--------------------------------------------- Log C:\Users\Micheal\AppData\Local\DayZ\script_2025-01-08_20-33-03.log started at 08.01. 20:33:06 SCRIPT : Registered 335 temporary action enum(s), UAN==335 SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.SetWaterTime' SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.SetPhysicsTimeStamp' SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.GetWaterTime' SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.GetPhysicsTimeStamp' SCRIPT : ... Backlit Effects Enabled SCRIPT : 20:33:07 [EXPANSION LOG]: DayZGame Start time (local time) 2025-01-08 20:33:01 SCRIPT : 20:33:07 [EXPANSION LOG]: DayZGame Start time (UTC) 2025-01-08 19:33:01 SCRIPT : 20:33:07 [EXPANSION LOG]: DayZGame Runtime since start (seconds) 6.019 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickAxe_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickSaw_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickKnife_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickMachete_SoundSet". SCRIPT : 20:33:19.859 [EXPANSION DEBUG]: Loading Expansion client settings version 54 SCRIPT : Expansion version: 1.9.13 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_concrete_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_grass_dry_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_concrete_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_grass_dry_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_concrete_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_grass_dry_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_concrete_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_int_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_int_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_concrete_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_forestBroadleaf_bare_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_Soundset". SCRIPT : Creating Mission: C:\Users\Micheal\Documents\DayZ\Editor\Missions\DayZEditor.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [DefineTest] EXPANSIONMOD is defined SCRIPT : [DefineTest] EXPANSIONMODANIMATIONS is defined SCRIPT : [DefineTest] EXPANSIONMODCORE is defined SCRIPT : [DefineTest] EXPANSIONMODKILLFEED is defined SCRIPT : [DefineTest] CfgMods: SCRIPT : defaultAction SCRIPT : DayZ SCRIPT : DZ_Expansion_Animations_Preload SCRIPT : DZ_Expansion_Core_Preload SCRIPT : DZ_Expansion_KillFeed_Preload SCRIPT : DZ_Expansion_ModStorage_Preload SCRIPT : DZ_Expansion_Preload SCRIPT : DabsFramework SCRIPT : DZ_Expansion_DefineTest SCRIPT : sakhal SCRIPT : EditorLoader SCRIPT : JM_CommunityFramework SCRIPT : DayZEditor SCRIPT : DZ_Expansion_ModStorage SCRIPT : DZ_Expansion_Core SCRIPT : DZ_Expansion_NotificationScheduler SCRIPT : DZ_Expansion_PlayerList SCRIPT : DZ_Expansion SCRIPT : DZ_Expansion_VanillaFixes SCRIPT (E): ERROR: Trying to access ExpansionNotificationSchedulerSettings before it has been received! Class: 'ExpansionSettings' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 DayZExpansion/Core/Scripts/3_Game/dayzexpansion_core\settings\expansionsettings.c:259 DayZExpansion/Core/Scripts/3_Game/dayzexpansion_core\settings\expansionsettings.c:221 DayZExpansion/NotificationScheduler/Scripts/3_Game/dayzexpansion_notificationscheduler\expansionsettings.c:30 DayZExpansion/NotificationScheduler/Scripts/3_Game/dayzexpansion_notificationscheduler\expansionnotificationschedulermodule.c:37 JM/CF/Scripts/1_Core/communityframework\module\cf_modulecoreevent.c:105 JM/CF/Scripts/1_Core/communityframework\module\cf_modulecoremanager.c:178 JM/CF/Scripts/5_Mission/communityframework\mission\missiongameplay.c:7 DayZExpansion/Core/Scripts/5_Mission/dayzexpansion_core\mission\missiongameplay.c:186 SCRIPT : Found 0 zones! SCRIPT : Loading DayZ Editor v1.34.1