===================================================================== == F:\steamlibrary\steamapps\common\dayz tools\bin\terrainbuilder\terrainbuilder.exe == "F:\steamlibrary\steamapps\common\dayz tools\bin\terrainbuilder\terrainbuilder.exe" Exe timestamp: 2025/04/29 13:45:32 Current time: 2025/04/30 00:48:47 Type: Public Version: 144951 ===================================================================== Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Debugger info - (func: CConsoleWindow::__noop(138)) [AssertNoDlg] MainThread=26296 Invalid UI tab ID[0] Application initialization finished. Warning: Template library DZ - Template: missilesmoke. INF/NaN input value was found and replaced with 1.000000. CPolygonalArea::UpdateGeometry() - OK, 2 triangles CPolygonalArea::UpdateGeometry() - OK, 14 triangles CPolygonalArea::UpdateGeometry() - OK, 14 triangles CPolygonalArea::UpdateGeometry() - OK, 9 triangles CPolygonalArea::UpdateGeometry() - OK, 11 triangles CPolygonalArea::UpdateGeometry() - OK, 16 triangles CPolygonalArea::UpdateGeometry() - OK, 17 triangles CPolygonalArea::UpdateGeometry() - OK, 22 triangles CPolygonalArea::UpdateGeometry() - OK, 16 triangles CPolygonalArea::UpdateGeometry() - OK, 4 triangles CPolygonalArea::UpdateGeometry() - OK, 2 triangles CPolygonalArea::UpdateGeometry() - OK, 9 triangles CPolygonalArea::UpdateGeometry() - OK, 9 triangles CPolygonalArea::UpdateGeometry() - OK, 16 triangles CPolygonalArea::UpdateGeometry() - OK, 6 triangles CPolygonalArea::UpdateGeometry() - OK, 2 triangles CPolygonalArea::UpdateGeometry() - OK, 8 triangles CPolygonalArea::UpdateGeometry() - OK, 5 triangles CPolygonalArea::UpdateGeometry() - OK, 3 triangles CPolygonalArea::UpdateGeometry() - OK, 4 triangles CPolygonalArea::UpdateGeometry() - OK, 8 triangles CPolygonalArea::UpdateGeometry() - OK, 9 triangles CPolygonalArea::UpdateGeometry() - OK, 18 triangles CPolygonalArea::UpdateGeometry() - OK, 8 triangles CPolygonalArea::UpdateGeometry() - OK, 8 triangles CPolygonalArea::UpdateGeometry() - OK, 6 triangles CPolygonalArea::UpdateGeometry() - OK, 13 triangles CPolygonalArea::UpdateGeometry() - OK, 9 triangles CPolygonalArea::UpdateGeometry() - OK, 30 triangles CPolygonalArea::UpdateGeometry() - OK, 14 triangles CPolygonalArea::UpdateGeometry() - OK, 23 triangles CPolygonalArea::UpdateGeometry() - OK, 16 triangles CPolygonalArea::UpdateGeometry() - OK, 6 triangles Layer 'Forest' successfully loaded. Layer 'default' successfully loaded. Layer 'Roads' successfully loaded. Layer 'Water' successfully loaded. Layer 'Electric' successfully loaded. Layer 'Grass' successfully loaded. Repair tool - Operation DONE in (0.1 s)! All layers seem to be valid.