43:12 "vehicleDamage: Vehicle: C Alpha 1-1:1 (Viryn) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:43:25 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ce0bbd600# 159418: dummyweapon.p3d" 21:43:29 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ce0bbd600# 159418: dummyweapon.p3d" 21:43:29 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ce0bbd600# 159418: dummyweapon.p3d" 21:43:29 "damageHandlerZ: Zed: Agent 0xdd7de1c0 | Selection: | Damage: 1 | Source: C Alpha 2-6:1 (Veronica_S) REMOTE | Projectile: " 21:43:39 "vehicleDamage: Vehicle: 22cc92b8080# 153655: suv_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:43:44 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:43:46 No skeleton for this shape 21:43:46 No skeleton for this shape 21:43:46 No skeleton for this shape 21:43:46 No skeleton for this shape 21:43:46 No skeleton for this shape 21:43:46 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:43:46 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:43:48 "damageHandlerZ: Zed: Agent 0x8a1b8180 | Selection: | Damage: 1 | Source: C Alpha 3-2:1 (Se7enBeat) REMOTE | Projectile: " 21:43:49 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: Single Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 159805: tracer_yellow.p3d" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: head_hit | Damage: 9.41009 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: | Damage: 2.16595 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: | Damage: 3.18291 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: head_hit | Damage: 10.4271 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: body | Damage: 2.45218 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: spine2 | Damage: 4.32652 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: hands | Damage: 6.6526 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: leftarm | Damage: 12.3984 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: rightarm | Damage: 8.31553 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: leftforearm | Damage: 4.8125 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: rightforearm | Damage: 3.50713 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: legs | Damage: 1.68275 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: leftupleg | Damage: 1.72611 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: rightleg | Damage: 1.46903 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:49 "damageHandlerZ: Zed: Agent 0x612f6180 | Selection: rightupleg | Damage: 2.09922 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: Single Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 159813: tracer_yellow.p3d" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: head_hit | Damage: 4.4092 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: | Damage: 1.9275 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: | Damage: 3.21795 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: head_hit | Damage: 5.69965 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: body | Damage: 3.29904 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: spine2 | Damage: 4.1471 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: hands | Damage: 6.29635 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: leftarm | Damage: 12.1579 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: rightarm | Damage: 4.6229 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: leftforearm | Damage: 6.24326 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: rightforearm | Damage: 2.62133 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: legs | Damage: 1.76345 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: leftupleg | Damage: 1.92193 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: rightleg | Damage: 1.32736 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:50 "damageHandlerZ: Zed: Agent 0xdd7fa100 | Selection: rightupleg | Damage: 2.46268 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:43:52 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:43:57 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:43:57 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:43:58 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:43:59 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:43:59 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:44:00 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:44:02 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:44:02 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Network simulation, time = 9837.911 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 Group C Alpha 2-3 (0xddbabc80) - network ID 2:9194 21:44:02 - no main subgroup 21:44:02 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0x612f6180" 21:44:03 "vehicleDamage: Vehicle: 22c60b08080# 153614: boat_civil_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:44:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0x612f6180" 21:44:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0x612f6180" 21:44:13 "damageHandlerZ: Zed: Agent 0x919060c0 | Selection: | Damage: 1 | Source: C Alpha 2-6:1 (Veronica_S) REMOTE | Projectile: " 21:44:20 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0x612f6180" 21:44:21 No skeleton for this shape 21:44:21 No skeleton for this shape 21:44:21 No skeleton for this shape 21:44:21 No skeleton for this shape 21:44:21 No skeleton for this shape 21:44:21 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0x612f6180" 21:44:21 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0x612f6180" 21:44:23 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: Single Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160411: tracer_yellow.p3d" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: Single Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160416: tracer_yellow.p3d" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160424: tracer_yellow.p3d" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160429: tracer_yellow.p3d" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160433: tracer_yellow.p3d" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 0.283524 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 2.16432 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 3.177 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.2962 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 2.6229 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.73645 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 3.74552 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.74832 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.95407 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 3.27099 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 5.70215 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 5.53871 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 13.277 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.79781 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 12.072 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160438: tracer_yellow.p3d" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.05428 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 0.344665 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.12485 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 0.51891 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.18655 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 0.437127 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 1.66658 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.3762 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 1.33637 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.33324 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 1.977 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.33306 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.46126 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 1.33837 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 3.2002 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 1.40347 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 1.42152 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.33285 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 1.53804 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 1.81964 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.07216 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 1.45746 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.26057 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 1.82187 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.24406 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.31393 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 1.48884 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 2.38442 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 2.14271 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 3.71257 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.25816 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 4.00748 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 1.58487 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.04072 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 1.37502 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.18233 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 1.48066 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.20213 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.19319 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 1.73063 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 1.30694 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 1.96945 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 3.53641 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.21804 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 3.22315 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160444: tracer_yellow.p3d" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.08849 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 0.545248 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.32946 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 1.07241 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 1.63071 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.17395 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 1.65591 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.46961 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 1.9731 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.45933 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.49046 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 1.84732 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 2.49195 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 2.38132 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 3.90829 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.51312 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 4.32987 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 2.3974 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.11703 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 1.53796 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.0841 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 1.6696 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.13768 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.07949 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 2.31396 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 1.39765 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 2.99816 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 6.81468 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.19504 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 6.05772 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:24 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160450: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160457: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160462: tracer_yellow.p3d" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.0942 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 0.633681 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: | Damage: 1.56406 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: head_hit | Damage: 1.02458 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: body | Damage: 1.37141 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: spine2 | Damage: 1.37168 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: hands | Damage: 2.54888 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftarm | Damage: 1.57603 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightarm | Damage: 1.36744 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftforearm | Damage: 4.71856 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightforearm | Damage: 1.37717 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: legs | Damage: 1.47393 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: leftupleg | Damage: 1.63394 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightleg | Damage: 1.40747 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "damageHandlerZ: Zed: Agent 0x6132e100 | Selection: rightupleg | Damage: 1.70463 | Source: C Alpha 2-5:1 (DanielNL) | Projectile: BP_556x45_Ball" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160468: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160475: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160479: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160483: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160489: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160497: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160501: tracer_yellow.p3d" 21:44:25 "fired: Unit: C Alpha 2-5:1 (DanielNL) Weapon: BP_M4 Muzzle: BP_M4 Mode: FullAuto Ammo: BP_556x45_Ball Mag: BP_556x45_Stanag Projectile: 160507: tracer_yellow.p3d" 21:44:28 "vehicleDamage: Vehicle: 22c9de3a040# 153670: scooter_transport_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:44:28 "damageHandlerZ: Zed: Agent 0x8a1c60c0 | Selection: | Damage: 0.361779 | Source: | Projectile: " 21:44:28 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:44:30 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:44:30 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced415600# 153780: dummyweapon.p3d REMOTE" 21:44:43 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:44:44 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:44:44 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: Agent 0xdd7fa100" 21:44:46 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:44:48 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:44:48 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:44:49 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:44:51 No skeleton for this shape 21:44:51 No skeleton for this shape 21:44:51 No skeleton for this shape 21:44:51 No skeleton for this shape 21:44:51 No skeleton for this shape 21:44:56 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:44:56 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414b80# 153777: dummyweapon.p3d REMOTE" 21:45:08 "vehicleDamage: Vehicle: C Alpha 2-6:1 (Veronica_S) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:45:11 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ce0bbd600# 159418: dummyweapon.p3d" 21:45:13 "damageHandlerZ: Zed: Agent 0xa402c0c0 | Selection: | Damage: 1 | Source: C Alpha 3-4:1 (sc0ben) REMOTE | Projectile: " 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:14 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 No skeleton for this shape 21:45:15 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ce0bbd600# 159418: dummyweapon.p3d" 21:45:15 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ce0bbd600# 159418: dummyweapon.p3d" 21:45:17 "vehicleDamage: Vehicle: 22cea3ca040# 153647: offroad_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:45:20 "vehicleDamage: Vehicle: C Alpha 1-5:1 (ch3rnyj) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:45:30 "vehicleDamage: Vehicle: C Alpha 3-2:1 (Se7enBeat) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:45:32 "damageHandlerZ: Zed: Agent 0x91922180 | Selection: | Damage: 0.351069 | Source: | Projectile: " 21:45:39 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414100# 153778: dummyweapon.p3d REMOTE" 21:45:56 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414100# 153778: dummyweapon.p3d REMOTE" 21:45:56 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced414100# 153778: dummyweapon.p3d REMOTE" 21:45:59 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced416b00# 153779: dummyweapon.p3d REMOTE" 21:46:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced416b00# 153779: dummyweapon.p3d REMOTE" 21:46:04 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced416b00# 153779: dummyweapon.p3d REMOTE" 21:46:07 "onInventoryOpened: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced416080# 153781: dummyweapon.p3d REMOTE" 21:46:10 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced416080# 153781: dummyweapon.p3d REMOTE" 21:46:10 "onInventoryClosed: Unit: C Alpha 2-5:1 (DanielNL) | Container: 22ced416080# 153781: dummyweapon.p3d REMOTE" 21:46:14 "vehicleDamage: Vehicle: C Alpha 3-2:1 (Se7enBeat) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:46:18 "vehicleDamage: Vehicle: 22cc92b8080# 153655: suv_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Network simulation, time = 9974.138 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:18 Group C Alpha 3-1 (0xd39c1980) - network ID 2:9390 21:46:18 - no main subgroup 21:46:33 "vehicleDamage: Vehicle: C Alpha 1-2:1 (Sebastian) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:48 Old style material 206 used in ReportStack not available 21:46:50 BP_AmmoCrateNew: ammo_hide - unknown animation source ammo_source 21:46:50 BP_AmmoCrateNew: ammoord_hide - unknown animation source ammoord_source 21:46:50 BP_AmmoCrateNew: grenades_hide - unknown animation source grenades_source 21:46:50 BP_AmmoCrateNew: support_hide - unknown animation source support_source 21:46:52 "playerSpawn2: Medical Sync" 21:47:49 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: Damage: 0.240324 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: #1000" 21:47:49 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.240324]" 21:47:49 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:49 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:49 "damageHandlerHit: Player None Class" 21:47:49 "damageHandler: Applying Blood: Damage: 0.240324 | Scale: 255 | Blood Loss: 61.2827" 21:47:49 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: pelvis Damage: 0.086927 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitpelvis #1000" 21:47:49 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.086927]" 21:47:49 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:49 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:49 "damageHandlerHit: Player None Class" 21:47:49 "damageHandler: Applying Blood: Damage: 0.086927 | Scale: 255 | Blood Loss: 22.1664" 21:47:49 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine1 Damage: 0.0170103 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitabdomen #1000" 21:47:49 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.0170103]" 21:47:49 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:49 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:49 "damageHandlerHit: Player None Class" 21:47:49 "damageHandler: Applying Blood: Damage: 0.0170103 | Scale: 255 | Blood Loss: 4.33763" 21:47:49 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: body Damage: 0.086927 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitbody #1000" 21:47:49 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.086927]" 21:47:49 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:49 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:49 "damageHandlerHit: Player None Class" 21:47:49 "damageHandler: Applying Blood: Damage: 0.086927 | Scale: 255 | Blood Loss: 22.1664" 21:47:49 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: hands Damage: 0.0297686 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hithands #1000" 21:47:49 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.0297686]" 21:47:49 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:49 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:49 "damageHandlerHit: Player None Class" 21:47:49 "damageHandler: Applying Blood: Damage: 0.0297686 | Scale: 255 | Blood Loss: 7.59099" 21:47:49 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:49 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: legs Damage: 0.870207 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitlegs #1000" 21:47:49 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.870207]" 21:47:49 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:49 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:49 "damageHandlerHit: Player None Class" 21:47:49 "damageHandler: Applying Blood: Damage: 0.870207 | Scale: 255 | Blood Loss: 221.903" 21:47:49 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:49 "updateMedical: Published Global Variable: med_injured with value true" 21:47:49 "updateMedical: Published Global Variable: med_isCardiac with value true" 21:47:49 "updateMedical: Published Local Variable: med_BloodQty with value 11610.6" 21:47:49 "updateMedical: Published Global Variable: med_bleedingLevel with value 3" 21:47:50 "updateMedical: Published Local Variable: med_BloodQty with value 11510.6" 21:47:50 "updateMedical: Published Global Variable: med_lowBlood with value true" 21:47:51 "updateMedical: Published Local Variable: med_BloodQty with value 11410.6" 21:47:52 "updateMedical: Published Local Variable: med_BloodQty with value 11210.6" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: Damage: 0.84948 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.84948]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.84948 | Scale: 255 | Blood Loss: 216.617" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: pelvis Damage: 0.0377386 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitpelvis #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.0377386]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0377386 | Scale: 255 | Blood Loss: 9.62333" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine1 Damage: 0.058617 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitabdomen #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.058617]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.058617 | Scale: 255 | Blood Loss: 14.9473" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine2 Damage: 0.019116 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitdiaphragm #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.019116]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.019116 | Scale: 255 | Blood Loss: 4.87459" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: body Damage: 0.058617 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitbody #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.058617]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.058617 | Scale: 255 | Blood Loss: 14.9473" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: arms Damage: 0.0166186 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitarms #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.0166186]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0166186 | Scale: 255 | Blood Loss: 4.23775" 21:47:53 "damageHandler: CfgAmmo 1 Leg Fracture: 1" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: hands Damage: 1.9569 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hithands #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,1.9569]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 1.9569 | Scale: 255 | Blood Loss: 499.01" 21:47:53 "damageHandler: CfgAmmo 1 Leg Fracture: 1" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: legs Damage: 0.471453 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitlegs #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.471453]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.471453 | Scale: 255 | Blood Loss: 120.221" 21:47:53 "damageHandler: CfgAmmo 1 Leg Fracture: 1" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: Damage: 1.25343 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,1.25343]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 1.25343 | Scale: 255 | Blood Loss: 319.625" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: neck Damage: 0.017897 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitneck #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.017897]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.017897 | Scale: 255 | Blood Loss: 4.56375" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: pelvis Damage: 8.01498 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitpelvis #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,8.01498]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 8.01498 | Scale: 255 | Blood Loss: 2043.82" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine1 Damage: 8.01498 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitabdomen #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,8.01498]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 8.01498 | Scale: 255 | Blood Loss: 2043.82" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine2 Damage: 0.395692 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitdiaphragm #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.395692]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.395692 | Scale: 255 | Blood Loss: 100.902" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine3 Damage: 0.0679276 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitchest #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.0679276]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0679276 | Scale: 255 | Blood Loss: 17.3215" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: body Damage: 8.01498 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitbody #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,8.01498]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 8.01498 | Scale: 255 | Blood Loss: 2043.82" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: arms Damage: 0.102503 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitarms #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,0.102503]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.102503 | Scale: 255 | Blood Loss: 26.1382" 21:47:53 "damageHandler: CfgAmmo 1 Leg Fracture: 1" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: hands Damage: 2.28602 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hithands #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,2.28602]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 2.28602 | Scale: 255 | Blood Loss: 582.935" 21:47:53 "damageHandler: CfgAmmo 1 Leg Fracture: 1" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: legs Damage: 1.34533 Source: C Alpha 2-4:1 (Tovola) REMOTE Ammo: BP_762x54_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitlegs #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 2-4:1 (Tovola) REMOTE,1.34533]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 2-4:1 (Tovola) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 1.34533 | Scale: 255 | Blood Loss: 343.059" 21:47:53 "damageHandler: CfgAmmo 1 Leg Fracture: 1" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: Damage: 1.20662 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,1.20662]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 1.20662 | Scale: 255 | Blood Loss: 307.689" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: pelvis Damage: 4.36915 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitpelvis #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,4.36915]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 4.36915 | Scale: 255 | Blood Loss: 1114.13" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine1 Damage: 0.345337 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitabdomen #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.345337]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.345337 | Scale: 255 | Blood Loss: 88.0609" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine2 Damage: 0.0427985 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitdiaphragm #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.0427985]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0427985 | Scale: 255 | Blood Loss: 10.9136" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine3 Damage: 0.0112774 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitchest #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.0112774]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0112774 | Scale: 255 | Blood Loss: 2.87575" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: body Damage: 1.16071 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitbody #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,1.16071]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 1.16071 | Scale: 255 | Blood Loss: 295.98" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: arms Damage: 0.0140146 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitarms #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.0140146]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0140146 | Scale: 255 | Blood Loss: 3.57373" 21:47:53 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: hands Damage: 1.49699 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hithands #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,1.49699]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 1.49699 | Scale: 255 | Blood Loss: 381.731" 21:47:53 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: legs Damage: 4.36915 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitlegs #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,4.36915]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 4.36915 | Scale: 255 | Blood Loss: 1114.13" 21:47:53 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: Damage: 0.432925 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.432925]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.432925 | Scale: 255 | Blood Loss: 110.396" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: pelvis Damage: 4.07457 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitpelvis #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,4.07457]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 4.07457 | Scale: 255 | Blood Loss: 1039.02" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine1 Damage: 0.15662 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitabdomen #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.15662]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.15662 | Scale: 255 | Blood Loss: 39.938" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: spine2 Damage: 0.0231512 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitdiaphragm #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.0231512]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.0231512 | Scale: 255 | Blood Loss: 5.90355" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: body Damage: 4.07457 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: false isHeadHit: false isPlayer: true HitPoint: hitbody #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,4.07457]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 4.07457 | Scale: 255 | Blood Loss: 1039.02" 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: hands Damage: 0.152881 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hithands #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,0.152881]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 0.152881 | Scale: 255 | Blood Loss: 38.9847" 21:47:53 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:53 "damageHandler: Unit: C Alpha 2-5:1 (DanielNL) Hit: legs Damage: 4.07457 Source: C Alpha 1-4:1 (Holisti) REMOTE Ammo: BP_762x51_Ball Type: 0 isMinor: true isHeadHit: false isPlayer: true HitPoint: hitlegs #1000" 21:47:53 "0 - damageHandlerHit: [C Alpha 2-5:1 (DanielNL),C Alpha 1-4:1 (Holisti) REMOTE,4.07457]" 21:47:53 "0 - player: C Alpha 2-5:1 (DanielNL)" 21:47:53 "0 - killer: C Alpha 1-4:1 (Holisti) REMOTE" 21:47:53 "damageHandlerHit: Player None Class" 21:47:53 "damageHandler: Applying Blood: Damage: 4.07457 | Scale: 255 | Blood Loss: 1039.02" 21:47:53 "damageHandler: CfgAmmo BP_762x51_Ball has no legFracture Value." 21:47:53 "onPlayerKilled: Unit: C Alpha 2-5:1 (DanielNL) | Killer: C Alpha 1-4:1 (Holisti) REMOTE | Killer Var: C Alpha 1-4:1 (Holisti) REMOTE~0001" 21:47:53 "Terminating Thread: BP_InitMedical" 21:47:53 "Terminating Thread: BP_Music" 21:47:53 "Terminating Thread: BP_playerCtrl" 21:47:53 "Terminating Thread: BP_playerSpawn1" 21:47:53 "Terminating Thread: BP_playerSpawn2" 21:47:53 "Terminating Thread: #line 1 ""breakingpoint_client\functions\Zombies\fn_zombieAlert.sqf"" params [""_unit"",""_dista" 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Network simulation, time = 10068.731 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 Group C Alpha 3-1 (0xe6256780) - network ID 2:9507 21:47:53 - no main subgroup 21:47:53 "medicalEvent: [""medBandage"",""2:8782"",""2:8782""]" 21:47:53 "updateMedical: Published Global Variable: med_injured with value false" 21:47:53 "updateMedical: Published Global Variable: med_inPain with value true" 21:47:53 "updateMedical: Published Global Variable: med_isCardiac with value false" 21:47:53 "updateMedical: Published Local Variable: med_BloodQty with value -4731.28" 21:47:53 "updateMedical: Published Global Variable: med_bleedingLevel with value 0" 21:47:54 "damageHandlerZ: Zed: Agent 0xdd7de140 | Selection: | Damage: 1 | Source: C Alpha 3-2:1 (Se7enBeat) REMOTE | Projectile: " 21:48:08 ERROR: Switch uniform! Uniform is not supported by soldier 21:48:08 Uniform BP_Poloshirt_blue is not allowed for soldier class C_man_polo_BP 21:48:08 Duplicate weapon Throw detected for C_man_polo_BP 21:48:08 Duplicate weapon Put detected for C_man_polo_BP 21:48:08 "onPlayerRespawn: New Unit: C Alpha 2-5:1 (DanielNL) Old Unit: 22ccaf71500# 155209: ig_guerrilla3_1.p3d Respawn: 3 RespawnDelay 45~0001" 21:48:08 "BP_Auth: Started Thread..." 21:48:08 "BP_Auth: Started Loading Screen Guard." 21:48:08 "-= Breaking Point Arma 3 (Client) By Deathlyrage v0.1733 =-~0101" 21:48:15 "PLOGIN: Waiting for Server to Start Authentication." 21:48:15 "Waiting for Server to Start Authentication.~0001" 21:48:17 "damageHandlerZ: Zed: Agent 0xc833c180 | Selection: | Damage: 0.613376 | Source: | Projectile: " 21:48:42 Bad muzzle direction in Bayonet:'usti granatometu'-'konec granatometu' 21:48:52 "vehicleDamage: Vehicle: C Alpha 1-5:1 (ch3rnyj) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:48:52 Observer C Alpha 1-5:1 (ch3rnyj) REMOTE in cargo of C Alpha 1-5:1 (ch3rnyj) REMOTE; message was repeated in last 60 sec: 0 21:48:58 "vehicleDamage: Vehicle: 22cc92b8080# 153655: suv_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:49:20 "damageHandlerZ: Zed: Agent 0xb028c0c0 | Selection: | Damage: 1 | Source: C Alpha 2-6:1 (Veronica_S) REMOTE | Projectile: " 21:49:26 "damageHandlerZ: Zed: Agent 0x9cc30140 | Selection: | Damage: 1 | Source: C Alpha 2-6:1 (Veronica_S) REMOTE | Projectile: " 21:49:46 "damageHandlerZ: Zed: Agent 0x9250c100 | Selection: | Damage: 1 | Source: C Alpha 1-5:1 (ch3rnyj) REMOTE | Projectile: " 21:49:57 "damageHandlerZ: Zed: Agent 0x6133c180 | Selection: | Damage: 0.0359436 | Source: C Alpha 1-5:1 (ch3rnyj) REMOTE | Projectile: " 21:49:57 "damageHandlerZ: Zed: Agent 0x6133c180 | Selection: | Damage: 1 | Source: C Alpha 1-5:1 (ch3rnyj) REMOTE | Projectile: " 21:50:52 "damageHandlerZ: Zed: Agent 0xde5540c0 | Selection: | Damage: 1 | Source: C Alpha 1-5:1 (ch3rnyj) REMOTE | Projectile: " 21:50:57 "vehicleDamage: Vehicle: C Alpha 3-4:1 (sc0ben) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:51:02 "vehicleDamage: Vehicle: 22c9dd90080# 153669: offroad_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 21:51:13 "damageHandlerZ: Zed: Agent 0x91af0100 | Selection: | Damage: 1 | Source: C Alpha 3-4:1 (sc0ben) REMOTE | Projectile: " 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Network simulation, time = 10273.195 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:17 Group C Alpha 1-1 (0xb2239980) - network ID 2:9886 21:51:17 - no main subgroup 21:51:58 "damageHandlerZ: Zed: Agent 0x808d00c0 | Selection: | Damage: 1 | Source: C Alpha 1-5:1 (ch3rnyj) REMOTE | Projectile: " 21:52:33 "damageHandlerZ: Zed: Agent 0x9250c180 | Selection: | Damage: 1 | Source: C Alpha 2-6:1 (Viryn) REMOTE | Projectile: " 21:53:18 "damageHandlerZ: Zed: Agent 0xf2ea2180 | Selection: | Damage: 0.374168 | Source: | Projectile: " 21:55:03 "damageHandlerZ: Zed: Agent 0x91922100 | Selection: | Damage: 0.507047 | Source: | Projectile: " 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:04 ModParams - Undefined or empty mod directory 22:01:06 EPE manager release (0|45|0) 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/Title 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ValueSessions 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPlayers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPing 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnType 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnMission 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnState 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnServer 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPlayers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPing 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterMission 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterType 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterServer 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailType 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMission 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailState 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailSlots 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPing 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailLanguage 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailCountry 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersion 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersionRequired 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMods 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailIsland 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailDifficulty 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailTimeLeft 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlatform 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlayers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPassword 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailHost 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterBattlEyeServers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPasswordedServers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterFullServers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPlayers 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPing 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconType 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconState 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconMission 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconServer 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_DPlay 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Internet 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Remote 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Password 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Refresh 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Filter 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Port 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/Progress 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Join 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_New 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Cancel 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controls/CA_Internet_Lan 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackTop 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackBottom 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackMiddle 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailLanguage 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailMission 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailPing 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailSlots 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailState 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextDetailState 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailLanguage 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailPing 22:01:09 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailSlots 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/Title 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ValueSessions 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPlayers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPing 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnType 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnMission 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnState 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnServer 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPlayers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPing 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterMission 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterType 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterServer 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailType 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMission 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailState 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailSlots 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPing 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailLanguage 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailCountry 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersion 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersionRequired 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMods 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailIsland 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailDifficulty 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailTimeLeft 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlatform 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlayers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPassword 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailHost 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterBattlEyeServers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPasswordedServers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterFullServers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPlayers 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPing 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconType 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconState 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconMission 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconServer 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_DPlay 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Internet 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Remote 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Password 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Refresh 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Filter 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Port 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/Progress 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Join 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_New 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Cancel 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controls/CA_Internet_Lan 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackTop 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackBottom 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackMiddle 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailLanguage 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailMission 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailPing 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailSlots 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailState 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextDetailState 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailLanguage 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailPing 22:01:13 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailSlots 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/Title 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ValueSessions 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPlayers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPing 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnType 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnMission 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnState 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnServer 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPlayers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPing 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterMission 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterType 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterServer 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailType 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMission 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailState 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailSlots 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPing 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailLanguage 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailCountry 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersion 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersionRequired 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMods 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailIsland 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailDifficulty 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailTimeLeft 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlatform 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlayers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPassword 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailHost 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterBattlEyeServers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPasswordedServers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterFullServers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPlayers 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPing 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconType 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconState 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconMission 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconServer 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_DPlay 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Internet 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Remote 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Password 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Refresh 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Filter 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Port 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/Progress 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Join 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_New 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Cancel 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controls/CA_Internet_Lan 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackTop 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackBottom 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackMiddle 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailLanguage 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailMission 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailPing 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailSlots 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailState 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextDetailState 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailLanguage 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailPing 22:01:16 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailSlots 22:01:21 Malformed data. Total count differs. expected: 1, got: 2. serverip: 132.142.57.176, serverport: 2333 22:01:21 Malformed data. Total count differs. expected: 1, got: 2. serverip: 132.142.57.176, serverport: 2333 22:02:49 Starting mission: 22:02:49 Mission file: BP4_BreakingPoint 22:02:49 Mission world: Thirsk 22:02:49 Mission directory: breakingpoint_code\MPScenarios\BP4_BreakingPoint.Thirsk\ 22:02:50 Attempt to override final function - bis_functions_list 22:02:50 Attempt to override final function - bis_functions_listpreinit 22:02:50 Attempt to override final function - bis_functions_listpostinit 22:02:50 Attempt to override final function - bis_functions_listrecompile 22:02:50 Attempt to override final function - bis_fnc_missiontaskslocal 22:02:50 Attempt to override final function - bis_fnc_missionconversationslocal 22:02:50 Attempt to override final function - bis_fnc_missionflow 22:02:50 a3\air_f\data\plane_flag_medium_f.p3d: No geometry and no visual shape 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass7" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass8" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass9" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass10" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass11" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass12" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass13" in BP_Heli_Light_02_unarmed 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass14" in BP_Heli_Light_02_unarmed 22:02:50 Warning: RTD helicopter 'BP_Heli_Light_02_unarmed' have 2 or more engines but only 1st engine have valid hitpoints, missing 'HitEngine2' 22:02:50 a3\air_f\data\plane_flag_medium_inv_f.p3d: No geometry and no visual shape 22:02:50 Warning: RTD helicopter 'BP_Heli_Transport_01' have 2 or more engines but only 1st engine have valid hitpoints, missing 'HitEngine2' 22:02:50 a3\air_f\data\plane_flag_big_f.p3d: No geometry and no visual shape 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass7" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass8" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass9" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass10" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass11" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass12" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass13" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass14" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass15" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass16" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitGlass17" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitFuel" in BP_Heli_Transport_02 22:02:50 unable to connect anim. source "hit" to hitpoint "HitFuel" in BP_Heli_Transport_02 22:02:50 Warning: RTD helicopter 'BP_Heli_Transport_02' have 2 or more engines but only 1st engine have valid hitpoints, missing 'HitEngine2' 22:02:50 a3\air_f_beta\heli_transport_02\main_rotor_center_f.p3d: No geometry and no visual shape 22:02:50 a3\air_f_beta\heli_transport_02\view_pilot_switches_f.p3d: No geometry and no visual shape 22:02:50 Setting invalid pitch -0.0000 for L Alpha 1-1:1 REMOTE 22:02:51 Time was adjusted to keep it same as on server. 22:02:55 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 22:02:55 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 22:02:55 Setting invalid pitch 0.0000 for C Alpha 1-1:1 REMOTE 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Network simulation, time = 0.178 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:55 Group C Alpha 1-1 (0xa8119280) - network ID 2:732 22:02:55 - no main subgroup 22:02:58 Mission id: f45a723e97285b4a8c9a3896d7009f87b0598601 22:02:58 "onPlayerRespawn: New Unit: C Alpha 1-1:1 (DanielNL) Old Unit: Respawn: 3 RespawnDelay 45~0001" 22:02:58 "-= Breaking Point Arma 3 (Client) By Deathlyrage v0.1733 =-~0101" 22:02:58 "BP_Auth: Started Thread..." 22:02:58 "BP_Auth: Started Loading Screen Guard." 22:03:05 "PLOGIN: Waiting for Server to Start Authentication." 22:03:05 "Waiting for Server to Start Authentication.~0001" 22:03:07 "Character Setup Completed....~0001" 22:03:07 "Login Complete.~0001" 22:03:07 "playerSpawn2: Medical Sync" 22:03:07 "BP_Auth: Exit Thread... Login Already Completed." 22:03:17 Setting invalid pitch 0.0000 for C Alpha 1-1:1 REMOTE 22:03:38 "vehicleDamage: Vehicle: C Alpha 2-5:1 (Sebastian) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 22:03:52 "vehicleDamage: Vehicle: 22cea3ca040# 153667: suv_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 22:04:07 "dogInit: Dog: Agent 0xebcec080 Local: true" ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 4DC4A81F cpu: AMD Ryzen 5 3600 6-Core Processor graphics: D3D11, Device: Radeon RX 580 Series resolution: 1920x1080x32 Addons: Farm_WTower in ca\buildings2\farm_wtower\ A3_Structures_F_Argo_Signs_City in a3\structures_f_argo\signs\city\ CAStructuresHouse in ca\structures\house\ A3_Props_F_Orange_Items_Tools in a3\props_f_orange\items\tools\ A3_Structures_F_Enoch_Cultural_Chapel_01 in a3\structures_f_enoch\cultural\chapel_01\ A3_Structures_F_Exp_Civilian_Slum_05 in a3\structures_f_exp\civilian\slum_05\ A3_Props_F_Enoch in a3\props_f_enoch\ A3_Structures_F_Enoch_Cultural_Cemeteries in a3\structures_f_enoch\cultural\cemeteries\ A3_Animals_F_Dog in a3\baseconfig_f\, A3_Soft_F_Heli_Car in a3\baseconfig_f\ A3_Soft_F_Gamma_Offroad_01 in a3\soft_f_gamma\offroad_01\ A3_Static_F_Mortar_01 in a3\static_f\mortar_01\ A3_Structures_F_EPC_Civ_Playground in a3\structures_f_epc\civ\playground\ A3_Weapons_F_EPC in a3\weapons_f_epc\, A3_Vegetation_F_Exp in a3\vegetation_f_exp\ A3_LanguageMissions_F_MP_Mark in a3\languagemissions_f_mp_mark\ A3_Soft_F_Exp_MRAP_01 in a3\soft_f_exp\mrap_01\ A3_Structures_F_Enoch_Cultural_Chapel_02 in a3\structures_f_enoch\cultural\chapel_02\ A3_Soft_F_Orange_Van_02 in a3\soft_f_orange\van_02\ CAStructures_E_Misc in ca\structures_e\misc\ CABuildingParts in ca\buildings2\buildingparts\ A3_Structures_F_Heli_Ind_Airport in a3\structures_f_heli\ind\airport\ CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\ CuratorOnly_Armor_F_T100K in a3\baseconfig_f\ CuratorOnly_Characters_F_BLUFOR in a3\baseconfig_f\ A3_Data_F_Exp_A_Virtual in a3\data_f_exp_a\virtual\, A3_Signs_F in a3\signs_f\ A3_Soft_F_Gamma_Quadbike_01 in a3\soft_f_gamma\quadbike_01\ A3_Weapons_F_Launchers_NLAW in a3\weapons_f\launchers\nlaw\ A3_Weapons_F_Pistols_ACPC2 in a3\weapons_f\pistols\acpc2\ A3_Soft_F_Exp_UGV_01 in a3\soft_f_exp\ugv_01\ CST_Infrastructure in CST\CST_Infrastructure\ A3_Soft_F_Exp_MRAP_02 in a3\soft_f_exp\mrap_02\, A3_Map_Malden in a3\map_malden\ A3_Modules_F_Exp_A in a3\modules_f_exp_a\ A3_Structures_F_EPA_Civ_Camping in a3\structures_f_epa\civ\camping\ A3_Structures_F_EPB_Civ_Camping in a3\structures_f_epb\civ\camping\ A3_Structures_F_EPC_Dominants_GhostHotel in a3\structures_f_epc\dominants\ghosthotel\ A3_Structures_F_Mil_Scrapyard in a3\structures_f\mil\scrapyard\ A3_Weapons_F_Enoch in a3\weapons_f_enoch\ A3_Structures_F_Orange in a3\structures_f_orange\ A3_Structures_F_Argo_Cultural_Statues in a3\structures_f_argo\cultural\statues\ CAStructures in ca\structures\, 3DEN in a3\baseconfig_f\ A3_Dubbing_F_Beta in a3\dubbing_f_beta\, A3_Sounds_F_EPB in a3\sounds_f_epb\ A3_Structures_F_Bridges in a3\structures_f\bridges\ A3_Structures_F_EPB_Civ_Graffiti in a3\structures_f_epb\civ\graffiti\ A3_Rocks_F_Argo_Limestone in a3\rocks_f_argo\limestone\ A3_Structures_F_Enoch_Walls_Net in a3\structures_f_enoch\walls\net\ A3_Air_F_Exp_Plane_Civil_01 in a3\air_f_exp\plane_civil_01\ A3_Structures_F_Enoch_Civilian_Accessories in a3\structures_f_enoch\civilian\accessories\ A3_Structures_F_Mark_VR_Helpers in a3\structures_f_mark\vr\helpers\ ns_sounds in nst\ns_sounds\ A3_Structures_F_Enoch_Industrial_Mines in a3\structures_f_enoch\industrial\mines\ CuratorOnly_Armor_F_AMV in a3\baseconfig_f\ A3_Characters_F_Beta in a3\characters_f_beta\ A3_Music_F_Music in a3\music_f\music\, A3_Sounds_F_EPC in a3\sounds_f_epc\ CARoads2Dam in ca\roads2\dam\ A3_Structures_F_Exp_Signs_Traffic in a3\structures_f_exp\signs\traffic\ A3_Functions_F_MP_Mark in a3\functions_f_mp_mark\ A3_Structures_F_Enoch_Infrastructure_Powerlines in a3\structures_f_enoch\infrastructure\powerlines\ A3_Structures_F_Enoch_Cultural_Statues in a3\structures_f_enoch\cultural\statues\ A3_Props_F_Destroyer_Military_BriefingRoomDesk in a3\props_f_destroyer\military\briefingroomdesk\ A3_Armor_F_Exp_MBT_01 in a3\armor_f_exp\mbt_01\ A3_Air_F_Heli_Light_01 in a3\air_f\heli_light_01\ A3_Modules_F_Mark_Objectives in a3\baseconfig_f\ A3_Missions_F_Beta_Video in a3\missions_f_beta\video\ A3_Structures_F_Mil in a3\structures_f\mil\ A3_Weapons_F_LongRangeRifles_GM6 in a3\weapons_f\longrangerifles\gm6\ A3_Props_F_Enoch_Items_AluminiumFoil in a3\props_f_enoch\items\tools\ A3_Structures_F_Heli_Civ_Market in a3\structures_f_heli\civ\market\ A3_Data_F_Tank_Loadorder in a3\data_f_tank\loadorder\ A3_Armor_F_Exp_MBT_02 in a3\armor_f_exp\mbt_02\ A3_Air_F_Heli_Light_02 in a3\air_f\heli_light_02\, A3_Air_F_EPB in a3\air_f_epb\ a3_weapons_f_rifles_SMG_02 in a3\baseconfig_f\ A3_Structures_F_Ind_DieselPowerPlant in a3\structures_f\ind\dieselpowerplant\ A3_Props_F_Exp_Naval_Boats in a3\props_f_exp\naval\boats\ A3_Soft_F_Enoch_Offroad_01 in a3\soft_f_enoch\offroad_01\ A3_Structures_F_Enoch_Civilian_Sheds in a3\structures_f_enoch\civilian\sheds\ A3_Structures_F_Heli_Items_Electronics in a3\structures_f_heli\items\electronics\ Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\ CATEC in ca\buildings2\buildingparts\signs\tec\ A3_Data_F_Patrol_Loadorder in a3\data_f_patrol\loadorder\ CAStructures_PMC_Ruins in ca\structures_pmc\ruins\ A3_Characters_F_Enoch_Facewear in a3\characters_f_enoch\facewear\ CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\ A3_Air_F_EPC in a3\air_f_epc\ A3_Air_F_Gamma_Plane_Fighter_03 in a3\air_f_gamma\plane_fighter_03\ A3_Soft_F_EPC in a3\soft_f_epc\, CST_Plant in CST\CST_Veg\plant\ CST_Misc_Objects_Water in CST\CST_Misc\objects\water\ A3_Structures_F_Argo_Civilian_House_Small01 in a3\structures_f_argo\civilian\house_small01\ A3_Static_F_Enoch_GMG_01 in a3\static_f_enoch\gmg_01\ CST_Tree_Pine in CST\CST_Veg\tree\pine\ A3_Missions_F_Patrol in a3\missions_f_patrol\ A3_Sounds_F_Patrol in a3\sounds_f_patrol\ A3_Structures_F_Enoch_Industrial_Pipes in a3\structures_f_enoch\industrial\pipes\ A3_Characters_F_Exp in a3\characters_f_exp\, A3Data in a3\ CuratorOnly_Static_F_Mortar_01 in a3\baseconfig_f\ A3_Music_F_Bootcamp_Music in a3\music_f_bootcamp\music\ A3_Music_F_EPA_Music in a3\music_f_epa\music\ A3_Static_F_Gamma_Mortar_01 in a3\static_f_gamma\mortar_01\ A3_Structures_F_Civ_Tourism in a3\structures_f\civ\tourism\ A3_Structures_F_Dominants_Amphitheater in a3\structures_f\dominants\amphitheater\ A3_Structures_F_Ind_ConcreteMixingPlant in a3\structures_f\ind\concretemixingplant\ A3_Ui_F_Exp_A in a3\ui_f_exp_a\, A3_Cargoposes_F_Tank in a3\cargoposes_f_tank\ A3_Static_F_Mark_Designator_01 in a3\static_f_mark\designator_01\ A3_Structures_F_Argo_Civilian_House_Small02 in a3\structures_f_argo\civilian\house_small02\ CST_Veg_Misc in CST\CST_Veg\misc\, A3_Language_F_Tank in a3\language_f_tank\ A3_Data_F_Heli_Loadorder in a3\data_f_heli\loadorder\ CAMisc_ACR_Container in ca\misc_acr\container\ A3_Weapons_F_EPB_LongRangeRifles_M320 in a3\baseconfig_f\ A3_Structures_F_Data in a3\structures_f\data\ A3_Structures_F_EPC_Walls in a3\structures_f_epc\walls\ A3_Static_F_Mark_Designator_02 in a3\static_f_mark\designator_02\ A3_Structures_F_Exp_Commercial_Shop_Town_01 in a3\structures_f_exp\commercial\shop_town_01\ A3_Static_F_Enoch_Designator_01 in a3\static_f_enoch\designator_01\ A3_Structures_F_Argo_Walls_Net in a3\structures_f_argo\walls\net\ A3_LanguageMissions_F_Orange in a3\languagemissions_f_orange\ A3_Structures_F_Argo_Civilian_Accessories in a3\structures_f_argo\civilian\accessories\ CAStructuresShed_Small in ca\structures\shed\shed_small\ A3_Characters_F_Kart in a3\characters_f_kart\ A3_Soft_F_Orange_UGV_01 in a3\soft_f_orange\ugv_01\ A3_Air_F_Jets_UAV_05 in a3\air_f_jets\uav_05\ A3_Structures_F_Bootcamp_Items_Sport in a3\structures_f_bootcamp\items\sport\ A3_Structures_F_EPC_Civ_Accessories in a3\structures_f_epc\civ\accessories\ A3_Characters_F_Orange_Headgear in a3\characters_f_orange\headgear\ A3_Structures_F_Tank in a3\structures_f_tank\ A3_Structures_F_Exp_Commercial_Shop_Town_02 in a3\structures_f_exp\commercial\shop_town_02\ A3_Data_F_Exp in a3\data_f_exp\ A3_Structures_F_Exp_Civilian in a3\structures_f_exp\civilian\ A3_Rocks_F_Enoch in a3\rocks_f_enoch\ A3_Music_F_Heli_Music in a3\music_f_heli\music\ A3_Static_F_Gamma_AT in a3\baseconfig_f\ A3_Drones_F_Weapons_F_Gamma_Ammoboxes in a3\drones_f\weapons_f_gamma\ammoboxes\ A3_Modules_F_Warlords in a3\modules_f_warlords\ A3_Structures_F_Civ_Offices in a3\structures_f\civ\offices\ A3_Weapons_F_Launchers_RPG32 in a3\weapons_f\launchers\rpg32\ Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\ A3_Data_F_Argo_Loadorder in a3\data_f_argo\loadorder\ A3_Structures_F_Exp_Commercial_Shop_Town_03 in a3\structures_f_exp\commercial\shop_town_03\ A3_Soft_F_Enoch_Van_02 in a3\soft_f_enoch\van_02\ A3_Props_F_Exp_Military_Camps in a3\props_f_exp\military\camps\ A3_Structures_F_Heli_Civ_Constructions in a3\structures_f_heli\civ\constructions\ A3_Structures_F_Argo_Civilian_Garbage in a3\structures_f_argo\civilian\garbage\ A3_Structures_F_Orange_Humanitarian_Camps in a3\structures_f_orange\humanitarian\camps\ A3_Weapons_F_EPA_EBR in a3\baseconfig_f\ A3_Structures_F_Civ_Constructions in a3\structures_f\civ\constructions\ bp_fishingboat in breakingpoint_vehicles\fishing_boat\, CARocks_E in ca\rocks_e\ A3_Structures_F_Exp_Commercial_Shop_Town_04 in a3\structures_f_exp\commercial\shop_town_04\ A3_EditorPreviews_F_Argo in a3\editorpreviews_f_argo\ A3_Static_F_Destroyer_Boat_Rack_01 in a3\static_f_destroyer\boat_rack_01\ A3_Sounds_F_Tank in a3\sounds_f_tank\ A3_Props_F_Orange_Civilian_InfoBoards in a3\props_f_orange\civilian\infoboards\ A3_Armor_F_Beta_APC_Tracked_01 in a3\armor_f_beta\apc_tracked_01\ A3_Soft_F_Beta in a3\soft_f_beta\ A3_Soft_F_Gamma_Truck_01 in a3\soft_f_gamma\truck_01\ A3_Structures_F_Civ_Accessories in a3\structures_f\civ\accessories\ A3_Props_F_Enoch_Civilian_Garbage in a3\props_f_enoch\civilian\garbage\ A3_Structures_F_Exp_Commercial_Shop_Town_05 in a3\structures_f_exp\commercial\shop_town_05\ breakingpoint_thirsk in rhnet\ A3_Structures_F_Argo_Industrial in a3\structures_f_argo\industrial\ Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\ CAMisc_fix in ca\misc_fix\ A3_Armor_F_Beta_APC_Tracked_02 in a3\armor_f_beta\apc_tracked_02\ A3_Armor_F_Gamma_MBT_01 in a3\armor_f_gamma\mbt_01\ A3_Soft_F_Gamma_Truck_02 in a3\soft_f_gamma\truck_02\ A3_Structures_F_Bootcamp in a3\structures_f_bootcamp\ A3_Armor_F_Gamma_MBT_02 in a3\armor_f_gamma\mbt_02\ A3_Armor_F_T100K in a3\baseconfig_f\, A3_Soft_F_HEMTT in a3\baseconfig_f\ A3_Data_F in a3\data_f\ A3_Drones_F_Air_F_Gamma_UAV_01 in a3\drones_f\air_f_gamma\uav_01\ A3_Functions_F in a3\functions_f\ A3_Structures_F_Households_Slum in a3\structures_f\households\slum\ A3_Weapons_F_Mod_SMGs_SMG_03 in a3\weapons_f_mod\smgs\smg_03\ A3_Structures_F_Exp_Cultural_Temple_Native_01 in a3\structures_f_exp\cultural\temple_native_01\ CST_Misc_Structures in CST\CST_Misc\structures\ CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\ CA_E_ParticleEffects in ca\ca_e\data\particleeffects\ CST_Farm_Barn in CST\CST_Infrastructure\structures\farm_barn\ A3_Structures_F_Exp_Infrastructure_Pavements in a3\structures_f_exp\infrastructure\pavements\ A3_Props_F_Orange in a3\props_f_orange\ A3_Props_F_Jets_Military_Tractor in a3\props_f_jets\military\tractor\ CAStructures_Mil in ca\structures\mil\ A3_Structures_F_Argo_Walls_Concrete in a3\structures_f_argo\walls\concrete\ A3_UAV_F_Weapons_F_Gamma_Ammoboxes in a3\baseconfig_f\ A3_Weapons_F_Bootcamp_LongRangeRifles_M320 in a3\baseconfig_f\ CuratorOnly_Structures_F_Civ_Camping in a3\baseconfig_f\ A3_Data_F_Warlords in a3\data_f_warlords\ A3_Drones_F_Air_F_Gamma_UAV_02 in a3\drones_f\air_f_gamma\uav_02\ A3_Missions_F_EPA_Data in a3\missions_f_epa\data\ A3_Structures_F_Bootcamp_VR_Helpers in a3\structures_f_bootcamp\vr\helpers\ A3_Structures_F_Mil_BagBunker in a3\structures_f\mil\bagbunker\ A3_Soft_F_Exp_Offroad_01 in a3\soft_f_exp\offroad_01\ CABuildingParts_Signs in ca\buildings2\buildingparts\signs\ A3_Static_F_Exp_HMG_01 in a3\static_f_exp\hmg_01\ A_statue in ca\buildings2\a_statue\, namalsk in nst\namalsk\ A3_Characters_F_EPB_Heads in a3\characters_f_epb\heads\ A3_Functions_F_Warlords in a3\functions_f_warlords\ A3_Structures_F_Naval_Buoys in a3\structures_f\naval\buoys\ A3_Structures_F_Items_Luggage in a3\structures_f\items\luggage\ A3_Structures_F_Exp_A in a3\structures_f_exp_a\ A3_Soft_F_Exp_Offroad_02 in a3\soft_f_exp\offroad_02\ A3_Structures_F_Enoch_Wrecks in a3\structures_f_enoch\wrecks\ breakingpoint_jsrs in breakingpoint_jsrs\ A3_Static_F_Enoch_SAM_System_03 in a3\static_f_enoch\sam_system_03\ A3_Structures_F_Argo_Commercial_Billboards in a3\structures_f_argo\commercial\billboards\ A3_Data_F_Destroyer in a3\data_f_destroyer\ A3_Soft_F_Heli_Hatchback_01 in a3\soft_f_heli\hatchback_01\ Shed_wooden in ca\buildings2\shed_wooden\ A3_Structures_F_Orange_Humanitarian in a3\structures_f_orange\humanitarian\ CAMisc_ACR_ScaffoldingSmall in ca\misc_acr\scaffoldingsmall\ CuratorOnly_Boat_F_Boat_Armed_01 in a3\baseconfig_f\ A3_Structures_F_EPC_Civ_Camping in a3\structures_f_epc\civ\camping\ A3_Weapons_F_Pistols_P07 in a3\weapons_f\pistols\p07\ A3_Missions_F_Heli_Video in a3\missions_f_heli\video\ A3_Structures_F_Enoch_Walls_Pipe in a3\structures_f_enoch\walls\pipe\ Utes in ca\utes\, breakingpoint_sfx in breakingpoint_sfx\ A3_Structures_F_Enoch_Data in a3\structures_f_enoch\data\ A3_Ui_F_Enoch in a3\ui_f_enoch\ A3_Structures_F_Enoch_Industrial_Transmitter_Tower in a3\structures_f_enoch\industrial\transmitter_tower\ A3_Soft_F_Kart in a3\soft_f_kart\ A3_Structures_F_Exp_Walls_Railings in a3\structures_f_exp\walls\railings\ A3_Props_F_Jets_Military_Trolley in a3\props_f_jets\military\trolley\ A3_Static_F_Enoch in a3\static_f_enoch\ A3_Missions_F_Warlords in a3\missions_f_warlords\ A3_Structures_F_Mark_VR_Shapes in a3\structures_f_mark\vr\shapes\ Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\ breakingpoint_weapons in breakingpoint_weapons\ A3_Weapons_F_CSAT in a3\baseconfig_f\, A3_Dubbing_F in a3\dubbing_f\ A3_Language_F_Warlords in a3\language_f_warlords\, A3_Map_VR in a3\map_vr\ breakingpoint_anim in breakingpoint_anim\ CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\ A3_Map_Tanoabuka_Data in a3\map_tanoabuka\data\ A3_Armor_F_Argo_APC_Wheeled_02 in a3\armor_f_argo\apc_wheeled_02\ A3_Soft_F_Enoch_UGV_01 in a3\soft_f_enoch\ugv_01\ A3_Soft_F_Heli_Van_01 in a3\soft_f_heli\van_01\ breakingpoint_classes in breakingpoint_classes\ A3_Static_F_Jets in a3\static_f_jets\ A3_Weapons_F_Exp_LongRangeRifles_DMR_07 in a3\weapons_f_exp\longrangerifles\dmr_07\ A3_Weapons_F_Mark_LongRangeRifles_EBR in a3\weapons_f_mark\longrangerifles\ebr\ MBG_Killhouses in mbg_killhouses\ A3_Structures_F_Ind_ReservoirTank in a3\structures_f\ind\reservoirtank\ A3_Structures_F_Enoch_Civilian_Constructions in a3\structures_f_enoch\civilian\constructions\ A3_Soft_F_Enoch_UGV_02 in a3\soft_f_enoch\ugv_02\ A3_Data_F_Argo in a3\data_f_argo\ A3_Structures_F_Exp_Commercial_Market in a3\structures_f_exp\commercial\market\ CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\ A3_Modules_F_EPB in a3\modules_f_epb\ A3_Structures_F_Civ_Ancient in a3\structures_f\civ\ancient\ A3_Structures_F_Items_Stationery in a3\structures_f\items\stationery\ A3_Structures_F_EPA_Items_Tools in a3\structures_f_epa\items\tools\ A3_Weapons_F_Machineguns_M200 in a3\weapons_f\machineguns\m200\ A3_Ui_F_Exp in a3\ui_f_exp\ A3_Data_F_Destroyer_Loadorder in a3\data_f_destroyer\loadorder\ A3_Air_F_Enoch_UAV_01 in a3\air_f_enoch\uav_01\ A3_Static_F_Destroyer in a3\static_f_destroyer\ CST_Misc_Powerlines in CST\CST_Misc\powerlines\ A3_Structures_F_Argo_Walls_City in a3\structures_f_argo\walls\city\ CAStructures_A_CraneCon in ca\structures\a_cranecon\ A3_Structures_F_Exp_Cultural_Fortress_01 in a3\structures_f_exp\cultural\fortress_01\ CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\ CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\ A3_Modules_F_Curator_Animals in a3\modules_f_curator\animals\ A3_Characters_F_Beta_INDEP in a3\characters_f_beta\indep\ map_data_newhaven in newhaven\map_data_newhaven\ A3_Soft_F_Kart_Kart_01 in a3\soft_f_kart\kart_01\ A3_Static_F_Mark in a3\static_f_mark\ A3_Structures_F_Exp_Military_ContainerBases in a3\structures_f_exp\military\containerbases\ CAStructures_E_Ind in ca\structures_e\ind\ CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\ A3_Data_F_Curator_Misc in a3\data_f_curator\misc\ A3_Characters_F_Bootcamp_Common in a3\characters_f_bootcamp\common\ A3_Dubbing_F_Gamma in a3\dubbing_f_gamma\ A3_Modules_F_Sites in a3\modules_f\sites\ A3_Music_F_EPB_Music in a3\music_f_epb\music\, A3_Sounds_F in a3\sounds_f\ A3_Structures_F_EPC_Civ_Kiosks in a3\structures_f_epc\civ\kiosks\ A3_Language_F_Destroyer in a3\language_f_destroyer\ A3_Map_Malden_Data in a3\map_malden\data\ A3_Weapons_F_Enoch_Rifles_MSBS in a3\weapons_f_enoch\rifles\msbs\ A3_Props_F_Enoch_Items_Documents in a3\props_f_enoch\items\documents\ CARocks2 in ca\rocks2\ A3_Props_F_Tank_Military_Wrecks in a3\props_f_tank\military\wrecks\ CALanguage_e in ca\language_e\ A3_Structures_F_Enoch_Military_Camps in a3\structures_f_enoch\military\camps\ A3_Air_F_Orange in a3\air_f_orange\ A3_Static_F_Exp_Mortar_01 in a3\static_f_exp\mortar_01\ A3_Structures_F_Enoch_Industrial_CoalPlant_01 in a3\structures_f_enoch\industrial\coalplant_01\ CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\ A3_Data_F_Exp_A_Loadorder in a3\data_f_exp_a\loadorder\ A3_Map_Altis_Data_Layers in a3\map_altis\data\layers\ A3_Modules_F_Uav in a3\modules_f\uav\ A3_Weapons_F_Mark_Acc in a3\weapons_f_mark\acc\ A3_Props_F_Tank_Military_TankAcc in a3\props_f_tank\military\tankacc\ A3_Air_F_Jets_Plane_Fighter_01 in a3\air_f_jets\plane_fighter_01\ A3_Characters_F_Orange_Vests in a3\characters_f_orange\vests\ CST_Industrial_Objects_Pipe in CST\CST_Industrial\objects\pipe\ A3_Modules_F_Curator_Misc in a3\modules_f_curator\misc\ A3_Armor_F_Gamma in a3\armor_f_gamma\, A3_Map_VR_Scenes in a3\baseconfig_f\ A3_Characters_F_Proxies in a3\characters_f\proxies\ A3_Missions_F_EPA in a3\missions_f_epa\ A3_Structures_F_Civ_Calvaries in a3\structures_f\civ\calvaries\ A3_Structures_F_EPB_Civ_Garbage in a3\structures_f_epb\civ\garbage\ A3_Structures_F_Ind_Tank in a3\structures_f\ind\tank\ A3_Air_F_Jets_Plane_Fighter_02 in a3\air_f_jets\plane_fighter_02\ CST_Industrial in CST\CST_Industrial\ A3_Structures_F_Enoch_Commercial in a3\structures_f_enoch\commercial\ A3_Rocks_F_Exp_Cliff in a3\rocks_f_exp\cliff\ A3_Language_F_Heli in a3\language_f_heli\ A3_LanguageMissions_F_Tacops in a3\languagemissions_f_tacops\ A3_Armor_F_Exp in a3\armor_f_exp\, A3_Cargoposes_F_Heli in a3\cargoposes_f_heli\ CST_R_Tower in CST\CST_Infrastructure\structures\r_tower\ A3_Structures_F_Enoch_Infrastructure_Roads in a3\structures_f_enoch\infrastructure\roads\ Map_VR in a3\baseconfig_f\, A3_Missions_F_EPB in a3\missions_f_epb\ A3_Sounds_F_Sfx in a3\sounds_f\sfx\ breakingpoint_map_extras in breakingpoint_map_extras\ CST_Residential_Structures_Garage in CST\CST_Residential\structures\garage\ A3_Air_F_Enoch_UAV_06 in a3\air_f_enoch\uav_06\ CST_Fuelstation in CST\CST_Infrastructure\objects\fuelstation\ breakingpoint_functions in breakingpoint_functions\ A3_Structures_F_Enoch_Walls_Polewalls in a3\structures_f_enoch\walls\polewalls\ A3_Structures_F_Enoch in a3\structures_f_enoch\ CST_Bush_Small in CST\CST_Veg\bush\small\, CST_Tree_Big in CST\CST_Veg\tree\big\ A3_Missions_F_EPC in a3\missions_f_epc\, A3_Plants_F_Bush in a3\plants_f\bush\ A3_Structures_F in a3\structures_f\ A3_Structures_F_Argo_Commercial_Accessories in a3\structures_f_argo\commercial\accessories\ A3_Armor_F_Tank_AFV_Wheeled_01 in a3\armor_f_tank\afv_wheeled_01\ A3_Structures_F_Heli in a3\structures_f_heli\ A3_Air_F_Jets_Plane_Fighter_04 in a3\air_f_jets\plane_fighter_04\ A3_Dubbing_Radio_F_EXP_Data_CHI in a3\dubbing_radio_f_exp\data\chi\ A3_Weapons_F_Exp_Rifles_AK12 in a3\weapons_f_exp\rifles\ak12\ CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\ A3_Structures_F_Exp_Infrastructure_Bridges in a3\structures_f_exp\infrastructure\bridges\ A3_Props_F_Orange_Humanitarian in a3\props_f_orange\humanitarian\ A3_Anims_F_Exp in a3\anims_f_exp\ CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\ A3_Modules_F_Curator_Flares in a3\modules_f_curator\flares\ A3_Air_F_EPC_Plane_CAS_01 in a3\air_f_epc\plane_cas_01\ CuratorOnly_Structures_F_Ind_Crane in a3\baseconfig_f\ A3_Soft_F_Gamma_Van_01 in a3\soft_f_gamma\van_01\ A3_Data_F_Kart_ParticleEffects in a3\data_f_kart\particleeffects\ A3_Weapons_F_Enoch_Acc in a3\weapons_f_enoch\acc\ A3_Soft_F_Exp_LSV_01 in a3\soft_f_exp\lsv_01\, CARoads2 in ca\roads2\ A3_Structures_F_Argo_Military_Turrets in a3\structures_f_argo\military\turrets\ A3_Air_F_EPC_Plane_CAS_02 in a3\air_f_epc\plane_cas_02\ A3_Dubbing_F_Bootcamp in a3\dubbing_f_bootcamp\ A3_Structures_F_Mil_Fortification in a3\structures_f\mil\fortification\ A3_Props_F_Orange_Humanitarian_Supplies in a3\props_f_orange\humanitarian\supplies\ A3_Sounds_F_Heli in a3\sounds_f_heli\ CST_Misc_Objects_Garbage in CST\CST_Misc\objects\garbage\ A3_Soft_F_Exp_LSV_02 in a3\soft_f_exp\lsv_02\ A3_Weapons_F_Kart_Pistols_Pistol_Signal_F in a3\weapons_f_kart\pistols\pistol_signal_f\ breakingpoint in breakingpoint\ A3_Weapons_F_Tank_Launchers_MRAWS in a3\weapons_f_tank\launchers\mraws\ A3_Soft_F_Heli_UGV_01 in a3\soft_f_heli\ugv_01\ A3_Boat_F_Jets_Carrier_01 in a3\boat_f_jets\carrier_01\ A3_Animals_F_Goat in a3\baseconfig_f\ A3_Data_F_Bootcamp_Loadorder in a3\data_f_bootcamp\loadorder\ A3_Static_F_AT_01 in a3\static_f\at_01\ A3_Structures_F_Ind_Windmill in a3\structures_f\ind\windmill\ A3_Weapons_F_LongRangeRifles_M320 in a3\weapons_f\longrangerifles\m320\ A3_Weapons_F_Beta_Rifles_TRG20 in a3\weapons_f_beta\rifles\trg20\ CAStructures_E_HouseA_A_Minaret in ca\structures_e\housea\a_minaret\ A3_Structures_F_Enoch_Signs_Companies in a3\structures_f_enoch\signs\companies\ Sar_struktures in sar_struktures\ A3_Structures_F_Enoch_Walls_Brick in a3\structures_f_enoch\walls\brick\ CAStructures_PMC in ca\structures_pmc\, CAStructures_E_Mil in ca\structures_e\mil\ A3_Anims_F_Exp_A in a3\anims_f_exp_a\ A3_Weapons_F_ItemHolders in a3\baseconfig_f\, A3_Data_F_Mod in a3\data_f_mod\ A3_Structures_F_Civ_Pavements in a3\structures_f\civ\pavements\ A3_Structures_F_EPA_Mil_Scrapyard in a3\structures_f_epa\mil\scrapyard\ A3_Weapons_F_LongRangeRifles_EBR in a3\weapons_f\longrangerifles\ebr\ CST_Graveyard in CST\CST_Infrastructure\objects\graveyard\ A3_Structures_F_Argo_Decals_Horizontal in a3\structures_f_argo\decals\horizontal\ A3_Props_F_Orange_Civilian in a3\props_f_orange\civilian\ CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\ A3_Structures_F_Exp_Commercial_Shop_City_01 in a3\structures_f_exp\commercial\shop_city_01\ A3_Modules_F_Curator_Lightning in a3\modules_f_curator\lightning\ A3_Animals_F_Turtle in a3\animals_f\turtle\, A3_Anims_F_Data in a3\anims_f\data\ A3_Animals_F_Chicken in a3\baseconfig_f\, A3_Rocks_F_Water in a3\rocks_f\water\ A3_Structures_F_Dominants in a3\structures_f\dominants\ A3_Structures_F_EPC_Civ_InfoBoards in a3\structures_f_epc\civ\infoboards\ A3_Structures_F_Exp_Industrial_Stockyard_01 in a3\structures_f_exp\industrial\stockyard_01\ A3_Structures_F_Enoch_Military_Training in a3\structures_f_enoch\military\training\ A3_Structures_F_Exp_Commercial_Shop_City_02 in a3\structures_f_exp\commercial\shop_city_02\ CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\ CAMisc_fix_Str in ca\misc_fix\str\, A3_Animals_F_Rabbit in a3\animals_f\rabbit\ A3_Soft_F_Beta_Truck_01 in a3\soft_f_beta\truck_01\ A3_Soft_F_Gamma in a3\soft_f_gamma\ A3_Structures_F_EPB_Items_Documents in a3\structures_f_epb\items\documents\ A3_Structures_F_Exp_A_VR_Blocks in a3\structures_f_exp_a\vr\blocks\ A3_Structures_F_Ind_Transmitter_Tower in a3\structures_f\ind\transmitter_tower\ CST_Veg in CST\CST_Veg\, CABuildings in ca\buildings\ A3_Soft_F_Enoch_Truck_01 in a3\soft_f_enoch\truck_01\ A3_Structures_F_Exp_Commercial_Shop_City_03 in a3\structures_f_exp\commercial\shop_city_03\ A3_Weapons_F_EPB_LongRangeRifles_GM3 in a3\baseconfig_f\ A3_Data_F_Hook in a3\data_f\hook\, A3_Music_F in a3\music_f\ A3_Soft_F_Beta_Truck_02 in a3\soft_f_beta\truck_02\ A3_Static_F_Beta in a3\static_f_beta\, A_Crane_02 in ca\buildings2\a_crane_02\ A3_Structures_F_Enoch_Cultural_CastleRuins in a3\structures_f_enoch\cultural\castleruins\ CAStructuresHouse_HouseV2 in ca\structures\house\housev2\ A3_LanguageMissions_F_Patrol in a3\languagemissions_f_patrol\ NS_rocks in nst\ns_rocks\, CST_Misc_Walls in CST\CST_Misc\walls\ A3_Soft_F_Enoch_Truck_02 in a3\soft_f_enoch\truck_02\ CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\ A3_Supplies_F_Orange_CargoNets in a3\supplies_f_orange\cargonets\ A3_Structures_F_Exp_Commercial_Shop_City_04 in a3\structures_f_exp\commercial\shop_city_04\ CST_Market in CST\CST_Infrastructure\objects\market\ A3_Modules_F_Curator_Mines in a3\modules_f_curator\mines\ A3_Animals_F_Seagull in a3\animals_f\seagull\ CuratorOnly_Structures_F_Mil_BagFence in a3\baseconfig_f\ A3_Boat_F_EPC_Submarine_01 in a3\boat_f_epc\submarine_01\ A3_Data_F_Warlords_Loadorder in a3\data_f_warlords\loadorder\ A3_Modules_F_Marta in a3\modules_f\marta\, A3_Sounds_F_Exp_A in a3\sounds_f_exp_a\ A3_Functions_F_Orange in a3\functions_f_orange\ A3_Soft_F_Heli_SUV_01 in a3\soft_f_heli\suv_01\ CST_Misc_Walls_Animated in CST\CST_Misc\walls_animated\ A3_Music_F_Exp in a3\music_f_exp\ A3_Structures_F_Exp_Commercial_Shop_City_05 in a3\structures_f_exp\commercial\shop_city_05\ A3_Air_F_EPB_Heli_Light_03 in a3\air_f_epb\heli_light_03\, A3_Misc_F in a3\misc_f\ A3_Structures_F_Civ_Kiosks in a3\structures_f\civ\kiosks\ A3_Structures_F_Households_Stone_Shed in a3\structures_f\households\stone_shed\ A3_Weapons_F_Enoch_Rifles_AK12 in a3\weapons_f_enoch\rifles\ak12\ A3_Music_F_Argo in a3\music_f_argo\ A3_Air_F_Heli_Heli_Transport_01 in a3\air_f_heli\heli_transport_01\ A3_Props_F_Enoch_Military_Supplies in a3\props_f_enoch\military\supplies\ A3_Rocks_F_Enoch_Sinkhole in a3\rocks_f_enoch\sinkhole\ A3_Structures_F_Exp_Commercial_Shop_City_06 in a3\structures_f_exp\commercial\shop_city_06\ A3_Armor_F_Slammer in a3\baseconfig_f\, A3_Soft_F_Truck in a3\baseconfig_f\ A3_Weapons_F_EPB_Rifles_MX_Black in a3\baseconfig_f\ A3_Characters_F_EPA in a3\characters_f_epa\ A3_Missions_F_Gamma in a3\missions_f_gamma\ A3_Structures_F_Civ_Dead in a3\structures_f\civ\dead\ A3_Structures_F_Bootcamp_VR_Blocks in a3\structures_f_bootcamp\vr\blocks\ A3_Weapons_F_EPB_LongRangeRifles_GM6 in a3\weapons_f_epb\longrangerifles\gm6\ A3_Cargoposes_F_Jets in a3\cargoposes_f_jets\ A3_Structures_F_Enoch_Military_Barracks in a3\structures_f_enoch\military\barracks\ A3_Structures_F_Enoch_Cultural in a3\structures_f_enoch\cultural\ A3_Language_F_Jets in a3\language_f_jets\ A3_Air_F_Heli_Heli_Transport_02 in a3\air_f_heli\heli_transport_02\ Misc_WaterStation in ca\buildings2\misc_waterstation\ A3_Structures_F_Exp_Commercial_Shop_City_07 in a3\structures_f_exp\commercial\shop_city_07\ A3_Soft_F_Gamma_TruckHeavy in a3\baseconfig_f\ A3_Characters_F_Heads in a3\characters_f\heads\ A3_Characters_F_EPB in a3\characters_f_epb\ A3_Cargoposes_F_Orange in a3\cargoposes_f_orange\ A3_LanguageMissions_F_Tank in a3\languagemissions_f_tank\ A3_Air_F_Heli_Heli_Attack_01 in a3\air_f_heli\heli_attack_01\ A3_Structures_F_Argo_Signs in a3\structures_f_argo\signs\ breakingpoint_code in breakingpoint_code\ CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\ A3_Air_F_Heli_Heli_Transport_03 in a3\air_f_heli\heli_transport_03\ breakingpoint_ui in breakingpoint_ui\ A3_Structures_F_Enoch_Ruins in a3\structures_f_enoch\ruins\ A3_Props_F_Tank in a3\props_f_tank\ A3_Air_F_Beta_Parachute_01 in a3\air_f_beta\parachute_01\ A3_Map_Altis_Scenes in a3\baseconfig_f\ A3_Structures_F_Items_Cans in a3\baseconfig_f\ CuratorOnly_Structures_F_Civ_Garbage in a3\baseconfig_f\ CuratorOnly_Structures_F_Ind_ReservoirTank in a3\baseconfig_f\ A3_Characters_F_EPC in a3\characters_f_epc\ A3_Missions_F_Video in a3\missions_f\video\ A3_Music_F_EPC_Music in a3\music_f_epc\music\, A3_Ui_F_Data in a3\ui_f\data\ A3_Weapons_F_Mark_Rifles_TRG20 in a3\weapons_f_mark\rifles\trg20\ A3_Structures_F_Enoch_Industrial_Garages in a3\structures_f_enoch\industrial\garages\ A3_Air_F_Heli_Heli_Attack_02 in a3\air_f_heli\heli_attack_02\ breakingpoint_vehicles in breakingpoint_vehicles\ A3_Data_F_Enoch_Loadorder in a3\data_f_enoch\loadorder\ A3_Air_F_Heli_Heli_Transport_04 in a3\air_f_heli\heli_transport_04\ A3_Armor_F_Enoch_APC_Tracked_03 in a3\armor_f_enoch\apc_tracked_03\ A3_Structures_F_Exp_Industrial in a3\structures_f_exp\industrial\ A3_Language_F_Curator in a3\language_f_curator\ A3_Air_F_Beta_Parachute_02 in a3\air_f_beta\parachute_02\ A3_Air_F_Gamma_UAV_01 in a3\baseconfig_f\, A3_Soft_F_Quadbike in a3\baseconfig_f\ A3_Soft_F_Heli_Crusher_UGV in a3\baseconfig_f\ A3_Structures_F_EPB_Furniture in a3\structures_f_epb\furniture\ CAData_ParticleEffects in ca\data\particleeffects\ A3_Soft_F_Enoch_Quadbike_01 in a3\soft_f_enoch\quadbike_01\ CST_Tree_Medium in CST\CST_Veg\tree\medium\ HouseRuins in ca\buildings2\houseruins\ A3_Structures_F_Exp_Cultural_Cemeteries in a3\structures_f_exp\cultural\cemeteries\ A3_Language_F_Mark in a3\language_f_mark\ A3_Structures_F_Enoch_Civilian_Police in a3\structures_f_enoch\civilian\police\ CAStructuresHouse_Church_02 in ca\structures\house\church_02\ CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\ A3_Ui_F_Tank in a3\ui_f_tank\ A3_Structures_F_Exp_Military_Pillboxes in a3\structures_f_exp\military\pillboxes\ A3_Air_F_Beta_Heli_Transport_01 in a3\air_f_beta\heli_transport_01\ A3_Air_F_Gamma_UAV_02 in a3\baseconfig_f\ A3_Characters_F_Common in a3\characters_f\common\ A3_Modules_F_StrategicMap in a3\modules_f\strategicmap\ A3_Structures_F_EPC_Civ_Garbage in a3\structures_f_epc\civ\garbage\ A3_Structures_F_Households_Stone_Big in a3\structures_f\households\stone_big\ A3_Structures_F_Wrecks in a3\structures_f\wrecks\ A3_Weapons_F_Pistols_Rook40 in a3\weapons_f\pistols\rook40\ CAStructuresHouse_Church_05R in ca\structures\house\church_05r\ breakingpoint_client in breakingpoint_client\ A3_Anims_F_Enoch in a3\anims_f_enoch\, A3_Sounds_F_Jets in a3\sounds_f_jets\ A3_Weapons_F_Enoch_Rifles_MX in a3\weapons_f_enoch\rifles\mx\ CAStructuresHouse_Church_03 in ca\structures\house\church_03\ Ind_Garage01 in ca\buildings2\ind_garage01\, A3_3DEN_Language in a3\3den_language\ A3_Air_F_Beta_Heli_Transport_02 in a3\air_f_beta\heli_transport_02\ A3_Armor_F_Beta in a3\armor_f_beta\ A3_Dubbing_Radio_F_Data_VR in a3\dubbing_radio_f\data\vr\ A3_Rocks_F in a3\rocks_f\ A3_Structures_F_Items_Valuables in a3\structures_f\items\valuables\ A3_Structures_F_Civ_Graffiti in a3\structures_f\civ\graffiti\ MBG_Buildings_2 in mbg_buildings_2\, CABuildings2 in ca\buildings2\ CST_Industrial_Objects_Heap in CST\CST_Industrial\objects\heap\ CAStructures_E_Wall in ca\structures_e\wall\ A3_Structures_F_Exp_Industrial_SurfaceMine_01 in a3\structures_f_exp\industrial\surfacemine_01\ A3_Structures_F_Mark in a3\structures_f_mark\ A3_Weapons_F_Enoch_Pistols_ESD in a3\weapons_f_enoch\pistols\esd_01\ A3_Missions_F_Exp_Video in a3\missions_f_exp\video\ CAStructures_PMC_Ind in ca\structures_pmc\ind\ A3_Structures_F_Argo_Cultural in a3\structures_f_argo\cultural\ A3_Props_F_Enoch_Military_Wrecks in a3\props_f_enoch\military\wrecks\ A3_Props_F_Exp_Industrial in a3\props_f_exp\industrial\ CST_Industrial_Structures_Shed in CST\CST_Industrial\structures\shed\ A3_Functions_F_Exp_A in a3\functions_f_exp_a\ A3_Structures_F_Civ_BellTowers in a3\structures_f\civ\belltowers\ A3_Structures_F_Bootcamp_Civ_Camping in a3\structures_f_bootcamp\civ\camping\ A3_Props_F_Enoch_Items in a3\props_f_enoch\items\ A3_Structures_F_Orange_Industrial in a3\structures_f_orange\industrial\ CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\ CAStructuresHouse_HouseBT in ca\structures\house\housebt\ A3_Props_F_Orange_Civilian_Constructions in a3\props_f_orange\civilian\constructions\ A3_EditorPreviews_F_Sams in a3\editorpreviews_f_sams\ A3_Structures_F_Exp_Military_Trenches in a3\structures_f_exp\military\trenches\ CAMisc2 in ca\misc2\, A3_UAV_F_Characters_F_Gamma in a3\baseconfig_f\ A3_Soft_F_Gamma_SUV_01 in a3\soft_f_gamma\suv_01\, A3_UiFonts_F in a3\uifonts_f\ A3_Structures_F_Exp_Walls_Concrete in a3\structures_f_exp\walls\concrete\ A3_Static_F_Exp in a3\static_f_exp\ A3_Structures_F_Argo_Walls_Military in a3\structures_f_argo\walls\military\ A3_Weapons_F_Exp_Launchers_Titan in a3\weapons_f_exp\launchers\titan\ A3_Sounds_F_Mark in a3\sounds_f_mark\ A3_Structures_F_Exp_Industrial_Materials in a3\structures_f_exp\industrial\materials\ A3_Supplies_F_Exp in a3\supplies_f_exp\ A3_Static_F_Enoch_AT_01 in a3\static_f_enoch\at_01\ CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\ CAMisc3 in ca\misc3\, A3_Modules_F_Curator in a3\modules_f_curator\ A3_Air_F_Gamma in a3\air_f_gamma\, A3_Weapons_F_NATO in a3\baseconfig_f\ A3_Drones_F_Characters_F_Gamma in a3\drones_f\characters_f_gamma\ A3_Structures_F_Dominants_Hospital in a3\structures_f\dominants\hospital\ A3_Structures_F_Ind_Crane in a3\structures_f\ind\crane\ A3_Characters_F_Enoch_Headgear in a3\characters_f_enoch\headgear\ A3_Soft_F_Exp_Truck_01 in a3\soft_f_exp\truck_01\ A3_Functions_F_Exp in a3\functions_f_exp\ A3_Weapons_F_Enoch_LongRangeRifles_DMR_06 in a3\weapons_f_enoch\longrangerifles\dmr_06\ CST_Residential_Structures_Ruined in CST\CST_Residential\structures\ruined\ A3_Sounds_F_Enoch in a3\sounds_f_enoch\ A3_Structures_F_Exp in a3\structures_f_exp\ A3_Characters_F_Tank_Headgear in a3\characters_f_tank\headgear\ A3_Weapons_F_Headgear in a3\baseconfig_f\ A3_Missions_F_Exp_A_Data in a3\missions_f_exp_a\data\ A3_Modules_F_Intel in a3\modules_f\intel\ A3_Structures_F_Civ in a3\structures_f\civ\ A3_Weapons_F_Sams in a3\weapons_f_sams\ A3_Soft_F_Exp_Truck_02 in a3\soft_f_exp\truck_02\ A3_Weapons_F_Destroyer in a3\weapons_f_destroyer\ A3_Dubbing_Radio_F_EXP_Data_ENGFRE in a3\dubbing_radio_f_exp\data\engfre\ ES_Old_House_low01 in ES_Buildings\ A3_EditorPreviews_F_Orange in a3\editorpreviews_f_orange\ A3_Structures_F_Exp_Civilian_House_Small_01 in a3\structures_f_exp\civilian\house_small_01\ A3_Soft_F_Gamma_Quadbike in a3\baseconfig_f\ CuratorOnly_Modules_F_Curator_Mines in a3\baseconfig_f\ CuratorOnly_Static_F_Gamma in a3\baseconfig_f\ A3_Modules_F_Multiplayer in a3\modules_f\multiplayer\ A3_Structures_F_Bootcamp_Training in a3\structures_f_bootcamp\training\ A3_Structures_F_EPC_Dominants_Stadium in a3\structures_f_epc\dominants\stadium\ A3_Structures_F_Mil_Bunker in a3\structures_f\mil\bunker\ A3_Weapons_F_Rifles_Khaybar in a3\weapons_f\rifles\khaybar\ A3_Weapons_F_Rifles_MX_Black in a3\weapons_f\rifles\mx_black\ A3_Weapons_F_Beta_Acc in a3\weapons_f_beta\acc\ A3_Structures_F_Exp_Civilian_House_Small_02 in a3\structures_f_exp\civilian\house_small_02\ CAStructures_E_Misc_Misc_Water in ca\structures_e\misc\misc_water\ A3_Structures_F_Exp_Walls in a3\structures_f_exp\walls\ CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\ A3_Soft_F_Exp_Truck_03 in a3\soft_f_exp\truck_03\ CST_Tree_Small in CST\CST_Veg\tree\small\ A3_Structures_F_Argo_Civilian_House_Big01 in a3\structures_f_argo\civilian\house_big01\ CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\ A3_Dubbing_F_MP_Mark in a3\dubbing_f_mp_mark\ A3_Structures_F_Enoch_Commercial_VillageStore_01 in a3\structures_f_enoch\commercial\villagestore_01\ A3_Weapons_F_Exp_Launchers_RPG7 in a3\weapons_f_exp\launchers\rpg7\ CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\ A3_Armor_F_Tank_LT_01 in a3\armor_f_tank\lt_01\ A3_Animals_F_Beta_Sheep in a3\animals_f_beta\sheep\ A3_Anims_F_Config_Sdr in a3\anims_f\config\sdr\ CuratorOnly_Air_F_Gamma_UAV_01 in a3\baseconfig_f\ CuratorOnly_Structures_F_Mil_Fortification in a3\baseconfig_f\ A3_Modules_F_Data in a3\modules_f\data\, A3_Soft_F_Bootcamp in a3\soft_f_bootcamp\ A3_Weapons_F_SMGs_SMG_01 in a3\weapons_f\smgs\smg_01\ A3_Weapons_F_Gamma_Ammoboxes in a3\weapons_f_gamma\ammoboxes\ A3_Structures_F_Exp_Civilian_House_Small_03 in a3\structures_f_exp\civilian\house_small_03\ A3_Structures_F_Enoch_Cultural_Church_04 in a3\structures_f_enoch\cultural\church_04\ A3_Structures_F_Enoch_Industrial_Sheds in a3\structures_f_enoch\industrial\sheds\ A3_Air_F_Orange_Heli_Transport_02 in a3\air_f_orange\heli_transport_02\ A3_Structures_F_Enoch_Civilian_Medical in a3\structures_f_enoch\civilian\medical\ A3_Structures_F_Argo_Civilian_House_Big02 in a3\structures_f_argo\civilian\house_big02\ CARoads in ca\roads\ A3_Props_F_Exp_Industrial_HeavyEquipment in a3\props_f_exp\industrial\heavyequipment\ A3_Structures_F_Orange_Humanitarian_Flags in a3\structures_f_orange\humanitarian\flags\ A3_Props_F_Enoch_Military_Decontamination in a3\props_f_enoch\military\decontamination\ A3_Weapons_F_Exp_Rifles_ARX in a3\weapons_f_exp\rifles\arx\ A3_Anims_F_Mod in a3\anims_f_mod\ CuratorOnly_Characters_F_OPFOR in a3\baseconfig_f\ A3_Structures_F_Civ_InfoBoards in a3\structures_f\civ\infoboards\ A3_Structures_F_Naval_Piers in a3\structures_f\naval\piers\ A3_Weapons_F_SMGs_SMG_02 in a3\weapons_f\smgs\smg_02\ A3_Structures_F_Exp_Civilian_House_Small_04 in a3\structures_f_exp\civilian\house_small_04\ A3_Structures_F_Enoch_Cultural_Church_05 in a3\structures_f_enoch\cultural\church_05\ A3_Characters_F_Exp_Vests in a3\characters_f_exp\vests\ CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\ A3_Modules_F_Tank in a3\modules_f_tank\ A3_Structures_F_Enoch_Decals_Horizontal in a3\structures_f_enoch\decals\horizontal\ CARoads_E in ca\roads_e\ A3_Air_F_EPC_Plane_Fighter_03 in a3\air_f_epc\plane_fighter_03\ A3_Structures_F_Mil_Helipads in a3\structures_f\mil\helipads\ A3_Weapons_F_Beta_LongRangeRifles_GM6 in a3\weapons_f_beta\longrangerifles\gm6\ A3_Structures_F_Exp_Civilian_House_Small_05 in a3\structures_f_exp\civilian\house_small_05\ A3_Structures_F_Heli_Items_Tools in a3\structures_f_heli\items\tools\ A3_Structures_F_Argo_Signs_Directions in a3\structures_f_argo\signs\directions\ A3_Static_F_Enoch_Mortar_01 in a3\static_f_enoch\mortar_01\ A_GeneralStore_01 in ca\buildings2\a_generalstore_01\ A3_Animals_F_Fishes in a3\animals_f\fishes\ A3_Armor_F_EPC_MBT_01 in a3\armor_f_epc\mbt_01\ A3_Cargoposes_F in a3\cargoposes_f\ A3_Structures_F_Research in a3\structures_f\research\ A3_Structures_F_Items_Food in a3\structures_f\items\food\ A3_Modules_F_Heli_Misc in a3\modules_f_heli\misc\ A3_Structures_F_Exp_Civilian_House_Small_06 in a3\structures_f_exp\civilian\house_small_06\ CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\ A3_Supplies_F_Enoch_Ammoboxes in a3\supplies_f_enoch\ammoboxes\ A3_Structures_F_Enoch_Infrastructure_Bridges in a3\structures_f_enoch\infrastructure\bridges\ A3_Missions_F_Heli_Data in a3\missions_f_heli\data\ A3_Structures_F_Exp_Military_Flags in a3\structures_f_exp\military\flags\ CAStructuresLand_Ind_Stack_Big in ca\structures\ind\ CST_Road in CST\CST_Infrastructure\objects\road\ A3_Anims_F_Heli in a3\anims_f_heli\ A3_Characters_F_Bootcamp in a3\characters_f_bootcamp\ A3_Language_F_Beta in a3\language_f_beta\, A3_Map_Altis_Data in a3\map_altis\data\ A3_Soft_F_Offroad_01 in a3\soft_f\offroad_01\ A3_Structures_F_Dominants_Castle in a3\structures_f\dominants\castle\ A3_Structures_F_Tank_Decals_Horizontal in a3\structures_f_tank\decals\horizontal\ A3_Air_F_Enoch_Heli_Light_03 in a3\air_f_enoch\heli_light_03\ A3_Structures_F_Tank_Military_Fortifications in a3\structures_f_tank\military\fortifications\ A3_Functions_F_Tacops in a3\functions_f_tacops\ A3_Structures_F_Argo_Infrastructure_Runways in a3\structures_f_argo\infrastructure\runways\ A3_Characters_F_Orange in a3\characters_f_orange\ A3_Structures_F_Enoch_Signs_Directions in a3\structures_f_enoch\signs\directions\ A3_Data_F_Sams in a3\data_f_sams\ A3_Structures_F_Exp_Cultural_AncientRelics in a3\structures_f_exp\cultural\ancientrelics\ breakingpoint_ghillie in breakingpoint_ghillie\ A3_Structures_F_Civ_Chapels in a3\structures_f\civ\chapels\ CST_Communal in CST\CST_Infrastructure\structures\communal\ CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\ A3_Structures_F_Kart_Mil_Flags in a3\structures_f_kart\mil\flags\ A3_Map_Enoch_Data_Layers in a3\map_enoch\data\layers\ A3_Props_F_Enoch_Military_Camps in a3\props_f_enoch\military\camps\ A3_Cargoposes_F_Enoch in a3\cargoposes_f_enoch\ A3_Structures_F_Orange_Industrial_Cargo in a3\structures_f_orange\industrial\cargo\ A3_Static_F_Exp_GMG_01 in a3\static_f_exp\gmg_01\ CAStructuresBarn_W in ca\structures\barn_w\ A3_Functions_F_Enoch in a3\functions_f_enoch\ CuratorOnly_Armor_F_Slammer in a3\baseconfig_f\ A3_Structures_F_Training_InvisibleTarget in a3\structures_f\training\invisibletarget\ A3_Structures_F_Bootcamp_Civ_SportsGrounds in a3\structures_f_bootcamp\civ\sportsgrounds\ A3_Structures_F_EPC_Civ_Tourism in a3\structures_f_epc\civ\tourism\ A3_Structures_F_Enoch_Industrial_CementWorks in a3\structures_f_enoch\industrial\cementworks\ A3_Boat_F_Heli in a3\boat_f_heli\ A3_Armor_F_Exp_APC_Tracked_01 in a3\armor_f_exp\apc_tracked_01\ A3_Structures_F_Exp_Naval_Piers in a3\structures_f_exp\naval\piers\ A3_Map_Enoch_Scenes_F in a3\map_enoch_scenes_f\, A3_Boat_F_Exp in a3\boat_f_exp\ A3_Structures_F_Enoch_Walls_Concrete in a3\structures_f_enoch\walls\concrete\ A3_Structures_F_Heli_Civ_Garbage in a3\structures_f_heli\civ\garbage\ A3_Soft_F_Orange in a3\soft_f_orange\ A3_Modules_F_Curator_Environment in a3\modules_f_curator\environment\ A3_Air_F_Beta_Heli_Attack_01 in a3\air_f_beta\heli_attack_01\ A3_Animals_F_Beta in a3\animals_f_beta\, A3_Weapons_F_Vests in a3\baseconfig_f\ CuratorOnly_Structures_F_Items_Vessels in a3\baseconfig_f\ A3_Soft_F in a3\soft_f\ A3_Structures_F_Mil_Shelters in a3\structures_f\mil\shelters\ A3_Structures_F_Argo_Walls_Wooden in a3\structures_f_argo\walls\wooden\ A3_Armor_F_Exp_APC_Tracked_02 in a3\armor_f_exp\apc_tracked_02\ A3_Structures_F_Exp_Walls_Net in a3\structures_f_exp\walls\net\ A3_Structures_F_Exp_Industrial_DieselPowerPlant_01 in a3\structures_f_exp\industrial\dieselpowerplant_01\ A3_LanguageMissions_F_Exp in a3\languagemissions_f_exp\ A3_Air_F_Beta_Heli_Attack_02 in a3\air_f_beta\heli_attack_02\ A3_Soft_F_MRAP_01 in a3\soft_f\mrap_01\ A3_Soft_F_Bootcamp_Van_01 in a3\soft_f_bootcamp\van_01\ A3_Structures_F_Households_House_Big01 in a3\structures_f\households\house_big01\ A3_Structures_F_Ind_FuelStation_Small in a3\structures_f\ind\fuelstation_small\ A3_Structures_F_Heli_Furniture in a3\structures_f_heli\furniture\ pond_test in ca\structures\pond\, A3_Language_F_MP_Mark in a3\language_f_mp_mark\ A3_LanguageMissions_F_Heli in a3\languagemissions_f_heli\ A3_Structures_F_Orange_Signs in a3\structures_f_orange\signs\ A3_Armor_F_EPB in a3\armor_f_epb\, A3_Soft_F_Heli_Quadbike in a3\baseconfig_f\ CuratorOnly_Soft_F_Quadbike in a3\baseconfig_f\ A3_Characters_F_OPFOR in a3\characters_f\opfor\ A3_EditorPreviews_F in a3\editorpreviews_f\ A3_Modules_F_Misc in a3\modules_f\misc\, A3_Modules_F_Hc in a3\modules_f\hc\ A3_Soft_F_MRAP_02 in a3\soft_f\mrap_02\ A3_Structures_F_Households_House_Big02 in a3\structures_f\households\house_big02\ A3_Structures_F_Enoch_Industrial_Cargo in a3\structures_f_enoch\industrial\cargo\ A3_Supplies_F_Enoch_Bags in a3\supplies_f_enoch\bags\ A3_Structures_F_Argo_Infrastructure_WaterSupply in a3\structures_f_argo\infrastructure\watersupply\ A3_Language_F_Kart in a3\language_f_kart\ A3_Anims_F_Bootcamp in a3\anims_f_bootcamp\, A3_Anims_F_EPA in a3\anims_f_epa\ A3_Armor_F_EPC in a3\armor_f_epc\, A3_Soft_F_MRAP_03 in a3\baseconfig_f\ A3_Modules_F_ObjectModifiers in a3\modules_f\objectmodifiers\ A3_Sounds_F_Bootcamp in a3\sounds_f_bootcamp\ A3_Structures_F_Mil_Offices in a3\structures_f\mil\offices\ A3_Weapons_F_LongRangeRifles_DMR_01 in a3\weapons_f\longrangerifles\dmr_01\ A3_Weapons_F_EPB_Acc in a3\weapons_f_epb\acc\ Misc_PowerStation in ca\buildings2\misc_powerstation\ A3_Structures_F_Heli_Ind_Machines in a3\structures_f_heli\ind\machines\ A3_Structures_F_Orange_Walls_Plastic in a3\structures_f_orange\walls\plastic\ CAPlants in ca\plants\ A3_Structures_F_Enoch_Military_Bunkers in a3\structures_f_enoch\military\bunkers\ A3_Supplies_F_Exp_Ammoboxes in a3\supplies_f_exp\ammoboxes\ A3_Ui_F_Heli in a3\ui_f_heli\, A3_Props_F_Exp_Military in a3\props_f_exp\military\ A3_Structures_F_Argo_Civilian_Unfinished_Building_01 in a3\structures_f_argo\civilian\unfinished_building_01\ A3_Supplies_F_Orange in a3\supplies_f_orange\ A3_Data_F_Curator_Virtual in a3\data_f_curator\virtual\ A3_Armor_F_APC_Wheeled_03 in a3\baseconfig_f\ A3_Structures_F_Civ_Lamps in a3\structures_f\civ\lamps\ A3_Structures_F_Civ_Statues in a3\structures_f\civ\statues\ A3_Weapons_F_Rifles_MX in a3\weapons_f\rifles\mx\ A3_Weapons_F_Gamma_Acc in a3\weapons_f_gamma\acc\, CA_E in ca\ca_e\ A3_Armor_F_Enoch in a3\armor_f_enoch\ A3_Structures_F_Argo_Infrastructure in a3\structures_f_argo\infrastructure\ A3_Weapons_F_Enoch_Launchers_RPG32 in a3\weapons_f_enoch\launchers\rpg32\ A3_Structures_F_Kart in a3\structures_f_kart\ CABuildings2_A_Pub in ca\buildings2\a_pub\ A3_Modules_F_MP_Mark_Objectives in a3\modules_f_mp_mark\objectives\ A3_Missions_F_Mark_Data in a3\missions_f_mark\data\ A3_Anims_F_EPC in a3\anims_f_epc\ A3_Armor_F_Beta_APC_Wheeled_01 in a3\armor_f_beta\apc_wheeled_01\ A3_Weapons_F_EBR in a3\baseconfig_f\, A3_Modules_F_DynO in a3\modules_f\dyno\ A3_Ui_F_Bootcamp in a3\ui_f_bootcamp\ A3_Weapons_F_EPB_Ammoboxes in a3\weapons_f_epb\ammoboxes\ A3_Weapons_F_Exp_Rifles_AKM in a3\weapons_f_exp\rifles\akm\ A3_Structures_F_Exp_Cultural_Totems in a3\structures_f_exp\cultural\totems\ A3_Animals_F in a3\animals_f\ A3_Armor_F_Beta_APC_Wheeled_02 in a3\armor_f_beta\apc_wheeled_02\ A3_Boat_F_Trawler in a3\baseconfig_f\, A3_Missions_F_Exp_A in a3\missions_f_exp_a\ A3_Weapons_F_Beta_Rifles_MX in a3\weapons_f_beta\rifles\mx\ A3_Functions_F_Patrol in a3\functions_f_patrol\ A3_Modules_F_MP_Mark in a3\modules_f_mp_mark\ CAStructures_Ruins in ca\structures\ruins\ A3_Structures_F_Enoch_Military_Flags in a3\structures_f_enoch\military\flags\ A3_Dubbing_Radio_F_Enoch in a3\dubbing_radio_f_enoch\ IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\ A3_Sounds_F_Kart in a3\sounds_f_kart\, CuratorOnly_Signs_F in a3\baseconfig_f\ A3_Structures_F_EPA_Items_Food in a3\structures_f_epa\items\food\ A3_Structures_F_Exp_Military_Emplacements in a3\structures_f_exp\military\emplacements\ A3_Supplies_F_Orange_Bags in a3\supplies_f_orange\bags\ A3_Music_F_Exp_Music in a3\music_f_exp\music\ A3_Structures_F_Enoch_Signs in a3\structures_f_enoch\signs\ CST_Residential_Objects in CST\CST_Residential\objects\ CST_Tree_Populus in CST\CST_Veg\tree\populus\ CuratorOnly_Modules_F_Curator_Animals in a3\baseconfig_f\ A3_Dubbing_Radio_F in a3\dubbing_radio_f\ A3_Weapons_F_EPA_Acc in a3\weapons_f_epa\acc\ CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\ A3_Anims_F_Jets in a3\anims_f_jets\ A3_Structures_F_Exp_Walls_Hedges in a3\structures_f_exp\walls\hedges\ A3_Structures_F_Exp_Walls_Wired in a3\structures_f_exp\walls\wired\ A3_Static_F_Jets_AAA_System_01 in a3\static_f_jets\aaa_system_01\ A3_Characters_F_Orange_Uniforms in a3\characters_f_orange\uniforms\ A3_Structures_F_Argo_Infrastructure_Seaports in a3\structures_f_argo\infrastructure\seaports\ A3_Structures_F_Enoch_Decals in a3\structures_f_enoch\decals\ A3_Data_F_Mark_Loadorder in a3\data_f_mark\loadorder\ A3_Structures_F_Argo_Wrecks in a3\structures_f_argo\wrecks\ A3_weapons_F_FIA in a3\baseconfig_f\ A3_Missions_F_Bootcamp_Data in a3\missions_f_bootcamp\data\ A3_Soft_F_Quadbike_01 in a3\soft_f\quadbike_01\ A3_Static_F_Beta_Mortar_01 in a3\static_f_beta\mortar_01\ A3_Weapons_F_DummyWeapons in a3\weapons_f\dummyweapons\ A3_Weapons_F_Launchers_Titan in a3\weapons_f\launchers\titan\ A3_Structures_F_Exp_Walls_Wooden in a3\structures_f_exp\walls\wooden\ A3_Structures_F_Argo_Walls_Tin in a3\structures_f_argo\walls\tin\ A3_EditorPreviews_F_Tank in a3\editorpreviews_f_tank\ A3_Dubbing_Radio_F_EXP_Data_FRE in a3\dubbing_radio_f_exp\data\fre\ A3_Props_F_Argo_Items_Documents in a3\props_f_argo\items\documents\ A3_Map_Malden_Scenes_F in a3\map_malden_scenes_f\ A3_Missions_F_Bootcamp_Video in a3\missions_f_bootcamp\video\ A3_Structures_F_Furniture in a3\structures_f\furniture\ A3_Structures_F_Items_Gadgets in a3\structures_f\items\gadgets\ A3_Music_F_Mark_Music in a3\music_f_mark\music\ A3_Structures_F_Mark_Training in a3\structures_f_mark\training\ A3_EditorPreviews_F_Exp in a3\editorpreviews_f_exp\ A3_Structures_F_Enoch_Military_Radar in a3\structures_f_enoch\military\radar\ A3_Weapons_F_Mark_LongRangeRifles_DMR_01 in a3\weapons_f_mark\longrangerifles\dmr_01\ A3_Structures_F_Orange_Signs_Mines in a3\structures_f_orange\signs\mines\ A3_Air_F_Orange_UAV_01 in a3\air_f_orange\uav_01\ A3_Armor_F_EPB_MBT_03 in a3\armor_f_epb\mbt_03\ A3_BaseConfig_F in a3\baseconfig_f\, A3_Weapons_F_gamma_Items in a3\baseconfig_f\ CuratorOnly_Characters_F_Common in a3\baseconfig_f\ CuratorOnly_Structures_F_Civ_Ancient in a3\baseconfig_f\ CuratorOnly_Structures_F_Wrecks in a3\baseconfig_f\ A3_Music_F_EPA in a3\music_f_epa\ A3_Soft_F_Bootcamp_Quadbike_01 in a3\soft_f_bootcamp\quadbike_01\ A3_Soft_F_Bootcamp_Offroad_01 in a3\soft_f_bootcamp\offroad_01\ A3_Structures_F_Ind_Pipes in a3\structures_f\ind\pipes\ A3_Anims_F_Mark in a3\anims_f_mark\ A3_Weapons_F_Exp_Rifles_AKS in a3\weapons_f_exp\rifles\aks\ CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\ A3_Boat_F_Jets in a3\boat_f_jets\ A3_Weapons_F_Mark_LongRangeRifles_DMR_02 in a3\weapons_f_mark\longrangerifles\dmr_02\ CAStructures_PMC_Buildings in ca\structures_pmc\buildings\ A3_Armor_F_AMV in a3\baseconfig_f\ A3_Boat_F_Beta_Boat_Armed_01 in a3\boat_f_beta\boat_armed_01\ A3_Language_F_Gamma in a3\language_f_gamma\ A3_Modules_F_Skirmish in a3\modules_f\skirmish\, A3_Music_F_EPB in a3\music_f_epb\ A3_Weapons_F_Tank in a3\weapons_f_tank\ A3_Structures_F_Exp_Cultural_Church_01 in a3\structures_f_exp\cultural\church_01\ A3_Structures_F_Argo_Signs_Warnings in a3\structures_f_argo\signs\warnings\ A3_Modules_F_Heli in a3\modules_f_heli\ A3_Static_F_Exp_AA_01 in a3\static_f_exp\aa_01\ A3_Weapons_F_Mark_LongRangeRifles_DMR_03 in a3\weapons_f_mark\longrangerifles\dmr_03\ A3_Structures_F_Exp_Commercial_FuelStation_01 in a3\structures_f_exp\commercial\fuelstation_01\ CAWheeled2_Kamaz in ca\wheeled2\kamaz\ CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\ A3_Soft_F_Enoch in a3\soft_f_enoch\, A3_Map_Tanoabuka in a3\map_tanoabuka\ CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\ A3_Weapons_F_Enoch_Pistols_Pistol_Heavy_01 in a3\weapons_f_enoch\pistols\pistol_heavy_01\ A3_Soft_F_Heli_MRAP_01 in a3\soft_f_heli\mrap_01\ A3_Soft_F_Beta_Quadbike in a3\baseconfig_f\ CuratorOnly_Modules_F_Curator_Ordnance in a3\baseconfig_f\ A3_Music_F_EPC in a3\music_f_epc\ A3_Soft_F_Heli_MRAP_02 in a3\soft_f_heli\mrap_02\ A3_Props_F_Jets in a3\props_f_jets\ A3_Structures_F_Exp_Cultural_Church_02 in a3\structures_f_exp\cultural\church_02\ A3_LanguageMissions_F_Jets in a3\languagemissions_f_jets\ A3_Structures_F_Exp_Military_Fortifications in a3\structures_f_exp\military\fortifications\ A3_Weapons_F_Mark_LongRangeRifles_DMR_04 in a3\weapons_f_mark\longrangerifles\dmr_04\ A3_Structures_F_Exp_Commercial_FuelStation_02 in a3\structures_f_exp\commercial\fuelstation_02\ A3_Weapons_F_Orange in a3\weapons_f_orange\ A3_Modules_F_Curator_Effects in a3\modules_f_curator\effects\ A3_Soft_F_SUV in a3\baseconfig_f\ A3_Boat_F_Boat_Transport_01 in a3\boat_f\boat_transport_01\ A3_Boat_F_Beta_Boat_Transport_01 in a3\boat_f_beta\boat_transport_01\ A3_Missions_F_Data in a3\missions_f\data\ A3_Structures_F_Bootcamp_Items_Electronics in a3\structures_f_bootcamp\items\electronics\ A3_Structures_F_EPB_Civ_Dead in a3\structures_f_epb\civ\dead\ A3_Soft_F_Heli_MRAP_03 in a3\soft_f_heli\mrap_03\ A3_Props_F_Orange_Furniture in a3\props_f_orange\furniture\ CAStructures_E_HouseA_a_stationhouse in ca\structures_e\housea\a_stationhouse\ A3_Structures_F_Exp_Cultural_Church_03 in a3\structures_f_exp\cultural\church_03\ A3_Structures_F_Mark_Items_Sport in a3\structures_f_mark\items\sport\ A3_Weapons_F_Mark_LongRangeRifles_M320_Camo in a3\weapons_f_mark\longrangerifles\m320_camo\ A3_Structures_F_Enoch_Furniture in a3\structures_f_enoch\furniture\ CST_Industrial_Objects_Container in CST\CST_Industrial\objects\container\ A3_Weapons_F_Mark_LongRangeRifles_DMR_05 in a3\weapons_f_mark\longrangerifles\dmr_05\ A3_Soft_F_Orange_Truck_02 in a3\soft_f_orange\truck_02\ A3_Structures_F_Argo_Industrial_Agriculture in a3\structures_f_argo\industrial\agriculture\ A3_Map_Tanoabuka_Data_Layers in a3\map_tanoabuka\data\layers\ A3_Supplies_F_Heli_CargoNets in a3\supplies_f_heli\cargonets\ A3_Air_F_Exp_VTOL_01 in a3\air_f_exp\vtol_01\ A3_Characters_F_Tacops in a3\characters_f_tacops\ A3_Dubbing_F_Exp in a3\dubbing_f_exp\ CuratorOnly_Structures_F_Walls in a3\baseconfig_f\, A3_Ui_F_Jets in a3\ui_f_jets\ A3_Air_F_Orange_UAV_06 in a3\air_f_orange\uav_06\ CAStructures_Nav_pier in ca\structures\nav_pier\ CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\ A3_Missions_F_Tank in a3\missions_f_tank\ A3_Structures_F_Orange_Signs_Special in a3\structures_f_orange\signs\special\ A3_Static_F_Sams_Radar_System_01 in a3\static_f_sams\radar_system_01\ A3_Structures_F_Exp_Commercial_Advertisements in a3\structures_f_exp\commercial\advertisements\ A3_Weapons_F_Mark_LongRangeRifles_DMR_06 in a3\weapons_f_mark\longrangerifles\dmr_06\ A3_Props_F_Exp_Infrastructure in a3\props_f_exp\infrastructure\ A3_Air_F_Exp_VTOL_02 in a3\air_f_exp\vtol_02\ A3_Modules_F_Curator_CAS in a3\modules_f_curator\cas\ A3_Characters_F_Gamma in a3\characters_f_gamma\ A3_Structures_F_EPB_Naval_Fishing in a3\structures_f_epb\naval\fishing\ A3_Structures_F_Exp_Naval in a3\structures_f_exp\naval\ breakingpooint_map in breakingpoint_map\, A3_Armor_F_Argo in a3\armor_f_argo\ A3_Missions_F_Enoch in a3\missions_f_enoch\ A3_Props_F_Orange_Humanitarian_Garbage in a3\props_f_orange\humanitarian\garbage\ Esseker in Esseker\, A3_LanguageMissions_F_Mark in a3\languagemissions_f_mark\ A3_Static_F_Sams_Radar_System_02 in a3\static_f_sams\radar_system_02\ A3_Functions_F_Tank in a3\functions_f_tank\ Farm_Cowshed in ca\buildings2\farm_cowshed\ A3_Structures_F_Enoch_Signs_City in a3\structures_f_enoch\signs\city\ A3_Structures_F_Argo_Walls_Pipe in a3\structures_f_argo\walls\pipe\ A3_Structures_F_Enoch_Walls_Wooden in a3\structures_f_enoch\walls\wooden\ Ind_SawMill in ca\structures\ind_sawmill\ A3_Structures_F_Exp_Commercial_MultistoryBuilding_01 in a3\structures_f_exp\commercial\multistorybuilding_01\ A3_Weapons_F_EPA_Rifles_MX in a3\baseconfig_f\ A3_Dubbing_F_Warlords in a3\dubbing_f_warlords\ A3_Structures_F_Argo_Military_Bunkers in a3\structures_f_argo\military\bunkers\ A3_Supplies_F_Enoch in a3\supplies_f_enoch\ A3_Dubbing_F_Orange in a3\dubbing_f_orange\ A3_Static_F_Destroyer_Ship_Gun_01 in a3\static_f_destroyer\ship_gun_01\ A3_Ui_F_Orange in a3\ui_f_orange\, A3_Music_F_Orange in a3\music_f_orange\ CuratorOnly_Modules_F_Curator_Flares in a3\baseconfig_f\ A3_Sounds_F_Vehicles in a3\sounds_f\vehicles\, A3_Ui_F in a3\ui_f\ A3_Ui_F_Mark in a3\ui_f_mark\, A3_Props_F_Destroyer in a3\props_f_destroyer\ A3_Data_F_Orange_Loadorder in a3\data_f_orange\loadorder\ Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\ A3_Missions_F_Mark_Video in a3\missions_f_mark\video\ A3_Structures_F_Exp_Infrastructure in a3\structures_f_exp\infrastructure\ CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\ A3_Missions_F_Exp_Data in a3\missions_f_exp\data\ A3_Vegetation_F_Argo in a3\vegetation_f_argo\, A3_Data_F_Tank in a3\data_f_tank\ CST_W_Tower in CST\CST_Infrastructure\structures\w_tower\ A3_Structures_F_Exp_Commercial_MultistoryBuilding_03 in a3\structures_f_exp\commercial\multistorybuilding_03\ CAStructures_Wall in ca\structures\wall\ A3_Boat_F_Exp_Scooter_Transport_01 in a3\boat_f_exp\scooter_transport_01\ A3_Structures_F_Argo_Civilian_Stone_Shed_01 in a3\structures_f_argo\civilian\stone_shed_01\ CuratorOnly_Structures_F_Research in a3\baseconfig_f\ A3_LanguageMissions_F_Gamma in a3\languagemissions_f_gamma\ A3_Sounds_F_Arsenal in a3\sounds_f\arsenal\ A3_Structures_F_Naval_Fishing in a3\structures_f\naval\fishing\ Ind_Workshop01 in ca\buildings2\ind_workshop01\ A3_Air_F_Exp_UAV_03 in a3\air_f_exp\uav_03\ A3_Structures_F_Exp_Commercial_MultistoryBuilding_04 in a3\structures_f_exp\commercial\multistorybuilding_04\ A3_Air_F_Exp_Heli_Light_01 in a3\air_f_exp\heli_light_01\ A3_Soft_F_TruckHeavy in a3\baseconfig_f\, A3_Plants_F in a3\plants_f\ CAStructures_PMC_Misc in ca\structures_pmc\misc\ A3_Data_F_Jets_Loadorder in a3\data_f_jets\loadorder\ A3_Air_F_Exp_UAV_04 in a3\air_f_exp\uav_04\ A3_Weapons_F_Exp_Rifles_SPAR_01 in a3\weapons_f_exp\rifles\spar_01\ A3_Weapons_F_Mark_Machineguns_M200 in a3\weapons_f_mark\machineguns\m200\ CAStructures_E in ca\structures_e\ A3_Missions_F_Curator in a3\missions_f_curator\ A3_Functions_F_EPA in a3\functions_f_epa\ A3_Music_F_Bootcamp in a3\music_f_bootcamp\ A3_Soft_F_Beta_Quadbike_01 in a3\soft_f_beta\quadbike_01\ A3_Structures_F_EPA in a3\structures_f_epa\ A3_Structures_F_EPB_Civ_Accessories in a3\structures_f_epb\civ\accessories\ A3_Soft_F_Enoch_Tractor_01 in a3\soft_f_enoch\tractor_01\ A3_Structures_F_Enoch_Military in a3\structures_f_enoch\military\ A3_Weapons_F_Exp_Rifles_SPAR_02 in a3\weapons_f_exp\rifles\spar_02\ A3_Map_Tanoa_Scenes_F in a3\map_tanoa_scenes_f\ A3_Structures_F_Argo_Civilian_Stone_House_Big_01 in a3\structures_f_argo\civilian\stone_house_big_01\ A3_Animals_F_Snakes in a3\animals_f\snakes\ A3_Soft_F_Heli_Truck in a3\baseconfig_f\, A3_Drones_F in a3\drones_f\ A3_Structures_F_Dominants_Church in a3\structures_f\dominants\church\ A3_Structures_F_Items_Military in a3\structures_f\items\military\ A3_Structures_F_EPB in a3\structures_f_epb\ A3_Structures_F_Mil_Flags in a3\structures_f\mil\flags\ A3_Weapons_F_Items in a3\weapons_f\items\ A3_Weapons_F_Beta_LongRangeRifles_EBR in a3\weapons_f_beta\longrangerifles\ebr\ A3_Supplies_F_Heli_Fuel in a3\supplies_f_heli\fuel\ A3_Structures_F_Enoch_Civilian_Camps in a3\structures_f_enoch\civilian\camps\ A3_Weapons_F_Exp_Rifles_SPAR_03 in a3\weapons_f_exp\rifles\spar_03\ A3_Props_F_Destroyer_Military_BriefingRoomScreen in a3\props_f_destroyer\military\briefingroomscreen\ A3_Boat_F_Destroyer_Destroyer_01 in a3\boat_f_destroyer\destroyer_01\ NS_plants in nst\ns_plants\ CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\ A3_Data_F_ParticleEffects in a3\data_f\particleeffects\ A3_Functions_F_EPC in a3\functions_f_epc\ A3_Structures_F_Walls in a3\structures_f\walls\ A3_Structures_F_EPC in a3\structures_f_epc\ A3_Structures_F_Households_Addons in a3\structures_f\households\addons\ A3_Characters_F_Patrol in a3\characters_f_patrol\ A3_Structures_F_Argo_Military_ContainerBases in a3\structures_f_argo\military\containerbases\ A3_Dubbing_Radio_F_EXP in a3\dubbing_radio_f_exp\ A3_Structures_F_Exp_Industrial_Fields in a3\structures_f_exp\industrial\fields\ A3_Rocks_F_Exp in a3\rocks_f_exp\, A3_Language_F in a3\language_f\ A3_Props_F_Enoch_Industrial_Supplies in a3\props_f_enoch\industrial\supplies\ A3_Props_F_Enoch_Military in a3\props_f_enoch\military\ A3_Structures_F_Mark_Items_Military in a3\structures_f_mark\items\military\ A3_Air_F_Enoch in a3\air_f_enoch\ A3_Structures_F_Exp_Civilian_Garages in a3\structures_f_exp\civilian\garages\ A3_Modules_F_Jets in a3\modules_f_jets\ A3_Structures_F_Enoch_Cultural_OrthodoxChurches in a3\structures_f_enoch\cultural\orthodoxchurches\ A3_Structures_F_Argo_Commercial in a3\structures_f_argo\commercial\ A3_Language_F_Orange in a3\language_f_orange\ A3_Data_F_Curator_Eagle in a3\data_f_curator\eagle\ CuratorOnly_Structures_F_Mil_Radar in a3\baseconfig_f\ A3_Map_VR_Scenes_F in a3\map_vr_scenes_f\, A3_Roads_F in a3\roads_f\ A3_Rocks_F_Sharp in a3\rocks_f\sharp\ A3_Soft_F_Beta_MRAP_03 in a3\soft_f_beta\mrap_03\ A3_Structures_F_EPB_Items_Vessels in a3\structures_f_epb\items\vessels\ CST_Residential_Structures_Barn in CST\CST_Residential\structures\barn\ breakingpoint_infected in breakingpoint_infected\ A3_Structures_F_Exp_Naval_Canals in a3\structures_f_exp\naval\canals\ A3_Structures_F_Orange_VR_Helpers in a3\structures_f_orange\vr\helpers\ A3_Structures_F_Exp_Walls_BackAlleys in a3\structures_f_exp\walls\backalleys\ A3_Structures_F_Exp_Civilian_House_Big_01 in a3\structures_f_exp\civilian\house_big_01\ CST_Playground in CST\CST_Infrastructure\objects\playground\ A3_Boat_F_Beta in a3\boat_f_beta\, A3_Modules_F in a3\modules_f\ A3_Structures_F_Mil_Radar in a3\structures_f\mil\radar\ A3_Structures_F_Exp_Cultural_BasaltRuins in a3\structures_f_exp\cultural\basaltruins\ A3_Boat_F_Exp_Boat_Armed_01 in a3\boat_f_exp\boat_armed_01\ A3_Weapons_F_Exp_Pistols_Pistol_01 in a3\weapons_f_exp\pistols\pistol_01\ A3_Language_F_Argo in a3\language_f_argo\ Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\ A3_Structures_F_Argo_Military in a3\structures_f_argo\military\ A3_Structures_F_Exp_Cultural in a3\structures_f_exp\cultural\ A3_Structures_F_Exp_Civilian_House_Big_02 in a3\structures_f_exp\civilian\house_big_02\ A3_Ui_F_Curator in a3\ui_f_curator\ A3_Boat_F_Beta_SDV_01 in a3\boat_f_beta\sdv_01\ A3_Weapons_F_Bootcamp_LongRangeRifles_M320_Camo in a3\weapons_f_bootcamp\longrangerifles\m320_camo\ A3_Props_F_Orange_Items_Decorative in a3\props_f_orange\items\decorative\ CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\ A3_Modules_F_Mark in a3\modules_f_mark\, Ind_Shed_01 in ca\buildings2\ind_shed_01\ A3_Structures_F_Exp_Civilian_House_Big_03 in a3\structures_f_exp\civilian\house_big_03\ A3_Structures_F_Exp_Commercial_Hotel_01 in a3\structures_f_exp\commercial\hotel_01\ A3_Dubbing_Radio_F_Data_ENG in a3\dubbing_radio_f\data\eng\ A3_LanguageMissions_F_Beta in a3\languagemissions_f_beta\ A3_Structures_F_Items_Vessels in a3\structures_f\items\vessels\ A3_Structures_F_Ind_AirPort in a3\structures_f\ind\airport\ A3_Weapons_F_Rifles_SDAR in a3\weapons_f\rifles\sdar\ A3_Structures_F_Exp_Commercial_Hotel_02 in a3\structures_f_exp\commercial\hotel_02\ A3_Structures_F_Exp_Infrastructure_Runways in a3\structures_f_exp\infrastructure\runways\ A3_Structures_F_Enoch_Infrastructure in a3\structures_f_enoch\infrastructure\ A3_Props_F_Exp in a3\props_f_exp\ A3_Structures_F_Argo_Military_Domes in a3\structures_f_argo\military\domes\ A3_Structures_F_Argo in a3\structures_f_argo\ CST_Residential_Structures_House in CST\CST_Residential\structures\house\ A3_Anims_F_Kart in a3\anims_f_kart\ A3_Soft_F_Orange_Offroad_01 in a3\soft_f_orange\offroad_01\ A3_Weapons_F_Mark_Rifles_MX in a3\weapons_f_mark\rifles\mx\ Ind_Shed_02 in ca\buildings2\ind_shed_02\, CAMisc_ACR in ca\misc_acr\ A3_Structures_F_Exp_Civilian_House_Big_04 in a3\structures_f_exp\civilian\house_big_04\ A3_Data_F_Curator_Characters in a3\data_f_curator\characters\ A3_Modules_F_Curator_Objectives in a3\modules_f_curator\objectives\ A3_Soft_F_Gamma_HEMTT in a3\baseconfig_f\, A3_Map_Altis in a3\map_altis\ A3_Rocks_F_Blunt in a3\rocks_f\blunt\ A3_Soft_F_Gamma_Hatchback_01 in a3\soft_f_gamma\hatchback_01\ A3_Weapons_F_Bootcamp_Ammoboxes in a3\weapons_f_bootcamp\ammoboxes\ A3_Soft_F_Orange_Offroad_02 in a3\soft_f_orange\offroad_02\ A3_Structures_F_Exp_Walls_Crashbarriers in a3\structures_f_exp\walls\crashbarriers\ A3_Dubbing_F_Tank in a3\dubbing_f_tank\ CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\ A3_Functions_F_Destroyer in a3\functions_f_destroyer\ A3_Language_F_Exp in a3\language_f_exp\ A3_Structures_F_Enoch_Military_Airfield in a3\structures_f_enoch\military\airfield\ A3_Structures_F_Exp_Civilian_House_Big_05 in a3\structures_f_exp\civilian\house_big_05\ A3_Data_F_Curator in a3\data_f_curator\ A3_Modules_F_Curator_Intel in a3\modules_f_curator\intel\ A3_Anims_F_Config_Sdr_WeaponSwitching in a3\anims_f\config\sdr\weaponswitching\ A3_Weapons_F_EPA_LongRangeRifles_DMR_01 in a3\baseconfig_f\ CuratorOnly_Modules_F_Curator_Objectives in a3\baseconfig_f\ A3_Drones_F_Soft_F_Gamma_UGV_01 in a3\drones_f\soft_f_gamma\ugv_01\ A3_Map_Stratis_Data in a3\map_stratis\data\ A3_Map_Stratis_Scenes_F in a3\map_stratis_scenes_f\ A3_Structures_F_Naval_RowBoats in a3\structures_f\naval\rowboats\ CARoads2Bridge in ca\roads2\bridge\ A3_Structures_F_Enoch_Industrial_Materials in a3\structures_f_enoch\industrial\materials\ A3_Characters_F_Tank in a3\characters_f_tank\ breakingpoint_weapons_cfg in breakingpoint_weapons_cfg\ A3_Structures_F_Enoch_Industrial in a3\structures_f_enoch\industrial\ CALanguage in ca\language\, A3_Boat_F in a3\boat_f\ A3_Characters_F in a3\characters_f\ A3_LanguageMissions_F_EPA in a3\languagemissions_f_epa\ A3_Soft_F_EPC_Truck_03 in a3\soft_f_epc\truck_03\ A3_Structures_F_Heli_Items_Food in a3\structures_f_heli\items\food\ CAStructures_PMC_Walls in ca\structures_pmc\walls\ A3_Weapons_F_Orange_Items in a3\weapons_f_orange\items\, A3_3DEN in a3\3den\ A3_Soft_F_Car in a3\baseconfig_f\, A3_Boat_F_EPC in a3\boat_f_epc\ A3_Characters_F_Civil in a3\characters_f\civil\ A3_LanguageMissions_F_EPB in a3\languagemissions_f_epb\ A3_Structures_F_Exp_Civilian_SportsGrounds in a3\structures_f_exp\civilian\sportsgrounds\ CAStructures_Nav in ca\structures\nav\ CAStructures_E_HouseA in ca\structures_e\housea\ A3_Animals_F_Sheep in a3\baseconfig_f\, A3_Signs_F_AD in a3\baseconfig_f\ A3_Boat_F_Gamma in a3\boat_f_gamma\ A3_Data_F_Mod_Loadorder in a3\data_f_mod\loadorder\ A3_LanguageMissions_F_EPC in a3\languagemissions_f_epc\ A3_Structures_F_Bootcamp_VR_CoverObjects in a3\structures_f_bootcamp\vr\coverobjects\ A3_Weapons_F_Machineguns_Zafir in a3\weapons_f\machineguns\zafir\ A3_Weapons_F_Gamma_LongRangeRifles_EBR in a3\weapons_f_gamma\longrangerifles\ebr\ A3_Structures_F_Exp_Civilian_Accessories in a3\structures_f_exp\civilian\accessories\ A3_Missions_F_Heli in a3\missions_f_heli\ A3_LanguageMissions_F_Kart in a3\languagemissions_f_kart\ A3_Data_F_Orange in a3\data_f_orange\ A3_Structures_F_Civ_PlayGround in a3\structures_f\civ\playground\ A3_Structures_F_Exp_A_VR_Helpers in a3\structures_f_exp_a\vr\helpers\ A3_Weapons_F_Rifles_MK20 in a3\weapons_f\rifles\mk20\ A3_Ui_F_Tacops in a3\ui_f_tacops\, CST_Bush_Long in CST\CST_Veg\bush\long\ A3_Modules_F_Kart_Data in a3\modules_f_kart\data\ CST_Industrial_Objects_Construction in CST\CST_Industrial\objects\construction\ A3_Music_F_Tacops in a3\music_f_tacops\, A3_Music_F_Tank in a3\music_f_tank\ A3_Structures_F_Exp_Commercial_Addons in a3\structures_f_exp\commercial\addons\ A3_Functions_F_Heli in a3\functions_f_heli\, ns_music in nst\ns_music\ A3_Dubbing_F_Tacops in a3\dubbing_f_tacops\ CAStructures_E_HouseC in ca\structures_e\housec\ CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\ A3_Modules_F_Curator_Respawn in a3\modules_f_curator\respawn\ CuratorOnly_Armor_F_Marid in a3\baseconfig_f\ A3_Anims_F_Exp_Revive in a3\anims_f_exp\revive\ breakingpoint_malden in breakingpoint_malden\, A3_Ui_F_Kart in a3\ui_f_kart\ A3_Props_F_Exp_Civilian in a3\props_f_exp\civilian\ A3_EditorPreviews_F_Destroyer in a3\editorpreviews_f_destroyer\ A3_Structures_F_Argo_Commercial_FuelStation_01 in a3\structures_f_argo\commercial\fuelstation_01\ CuratorOnly_Modules_F_Curator_Smokeshells in a3\baseconfig_f\ A3_Language_F_Exp_A in a3\language_f_exp_a\ A3_Misc_F_Helpers in a3\misc_f\helpers\, A3_Missions_F in a3\missions_f\ A3_Structures_F_Ind_WavePowerPlant in a3\structures_f\ind\wavepowerplant\ A3_Structures_F_Ind_WindPowerPlant in a3\structures_f\ind\windpowerplant\ A3_Weapons_F_SMGs_Pdw2000 in a3\weapons_f\smgs\pdw2000\ A3_Weapons_F_Pistols_Pistol_Heavy_01 in a3\weapons_f\pistols\pistol_heavy_01\ A3_Structures_F_Argo_Industrial_Materials in a3\structures_f_argo\industrial\materials\ Ind_Tank in ca\buildings2\ind_tank\ CAStructuresHouse_HouseV in ca\structures\house\housev\ A3_Air_F_Exp_Heli_Transport_01 in a3\air_f_exp\heli_transport_01\ A3_Structures_F_Heli_Civ_Accessories in a3\structures_f_heli\civ\accessories\ A3_Data_F_Heli in a3\data_f_heli\, breakingpoint_lib in breakingpoint_lib\ A3_Structures_F_Exp_Cultural_Cathedral_01 in a3\structures_f_exp\cultural\cathedral_01\ A3_Structures_F_Exp_Commercial_Supermarket_01 in a3\structures_f_exp\commercial\supermarket_01\ A3_Props_F_Orange_Items in a3\props_f_orange\items\ Rail_House_01 in ca\buildings2\rail_house_01\, CASigns2 in ca\signs2\ A3_Armor_F_Panther in a3\baseconfig_f\ A3_Dubbing_Radio_F_Data_PER in a3\dubbing_radio_f\data\per\ A3_Language_F_Exp_B in a3\language_f_exp_b\ A3_Weapons_F_Pistols_Pistol_Heavy_02 in a3\weapons_f\pistols\pistol_heavy_02\ A3_Structures_F_Kart_Signs_Companies in a3\structures_f_kart\signs\companies\ A3_Missions_F_MP_Mark in a3\missions_f_mp_mark\ A3_Data_F_Exp_Loadorder in a3\data_f_exp\loadorder\ A3_Structures_F_Enoch_Industrial_Sawmills in a3\structures_f_enoch\industrial\sawmills\ Barn_Metal in ca\buildings2\barn_metal\ A3_Structures_F_Heli_Ind_Cargo in a3\structures_f_heli\ind\cargo\ CST_Industrial_Objects in CST\CST_Industrial\objects\ A3_Structures_F_Exp_Infrastructure_WaterSupply in a3\structures_f_exp\infrastructure\watersupply\ A3_Vegetation_F_Enoch in a3\vegetation_f_enoch\ CST_Sidewalk in CST\CST_Infrastructure\objects\sidewalk\ Chernarus in ca\chernarus\ A3_Data_F_Curator_Respawn in a3\data_f_curator\respawn\ A3_Soft_F_Bootcamp_Truck in a3\baseconfig_f\ A3_Structures_F_Signs_Companies in a3\structures_f\signs\companies\ A3_Structures_F_EPC_Items_Documents in a3\structures_f_epc\items\documents\ A3_Weapons_F_Ammoboxes in a3\weapons_f\ammoboxes\ A3_Music_F_Enoch in a3\music_f_enoch\, Shed_small in ca\buildings2\shed_small\ CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\ A3_Weapons_F_Exp in a3\weapons_f_exp\, newhaven in newhaven\map_newhaven\ CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\ A3_Structures_F_Exp_Infrastructure_Powerlines in a3\structures_f_exp\infrastructure\powerlines\ A3_Weapons_F_Exp_Rifles_CTAR in a3\weapons_f_exp\rifles\ctar\ SAR_ru_architecture in sar_ru_architect\ A3_Structures_F_Enoch_Industrial_Houses in a3\structures_f_enoch\industrial\houses\ A3_Modules_F_Beta in a3\modules_f_beta\ A3_Modules_F_Beta_Data in a3\modules_f_beta\data\ A3_Modules_F_Bootcamp in a3\modules_f_bootcamp\ A3_Structures_F_Items_Medical in a3\structures_f\items\medical\ A3_Structures_F_Households in a3\structures_f\households\ A3_Weapons_F_Beta_Rifles_Khaybar in a3\weapons_f_beta\rifles\khaybar\ A3_Weapons_F_Gamma in a3\weapons_f_gamma\ A3_Data_F_Exp_ParticleEffects in a3\data_f_exp\particleeffects\ A3_Props_F_Enoch_Infrastructure_Traffic in a3\props_f_enoch\infrastructure\traffic\ A3_EditorPreviews_F_Jets in a3\editorpreviews_f_jets\ A3_Weapons_F_Patrol in a3\weapons_f_patrol\ A3_Props_F_Orange_Items_Documents in a3\props_f_orange\items\documents\ CST_Clutter in CST\CST_Veg\clutter\, A3_Boat_F_SDV_01 in a3\baseconfig_f\ A3_Weapons_F_Mark_Machineguns_Zafir in a3\weapons_f_mark\machineguns\zafir\ A3_Armor_F_Tank_MBT_04 in a3\armor_f_tank\mbt_04\ A3_Weapons_F_Orange_Explosives in a3\weapons_f_orange\explosives\ A3_Supplies_F_Heli_Slingload in a3\supplies_f_heli\slingload\ A3_Static_F_Sams in a3\static_f_sams\ A3_Modules_F_Kart_TimeTrials in a3\modules_f_kart\timetrials\ A3_Structures_F_Argo_Walls in a3\structures_f_argo\walls\ A3_Static_F_Enoch_HMG_01 in a3\static_f_enoch\hmg_01\ A3_Modules_F_Curator_Ordnance in a3\modules_f_curator\ordnance\ CuratorOnly_Air_F_Beta_Heli_Attack_01 in a3\baseconfig_f\ CuratorOnly_armor_f_beta_APC_Tracked_02 in a3\baseconfig_f\ CuratorOnly_Structures_F_Mil_Shelters in a3\baseconfig_f\ A3_Structures_F_Civ_Market in a3\structures_f\civ\market\ A3_Structures_F_Items_Documents in a3\structures_f\items\documents\ A3_Language_F_Tacops in a3\language_f_tacops\ A3_Structures_F_Argo_Commercial_Shop_02 in a3\structures_f_argo\commercial\shop_02\ A3_Structures_F_Enoch_Infrastructure_Highway in a3\structures_f_enoch\infrastructure\highway\ A3_Structures_F_Enoch_Industrial_DieselPowerPlant_01 in a3\structures_f_enoch\industrial\dieselpowerplant_01\ A3_Air_F_Heli in a3\air_f_heli\, Sar_obelisk in sar_obelisk\ A3_Modules_F_Orange in a3\modules_f_orange\ A3_Structures_F_Heli_Items_Luggage in a3\structures_f_heli\items\luggage\ A3_Characters_F_Orange_Facewear in a3\characters_f_orange\facewear\ A3_Boat_F_EPC_Submarine_01_F in a3\baseconfig_f\ CuratorOnly_Air_F_Beta_Heli_Attack_02 in a3\baseconfig_f\ A3_Structures_F_Civ_Camping in a3\structures_f\civ\camping\ A3_Structures_F_Exp_Walls_Slum in a3\structures_f_exp\walls\slum\ A3_Structures_F_Enoch_Walls_Stone in a3\structures_f_enoch\walls\stone\ A3_Weapons_F_Jets in a3\weapons_f_jets\ A3_Weapons_F_Enoch_Machineguns_M200 in a3\weapons_f_enoch\machineguns\m200\ CAMisc_E in ca\misc_e\ CST_Industrial_Structures_Building in CST\CST_Industrial\structures\building\ A3_Static_F_Sams_SAM_System_03 in a3\static_f_sams\sam_system_03\ A3_Armor_F_Argo_APC_Tracked_01 in a3\armor_f_argo\apc_tracked_01\ A3_Sounds_F_Exp in a3\sounds_f_exp\ CAStructures_E_HouseK in ca\structures_e\housek\ A3_Data_F_Curator_Intel in a3\data_f_curator\intel\ A3_Modules_F_Curator_SmokeShells in a3\modules_f_curator\smokeshells\ A3_LanguageMissions_F_Exp_A in a3\languagemissions_f_exp_a\ A3_Structures_F_Households_House_Small01 in a3\structures_f\households\house_small01\ A3_Structures_F_Exp_Walls_Pipe in a3\structures_f_exp\walls\pipe\ A3_Structures_F_Heli_Items_Airport in a3\structures_f_heli\items\airport\ A3_Ui_F_MP_Mark in a3\ui_f_mp_mark\, A3_Ui_F_Patrol in a3\ui_f_patrol\ A3_Static_F_Sams_SAM_System_04 in a3\static_f_sams\sam_system_04\ CAStructures_E_HouseL in ca\structures_e\housel\ A3_Data_F_Curator_Loadorder in a3\data_f_curator\loadorder\ A3_Animals_F_Beta_Dog in a3\animals_f_beta\dog\ A3_Data_F_Bootcamp in a3\data_f_bootcamp\, A3_Map_Stratis in a3\map_stratis\ A3_Structures_F_Households_House_Small02 in a3\structures_f\households\house_small02\ A3_Structures_F_Ind_CarService in a3\structures_f\ind\carservice\ A3_Characters_F_Enoch_Vests in a3\characters_f_enoch\vests\ A3_Structures_F_Tank_Military in a3\structures_f_tank\military\ CST_Misc in CST\CST_Misc\, NS2 in nst\ns2\ A3_Structures_F_Enoch_Cultural_Calvary_03 in a3\structures_f_enoch\cultural\calvary_03\ A3_Modules_F_Kart in a3\modules_f_kart\ A3_Data_F_Curator_Music in a3\data_f_curator\music\ A3_Weapons_F_Mark_EBR in a3\baseconfig_f\ CuratorOnly_Structures_F_Ind_Cargo in a3\baseconfig_f\ A3_Dubbing_F_EPA in a3\dubbing_f_epa\ A3_Map_Stratis_Data_Layers in a3\map_stratis\data\layers\ A3_Props_F_Exp_A_Military_Equipment in a3\props_f_exp_a\military\equipment\ A3_Structures_F_Households_House_Small03 in a3\structures_f\households\house_small03\ A3_Props_F_Argo_Civilian_InfoBoards in a3\props_f_argo\civilian\infoboards\ A3_Weapons_F_Mark in a3\weapons_f_mark\ A3_Weapons_F_Exp_SMGs_SMG_05 in a3\weapons_f_exp\smgs\smg_05\ A3_Missions_F_Jets in a3\missions_f_jets\ A3_Props_F_Argo_Items_Electronics in a3\props_f_argo\items\electronics\ A3_Structures_F_Mark_VR_Targets in a3\structures_f_mark\vr\targets\ A3_Soft_F_Exp in a3\soft_f_exp\, A3_Air_F_Exp in a3\air_f_exp\ A3_Structures_F_Enoch_Cultural_Calvary_04 in a3\structures_f_enoch\cultural\calvary_04\ A3_Structures_F_Exp_Industrial_Port in a3\structures_f_exp\industrial\port\ A3_Props_F_Exp_Civilian_Garbage in a3\props_f_exp\civilian\garbage\ CuratorOnly_Structures_F_EPA_Civ_Constructions in a3\baseconfig_f\ A3_Dubbing_F_EPB in a3\dubbing_f_epb\ A3_Modules_F_Beta_FiringDrills in a3\modules_f_beta\firingdrills\ A3_Props_F_Orange_Items_Electronics in a3\props_f_orange\items\electronics\ CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\ A3_Functions_F_Jets in a3\functions_f_jets\ A3_Language_F_Enoch in a3\language_f_enoch\ A3_Props_F_Argo_Civilian in a3\props_f_argo\civilian\ A3_Armor_F_EPB_APC_Tracked_03 in a3\armor_f_epb\apc_tracked_03\ CuratorOnly_Structures_F_Mil_Cargo in a3\baseconfig_f\ A3_Characters_F_BLUFOR in a3\characters_f\blufor\ A3_Dubbing_F_EPC in a3\dubbing_f_epc\ A3_Missions_F_Bootcamp in a3\missions_f_bootcamp\ A3_Structures_F_Naval in a3\structures_f\naval\ A3_Structures_F_Civ_SportsGrounds in a3\structures_f\civ\sportsgrounds\ A3_Structures_F_Items in a3\structures_f\items\ A3_Weapons_F_Exp_Rifles_CTARS in a3\weapons_f_exp\rifles\ctars\ A3_Structures_F_Enoch_Civilian_Houses in a3\structures_f_enoch\civilian\houses\ A3_Armor_F_Exp_APC_Wheeled_01 in a3\armor_f_exp\apc_wheeled_01\ A3_Weapons_F_Enoch_Items in a3\weapons_f_enoch\items\ A3_Props_F_Argo_Items in a3\props_f_argo\items\ A3_Dubbing_F_Heli in a3\dubbing_f_heli\ A3_Props_F_Enoch_Military_Garbage in a3\props_f_enoch\military\garbage\ A_TVTower in ca\structures\a_tvtower\, CST_Tree_Spruce in CST\CST_Veg\tree\spruce\ A3_Language_F_Bootcamp in a3\language_f_bootcamp\ A3_Modules_F_Bootcamp_Misc in a3\modules_f_bootcamp\misc\ A3_Structures_F_Ind_FuelStation in a3\structures_f\ind\fuelstation\ A3_Structures_F_Mil_Cargo in a3\structures_f\mil\cargo\ A3_Props_F_Enoch_Industrial_Electric in a3\props_f_enoch\industrial\electric\ A3_Armor_F_Exp_APC_Wheeled_02 in a3\armor_f_exp\apc_wheeled_02\ A3_Props_F_Enoch_Military_Equipment in a3\props_f_enoch\military\equipment\ A3_Missions_F_Mark in a3\missions_f_mark\ A3_Supplies_F_Heli in a3\supplies_f_heli\, A3_Data_F_Jets in a3\data_f_jets\ CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\ A3_Weapons_F_Mark_Rifles_Khaybar in a3\weapons_f_mark\rifles\khaybar\ A3_Props_F_Tank_Military in a3\props_f_tank\military\ A3_Structures_F_Enoch_Infrastructure_Railways in a3\structures_f_enoch\infrastructure\railways\ A3_Anims_F in a3\anims_f\, A3_Armor_F_Marid in a3\baseconfig_f\ A3_Weapons_F_AAF in a3\baseconfig_f\ A3_Props_F_Exp_A_Military in a3\props_f_exp_a\military\ A3_Sounds_F_Environment in a3\sounds_f\environment\ A3_Structures_F_Dominants_WIP in a3\structures_f\dominants\wip\ A3_Structures_F_EPB_Items_Military in a3\structures_f_epb\items\military\ A3_Structures_F_Mil_TentHangar in a3\structures_f\mil\tenthangar\ A3_Weapons_F_Beta_LongRangeRifles_M320 in a3\weapons_f_beta\longrangerifles\m320\ A3_Weapons_F_Bootcamp_LongRangeRifles_GM6_Camo in a3\weapons_f_bootcamp\longrangerifles\gm6_camo\ A3_Characters_F_Exp_Civil in a3\characters_f_exp\civil\ A3_Functions_F_Mark in a3\functions_f_mark\ A3_Structures_F_Exp_Military in a3\structures_f_exp\military\ A3_Structures_F_Exp_Infrastructure_Railways in a3\structures_f_exp\infrastructure\railways\ A3_Armor_F in a3\armor_f\, A3_Data_F_Exp_B_Loadorder in a3\data_f_exp_b\loadorder\ A3_Dubbing_Radio_F_Data_GRE in a3\dubbing_radio_f\data\gre\ A3_Map_Data in a3\map_data\, A3_Modules_F_EPB_Misc in a3\modules_f_epb\misc\ A3_Signs_F_Signs_Ad in a3\signs_f\signs_ad\ A3_Structures_F_Training in a3\structures_f\training\ A3_Structures_F_Households_Stone_Small in a3\structures_f\households\stone_small\ A3_Characters_F_Enoch in a3\characters_f_enoch\ A3_Data_F_Sams_Loadorder in a3\data_f_sams\loadorder\ CST_Residential in CST\CST_Residential\ A3_Characters_F_Jets_Vests in a3\characters_f_jets\vests\ A3_Structures_F_Kart_Civ_SportsGrounds in a3\structures_f_kart\civ\sportsgrounds\ A3_Props_F_Exp_Infrastructure_Railways in a3\props_f_exp\infrastructure\railways\ A3_Language_F_Patrol in a3\language_f_patrol\ A3_Boat_F_Heli_Boat_Armed_01 in a3\boat_f_heli\boat_armed_01\ A3_Air_F_Heli_Heli_Light_01 in a3\air_f_heli\heli_light_01\ A3_Data_F_Tacops in a3\data_f_tacops\, A3_Soft_F_Gamma_Offroad in a3\baseconfig_f\ A3_Weapons_F_Launchers_LAW in a3\baseconfig_f\ A3_Weapons_F_Pistols_PDW2000 in a3\baseconfig_f\ A3_Data_F_Loadorder in a3\data_f\loadorder\ A3_Drones_F_Weapons_F_Gamma_Items in a3\drones_f\weapons_f_gamma\items\ A3_Dubbing_Radio_F_Data_ENGB in a3\dubbing_radio_f\data\engb\ A3_Language_F_Mod in a3\language_f_mod\ A3_Missions_F_Gamma_Data in a3\missions_f_gamma\data\ A3_Static_F_AA_01 in a3\static_f\aa_01\ A3_Structures_F_EPC_Items_Electronics in a3\structures_f_epc\items\electronics\ A3_Structures_F_Exp_Military_Camonets in a3\structures_f_exp\military\camonets\ CAStructures_Castle in ca\structures\castle\ A3_Structures_F_Exp_Commercial in a3\structures_f_exp\commercial\ A3_Structures_F_Enoch_Commercial_FuelStation_03 in a3\structures_f_enoch\commercial\fuelstation_03\ A3_Data_F_Mark in a3\data_f_mark\ A3_Air_F_Heli_Heli_Light_02 in a3\air_f_heli\heli_light_02\ A3_Soft_F_Crusher_UGV in a3\baseconfig_f\ A3_Structures_F_Ind_SolarPowerPlant in a3\structures_f\ind\solarpowerplant\ A3_Weapons_F_Rifles_TRG20 in a3\weapons_f\rifles\trg20\ A3_Structures_F_Enoch_Military_Domes in a3\structures_f_enoch\military\domes\ A3_Structures_F_Enoch_Signs_Warnings in a3\structures_f_enoch\signs\warnings\ A3_Weapons_F_Tank_Launchers_Vorona in a3\weapons_f_tank\launchers\vorona\ A3_Structures_F_Enoch_Infrastructure_Benchmarks in a3\structures_f_enoch\infrastructure\benchmarks\ A3_Music_F_Heli in a3\music_f_heli\ CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\ A3_Structures_F_Heli_VR_Helpers in a3\structures_f_heli\vr\helpers\ A3_Missions_F_Orange in a3\missions_f_orange\ A3_Sounds_F_Orange in a3\sounds_f_orange\ CST_Industrial_Objects_Chimney in CST\CST_Industrial\objects\chimney\ CATracked2 in ca\tracked2\ A3_Air_F_Heli_Heli_Light_03 in a3\air_f_heli\heli_light_03\ A3_Modules_F_Curator_Multiplayer in a3\modules_f_curator\multiplayer\ A3_Air_F in a3\air_f\, A3_Soft_F_Heli_SUV in a3\baseconfig_f\ A3_Boat_F_Gamma_Boat_Civil_01 in a3\boat_f_gamma\boat_civil_01\ A3_Modules_F_Effects in a3\modules_f\effects\ A3_Modules_F_Supports in a3\modules_f\supports\, A3_Air_F_Jets in a3\air_f_jets\ A3_Props_F_Enoch_Industrial in a3\props_f_enoch\industrial\ A3_Cargoposes_F_Exp in a3\cargoposes_f_exp\ A3_Structures_F_Enoch_Civilian in a3\structures_f_enoch\civilian\ A3_Weapons_F_Enoch_Rifles_HunterShotgun_01 in a3\weapons_f_enoch\shotguns\huntershotgun_01\ A3_Animals_F_Kestrel in a3\animals_f\kestrel\ CuratorOnly_Armor_F_Panther in a3\baseconfig_f\ A3_Sounds_F_Characters in a3\sounds_f\characters\ A3_Structures_F_Ind_Shed in a3\structures_f\ind\shed\ A3_Supplies_F_Heli_Bladders in a3\supplies_f_heli\bladders\ A3_Props_F_Exp_Commercial in a3\props_f_exp\commercial\ A3_Anims_F_Mark_Deployment in a3\anims_f_mark\deployment\ CAMisc_ACR_Sign_Mines in ca\misc_acr\sign_mines\ A3_Structures_F_Enoch_Industrial_Smokestacks in a3\structures_f_enoch\industrial\smokestacks\ CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\ A3_Structures_F_Exp_Walls_Bamboo in a3\structures_f_exp\walls\bamboo\ A3_Modules_F_Heli_SpawnAi in a3\baseconfig_f\ CuratorOnly_Modules_F_Curator_Effects in a3\baseconfig_f\ CuratorOnly_Structures_F_EPB_Civ_Dead in a3\baseconfig_f\ A3_Static_F_Gamma in a3\static_f_gamma\ A3_Structures_F_Bootcamp_Ind_Cargo in a3\structures_f_bootcamp\ind\cargo\ A3_Modules_F_Mark_FiringDrills in a3\modules_f_mark\firingdrills\ A3_Structures_F_Argo_Decals in a3\structures_f_argo\decals\ CST_Bush_Big in CST\CST_Veg\bush\big\ A3_Soft_F_Bootcamp_Quadbike in a3\baseconfig_f\ A3_Boat_F_Gamma_Boat_Civil_04 in a3\boat_f_gamma\boat_civil_04\ A3_Data_F_Exp_A in a3\data_f_exp_a\ A3_LanguageMissions_F_Bootcamp in a3\languagemissions_f_bootcamp\ A3_Modules_F_LiveFeed in a3\modules_f\livefeed\, A3_Weapons_F in a3\weapons_f\ A3_Weapons_F_Beta_Ammoboxes in a3\weapons_f_beta\ammoboxes\ A3_EditorPreviews_F_Enoch in a3\editorpreviews_f_enoch\ A3_Structures_F_Exp_Walls_Polewalls in a3\structures_f_exp\walls\polewalls\ CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\ A3_Structures_F_Exp_Civilian_School_01 in a3\structures_f_exp\civilian\school_01\ A3_Props_F_Orange_Humanitarian_Camps in a3\props_f_orange\humanitarian\camps\ A3_Structures_F_Enoch_Industrial_Power in a3\structures_f_enoch\industrial\power\ A3_Structures_F_Exp_Walls_Tin in a3\structures_f_exp\walls\tin\ A3_Structures_F_Exp_Infrastructure_Roads in a3\structures_f_exp\infrastructure\roads\ A3_Weapons_F_Mark_LongRangeRifles_M320 in a3\weapons_f_mark\longrangerifles\m320\ A3_Structures_F_Exp_Data in a3\structures_f_exp\data\ A3_Props_F_Enoch_Civilian in a3\props_f_enoch\civilian\ A3_Modules_F_Curator_Chemlights in a3\modules_f_curator\chemlights\ A3_Weapons_F_Rifles_Vector in a3\baseconfig_f\ A3_Boat_F_Boat_Armed_01 in a3\boat_f\boat_armed_01\ A3_Data_F_Exp_B in a3\data_f_exp_b\, A3_Weapons_F_Acc in a3\weapons_f\acc\ A3_Weapons_F_Explosives in a3\weapons_f\explosives\ A3_Weapons_F_Beta in a3\weapons_f_beta\ A3_Boat_F_Exp_Boat_Transport_01 in a3\boat_f_exp\boat_transport_01\ A3_Soft_F_Heli in a3\soft_f_heli\, A3_Props_F_Argo in a3\props_f_argo\ A3_Boat_F_Destroyer in a3\boat_f_destroyer\ CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\ A3_Structures_F_Enoch_Military_Camonets in a3\structures_f_enoch\military\camonets\ A3_Structures_F_Exp_Industrial_SugarCaneFactory_01 in a3\structures_f_exp\industrial\sugarcanefactory_01\ A3_Structures_F_Tank_Decals in a3\structures_f_tank\decals\ CuratorOnly_Modules_F_Curator_Chemlights in a3\baseconfig_f\ A3_Modules_F_GroupModifiers in a3\modules_f\groupmodifiers\ A3_Structures_F_EPA_Items_Vessels in a3\structures_f_epa\items\vessels\ A3_Boat_F_Exp_Boat_Transport_02 in a3\boat_f_exp\boat_transport_02\ A3_Soft_F_Exp_Quadbike_01 in a3\soft_f_exp\quadbike_01\ A3_Structures_F_Orange_Walls in a3\structures_f_orange\walls\ A3_Weapons_F_Enoch_Launchers_Titan in a3\weapons_f_enoch\launchers\titan\ A3_Structures_F_Exp_Civilian_House_Native_01 in a3\structures_f_exp\civilian\house_native_01\ A3_Structures_F_Argo_Civilian in a3\structures_f_argo\civilian\ A3_Supplies_F_Orange_Ammoboxes in a3\supplies_f_orange\ammoboxes\ A3_Language_F_Sams in a3\language_f_sams\, A3_Map_Enoch_Data in a3\map_enoch\data\ A3_Data_F_Tacops_Loadorder in a3\data_f_tacops\loadorder\ A3_Modules_F_Tacops in a3\modules_f_tacops\ CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\ A3_Props_F_Enoch_Civilian_Forest in a3\props_f_enoch\civilian\forest\ A3_Structures_F_Enoch_Infrastructure_Lamps in a3\structures_f_enoch\infrastructure\lamps\ A3_Props_F_Enoch_Infrastructure in a3\props_f_enoch\infrastructure\ A3_Functions_F_Curator in a3\functions_f_curator\ CuratorOnly_Structures_F_Mil_BagBunker in a3\baseconfig_f\ A3_LanguageMissions_F in a3\languagemissions_f\ A3_Missions_F_EPA_Video in a3\missions_f_epa\video\ A3_Structures_F_Households_House_Shop01 in a3\structures_f\households\house_shop01\ A3_Static_F_Enoch_Radar_System_01 in a3\static_f_enoch\radar_system_01\ A3_Structures_F_Exp_Civilian_House_Native_02 in a3\structures_f_exp\civilian\house_native_02\ CAData in ca\, A3_Boat_F_Heli_SDV_01 in a3\boat_f_heli\sdv_01\ A3_Missions_F_Kart_Data in a3\missions_f_kart\data\ CST_Residential_Structures_Halupa in CST\CST_Residential\structures\halupa\ A3_Data_F_Patrol in a3\data_f_patrol\ A3_Structures_F_Argo_Commercial_Supermarket_01 in a3\structures_f_argo\commercial\supermarket_01\ A3_Dubbing_F_Jets in a3\dubbing_f_jets\ A3_Structures_F_Exp_Commercial_Warehouses in a3\structures_f_exp\commercial\warehouses\ CuratorOnly_Soft_F_Crusher_UGV in a3\baseconfig_f\ A3_Language_F_EPA in a3\language_f_epa\ A3_Map_Altis_Scenes_F in a3\map_altis_scenes_f\ A3_Missions_F_Beta in a3\missions_f_beta\ A3_Missions_F_Gamma_Video in a3\missions_f_gamma\video\ A3_Props_F_Exp_A in a3\props_f_exp_a\ A3_Structures_F_Households_House_Shop02 in a3\structures_f\households\house_shop02\ A3_Weapons_F_Mod in a3\weapons_f_mod\ A3_Props_F_Enoch_Civilian_Camping in a3\props_f_enoch\civilian\camping\ CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\, NS in nst\ns\ A3_Characters_F_Tank_Uniforms in a3\characters_f_tank\uniforms\ A3_Map_Data_Exp in a3\map_data_exp\, A3_Characters_F_Jets in a3\characters_f_jets\ A3_Structures_F_Exp_Signs_Companies in a3\structures_f_exp\signs\companies\ CST_Misc_Objects in CST\CST_Misc\objects\ A3_Props_F_Enoch_Civilian_InfoBoards in a3\props_f_enoch\civilian\infoboards\ A3_Static_F_Jets_SAM_System_01 in a3\static_f_jets\sam_system_01\ A3_Weapons_F_Uniforms in a3\baseconfig_f\, A3_Editor_F in a3\editor_f\ A3_Functions_F_Bootcamp in a3\functions_f_bootcamp\ A3_Language_F_EPB in a3\language_f_epb\ A3_Structures_F_EPB_Civ_PlayGround in a3\structures_f_epb\civ\playground\ A3_Map_Enoch in a3\map_enoch\ A3_Structures_F_Argo_Civilian_Addons in a3\structures_f_argo\civilian\addons\ A3_Modules_F_Exp in a3\modules_f_exp\ A3_Static_F_Jets_SAM_System_02 in a3\static_f_jets\sam_system_02\ A3_Modules_F_Curator_Curator in a3\modules_f_curator\curator\ A3_Language_F_EPC in a3\language_f_epc\ A3_Structures_F_Items_Electronics in a3\structures_f\items\electronics\ A3_Structures_F_Items_Tools in a3\structures_f\items\tools\ A3_Structures_F_Ind_Factory in a3\structures_f\ind\factory\ A3_Structures_F_Ind_Cargo in a3\structures_f\ind\cargo\ A3_Structures_F_Mil_Barracks in a3\structures_f\mil\barracks\ A3_Weapons_F_Mark_Rifles_SDAR in a3\weapons_f_mark\rifles\sdar\ A3_Weapons_F_Exp_Machineguns_LMG_03 in a3\weapons_f_exp\machineguns\lmg_03\ CAStructures_Railway in ca\structures\rail\railway\ A3_Weapons_F_Exp_Launchers_RPG32 in a3\weapons_f_exp\launchers\rpg32\ A3_Structures_F_Enoch_Industrial_Farms in a3\structures_f_enoch\industrial\farms\ A3_Static_F_Destroyer_Ship_MRLS_01 in a3\static_f_destroyer\ship_mrls_01\ A3_Structures_F_Exp_Signs in a3\structures_f_exp\signs\ A3_Dubbing_F_Mark in a3\dubbing_f_mark\ A3_Soft_F_Exp_Van_01 in a3\soft_f_exp\van_01\ A3_Weapons_F_Kart in a3\weapons_f_kart\, A3_Static_F_Gamma_AA in a3\baseconfig_f\ A3_Boat_F_Gamma_Boat_Transport_01 in a3\boat_f_gamma\boat_transport_01\ A3_Structures_F_Households_WIP in a3\structures_f\households\wip\ A3_Weapons_F_Mark_Machineguns_MMG_01 in a3\weapons_f_mark\machineguns\mmg_01\ A3_Structures_F_Exp_Walls_Stone in a3\structures_f_exp\walls\stone\ A3_Weapons_F_Mark_LongRangeRifles_GM6_Camo in a3\weapons_f_mark\longrangerifles\gm6_camo\ A3_Characters_F_Mark in a3\characters_f_mark\ A3_Static_F_Exp_AT_01 in a3\static_f_exp\at_01\ ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\ A3_Supplies_F_Mark in a3\supplies_f_mark\ A3_Structures_F_Argo_Cultural_Church in a3\structures_f_argo\cultural\church\ A3_Animals_F_Beta_Chicken in a3\animals_f_beta\chicken\ A3_Weapons_F_beta_EBR in a3\baseconfig_f\ A3_Missions_F_Beta_Data in a3\missions_f_beta\data\ A3_Sounds_F_Mod in a3\sounds_f_mod\ A3_Structures_F_EPA_Walls in a3\structures_f_epa\walls\ A3_Weapons_F_Mark_Machineguns_MMG_02 in a3\weapons_f_mark\machineguns\mmg_02\ A3_Structures_F_Exp_Infrastructure_Airports in a3\structures_f_exp\infrastructure\airports\ A3_Structures_F_Tank_Military_RepairDepot in a3\structures_f_tank\military\repairdepot\ A3_Props_F_Exp_Infrastructure_Traffic in a3\props_f_exp\infrastructure\traffic\ A3_Music_F_Jets in a3\music_f_jets\ A3_Weapons_F_Mark_LongRangeRifles_GM6 in a3\weapons_f_mark\longrangerifles\gm6\ CATracked2_T34 in ca\tracked2\t34\ A3_Structures_F_Enoch_Walls in a3\structures_f_enoch\walls\ A3_Data_F_Kart_Loadorder in a3\data_f_kart\loadorder\ CuratorOnly_Soft_F_MRAP_01 in a3\baseconfig_f\ CuratorOnly_Structures_F_Ind_Transmitter_Tower in a3\baseconfig_f\ A3_Structures_F_EPA_Items_Electronics in a3\structures_f_epa\items\electronics\ A3_Rocks_F_Exp_LavaStones in a3\rocks_f_exp\lavastones\ A3_Missions_F_Kart in a3\missions_f_kart\ A3_Static_F_Enoch_AA_01 in a3\static_f_enoch\aa_01\ A3_Missions_F_MP_Mark_Data in a3\missions_f_mp_mark\data\ A3_Animals_F_Animconfig in a3\animals_f\animconfig\ A3_Weapons_F_Bootcamp_LongRangeRifles_GM6 in a3\baseconfig_f\ CuratorOnly_Modules_F_Curator_Environment in a3\baseconfig_f\ CuratorOnly_Soft_F_MRAP_02 in a3\baseconfig_f\, A3_Static_F in a3\static_f\ A3_Structures_F_Civ_Garbage in a3\structures_f\civ\garbage\ A3_Structures_F_Bootcamp_Items_Food in a3\structures_f_bootcamp\items\food\ A3_Structures_F_EPC_Furniture in a3\structures_f_epc\furniture\ A3_Structures_F_Mil_BagFence in a3\structures_f\mil\bagfence\ A3_Data_F_Enoch in a3\data_f_enoch\, CAStructures_Rail in ca\structures\rail\ A3_Missions_F_Exp in a3\missions_f_exp\ CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\ A3_Structures_F_Exp_Civilian_Slum_01 in a3\structures_f_exp\civilian\slum_01\ Church_01 in ca\buildings2\church_01\ CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\ A3_Props_F_Exp_Commercial_Market in a3\props_f_exp\commercial\market\ A3_Modules_F_Events in a3\modules_f\events\ A3_Weapons_F_EPA_Ammoboxes in a3\weapons_f_epa\ammoboxes\ CAMisc_ACR_TestSphere in ca\misc_acr\testsphere\ A3_Props_F_Exp_Naval in a3\props_f_exp\naval\ Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\ A3_Structures_F_Enoch_VR_Helpers in a3\structures_f_enoch\vr\helpers\ A3_Modules_F_Patrol in a3\modules_f_patrol\ A3_Structures_F_Exp_Civilian_Sheds in a3\structures_f_exp\civilian\sheds\ A3_Music_F_Mark in a3\music_f_mark\, A3_Rocks_F_Argo in a3\rocks_f_argo\ A3_Structures_F_Exp_Civilian_Slum_02 in a3\structures_f_exp\civilian\slum_02\ A3_Characters_F_Exp_Headgear in a3\characters_f_exp\headgear\ CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\ A3_Structures_F_Enoch_Infrastructure_Pavements in a3\structures_f_enoch\infrastructure\pavements\ CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\ A3_Structures_F_Exp_Military_Barracks_01 in a3\structures_f_exp\military\barracks_01\ A3_Air_F_Beta in a3\air_f_beta\, A3_Map_Stratis_Scenes in a3\baseconfig_f\ CuratorOnly_Modules_F_Curator_Lightning in a3\baseconfig_f\ A3_Structures_F_System in a3\structures_f\system\ A3_Structures_F_Ind in a3\structures_f\ind\ A3_Weapons_F_Bootcamp in a3\weapons_f_bootcamp\ CST_Bus_Stop in CST\CST_Infrastructure\structures\bus_stop\ CAStructuresInd_Quarry in ca\structures\ind_quarry\ A3_Weapons_F_Mark_Rifles_MK20 in a3\weapons_f_mark\rifles\mk20\ A3_Map_Malden_Data_Layers in a3\map_malden\data\layers\ A3_Props_F_Exp_Military_OldPlaneWrecks in a3\props_f_exp\military\oldplanewrecks\ A3_Soft_F_Heli_Quadbike_01 in a3\soft_f_heli\quadbike_01\ A3_Structures_F_Heli_Items_Sport in a3\structures_f_heli\items\sport\ A3_Structures_F_Exp_Civilian_Slum_03 in a3\structures_f_exp\civilian\slum_03\ A3_Structures_F_Enoch_Signs_Traffic in a3\structures_f_enoch\signs\traffic\ CAMisc in ca\misc\, A3_Data_F_Kart in a3\data_f_kart\ A3_Armor_F_Gamma_APC_Wheeled_03 in a3\armor_f_gamma\apc_wheeled_03\ A3_Boat_F_Civilian_Boat in a3\baseconfig_f\ A3_Missions_F_Warlords_Data in a3\missions_f_warlords\data\ A3_Structures_F_Dominants_Lighthouse in a3\structures_f\dominants\lighthouse\ A3_Structures_F_Bootcamp_System in a3\structures_f_bootcamp\system\ A3_Structures_F_EPA_Items_Medical in a3\structures_f_epa\items\medical\ A3_Structures_F_EPB_Items_Luggage in a3\structures_f_epb\items\luggage\ A3_Structures_F_Ind_PowerLines in a3\structures_f\ind\powerlines\ A3_Weapons_F_EPA in a3\weapons_f_epa\ CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\ A3_Structures_F_Argo_Military_Fortifications in a3\structures_f_argo\military\fortifications\ A3_Structures_F_Enoch_Industrial_Agriculture in a3\structures_f_enoch\industrial\agriculture\ A3_Structures_F_Mark_Mil_Flags in a3\structures_f_mark\mil\flags\ A3_Structures_F_Exp_Civilian_Slum_04 in a3\structures_f_exp\civilian\slum_04\ A3_Weapons_F_Tank_Bags in a3\weapons_f_tank\bags\ A3_Missions_F_Tacops in a3\missions_f_tacops\ A3_Sounds_F_Tacops in a3\sounds_f_tacops\, A3_Armor_F_Tank in a3\armor_f_tank\ A3_Animals_F_Beta_Goat in a3\animals_f_beta\goat\ A3_Characters_F_INDEP in a3\baseconfig_f\ A3_Weapons_F_EPA_LongRangeRifles_GM6 in a3\baseconfig_f\ A3_Structures_F_EPA_Civ_Constructions in a3\structures_f_epa\civ\constructions\ A3_Weapons_F_EPB in a3\weapons_f_epb\ A3_Weapons_F_Gamma_Rifles_MX in a3\weapons_f_gamma\rifles\mx\ Mods: A3;curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;426629791 Version 1.96.146114 Fault time: 2020/03/17 22:04:08 Fault address: 4DC4A81F 00:4DC4A81F Unknown module file: BP4_BreakingPoint world: Thirsk Prev. code bytes: E8 BC 16 34 00 48 8B 86 F8 00 00 00 48 6B CD 2C Fault code bytes: C6 44 01 28 00 FF C7 48 FF C3 41 3B 7D 28 7C B1 ======================================================= note: Minidump has been generated into the file C:\Users\Daniel\AppData\Local\Arma 3\arma3_x64_2020-03-17_21-33-27.mdmp