---------------------------------------------
Log C:\Users\YourMommimus\AppData\Local\DayZ\crash.log started at 02.05. 14:55:55



------------------------------------
CASTLE, 02.05 2018 14:55:55

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2907891

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 02.05 2018 14:55:57

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2907949

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 02.05 2018 14:57:58

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 02.05 2018 15:01:06

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 02.05 2018 15:01:06

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode
---------------------------------------------
Log C:\Users\YourMommimus\AppData\Local\DayZ\crash.log started at 03.05. 14:32:15



------------------------------------
CASTLE, 03.05 2018 14:32:15

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<75544f00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:32:15

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<75544f00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:32:15

OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<75544f00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:316
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:33:27

[wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber!
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\fsm\weapon_utils.c:23
scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13
scripts/4_World/entities\hfsmbase.c:457
scripts/4_World/entities\hfsmbase.c:482
scripts/4_World/entities\hfsmbase.c:370
scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32
scripts/4_World/entities\hfsmbase.c:336
scripts/4_World/entities\firearms\weapon_base.c:598
scripts/4_World/systems\inventory\dayzplayerinventory.c:291
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:18

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:26

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:41

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:34:41

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:35:09

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<556b3200>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:35:25

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<556b3200>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:35:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:35:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:35:44

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:36:27

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:36:35

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:36:35

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:36:35

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:37:24

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<556b3200>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:37:32

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:37:45

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:37:54

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2918820

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:38:12

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:38:14

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:38:22

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:39:07

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:39:34

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:39:34

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:39:34

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:39:50

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:40:17

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:40:17

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:42:04

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2936697

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:42:20

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:42:20

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:42:45

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:43:05

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:43:09

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:43:30

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:43:42

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:43:42

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:43:44

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:44:15

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:44:15

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:44:16

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:44:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:44:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:44:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:45:07

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:51:07

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:51:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:52:14

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:52:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:52:40

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:52:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:53:21

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:53:21

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:53:21

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:53:24

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:53:24

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:53:51

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<d70f0100>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:54:01

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:54:01

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:54:33

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:54:33

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:54:41

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:22

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<68c59d00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:29

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:29

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:29

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:46

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:46

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:46

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:51

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:56:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:08

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:11

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:11

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:11

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:23

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:23

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:23

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:40

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:57:42

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:58:00

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:58:00

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:58:46

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:59:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:59:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:59:45

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:59:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:59:51

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 14:59:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:24

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:28

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<8790b900>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:29

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:29

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:29

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:29

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:00:29

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode
---------------------------------------------
Log C:\Users\YourMommimus\AppData\Local\DayZ\crash.log started at 03.05. 15:06:56



------------------------------------
CASTLE, 03.05 2018 15:06:56

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2908054

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:07:00

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2908860

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:08:41

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2910140

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:09:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:10:04

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:11:20

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:14:13

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:14:52

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:14:52

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:14:52

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:15:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:17:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:17:31

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<80b22b00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:17:31

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<80b22b00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:17:31

OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<80b22b00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:316
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:17:32

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:19:45

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:19:45

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:20:14

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:20:14

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:20:14

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:23:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:26:09

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:26:52

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:26:52

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:26:52

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:30:34

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:31:36

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 03.05 2018 15:32:39

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode
---------------------------------------------
Log C:\Users\YourMommimus\AppData\Local\DayZ\crash.log started at 04.05. 17:13:57



------------------------------------
CASTLE, 04.05 2018 17:13:57

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2908177

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:15:39

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:15:46

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:16:02

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:16:02

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:16:09

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<858ef900>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:16:14

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:21:02

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:21:02

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:21:02

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:21:03

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:22:42

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:22:42

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:23:10

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:23:10

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:23:10

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:23:10

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:23:13

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:23:37

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:24:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:25:05

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:25:47

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:28:32

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:28:32

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:191

Runtime mode


------------------------------------
CASTLE, 04.05 2018 17:28:32

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:194

Runtime mode
---------------------------------------------
Log C:\Users\YourMommimus\AppData\Local\DayZ\crash.log started at 14.05. 14:43:28



------------------------------------
CASTLE, 14.05 2018 14:43:28

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2908011

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:43:28

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2907926

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:43:31

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2907738

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:44:32

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<a5292b00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:46:08

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:46:56

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<9d6c0800>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:49:15

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'MakarovIJ70_Base'
Entity id:2917794

Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:366
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:49:25

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:49:25

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:49:46

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:52:18

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:52:18

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:52:18

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:54:41

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:56:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:58:42

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:58:42

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 14:58:42

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:00:13

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:00:13

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:00:13

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:00:23

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:04:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:06:26

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:06:58

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:09:19

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:14:51

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:16:15

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:16:47

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:16:47

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:16:47

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:23:09

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:25:38

OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<cf68dd00>
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:294
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:25:45

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:25:45

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:28:20

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:28:56

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:28:56

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:31:48

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:36:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:36:40

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:43:27

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:43:27

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:43:52

OnInputData HandEvent - no inv loc
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:176
scripts/4_World/systems\inventory\dayzplayerinventory.c:87
scripts/4_World/entities\dayzplayerimplement.c:266

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:43:53

OnInputData HandEvent - no inv loc
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:176
scripts/4_World/systems\inventory\dayzplayerinventory.c:87
scripts/4_World/entities\dayzplayerimplement.c:266

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:43:54

OnInputData HandEvent - no inv loc
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:176
scripts/4_World/systems\inventory\dayzplayerinventory.c:87
scripts/4_World/entities\dayzplayerimplement.c:266

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:04

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:05

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:05

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:06

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:06

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:07

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:08

OnEventFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:297
scripts/4_World/entities\dayzplayerimplement.c:263

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:08

OnSyncFromRemoteWeapon - no entity in hands
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:319
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 14.05 2018 15:44:13

OnInputData HandEvent - no inv loc
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_CoreExt/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:176
scripts/4_World/systems\inventory\dayzplayerinventory.c:87
scripts/4_World/entities\dayzplayerimplement.c:266

Runtime mode
---------------------------------------------
Log C:\Users\YourMommimus\AppData\Local\DayZ\crash.log started at 31.05. 13:04:57



------------------------------------
CASTLE, 31.05 2018 13:04:57

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2915930

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:260
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode


------------------------------------
CASTLE, 31.05 2018 13:04:57

Weapon::SyncRemote - inventory location of mag is not valid!
Class:      'Izh18_Base'
Entity id:2916008

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/entities\firearms\weapon_base.c:260
scripts/4_World/systems\inventory\dayzplayerinventory.c:313
scripts/4_World/entities\dayzplayerimplement.c:260

Runtime mode
