===================================================================== == C:\Games\steamapps\common\DayZ\DayZ_x64.exe == C:\Games\steamapps\common\DayZ\DayZ_x64.exe -mission=.\Missions\dayzOffline.ChernarusPlus -maxMem=3000 ===================================================================== Exe timestamp: 2018/05/04 21:36:54 Current time: 2018/05/07 10:09:28 Version 0.63.146683 10:09:28 [CE][Hive] :: Loading core data ... 10:09:28 [CE][CoreData] :: 7 root classes, 0 defaults... 10:09:28 [CE][Hive] :: Loading map data ... 10:09:28 [CE][LoadPrototype] :: loaded 223 prototypes 10:09:28 491 containers, 6992 points 10:09:28 0 dispatches, 0 proxies 10:09:28 !!! 7 groups have no points... 10:09:28 !!! 1 groups have wrong points... 10:09:28 [CE][LoadPrototype] :: last group name: PathRCurve... 10:09:29 [CE][Links] found 1854 total links between groups, of 11465 10:09:29 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 10:09:29 [CE][LoadClusters] :: Loading files... 10:09:29 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 10:09:29 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 10:09:29 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 10:09:29 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 10:09:29 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 10:09:30 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 10:09:30 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 10:09:31 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 10:09:31 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 10:09:32 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 10:09:32 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 10:09:32 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 10:09:32 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 10:09:32 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 10:09:32 [CE][TypeSetup] :: 283 classes setuped... 10:09:32 [CE][RegisterBind] :: 0 classes binded... 10:09:32 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 10:09:32 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 10:09:32 [CE][Hive] :: Empty storage folder, reinitializing ... 10:09:32 [CE][Hive] :: Initializing ... 10:09:32 [CE][Hive] :: Initializing spawners ... 10:09:32 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 10:09:34 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "M65Jacket_Tan" 10:09:34 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 10:09:34 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "USMCJacket_Woodland" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 10:09:35 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "M65Jacket_Black" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "ParamedicJacket_Crimson" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "ParamedicJacket_Crimson" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "GorkaPants_Summer" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "GorkaPants_Summer" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "GorkaPants_Summer" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Black" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "UKAssVest_Black" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "M65Jacket_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "FirefightersHelmet_White" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "UKAssVest_Olive" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterJacket_Beige" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 10:09:35 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 10:09:36 !!! [CE][Point] Removing 11162.427734, 2436.680664 from Land_Boat_Small1 10:09:36 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15825, Nominal:15848, Total in Map: 15860 at 3 (sec) 10:09:36 tests:16074, repeats:148 fails:101, overtime:45 10:09:36 [CE][DynEvent] :: 18 types 10:09:36 [00] AmbientHen 10:09:36 Primary Spawner: "Ambient", active: yes, repeat: 1 10:09:36 [01] AnimalCow 10:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 10:09:36 [02] AnimalDeer 10:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 10:09:36 [03] AnimalRoeDeer 10:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 10:09:36 [04] AnimalWolf 10:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 10:09:36 [05] InfectedArmy 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [06] InfectedCity 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [07] InfectedFirefighter 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [08] InfectedMedic 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [09] InfectedPolice 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [10] InfectedPrisoner 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [11] InfectedSolitude 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [12] InfectedVillage 10:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 10:09:36 [13] Loot 10:09:36 Primary Spawner: "Loot", active: yes, repeat: 2 10:09:36 [14] StaticHeliCrash 10:09:36 Primary Spawner: "Vehicle", active: yes, repeat: 1 10:09:36 [15] StaticPoliceCar 10:09:36 Primary Spawner: "Vehicle", active: yes, repeat: 1 10:09:36 [16] TrajectoryApple 10:09:36 Primary Spawner: "Trajectory", active: yes, repeat: 1 10:09:36 [17] TrajectoryStones 10:09:36 Primary Spawner: "Trajectory", active: yes, repeat: 1 10:09:36 [CE][Hive] :: Initializing of spawners done. 10:09:36 [CE][Hive] :: Init sequence finished. 10:09:36 Player connect enabled 10:11:52 !!! [CE][Point] Removing 12330.230469, 10983.726563 from AppleTree 10:11:52 !!! [CE][Point] Removing 12345.586914, 10978.822266 from AppleTree 10:13:35 !!! [CE][Point] Removing 12358.385742, 10875.475586 from AppleTree 10:13:35 !!! [CE][Point] Removing 12350.492188, 10878.528320 from AppleTree 10:14:10 !!! [CE][Point] Removing 12354.439453, 11041.851563 from AppleTree 10:14:45 !!! [CE][Point] Removing 12393.253906, 10985.245117 from AppleTree 10:14:55 !!! [CE][offlineDB] :: Can't kill player: unknown error 10:14:59 Warning: No overcharged memory can be released 10:15:00 [CE][Hive] :: Loading core data ... 10:15:00 [CE][CoreData] :: 7 root classes, 0 defaults... 10:15:00 [CE][Hive] :: Loading map data ... 10:15:00 [CE][LoadPrototype] :: loaded 223 prototypes 10:15:00 491 containers, 6992 points 10:15:00 0 dispatches, 0 proxies 10:15:00 !!! 7 groups have no points... 10:15:00 !!! 1 groups have wrong points... 10:15:00 [CE][LoadPrototype] :: last group name: PathRCurve... 10:15:01 [CE][Links] found 1854 total links between groups, of 11465 10:15:01 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 10:15:01 [CE][LoadClusters] :: Loading files... 10:15:01 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 10:15:01 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 10:15:01 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 10:15:01 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 10:15:01 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 10:15:02 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 10:15:02 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 10:15:03 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 10:15:03 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 10:15:04 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 10:15:04 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 10:15:04 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 10:15:04 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 10:15:04 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 10:15:04 [CE][TypeSetup] :: 283 classes setuped... 10:15:04 [CE][RegisterBind] :: 0 classes binded... 10:15:04 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 10:15:04 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 10:15:04 [CE][Hive] :: Empty storage folder, reinitializing ... 10:15:04 [CE][Hive] :: Initializing ... 10:15:04 [CE][Hive] :: Initializing spawners ... 10:15:04 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 10:15:06 !!! [CE][Point] Removing 2267.068604, 5188.367676 from Land_Container_1Aoh 10:15:06 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "M65Jacket_Black" 10:15:06 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "SVD" 10:15:06 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "ParamedicJacket_Crimson" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "GorkaPants_Summer" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "GorkaPants_Summer" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "UKAssVest_Black" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "UKAssVest_Black" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "UKAssVest_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterJacket_Beige" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "BomberJacket_Olive" 10:15:07 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "BomberJacket_Olive" 10:15:08 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15826, Nominal:15848, Total in Map: 15861 at 3 (sec) 10:15:08 tests:16033, repeats:132 fails:75, overtime:45 10:15:08 [CE][DynEvent] :: 18 types 10:15:08 [00] AmbientHen 10:15:08 Primary Spawner: "Ambient", active: yes, repeat: 1 10:15:08 [01] AnimalCow 10:15:08 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:08 [02] AnimalDeer 10:15:08 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:08 [03] AnimalRoeDeer 10:15:08 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:08 [04] AnimalWolf 10:15:08 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:08 [05] InfectedArmy 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [06] InfectedCity 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [07] InfectedFirefighter 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [08] InfectedMedic 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [09] InfectedPolice 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [10] InfectedPrisoner 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [11] InfectedSolitude 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [12] InfectedVillage 10:15:08 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:08 [13] Loot 10:15:08 Primary Spawner: "Loot", active: yes, repeat: 2 10:15:08 [14] StaticHeliCrash 10:15:08 Primary Spawner: "Vehicle", active: yes, repeat: 1 10:15:08 [15] StaticPoliceCar 10:15:08 Primary Spawner: "Vehicle", active: yes, repeat: 1 10:15:08 [16] TrajectoryApple 10:15:08 Primary Spawner: "Trajectory", active: yes, repeat: 1 10:15:08 [17] TrajectoryStones 10:15:08 Primary Spawner: "Trajectory", active: yes, repeat: 1 10:15:08 [CE][Hive] :: Initializing of spawners done. 10:15:08 [CE][Hive] :: Init sequence finished. 10:15:08 Player connect enabled 10:15:20 [CE][Hive] :: Loading core data ... 10:15:20 [CE][CoreData] :: 7 root classes, 0 defaults... 10:15:20 [CE][Hive] :: Loading map data ... 10:15:20 [CE][LoadPrototype] :: loaded 223 prototypes 10:15:20 491 containers, 6992 points 10:15:20 0 dispatches, 0 proxies 10:15:20 !!! 7 groups have no points... 10:15:20 !!! 1 groups have wrong points... 10:15:20 [CE][LoadPrototype] :: last group name: PathRCurve... 10:15:20 [CE][Links] found 1854 total links between groups, of 11465 10:15:20 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 10:15:20 [CE][LoadClusters] :: Loading files... 10:15:20 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 10:15:20 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 10:15:20 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 10:15:21 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 10:15:21 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 10:15:21 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 10:15:21 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 10:15:22 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 10:15:22 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 10:15:23 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 10:15:23 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 10:15:23 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 10:15:23 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 10:15:23 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 10:15:23 [CE][TypeSetup] :: 283 classes setuped... 10:15:23 [CE][RegisterBind] :: 0 classes binded... 10:15:23 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 10:15:23 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 10:15:23 [CE][Hive] :: Empty storage folder, reinitializing ... 10:15:23 [CE][Hive] :: Initializing ... 10:15:23 [CE][Hive] :: Initializing spawners ... 10:15:23 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 10:15:23 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "USMCJacket_Woodland" 10:15:24 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "CombatBoots_Brown" 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 10:15:24 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "M65Jacket_Black" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "GorkaPants_Summer" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "UKAssVest_Black" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "UKAssVest_Black" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "M65Jacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "M65Jacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "M65Jacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "UKAssVest_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "BomberJacket_Olive" 10:15:25 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15824, Nominal:15848, Total in Map: 15859 at 2 (sec) 10:15:25 tests:16087, repeats:205 fails:58, overtime:46 10:15:25 [CE][DynEvent] :: 18 types 10:15:25 [00] AmbientHen 10:15:25 Primary Spawner: "Ambient", active: yes, repeat: 1 10:15:25 [01] AnimalCow 10:15:25 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:25 [02] AnimalDeer 10:15:25 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:25 [03] AnimalRoeDeer 10:15:25 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:25 [04] AnimalWolf 10:15:25 Primary Spawner: "Animal", active: yes, repeat: 1 10:15:25 [05] InfectedArmy 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [06] InfectedCity 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [07] InfectedFirefighter 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [08] InfectedMedic 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [09] InfectedPolice 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [10] InfectedPrisoner 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [11] InfectedSolitude 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [12] InfectedVillage 10:15:25 Primary Spawner: "Infected", active: yes, repeat: 1 10:15:25 [13] Loot 10:15:25 Primary Spawner: "Loot", active: yes, repeat: 2 10:15:25 [14] StaticHeliCrash 10:15:25 Primary Spawner: "Vehicle", active: yes, repeat: 1 10:15:25 [15] StaticPoliceCar 10:15:25 Primary Spawner: "Vehicle", active: yes, repeat: 1 10:15:25 [16] TrajectoryApple 10:15:25 Primary Spawner: "Trajectory", active: yes, repeat: 1 10:15:25 [17] TrajectoryStones 10:15:25 Primary Spawner: "Trajectory", active: yes, repeat: 1 10:15:25 [CE][Hive] :: Initializing of spawners done. 10:15:25 [CE][Hive] :: Init sequence finished. 10:15:25 Player connect enabled