===================================================================== == D:\hamsteri\Steam\steamapps\common\DayZ\DayZ_x64.exe == D:\hamsteri\Steam\steamapps\common\DayZ\DayZ_x64.exe -mission=.\Missions\dayzOffline.ChernarusPlus ===================================================================== Exe timestamp: 2018/05/04 19:34:15 Current time: 2018/05/04 22:41:13 Version 0.63.146683 22:41:13 [CE][Hive] :: Loading core data ... 22:41:13 [CE][CoreData] :: 7 root classes, 0 defaults... 22:41:13 [CE][Hive] :: Loading map data ... 22:41:13 [CE][LoadPrototype] :: loaded 223 prototypes 22:41:13 491 containers, 6992 points 22:41:13 0 dispatches, 0 proxies 22:41:13 !!! 7 groups have no points... 22:41:13 !!! 1 groups have wrong points... 22:41:13 [CE][LoadPrototype] :: last group name: PathRCurve... 22:41:14 [CE][Links] found 1854 total links between groups, of 11465 22:41:14 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 22:41:14 [CE][LoadClusters] :: Loading files... 22:41:14 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 22:41:14 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 22:41:19 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 22:41:20 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 22:41:20 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 22:41:22 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 22:41:24 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 22:41:27 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 22:41:27 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 22:41:32 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 22:41:32 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 22:41:32 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 22:41:34 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 22:41:34 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 22:41:35 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 22:41:35 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 22:41:35 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 22:41:35 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 22:41:35 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 22:41:35 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 22:41:42 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 22:41:46 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 22:41:46 [CE][TypeSetup] :: 283 classes setuped... 22:41:46 [CE][RegisterBind] :: 0 classes binded... 22:41:46 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 22:41:46 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 22:41:46 [CE][Hive] :: Empty storage folder, reinitializing ... 22:41:46 [CE][Hive] :: Initializing ... 22:41:46 [CE][Hive] :: Initializing spawners ... 22:41:47 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 22:41:59 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 22:42:04 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box 22:42:09 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 22:42:09 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "ParamedicJacket_Blue" 22:42:15 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 22:42:15 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 22:42:15 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 22:42:16 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 22:42:16 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 22:42:17 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 22:42:18 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "GorkaPants_Summer" 22:42:18 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "UKAssVest_Black" 22:42:18 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "UKAssVest_Black" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "M65Jacket_Olive" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "ParamedicJacket_Green" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "ParamedicJacket_Green" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "ParamedicJacket_Green" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "ParamedicJacket_Green" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "ParamedicJacket_Green" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "ParamedicJacket_Green" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "FirefightersHelmet_White" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "FirefightersHelmet_White" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 22:42:19 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "UKAssVest_Olive" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "UKAssVest_Olive" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 22:42:20 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "CZ61" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "BomberJacket_Olive" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "BomberJacket_Olive" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "BomberJacket_Olive" 22:42:21 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "BomberJacket_Olive" 22:42:23 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15820, Nominal:15848, Total in Map: 15855 at 31 (sec) 22:42:23 tests:16093, repeats:200 fails:73, overtime:46 22:42:23 [CE][DynEvent] :: 18 types 22:42:23 [00] AmbientHen 22:42:23 Primary Spawner: "Ambient", active: yes, repeat: 1 22:42:23 [01] AnimalCow 22:42:23 Primary Spawner: "Animal", active: yes, repeat: 1 22:42:23 [02] AnimalDeer 22:42:23 Primary Spawner: "Animal", active: yes, repeat: 1 22:42:23 [03] AnimalRoeDeer 22:42:23 Primary Spawner: "Animal", active: yes, repeat: 1 22:42:23 [04] AnimalWolf 22:42:23 Primary Spawner: "Animal", active: yes, repeat: 1 22:42:23 [05] InfectedArmy 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [06] InfectedCity 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [07] InfectedFirefighter 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [08] InfectedMedic 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [09] InfectedPolice 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [10] InfectedPrisoner 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [11] InfectedSolitude 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [12] InfectedVillage 22:42:23 Primary Spawner: "Infected", active: yes, repeat: 1 22:42:23 [13] Loot 22:42:23 Primary Spawner: "Loot", active: yes, repeat: 2 22:42:23 [14] StaticHeliCrash 22:42:23 Primary Spawner: "Vehicle", active: yes, repeat: 1 22:42:23 [15] StaticPoliceCar 22:42:23 Primary Spawner: "Vehicle", active: yes, repeat: 1 22:42:23 [16] TrajectoryApple 22:42:23 Primary Spawner: "Trajectory", active: yes, repeat: 1 22:42:23 [17] TrajectoryStones 22:42:23 Primary Spawner: "Trajectory", active: yes, repeat: 1 22:42:23 [CE][Hive] :: Initializing of spawners done. 22:42:23 [CE][Hive] :: Init sequence finished. 22:42:23 Player connect enabled