--------------------------------------------- Log C:\Users\daveb\AppData\Local\DayZ\script_2025-05-04_11-00-09.log started at 04.05. 11:00:12 SCRIPT : Registered 302 temporary action enum(s), UAN==302 SCRIPT : ... Backlit Effects Enabled SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkCro_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runCro_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "jumpErc_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "jumpErc_en_deforested_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFootErc_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFootErc_en_deforested_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkRasErc_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkRasErc_en_deforested_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runRasErc_sakhal_snow_forest_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runRasErc_en_deforested_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_sakhal_snow_forest_Char_Soundset". SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_sakhal_snow_forest_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_sakhal_forest_spruce_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_sakhal_snow_forest_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_sakhal_forest_spruce_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_sakhal_snow_forest_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_sakhal_forest_spruce_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_sakhal_snow_forest_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_sakhal_forest_spruce_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_sakhal_snow_forest_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_sakhal_forest_spruce_bare_Zmb_Soundset". SCRIPT : [wpnfsm] Save occured in fsm transition! current state=ChamberMultiBullet<762cd030> closes stable state=DoubleBarrelLoadedEmpty id=2