--------------------------------------------- Log C:\Users\M1NDR Gaming\AppData\Local\DayZ\script_2024-06-17_15-20-46.log started at 17.06. 15:20:55 SCRIPT : Registered 344 temporary action enum(s), UAN==344 SCRIPT (W): @"scripts/3_Game/gameplay.c,911": Missing script declaration for method 'MenuData.GetLastSteamQueryPort' SCRIPT : ... Backlit Effects Enabled SCRIPT : VPPNotificationManager() SCRIPT : [VPPAT] Internal VPPNotifications module loaded! SCRIPT : [DayZ Game]:: DayZGame(): Initializing V++ Admin Tools. SCRIPT : Default Mission: $saves:VPPDebugMissions/Debug.chernarusplus exists! SCRIPT : Default Mission: $saves:VPPDebugMissions/Debug.enoch exists! SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\webhooksmanager\classes\webhookmessagebase.c,53": Possible variable name conflict 'title' SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\webhooksmanager\classes\webhookmessagebase.c,53": Possible variable name conflict 'color' SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\webhooksmanager\classes\messagetypes\joinleavemessage.c,7": Possible variable name conflict 'guid' SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\webhooksmanager\classes\messagetypes\joinleavemessage.c,7": Possible variable name conflict 'details' SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\chatcommandmanager\classes\chatmodules\argumentcommands\spawning\spawnongroundmodule.c,32": FIX-ME: Undefined function 'ItemBase.SetupSpawnedItem' SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\itemmanager\itemmanager.c,225": FIX-ME: Undefined function 'ItemBase.SetupSpawnedItem' SCRIPT (W): @"VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\admintools\admintools.c,60": No need to use 'Cast' for up-casting SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\submenus\menuobjectmanager\menuobjectmanager.c,203": Missing ';' at the end of line SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\submenus\menuitemmanager\menuitemmanager.c,201": FIX-ME: Undefined function 'DayZGame.GetMousePos' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\uihelpers\mouseevents\vppmouseeventbase.c,53": FIX-ME: Undefined function 'CGame.GetMouseState' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\vppadminhud.c,126": Unsafe down-casting, use 'MenuObjectManager.Cast' for safe down-casting SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\submenus\menuesptools\esptoolsmenu.c,580": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\uihelpers\infoboxinstance.c,61": FIX-ME: Undefined function 'DayZGame.GetMousePos' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\uihelpers\mouseevents\vppholdleftclickevent.c,13": FIX-ME: Undefined function 'CGame.GetMouseState' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\uihelpers\tooltiphandler.c,38": FIX-ME: Undefined function 'DayZGame.GetMousePos' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\submenus\menuplayermanager\menuplayermanager.c,71": FIX-ME: Callbacks do not properly support overloaded methods 'OnUpdate' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\vppuimanager.c,183": FIX-ME: Undefined function 'CGame.GetMouseState' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\missiondebug.c,38": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\submenus\menuobjectmanager\menuobjectmanager.c,862": FIX-ME: Undefined function 'DayZGame.GetMousePos' SCRIPT (W): @"VPPAdminTools/5_Mission/vppadmintools\gui\submenus\menuxmleditor\menuxmleditor.c,264": FIX-ME: Undefined function 'DayZGame.GetMousePos' SCRIPT : Creating Mission: nst\namalsk\data\scenes\dzn_intro.namalsk\mission.c SCRIPT : Vanilla++ AdminTools Plugins Registering.. SCRIPT : Client: VPPUIManager Plugin Init! SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickAxe_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickSaw_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickKnife_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickMachete_SoundSet". SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_water_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_textile_water_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_metal_water_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_grenade_water_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_plastic_water_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_glass_water_ext_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_gun_water_ext_Soundset". SCRIPT (E): Weapon.OnStoreLoad M79<260a1e70> trying to set muzzle index 1 while it only has 1 muzzles! Class: 'M79' Entity id:251836 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 scripts/4_World/entities\firearms\weapon_base.c:493 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=50 SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT (E): Weapon.OnStoreLoad M79<260a8d10> trying to set muzzle index 1 while it only has 1 muzzles! Class: 'M79' Entity id:251865 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 scripts/4_World/entities\firearms\weapon_base.c:493 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=50 SCRIPT : Creating Mission: nst\namalsk\data\scenes\dzn_intro.namalsk\mission.c SCRIPT : Vanilla++ AdminTools Plugins Registering.. SCRIPT : Client: VPPUIManager Plugin Init! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT (E): Weapon.OnStoreLoad M79<3fbbeef0> trying to set muzzle index 1 while it only has 1 muzzles! Class: 'M79' Entity id:251519 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 scripts/4_World/entities\firearms\weapon_base.c:493 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=50 SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT (E): Weapon.OnStoreLoad M79<3fbbfa00> trying to set muzzle index 1 while it only has 1 muzzles! Class: 'M79' Entity id:251545 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 scripts/4_World/entities\firearms\weapon_base.c:493 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=50 SCRIPT : Creating Mission: nst\namalsk\data\scenes\dzn_intro.namalsk\mission.c SCRIPT : Vanilla++ AdminTools Plugins Registering.. SCRIPT : Client: VPPUIManager Plugin Init! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT (E): Weapon.OnStoreLoad M79<3fbb9670> trying to set muzzle index 1 while it only has 1 muzzles! Class: 'M79' Entity id:251519 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 scripts/4_World/entities\firearms\weapon_base.c:493 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=50 SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT (E): Weapon.OnStoreLoad M79<3fbd0380> trying to set muzzle index 1 while it only has 1 muzzles! Class: 'M79' Entity id:251545 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:92 scripts/4_World/entities\firearms\weapon_base.c:493 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=50 SCRIPT : ~DayZGame()