===================================================================== == D:\SteamLibrary\steamapps\common\Arma 3\arma3_x64.exe == "D:\SteamLibrary\steamapps\common\Arma 3\arma3_x64.exe" -connect=144.48.106.74 -port=2302 "-mod=D:\SteamLibrary\steamapps\workshop\content\107410\1369729654" -nosplash -beservice Original output filename: Arma3Retail_DX11_x64 Exe timestamp: 2021/06/07 13:57:57 Current time: 2021/09/11 12:35:50 Type: Public Build: Stable Version: 2.04.147719 Allocator: D:\SteamLibrary\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0] PhysMem: 32 GiB, VirtMem : 131072 GiB, AvailPhys : 24 GiB, AvailVirt : 131068 GiB, AvailPage : 48 GiB, PageSize : 4.0 KiB/2.0 MiB/HasLockMemory ===================================================================== 12:35:50 Detected number of DLCs: 19 12:35:50 ---------------------------------------------------------- Game ---------------------------------------------------------- 12:35:50 name appId owned installed available isDlc 12:35:50 Arma 3 107410 yes yes yes no 12:35:50 Unknown -1 no no no yes 12:35:50 ---------------------------------------------------------- Dlcs ---------------------------------------------------------- 12:35:50 index name appId owned installed available isDlc 12:35:50 0 Arma 3 Maps 249861 no no no yes 12:35:50 1 Arma 3 Tactical Guide 249862 no no no yes 12:35:50 2 Arma 3 Zeus 275700 yes yes yes yes 12:35:50 3 Arma 3 Karts 288520 no no yes yes 12:35:50 4 Arma 3 Helicopters 304380 no no yes yes 12:35:50 5 Arma 3 DLC Bundle 1 304400 no no no yes 12:35:50 6 Arma 3 Marksmen 332350 yes yes yes yes 12:35:50 7 Arma 3 Apex 395180 yes yes yes yes 12:35:50 8 Arma 3 Laws of War 571710 no no yes yes 12:35:50 9 Arma 3 Jets 601670 yes yes yes yes 12:35:50 10 Arma 3 DLC Bundle 2 612480 no no no yes 12:35:50 11 Arma 3 Malden 639600 yes yes yes yes 12:35:50 12 Arma 3 Tac-Ops Mission Pack 744950 no no yes yes 12:35:50 13 Arma 3 Tanks 798390 no no yes yes 12:35:50 14 Arma 3 Contact 1021790 no no yes yes 12:35:50 15 Arma 3 Creator DLC: Global Mobilization - Cold War Germany 1042220 no no yes yes 12:35:50 16 Arma 3 Creator DLC: S.O.G. Prairie Fire 1227700 no no yes yes 12:35:50 17 Arma 3 Creator DLC: CSLA Iron Curtain 1294440 no no yes yes 12:35:50 18 Arma 3 Art of War 1325500 no no yes yes 12:35:50 -------------------------------------------------------------------------------------------------------------------------- 12:35:53 Initializing stats manager. 12:35:53 sessionID: 2ca4c86fc239ad00b7536f28b975bedbcd955944 12:36:03 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ (original bin\config.bin) 12:36:03 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ (original bin\config.bin) 12:36:03 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ (original bin\config.bin) 12:36:03 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ (original a3\anims_f\config\sdr\config.bin) 12:36:03 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ (original a3\anims_f\config\sdr\config.bin) 12:36:03 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ (original bin\config.bin) 12:36:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ (original bin\config.bin) 12:36:03 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ (original bin\config.bin) 12:36:03 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ (original a3\ui_f\config.bin) 12:36:03 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ (original bin\config.bin) 12:36:03 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ (original bin\config.bin) 12:36:03 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ (original bin\config.bin) 12:36:03 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ (original bin\config.bin) 12:36:03 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ (original bin\config.bin) 12:36:03 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ (original bin\config.bin) 12:36:03 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/Controls/ButtonCancel/ (original bin\config.bin) 12:36:03 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ (original bin\config.bin) 12:36:03 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ (original bin\config.bin) 12:36:03 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ (original bin\config.bin) 12:36:03 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ (original bin\config.bin) 12:36:03 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ (original bin\config.bin) 12:36:03 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ (original bin\config.bin) 12:36:03 Updating base class ->Default, by a3\weapons_f\config.bin/CfgWeapons/CarHorn/ (original a3\weapons_f\config.bin) 12:36:03 Updating base class ->CarHorn, by a3\weapons_f\config.bin/CfgWeapons/BikeHorn/ (original a3\weapons_f\config.bin) 12:36:03 Updating base class ->Man, by a3\characters_f\config.bin/CfgVehicles/CAManBase/ (original a3\characters_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashNoise/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashBohemia/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashArma3/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashArma3Lite/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashTagline/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashESRB/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/SplashCopyright/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/RscAAN/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Default, by breakingpoint_code\config.bin/RscTitles/RscAANnews/ (original a3\ui_f\config.bin) 12:36:03 Updating base class Land->, by breakingpoint_code\config.bin/CfgVehicles/Man/ (original (bin\config.bin - no unload)) 12:36:03 Updating base class ListRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin) 12:36:03 Updating base class ListPrevRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin) 12:36:03 Updating base class CloseRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin) 12:36:03 Updating base class NextModeRightVehicleDisplay->None, by breakingpoint_code\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/Common/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/View/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/Multiplayer/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementInfantry/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementCar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementHelicopter/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementAir/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/MovementSubmarine/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/BuldozerControls/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->UserActions, by breakingpoint_code\config.bin/UserActionGroups/UserActionsControls/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Heli_Light_01_unarmed_base_F, by a3\air_f\heli_light_01\config.bin/CfgVehicles/B_Heli_Light_01_F/ (original a3\air_f\heli_light_01\config.bin) 12:36:03 Updating base class ->Heli_Light_01_civil_base_F, by a3\air_f\heli_light_01\config.bin/CfgVehicles/C_Heli_Light_01_civil_F/ (original a3\air_f\heli_light_01\config.bin) 12:36:03 Updating base class ->Heli_Light_02_unarmed_base_F, by a3\air_f\heli_light_02\config.bin/CfgVehicles/O_Heli_Light_02_unarmed_F/ (original a3\air_f\heli_light_02\config.bin) 12:36:03 Updating base class ->Heli_Transport_01_base_F, by a3\air_f_beta\heli_transport_01\config.bin/CfgVehicles/B_Heli_Transport_01_F/ (original a3\air_f_beta\heli_transport_01\config.bin) 12:36:03 Updating base class ->Heli_Transport_02_base_F, by a3\air_f_beta\heli_transport_02\config.bin/CfgVehicles/I_Heli_Transport_02_F/ (original a3\air_f_beta\heli_transport_02\config.bin) 12:36:03 Updating base class ->Boat_Armed_01_minigun_base_F, by a3\boat_f\boat_armed_01\config.bin/CfgVehicles/B_Boat_Armed_01_minigun_F/ (original a3\boat_f\boat_armed_01\config.bin) 12:36:03 Updating base class ->Rubber_duck_base_F, by a3\boat_f\boat_transport_01\config.bin/CfgVehicles/B_Boat_Transport_01_F/ (original a3\boat_f\boat_transport_01\config.bin) 12:36:03 Updating base class ->SDV_01_base_F, by a3\boat_f_beta\sdv_01\config.bin/CfgVehicles/B_SDV_01_F/ (original a3\boat_f_beta\sdv_01\config.bin) 12:36:03 Updating base class ->Ship_F, by a3\boat_f_gamma\boat_civil_01\config.bin/CfgVehicles/Boat_Civil_01_base_F/ (original a3\boat_f_gamma\boat_civil_01\config.bin) 12:36:03 Updating base class ->Boat_Civil_01_base_F, by a3\boat_f_gamma\boat_civil_01\config.bin/CfgVehicles/C_Boat_Civil_01_police_F/ (original a3\boat_f_gamma\boat_civil_01\config.bin) 12:36:03 Updating base class ->B_Soldier_F, by a3\characters_f\common\config.bin/CfgVehicles/Underwear_F/ (original a3\characters_f\common\config.bin) 12:36:03 Updating base class ->MRAP_01_base_F, by a3\soft_f\mrap_01\config.bin/CfgVehicles/B_MRAP_01_F/ (original a3\soft_f\mrap_01\config.bin) 12:36:03 Updating base class ->MRAP_01_gmg_base_F, by a3\soft_f\mrap_01\config.bin/CfgVehicles/B_MRAP_01_gmg_F/ (original a3\soft_f\mrap_01\config.bin) 12:36:03 Updating base class ->MRAP_01_hmg_base_F, by a3\soft_f\mrap_01\config.bin/CfgVehicles/B_MRAP_01_hmg_F/ (original a3\soft_f\mrap_01\config.bin) 12:36:03 Updating base class ->MRAP_02_base_F, by a3\soft_f\mrap_02\config.bin/CfgVehicles/O_MRAP_02_F/ (original a3\soft_f\mrap_02\config.bin) 12:36:03 Updating base class ->Offroad_01_civil_base_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/C_Offroad_01_F/ (original a3\soft_f\offroad_01\config.bin) 12:36:03 Updating base class ->I_G_Offroad_01_armed_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/B_G_Offroad_01_armed_F/ (original a3\soft_f\offroad_01\config.bin) 12:36:03 Updating base class ->Quadbike_01_base_F, by a3\soft_f\quadbike_01\config.bin/CfgVehicles/C_Quadbike_01_F/ (original a3\soft_f\quadbike_01\config.bin) 12:36:03 Updating base class ->MRAP_03_base_F, by a3\soft_f_beta\mrap_03\config.bin/CfgVehicles/I_MRAP_03_F/ (original a3\soft_f_beta\mrap_03\config.bin) 12:36:03 Updating base class ->Truck_02_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/O_Truck_02_covered_F/ (original a3\soft_f_beta\truck_02\config.bin) 12:36:03 Updating base class ->Truck_02_transport_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/O_Truck_02_transport_F/ (original a3\soft_f_beta\truck_02\config.bin) 12:36:03 Updating base class ->Hatchback_01_base_F, by a3\soft_f_gamma\hatchback_01\config.bin/CfgVehicles/C_Hatchback_01_F/ (original a3\soft_f_gamma\hatchback_01\config.bin) 12:36:03 Updating base class ->Hatchback_01_sport_base_F, by a3\soft_f_gamma\hatchback_01\config.bin/CfgVehicles/C_Hatchback_01_sport_F/ (original a3\soft_f_gamma\hatchback_01\config.bin) 12:36:03 Updating base class ->SUV_01_base_F, by a3\soft_f_gamma\suv_01\config.bin/CfgVehicles/C_SUV_01_F/ (original a3\soft_f_gamma\suv_01\config.bin) 12:36:03 Updating base class ->Van_01_transport_base_F, by a3\soft_f_gamma\van_01\config.bin/CfgVehicles/I_G_Van_01_transport_F/ (original a3\soft_f_gamma\van_01\config.bin) 12:36:03 Updating base class ->Van_01_box_base_F, by a3\soft_f_gamma\van_01\config.bin/CfgVehicles/C_Van_01_box_F/ (original a3\soft_f_gamma\van_01\config.bin) 12:36:03 Updating base class ->Van_01_fuel_base_F, by a3\soft_f_gamma\van_01\config.bin/CfgVehicles/I_G_Van_01_fuel_F/ (original a3\soft_f_gamma\van_01\config.bin) 12:36:03 Updating base class ->Wreck_Base, by a3\structures_f\wrecks\config.bin/CfgVehicles/Wreck_base_F/ (original a3\structures_f\wrecks\config.bin) 12:36:03 Updating base class ->Land, by a3\data_f_curator\config.bin/CfgVehicles/Man/ (original (bin\config.bin - no unload)) 12:36:03 Updating base class ->Heli_Transport_03_unarmed_base_F, by a3\air_f_heli\heli_transport_03\config.bin/CfgVehicles/B_Heli_Transport_03_unarmed_F/ (original a3\air_f_heli\heli_transport_03\config.bin) 12:36:03 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStatic/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlActiveText, by a3\3den\config.bin/ctrlActivePicture/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStructuredText/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlControlsGroup, by a3\3den\config.bin/ctrlControlsGroupNoScrollbars/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlDefault, by a3\3den\config.bin/ctrlCheckbox/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlCheckbox, by a3\3den\config.bin/ctrlCheckboxBaseline/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 12:36:03 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ (original a3\ui_f\config.bin) 12:36:03 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->ctrlControlsGroupNoScrollbars, by a3\3den\config.bin/Cfg3DEN/Attributes/Default/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlStatic, by a3\3den\config.bin/Cfg3DEN/Attributes/Title/Controls/Title/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ctrlToolbox, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/Value/ (original a3\3den\config.bin) 12:36:03 Updating base class ->ItemCore, by COREVLiteCharacters\config.cpp/CfgWeapons/Vest_Base/ (original (no unload)) 12:36:03 Updating base class HelmetBase->H_HelmetB, by COREVLiteCharacters\config.cpp/CfgWeapons/H_Booniehat_khk/ (original a3\characters_f\config.bin) 12:36:03 Updating base class ItemInfo->ItemInfo, by COREVLiteCharacters\config.cpp/CfgWeapons/H_Booniehat_khk/ItemInfo/ (original a3\characters_f\config.bin) 12:36:03 Updating base class HelmetBase->H_HelmetB, by COREVLiteCharacters\config.cpp/CfgWeapons/H_Beret_blk/ (original a3\characters_f\config.bin) 12:36:03 Updating base class ItemInfo->ItemInfo, by COREVLiteCharacters\config.cpp/CfgWeapons/H_Beret_blk/ItemInfo/ (original a3\characters_f\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/CombatEngage/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/NormalContact/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/CombatContact/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/Stealth/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/Combat/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/NormalEngage/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/NormalWatch/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/NormalTarget/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/StealthEngage/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->Normal, by a3\dubbing_radio_f_exp\config.bin/RadioProtocolFRE/Words/StealthWatch/ (original a3\dubbing_radio_f_exp\config.bin) 12:36:03 Updating base class ->LSV_01_armed_base_F, by a3\soft_f_exp\lsv_01\config.bin/CfgVehicles/B_T_LSV_01_armed_F/ (original a3\soft_f_exp\lsv_01\config.bin) 12:36:03 Updating base class ->LSV_01_unarmed_base_F, by a3\soft_f_exp\lsv_01\config.bin/CfgVehicles/B_T_LSV_01_unarmed_F/ (original a3\soft_f_exp\lsv_01\config.bin) 12:36:03 Updating base class ->LSV_02_armed_base_F, by a3\soft_f_exp\lsv_02\config.bin/CfgVehicles/O_T_LSV_02_armed_F/ (original a3\soft_f_exp\lsv_02\config.bin) 12:36:03 Updating base class ->LSV_02_unarmed_base_F, by a3\soft_f_exp\lsv_02\config.bin/CfgVehicles/O_T_LSV_02_unarmed_F/ (original a3\soft_f_exp\lsv_02\config.bin) 12:36:03 Updating base class ->Offroad_02_unarmed_base_F, by a3\soft_f_exp\offroad_02\config.bin/CfgVehicles/C_Offroad_02_unarmed_F/ (original a3\soft_f_exp\offroad_02\config.bin) 12:36:03 Updating base class ->B_Truck_01_mover_F, by a3\soft_f_exp\truck_01\config.bin/CfgVehicles/B_T_Truck_01_mover_F/ (original a3\soft_f_exp\truck_01\config.bin) 12:36:03 Cannot delete class BackgroundSlotPrimary, it is referenced somewhere (used as a base class probably). 12:36:03 Cannot delete class ExternalContainerBackground, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscActiveText->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/GroundTab/ (original a3\ui_f\config.bin) 12:36:03 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/SoldierTab/ (original a3\ui_f\config.bin) 12:36:03 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/SlotPrimary/ (original a3\ui_f\config.bin) 12:36:03 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/UniformTab/ (original a3\ui_f\config.bin) 12:36:03 Updating base class GroundContainer->SoldierContainer, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/UniformContainer/ (original a3\ui_f\config.bin) 12:36:03 Updating base class GroundTab->BaseGroundTab, by breakingpoint_ui\config.bin/RscDisplayInventory/controls/ContainerMarker/ (original a3\ui_f\config.bin) 12:36:03 Cannot delete class BackgroundLeft, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscText->RscPicture, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/BackgroundBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class BackgroundSpotlight->RscPicture, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/BackgroundSpotlightLeft/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenuMain->RscText, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/AllMissions/ (original a3\ui_f\config.bin) 12:36:03 Updating base class InfoMods->RscControlsGroupNoHScrollbars, by breakingpoint_ui\config.bin/RscDisplayMain/Controls/InfoNews/ (original a3\ui_f\config.bin) 12:36:03 Cannot delete class Logo, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscCombo->RscListBox, by breakingpoint_ui\config.bin/RscDisplayGameOptions/controls/ColorsGroup/controls/listTags/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ctrlStaticBackgroundDisable->RscText, by breakingpoint_ui\config.bin/RscDisplayOptionsAudio/controlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 12:36:03 Updating base class ctrlStaticBackgroundDisableTiles->RscText, by breakingpoint_ui\config.bin/RscDisplayOptionsAudio/controlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 12:36:03 Updating base class RscText->CA_FaceText, by breakingpoint_ui\config.bin/RscDisplayLogin/controls/CA_SquadText/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscText->CA_FaceText, by breakingpoint_ui\config.bin/RscDisplayLogin/controls/TextPlayerID/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscControlsGroup->RscPicture, by breakingpoint_ui\config.bin/RscDisplayStart/controls/LoadingStart/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscStructuredText->RscText, by breakingpoint_ui\config.bin/RscDisplaySingleMission/controls/ValueDifficulty/ (original a3\ui_f\config.bin) 12:36:03 Cannot delete class Pause1, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonCancel/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonRespawn/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonVideo/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonAudio/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonControls/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonGame/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenu->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMPInterrupt/controls/ButtonAbort/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscButtonMenuOK->RscActiveText, by breakingpoint_ui\config.bin/RscDisplayMultiplayerSetup/controls/CA_ButtonContinue/ (original a3\ui_f\config.bin) 12:36:03 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 12:36:03 Cannot delete class CA_B_KickOff, it is referenced somewhere (used as a base class probably). 12:36:03 Cannot delete class ProgressMap, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscPictureKeepAspect->RscPicture, by breakingpoint_ui\config.bin/RscDisplayLoadMission/controls/LoadingStart/controls/Logo/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscDisplayLoadMission->RscStandardDisplay, by breakingpoint_ui\config.bin/RscDisplayLoadCustom/ (original a3\ui_f\config.bin) 12:36:03 Cannot delete class ProgressMap, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class RscPictureKeepAspect->RscPicture, by breakingpoint_ui\config.bin/RscDisplayNotFreeze/controls/LoadingStart/controls/Logo/ (original a3\ui_f\config.bin) 12:36:03 Updating base class RscDisplayMPPlayers->RscStandardDisplay, by breakingpoint_ui\config.bin/RscDisplayClientWait/ (original bin\config.bin) 12:36:03 Updating base class RscDisplayLoadMission->RscDisplayLoadBreakingPoint, by breakingpoint_ui\config.bin/RscDisplayLoading/Variants/Loading/ (original breakingpoint_ui\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Empty1/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/EmptyBlank1/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Surpress/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/GetIn/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/GetInCurrent/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/GetOut/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Attack/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FireAtPosition/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Heal/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FirstAid/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/RepairVehicle/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/CancelTarget/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Copy/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OpenParachute/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Move/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Watch/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/NextWP/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Repeat/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Regroup/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Stop/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FormationDiamond/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FormationLine/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Done/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OpenFire/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/HoldFire/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Fail/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/JoinAuto/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/StopAuto/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OneLess/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/OpenFireAuto/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/HoldFireAuto/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/WhereAreYou/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Select/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectAdd/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Deselect/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/UserRadio/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectUnitFromBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/DeselectUnitFromBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectVehicleFromBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/DeselectVehicleFromBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SelectTeamFromBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/DeselectTeamFromBar/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SwitchToLeader/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/SwitchToSelected/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Team/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Injured/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/AmmoLow/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/FuelLow/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/Communication/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/HealSelf/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscGroupRootMenu/Items/PatchSoldier/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Move/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Target/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Engage/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Speed/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Mission/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Action/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/CombatMode/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Formations/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Team/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscHCMainMenu/Items/Reply/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Done/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Fail/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/RireReady/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/FireNotReady/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Repeat/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Copy/ (original a3\ui_f\config.bin) 12:36:03 Updating base class Separator->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Separator/ (original breakingpoint_ui\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Communication/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/UserRadio/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuReply/Items/Radio/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Join/ (original a3\ui_f\config.bin) 12:36:03 Updating base class Separator->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Separator1/ (original breakingpoint_ui\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Advance/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/StayBack/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/FlankLeft/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/FlankRight/ (original a3\ui_f\config.bin) 12:36:03 Updating base class Separator->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Separator2/ (original breakingpoint_ui\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Stop/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/Hide/ (original a3\ui_f\config.bin) 12:36:03 Updating base class ->Empty, by breakingpoint_ui\config.bin/RscMenuMove/Items/NextWP/ (original a3\ui_f\config.bin) 12:36:03 Cannot update non class from class breakingpoint_ui\config.bin/RscCallSupport/Items/ 12:36:03 Cannot delete class ArtilleryBase, it is referenced somewhere (used as a base class probably). 12:36:03 Cannot delete class CASBase, it is referenced somewhere (used as a base class probably). 12:36:03 Cannot delete class SupplyDropBase, it is referenced somewhere (used as a base class probably). 12:36:03 Cannot delete class TransportBase, it is referenced somewhere (used as a base class probably). 12:36:03 Updating base class ->Plane_Civil_01_base_F, by a3\air_f_exp\plane_civil_01\config.bin/CfgVehicles/C_Plane_Civil_01_F/ (original a3\air_f_exp\plane_civil_01\config.bin) 12:36:03 Updating base class ->Boat_Transport_02_base_F, by a3\boat_f_exp\boat_transport_02\config.bin/CfgVehicles/C_Boat_Transport_02_F/ (original a3\boat_f_exp\boat_transport_02\config.bin) 12:36:03 Updating base class ->Scooter_Transport_01_base_F, by a3\boat_f_exp\scooter_transport_01\config.bin/CfgVehicles/C_Scooter_Transport_01_F/ (original a3\boat_f_exp\scooter_transport_01\config.bin) 12:36:03 Updating base class LauncherCore->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/MissileLauncher/ (original a3\weapons_f\config.bin) 12:36:03 Updating base class Rifle_Short_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/SMG_01_Base/ (original (a3\weapons_f\smgs\smg_01\config.bin - no unload)) 12:36:03 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/mk20_base_F/ (original (a3\weapons_f\rifles\mk20\config.bin - no unload)) 12:36:03 Updating base class Rifle_Long_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/GM6_base_F/ (original (a3\weapons_f\longrangerifles\gm6\config.bin - no unload)) 12:36:03 Updating base class CannonCore->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/autocannon_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 12:36:03 Updating base class Launcher->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/Launcher_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 12:36:03 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/arifle_Katiba_Base_F/ (original (a3\weapons_f\rifles\khaybar\config.bin - no unload)) 12:36:03 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/arifle_MX_Base_F/ (original (a3\weapons_f\rifles\mx\config.bin - no unload)) 12:36:03 Updating base class Rifle_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/Tavor_base_F/ (original (a3\weapons_f\rifles\trg20\config.bin - no unload)) 12:36:03 Updating base class Launcher_Base_F->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/launch_Titan_base/ (original (a3\weapons_f\launchers\titan\config.bin - no unload)) 12:36:03 Updating base class launch_Titan_base->FakeWeapon, by breakingpoint_lib\config.bin/CfgWeapons/launch_Titan_short_base/ (original a3\weapons_f\launchers\titan\config.bin) 12:36:03 Updating base class Default->, by a3\ui_f_orange\config.bin/RscTitles/SplashArma3/ (original a3\ui_f\config.bin) 12:36:03 Updating base class FakeWeapon->CannonCore, by a3\weapons_f_tank\config.bin/CfgWeapons/autocannon_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 12:36:03 Updating base class FakeWeapon->Launcher, by a3\weapons_f_tank\launchers\mraws\config.bin/CfgWeapons/Launcher_Base_F/ (original (a3\weapons_f\config.bin - no unload)) 12:36:04 Updating base class FakeWeapon->Rifle_Base_F, by a3\sounds_f_enoch\config.bin/CfgWeapons/arifle_Mx_Base_F/ (original (a3\weapons_f\rifles\mx\config.bin - no unload)) 12:36:04 Updating base class H_HelmetB->HelmetBase, by a3\characters_f_enoch\headgear\config.bin/CfgWeapons/H_Beret_blk/ (original (a3\characters_f\config.bin - no unload)) 12:36:04 Updating base class ItemInfo->ItemInfo, by a3\characters_f_enoch\headgear\config.bin/CfgWeapons/H_Beret_blk/ItemInfo/ (original a3\characters_f\config.bin) 12:36:04 Initializing Steam Manager 12:36:04 Starting initial content check. 12:36:04 Steam Manager initialized. 12:36:04 12:36:04 ==== Loaded addons ==== 12:36:04 12:36:04 dta\bin.pbo - 147719 12:36:04 dta\core.pbo - 129618 12:36:04 dta\languagecore_f.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_anim.pbo - Sun Jun 02 23:18:24 2019 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_classes.pbo - Sun Jun 21 21:20:34 2020 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_client.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_code.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_functions.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_gear.pbo - Sat Sep 19 04:41:43 2020 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_ghillie.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_infected.pbo - Thu Jul 16 21:04:16 2020 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_jsrs.pbo - Sun Jun 02 23:20:02 2019 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_lib.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_sfx.pbo - Thu Sep 05 11:09:40 2019 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_swml.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_thirdperson.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_ui.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_vehicles.pbo - Sun Jun 21 21:01:51 2020 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_vs.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_weapons.pbo - Thu Aug 29 15:57:15 2019 12:36:04 D:\SteamLibrary\steamapps\workshop\content\107410\1369729654\addons\breakingpoint_weapons_cfg.pbo - unknown 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\anims_f_aow.ebo - 149768 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\characters_f_aow.ebo - 149965 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\data_f_aow.ebo - 149928 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\dubbing_f_aow.ebo - 149901 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\editorpreviews_f_aow.ebo - 149909 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\functions_f_aow.ebo - 149593 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\languagemissions_f_aow.ebo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\language_f_aow.ebo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\missions_f_aow.ebo - 149922 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\missions_f_aow_data.ebo - 149929 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\missions_f_aow_video.ebo - 149837 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\props_f_aow.ebo - 149965 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\sounds_f_aow.ebo - 149668 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\structures_f_aow.ebo - 149883 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\supplies_f_aow.ebo - 149874 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\aow\addons\ui_f_aow.ebo - 149917 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\air_f_enoch.ebo - 145904 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\anims_f_enoch.ebo - 149965 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\armor_f_enoch.ebo - 145904 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\cargoposes_f_enoch.ebo - 142478 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\characters_f_enoch.ebo - 149965 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\data_f_enoch.ebo - 147098 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\dubbing_radio_f_enoch.ebo - 146854 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\dubbing_radio_f_enoch_data.ebo - 147175 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\editorpreviews_f_enoch.ebo - 145440 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\functions_f_enoch.ebo - 148356 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\languagemissions_f_enoch.ebo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\language_f_enoch.ebo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch.ebo - 148551 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch_data.ebo - 145274 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch_data_layers.ebo - 146184 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\map_enoch_scenes_f.ebo - 143336 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\missions_f_enoch.ebo - 149487 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\music_f_enoch.ebo - 147472 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\music_f_enoch_music.ebo - 147127 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\props_f_enoch.pbo - 148738 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\rocks_f_enoch.pbo - 148432 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\soft_f_enoch.ebo - 149339 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\sounds_f_enoch.ebo - 148786 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\static_f_enoch.ebo - 145904 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch.pbo - 148551 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_civilian.pbo - 148739 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_commercial.pbo - 148419 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_cultural.pbo - 148739 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_data.pbo - 148419 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_furniture.pbo - 148419 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_industrial.pbo - 148804 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_infrastructure.pbo - 148551 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\structures_f_enoch_military.pbo - 149965 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\supplies_f_enoch.ebo - 146762 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\ui_f_enoch.ebo - 147095 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\vegetation_f_enoch.pbo - 148432 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\enoch\addons\weapons_f_enoch.ebo - 149930 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\armor_f_tank.pbo - 149457 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\cargoposes_f_tank.pbo - 128283 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\characters_f_tank.pbo - 148392 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\data_f_tank.pbo - 128203 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\dubbing_f_tank.pbo - 127958 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\editorpreviews_f_tank.pbo - 137875 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\functions_f_tank.pbo - 125996 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\languagemissions_f_tank.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\language_f_tank.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\missions_f_tank.pbo - 149965 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\missions_f_tank_data.pbo - 128937 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\modules_f_tank.pbo - 147857 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\music_f_tank.pbo - 127912 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\props_f_tank.pbo - 131702 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\sounds_f_tank.pbo - 143095 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\structures_f_tank.pbo - 137876 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\ui_f_tank.pbo - 148551 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tank\addons\weapons_f_tank.pbo - 146892 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\characters_f_tacops.ebo - 129739 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\data_f_tacops.ebo - 126731 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\dubbing_f_tacops.ebo - 129340 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\functions_f_tacops.ebo - 138026 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\languagemissions_f_tacops.ebo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\language_f_tacops.ebo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\missions_f_tacops.ebo - 144976 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\modules_f_tacops.ebo - 149359 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\music_f_tacops.ebo - 124064 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\sounds_f_tacops.ebo - 123795 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\tacops\addons\ui_f_tacops.ebo - 148551 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\orange\addons\air_f_orange.pbo - 146744 12:36:04 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D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\supplies_f_mark.pbo - 140562 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\ui_f_mark.pbo - 119478 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\ui_f_mp_mark.pbo - 119478 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\mark\addons\weapons_f_mark.pbo - 149339 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\air_f_heli.pbo - 149975 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\anims_f_heli.pbo - 123210 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\boat_f_heli.pbo - 119457 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\cargoposes_f_heli.pbo - 126231 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\data_f_heli.pbo - 119457 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\dubbing_f_heli.pbo - 119457 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\functions_f_heli.pbo - 123022 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\languagemissions_f_heli.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\language_f_heli.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\missions_f_heli.pbo - 129397 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\missions_f_heli_data.pbo - 119459 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\missions_f_heli_video.pbo - 119459 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\modules_f_heli.pbo - 119459 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\music_f_heli.pbo - 119477 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\music_f_heli_music.pbo - 119477 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\soft_f_heli.pbo - 129742 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\sounds_f_heli.pbo - 119478 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\structures_f_heli.pbo - 141968 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\supplies_f_heli.pbo - 145695 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\heli\addons\ui_f_heli.pbo - 119478 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\anims_f_kart.pbo - 123210 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\characters_f_kart.pbo - 148392 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\data_f_kart.pbo - 119457 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\languagemissions_f_kart.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\language_f_kart.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\missions_f_kart.pbo - 149274 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\missions_f_kart_data.pbo - 119459 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\modules_f_kart.pbo - 149386 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\modules_f_kart_data.pbo - 149274 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\soft_f_kart.pbo - 143035 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\sounds_f_kart.pbo - 125381 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\structures_f_kart.pbo - 123419 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\ui_f_kart.pbo - 119478 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\kart\addons\weapons_f_kart.pbo - 138461 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\data_f_curator.pbo - 149127 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\data_f_curator_music.pbo - 119457 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\functions_f_curator.pbo - 149982 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\language_f_curator.pbo - 149991 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\missions_f_curator.pbo - 121570 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\modules_f_curator.pbo - 144810 12:36:04 D:\SteamLibrary\steamapps\common\Arma 3\curator\addons\ui_f_curator.pbo - 148756 12:36:04 addons\3den.pbo - 149982 12:36:04 addons\3den_language.pbo - 149991 12:36:04 addons\a3.pbo - unknown 12:36:04 addons\air_f.pbo - 149899 12:36:04 addons\air_f_beta.pbo - 149975 12:36:04 addons\air_f_epb.pbo - 145119 12:36:04 addons\air_f_epc.pbo - 148514 12:36:04 addons\air_f_gamma.pbo - 130580 12:36:04 addons\animals_f.pbo - 148893 12:36:04 addons\animals_f_beta.pbo - 123208 12:36:04 addons\anims_f.pbo - 149800 12:36:04 addons\anims_f_bootcamp.pbo - 123209 12:36:04 addons\anims_f_data.pbo - 148601 12:36:04 addons\anims_f_epa.pbo - 134499 12:36:04 addons\anims_f_epc.pbo - 121358 12:36:04 addons\anims_f_exp_a.pbo - 123209 12:36:04 addons\anims_f_mod.pbo - 135280 12:36:04 addons\armor_f.pbo - 149414 12:36:04 addons\armor_f_beta.pbo - 148783 12:36:04 addons\armor_f_epb.pbo - 149965 12:36:04 addons\armor_f_epc.pbo - 148819 12:36:04 addons\armor_f_gamma.pbo - 148783 12:36:04 addons\baseconfig_f.pbo - 119457 12:36:04 addons\boat_f.pbo - 149520 12:36:04 addons\boat_f_beta.pbo - 132036 12:36:04 addons\boat_f_epc.pbo - 131911 12:36:04 addons\boat_f_gamma.pbo - 127529 12:36:04 addons\cargoposes_f.pbo - 149489 12:36:04 addons\characters_f.pbo - 149863 12:36:04 addons\characters_f_beta.pbo - 149965 12:36:04 addons\characters_f_bootcamp.pbo - 149274 12:36:04 addons\characters_f_epa.pbo - 148392 12:36:04 addons\characters_f_epb.pbo - 148392 12:36:04 addons\characters_f_epc.pbo - 148392 12:36:04 addons\characters_f_gamma.pbo - 148392 12:36:04 addons\data_f.pbo - 149930 12:36:04 addons\data_f_bootcamp.pbo - 129618 12:36:04 addons\data_f_exp_a.pbo - 119457 12:36:04 addons\data_f_exp_b.pbo - 119457 12:36:04 addons\data_f_mod.pbo - 131534 12:36:04 addons\data_f_warlords.pbo - 147096 12:36:04 addons\drones_f.pbo - 146855 12:36:04 addons\dubbing_f.pbo - 119457 12:36:04 addons\dubbing_f_beta.pbo - 119457 12:36:04 addons\dubbing_f_bootcamp.pbo - 119457 12:36:04 addons\dubbing_f_epa.pbo - 119457 12:36:04 addons\dubbing_f_epb.pbo - 119457 12:36:04 addons\dubbing_f_epc.pbo - 119457 12:36:04 addons\dubbing_f_gamma.pbo - 122449 12:36:04 addons\dubbing_f_warlords.pbo - 136700 12:36:04 addons\dubbing_radio_f.pbo - 119457 12:36:04 addons\dubbing_radio_f_data_eng.pbo - 119457 12:36:04 addons\dubbing_radio_f_data_engb.pbo - 119458 12:36:04 addons\dubbing_radio_f_data_gre.pbo - 119458 12:36:04 addons\dubbing_radio_f_data_per.pbo - 119458 12:36:04 addons\dubbing_radio_f_data_vr.pbo - 119458 12:36:04 addons\editorpreviews_f.pbo - 149003 12:36:04 addons\editor_f.pbo - 121103 12:36:04 addons\functions_f.pbo - 149982 12:36:04 addons\functions_f_bootcamp.pbo - 149975 12:36:04 addons\functions_f_epa.pbo - 138704 12:36:04 addons\functions_f_epc.pbo - 119458 12:36:04 addons\functions_f_exp_a.pbo - 122619 12:36:04 addons\functions_f_warlords.pbo - 150013 12:36:04 addons\languagemissions_f.pbo - 149991 12:36:04 addons\languagemissions_f_beta.pbo - 149991 12:36:04 addons\languagemissions_f_bootcamp.pbo - 149991 12:36:04 addons\languagemissions_f_epa.pbo - 149991 12:36:04 addons\languagemissions_f_epb.pbo - 149991 12:36:04 addons\languagemissions_f_epc.pbo - 149991 12:36:04 addons\languagemissions_f_exp_a.pbo - 149991 12:36:04 addons\languagemissions_f_gamma.pbo - 149991 12:36:04 addons\language_f.pbo - 149991 12:36:04 addons\language_f_beta.pbo - 149991 12:36:04 addons\language_f_bootcamp.pbo - 149991 12:36:04 addons\language_f_epa.pbo - 149991 12:36:04 addons\language_f_epb.pbo - 149991 12:36:04 addons\language_f_epc.pbo - 149991 12:36:04 addons\language_f_exp_a.pbo - 149991 12:36:04 addons\language_f_exp_b.pbo - 149991 12:36:04 addons\language_f_gamma.pbo - 149991 12:36:04 addons\language_f_mod.pbo - 149991 12:36:04 addons\language_f_warlords.pbo - 149991 12:36:04 addons\map_altis.pbo - 148442 12:36:04 addons\map_altis_data.pbo - 135904 12:36:04 addons\map_altis_data_layers.pbo - 135913 12:36:04 addons\map_altis_data_layers_00_00.pbo - 0000 12:36:04 addons\map_altis_data_layers_00_01.pbo - 0000 12:36:04 addons\map_altis_data_layers_01_00.pbo - 0000 12:36:04 addons\map_altis_data_layers_01_01.pbo - 0000 12:36:04 addons\map_altis_scenes_f.pbo - 119459 12:36:04 addons\map_data.pbo - 134124 12:36:04 addons\map_stratis.pbo - 148442 12:36:04 addons\map_stratis_data.pbo - 135888 12:36:04 addons\map_stratis_data_layers.pbo - 135888 12:36:04 addons\map_stratis_scenes_f.pbo - 119459 12:36:04 addons\map_vr.pbo - 135900 12:36:04 addons\map_vr_scenes_f.pbo - 119459 12:36:04 addons\misc_f.pbo - 119459 12:36:04 addons\missions_f.pbo - 141704 12:36:04 addons\missions_f_beta.pbo - 149566 12:36:04 addons\missions_f_beta_data.pbo - 149165 12:36:04 addons\missions_f_beta_video.pbo - 119459 12:36:04 addons\missions_f_bootcamp.pbo - 145509 12:36:04 addons\missions_f_bootcamp_data.pbo - 119459 12:36:04 addons\missions_f_bootcamp_video.pbo - 119459 12:36:04 addons\missions_f_data.pbo - 119459 12:36:04 addons\missions_f_epa.pbo - 144315 12:36:04 addons\missions_f_epa_data.pbo - 119459 12:36:04 addons\missions_f_epa_video.pbo - 119459 12:36:04 addons\missions_f_epb.pbo - 119459 12:36:04 addons\missions_f_epc.pbo - 141704 12:36:04 addons\missions_f_exp_a.pbo - 141704 12:36:04 addons\missions_f_exp_a_data.pbo - 119459 12:36:04 addons\missions_f_gamma.pbo - 149041 12:36:04 addons\missions_f_gamma_data.pbo - 119459 12:36:04 addons\missions_f_gamma_video.pbo - 119459 12:36:04 addons\missions_f_video.pbo - 119459 12:36:04 addons\missions_f_warlords.pbo - 145437 12:36:04 addons\modules_f.pbo - 148754 12:36:04 addons\modules_f_beta.pbo - 149693 12:36:04 addons\modules_f_beta_data.pbo - 149274 12:36:04 addons\modules_f_bootcamp.pbo - 119459 12:36:04 addons\modules_f_data.pbo - 122470 12:36:04 addons\modules_f_epb.pbo - 134655 12:36:04 addons\modules_f_exp_a.pbo - 119459 12:36:04 addons\modules_f_warlords.pbo - 144205 12:36:04 addons\music_f.pbo - 119459 12:36:04 addons\music_f_bootcamp.pbo - 119459 12:36:04 addons\music_f_bootcamp_music.pbo - 119459 12:36:04 addons\music_f_epa.pbo - 119459 12:36:04 addons\music_f_epa_music.pbo - 119459 12:36:04 addons\music_f_epb.pbo - 119459 12:36:04 addons\music_f_epb_music.pbo - 119459 12:36:04 addons\music_f_epc.pbo - 119459 12:36:04 addons\music_f_epc_music.pbo - 119477 12:36:04 addons\music_f_music.pbo - 119477 12:36:04 addons\plants_f.pbo - 148432 12:36:04 addons\props_f_exp_a.pbo - 147637 12:36:04 addons\roads_f.pbo - 148432 12:36:04 addons\rocks_f.pbo - 149339 12:36:04 addons\signs_f.pbo - 148432 12:36:04 addons\soft_f.pbo - 148582 12:36:04 addons\soft_f_beta.pbo - 147054 12:36:04 addons\soft_f_bootcamp.pbo - 148207 12:36:04 addons\soft_f_epc.pbo - 140053 12:36:04 addons\soft_f_gamma.pbo - 148582 12:36:04 addons\sounds_f.pbo - 149551 12:36:04 addons\sounds_f_arsenal.pbo - 143218 12:36:04 addons\sounds_f_bootcamp.pbo - 119477 12:36:04 addons\sounds_f_characters.pbo - 143095 12:36:04 addons\sounds_f_environment.pbo - 143095 12:36:04 addons\sounds_f_epb.pbo - 126923 12:36:04 addons\sounds_f_epc.pbo - 125380 12:36:04 addons\sounds_f_exp_a.pbo - 119477 12:36:04 addons\sounds_f_mod.pbo - 131534 12:36:04 addons\sounds_f_sfx.pbo - 143211 12:36:04 addons\sounds_f_vehicles.pbo - 146855 12:36:04 addons\static_f.pbo - 149975 12:36:04 addons\static_f_beta.pbo - 132365 12:36:04 addons\static_f_gamma.pbo - 122615 12:36:04 addons\structures_f.pbo - 148886 12:36:04 addons\structures_f_bootcamp.pbo - 143436 12:36:04 addons\structures_f_data.pbo - 148419 12:36:04 addons\structures_f_epa.pbo - 149252 12:36:04 addons\structures_f_epb.pbo - 148421 12:36:04 addons\structures_f_epc.pbo - 148804 12:36:04 addons\structures_f_exp_a.pbo - 132665 12:36:04 addons\structures_f_households.pbo - 148419 12:36:04 addons\structures_f_ind.pbo - 148442 12:36:04 addons\structures_f_mil.pbo - 148419 12:36:04 addons\structures_f_wrecks.pbo - 148419 12:36:04 addons\uifonts_f.pbo - 119478 12:36:04 addons\uifonts_f_data.pbo - 128439 12:36:04 addons\ui_f.pbo - 149982 12:36:04 addons\ui_f_bootcamp.pbo - 119478 12:36:04 addons\ui_f_data.pbo - 149913 12:36:04 addons\ui_f_exp_a.pbo - 119478 12:36:04 addons\weapons_f.pbo - 149930 12:36:04 addons\weapons_f_beta.pbo - 149465 12:36:04 addons\weapons_f_bootcamp.pbo - 141713 12:36:04 addons\weapons_f_epa.pbo - 148783 12:36:04 addons\weapons_f_epb.pbo - 137810 12:36:04 addons\weapons_f_epc.pbo - 130416 12:36:04 addons\weapons_f_gamma.pbo - 148783 12:36:04 addons\weapons_f_mod.pbo - 149339 12:36:04 12:36:04 ======================= 12:36:04 12:36:04 ============================================================================================= List of mods =============================================================================================== 12:36:04 modsReadOnly = true 12:36:04 safeModsActivated = false 12:36:04 customMods = true 12:36:04 hash = '5833339C6582825DEE32735006BCC131553371F9' 12:36:04 hashShort = 'aad7b44d' 12:36:04 name | modDir | default | official | origin | hash | hashShort | fullPath 12:36:04 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 12:36:04 BreakingPointAftermath | 1369729654 | false | false | GAME DIR | 701d57150b28845200698b11b1ca8ccb10b6abbb | e6657a6b | D:\SteamLibrary\steamapps\workshop\content\107410\1369729654 12:36:04 Arma 3 Art of War | aow | true | true | GAME DIR | 2ffe694ef522043f2149d77643e9c2baf1fc43ce | 607dc4bd | D:\SteamLibrary\steamapps\common\Arma 3\aow 12:36:04 Arma 3 Contact (Platform) | enoch | true | true | GAME DIR | 3808ae9bff9edb87631343413d218af7948feadb | 37f2f693 | D:\SteamLibrary\steamapps\common\Arma 3\enoch 12:36:04 Arma 3 Tanks | tank | true | true | GAME DIR | 9e20c180a000ac799e47e9fdea397160643eb71a | 71e90137 | D:\SteamLibrary\steamapps\common\Arma 3\tank 12:36:04 Arma 3 Tac-Ops | tacops | true | true | GAME DIR | 09d411c389d6381ff14ca2bb83bc30d582aa2e67 | a68b0729 | D:\SteamLibrary\steamapps\common\Arma 3\tacops 12:36:04 Arma 3 Laws of War | orange | true | true | GAME DIR | 08aadb0fa27a278299620f3b142845cc19716846 | bda673e7 | D:\SteamLibrary\steamapps\common\Arma 3\orange 12:36:04 Arma 3 Malden | argo | true | true | GAME DIR | ae984ac896d6fe1b5e6b37bcb342da895b0d43e9 | cf136ae | D:\SteamLibrary\steamapps\common\Arma 3\argo 12:36:04 Arma 3 Jets | jets | true | true | GAME DIR | a6c51b1ee9c848c376dc6ee1edb908382e269be8 | fc44d550 | D:\SteamLibrary\steamapps\common\Arma 3\jets 12:36:04 Arma 3 Apex | expansion | true | true | GAME DIR | 2ffb308b03ccae51d8946944c392fcaeafebab38 | 791b51b6 | D:\SteamLibrary\steamapps\common\Arma 3\expansion 12:36:04 Arma 3 Marksmen | mark | true | true | GAME DIR | 2a1d5a0c72fa7c8699b00db1be314ef2873a50b7 | 643d0d55 | D:\SteamLibrary\steamapps\common\Arma 3\mark 12:36:04 Arma 3 Helicopters | heli | true | true | GAME DIR | c1ce557b684d53a88db98913354f09b1b77250ea | 1e3ddccb | D:\SteamLibrary\steamapps\common\Arma 3\heli 12:36:04 Arma 3 Karts | kart | true | true | GAME DIR | 2437dc490e6740bfbf455847af1df58bb1840586 | c657410a | D:\SteamLibrary\steamapps\common\Arma 3\kart 12:36:04 Arma 3 Zeus | curator | true | true | GAME DIR | 65a3610e61261b87a1e1a21d7a9cf5da2d87e0d4 | 6df42334 | D:\SteamLibrary\steamapps\common\Arma 3\curator 12:36:04 Arma 3 | A3 | true | true | NOT FOUND | | | 12:36:04 ========================================================================================================================================================================================================== 12:36:04 DX11 - Initializing DX11 engine. 12:36:04 DX11 - Using DXGI adapter 0 (detected in config). 12:36:04 DX11 - Using DXGI adapter 0. 12:36:04 - adapter description : Radeon RX 580 Series 12:36:04 - adapter vendor ID : 4098 12:36:04 - adapter device ID : 26591 12:36:04 - adapter subsys ID : 873993314 12:36:04 - adapter revision : 231 12:36:04 - dedicated video memory : 4273823744 12:36:04 - dedicated system memory : 0 12:36:04 - shared system memory : 4259010560 12:36:04 InitSound ... 12:36:04 Selected Audio Output: Creative Headset (Sound Blaster Tactic(3D) Alpha) 12:36:05 InitSound - complete 12:36:06 PhysX3 SDK Init started ... 12:36:06 PhysX3 SDK Init ended. 12:36:08 SimulWeather - Cloud Renderer - noise texture file is not specified! 12:36:11 Loading movesType CfgGesturesMale 12:36:11 Creating action map cache 12:36:11 Warning: unset head bob mode in animation \A3\anims_f\Data\Anim\Sdr\ovr\erc\stp\ras\rfl\AovrPercMrunSrasWrflDf with strength 0.23, changed to begin/end alignment 12:36:11 MovesType CfgGesturesMale load time 63.0 ms 12:36:11 Loading movesType CfgMovesMaleSdr 12:36:11 Creating action map cache 12:36:14 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 1)! MoveName: hubbriefing_loop 12:36:14 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext 12:36:14 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\spectator\hubspectator_stand.rtm differs (looped now 0)! MoveName: hubspectator_stand 12:36:15 MovesType CfgMovesMaleSdr load time 4012.0 ms 12:37:38 Starting mission: 12:37:38 Mission file: BreakingPoint (__CUR_MP) 12:37:38 Mission world: Tanoa 12:37:38 Mission directory: mpmissions\__CUR_MP.Tanoa\ 12:37:39 No more slot to add connection at 015030 (1523.6,3012.8) 12:37:41 Strange convex component70 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 12:37:41 Strange convex component75 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 12:37:41 Strange convex component76 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 12:37:41 Strange convex component77 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 12:37:41 Strange convex component78 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 12:37:43 Attempt to override final function - bis_functions_list 12:37:43 Attempt to override final function - bis_functions_listpreinit 12:37:43 Attempt to override final function - bis_functions_listpostinit 12:37:43 Attempt to override final function - bis_functions_listrecompile 12:37:43 Attempt to override final function - bis_fnc_missiontaskslocal 12:37:43 Attempt to override final function - bis_fnc_missionconversationslocal 12:37:43 Attempt to override final function - bis_fnc_missionflow 12:37:43 Strange convex component61 in a3\structures_f_enoch\military\barracks\barracks_06_f.p3d:geometryView 12:37:43 In Vehicle: breakingpoint_vehicles\fishing_boat\fishing_boat.p3d missing cargo get in direction point 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Quadbike_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_01_sport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Truck_02_transport_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Truck_02_transport_F 12:37:43 BP_Truck_02_transport_F: rear_hide - unknown animation source rear_hide 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_01 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_SUV_01_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_03_armed_F 12:37:43 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_03_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Offroad_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_unarmed_F 12:37:44 BP_O_T_LSV_02_unarmed_F: unarmed_main_turret_hide - unknown animation source turrethide 12:37:44 BP_O_T_LSV_02_unarmed_F: unarmed_doors_hide - unknown animation source doorshide 12:37:44 BP_O_T_LSV_02_unarmed_F: mainturret - unknown animation source mainturret 12:37:44 BP_O_T_LSV_02_unarmed_F: maingun - unknown animation source maingun 12:37:44 BP_O_T_LSV_02_unarmed_F: maingunner - unknown animation source maingun 12:37:44 BP_O_T_LSV_02_unarmed_F: opticsfix - unknown animation source maingun 12:37:44 BP_O_T_LSV_02_unarmed_F: magazine_reload_hide_1 - unknown animation source voronamuzzle_reloadmagazine 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass1" in BP_C_Offroad_02_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Truck_02_covered_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Truck_02_covered_F 12:37:44 BP_Truck_02_covered_F: rear_hide - unknown animation source rear_hide 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_O_T_LSV_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_O_T_LSV_02_armed_F 12:37:44 BP_O_T_LSV_02_armed_F: unarmed_main_turret_hide - unknown animation source turrethide 12:37:44 BP_O_T_LSV_02_armed_F: unarmed_doors_hide - unknown animation source doorshide 12:37:44 BP_O_T_LSV_02_armed_F: magazine_reload_hide_1 - unknown animation source voronamuzzle_reloadmagazine 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_MRAP_03_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_MRAP_03_F 12:37:44 Render target memory points PIP5_pos & PIP5_dir not found. 12:37:44 Duplicate HitPoint name 'HitTurret' in 'BP_B_T_LSV_01_armed_F' 12:37:44 Duplicate HitPoint name 'HitGun' in 'BP_B_T_LSV_01_armed_F' 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_armed_F 12:37:44 BP_B_T_LSV_01_armed_F: magazine_reload_hide_1 - unknown animation source titanmuzzle_reloadmagazine 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_B_T_LSV_01_unarmed_F 12:37:44 BP_B_T_LSV_01_unarmed_F: mainturret - unknown animation source mainturret 12:37:44 BP_B_T_LSV_01_unarmed_F: maingun - unknown animation source maingun 12:37:44 BP_B_T_LSV_01_unarmed_F: codriverturret - unknown animation source codriverturret 12:37:44 BP_B_T_LSV_01_unarmed_F: codrivergun - unknown animation source codrivergun 12:37:44 BP_B_T_LSV_01_unarmed_F: magazine_reload_hide_1 - unknown animation source titanmuzzle_reloadmagazine 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Offroad_02_armed_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_SUV_02_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass2" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Van_01_Fuel_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass2" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass3" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass4" in BP_Van_01_box_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLMWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitLBWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRMWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitRBWheel" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass6" in BP_Hatchback_02_sport_F 12:37:44 unable to connect anim. source "Hit" to hitpoint "HitGlass5" in BP_Hatchback_02_sport_F 12:37:44 Warning: RTD helicopter 'BP_Heli_Transport_01' have 2 or more engines but only 1st engine have valid hitpoints, missing 'HitEngine2' 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass7" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass8" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass9" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass10" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass11" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass12" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass13" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass14" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass15" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass16" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitGlass17" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitFuel" in BP_Heli_Transport_02 12:37:44 unable to connect anim. source "hit" to hitpoint "HitFuel" in BP_Heli_Transport_02 12:37:44 Warning: RTD helicopter 'BP_Heli_Transport_02' have 2 or more engines but only 1st engine have valid hitpoints, missing 'HitEngine2' 12:37:44 JS_S_Caesar_BTT: Invalid parent bone 'zbytek' for 'lights_hide' 12:37:44 Array tex in bin\config.bin/CfgVehicles/Plane_Civil_01_base_F/Damage/ not even 12:37:44 BP_C_Plane_Civil_01_F: mfd_center_needle_oil_psi - unknown animation source hitengine 12:37:44 BP_C_Plane_Civil_01_F: hull_lights_coll_on_white_1_blinking - unknown animation source collisionlightwhite1t_source 12:37:44 BP_C_Plane_Civil_01_F: hull_lights_coll_on_white_2_blinking - unknown animation source collisionlightwhite2r_source 12:37:44 In Vehicle: a3\air_f_exp\plane_civil_01\plane_civil_01_basic_f.p3d missing cargo 0 get in direction point 12:37:44 In Vehicle: a3\air_f_exp\plane_civil_01\plane_civil_01_basic_f.p3d missing cargo 0 get in direction point 12:37:44 Loading movesType CfgMovesSheep_F 12:37:44 Creating action map cache 12:37:44 MovesType CfgMovesSheep_F load time 14.0 ms 12:37:44 Loading movesType CfgMovesCock_F 12:37:44 Creating action map cache 12:37:44 MovesType CfgMovesCock_F load time 12.0 ms 12:37:44 Loading movesType CfgMovesGoat_F 12:37:44 Creating action map cache 12:37:44 MovesType CfgMovesGoat_F load time 13.0 ms 12:37:44 Strange convex component90 in a3\structures_f_exp\civilian\house_small_05\house_small_05_ruins_f.p3d:geometryPhys 12:37:44 Loading movesType CfgMovesDog_BP 12:37:44 Creating action map cache 12:37:44 MovesType CfgMovesDog_BP load time 14.0 ms 12:37:44 Loading movesType CfgGesturesMale 12:37:44 Creating action map cache 12:37:44 Warning: unset head bob mode in animation \A3\anims_f\Data\Anim\Sdr\ovr\erc\stp\ras\rfl\AovrPercMrunSrasWrflDf with strength 0.23, changed to begin/end alignment 12:37:44 MovesType CfgGesturesMale load time 12.0 ms 12:37:44 Loading movesType CfgMovesBPZombie1 12:37:44 Creating action map cache 12:37:44 MovesType CfgMovesBPZombie1 load time 13.0 ms 12:37:44 Duplicate HitPoint name 'HitTurret' in 'BP_Chinook' 12:37:44 Duplicate HitPoint name 'HitGun' in 'BP_Chinook' 12:37:44 Duplicate HitPoint name 'HitTurret' in 'BP_Chinook' 12:37:44 Duplicate HitPoint name 'HitGun' in 'BP_Chinook' 12:37:45 BP_AmmoCrateNew: ammo_hide - unknown animation source ammo_source 12:37:45 BP_AmmoCrateNew: ammoord_hide - unknown animation source ammoord_source 12:37:45 BP_AmmoCrateNew: grenades_hide - unknown animation source grenades_source 12:37:45 BP_AmmoCrateNew: support_hide - unknown animation source support_source 12:37:45 Setting invalid pitch 0.0000 for L Alpha 1-1:1 REMOTE 12:37:45 Time was adjusted to keep it same as on server. 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 GlassType: unknown type: vn_g_spectacles_02 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 String STR_EQUIP_DESC_41 not found 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 String STR_A3_CfgWeapons_EBR_base_F_WeaponSlotsInfo_MuzzleSlot0 not found 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 String STR_EQUIP_DESC_9 not found 12:37:45 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 12:37:45 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 12:37:45 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 12:37:45 String STR_A3_CfgWeapons_EBR_base_F_WeaponSlotsInfo_MuzzleSlot0 not found 12:37:45 Bad muzzle direction in Bayonet:'usti granatometu'-'konec granatometu' 12:37:45 Bad muzzle direction in Bayonet:'usti granatometu'-'konec granatometu' 12:37:45 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 12:37:45 (7241 [update._supplyEnt]): Network sync error - NMTReplaceContainer 12:37:45 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:45 (7241 [update._supplyEnt]): Network sync error - NMTReplaceContainer 12:37:45 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:45 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 (7241 [update._supplyEnt]): Network sync error - NMTReplaceContainer 12:37:46 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 (7242 [update._fromSupply]): Network sync error - NMTReplaceContainer 12:37:46 Ragdoll - loading of ragdoll source "Soldier" started. 12:37:46 Ragdoll - loading of ragdoll source "Soldier" finished successfully. 12:37:46 Strange convex component16 in a3\boat_f_gamma\boat_civil_04\boat_civil_04_f.p3d:geometryView 12:37:46 Strange convex component25 in a3\boat_f_gamma\boat_civil_04\boat_civil_04_f.p3d:geometryView 12:37:46 Strange convex component26 in a3\boat_f_gamma\boat_civil_04\boat_civil_04_f.p3d:geometryView 12:37:46 Strange convex component27 in a3\boat_f_gamma\boat_civil_04\boat_civil_04_f.p3d:geometryView 12:37:46 "vehicleDamage: Vehicle: B Alpha 1-1:1 (bahlye) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:37:46 "vehicleDamage: Vehicle: B Alpha 1-1:1 (bahlye) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:37:46 Ref to nonnetwork object 1699310: 12:37:46 Ref to nonnetwork object 1699312: 12:37:46 Ref to nonnetwork object 1699314: 12:37:46 Ref to nonnetwork object 1699316: 12:37:47 "### ACD: acd_TB_config.sqf: configuration successfully loaded ###" 12:37:47 Setting invalid pitch 0.0000 for C Alpha 2-1:1 REMOTE 12:37:47 "### ACD: call compile preprocessFile acd_TB_WEST_BRIDGE_props.sqf ###" 12:37:50 Mission id: 1ab53ae1ad75f08adc78d2c5da8c456e10c2c4eb 12:37:50 Ref to nonnetwork object 1699369: 12:37:50 Ref to nonnetwork object 1699371: 12:37:50 Ref to nonnetwork object 1699374: 12:37:50 Ref to nonnetwork object 1699377: 12:37:50 Ref to nonnetwork object 1699379: 12:37:50 Ref to nonnetwork object 1699382: 12:37:50 Ref to nonnetwork object 1699385: 12:37:50 Ref to nonnetwork object 1699387: 12:37:50 Ref to nonnetwork object 1699390: 12:37:50 Ref to nonnetwork object 1699393: 12:37:50 Ref to nonnetwork object 1699395: 12:37:50 Ref to nonnetwork object 1699398: 12:37:50 "SMS :: Loading SMS client functions" 12:37:50 "onPlayerRespawn: New Unit: C Alpha 2-1:1 (DanielNL) Old Unit: Respawn: 3 RespawnDelay 45~0001" 12:37:50 "BP_Auth: Started Thread..." 12:37:50 "BP_Auth: Started Loading Screen Guard." 12:37:50 "-= Breaking Point Arma 3 (Client) By Deathlyrage v0.1733 =-~0101" 12:37:50 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:37:57 "PLOGIN: Waiting for Server to Start Authentication." 12:37:57 "Waiting for Server to Start Authentication.~0001" 12:37:58 "Character Setup Completed....~0001" 12:38:07 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:38:11 Generating ST on the fly is very slow 12:38:11 "Login Complete.~0001" 12:38:11 "SMS :: Loading Custom eventhandlers and changeGroup loop" 12:38:11 "BP_Auth: Exit Thread... Login Already Completed." 12:38:31 "SMS :: Player group side changed! fucking BreakingPoint =P" 12:38:31 "SMS :: Applied SMS_damageHandler" 12:38:31 "SMS :: Re-applied SMS_damageHandler" 12:38:44 "damageHandlerZ: Zed: Agent 0xe53f41c0 | Selection: | Damage: 1 | Source: B Alpha 1-2:1 (Bruce Wayne) REMOTE | Projectile: " 12:38:44 "damageHandlerZ: Zed: Agent 0x84462100 | Selection: | Damage: 1 | Source: B Alpha 1-2:1 (Bruce Wayne) REMOTE | Projectile: " 12:38:59 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e562b00# 1700622: dummyweapon.p3d" 12:39:01 "SMS :: Re-applied SMS_damageHandler" 12:39:04 "vehicleDamage: Vehicle: B Alpha 3-3:1 (fruity lollipop) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:39:05 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e562b00# 1700622: dummyweapon.p3d" 12:39:05 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e562b00# 1700622: dummyweapon.p3d" 12:39:17 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:39:28 "vehicleDamage: Vehicle: B Alpha 3-3:1 (fruity lollipop) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:39:31 "SMS :: Re-applied SMS_damageHandler" 12:39:42 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1be7c8b80# 1701267: dummyweapon.p3d" 12:39:45 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:39:48 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1be7c8b80# 1701267: dummyweapon.p3d" 12:39:48 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1be7c8b80# 1701267: dummyweapon.p3d" 12:39:57 Setting invalid pitch 0.0000 for C Alpha 1-6:1 REMOTE 12:40:01 "SMS :: Re-applied SMS_damageHandler" 12:40:02 "damageHandlerZ: Zed: Agent 0xe5392100 | Selection: | Damage: 1 | Source: B Alpha 1-2:1 (Bruce Wayne) REMOTE | Projectile: " 12:40:31 "SMS :: Re-applied SMS_damageHandler" 12:40:40 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:40:52 Setting invalid pitch 0.0000 for C Alpha 1-6:1 REMOTE 12:40:57 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1702407: empty.p3d" 12:40:58 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1702411: empty.p3d" 12:40:58 "damageHandler: Unit: B Alpha 2-5:1 (DanielNL) Hit: body Damage: 1.48541 Source: Agent 0x9203c180 Ammo: zombie Type: 0 isMinor: false isHeadHit: false isPlayer: false HitPoint: #1000" 12:40:58 "damageHandler: Applying Blood: Damage: 1.48541 | Scale: 1325 | Blood Loss: 1968.16" 12:40:58 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1702413: empty.p3d" 12:40:58 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1702414: empty.p3d" 12:40:58 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1702416: empty.p3d" 12:40:58 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1702419: empty.p3d" 12:40:58 "updateMedical: Published Local Variable: med_BloodQty with value 9981.84" 12:40:59 "updateMedical: Published Global Variable: med_lowBlood with value true" 12:41:00 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2ecb66b00# 1699701: luggageheap_02_f.p3d REMOTE" 12:41:01 "SMS :: Re-applied SMS_damageHandler" 12:41:01 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2ecb66b00# 1699701: luggageheap_02_f.p3d REMOTE" 12:41:01 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2ecb66b00# 1699701: luggageheap_02_f.p3d REMOTE" 12:41:04 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8100# 1699799: bp_cardboardbox.p3d REMOTE" 12:41:07 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8100# 1699799: bp_cardboardbox.p3d REMOTE" 12:41:07 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8100# 1699799: bp_cardboardbox.p3d REMOTE" 12:41:07 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8100# 1699799: bp_cardboardbox.p3d REMOTE" 12:41:09 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8100# 1699799: bp_cardboardbox.p3d REMOTE" 12:41:09 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8100# 1699799: bp_cardboardbox.p3d REMOTE" 12:41:10 "vehicleDamage: Vehicle: B Alpha 1-1:1 (bahlye) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:41:11 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:14 "damageHandlerZ: Zed: Agent 0xe5410180 | Selection: | Damage: 1 | Source: B Alpha 2-4:1 (Doc_P) REMOTE | Projectile: " 12:41:14 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:14 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:15 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:16 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:16 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:17 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:19 "vehicleDamage: Vehicle: 1e2dc54e040# 1696945: offroad_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:41:19 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:19 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e19e7b8b80# 1699798: bp_bag1.p3d REMOTE" 12:41:31 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: Throw Muzzle: BrickMuzzle Mode: BrickMuzzle Ammo: BP_Brick1 Mag: ItemBrick1 Projectile: 1702914: bp_brick1.p3d" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: head_hit | Damage: 0.0368821 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: | Damage: 0.512838 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: | Damage: 0.890473 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: | Damage: 1.40331 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: head_hit | Damage: 0.927355 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: body | Damage: 1.85714 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: spine2 | Damage: 1.30131 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: hands | Damage: 1.45123 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: leftarm | Damage: 1.3198 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: rightarm | Damage: 1.31522 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: leftforearm | Damage: 1.58084 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: rightforearm | Damage: 1.55042 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: legs | Damage: 3.53999 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: leftupleg | Damage: 7.42927 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: rightleg | Damage: 1.45401 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "damageHandlerZ: Zed: Agent 0xe4a400c0 | Selection: rightupleg | Damage: 7.79572 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_Brick1" 12:41:31 "SMS :: Re-applied SMS_damageHandler" 12:42:01 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:42:01 "SMS :: Re-applied SMS_damageHandler" 12:42:09 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:42:18 "vehicleDamage: Vehicle: B Alpha 1-1:1 (bahlye) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:42:31 "SMS :: Re-applied SMS_damageHandler" 12:42:31 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:42:38 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:42:40 Sound: Error: File: jsrs_soundmod_complete\jsrs_soundmod_soundfiles\weapons\noises\rifle_zeroing_1.ogg not found !!! 12:42:56 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d9d88100# 1702811: bp_bag2.p3d REMOTE" 12:42:59 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d9d88100# 1702811: bp_bag2.p3d REMOTE" 12:42:59 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d9d88100# 1702811: bp_bag2.p3d REMOTE" 12:43:01 "SMS :: Re-applied SMS_damageHandler" 12:43:04 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:43:13 "vehicleDamage: Vehicle: 1e2dc48c080# 1696951: mrap_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:43:31 "SMS :: Re-applied SMS_damageHandler" 12:43:56 "damageHandlerZ: Zed: Agent 0x28bc1c0 | Selection: | Damage: 0.318314 | Source: B Alpha 1-3:1 (SpasmaTV) REMOTE | Projectile: " 12:43:56 "damageHandlerZ: Zed: Agent 0x28bc1c0 | Selection: | Damage: 1 | Source: B Alpha 1-3:1 (SpasmaTV) REMOTE | Projectile: " 12:43:58 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:44:01 "SMS :: Re-applied SMS_damageHandler" 12:44:06 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: Throw Muzzle: TennisBallMuzzle Mode: TennisBallMuzzle Ammo: BP_TennisBall Mag: ItemTennisBall Projectile: 1705288: bp_tennisball.p3d" 12:44:08 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: Throw Muzzle: KnifeMuzzle Mode: KnifeMuzzle Ammo: BP_ThrowingKnife Mag: ItemKnife Projectile: 1705318: bp_knife.p3d" 12:44:11 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1705372: empty.p3d" 12:44:11 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:44:11 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1705374: empty.p3d" 12:44:12 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1705375: empty.p3d" 12:44:12 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1705380: empty.p3d" 12:44:13 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_LeeEnfieldK Muzzle: Bayonet Mode: Single Ammo: BP_Bayonet Mag: BP_Bayonet_Stab Projectile: 1705411: empty.p3d" 12:44:14 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: Agent 0xe4db4100" 12:44:15 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: Agent 0xe4db4100" 12:44:15 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: Agent 0xe4db4100" 12:44:23 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a0100# 1699708: bp_box1.p3d REMOTE" 12:44:25 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a0100# 1699708: bp_box1.p3d REMOTE" 12:44:25 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a0100# 1699708: bp_box1.p3d REMOTE" 12:44:31 "SMS :: Re-applied SMS_damageHandler" 12:44:34 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a1600# 1699706: bp_box1.p3d REMOTE" 12:44:37 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a1600# 1699706: bp_box1.p3d REMOTE" 12:44:37 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a1600# 1699706: bp_box1.p3d REMOTE" 12:44:39 "damageHandlerZ: Zed: Agent 0xe4a781c0 | Selection: | Damage: 1 | Source: B Alpha 2-4:1 (Doc_P) REMOTE | Projectile: " 12:44:40 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a2080# 1699705: bp_bag1.p3d REMOTE" 12:44:42 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a2080# 1699705: bp_bag1.p3d REMOTE" 12:44:42 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1923a2080# 1699705: bp_bag1.p3d REMOTE" 12:44:54 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2fd7d4b80# 1699802: luggageheap_01_f.p3d REMOTE" 12:45:00 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2fd7d4b80# 1699802: luggageheap_01_f.p3d REMOTE" 12:45:00 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2fd7d4b80# 1699802: luggageheap_01_f.p3d REMOTE" 12:45:01 "SMS :: Re-applied SMS_damageHandler" 12:45:02 "damageHandlerZ: Zed: Agent 0x3bf8140 | Selection: | Damage: 1 | Source: B Alpha 1-3:1 (SpasmaTV) REMOTE | Projectile: " 12:45:02 "damageHandlerZ: Zed: Agent 0x3bf8140 | Selection: | Damage: 1 | Source: B Alpha 1-3:1 (SpasmaTV) REMOTE | Projectile: " 12:45:15 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d9d88b80# 1702812: bp_bag2.p3d REMOTE" 12:45:17 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d9d88b80# 1702812: bp_bag2.p3d REMOTE" 12:45:17 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d9d88b80# 1702812: bp_bag2.p3d REMOTE" 12:45:18 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1b3776080# 1700635: luggageheap_01_f.p3d REMOTE" 12:45:28 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1b3776080# 1700635: luggageheap_01_f.p3d REMOTE" 12:45:28 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1b3776080# 1700635: luggageheap_01_f.p3d REMOTE" 12:45:30 "damageHandlerZ: Zed: Agent 0xe53141c0 | Selection: | Damage: 1 | Source: B Alpha 2-4:1 (Doc_P) REMOTE | Projectile: " 12:45:30 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1b3776080# 1700635: luggageheap_01_f.p3d REMOTE" 12:45:31 "SMS :: Re-applied SMS_damageHandler" 12:45:48 "damageHandlerZ: Zed: Agent 0xe4e321c0 | Selection: | Damage: 1 | Source: B Alpha 2-1:1 (Helbot) REMOTE | Projectile: " 12:46:01 "SMS :: Re-applied SMS_damageHandler" 12:46:03 "damageHandlerZ: Zed: Agent 0xe4a780c0 | Selection: | Damage: 1 | Source: B Alpha 2-1:1 (Helbot) REMOTE | Projectile: " 12:46:09 "damageHandlerZ: Zed: Agent 0xc32741c0 | Selection: | Damage: 0.301158 | Source: | Projectile: " 12:46:16 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1b3776080# 1700635: luggageheap_01_f.p3d REMOTE" 12:46:16 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1b3776080# 1700635: luggageheap_01_f.p3d REMOTE" 12:46:22 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:22 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:24 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314154b80# 1707624: dummyweapon.p3d" 12:46:31 "updateMedical: Published Local Variable: med_BloodQty with value 10381.8" 12:46:31 "SMS :: Re-applied SMS_damageHandler" 12:46:37 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314154b80# 1707624: dummyweapon.p3d" 12:46:37 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314154b80# 1707624: dummyweapon.p3d" 12:46:40 "vehicleDamage: Vehicle: B Alpha 2-2:1 (Sly) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:41 "vehicleDamage: Vehicle: B Alpha 1-1:1 (bahlye) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:44 "damageHandlerZ: Zed: Agent 0xcc92a180 | Selection: | Damage: 1 | Source: B Alpha 2-6:1 (Krisp) REMOTE | Projectile: " 12:46:44 "damageHandlerZ: Zed: Agent 0xcc92a180 | Selection: | Damage: 0.78707 | Source: B Alpha 2-6:1 (Krisp) REMOTE | Projectile: " 12:46:51 "vehicleDamage: Vehicle: 1e2ddbf2040# 1696966: heli_transport_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:52 "vehicleDamage: Vehicle: B Alpha 3-5:1 (n3ggy) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:53 "damageHandlerZ: Zed: Agent 0xe5410180 | Selection: | Damage: 1 | Source: B Alpha 2-1:1 (Helbot) REMOTE | Projectile: " 12:46:53 "vehicleDamage: Vehicle: 1e2ddbf2040# 1696966: heli_transport_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:46:59 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:47:01 "SMS :: Re-applied SMS_damageHandler" 12:47:07 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: Throw Muzzle: BrickMuzzle Mode: BrickMuzzle Ammo: BP_Brick2 Mag: ItemBrick2 Projectile: 1708424: bp_brick2.p3d" 12:47:09 "vehicleDamage: Vehicle: 1e2dc932040# 1696939: lsv_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:47:09 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:47:09 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:47:11 "vehicleDamage: Vehicle: 1e2dc932040# 1696939: lsv_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:47:14 "damageHandler: Unit: B Alpha 2-5:1 (DanielNL) Hit: body Damage: 0.735628 Source: Agent 0xc3ca140 Ammo: zombie Type: 0 isMinor: false isHeadHit: false isPlayer: false HitPoint: #1000" 12:47:14 "damageHandler: Applying Blood: Damage: 0.735628 | Scale: 1325 | Blood Loss: 974.708" 12:47:14 "updateMedical: Published Global Variable: med_inPain with value true" 12:47:14 "updateMedical: Published Local Variable: med_BloodQty with value 9357.13" 12:47:15 No shape for ammo type BP_12Gauge_Slug 12:47:15 "fired: Unit: B Alpha 2-5:1 (DanielNL) Weapon: BP_Benelli Muzzle: BP_Benelli Mode: Single Ammo: BP_12Gauge_Slug Mag: BP_8Rnd_Slug Projectile: 1708576: " 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: head_hit | Damage: 7.27229 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: | Damage: 7.43814 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: | Damage: 1.10053 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: | Damage: 8.53867 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: head_hit | Damage: 8.37283 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: body | Damage: 4.4615 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: spine2 | Damage: 6.7553 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: hands | Damage: 13.7378 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: leftarm | Damage: 23.9585 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: rightarm | Damage: 6.21991 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: leftforearm | Damage: 23.9585 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: rightforearm | Damage: 5.23075 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: legs | Damage: 9.14432 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: leftupleg | Damage: 16.9519 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: rightleg | Damage: 2.33805 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:15 "damageHandlerZ: Zed: Agent 0xc3ca140 | Selection: rightupleg | Damage: 14.1064 | Source: B Alpha 2-5:1 (DanielNL) | Projectile: BP_12Gauge_Slug" 12:47:19 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2fd814100# 1708711: dummyweapon.p3d" 12:47:21 "medicalEvent: [""medPainK"",""2:10864"",""2:10864""]" 12:47:21 "updateMedical: Published Global Variable: med_inPain with value false" 12:47:22 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2fd814100# 1708711: dummyweapon.p3d" 12:47:22 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2fd814100# 1708711: dummyweapon.p3d" 12:47:31 "SMS :: Re-applied SMS_damageHandler" 12:47:44 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e30e6c4100# 1705883: luggageheap_01_f.p3d REMOTE" 12:47:48 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e30e6c4100# 1705883: luggageheap_01_f.p3d REMOTE" 12:47:48 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e30e6c4100# 1705883: luggageheap_01_f.p3d REMOTE" 12:47:56 "damageHandlerZ: Zed: Agent 0xe4be1c0 | Selection: | Damage: 1 | Source: B Alpha 2-1:1 (Helbot) REMOTE | Projectile: " 12:48:01 "SMS :: Re-applied SMS_damageHandler" 12:48:07 "vehicleDamage: Vehicle: B Alpha 2-1:1 (Helbot) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:48:12 "vehicleDamage: Vehicle: 1e2dbaf4080# 1696880: hatchback_01_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:48:21 "playerSpawn2: Medical Sync" 12:48:31 "SMS :: Re-applied SMS_damageHandler" 12:48:41 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:49:01 "SMS :: Re-applied SMS_damageHandler" 12:49:12 "vehicleDamage: Vehicle: B Alpha 1-5:1 (Dready) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:49:22 "playerSpawn2: Medical Sync" 12:49:31 "SMS :: Re-applied SMS_damageHandler" 12:50:01 "SMS :: Re-applied SMS_damageHandler" 12:50:22 "vehicleDamage: Vehicle: 1e2dc48c080# 1696951: mrap_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:50:24 "playerSpawn2: Medical Sync" 12:50:31 "SMS :: Re-applied SMS_damageHandler" 12:50:34 "damageHandlerZ: Zed: Agent 0x173b4180 | Selection: | Damage: 1 | Source: B Alpha 2-6:1 (Krisp) REMOTE | Projectile: " 12:50:50 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:50:52 "damageHandlerZ: Zed: Agent 0xe4cb8140 | Selection: | Damage: 1 | Source: B Alpha 2-6:1 (Krisp) REMOTE | Projectile: " 12:51:01 "damageHandlerZ: Zed: Agent 0x1a49e180 | Selection: | Damage: 1 | Source: B Alpha 2-6:1 (Krisp) REMOTE | Projectile: " 12:51:01 "SMS :: Re-applied SMS_damageHandler" 12:51:02 "damageHandlerZ: Zed: Agent 0xe4c02140 | Selection: | Damage: 1 | Source: B Alpha 2-1:1 (Helbot) REMOTE | Projectile: " 12:51:20 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311701600# 1710763: bp_cardboardbox.p3d REMOTE" 12:51:21 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311701600# 1710763: bp_cardboardbox.p3d REMOTE" 12:51:21 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311701600# 1710763: bp_cardboardbox.p3d REMOTE" 12:51:25 "playerSpawn2: Medical Sync" 12:51:27 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311702080# 1710762: luggageheap_01_f.p3d REMOTE" 12:51:31 "vehicleDamage: Vehicle: 1e2dc932040# 1696939: lsv_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:51:31 "SMS :: Re-applied SMS_damageHandler" 12:52:01 "SMS :: Re-applied SMS_damageHandler" 12:52:02 "damageHandlerZ: Zed: Agent 0xe374c180 | Selection: | Damage: 1 | Source: B Alpha 2-6:1 (Krisp) REMOTE | Projectile: " 12:52:19 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311702080# 1710762: luggageheap_01_f.p3d REMOTE" 12:52:19 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311702080# 1710762: luggageheap_01_f.p3d REMOTE" 12:52:21 "vehicleDamage: Vehicle: B Alpha 3-5:1 (n3ggy) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:52:22 "vehicleDamage: Vehicle: 1e2ddbf2040# 1696966: heli_transport_02_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:52:26 "playerSpawn2: Medical Sync" 12:52:30 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d4336080# 1711413: luggageheap_01_f.p3d REMOTE" 12:52:31 "SMS :: Re-applied SMS_damageHandler" 12:52:36 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d4336080# 1711413: luggageheap_01_f.p3d REMOTE" 12:52:36 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e1d4336080# 1711413: luggageheap_01_f.p3d REMOTE" 12:52:48 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311b20b80# 1710757: luggageheap_01_f.p3d REMOTE" 12:53:01 "SMS :: Re-applied SMS_damageHandler" 12:53:31 "SMS :: Re-applied SMS_damageHandler" 12:53:34 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311b20b80# 1710757: luggageheap_01_f.p3d REMOTE" 12:53:34 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311b20b80# 1710757: luggageheap_01_f.p3d REMOTE" 12:53:38 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311b21600# 1710756: bp_bag1.p3d REMOTE" 12:53:46 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311b21600# 1710756: bp_bag1.p3d REMOTE" 12:53:46 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e311b21600# 1710756: bp_bag1.p3d REMOTE" 12:54:01 "SMS :: Re-applied SMS_damageHandler" 12:54:01 "vehicleDamage: Vehicle: 1e2dc48c080# 1696951: mrap_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:54:04 "playerSpawn2: Medical Sync" 12:54:21 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:54:24 Road not found 12:54:28 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e31af00b80# 1711409: bp_box1.p3d REMOTE" 12:54:31 "SMS :: Re-applied SMS_damageHandler" 12:54:32 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e31af00b80# 1711409: bp_box1.p3d REMOTE" 12:54:32 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e31af00b80# 1711409: bp_box1.p3d REMOTE" 12:54:35 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e302ad0100# 1710753: luggageheap_02_f.p3d REMOTE" 12:54:37 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e302ad0100# 1710753: luggageheap_02_f.p3d REMOTE" 12:54:37 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e302ad0100# 1710753: luggageheap_02_f.p3d REMOTE" 12:54:59 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2e224b580# 1712904: luggageheap_01_f.p3d REMOTE" 12:55:01 "SMS :: Re-applied SMS_damageHandler" 12:55:05 "playerSpawn2: Medical Sync" 12:55:07 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2e224b580# 1712904: luggageheap_01_f.p3d REMOTE" 12:55:07 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2e224b580# 1712904: luggageheap_01_f.p3d REMOTE" 12:55:12 "vehicleDamage: Vehicle: 1e2dc48c080# 1696951: mrap_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:55:12 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2e224ab00# 1712906: luggageheap_01_f.p3d REMOTE" 12:55:15 "vehicleDamage: Vehicle: B Alpha 3-4:1 (candy love) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:55:28 "vehicleDamage: Vehicle: 1e2dc48c080# 1696951: mrap_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 12:55:31 "SMS :: Re-applied SMS_damageHandler" 12:55:33 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2e224ab00# 1712906: luggageheap_01_f.p3d REMOTE" 12:55:33 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e2e224ab00# 1712906: luggageheap_01_f.p3d REMOTE" 12:55:34 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e30ec52b00# 1713496: luggageheap_01_f.p3d REMOTE" 12:55:37 String STR_A3_C_CfgVehicles_B_HMG_02_high_weapon_F0 not found 12:55:37 String STR_A3_C_CfgVehicles_O_HMG_02_high_weapon_F0 not found 12:55:37 String STR_A3_Fighter_03_Canopy_name not found 12:55:37 String STR_A3_Fighter_03_Canopy_name not found 12:55:37 String STR_A3_Fighter_03_Canopy_name not found 12:55:37 String STR_A3_CfgVehicles_Land_SignWarning_01_generic_F0 not found 12:55:38 String STR_A3_C_CfgVehicles_B_HMG_02_high_weapon_F0 not found 12:55:38 String STR_A3_C_CfgVehicles_O_HMG_02_high_weapon_F0 not found 12:55:38 String STR_A3_Fighter_03_Canopy_name not found 12:55:38 String STR_A3_Fighter_03_Canopy_name not found 12:55:38 String STR_A3_Fighter_03_Canopy_name not found 12:55:38 String STR_A3_CfgVehicles_Land_SignWarning_01_generic_F0 not found 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:39 No skeleton for this shape 12:55:56 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e30ec52b00# 1713496: luggageheap_01_f.p3d REMOTE" 12:55:56 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e30ec52b00# 1713496: luggageheap_01_f.p3d REMOTE" 12:56:01 "SMS :: Re-applied SMS_damageHandler" 12:56:05 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314d46b00# 1714005: luggageheap_02_f.p3d REMOTE" 12:56:09 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314d46b00# 1714005: luggageheap_02_f.p3d REMOTE" 12:56:09 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314d46b00# 1714005: luggageheap_02_f.p3d REMOTE" 12:56:11 Setting invalid pitch 0.0000 for C Alpha 2-2:1 REMOTE 12:56:12 "onInventoryOpened: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314d47580# 1714004: luggageheap_01_f.p3d REMOTE" 12:56:13 "damageHandlerZ: Zed: Agent 0xe43761c0 | Selection: | Damage: 1 | Source: B Alpha 1-1:1 (bahlye) REMOTE | Projectile: " 12:56:15 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314d47580# 1714004: luggageheap_01_f.p3d REMOTE" 12:56:15 "onInventoryClosed: Unit: B Alpha 2-5:1 (DanielNL) | Container: 1e314d47580# 1714004: luggageheap_01_f.p3d REMOTE" 12:56:16 Creation of 59:1400 ignored, state GAME FINISHED 12:56:16 Creation of 59:1401 ignored, state GAME FINISHED 12:56:16 Creation of 2:12471 ignored, state GAME FINISHED 12:56:21 EPE manager release (16|119|0) 12:56:21 Number of joints in scene after release: 14 12:56:21 Number of actors in scene after release: 31 12:56:21 EPE manager release (0|31|0) 12:56:21 Number of joints in scene after release: 14 12:56:21 Number of actors in scene after release: 15 12:56:21 EPE manager release (14|15|0) 12:56:21 Number of actors in scene after release: 15 12:56:21 EPE manager release (0|15|0) 12:56:21 Starting mission: 12:56:21 Mission file: tanoa_intro1 12:56:21 Mission world: tanoa 12:56:21 Mission directory: a3\map_tanoa_scenes_f\scenes\tanoa_intro1.tanoa\ 12:56:23 Attempt to override final function - bis_functions_list 12:56:23 Attempt to override final function - bis_functions_listpreinit 12:56:23 Attempt to override final function - bis_functions_listpostinit 12:56:23 Attempt to override final function - bis_functions_listrecompile 12:56:23 Attempt to override final function - bis_fnc_missiontaskslocal 12:56:23 Attempt to override final function - bis_fnc_missionconversationslocal 12:56:23 Attempt to override final function - bis_fnc_missionflow 12:56:23 "BIS_fnc_log: [preInit] ""DeltaTime computation started""" 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:26 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it. 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/Title 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ValueSessions 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPlayers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnPing 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnType 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnMission 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnState 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ColumnServer 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPlayers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPing 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterMission 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterType 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterServer 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailType 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMission 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailState 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailSlots 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPing 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailLanguage 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailCountry 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersion 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailVersionRequired 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailMods 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailIsland 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailDifficulty 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailTimeLeft 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlatform 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPlayers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailPassword 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/ServerDetailHost 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterBattlEyeServers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterPasswordedServers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/FilterFullServers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPlayers 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconPing 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconType 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconState 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconMission 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/IconServer 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_DPlay 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Internet 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Remote 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Password 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Refresh 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Filter 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Port 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/Progress 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Join 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_New 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/B_Cancel 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controls/CA_Internet_Lan 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackTop 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackBottom 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/MainbackMiddle 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailLanguage 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailMission 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailPing 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailSlots 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_ServerDetailState 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextDetailState 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailLanguage 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailPing 12:56:36 Warning: no type entry inside class RscDisplayMultiplayer/controlsBackground/CA_TextServerDetailSlots 13:02:59 Starting mission: 13:02:59 Mission file: BreakingPoint (__CUR_MP) 13:02:59 Mission world: Tanoa 13:02:59 Mission directory: mpmissions\__CUR_MP.Tanoa\ 13:03:01 Time was adjusted to keep it same as on server. 13:03:04 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 13:03:04 Bad muzzle direction in Bayonet:'usti granatometu'-'konec granatometu' 13:03:04 Bad muzzle direction in Bayonet:'usti granatometu'-'konec granatometu' 13:03:05 Bad muzzle direction in Butt:'usti granatometu'-'konec granatometu' 13:03:05 "### ACD: acd_TB_config.sqf: configuration successfully loaded ###" 13:03:05 "### ACD: call compile preprocessFile acd_TB_WEST_BRIDGE_props.sqf ###" 13:03:05 Setting invalid pitch 0.0000 for C Alpha 1-5:1 REMOTE 13:03:07 Setting invalid pitch 0.0000 for C Alpha 1-5:2 REMOTE 13:03:08 Mission id: 3f7ce1a9cdacb03ec04df366a8bcbc0a22a7c655 13:03:08 "SMS :: Loading SMS client functions" 13:03:08 "onPlayerRespawn: New Unit: C Alpha 1-5:1 (DanielNL) Old Unit: Respawn: 3 RespawnDelay 45~0001" 13:03:08 "BP_Auth: Started Thread..." 13:03:08 "BP_Auth: Started Loading Screen Guard." 13:03:08 "-= Breaking Point Arma 3 (Client) By Deathlyrage v0.1733 =-~0101" 13:03:15 "PLOGIN: Waiting for Server to Start Authentication." 13:03:15 "Waiting for Server to Start Authentication.~0001" 13:03:17 "Character Setup Completed....~0001" 13:03:17 Client: Local object 2:1699 not found 13:03:17 Client: Local object 2:1696 not found 13:03:25 "Login Complete.~0001" 13:03:25 "playerSpawn2: Medical Sync" 13:03:25 "BP_Auth: Exit Thread... Login Already Completed." 13:03:25 "SMS :: Loading Custom eventhandlers and changeGroup loop" 13:03:43 Generating ST on the fly is very slow 13:03:45 "SMS :: Player group side changed! fucking BreakingPoint =P" 13:03:45 "SMS :: Applied SMS_damageHandler" 13:03:45 "SMS :: Re-applied SMS_damageHandler" 13:03:53 Setting invalid pitch 0.0000 for C Alpha 1-5:1 REMOTE 13:04:13 "dogInit: Dog: Agent 0x2af1e140 Local: true" 13:04:15 "SMS :: Re-applied SMS_damageHandler" 13:04:16 "onInventoryOpened: Unit: B Alpha 2-1:1 (DanielNL) | Container: 1e31b360100# 1676537: luggageheap_01_f.p3d REMOTE" 13:04:26 "playerSpawn2: Medical Sync" 13:04:26 "onInventoryClosed: Unit: B Alpha 2-1:1 (DanielNL) | Container: 1e31b360100# 1676537: luggageheap_01_f.p3d REMOTE" 13:04:26 "onInventoryClosed: Unit: B Alpha 2-1:1 (DanielNL) | Container: 1e31b360100# 1676537: luggageheap_01_f.p3d REMOTE" 13:04:29 "vehicleDamage: Vehicle: B Alpha 1-4:1 (fruity lollipop) REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 13:04:31 "vehicleDamage: Vehicle: 1e1d891e040# 1676358: mrap_01_unarmed_f.p3d REMOTE | Selection: any | Damage: any | Source: any | Projectile: any" 13:04:45 "SMS :: Re-applied SMS_damageHandler" 13:04:49 Generating ST on the fly is very slow 13:05:09 No shape for ammo type BP_12Gauge_Slug 13:05:15 "SMS :: Re-applied SMS_damageHandler" 13:05:22 "damageHandlerZ: Zed: Agent 0xb5cb0100 | Selection: | Damage: 1 | Source: B Alpha 1-5:1 (SpasmaTV) REMOTE | Projectile: " 13:05:27 "playerSpawn2: Medical Sync" ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at C058A5AF cpu: AMD Ryzen 5 3600 6-Core Processor graphics: D3D11, Device: Radeon RX 580 Series resolution: 1920x1080x32 Addons: A3_Structures_F_Argo_Signs_City in a3\structures_f_argo\signs\city\ A3_Animals_F_Dog in a3\baseconfig_f\ A3_Props_F_Orange_Items_Tools in a3\props_f_orange\items\tools\ A3_Structures_F_Enoch_Cultural_Chapel_01 in a3\structures_f_enoch\cultural\chapel_01\ A3_Structures_F_Exp_Civilian_Slum_05 in a3\structures_f_exp\civilian\slum_05\ A3_Props_F_Enoch in a3\props_f_enoch\, A3_Soft_F_Heli_Car in a3\baseconfig_f\ A3_Structures_F_Enoch_Cultural_Cemeteries in a3\structures_f_enoch\cultural\cemeteries\ A3_Soft_F_Gamma_Offroad_01 in a3\soft_f_gamma\offroad_01\ A3_Static_F_Mortar_01 in a3\static_f\mortar_01\ A3_Structures_F_EPC_Civ_Playground in a3\structures_f_epc\civ\playground\ A3_Weapons_F_EPC in a3\weapons_f_epc\ A3_Props_F_AoW_Items_Decorative in a3\props_f_aow\items\decorative\ A3_Vegetation_F_Exp in a3\vegetation_f_exp\ A3_LanguageMissions_F_MP_Mark in a3\languagemissions_f_mp_mark\ A3_Soft_F_Exp_MRAP_01 in a3\soft_f_exp\mrap_01\ A3_Structures_F_Enoch_Cultural_Chapel_02 in a3\structures_f_enoch\cultural\chapel_02\ A3_Soft_F_Orange_Van_02 in a3\soft_f_orange\van_02\ A3_Structures_F_Heli_Ind_Airport in a3\structures_f_heli\ind\airport\ CuratorOnly_Armor_F_T100K in a3\baseconfig_f\ CuratorOnly_Characters_F_BLUFOR in a3\baseconfig_f\ A3_Data_F_Exp_A_Virtual in a3\data_f_exp_a\virtual\, A3_Signs_F in a3\signs_f\ A3_Soft_F_Gamma_Quadbike_01 in a3\soft_f_gamma\quadbike_01\ A3_Weapons_F_Launchers_NLAW in a3\weapons_f\launchers\nlaw\ A3_Weapons_F_Pistols_ACPC2 in a3\weapons_f\pistols\acpc2\ A3_Soft_F_Exp_UGV_01 in a3\soft_f_exp\ugv_01\ A3_Soft_F_Exp_MRAP_02 in a3\soft_f_exp\mrap_02\, A3_Map_Malden in a3\map_malden\ A3_Static_F_Oldman in a3\static_f_oldman\ A3_Modules_F_Exp_A in a3\modules_f_exp_a\ A3_Structures_F_EPA_Civ_Camping in a3\structures_f_epa\civ\camping\ A3_Structures_F_EPB_Civ_Camping in a3\structures_f_epb\civ\camping\ A3_Structures_F_EPC_Dominants_GhostHotel in a3\structures_f_epc\dominants\ghosthotel\ A3_Structures_F_Mil_Scrapyard in a3\structures_f\mil\scrapyard\ A3_Weapons_F_Enoch in a3\weapons_f_enoch\ A3_Structures_F_Orange in a3\structures_f_orange\, 3DEN in a3\baseconfig_f\ A3_Structures_F_Argo_Cultural_Statues in a3\structures_f_argo\cultural\statues\ A3_Dubbing_F_Beta in a3\dubbing_f_beta\, A3_Sounds_F_EPB in a3\sounds_f_epb\ A3_Structures_F_Bridges in a3\structures_f\bridges\ A3_Structures_F_EPB_Civ_Graffiti in a3\structures_f_epb\civ\graffiti\ A3_Rocks_F_Argo_Limestone in a3\rocks_f_argo\limestone\ A3_Structures_F_Enoch_Walls_Net in a3\structures_f_enoch\walls\net\ A3_Air_F_Exp_Plane_Civil_01 in a3\air_f_exp\plane_civil_01\ A3_Structures_F_Enoch_Civilian_Accessories in a3\structures_f_enoch\civilian\accessories\ A3_Structures_F_Mark_VR_Helpers in a3\structures_f_mark\vr\helpers\ A3_Structures_F_Enoch_Industrial_Mines in a3\structures_f_enoch\industrial\mines\ CuratorOnly_Armor_F_AMV in a3\baseconfig_f\ A3_Characters_F_Beta in a3\characters_f_beta\ A3_Music_F_Music in a3\music_f\music\, A3_Sounds_F_EPC in a3\sounds_f_epc\ A3_Structures_F_Exp_Signs_Traffic in a3\structures_f_exp\signs\traffic\ A3_Functions_F_MP_Mark in a3\functions_f_mp_mark\ A3_Structures_F_Enoch_Infrastructure_Powerlines in a3\structures_f_enoch\infrastructure\powerlines\ A3_Structures_F_Enoch_Cultural_Statues in a3\structures_f_enoch\cultural\statues\ A3_Modules_F_Mark_Objectives in a3\baseconfig_f\ A3_Characters_F_AoW_Uniforms in a3\characters_f_aow\uniforms\ A3_Air_F_Heli_Light_01 in a3\air_f\heli_light_01\ A3_Props_F_Destroyer_Military_BriefingRoomDesk in a3\props_f_destroyer\military\briefingroomdesk\ A3_Armor_F_Exp_MBT_01 in a3\armor_f_exp\mbt_01\ A3_Missions_F_Beta_Video in a3\missions_f_beta\video\ A3_Structures_F_Mil in a3\structures_f\mil\ A3_Weapons_F_LongRangeRifles_GM6 in a3\weapons_f\longrangerifles\gm6\ A3_Air_F_EPB in a3\air_f_epb\ A3_Props_F_Enoch_Items_AluminiumFoil in a3\props_f_enoch\items\tools\ A3_Air_F_Heli_Light_02 in a3\air_f\heli_light_02\ a3_weapons_f_rifles_SMG_02 in a3\baseconfig_f\ A3_Structures_F_Heli_Civ_Market in a3\structures_f_heli\civ\market\ A3_Data_F_Tank_Loadorder in a3\data_f_tank\loadorder\ A3_Armor_F_Exp_MBT_02 in a3\armor_f_exp\mbt_02\ A3_Structures_F_Ind_DieselPowerPlant in a3\structures_f\ind\dieselpowerplant\ A3_Props_F_Exp_Naval_Boats in a3\props_f_exp\naval\boats\ A3_Air_F_EPC in a3\air_f_epc\ A3_Soft_F_Enoch_Offroad_01 in a3\soft_f_enoch\offroad_01\ A3_Structures_F_Enoch_Civilian_Sheds in a3\structures_f_enoch\civilian\sheds\ A3_Structures_F_Heli_Items_Electronics in a3\structures_f_heli\items\electronics\ A3_Air_F_Gamma_Plane_Fighter_03 in a3\air_f_gamma\plane_fighter_03\ A3_Data_F_Patrol_Loadorder in a3\data_f_patrol\loadorder\ A3_Characters_F_Enoch_Facewear in a3\characters_f_enoch\facewear\ A3_Soft_F_EPC in a3\soft_f_epc\ A3_Structures_F_Argo_Civilian_House_Small01 in a3\structures_f_argo\civilian\house_small01\ A3_Static_F_Enoch_GMG_01 in a3\static_f_enoch\gmg_01\ A3_Missions_F_Patrol in a3\missions_f_patrol\ A3_Sounds_F_Patrol in a3\sounds_f_patrol\ A3_Structures_F_Enoch_Industrial_Pipes in a3\structures_f_enoch\industrial\pipes\ A3Data in a3\, A3_Characters_F_Exp in a3\characters_f_exp\ CuratorOnly_Static_F_Mortar_01 in a3\baseconfig_f\ A3_Music_F_Bootcamp_Music in a3\music_f_bootcamp\music\ A3_Music_F_EPA_Music in a3\music_f_epa\music\ A3_Static_F_Gamma_Mortar_01 in a3\static_f_gamma\mortar_01\ A3_Structures_F_Civ_Tourism in a3\structures_f\civ\tourism\ A3_Structures_F_Dominants_Amphitheater in a3\structures_f\dominants\amphitheater\ A3_Structures_F_Ind_ConcreteMixingPlant in a3\structures_f\ind\concretemixingplant\ A3_Ui_F_Exp_A in a3\ui_f_exp_a\, A3_Cargoposes_F_Tank in a3\cargoposes_f_tank\ A3_Static_F_Mark_Designator_01 in a3\static_f_mark\designator_01\ A3_Structures_F_Argo_Civilian_House_Small02 in a3\structures_f_argo\civilian\house_small02\ A3_Language_F_Tank in a3\language_f_tank\ A3_Weapons_F_EPB_LongRangeRifles_M320 in a3\baseconfig_f\ A3_Data_F_Heli_Loadorder in a3\data_f_heli\loadorder\ A3_Structures_F_Data in a3\structures_f\data\ A3_Structures_F_EPC_Walls in a3\structures_f_epc\walls\ A3_Static_F_Mark_Designator_02 in a3\static_f_mark\designator_02\ A3_Structures_F_Exp_Commercial_Shop_Town_01 in a3\structures_f_exp\commercial\shop_town_01\ A3_Static_F_Enoch_Designator_01 in a3\static_f_enoch\designator_01\ A3_Structures_F_Argo_Walls_Net in a3\structures_f_argo\walls\net\ A3_LanguageMissions_F_Orange in a3\languagemissions_f_orange\ A3_Structures_F_Argo_Civilian_Accessories in a3\structures_f_argo\civilian\accessories\ A3_Characters_F_Kart in a3\characters_f_kart\ A3_Soft_F_Orange_UGV_01 in a3\soft_f_orange\ugv_01\ A3_Air_F_Jets_UAV_05 in a3\air_f_jets\uav_05\ A3_Structures_F_Bootcamp_Items_Sport in a3\structures_f_bootcamp\items\sport\ A3_Structures_F_EPC_Civ_Accessories in a3\structures_f_epc\civ\accessories\ A3_Characters_F_Orange_Headgear in a3\characters_f_orange\headgear\ A3_Structures_F_Tank in a3\structures_f_tank\ A3_Structures_F_Exp_Commercial_Shop_Town_02 in a3\structures_f_exp\commercial\shop_town_02\ A3_Data_F_Exp in a3\data_f_exp\ A3_Structures_F_Exp_Civilian in a3\structures_f_exp\civilian\ A3_Rocks_F_Enoch in a3\rocks_f_enoch\, A3_Static_F_Gamma_AT in a3\baseconfig_f\ A3_Music_F_Heli_Music in a3\music_f_heli\music\ A3_Drones_F_Weapons_F_Gamma_Ammoboxes in a3\drones_f\weapons_f_gamma\ammoboxes\ A3_Modules_F_Warlords in a3\modules_f_warlords\ A3_Structures_F_Civ_Offices in a3\structures_f\civ\offices\ A3_Weapons_F_Launchers_RPG32 in a3\weapons_f\launchers\rpg32\ A3_Data_F_Argo_Loadorder in a3\data_f_argo\loadorder\ A3_Structures_F_Exp_Commercial_Shop_Town_03 in a3\structures_f_exp\commercial\shop_town_03\ A3_Soft_F_Enoch_Van_02 in a3\soft_f_enoch\van_02\ A3_Weapons_F_EPA_EBR in a3\baseconfig_f\ A3_Props_F_Exp_Military_Camps in a3\props_f_exp\military\camps\ A3_Structures_F_Heli_Civ_Constructions in a3\structures_f_heli\civ\constructions\ A3_Structures_F_Argo_Civilian_Garbage in a3\structures_f_argo\civilian\garbage\ A3_Structures_F_Orange_Humanitarian_Camps in a3\structures_f_orange\humanitarian\camps\ A3_Structures_F_Civ_Constructions in a3\structures_f\civ\constructions\ bp_fishingboat in breakingpoint_vehicles\fishing_boat\ A3_Structures_F_Exp_Commercial_Shop_Town_04 in a3\structures_f_exp\commercial\shop_town_04\ A3_EditorPreviews_F_Argo in a3\editorpreviews_f_argo\ A3_Static_F_Destroyer_Boat_Rack_01 in a3\static_f_destroyer\boat_rack_01\ A3_Armor_F_Beta_APC_Tracked_01 in a3\armor_f_beta\apc_tracked_01\ A3_Sounds_F_Tank in a3\sounds_f_tank\ A3_Structures_F_Oldman in a3\structures_f_oldman\ A3_Props_F_Orange_Civilian_InfoBoards in a3\props_f_orange\civilian\infoboards\ A3_Soft_F_Beta in a3\soft_f_beta\ A3_Soft_F_Gamma_Truck_01 in a3\soft_f_gamma\truck_01\ A3_Structures_F_Civ_Accessories in a3\structures_f\civ\accessories\ A3_Props_F_Enoch_Civilian_Garbage in a3\props_f_enoch\civilian\garbage\ A3_Armor_F_Gamma_MBT_01 in a3\armor_f_gamma\mbt_01\ A3_Structures_F_Exp_Commercial_Shop_Town_05 in a3\structures_f_exp\commercial\shop_town_05\ A3_Structures_F_Argo_Industrial in a3\structures_f_argo\industrial\ A3_Armor_F_Beta_APC_Tracked_02 in a3\armor_f_beta\apc_tracked_02\ A3_Soft_F_Gamma_Truck_02 in a3\soft_f_gamma\truck_02\ A3_Structures_F_Bootcamp in a3\structures_f_bootcamp\ A3_Armor_F_T100K in a3\baseconfig_f\ A3_Armor_F_Gamma_MBT_02 in a3\armor_f_gamma\mbt_02\ A3_Soft_F_HEMTT in a3\baseconfig_f\, A3_Data_F in a3\data_f\ A3_Drones_F_Air_F_Gamma_UAV_01 in a3\drones_f\air_f_gamma\uav_01\ A3_Functions_F in a3\functions_f\ A3_Structures_F_Households_Slum in a3\structures_f\households\slum\ A3_Weapons_F_Mod_SMGs_SMG_03 in a3\weapons_f_mod\smgs\smg_03\ A3_Structures_F_Exp_Cultural_Temple_Native_01 in a3\structures_f_exp\cultural\temple_native_01\ A3_Structures_F_Exp_Infrastructure_Pavements in a3\structures_f_exp\infrastructure\pavements\ A3_UAV_F_Weapons_F_Gamma_Ammoboxes in a3\baseconfig_f\ A3_Props_F_Orange in a3\props_f_orange\ A3_Props_F_Jets_Military_Tractor in a3\props_f_jets\military\tractor\ A3_Weapons_F_Bootcamp_LongRangeRifles_M320 in a3\baseconfig_f\ A3_Structures_F_Argo_Walls_Concrete in a3\structures_f_argo\walls\concrete\ CuratorOnly_Structures_F_Civ_Camping in a3\baseconfig_f\ A3_Data_F_Warlords in a3\data_f_warlords\ A3_Drones_F_Air_F_Gamma_UAV_02 in a3\drones_f\air_f_gamma\uav_02\ A3_Missions_F_EPA_Data in a3\missions_f_epa\data\ A3_Structures_F_Bootcamp_VR_Helpers in a3\structures_f_bootcamp\vr\helpers\ A3_Structures_F_Mil_BagBunker in a3\structures_f\mil\bagbunker\ A3_Soft_F_Exp_Offroad_01 in a3\soft_f_exp\offroad_01\ A3_Missions_F_AoW in a3\missions_f_aow\ A3_Static_F_Exp_HMG_01 in a3\static_f_exp\hmg_01\ A3_Characters_F_EPB_Heads in a3\characters_f_epb\heads\ A3_Functions_F_Warlords in a3\functions_f_warlords\ A3_Structures_F_Naval_Buoys in a3\structures_f\naval\buoys\ A3_Structures_F_Items_Luggage in a3\structures_f\items\luggage\ A3_Structures_F_Exp_A in a3\structures_f_exp_a\ A3_Soft_F_Exp_Offroad_02 in a3\soft_f_exp\offroad_02\ A3_Structures_F_Enoch_Wrecks in a3\structures_f_enoch\wrecks\ breakingpoint_jsrs in breakingpoint_jsrs\ A3_Static_F_Enoch_SAM_System_03 in a3\static_f_enoch\sam_system_03\ A3_Structures_F_Argo_Commercial_Billboards in a3\structures_f_argo\commercial\billboards\ A3_Data_F_Destroyer in a3\data_f_destroyer\ A3_Soft_F_Heli_Hatchback_01 in a3\soft_f_heli\hatchback_01\ A3_Structures_F_Orange_Humanitarian in a3\structures_f_orange\humanitarian\ CuratorOnly_Boat_F_Boat_Armed_01 in a3\baseconfig_f\ A3_Structures_F_EPC_Civ_Camping in a3\structures_f_epc\civ\camping\ A3_Weapons_F_Pistols_P07 in a3\weapons_f\pistols\p07\ A3_Missions_F_Heli_Video in a3\missions_f_heli\video\ A3_Structures_F_Enoch_Walls_Pipe in a3\structures_f_enoch\walls\pipe\ breakingpoint_sfx in breakingpoint_sfx\ A3_Structures_F_Enoch_Data in a3\structures_f_enoch\data\ A3_Ui_F_Enoch in a3\ui_f_enoch\ A3_Structures_F_Enoch_Industrial_Transmitter_Tower in a3\structures_f_enoch\industrial\transmitter_tower\ A3_Soft_F_Kart in a3\soft_f_kart\ A3_Structures_F_Exp_Walls_Railings in a3\structures_f_exp\walls\railings\ A3_Props_F_Jets_Military_Trolley in a3\props_f_jets\military\trolley\ A3_Static_F_Enoch in a3\static_f_enoch\ A3_Missions_F_Warlords in a3\missions_f_warlords\ A3_Structures_F_Mark_VR_Shapes in a3\structures_f_mark\vr\shapes\ A3_LanguageMissions_F_Oldman in a3\languagemissions_f_oldman\ A3_Data_F_AoW_Loadorder in a3\data_f_aow\loadorder\ A3_Weapons_F_CSAT in a3\baseconfig_f\ breakingpoint_weapons in breakingpoint_weapons\, A3_Dubbing_F in a3\dubbing_f\ A3_Language_F_Warlords in a3\language_f_warlords\, A3_Map_VR in a3\map_vr\ breakingpoint_anim in breakingpoint_anim\ A3_Map_Tanoabuka_Data in a3\map_tanoabuka\data\ A3_Armor_F_Argo_APC_Wheeled_02 in a3\armor_f_argo\apc_wheeled_02\ A3_Soft_F_Enoch_UGV_01 in a3\soft_f_enoch\ugv_01\ A3_Soft_F_Heli_Van_01 in a3\soft_f_heli\van_01\ A3_Static_F_Jets in a3\static_f_jets\ breakingpoint_classes in breakingpoint_classes\ A3_Weapons_F_Exp_LongRangeRifles_DMR_07 in a3\weapons_f_exp\longrangerifles\dmr_07\ A3_Weapons_F_Mark_LongRangeRifles_EBR in a3\weapons_f_mark\longrangerifles\ebr\ exile_client in DP3rdperson\ A3_Structures_F_Ind_ReservoirTank in a3\structures_f\ind\reservoirtank\ A3_Structures_F_Enoch_Civilian_Constructions in a3\structures_f_enoch\civilian\constructions\ A3_Soft_F_Enoch_UGV_02 in a3\soft_f_enoch\ugv_02\ A3_Data_F_Argo in a3\data_f_argo\ A3_Structures_F_Exp_Commercial_Market in a3\structures_f_exp\commercial\market\ A3_Modules_F_EPB in a3\modules_f_epb\ A3_Structures_F_Civ_Ancient in a3\structures_f\civ\ancient\ A3_Structures_F_Items_Stationery in a3\structures_f\items\stationery\ A3_Structures_F_EPA_Items_Tools in a3\structures_f_epa\items\tools\ A3_Weapons_F_Machineguns_M200 in a3\weapons_f\machineguns\m200\ A3_Ui_F_Exp in a3\ui_f_exp\ A3_Data_F_Destroyer_Loadorder in a3\data_f_destroyer\loadorder\ A3_Air_F_Enoch_UAV_01 in a3\air_f_enoch\uav_01\ A3_Static_F_Destroyer in a3\static_f_destroyer\ A3_Structures_F_Argo_Walls_City in a3\structures_f_argo\walls\city\ A3_Structures_F_Exp_Cultural_Fortress_01 in a3\structures_f_exp\cultural\fortress_01\ A3_Modules_F_Curator_Animals in a3\modules_f_curator\animals\ A3_Characters_F_Beta_INDEP in a3\characters_f_beta\indep\ A3_Soft_F_Kart_Kart_01 in a3\soft_f_kart\kart_01\ A3_Static_F_Mark in a3\static_f_mark\ A3_Data_F_Curator_Misc in a3\data_f_curator\misc\ A3_Structures_F_Exp_Military_ContainerBases in a3\structures_f_exp\military\containerbases\ A3_Characters_F_Bootcamp_Common in a3\characters_f_bootcamp\common\ A3_Dubbing_F_Gamma in a3\dubbing_f_gamma\ A3_Modules_F_Sites in a3\modules_f\sites\ A3_Music_F_EPB_Music in a3\music_f_epb\music\, A3_Sounds_F in a3\sounds_f\ A3_Structures_F_EPC_Civ_Kiosks in a3\structures_f_epc\civ\kiosks\ A3_Language_F_Destroyer in a3\language_f_destroyer\ A3_Map_Malden_Data in a3\map_malden\data\ A3_Weapons_F_Enoch_Rifles_MSBS in a3\weapons_f_enoch\rifles\msbs\ A3_Props_F_Enoch_Items_Documents in a3\props_f_enoch\items\documents\ A3_Props_F_Tank_Military_Wrecks in a3\props_f_tank\military\wrecks\ A3_Structures_F_Enoch_Military_Camps in a3\structures_f_enoch\military\camps\ A3_Air_F_Orange in a3\air_f_orange\ A3_Static_F_Exp_Mortar_01 in a3\static_f_exp\mortar_01\ A3_Structures_F_Enoch_Industrial_CoalPlant_01 in a3\structures_f_enoch\industrial\coalplant_01\ A3_Data_F_Exp_A_Loadorder in a3\data_f_exp_a\loadorder\ A3_Map_Altis_Data_Layers in a3\map_altis\data\layers\ A3_Modules_F_Uav in a3\modules_f\uav\ A3_Weapons_F_Mark_Acc in a3\weapons_f_mark\acc\ A3_Props_F_Tank_Military_TankAcc in a3\props_f_tank\military\tankacc\ A3_Air_F_Jets_Plane_Fighter_01 in a3\air_f_jets\plane_fighter_01\ A3_Characters_F_Orange_Vests in a3\characters_f_orange\vests\ A3_Armor_F_Gamma in a3\armor_f_gamma\, A3_Props_F_Oldman in a3\props_f_oldman\ A3_Modules_F_Curator_Misc in a3\modules_f_curator\misc\ A3_Map_VR_Scenes in a3\baseconfig_f\ A3_Characters_F_Proxies in a3\characters_f\proxies\ A3_Missions_F_EPA in a3\missions_f_epa\ A3_Structures_F_Civ_Calvaries in a3\structures_f\civ\calvaries\ A3_Structures_F_EPB_Civ_Garbage in a3\structures_f_epb\civ\garbage\ A3_Structures_F_Ind_Tank in a3\structures_f\ind\tank\ A3_Air_F_Jets_Plane_Fighter_02 in a3\air_f_jets\plane_fighter_02\ A3_Structures_F_Enoch_Commercial in a3\structures_f_enoch\commercial\ A3_Rocks_F_Exp_Cliff in a3\rocks_f_exp\cliff\ A3_Language_F_Heli in a3\language_f_heli\, Map_VR in a3\baseconfig_f\ A3_LanguageMissions_F_Tacops in a3\languagemissions_f_tacops\ A3_Armor_F_Exp in a3\armor_f_exp\, A3_Cargoposes_F_Heli in a3\cargoposes_f_heli\ A3_Structures_F_Enoch_Infrastructure_Roads in a3\structures_f_enoch\infrastructure\roads\ A3_Missions_F_EPB in a3\missions_f_epb\, A3_Sounds_F_Sfx in a3\sounds_f\sfx\ A3_Air_F_Enoch_UAV_06 in a3\air_f_enoch\uav_06\ breakingpoint_functions in breakingpoint_functions\ A3_Structures_F_Enoch_Walls_Polewalls in a3\structures_f_enoch\walls\polewalls\ A3_Structures_F_Enoch in a3\structures_f_enoch\, DP3rdPerson in DP3rdperson\ A3_Missions_F_EPC in a3\missions_f_epc\, A3_Plants_F_Bush in a3\plants_f\bush\ A3_Structures_F in a3\structures_f\ A3_Structures_F_Argo_Commercial_Accessories in a3\structures_f_argo\commercial\accessories\ A3_Armor_F_Tank_AFV_Wheeled_01 in a3\armor_f_tank\afv_wheeled_01\ A3_Structures_F_Heli in a3\structures_f_heli\ A3_Air_F_Jets_Plane_Fighter_04 in a3\air_f_jets\plane_fighter_04\ A3_Dubbing_Radio_F_EXP_Data_CHI in a3\dubbing_radio_f_exp\data\chi\ A3_Weapons_F_Exp_Rifles_AK12 in a3\weapons_f_exp\rifles\ak12\ A3_Modules_F_Curator_Flares in a3\modules_f_curator\flares\ A3_Structures_F_Exp_Infrastructure_Bridges in a3\structures_f_exp\infrastructure\bridges\ A3_Props_F_Orange_Humanitarian in a3\props_f_orange\humanitarian\ A3_Anims_F_Exp in a3\anims_f_exp\, A3_Characters_F_AoW in a3\characters_f_aow\ A3_Air_F_EPC_Plane_CAS_01 in a3\air_f_epc\plane_cas_01\ CuratorOnly_Structures_F_Ind_Crane in a3\baseconfig_f\ A3_Soft_F_Gamma_Van_01 in a3\soft_f_gamma\van_01\ A3_Data_F_Kart_ParticleEffects in a3\data_f_kart\particleeffects\ A3_Weapons_F_Enoch_Acc in a3\weapons_f_enoch\acc\ A3_Soft_F_Exp_LSV_01 in a3\soft_f_exp\lsv_01\ A3_Structures_F_Argo_Military_Turrets in a3\structures_f_argo\military\turrets\ A3_Air_F_EPC_Plane_CAS_02 in a3\air_f_epc\plane_cas_02\ A3_Dubbing_F_Bootcamp in a3\dubbing_f_bootcamp\ A3_Structures_F_Mil_Fortification in a3\structures_f\mil\fortification\ A3_Props_F_Orange_Humanitarian_Supplies in a3\props_f_orange\humanitarian\supplies\ A3_Sounds_F_Heli in a3\sounds_f_heli\ A3_Soft_F_Exp_LSV_02 in a3\soft_f_exp\lsv_02\ A3_Weapons_F_Kart_Pistols_Pistol_Signal_F in a3\weapons_f_kart\pistols\pistol_signal_f\ A3_Animals_F_Goat in a3\baseconfig_f\, breakingpoint in breakingpoint\ A3_Weapons_F_Tank_Launchers_MRAWS in a3\weapons_f_tank\launchers\mraws\ A3_Soft_F_Heli_UGV_01 in a3\soft_f_heli\ugv_01\ A3_Boat_F_Jets_Carrier_01 in a3\boat_f_jets\carrier_01\ A3_Data_F_Bootcamp_Loadorder in a3\data_f_bootcamp\loadorder\ A3_Static_F_AT_01 in a3\static_f\at_01\ A3_Structures_F_Ind_Windmill in a3\structures_f\ind\windmill\ A3_Weapons_F_LongRangeRifles_M320 in a3\weapons_f\longrangerifles\m320\ A3_Weapons_F_Beta_Rifles_TRG20 in a3\weapons_f_beta\rifles\trg20\ A3_Structures_F_Enoch_Signs_Companies in a3\structures_f_enoch\signs\companies\ A3_Data_F_AoW in a3\data_f_aow\, A3_Anims_F_Exp_A in a3\anims_f_exp_a\ A3_Structures_F_Enoch_Walls_Brick in a3\structures_f_enoch\walls\brick\ A3_Missions_F_AoW_Video in a3\missions_f_aow\video\ A3_Weapons_F_ItemHolders in a3\baseconfig_f\, A3_Data_F_Mod in a3\data_f_mod\ A3_Structures_F_Civ_Pavements in a3\structures_f\civ\pavements\ A3_Structures_F_EPA_Mil_Scrapyard in a3\structures_f_epa\mil\scrapyard\ A3_Weapons_F_LongRangeRifles_EBR in a3\weapons_f\longrangerifles\ebr\ A3_Structures_F_Argo_Decals_Horizontal in a3\structures_f_argo\decals\horizontal\ A3_Anims_F_Data in a3\anims_f\data\ A3_Props_F_Orange_Civilian in a3\props_f_orange\civilian\ A3_Animals_F_Turtle in a3\animals_f\turtle\ A3_Modules_F_Curator_Lightning in a3\modules_f_curator\lightning\ A3_Animals_F_Chicken in a3\baseconfig_f\ A3_Structures_F_Exp_Commercial_Shop_City_01 in a3\structures_f_exp\commercial\shop_city_01\ A3_Rocks_F_Water in a3\rocks_f\water\ A3_Structures_F_Dominants in a3\structures_f\dominants\ A3_Structures_F_EPC_Civ_InfoBoards in a3\structures_f_epc\civ\infoboards\ A3_Structures_F_Exp_Industrial_Stockyard_01 in a3\structures_f_exp\industrial\stockyard_01\ A3_Animals_F_Rabbit in a3\animals_f\rabbit\ A3_Structures_F_Enoch_Military_Training in a3\structures_f_enoch\military\training\ A3_Structures_F_Exp_Commercial_Shop_City_02 in a3\structures_f_exp\commercial\shop_city_02\ A3_Soft_F_Beta_Truck_01 in a3\soft_f_beta\truck_01\ A3_Soft_F_Gamma in a3\soft_f_gamma\ A3_Structures_F_EPB_Items_Documents in a3\structures_f_epb\items\documents\ A3_Structures_F_Exp_A_VR_Blocks in a3\structures_f_exp_a\vr\blocks\ A3_Structures_F_Ind_Transmitter_Tower in a3\structures_f\ind\transmitter_tower\ A3_Weapons_F_EPB_LongRangeRifles_GM3 in a3\baseconfig_f\ A3_Soft_F_Enoch_Truck_01 in a3\soft_f_enoch\truck_01\ A3_Structures_F_Exp_Commercial_Shop_City_03 in a3\structures_f_exp\commercial\shop_city_03\ A3_Data_F_Hook in a3\data_f\hook\, A3_Music_F in a3\music_f\ A3_Soft_F_Beta_Truck_02 in a3\soft_f_beta\truck_02\ A3_Static_F_Beta in a3\static_f_beta\ A3_Props_F_AoW_Civilian_Gallery in a3\props_f_aow\civilian\gallery\ A3_Structures_F_Enoch_Cultural_CastleRuins in a3\structures_f_enoch\cultural\castleruins\ A3_LanguageMissions_F_Patrol in a3\languagemissions_f_patrol\ A3_Soft_F_Enoch_Truck_02 in a3\soft_f_enoch\truck_02\ A3_Animals_F_Seagull in a3\animals_f\seagull\ A3_Modules_F_Curator_Mines in a3\modules_f_curator\mines\ A3_Supplies_F_Orange_CargoNets in a3\supplies_f_orange\cargonets\ A3_Structures_F_Exp_Commercial_Shop_City_04 in a3\structures_f_exp\commercial\shop_city_04\ CuratorOnly_Structures_F_Mil_BagFence in a3\baseconfig_f\ A3_Boat_F_EPC_Submarine_01 in a3\boat_f_epc\submarine_01\ A3_Data_F_Warlords_Loadorder in a3\data_f_warlords\loadorder\ A3_Modules_F_Marta in a3\modules_f\marta\, A3_Sounds_F_Exp_A in a3\sounds_f_exp_a\ A3_Air_F_EPB_Heli_Light_03 in a3\air_f_epb\heli_light_03\ A3_Functions_F_Orange in a3\functions_f_orange\ A3_Soft_F_Heli_SUV_01 in a3\soft_f_heli\suv_01\, A3_Music_F_Exp in a3\music_f_exp\ A3_Structures_F_Exp_Commercial_Shop_City_05 in a3\structures_f_exp\commercial\shop_city_05\ A3_Misc_F in a3\misc_f\, A3_Structures_F_Civ_Kiosks in a3\structures_f\civ\kiosks\ A3_Structures_F_Households_Stone_Shed in a3\structures_f\households\stone_shed\ A3_Weapons_F_Enoch_Rifles_AK12 in a3\weapons_f_enoch\rifles\ak12\ A3_Weapons_F_EPB_Rifles_MX_Black in a3\baseconfig_f\ A3_Armor_F_Slammer in a3\baseconfig_f\, A3_Music_F_Argo in a3\music_f_argo\ A3_Air_F_Heli_Heli_Transport_01 in a3\air_f_heli\heli_transport_01\ A3_Soft_F_Truck in a3\baseconfig_f\ A3_Props_F_Enoch_Military_Supplies in a3\props_f_enoch\military\supplies\ A3_Rocks_F_Enoch_Sinkhole in a3\rocks_f_enoch\sinkhole\ A3_Structures_F_Exp_Commercial_Shop_City_06 in a3\structures_f_exp\commercial\shop_city_06\ A3_Characters_F_EPA in a3\characters_f_epa\ A3_Missions_F_Gamma in a3\missions_f_gamma\ A3_Structures_F_Civ_Dead in a3\structures_f\civ\dead\ A3_Structures_F_Bootcamp_VR_Blocks in a3\structures_f_bootcamp\vr\blocks\ A3_Weapons_F_EPB_LongRangeRifles_GM6 in a3\weapons_f_epb\longrangerifles\gm6\ A3_Soft_F_Gamma_TruckHeavy in a3\baseconfig_f\ A3_Cargoposes_F_Jets in a3\cargoposes_f_jets\ A3_Structures_F_Enoch_Military_Barracks in a3\structures_f_enoch\military\barracks\ A3_Structures_F_Enoch_Cultural in a3\structures_f_enoch\cultural\ A3_Language_F_Jets in a3\language_f_jets\ A3_Air_F_Heli_Heli_Transport_02 in a3\air_f_heli\heli_transport_02\ A3_Structures_F_Exp_Commercial_Shop_City_07 in a3\structures_f_exp\commercial\shop_city_07\ A3_Characters_F_Heads in a3\characters_f\heads\ A3_Characters_F_EPB in a3\characters_f_epb\ A3_Map_Altis_Scenes in a3\baseconfig_f\ A3_Cargoposes_F_Orange in a3\cargoposes_f_orange\ A3_LanguageMissions_F_Tank in a3\languagemissions_f_tank\ A3_Air_F_Heli_Heli_Attack_01 in a3\air_f_heli\heli_attack_01\ A3_Structures_F_Argo_Signs in a3\structures_f_argo\signs\ A3_Air_F_Beta_Parachute_01 in a3\air_f_beta\parachute_01\ breakingpoint_code in breakingpoint_code\ A3_Structures_F_Items_Cans in a3\baseconfig_f\ A3_Air_F_Heli_Heli_Transport_03 in a3\air_f_heli\heli_transport_03\ breakingpoint_ui in breakingpoint_ui\ A3_Structures_F_Enoch_Ruins in a3\structures_f_enoch\ruins\ A3_Props_F_Tank in a3\props_f_tank\ CuratorOnly_Structures_F_Civ_Garbage in a3\baseconfig_f\ CuratorOnly_Structures_F_Ind_ReservoirTank in a3\baseconfig_f\ A3_Characters_F_EPC in a3\characters_f_epc\ A3_Missions_F_Video in a3\missions_f\video\ A3_Music_F_EPC_Music in a3\music_f_epc\music\, A3_Ui_F_Data in a3\ui_f\data\ A3_Weapons_F_Mark_Rifles_TRG20 in a3\weapons_f_mark\rifles\trg20\ A3_Structures_F_Enoch_Industrial_Garages in a3\structures_f_enoch\industrial\garages\ A3_Air_F_Gamma_UAV_01 in a3\baseconfig_f\ A3_Air_F_Heli_Heli_Attack_02 in a3\air_f_heli\heli_attack_02\ breakingpoint_vehicles in breakingpoint_vehicles\ A3_Soft_F_Quadbike in a3\baseconfig_f\ A3_Language_F_Curator in a3\language_f_curator\ A3_Data_F_Enoch_Loadorder in a3\data_f_enoch\loadorder\ A3_Air_F_Beta_Parachute_02 in a3\air_f_beta\parachute_02\ A3_Air_F_Heli_Heli_Transport_04 in a3\air_f_heli\heli_transport_04\ A3_Armor_F_Enoch_APC_Tracked_03 in a3\armor_f_enoch\apc_tracked_03\ A3_Structures_F_Exp_Industrial in a3\structures_f_exp\industrial\ A3_Soft_F_Heli_Crusher_UGV in a3\baseconfig_f\ A3_Structures_F_EPB_Furniture in a3\structures_f_epb\furniture\ A3_Soft_F_Enoch_Quadbike_01 in a3\soft_f_enoch\quadbike_01\ A3_Air_F_Gamma_UAV_02 in a3\baseconfig_f\ A3_Structures_F_Exp_Cultural_Cemeteries in a3\structures_f_exp\cultural\cemeteries\ A3_Language_F_Mark in a3\language_f_mark\ A3_Air_F_Beta_Heli_Transport_01 in a3\air_f_beta\heli_transport_01\ A3_Structures_F_Enoch_Civilian_Police in a3\structures_f_enoch\civilian\police\ A3_Ui_F_Tank in a3\ui_f_tank\ A3_Structures_F_Exp_Military_Pillboxes in a3\structures_f_exp\military\pillboxes\ A3_Characters_F_Common in a3\characters_f\common\ A3_Modules_F_StrategicMap in a3\modules_f\strategicmap\ A3_Structures_F_EPC_Civ_Garbage in a3\structures_f_epc\civ\garbage\ A3_Structures_F_Households_Stone_Big in a3\structures_f\households\stone_big\ A3_Structures_F_Wrecks in a3\structures_f\wrecks\ A3_Weapons_F_Pistols_Rook40 in a3\weapons_f\pistols\rook40\ A3_Structures_F_Oldman_Signs_Traffic in a3\structures_f_oldman\signs\traffic\ A3_Armor_F_Beta in a3\armor_f_beta\, breakingpoint_client in breakingpoint_client\ A3_Anims_F_Enoch in a3\anims_f_enoch\, A3_Sounds_F_Jets in a3\sounds_f_jets\ A3_Weapons_F_Enoch_Rifles_MX in a3\weapons_f_enoch\rifles\mx\ A3_Air_F_Beta_Heli_Transport_02 in a3\air_f_beta\heli_transport_02\ A3_3DEN_Language in a3\3den_language\ A3_Dubbing_Radio_F_Data_VR in a3\dubbing_radio_f\data\vr\ A3_Rocks_F in a3\rocks_f\ A3_Structures_F_Items_Valuables in a3\structures_f\items\valuables\ A3_Structures_F_Civ_Graffiti in a3\structures_f\civ\graffiti\ A3_Structures_F_Exp_Industrial_SurfaceMine_01 in a3\structures_f_exp\industrial\surfacemine_01\ A3_Structures_F_Mark in a3\structures_f_mark\ A3_Weapons_F_Enoch_Pistols_ESD in a3\weapons_f_enoch\pistols\esd_01\ A3_Missions_F_Exp_Video in a3\missions_f_exp\video\ A3_Structures_F_Argo_Cultural in a3\structures_f_argo\cultural\ A3_Ui_F_AoW in a3\ui_f_aow\ A3_Props_F_Enoch_Military_Wrecks in a3\props_f_enoch\military\wrecks\ A3_Props_F_Exp_Industrial in a3\props_f_exp\industrial\ A3_Functions_F_Exp_A in a3\functions_f_exp_a\ A3_Structures_F_Civ_BellTowers in a3\structures_f\civ\belltowers\ A3_Structures_F_Bootcamp_Civ_Camping in a3\structures_f_bootcamp\civ\camping\ A3_Props_F_Enoch_Items in a3\props_f_enoch\items\ A3_Structures_F_Orange_Industrial in a3\structures_f_orange\industrial\ A3_Props_F_Orange_Civilian_Constructions in a3\props_f_orange\civilian\constructions\ A3_EditorPreviews_F_Sams in a3\editorpreviews_f_sams\ A3_Structures_F_Exp_Military_Trenches in a3\structures_f_exp\military\trenches\ bpfont in breakingpoint_ui\fonts\, A3_UAV_F_Characters_F_Gamma in a3\baseconfig_f\ A3_Soft_F_Gamma_SUV_01 in a3\soft_f_gamma\suv_01\, A3_UiFonts_F in a3\uifonts_f\ A3_Structures_F_Exp_Walls_Concrete in a3\structures_f_exp\walls\concrete\ A3_Static_F_Exp in a3\static_f_exp\, A3_Weapons_F_NATO in a3\baseconfig_f\ A3_Structures_F_Argo_Walls_Military in a3\structures_f_argo\walls\military\ A3_Modules_F_Curator in a3\modules_f_curator\ A3_Weapons_F_Exp_Launchers_Titan in a3\weapons_f_exp\launchers\titan\ A3_Sounds_F_Mark in a3\sounds_f_mark\ A3_Structures_F_Exp_Industrial_Materials in a3\structures_f_exp\industrial\materials\ A3_Supplies_F_Exp in a3\supplies_f_exp\, A3_Air_F_Gamma in a3\air_f_gamma\ A3_Static_F_Enoch_AT_01 in a3\static_f_enoch\at_01\ A3_Props_F_AoW_Civilian in a3\props_f_aow\civilian\ A3_Drones_F_Characters_F_Gamma in a3\drones_f\characters_f_gamma\ A3_Structures_F_Dominants_Hospital in a3\structures_f\dominants\hospital\ A3_Structures_F_Ind_Crane in a3\structures_f\ind\crane\ A3_Characters_F_Enoch_Headgear in a3\characters_f_enoch\headgear\ A3_Functions_F_Oldman in a3\functions_f_oldman\ A3_Soft_F_Exp_Truck_01 in a3\soft_f_exp\truck_01\ A3_Functions_F_Exp in a3\functions_f_exp\ A3_Weapons_F_Enoch_LongRangeRifles_DMR_06 in a3\weapons_f_enoch\longrangerifles\dmr_06\ A3_Sounds_F_Enoch in a3\sounds_f_enoch\ A3_Structures_F_Exp in a3\structures_f_exp\ A3_Weapons_F_Headgear in a3\baseconfig_f\ A3_Characters_F_Tank_Headgear in a3\characters_f_tank\headgear\ A3_Missions_F_Exp_A_Data in a3\missions_f_exp_a\data\ A3_Modules_F_Intel in a3\modules_f\intel\ A3_Structures_F_Civ in a3\structures_f\civ\ A3_Weapons_F_Sams in a3\weapons_f_sams\ A3_Soft_F_Exp_Truck_02 in a3\soft_f_exp\truck_02\ A3_Soft_F_Gamma_Quadbike in a3\baseconfig_f\ A3_Weapons_F_Destroyer in a3\weapons_f_destroyer\ A3_Dubbing_Radio_F_EXP_Data_ENGFRE in a3\dubbing_radio_f_exp\data\engfre\ A3_EditorPreviews_F_Orange in a3\editorpreviews_f_orange\ A3_Structures_F_Exp_Civilian_House_Small_01 in a3\structures_f_exp\civilian\house_small_01\ CuratorOnly_Modules_F_Curator_Mines in a3\baseconfig_f\ CuratorOnly_Static_F_Gamma in a3\baseconfig_f\ A3_Modules_F_Multiplayer in a3\modules_f\multiplayer\ A3_Structures_F_Bootcamp_Training in a3\structures_f_bootcamp\training\ A3_Structures_F_EPC_Dominants_Stadium in a3\structures_f_epc\dominants\stadium\ A3_Structures_F_Mil_Bunker in a3\structures_f\mil\bunker\ A3_Weapons_F_Rifles_Khaybar in a3\weapons_f\rifles\khaybar\ A3_Weapons_F_Rifles_MX_Black in a3\weapons_f\rifles\mx_black\ A3_Weapons_F_Beta_Acc in a3\weapons_f_beta\acc\ A3_Structures_F_Exp_Civilian_House_Small_02 in a3\structures_f_exp\civilian\house_small_02\ A3_Animals_F_Beta_Sheep in a3\animals_f_beta\sheep\ A3_Structures_F_Exp_Walls in a3\structures_f_exp\walls\ A3_Soft_F_Exp_Truck_03 in a3\soft_f_exp\truck_03\ A3_Structures_F_Argo_Civilian_House_Big01 in a3\structures_f_argo\civilian\house_big01\ A3_Dubbing_F_MP_Mark in a3\dubbing_f_mp_mark\ A3_Structures_F_Enoch_Commercial_VillageStore_01 in a3\structures_f_enoch\commercial\villagestore_01\ A3_Weapons_F_Exp_Launchers_RPG7 in a3\weapons_f_exp\launchers\rpg7\ A3_Armor_F_Tank_LT_01 in a3\armor_f_tank\lt_01\ A3_Anims_F_Config_Sdr in a3\anims_f\config\sdr\ CuratorOnly_Air_F_Gamma_UAV_01 in a3\baseconfig_f\ CuratorOnly_Structures_F_Mil_Fortification in a3\baseconfig_f\ A3_Modules_F_Data in a3\modules_f\data\, A3_Soft_F_Bootcamp in a3\soft_f_bootcamp\ A3_Weapons_F_SMGs_SMG_01 in a3\weapons_f\smgs\smg_01\ A3_Weapons_F_Gamma_Ammoboxes in a3\weapons_f_gamma\ammoboxes\ A3_Anims_F_Mod in a3\anims_f_mod\ A3_Structures_F_Exp_Civilian_House_Small_03 in a3\structures_f_exp\civilian\house_small_03\ A3_Structures_F_Enoch_Cultural_Church_04 in a3\structures_f_enoch\cultural\church_04\ A3_Structures_F_Enoch_Industrial_Sheds in a3\structures_f_enoch\industrial\sheds\ A3_Anims_F_AoW in a3\anims_f_aow\, COREVLiteCharacters in COREVLiteCharacters\ A3_Air_F_Orange_Heli_Transport_02 in a3\air_f_orange\heli_transport_02\ A3_Structures_F_Enoch_Civilian_Medical in a3\structures_f_enoch\civilian\medical\ A3_Structures_F_Argo_Civilian_House_Big02 in a3\structures_f_argo\civilian\house_big02\ A3_Props_F_Exp_Industrial_HeavyEquipment in a3\props_f_exp\industrial\heavyequipment\ A3_Structures_F_Orange_Humanitarian_Flags in a3\structures_f_orange\humanitarian\flags\ A3_Props_F_Enoch_Military_Decontamination in a3\props_f_enoch\military\decontamination\ A3_Weapons_F_Exp_Rifles_ARX in a3\weapons_f_exp\rifles\arx\ CuratorOnly_Characters_F_OPFOR in a3\baseconfig_f\ A3_Structures_F_Civ_InfoBoards in a3\structures_f\civ\infoboards\ A3_Structures_F_Naval_Piers in a3\structures_f\naval\piers\ A3_Weapons_F_SMGs_SMG_02 in a3\weapons_f\smgs\smg_02\ A3_Structures_F_Exp_Civilian_House_Small_04 in a3\structures_f_exp\civilian\house_small_04\ A3_Structures_F_Enoch_Cultural_Church_05 in a3\structures_f_enoch\cultural\church_05\ A3_Characters_F_Exp_Vests in a3\characters_f_exp\vests\ A3_Modules_F_Tank in a3\modules_f_tank\ A3_Structures_F_Enoch_Decals_Horizontal in a3\structures_f_enoch\decals\horizontal\ A3_Air_F_EPC_Plane_Fighter_03 in a3\air_f_epc\plane_fighter_03\ A3_Structures_F_Mil_Helipads in a3\structures_f\mil\helipads\ A3_Weapons_F_Beta_LongRangeRifles_GM6 in a3\weapons_f_beta\longrangerifles\gm6\ A3_Structures_F_Exp_Civilian_House_Small_05 in a3\structures_f_exp\civilian\house_small_05\ A3_Structures_F_Heli_Items_Tools in a3\structures_f_heli\items\tools\ A3_Structures_F_Argo_Signs_Directions in a3\structures_f_argo\signs\directions\ A3_Animals_F_Fishes in a3\animals_f\fishes\, BP_Video in breakingpoint_vs\ A3_Static_F_Enoch_Mortar_01 in a3\static_f_enoch\mortar_01\ A3_Armor_F_EPC_MBT_01 in a3\armor_f_epc\mbt_01\ A3_Cargoposes_F in a3\cargoposes_f\ A3_Structures_F_Research in a3\structures_f\research\ A3_Structures_F_Items_Food in a3\structures_f\items\food\ A3_Modules_F_Heli_Misc in a3\modules_f_heli\misc\ A3_Structures_F_Exp_Civilian_House_Small_06 in a3\structures_f_exp\civilian\house_small_06\ A3_Supplies_F_Enoch_Ammoboxes in a3\supplies_f_enoch\ammoboxes\ A3_Structures_F_Enoch_Infrastructure_Bridges in a3\structures_f_enoch\infrastructure\bridges\ A3_Missions_F_Heli_Data in a3\missions_f_heli\data\ A3_Structures_F_Exp_Military_Flags in a3\structures_f_exp\military\flags\ A3_Anims_F_Heli in a3\anims_f_heli\ A3_Characters_F_Bootcamp in a3\characters_f_bootcamp\ A3_Language_F_Beta in a3\language_f_beta\, A3_Map_Altis_Data in a3\map_altis\data\ A3_Soft_F_Offroad_01 in a3\soft_f\offroad_01\ A3_Structures_F_Dominants_Castle in a3\structures_f\dominants\castle\ A3_Structures_F_Tank_Decals_Horizontal in a3\structures_f_tank\decals\horizontal\ A3_Air_F_Enoch_Heli_Light_03 in a3\air_f_enoch\heli_light_03\ A3_Structures_F_Tank_Military_Fortifications in a3\structures_f_tank\military\fortifications\ A3_Functions_F_Tacops in a3\functions_f_tacops\ A3_Structures_F_Argo_Infrastructure_Runways in a3\structures_f_argo\infrastructure\runways\ A3_Characters_F_Orange in a3\characters_f_orange\ A3_Structures_F_Enoch_Signs_Directions in a3\structures_f_enoch\signs\directions\ A3_Data_F_Sams in a3\data_f_sams\ A3_Structures_F_Exp_Cultural_AncientRelics in a3\structures_f_exp\cultural\ancientrelics\ breakingpoint_ghillie in breakingpoint_ghillie\ A3_Structures_F_Civ_Chapels in a3\structures_f\civ\chapels\ A3_Structures_F_Kart_Mil_Flags in a3\structures_f_kart\mil\flags\ A3_Map_Enoch_Data_Layers in a3\map_enoch\data\layers\ A3_Props_F_Enoch_Military_Camps in a3\props_f_enoch\military\camps\ A3_Cargoposes_F_Enoch in a3\cargoposes_f_enoch\ A3_Structures_F_Orange_Industrial_Cargo in a3\structures_f_orange\industrial\cargo\ A3_Static_F_Exp_GMG_01 in a3\static_f_exp\gmg_01\ A3_Functions_F_Enoch in a3\functions_f_enoch\ CuratorOnly_Armor_F_Slammer in a3\baseconfig_f\ A3_Structures_F_Training_InvisibleTarget in a3\structures_f\training\invisibletarget\ A3_Structures_F_Bootcamp_Civ_SportsGrounds in a3\structures_f_bootcamp\civ\sportsgrounds\ A3_Structures_F_EPC_Civ_Tourism in a3\structures_f_epc\civ\tourism\ animedit in breakingpoint_anim2\ A3_Structures_F_Enoch_Industrial_CementWorks in a3\structures_f_enoch\industrial\cementworks\ A3_Boat_F_Heli in a3\boat_f_heli\ A3_Modules_F_Curator_Environment in a3\modules_f_curator\environment\ A3_Animals_F_Beta in a3\animals_f_beta\ A3_Armor_F_Exp_APC_Tracked_01 in a3\armor_f_exp\apc_tracked_01\ A3_Structures_F_Exp_Naval_Piers in a3\structures_f_exp\naval\piers\ A3_Map_Enoch_Scenes_F in a3\map_enoch_scenes_f\, A3_Boat_F_Exp in a3\boat_f_exp\ A3_Structures_F_Enoch_Walls_Concrete in a3\structures_f_enoch\walls\concrete\ A3_Structures_F_Heli_Civ_Garbage in a3\structures_f_heli\civ\garbage\ A3_Weapons_F_Vests in a3\baseconfig_f\ A3_Air_F_Beta_Heli_Attack_01 in a3\air_f_beta\heli_attack_01\ A3_Soft_F_Orange in a3\soft_f_orange\ CuratorOnly_Structures_F_Items_Vessels in a3\baseconfig_f\ A3_Soft_F in a3\soft_f\ A3_Structures_F_Mil_Shelters in a3\structures_f\mil\shelters\ A3_Structures_F_Argo_Walls_Wooden in a3\structures_f_argo\walls\wooden\ A3_Armor_F_Exp_APC_Tracked_02 in a3\armor_f_exp\apc_tracked_02\ A3_Structures_F_Exp_Walls_Net in a3\structures_f_exp\walls\net\ A3_Structures_F_Exp_Industrial_DieselPowerPlant_01 in a3\structures_f_exp\industrial\dieselpowerplant_01\ A3_LanguageMissions_F_Exp in a3\languagemissions_f_exp\ A3_Air_F_Beta_Heli_Attack_02 in a3\air_f_beta\heli_attack_02\ A3_Soft_F_MRAP_01 in a3\soft_f\mrap_01\ A3_Soft_F_Bootcamp_Van_01 in a3\soft_f_bootcamp\van_01\ A3_Structures_F_Households_House_Big01 in a3\structures_f\households\house_big01\ A3_Structures_F_Ind_FuelStation_Small in a3\structures_f\ind\fuelstation_small\ A3_Structures_F_Heli_Furniture in a3\structures_f_heli\furniture\ A3_Language_F_MP_Mark in a3\language_f_mp_mark\ A3_LanguageMissions_F_Heli in a3\languagemissions_f_heli\ A3_EditorPreviews_F_Oldman in a3\editorpreviews_f_oldman\ A3_Armor_F_EPB in a3\armor_f_epb\, A3_Soft_F_Heli_Quadbike in a3\baseconfig_f\ A3_Structures_F_Orange_Signs in a3\structures_f_orange\signs\ A3_Soft_F_Oldman_Offroad_01 in a3\soft_f_oldman\offroad_01\ CuratorOnly_Soft_F_Quadbike in a3\baseconfig_f\ A3_Characters_F_OPFOR in a3\characters_f\opfor\ A3_EditorPreviews_F in a3\editorpreviews_f\ A3_Modules_F_Misc in a3\modules_f\misc\, A3_Modules_F_Hc in a3\modules_f\hc\ A3_Soft_F_MRAP_02 in a3\soft_f\mrap_02\ A3_Structures_F_Households_House_Big02 in a3\structures_f\households\house_big02\ A3_Anims_F_Bootcamp in a3\anims_f_bootcamp\ A3_Structures_F_Enoch_Industrial_Cargo in a3\structures_f_enoch\industrial\cargo\ A3_Supplies_F_Enoch_Bags in a3\supplies_f_enoch\bags\ A3_Armor_F_EPC in a3\armor_f_epc\ A3_Structures_F_Argo_Infrastructure_WaterSupply in a3\structures_f_argo\infrastructure\watersupply\ A3_Language_F_Kart in a3\language_f_kart\, A3_Anims_F_EPA in a3\anims_f_epa\ A3_Soft_F_MRAP_03 in a3\baseconfig_f\ A3_Modules_F_ObjectModifiers in a3\modules_f\objectmodifiers\ A3_Sounds_F_Bootcamp in a3\sounds_f_bootcamp\ A3_Structures_F_Mil_Offices in a3\structures_f\mil\offices\ A3_Weapons_F_LongRangeRifles_DMR_01 in a3\weapons_f\longrangerifles\dmr_01\ A3_Weapons_F_EPB_Acc in a3\weapons_f_epb\acc\ A3_Structures_F_Heli_Ind_Machines in a3\structures_f_heli\ind\machines\ A3_Structures_F_Orange_Walls_Plastic in a3\structures_f_orange\walls\plastic\ A3_Data_F_Curator_Virtual in a3\data_f_curator\virtual\ A3_Armor_F_APC_Wheeled_03 in a3\baseconfig_f\ A3_Structures_F_Enoch_Military_Bunkers in a3\structures_f_enoch\military\bunkers\ A3_Supplies_F_Exp_Ammoboxes in a3\supplies_f_exp\ammoboxes\ A3_Ui_F_Heli in a3\ui_f_heli\, A3_Props_F_Exp_Military in a3\props_f_exp\military\ A3_Structures_F_Argo_Civilian_Unfinished_Building_01 in a3\structures_f_argo\civilian\unfinished_building_01\ A3_Supplies_F_Orange in a3\supplies_f_orange\ A3_Structures_F_Civ_Lamps in a3\structures_f\civ\lamps\ A3_Structures_F_Civ_Statues in a3\structures_f\civ\statues\ A3_Weapons_F_Rifles_MX in a3\weapons_f\rifles\mx\ A3_Weapons_F_Gamma_Acc in a3\weapons_f_gamma\acc\ A3_Armor_F_Beta_APC_Wheeled_01 in a3\armor_f_beta\apc_wheeled_01\ A3_Armor_F_Enoch in a3\armor_f_enoch\ A3_Structures_F_Argo_Infrastructure in a3\structures_f_argo\infrastructure\ A3_Weapons_F_Enoch_Launchers_RPG32 in a3\weapons_f_enoch\launchers\rpg32\ A3_Structures_F_Kart in a3\structures_f_kart\ A3_Weapons_F_EBR in a3\baseconfig_f\ A3_Modules_F_MP_Mark_Objectives in a3\modules_f_mp_mark\objectives\ A3_Anims_F_EPC in a3\anims_f_epc\ A3_Missions_F_Mark_Data in a3\missions_f_mark\data\ A3_Modules_F_DynO in a3\modules_f\dyno\, A3_Ui_F_Bootcamp in a3\ui_f_bootcamp\ A3_Weapons_F_EPB_Ammoboxes in a3\weapons_f_epb\ammoboxes\ A3_Weapons_F_Exp_Rifles_AKM in a3\weapons_f_exp\rifles\akm\ A3_Armor_F_Beta_APC_Wheeled_02 in a3\armor_f_beta\apc_wheeled_02\ A3_Structures_F_Exp_Cultural_Totems in a3\structures_f_exp\cultural\totems\ A3_Animals_F in a3\animals_f\, A3_Boat_F_Trawler in a3\baseconfig_f\ A3_Missions_F_Exp_A in a3\missions_f_exp_a\ A3_Weapons_F_Beta_Rifles_MX in a3\weapons_f_beta\rifles\mx\ A3_Functions_F_Patrol in a3\functions_f_patrol\ A3_Modules_F_MP_Mark in a3\modules_f_mp_mark\ A3_Structures_F_Enoch_Military_Flags in a3\structures_f_enoch\military\flags\ A3_Dubbing_Radio_F_Enoch in a3\dubbing_radio_f_enoch\ A3_Sounds_F_Kart in a3\sounds_f_kart\, CuratorOnly_Signs_F in a3\baseconfig_f\ A3_Structures_F_EPA_Items_Food in a3\structures_f_epa\items\food\ A3_Structures_F_Exp_Military_Emplacements in a3\structures_f_exp\military\emplacements\ A3_Supplies_F_Orange_Bags in a3\supplies_f_orange\bags\ A3_Music_F_Exp_Music in a3\music_f_exp\music\ A3_Structures_F_Enoch_Signs in a3\structures_f_enoch\signs\ A3_Characters_F_Oldman in a3\characters_f_oldman\ A3_Characters_F_Oldman_Heads in a3\characters_f_oldman\heads\ A3_Structures_F_AoW_Civilian_Gallery_01 in a3\structures_f_aow\civilian\gallery_01\ CuratorOnly_Modules_F_Curator_Animals in a3\baseconfig_f\ A3_Dubbing_Radio_F in a3\dubbing_radio_f\ A3_Weapons_F_EPA_Acc in a3\weapons_f_epa\acc\, A3_Anims_F_Jets in a3\anims_f_jets\ A3_Structures_F_Exp_Walls_Hedges in a3\structures_f_exp\walls\hedges\ A3_Structures_F_Exp_Walls_Wired in a3\structures_f_exp\walls\wired\ A3_Static_F_Jets_AAA_System_01 in a3\static_f_jets\aaa_system_01\ A3_Characters_F_Orange_Uniforms in a3\characters_f_orange\uniforms\ A3_weapons_F_FIA in a3\baseconfig_f\ A3_Structures_F_Argo_Infrastructure_Seaports in a3\structures_f_argo\infrastructure\seaports\ A3_Structures_F_Enoch_Decals in a3\structures_f_enoch\decals\ A3_Data_F_Mark_Loadorder in a3\data_f_mark\loadorder\ A3_Structures_F_Argo_Wrecks in a3\structures_f_argo\wrecks\ A3_Missions_F_Bootcamp_Data in a3\missions_f_bootcamp\data\ A3_Soft_F_Quadbike_01 in a3\soft_f\quadbike_01\ A3_Static_F_Beta_Mortar_01 in a3\static_f_beta\mortar_01\ A3_Weapons_F_DummyWeapons in a3\weapons_f\dummyweapons\ A3_Weapons_F_Launchers_Titan in a3\weapons_f\launchers\titan\ A3_Structures_F_Exp_Walls_Wooden in a3\structures_f_exp\walls\wooden\ A3_Structures_F_Argo_Walls_Tin in a3\structures_f_argo\walls\tin\ A3_Soft_F_Oldman in a3\soft_f_oldman\ A3_EditorPreviews_F_Tank in a3\editorpreviews_f_tank\ A3_Dubbing_Radio_F_EXP_Data_FRE in a3\dubbing_radio_f_exp\data\fre\ A3_Props_F_Argo_Items_Documents in a3\props_f_argo\items\documents\ A3_Map_Malden_Scenes_F in a3\map_malden_scenes_f\ A3_Missions_F_Bootcamp_Video in a3\missions_f_bootcamp\video\ A3_Structures_F_Furniture in a3\structures_f\furniture\ A3_Structures_F_Items_Gadgets in a3\structures_f\items\gadgets\ A3_Music_F_Mark_Music in a3\music_f_mark\music\ A3_Weapons_F_gamma_Items in a3\baseconfig_f\ A3_Structures_F_Mark_Training in a3\structures_f_mark\training\ A3_EditorPreviews_F_Exp in a3\editorpreviews_f_exp\ A3_Structures_F_Enoch_Military_Radar in a3\structures_f_enoch\military\radar\ A3_Supplies_F_AoW in a3\supplies_f_aow\, A3_BaseConfig_F in a3\baseconfig_f\ A3_Weapons_F_Mark_LongRangeRifles_DMR_01 in a3\weapons_f_mark\longrangerifles\dmr_01\ A3_Armor_F_EPB_MBT_03 in a3\armor_f_epb\mbt_03\ A3_Structures_F_Orange_Signs_Mines in a3\structures_f_orange\signs\mines\ A3_Air_F_Orange_UAV_01 in a3\air_f_orange\uav_01\ CuratorOnly_Characters_F_Common in a3\baseconfig_f\ CuratorOnly_Structures_F_Civ_Ancient in a3\baseconfig_f\ CuratorOnly_Structures_F_Wrecks in a3\baseconfig_f\ A3_Music_F_EPA in a3\music_f_epa\ A3_Soft_F_Bootcamp_Quadbike_01 in a3\soft_f_bootcamp\quadbike_01\ A3_Soft_F_Bootcamp_Offroad_01 in a3\soft_f_bootcamp\offroad_01\ A3_Structures_F_Ind_Pipes in a3\structures_f\ind\pipes\ A3_Anims_F_Mark in a3\anims_f_mark\, A3_Functions_F_AoW in a3\functions_f_aow\ A3_Weapons_F_Exp_Rifles_AKS in a3\weapons_f_exp\rifles\aks\ A3_Boat_F_Jets in a3\boat_f_jets\, A3_Structures_F_AoW in a3\structures_f_aow\ A3_Weapons_F_Mark_LongRangeRifles_DMR_02 in a3\weapons_f_mark\longrangerifles\dmr_02\ A3_Armor_F_AMV in a3\baseconfig_f\ A3_Boat_F_Beta_Boat_Armed_01 in a3\boat_f_beta\boat_armed_01\ A3_Language_F_Gamma in a3\language_f_gamma\ A3_Modules_F_Skirmish in a3\modules_f\skirmish\, A3_Music_F_EPB in a3\music_f_epb\ A3_Weapons_F_Tank in a3\weapons_f_tank\ A3_Structures_F_Exp_Cultural_Church_01 in a3\structures_f_exp\cultural\church_01\ A3_Structures_F_Argo_Signs_Warnings in a3\structures_f_argo\signs\warnings\ A3_Modules_F_Heli in a3\modules_f_heli\ A3_Soft_F_Beta_Quadbike in a3\baseconfig_f\ A3_Static_F_Exp_AA_01 in a3\static_f_exp\aa_01\ A3_Weapons_F_Mark_LongRangeRifles_DMR_03 in a3\weapons_f_mark\longrangerifles\dmr_03\ A3_Structures_F_Exp_Commercial_FuelStation_01 in a3\structures_f_exp\commercial\fuelstation_01\ A3_Soft_F_Enoch in a3\soft_f_enoch\, A3_Map_Tanoabuka in a3\map_tanoabuka\ A3_Weapons_F_Enoch_Pistols_Pistol_Heavy_01 in a3\weapons_f_enoch\pistols\pistol_heavy_01\ A3_Soft_F_Heli_MRAP_01 in a3\soft_f_heli\mrap_01\ CuratorOnly_Modules_F_Curator_Ordnance in a3\baseconfig_f\ A3_Music_F_EPC in a3\music_f_epc\ A3_Soft_F_Heli_MRAP_02 in a3\soft_f_heli\mrap_02\ A3_Modules_F_Curator_Effects in a3\modules_f_curator\effects\ A3_Props_F_Jets in a3\props_f_jets\, A3_Supplies_F_Oldman in a3\supplies_f_oldman\ A3_Structures_F_Exp_Cultural_Church_02 in a3\structures_f_exp\cultural\church_02\ A3_LanguageMissions_F_Jets in a3\languagemissions_f_jets\ A3_Structures_F_Exp_Military_Fortifications in a3\structures_f_exp\military\fortifications\ A3_Weapons_F_Mark_LongRangeRifles_DMR_04 in a3\weapons_f_mark\longrangerifles\dmr_04\ A3_Structures_F_Exp_Commercial_FuelStation_02 in a3\structures_f_exp\commercial\fuelstation_02\ A3_Soft_F_SUV in a3\baseconfig_f\, A3_Weapons_F_Orange in a3\weapons_f_orange\ A3_Boat_F_Boat_Transport_01 in a3\boat_f\boat_transport_01\ A3_Boat_F_Beta_Boat_Transport_01 in a3\boat_f_beta\boat_transport_01\ A3_Missions_F_Data in a3\missions_f\data\ A3_Structures_F_Bootcamp_Items_Electronics in a3\structures_f_bootcamp\items\electronics\ A3_Structures_F_EPB_Civ_Dead in a3\structures_f_epb\civ\dead\ A3_Soft_F_Heli_MRAP_03 in a3\soft_f_heli\mrap_03\ A3_Props_F_Orange_Furniture in a3\props_f_orange\furniture\ A3_Structures_F_Exp_Cultural_Church_03 in a3\structures_f_exp\cultural\church_03\ A3_Structures_F_Mark_Items_Sport in a3\structures_f_mark\items\sport\ A3_Weapons_F_Mark_LongRangeRifles_M320_Camo in a3\weapons_f_mark\longrangerifles\m320_camo\ A3_Structures_F_Enoch_Furniture in a3\structures_f_enoch\furniture\ A3_Weapons_F_Mark_LongRangeRifles_DMR_05 in a3\weapons_f_mark\longrangerifles\dmr_05\ A3_Soft_F_Orange_Truck_02 in a3\soft_f_orange\truck_02\ A3_Structures_F_Argo_Industrial_Agriculture in a3\structures_f_argo\industrial\agriculture\ A3_Map_Tanoabuka_Data_Layers in a3\map_tanoabuka\data\layers\ A3_Supplies_F_Heli_CargoNets in a3\supplies_f_heli\cargonets\ A3_Air_F_Exp_VTOL_01 in a3\air_f_exp\vtol_01\ A3_Characters_F_Tacops in a3\characters_f_tacops\ A3_Dubbing_F_Exp in a3\dubbing_f_exp\ CuratorOnly_Structures_F_Walls in a3\baseconfig_f\, A3_Ui_F_Jets in a3\ui_f_jets\ A3_Air_F_Orange_UAV_06 in a3\air_f_orange\uav_06\ A3_Missions_F_Tank in a3\missions_f_tank\ A3_Structures_F_Orange_Signs_Special in a3\structures_f_orange\signs\special\ A3_Static_F_Sams_Radar_System_01 in a3\static_f_sams\radar_system_01\ A3_Structures_F_Exp_Commercial_Advertisements in a3\structures_f_exp\commercial\advertisements\ A3_Weapons_F_Mark_LongRangeRifles_DMR_06 in a3\weapons_f_mark\longrangerifles\dmr_06\ A3_Props_F_Exp_Infrastructure in a3\props_f_exp\infrastructure\ A3_Air_F_Exp_VTOL_02 in a3\air_f_exp\vtol_02\ A3_Modules_F_Curator_CAS in a3\modules_f_curator\cas\ A3_Characters_F_Gamma in a3\characters_f_gamma\ A3_Structures_F_EPB_Naval_Fishing in a3\structures_f_epb\naval\fishing\ A3_Structures_F_Exp_Naval in a3\structures_f_exp\naval\ A3_Armor_F_Argo in a3\armor_f_argo\, A3_Missions_F_Enoch in a3\missions_f_enoch\ A3_Props_F_Orange_Humanitarian_Garbage in a3\props_f_orange\humanitarian\garbage\ A3_LanguageMissions_F_Mark in a3\languagemissions_f_mark\ A3_Static_F_Sams_Radar_System_02 in a3\static_f_sams\radar_system_02\ A3_Functions_F_Tank in a3\functions_f_tank\ A3_Structures_F_Enoch_Signs_City in a3\structures_f_enoch\signs\city\ A3_Structures_F_Argo_Walls_Pipe in a3\structures_f_argo\walls\pipe\ A3_Structures_F_Enoch_Walls_Wooden in a3\structures_f_enoch\walls\wooden\ A3_Structures_F_Exp_Commercial_MultistoryBuilding_01 in a3\structures_f_exp\commercial\multistorybuilding_01\ A3_Weapons_F_EPA_Rifles_MX in a3\baseconfig_f\ A3_Dubbing_F_Warlords in a3\dubbing_f_warlords\ A3_Structures_F_Argo_Military_Bunkers in a3\structures_f_argo\military\bunkers\ A3_Supplies_F_Enoch in a3\supplies_f_enoch\ A3_Dubbing_F_Orange in a3\dubbing_f_orange\ A3_Static_F_Destroyer_Ship_Gun_01 in a3\static_f_destroyer\ship_gun_01\ A3_Ui_F_Orange in a3\ui_f_orange\, A3_Music_F_Orange in a3\music_f_orange\ CuratorOnly_Modules_F_Curator_Flares in a3\baseconfig_f\ A3_Sounds_F_Vehicles in a3\sounds_f\vehicles\, A3_Ui_F in a3\ui_f\ A3_Ui_F_Mark in a3\ui_f_mark\, A3_Props_F_Destroyer in a3\props_f_destroyer\ A3_Data_F_Orange_Loadorder in a3\data_f_orange\loadorder\ A3_Missions_F_Mark_Video in a3\missions_f_mark\video\ A3_Structures_F_Exp_Infrastructure in a3\structures_f_exp\infrastructure\ A3_Missions_F_Exp_Data in a3\missions_f_exp\data\ A3_Vegetation_F_Argo in a3\vegetation_f_argo\, A3_Data_F_Tank in a3\data_f_tank\ A3_Structures_F_Exp_Commercial_MultistoryBuilding_03 in a3\structures_f_exp\commercial\multistorybuilding_03\ A3_Boat_F_Exp_Scooter_Transport_01 in a3\boat_f_exp\scooter_transport_01\ A3_Structures_F_Argo_Civilian_Stone_Shed_01 in a3\structures_f_argo\civilian\stone_shed_01\ CuratorOnly_Structures_F_Research in a3\baseconfig_f\ A3_LanguageMissions_F_Gamma in a3\languagemissions_f_gamma\ A3_Sounds_F_Arsenal in a3\sounds_f\arsenal\ A3_Structures_F_Naval_Fishing in a3\structures_f\naval\fishing\ A3_Soft_F_TruckHeavy in a3\baseconfig_f\ A3_Air_F_Exp_UAV_03 in a3\air_f_exp\uav_03\ A3_Missions_F_AoW_Data in a3\missions_f_aow\data\ A3_Structures_F_Exp_Commercial_MultistoryBuilding_04 in a3\structures_f_exp\commercial\multistorybuilding_04\ A3_Air_F_Exp_Heli_Light_01 in a3\air_f_exp\heli_light_01\ A3_Plants_F in a3\plants_f\, A3_Missions_F_Curator in a3\missions_f_curator\ A3_Data_F_Jets_Loadorder in a3\data_f_jets\loadorder\ A3_Air_F_Exp_UAV_04 in a3\air_f_exp\uav_04\ A3_Weapons_F_Exp_Rifles_SPAR_01 in a3\weapons_f_exp\rifles\spar_01\ A3_Weapons_F_Mark_Machineguns_M200 in a3\weapons_f_mark\machineguns\m200\ A3_Functions_F_EPA in a3\functions_f_epa\ A3_Music_F_Bootcamp in a3\music_f_bootcamp\ A3_Soft_F_Beta_Quadbike_01 in a3\soft_f_beta\quadbike_01\ A3_Structures_F_EPA in a3\structures_f_epa\ A3_Structures_F_EPB_Civ_Accessories in a3\structures_f_epb\civ\accessories\ A3_Characters_F_AoW_Headgear in a3\characters_f_aow\headgear\ A3_Soft_F_Enoch_Tractor_01 in a3\soft_f_enoch\tractor_01\ A3_Structures_F_Enoch_Military in a3\structures_f_enoch\military\ A3_Soft_F_Heli_Truck in a3\baseconfig_f\ A3_Animals_F_Snakes in a3\animals_f\snakes\ A3_LanguageMissions_F_AoW in a3\languagemissions_f_aow\ A3_Weapons_F_Exp_Rifles_SPAR_02 in a3\weapons_f_exp\rifles\spar_02\ A3_Map_Tanoa_Scenes_F in a3\map_tanoa_scenes_f\ A3_Structures_F_Argo_Civilian_Stone_House_Big_01 in a3\structures_f_argo\civilian\stone_house_big_01\ A3_Drones_F in a3\drones_f\ A3_Structures_F_Dominants_Church in a3\structures_f\dominants\church\ A3_Structures_F_Items_Military in a3\structures_f\items\military\ A3_Structures_F_EPB in a3\structures_f_epb\ A3_Structures_F_Mil_Flags in a3\structures_f\mil\flags\ A3_Weapons_F_Items in a3\weapons_f\items\ A3_Weapons_F_Beta_LongRangeRifles_EBR in a3\weapons_f_beta\longrangerifles\ebr\ A3_Supplies_F_Heli_Fuel in a3\supplies_f_heli\fuel\ A3_Structures_F_Enoch_Civilian_Camps in a3\structures_f_enoch\civilian\camps\ A3_Weapons_F_Exp_Rifles_SPAR_03 in a3\weapons_f_exp\rifles\spar_03\ A3_Props_F_Destroyer_Military_BriefingRoomScreen in a3\props_f_destroyer\military\briefingroomscreen\ A3_Boat_F_Destroyer_Destroyer_01 in a3\boat_f_destroyer\destroyer_01\ A3_Data_F_ParticleEffects in a3\data_f\particleeffects\ A3_Functions_F_EPC in a3\functions_f_epc\ A3_Structures_F_Walls in a3\structures_f\walls\ A3_Structures_F_EPC in a3\structures_f_epc\ A3_Structures_F_Households_Addons in a3\structures_f\households\addons\ A3_Characters_F_Patrol in a3\characters_f_patrol\ A3_Structures_F_Argo_Military_ContainerBases in a3\structures_f_argo\military\containerbases\ A3_Dubbing_Radio_F_EXP in a3\dubbing_radio_f_exp\ A3_Structures_F_Exp_Industrial_Fields in a3\structures_f_exp\industrial\fields\ A3_Rocks_F_Exp in a3\rocks_f_exp\, A3_Language_F in a3\language_f\ A3_Props_F_Enoch_Industrial_Supplies in a3\props_f_enoch\industrial\supplies\ A3_Props_F_Enoch_Military in a3\props_f_enoch\military\ A3_Structures_F_Mark_Items_Military in a3\structures_f_mark\items\military\ A3_Air_F_Enoch in a3\air_f_enoch\ A3_Structures_F_Exp_Civilian_Garages in a3\structures_f_exp\civilian\garages\ A3_Modules_F_Jets in a3\modules_f_jets\ A3_Data_F_Curator_Eagle in a3\data_f_curator\eagle\ A3_Structures_F_Enoch_Cultural_OrthodoxChurches in a3\structures_f_enoch\cultural\orthodoxchurches\ A3_Structures_F_Argo_Commercial in a3\structures_f_argo\commercial\ A3_Language_F_Orange in a3\language_f_orange\ CuratorOnly_Structures_F_Mil_Radar in a3\baseconfig_f\ A3_Map_VR_Scenes_F in a3\map_vr_scenes_f\, A3_Roads_F in a3\roads_f\ A3_Rocks_F_Sharp in a3\rocks_f\sharp\ A3_Soft_F_Beta_MRAP_03 in a3\soft_f_beta\mrap_03\ A3_Structures_F_EPB_Items_Vessels in a3\structures_f_epb\items\vessels\ breakingpoint_infected in breakingpoint_infected\ A3_Structures_F_Exp_Naval_Canals in a3\structures_f_exp\naval\canals\ A3_Structures_F_Orange_VR_Helpers in a3\structures_f_orange\vr\helpers\ A3_Structures_F_Exp_Walls_BackAlleys in a3\structures_f_exp\walls\backalleys\ A3_Structures_F_Oldman_Decals in a3\structures_f_oldman\decals\ A3_Structures_F_Exp_Civilian_House_Big_01 in a3\structures_f_exp\civilian\house_big_01\ A3_Boat_F_Beta in a3\boat_f_beta\, A3_Modules_F in a3\modules_f\ A3_Structures_F_Mil_Radar in a3\structures_f\mil\radar\ A3_Structures_F_Exp_Cultural_BasaltRuins in a3\structures_f_exp\cultural\basaltruins\ A3_Boat_F_Exp_Boat_Armed_01 in a3\boat_f_exp\boat_armed_01\ A3_Weapons_F_Exp_Pistols_Pistol_01 in a3\weapons_f_exp\pistols\pistol_01\ A3_Language_F_Argo in a3\language_f_argo\, A3_Ui_F_Curator in a3\ui_f_curator\ A3_Structures_F_Argo_Military in a3\structures_f_argo\military\ A3_Structures_F_Exp_Cultural in a3\structures_f_exp\cultural\ A3_Structures_F_Exp_Civilian_House_Big_02 in a3\structures_f_exp\civilian\house_big_02\ A3_Boat_F_Beta_SDV_01 in a3\boat_f_beta\sdv_01\ A3_Weapons_F_Bootcamp_LongRangeRifles_M320_Camo in a3\weapons_f_bootcamp\longrangerifles\m320_camo\ A3_Music_F_Oldman in a3\music_f_oldman\ A3_Props_F_Orange_Items_Decorative in a3\props_f_orange\items\decorative\ A3_Dubbing_F_Oldman in a3\dubbing_f_oldman\ A3_Modules_F_Mark in a3\modules_f_mark\, A3_Ui_F_Oldman in a3\ui_f_oldman\ A3_Structures_F_Exp_Civilian_House_Big_03 in a3\structures_f_exp\civilian\house_big_03\ A3_Structures_F_Exp_Commercial_Hotel_01 in a3\structures_f_exp\commercial\hotel_01\ A3_Dubbing_Radio_F_Data_ENG in a3\dubbing_radio_f\data\eng\ A3_LanguageMissions_F_Beta in a3\languagemissions_f_beta\ A3_Structures_F_Items_Vessels in a3\structures_f\items\vessels\ A3_Structures_F_Ind_AirPort in a3\structures_f\ind\airport\ A3_Weapons_F_Rifles_SDAR in a3\weapons_f\rifles\sdar\ A3_Structures_F_Exp_Commercial_Hotel_02 in a3\structures_f_exp\commercial\hotel_02\ A3_Modules_F_Curator_Objectives in a3\modules_f_curator\objectives\ A3_Structures_F_Exp_Infrastructure_Runways in a3\structures_f_exp\infrastructure\runways\ A3_Structures_F_Enoch_Infrastructure in a3\structures_f_enoch\infrastructure\ A3_Data_F_Curator_Characters in a3\data_f_curator\characters\ A3_Props_F_Exp in a3\props_f_exp\ A3_Structures_F_Argo_Military_Domes in a3\structures_f_argo\military\domes\ A3_Structures_F_Argo in a3\structures_f_argo\ A3_Soft_F_Gamma_HEMTT in a3\baseconfig_f\, A3_Anims_F_Kart in a3\anims_f_kart\ A3_Soft_F_Orange_Offroad_01 in a3\soft_f_orange\offroad_01\ A3_Weapons_F_Mark_Rifles_MX in a3\weapons_f_mark\rifles\mx\ A3_Structures_F_Exp_Civilian_House_Big_04 in a3\structures_f_exp\civilian\house_big_04\ A3_Map_Altis in a3\map_altis\, A3_Rocks_F_Blunt in a3\rocks_f\blunt\ A3_Soft_F_Gamma_Hatchback_01 in a3\soft_f_gamma\hatchback_01\ A3_Weapons_F_Bootcamp_Ammoboxes in a3\weapons_f_bootcamp\ammoboxes\ A3_Data_F_Curator in a3\data_f_curator\ A3_Anims_F_Config_Sdr_WeaponSwitching in a3\anims_f\config\sdr\weaponswitching\ A3_Soft_F_Orange_Offroad_02 in a3\soft_f_orange\offroad_02\ A3_Weapons_F_EPA_LongRangeRifles_DMR_01 in a3\baseconfig_f\ A3_Structures_F_Exp_Walls_Crashbarriers in a3\structures_f_exp\walls\crashbarriers\ A3_Dubbing_F_Tank in a3\dubbing_f_tank\ A3_Modules_F_Curator_Intel in a3\modules_f_curator\intel\ A3_Functions_F_Destroyer in a3\functions_f_destroyer\ A3_Language_F_Exp in a3\language_f_exp\ A3_Structures_F_Enoch_Military_Airfield in a3\structures_f_enoch\military\airfield\ A3_Structures_F_Exp_Civilian_House_Big_05 in a3\structures_f_exp\civilian\house_big_05\ CuratorOnly_Modules_F_Curator_Objectives in a3\baseconfig_f\ A3_Drones_F_Soft_F_Gamma_UGV_01 in a3\drones_f\soft_f_gamma\ugv_01\ A3_Map_Stratis_Data in a3\map_stratis\data\ A3_Map_Stratis_Scenes_F in a3\map_stratis_scenes_f\ A3_Structures_F_Naval_RowBoats in a3\structures_f\naval\rowboats\ A3_Structures_F_Enoch_Industrial_Materials in a3\structures_f_enoch\industrial\materials\ A3_Characters_F_Tank in a3\characters_f_tank\ breakingpoint_weapons_cfg in breakingpoint_weapons_cfg\ A3_Structures_F_Enoch_Industrial in a3\structures_f_enoch\industrial\ A3_Boat_F in a3\boat_f\, A3_Characters_F in a3\characters_f\ A3_LanguageMissions_F_EPA in a3\languagemissions_f_epa\ A3_Soft_F_EPC_Truck_03 in a3\soft_f_epc\truck_03\ A3_Structures_F_Heli_Items_Food in a3\structures_f_heli\items\food\ A3_EditorPreviews_F_AoW in a3\editorpreviews_f_aow\, A3_3DEN in a3\3den\ A3_Weapons_F_Orange_Items in a3\weapons_f_orange\items\ A3_Soft_F_Car in a3\baseconfig_f\, A3_Boat_F_EPC in a3\boat_f_epc\ A3_Characters_F_Civil in a3\characters_f\civil\ A3_LanguageMissions_F_EPB in a3\languagemissions_f_epb\ A3_Structures_F_Exp_Civilian_SportsGrounds in a3\structures_f_exp\civilian\sportsgrounds\ A3_Signs_F_AD in a3\baseconfig_f\, A3_Animals_F_Sheep in a3\baseconfig_f\ A3_Boat_F_Gamma in a3\boat_f_gamma\ A3_Data_F_Mod_Loadorder in a3\data_f_mod\loadorder\ A3_LanguageMissions_F_EPC in a3\languagemissions_f_epc\ A3_Structures_F_Bootcamp_VR_CoverObjects in a3\structures_f_bootcamp\vr\coverobjects\ A3_Weapons_F_Machineguns_Zafir in a3\weapons_f\machineguns\zafir\ A3_Weapons_F_Gamma_LongRangeRifles_EBR in a3\weapons_f_gamma\longrangerifles\ebr\ A3_Structures_F_Exp_Civilian_Accessories in a3\structures_f_exp\civilian\accessories\ A3_Missions_F_Heli in a3\missions_f_heli\ A3_LanguageMissions_F_Kart in a3\languagemissions_f_kart\ A3_Data_F_Orange in a3\data_f_orange\ A3_Structures_F_Oldman_Signs in a3\structures_f_oldman\signs\ A3_Structures_F_Civ_PlayGround in a3\structures_f\civ\playground\ A3_Structures_F_Exp_A_VR_Helpers in a3\structures_f_exp_a\vr\helpers\ A3_Weapons_F_Rifles_MK20 in a3\weapons_f\rifles\mk20\ A3_Ui_F_Tacops in a3\ui_f_tacops\, A3_Language_F_Oldman in a3\language_f_oldman\ A3_Modules_F_Curator_Respawn in a3\modules_f_curator\respawn\ A3_Modules_F_Kart_Data in a3\modules_f_kart\data\ A3_Music_F_Tacops in a3\music_f_tacops\ A3_Characters_F_Oldman_Headgear in a3\characters_f_oldman\headgear\ A3_Music_F_Tank in a3\music_f_tank\ A3_Structures_F_Exp_Commercial_Addons in a3\structures_f_exp\commercial\addons\ A3_Functions_F_Heli in a3\functions_f_heli\ A3_Dubbing_F_Tacops in a3\dubbing_f_tacops\ CuratorOnly_Armor_F_Marid in a3\baseconfig_f\ A3_Anims_F_Exp_Revive in a3\anims_f_exp\revive\, A3_Ui_F_Kart in a3\ui_f_kart\ A3_Props_F_Exp_Civilian in a3\props_f_exp\civilian\ A3_EditorPreviews_F_Destroyer in a3\editorpreviews_f_destroyer\ A3_Structures_F_Argo_Commercial_FuelStation_01 in a3\structures_f_argo\commercial\fuelstation_01\ A3_Dubbing_F_AoW in a3\dubbing_f_aow\ A3_Structures_F_AoW_Civilian in a3\structures_f_aow\civilian\ CuratorOnly_Modules_F_Curator_Smokeshells in a3\baseconfig_f\ A3_Language_F_Exp_A in a3\language_f_exp_a\ A3_Misc_F_Helpers in a3\misc_f\helpers\, A3_Missions_F in a3\missions_f\ A3_Structures_F_Ind_WavePowerPlant in a3\structures_f\ind\wavepowerplant\ A3_Structures_F_Ind_WindPowerPlant in a3\structures_f\ind\windpowerplant\ A3_Weapons_F_SMGs_Pdw2000 in a3\weapons_f\smgs\pdw2000\ A3_Weapons_F_Pistols_Pistol_Heavy_01 in a3\weapons_f\pistols\pistol_heavy_01\ A3_Structures_F_Oldman_Signs_Boards in a3\structures_f_oldman\signs\boards\ A3_Structures_F_Argo_Industrial_Materials in a3\structures_f_argo\industrial\materials\ A3_Armor_F_Panther in a3\baseconfig_f\ A3_Air_F_Exp_Heli_Transport_01 in a3\air_f_exp\heli_transport_01\ A3_Structures_F_Heli_Civ_Accessories in a3\structures_f_heli\civ\accessories\ A3_Data_F_Heli in a3\data_f_heli\, breakingpoint_lib in breakingpoint_lib\ A3_Structures_F_Exp_Cultural_Cathedral_01 in a3\structures_f_exp\cultural\cathedral_01\ A3_Structures_F_Exp_Commercial_Supermarket_01 in a3\structures_f_exp\commercial\supermarket_01\ A3_Props_F_Orange_Items in a3\props_f_orange\items\ A3_Dubbing_Radio_F_Data_PER in a3\dubbing_radio_f\data\per\ A3_Language_F_Exp_B in a3\language_f_exp_b\ A3_Weapons_F_Pistols_Pistol_Heavy_02 in a3\weapons_f\pistols\pistol_heavy_02\ A3_Structures_F_Kart_Signs_Companies in a3\structures_f_kart\signs\companies\ A3_Missions_F_MP_Mark in a3\missions_f_mp_mark\ A3_Data_F_Exp_Loadorder in a3\data_f_exp\loadorder\ A3_Structures_F_Enoch_Industrial_Sawmills in a3\structures_f_enoch\industrial\sawmills\ A3_Structures_F_Heli_Ind_Cargo in a3\structures_f_heli\ind\cargo\ A3_Data_F_Curator_Respawn in a3\data_f_curator\respawn\ A3_Structures_F_Exp_Infrastructure_WaterSupply in a3\structures_f_exp\infrastructure\watersupply\ A3_Vegetation_F_Enoch in a3\vegetation_f_enoch\ A3_Soft_F_Bootcamp_Truck in a3\baseconfig_f\ A3_Structures_F_Signs_Companies in a3\structures_f\signs\companies\ A3_Structures_F_EPC_Items_Documents in a3\structures_f_epc\items\documents\ A3_Weapons_F_Ammoboxes in a3\weapons_f\ammoboxes\ A3_Music_F_Enoch in a3\music_f_enoch\, A3_Weapons_F_Exp in a3\weapons_f_exp\ A3_Structures_F_Exp_Infrastructure_Powerlines in a3\structures_f_exp\infrastructure\powerlines\ A3_Weapons_F_Exp_Rifles_CTAR in a3\weapons_f_exp\rifles\ctar\ A3_Structures_F_Enoch_Industrial_Houses in a3\structures_f_enoch\industrial\houses\ A3_Modules_F_Beta in a3\modules_f_beta\ A3_Modules_F_Beta_Data in a3\modules_f_beta\data\ A3_Modules_F_Bootcamp in a3\modules_f_bootcamp\ A3_Structures_F_Items_Medical in a3\structures_f\items\medical\ A3_Structures_F_Households in a3\structures_f\households\ A3_Weapons_F_Beta_Rifles_Khaybar in a3\weapons_f_beta\rifles\khaybar\ A3_Weapons_F_Gamma in a3\weapons_f_gamma\ A3_Data_F_Exp_ParticleEffects in a3\data_f_exp\particleeffects\ A3_Props_F_Enoch_Infrastructure_Traffic in a3\props_f_enoch\infrastructure\traffic\ A3_Boat_F_SDV_01 in a3\baseconfig_f\ A3_Props_F_AoW_Items in a3\props_f_aow\items\ A3_Static_F_Oldman_HMG_02 in a3\static_f_oldman\hmg_02\ A3_EditorPreviews_F_Jets in a3\editorpreviews_f_jets\ A3_Weapons_F_Patrol in a3\weapons_f_patrol\ A3_Props_F_Orange_Items_Documents in a3\props_f_orange\items\documents\ A3_Weapons_F_Mark_Machineguns_Zafir in a3\weapons_f_mark\machineguns\zafir\ EMpatch in DP3rdperson\, A3_Armor_F_Tank_MBT_04 in a3\armor_f_tank\mbt_04\ A3_Modules_F_Curator_Ordnance in a3\modules_f_curator\ordnance\ A3_Weapons_F_Orange_Explosives in a3\weapons_f_orange\explosives\ A3_Supplies_F_Heli_Slingload in a3\supplies_f_heli\slingload\ A3_Static_F_Sams in a3\static_f_sams\ A3_Modules_F_Kart_TimeTrials in a3\modules_f_kart\timetrials\ A3_Structures_F_Argo_Walls in a3\structures_f_argo\walls\ A3_Static_F_Enoch_HMG_01 in a3\static_f_enoch\hmg_01\ CuratorOnly_Air_F_Beta_Heli_Attack_01 in a3\baseconfig_f\ CuratorOnly_armor_f_beta_APC_Tracked_02 in a3\baseconfig_f\ CuratorOnly_Structures_F_Mil_Shelters in a3\baseconfig_f\ A3_Structures_F_Civ_Market in a3\structures_f\civ\market\ A3_Structures_F_Items_Documents in a3\structures_f\items\documents\ A3_Language_F_Tacops in a3\language_f_tacops\ A3_Structures_F_Argo_Commercial_Shop_02 in a3\structures_f_argo\commercial\shop_02\ A3_Structures_F_Enoch_Infrastructure_Highway in a3\structures_f_enoch\infrastructure\highway\ A3_Structures_F_Enoch_Industrial_DieselPowerPlant_01 in a3\structures_f_enoch\industrial\dieselpowerplant_01\ A3_Air_F_Heli in a3\air_f_heli\, A3_Modules_F_Orange in a3\modules_f_orange\ A3_Structures_F_Heli_Items_Luggage in a3\structures_f_heli\items\luggage\ A3_Boat_F_EPC_Submarine_01_F in a3\baseconfig_f\ A3_Characters_F_Orange_Facewear in a3\characters_f_orange\facewear\ CuratorOnly_Air_F_Beta_Heli_Attack_02 in a3\baseconfig_f\ A3_Structures_F_Civ_Camping in a3\structures_f\civ\camping\ A3_Structures_F_Exp_Walls_Slum in a3\structures_f_exp\walls\slum\ A3_Data_F_Curator_Intel in a3\data_f_curator\intel\ A3_Structures_F_Enoch_Walls_Stone in a3\structures_f_enoch\walls\stone\ A3_Weapons_F_Jets in a3\weapons_f_jets\ A3_Weapons_F_Enoch_Machineguns_M200 in a3\weapons_f_enoch\machineguns\m200\ A3_Static_F_Sams_SAM_System_03 in a3\static_f_sams\sam_system_03\ A3_Armor_F_Argo_APC_Tracked_01 in a3\armor_f_argo\apc_tracked_01\ A3_Sounds_F_Exp in a3\sounds_f_exp\ A3_Modules_F_Curator_SmokeShells in a3\modules_f_curator\smokeshells\ A3_LanguageMissions_F_Exp_A in a3\languagemissions_f_exp_a\ A3_Structures_F_Households_House_Small01 in a3\structures_f\households\house_small01\ A3_Structures_F_Exp_Walls_Pipe in a3\structures_f_exp\walls\pipe\ A3_Structures_F_Heli_Items_Airport in a3\structures_f_heli\items\airport\ A3_Ui_F_MP_Mark in a3\ui_f_mp_mark\, A3_Ui_F_Patrol in a3\ui_f_patrol\ A3_Static_F_Sams_SAM_System_04 in a3\static_f_sams\sam_system_04\ A3_Data_F_Oldman in a3\data_f_oldman\ A3_Data_F_Curator_Loadorder in a3\data_f_curator\loadorder\ A3_Animals_F_Beta_Dog in a3\animals_f_beta\dog\ A3_Data_F_Bootcamp in a3\data_f_bootcamp\, A3_Map_Stratis in a3\map_stratis\ A3_Structures_F_Households_House_Small02 in a3\structures_f\households\house_small02\ A3_Structures_F_Ind_CarService in a3\structures_f\ind\carservice\ A3_Characters_F_Enoch_Vests in a3\characters_f_enoch\vests\ A3_Structures_F_Tank_Military in a3\structures_f_tank\military\ A3_Data_F_Curator_Music in a3\data_f_curator\music\ A3_Supplies_F_AoW_Bags in a3\supplies_f_aow\bags\ A3_Structures_F_Enoch_Cultural_Calvary_03 in a3\structures_f_enoch\cultural\calvary_03\ A3_Modules_F_Kart in a3\modules_f_kart\, A3_Weapons_F_Mark_EBR in a3\baseconfig_f\ CuratorOnly_Structures_F_Ind_Cargo in a3\baseconfig_f\ A3_Dubbing_F_EPA in a3\dubbing_f_epa\ A3_Map_Stratis_Data_Layers in a3\map_stratis\data\layers\ A3_Props_F_Exp_A_Military_Equipment in a3\props_f_exp_a\military\equipment\ A3_Structures_F_Households_House_Small03 in a3\structures_f\households\house_small03\ A3_Props_F_Argo_Civilian_InfoBoards in a3\props_f_argo\civilian\infoboards\ A3_Weapons_F_Mark in a3\weapons_f_mark\ A3_Weapons_F_Exp_SMGs_SMG_05 in a3\weapons_f_exp\smgs\smg_05\ A3_Missions_F_Jets in a3\missions_f_jets\ A3_Props_F_Argo_Items_Electronics in a3\props_f_argo\items\electronics\ A3_Structures_F_Mark_VR_Targets in a3\structures_f_mark\vr\targets\ A3_Soft_F_Exp in a3\soft_f_exp\, A3_Air_F_Exp in a3\air_f_exp\ A3_Structures_F_Enoch_Cultural_Calvary_04 in a3\structures_f_enoch\cultural\calvary_04\ A3_Structures_F_Exp_Industrial_Port in a3\structures_f_exp\industrial\port\ A3_Props_F_Exp_Civilian_Garbage in a3\props_f_exp\civilian\garbage\ CuratorOnly_Structures_F_EPA_Civ_Constructions in a3\baseconfig_f\ A3_Dubbing_F_EPB in a3\dubbing_f_epb\ A3_Modules_F_Beta_FiringDrills in a3\modules_f_beta\firingdrills\ A3_Props_F_Orange_Items_Electronics in a3\props_f_orange\items\electronics\ A3_Functions_F_Jets in a3\functions_f_jets\ A3_Language_F_Enoch in a3\language_f_enoch\ A3_Props_F_Argo_Civilian in a3\props_f_argo\civilian\ A3_Armor_F_EPB_APC_Tracked_03 in a3\armor_f_epb\apc_tracked_03\ CuratorOnly_Structures_F_Mil_Cargo in a3\baseconfig_f\ A3_Characters_F_BLUFOR in a3\characters_f\blufor\ A3_Dubbing_F_EPC in a3\dubbing_f_epc\ A3_Missions_F_Bootcamp in a3\missions_f_bootcamp\ A3_Structures_F_Naval in a3\structures_f\naval\ A3_Structures_F_Civ_SportsGrounds in a3\structures_f\civ\sportsgrounds\ A3_Structures_F_Items in a3\structures_f\items\ A3_Weapons_F_Exp_Rifles_CTARS in a3\weapons_f_exp\rifles\ctars\ A3_Structures_F_Enoch_Civilian_Houses in a3\structures_f_enoch\civilian\houses\ A3_Armor_F_Exp_APC_Wheeled_01 in a3\armor_f_exp\apc_wheeled_01\ A3_Weapons_F_Enoch_Items in a3\weapons_f_enoch\items\ A3_Props_F_Argo_Items in a3\props_f_argo\items\ A3_Dubbing_F_Heli in a3\dubbing_f_heli\ A3_Props_F_Enoch_Military_Garbage in a3\props_f_enoch\military\garbage\ A3_Language_F_Bootcamp in a3\language_f_bootcamp\ A3_Modules_F_Bootcamp_Misc in a3\modules_f_bootcamp\misc\ A3_Structures_F_Ind_FuelStation in a3\structures_f\ind\fuelstation\ A3_Structures_F_Mil_Cargo in a3\structures_f\mil\cargo\ A3_Props_F_Enoch_Industrial_Electric in a3\props_f_enoch\industrial\electric\ A3_Armor_F_Exp_APC_Wheeled_02 in a3\armor_f_exp\apc_wheeled_02\ A3_Props_F_Enoch_Military_Equipment in a3\props_f_enoch\military\equipment\ A3_Anims_F in a3\anims_f\, A3_Missions_F_Mark in a3\missions_f_mark\ A3_Supplies_F_Heli in a3\supplies_f_heli\, A3_Data_F_Jets in a3\data_f_jets\ A3_Weapons_F_AAF in a3\baseconfig_f\, A3_Armor_F_Marid in a3\baseconfig_f\ A3_Weapons_F_Mark_Rifles_Khaybar in a3\weapons_f_mark\rifles\khaybar\ A3_Props_F_Tank_Military in a3\props_f_tank\military\ A3_Structures_F_Enoch_Infrastructure_Railways in a3\structures_f_enoch\infrastructure\railways\ A3_Props_F_Exp_A_Military in a3\props_f_exp_a\military\ A3_Sounds_F_Environment in a3\sounds_f\environment\ A3_Structures_F_Dominants_WIP in a3\structures_f\dominants\wip\ A3_Structures_F_EPB_Items_Military in a3\structures_f_epb\items\military\ A3_Structures_F_Mil_TentHangar in a3\structures_f\mil\tenthangar\ A3_Weapons_F_Beta_LongRangeRifles_M320 in a3\weapons_f_beta\longrangerifles\m320\ A3_Weapons_F_Bootcamp_LongRangeRifles_GM6_Camo in a3\weapons_f_bootcamp\longrangerifles\gm6_camo\ A3_Armor_F in a3\armor_f\, A3_Characters_F_Exp_Civil in a3\characters_f_exp\civil\ A3_Functions_F_Mark in a3\functions_f_mark\ A3_Structures_F_Exp_Military in a3\structures_f_exp\military\ A3_Structures_F_Exp_Infrastructure_Railways in a3\structures_f_exp\infrastructure\railways\ A3_Props_F_AoW in a3\props_f_aow\ A3_Data_F_Exp_B_Loadorder in a3\data_f_exp_b\loadorder\ A3_Dubbing_Radio_F_Data_GRE in a3\dubbing_radio_f\data\gre\ A3_Map_Data in a3\map_data\, A3_Modules_F_EPB_Misc in a3\modules_f_epb\misc\ A3_Signs_F_Signs_Ad in a3\signs_f\signs_ad\ A3_Structures_F_Training in a3\structures_f\training\ A3_Structures_F_Households_Stone_Small in a3\structures_f\households\stone_small\ A3_Characters_F_Enoch in a3\characters_f_enoch\ A3_Data_F_Sams_Loadorder in a3\data_f_sams\loadorder\ A3_Soft_F_Gamma_Offroad in a3\baseconfig_f\ A3_Characters_F_Jets_Vests in a3\characters_f_jets\vests\ A3_Structures_F_Kart_Civ_SportsGrounds in a3\structures_f_kart\civ\sportsgrounds\ A3_Props_F_Exp_Infrastructure_Railways in a3\props_f_exp\infrastructure\railways\ A3_Language_F_AoW in a3\language_f_aow\ A3_Language_F_Patrol in a3\language_f_patrol\ A3_Weapons_F_Pistols_PDW2000 in a3\baseconfig_f\ A3_Boat_F_Heli_Boat_Armed_01 in a3\boat_f_heli\boat_armed_01\ A3_Weapons_F_Launchers_LAW in a3\baseconfig_f\ A3_Air_F_Heli_Heli_Light_01 in a3\air_f_heli\heli_light_01\ A3_Data_F_Tacops in a3\data_f_tacops\, A3_Data_F_Loadorder in a3\data_f\loadorder\ A3_Drones_F_Weapons_F_Gamma_Items in a3\drones_f\weapons_f_gamma\items\ A3_Dubbing_Radio_F_Data_ENGB in a3\dubbing_radio_f\data\engb\ A3_Language_F_Mod in a3\language_f_mod\ A3_Missions_F_Gamma_Data in a3\missions_f_gamma\data\ A3_Static_F_AA_01 in a3\static_f\aa_01\ A3_Structures_F_EPC_Items_Electronics in a3\structures_f_epc\items\electronics\ A3_Structures_F_Exp_Military_Camonets in a3\structures_f_exp\military\camonets\ A3_Soft_F_Crusher_UGV in a3\baseconfig_f\ A3_Structures_F_Exp_Commercial in a3\structures_f_exp\commercial\ A3_Structures_F_Enoch_Commercial_FuelStation_03 in a3\structures_f_enoch\commercial\fuelstation_03\ A3_Modules_F_Oldman in a3\modules_f_oldman\, A3_Data_F_Mark in a3\data_f_mark\ A3_Air_F_Heli_Heli_Light_02 in a3\air_f_heli\heli_light_02\ A3_Structures_F_Ind_SolarPowerPlant in a3\structures_f\ind\solarpowerplant\ A3_Weapons_F_Rifles_TRG20 in a3\weapons_f\rifles\trg20\ A3_Structures_F_Enoch_Military_Domes in a3\structures_f_enoch\military\domes\ A3_Structures_F_Enoch_Signs_Warnings in a3\structures_f_enoch\signs\warnings\ A3_Modules_F_Curator_Multiplayer in a3\modules_f_curator\multiplayer\ A3_Weapons_F_Tank_Launchers_Vorona in a3\weapons_f_tank\launchers\vorona\ A3_Structures_F_Enoch_Infrastructure_Benchmarks in a3\structures_f_enoch\infrastructure\benchmarks\ A3_Music_F_Heli in a3\music_f_heli\, A3_Air_F in a3\air_f\ A3_Structures_F_Heli_VR_Helpers in a3\structures_f_heli\vr\helpers\ A3_Soft_F_Heli_SUV in a3\baseconfig_f\ A3_Missions_F_Orange in a3\missions_f_orange\ A3_Sounds_F_Orange in a3\sounds_f_orange\ A3_Air_F_Heli_Heli_Light_03 in a3\air_f_heli\heli_light_03\ A3_Boat_F_Gamma_Boat_Civil_01 in a3\boat_f_gamma\boat_civil_01\ A3_Modules_F_Effects in a3\modules_f\effects\ A3_Modules_F_Supports in a3\modules_f\supports\, A3_Air_F_Jets in a3\air_f_jets\ A3_Props_F_Enoch_Industrial in a3\props_f_enoch\industrial\ A3_Animals_F_Kestrel in a3\animals_f\kestrel\ A3_Cargoposes_F_Exp in a3\cargoposes_f_exp\ A3_Structures_F_Enoch_Civilian in a3\structures_f_enoch\civilian\ A3_Weapons_F_Enoch_Rifles_HunterShotgun_01 in a3\weapons_f_enoch\shotguns\huntershotgun_01\ CuratorOnly_Armor_F_Panther in a3\baseconfig_f\ A3_Sounds_F_Characters in a3\sounds_f\characters\ A3_Structures_F_Ind_Shed in a3\structures_f\ind\shed\ A3_Supplies_F_Heli_Bladders in a3\supplies_f_heli\bladders\ A3_Props_F_Exp_Commercial in a3\props_f_exp\commercial\ A3_Anims_F_Mark_Deployment in a3\anims_f_mark\deployment\ A3_Structures_F_Enoch_Industrial_Smokestacks in a3\structures_f_enoch\industrial\smokestacks\ A3_Modules_F_Heli_SpawnAi in a3\baseconfig_f\ A3_Structures_F_Exp_Walls_Bamboo in a3\structures_f_exp\walls\bamboo\ CuratorOnly_Modules_F_Curator_Effects in a3\baseconfig_f\ CuratorOnly_Structures_F_EPB_Civ_Dead in a3\baseconfig_f\ A3_Static_F_Gamma in a3\static_f_gamma\ A3_Structures_F_Bootcamp_Ind_Cargo in a3\structures_f_bootcamp\ind\cargo\ A3_Modules_F_Mark_FiringDrills in a3\modules_f_mark\firingdrills\ A3_Soft_F_Bootcamp_Quadbike in a3\baseconfig_f\ A3_Structures_F_Argo_Decals in a3\structures_f_argo\decals\ A3_Boat_F_Gamma_Boat_Civil_04 in a3\boat_f_gamma\boat_civil_04\ A3_Data_F_Exp_A in a3\data_f_exp_a\ A3_LanguageMissions_F_Bootcamp in a3\languagemissions_f_bootcamp\ A3_Modules_F_LiveFeed in a3\modules_f\livefeed\, A3_Weapons_F in a3\weapons_f\ A3_Weapons_F_Beta_Ammoboxes in a3\weapons_f_beta\ammoboxes\ A3_EditorPreviews_F_Enoch in a3\editorpreviews_f_enoch\ A3_Structures_F_Exp_Walls_Polewalls in a3\structures_f_exp\walls\polewalls\ A3_Modules_F_Curator_Chemlights in a3\modules_f_curator\chemlights\ A3_Structures_F_Exp_Civilian_School_01 in a3\structures_f_exp\civilian\school_01\ A3_Props_F_Orange_Humanitarian_Camps in a3\props_f_orange\humanitarian\camps\ A3_Structures_F_Enoch_Industrial_Power in a3\structures_f_enoch\industrial\power\ A3_Structures_F_Exp_Walls_Tin in a3\structures_f_exp\walls\tin\ A3_Structures_F_Exp_Infrastructure_Roads in a3\structures_f_exp\infrastructure\roads\ A3_Weapons_F_Mark_LongRangeRifles_M320 in a3\weapons_f_mark\longrangerifles\m320\ A3_Structures_F_Exp_Data in a3\structures_f_exp\data\ A3_Weapons_F_Rifles_Vector in a3\baseconfig_f\ A3_Props_F_Enoch_Civilian in a3\props_f_enoch\civilian\ A3_Boat_F_Boat_Armed_01 in a3\boat_f\boat_armed_01\ A3_Data_F_Exp_B in a3\data_f_exp_b\, A3_Weapons_F_Acc in a3\weapons_f\acc\ A3_Weapons_F_Explosives in a3\weapons_f\explosives\ A3_Weapons_F_Beta in a3\weapons_f_beta\ A3_Boat_F_Exp_Boat_Transport_01 in a3\boat_f_exp\boat_transport_01\ A3_Soft_F_Heli in a3\soft_f_heli\, A3_Props_F_Argo in a3\props_f_argo\ A3_Boat_F_Destroyer in a3\boat_f_destroyer\ A3_Structures_F_Enoch_Military_Camonets in a3\structures_f_enoch\military\camonets\ A3_Structures_F_Exp_Industrial_SugarCaneFactory_01 in a3\structures_f_exp\industrial\sugarcanefactory_01\ A3_Structures_F_Tank_Decals in a3\structures_f_tank\decals\ A3_Data_F_Oldman_Loadorder in a3\data_f_oldman\loadorder\ CuratorOnly_Modules_F_Curator_Chemlights in a3\baseconfig_f\ A3_Modules_F_GroupModifiers in a3\modules_f\groupmodifiers\ A3_Structures_F_EPA_Items_Vessels in a3\structures_f_epa\items\vessels\ A3_Boat_F_Exp_Boat_Transport_02 in a3\boat_f_exp\boat_transport_02\ A3_Soft_F_Exp_Quadbike_01 in a3\soft_f_exp\quadbike_01\ A3_Structures_F_Orange_Walls in a3\structures_f_orange\walls\ A3_Functions_F_Curator in a3\functions_f_curator\ A3_Weapons_F_Enoch_Launchers_Titan in a3\weapons_f_enoch\launchers\titan\ A3_Structures_F_Exp_Civilian_House_Native_01 in a3\structures_f_exp\civilian\house_native_01\ A3_Structures_F_Argo_Civilian in a3\structures_f_argo\civilian\ A3_Supplies_F_Orange_Ammoboxes in a3\supplies_f_orange\ammoboxes\ A3_Language_F_Sams in a3\language_f_sams\, A3_Map_Enoch_Data in a3\map_enoch\data\ A3_Data_F_Tacops_Loadorder in a3\data_f_tacops\loadorder\ A3_Modules_F_Tacops in a3\modules_f_tacops\ A3_Props_F_Enoch_Civilian_Forest in a3\props_f_enoch\civilian\forest\ A3_Structures_F_Enoch_Infrastructure_Lamps in a3\structures_f_enoch\infrastructure\lamps\ A3_Props_F_Enoch_Infrastructure in a3\props_f_enoch\infrastructure\ CuratorOnly_Structures_F_Mil_BagBunker in a3\baseconfig_f\ A3_LanguageMissions_F in a3\languagemissions_f\ A3_Missions_F_EPA_Video in a3\missions_f_epa\video\ A3_Structures_F_Households_House_Shop01 in a3\structures_f\households\house_shop01\ A3_Static_F_Enoch_Radar_System_01 in a3\static_f_enoch\radar_system_01\ A3_Structures_F_Exp_Civilian_House_Native_02 in a3\structures_f_exp\civilian\house_native_02\ A3_Boat_F_Heli_SDV_01 in a3\boat_f_heli\sdv_01\ A3_Missions_F_Kart_Data in a3\missions_f_kart\data\ A3_Data_F_Patrol in a3\data_f_patrol\ A3_Structures_F_Argo_Commercial_Supermarket_01 in a3\structures_f_argo\commercial\supermarket_01\ A3_Dubbing_F_Jets in a3\dubbing_f_jets\ A3_Structures_F_Exp_Commercial_Warehouses in a3\structures_f_exp\commercial\warehouses\ CuratorOnly_Soft_F_Crusher_UGV in a3\baseconfig_f\ A3_Language_F_EPA in a3\language_f_epa\ A3_Map_Altis_Scenes_F in a3\map_altis_scenes_f\ A3_Missions_F_Beta in a3\missions_f_beta\ A3_Missions_F_Gamma_Video in a3\missions_f_gamma\video\ A3_Props_F_Exp_A in a3\props_f_exp_a\ A3_Structures_F_Households_House_Shop02 in a3\structures_f\households\house_shop02\ A3_Weapons_F_Mod in a3\weapons_f_mod\ A3_Props_F_Enoch_Civilian_Camping in a3\props_f_enoch\civilian\camping\ A3_Weapons_F_Uniforms in a3\baseconfig_f\ A3_Characters_F_Tank_Uniforms in a3\characters_f_tank\uniforms\ A3_Map_Data_Exp in a3\map_data_exp\, A3_Characters_F_Jets in a3\characters_f_jets\ A3_Structures_F_Exp_Signs_Companies in a3\structures_f_exp\signs\companies\ A3_Props_F_Enoch_Civilian_InfoBoards in a3\props_f_enoch\civilian\infoboards\ A3_Static_F_Jets_SAM_System_01 in a3\static_f_jets\sam_system_01\ A3_Editor_F in a3\editor_f\, A3_Functions_F_Bootcamp in a3\functions_f_bootcamp\ A3_Language_F_EPB in a3\language_f_epb\ A3_Structures_F_EPB_Civ_PlayGround in a3\structures_f_epb\civ\playground\ A3_Map_Enoch in a3\map_enoch\ A3_Structures_F_Argo_Civilian_Addons in a3\structures_f_argo\civilian\addons\ A3_Modules_F_Exp in a3\modules_f_exp\ A3_Static_F_Jets_SAM_System_02 in a3\static_f_jets\sam_system_02\ A3_Modules_F_Curator_Curator in a3\modules_f_curator\curator\ A3_Language_F_EPC in a3\language_f_epc\ A3_Structures_F_Items_Electronics in a3\structures_f\items\electronics\ A3_Structures_F_Items_Tools in a3\structures_f\items\tools\ A3_Structures_F_Ind_Factory in a3\structures_f\ind\factory\ A3_Structures_F_Ind_Cargo in a3\structures_f\ind\cargo\ A3_Structures_F_Mil_Barracks in a3\structures_f\mil\barracks\ A3_Weapons_F_Mark_Rifles_SDAR in a3\weapons_f_mark\rifles\sdar\ A3_Weapons_F_Exp_Machineguns_LMG_03 in a3\weapons_f_exp\machineguns\lmg_03\ A3_Weapons_F_Kart in a3\weapons_f_kart\, A3_Static_F_Gamma_AA in a3\baseconfig_f\ A3_Weapons_F_Exp_Launchers_RPG32 in a3\weapons_f_exp\launchers\rpg32\ A3_Static_F_Destroyer_Ship_MRLS_01 in a3\static_f_destroyer\ship_mrls_01\ A3_Structures_F_Enoch_Industrial_Farms in a3\structures_f_enoch\industrial\farms\ A3_Missions_F_Oldman in a3\missions_f_oldman\ A3_Sounds_F_Oldman in a3\sounds_f_oldman\ A3_Structures_F_Exp_Signs in a3\structures_f_exp\signs\ A3_Dubbing_F_Mark in a3\dubbing_f_mark\ A3_Soft_F_Exp_Van_01 in a3\soft_f_exp\van_01\ A3_Boat_F_Gamma_Boat_Transport_01 in a3\boat_f_gamma\boat_transport_01\ A3_Structures_F_Households_WIP in a3\structures_f\households\wip\ A3_Weapons_F_Mark_Machineguns_MMG_01 in a3\weapons_f_mark\machineguns\mmg_01\ A3_Structures_F_Exp_Walls_Stone in a3\structures_f_exp\walls\stone\ A3_Weapons_F_Mark_LongRangeRifles_GM6_Camo in a3\weapons_f_mark\longrangerifles\gm6_camo\ A3_Characters_F_Mark in a3\characters_f_mark\ A3_Animals_F_Beta_Chicken in a3\animals_f_beta\chicken\ A3_Sounds_F_AoW in a3\sounds_f_aow\, A3_Weapons_F_beta_EBR in a3\baseconfig_f\ A3_Static_F_Exp_AT_01 in a3\static_f_exp\at_01\ A3_Supplies_F_Mark in a3\supplies_f_mark\ A3_Structures_F_Argo_Cultural_Church in a3\structures_f_argo\cultural\church\ A3_Missions_F_Beta_Data in a3\missions_f_beta\data\ A3_Sounds_F_Mod in a3\sounds_f_mod\ A3_Structures_F_EPA_Walls in a3\structures_f_epa\walls\ A3_Weapons_F_Mark_Machineguns_MMG_02 in a3\weapons_f_mark\machineguns\mmg_02\ A3_Structures_F_Exp_Infrastructure_Airports in a3\structures_f_exp\infrastructure\airports\ A3_Structures_F_Tank_Military_RepairDepot in a3\structures_f_tank\military\repairdepot\ A3_Props_F_Exp_Infrastructure_Traffic in a3\props_f_exp\infrastructure\traffic\ A3_Music_F_Jets in a3\music_f_jets\ A3_Weapons_F_Mark_LongRangeRifles_GM6 in a3\weapons_f_mark\longrangerifles\gm6\ A3_Structures_F_Enoch_Walls in a3\structures_f_enoch\walls\ A3_Data_F_Kart_Loadorder in a3\data_f_kart\loadorder\ CuratorOnly_Soft_F_MRAP_01 in a3\baseconfig_f\ CuratorOnly_Structures_F_Ind_Transmitter_Tower in a3\baseconfig_f\ A3_Structures_F_EPA_Items_Electronics in a3\structures_f_epa\items\electronics\ A3_Rocks_F_Exp_LavaStones in a3\rocks_f_exp\lavastones\ A3_Animals_F_Animconfig in a3\animals_f\animconfig\ A3_Weapons_F_Bootcamp_LongRangeRifles_GM6 in a3\baseconfig_f\ A3_Missions_F_Kart in a3\missions_f_kart\ A3_Static_F_Enoch_AA_01 in a3\static_f_enoch\aa_01\ A3_Missions_F_MP_Mark_Data in a3\missions_f_mp_mark\data\ CuratorOnly_Modules_F_Curator_Environment in a3\baseconfig_f\ CuratorOnly_Soft_F_MRAP_02 in a3\baseconfig_f\, A3_Static_F in a3\static_f\ A3_Structures_F_Civ_Garbage in a3\structures_f\civ\garbage\ A3_Structures_F_Bootcamp_Items_Food in a3\structures_f_bootcamp\items\food\ A3_Structures_F_EPC_Furniture in a3\structures_f_epc\furniture\ A3_Structures_F_Mil_BagFence in a3\structures_f\mil\bagfence\ A3_Data_F_Enoch in a3\data_f_enoch\, A3_Missions_F_Exp in a3\missions_f_exp\ A3_Structures_F_Exp_Civilian_Slum_01 in a3\structures_f_exp\civilian\slum_01\ A3_Props_F_Exp_Commercial_Market in a3\props_f_exp\commercial\market\ A3_Modules_F_Events in a3\modules_f\events\ A3_Weapons_F_EPA_Ammoboxes in a3\weapons_f_epa\ammoboxes\ A3_Props_F_Exp_Naval in a3\props_f_exp\naval\ A3_Structures_F_Enoch_VR_Helpers in a3\structures_f_enoch\vr\helpers\ A3_Modules_F_Patrol in a3\modules_f_patrol\ A3_Map_Stratis_Scenes in a3\baseconfig_f\ A3_Structures_F_Exp_Civilian_Sheds in a3\structures_f_exp\civilian\sheds\ A3_Music_F_Mark in a3\music_f_mark\, A3_Rocks_F_Argo in a3\rocks_f_argo\ A3_Structures_F_Exp_Civilian_Slum_02 in a3\structures_f_exp\civilian\slum_02\ A3_Characters_F_Exp_Headgear in a3\characters_f_exp\headgear\ A3_Structures_F_Enoch_Infrastructure_Pavements in a3\structures_f_enoch\infrastructure\pavements\ A3_Air_F_Beta in a3\air_f_beta\ A3_Structures_F_Exp_Military_Barracks_01 in a3\structures_f_exp\military\barracks_01\ CuratorOnly_Modules_F_Curator_Lightning in a3\baseconfig_f\ A3_Structures_F_System in a3\structures_f\system\ A3_Structures_F_Ind in a3\structures_f\ind\ A3_Weapons_F_Bootcamp in a3\weapons_f_bootcamp\ A3_Armor_F_Gamma_APC_Wheeled_03 in a3\armor_f_gamma\apc_wheeled_03\ A3_Props_F_Oldman_Items in a3\props_f_oldman\items\ A3_Weapons_F_Mark_Rifles_MK20 in a3\weapons_f_mark\rifles\mk20\ A3_Map_Malden_Data_Layers in a3\map_malden\data\layers\ A3_Props_F_Exp_Military_OldPlaneWrecks in a3\props_f_exp\military\oldplanewrecks\ A3_Soft_F_Heli_Quadbike_01 in a3\soft_f_heli\quadbike_01\ A3_Structures_F_Heli_Items_Sport in a3\structures_f_heli\items\sport\ A3_Structures_F_Exp_Civilian_Slum_03 in a3\structures_f_exp\civilian\slum_03\ A3_Boat_F_Civilian_Boat in a3\baseconfig_f\ A3_Structures_F_Enoch_Signs_Traffic in a3\structures_f_enoch\signs\traffic\ A3_Data_F_Kart in a3\data_f_kart\ A3_Missions_F_Warlords_Data in a3\missions_f_warlords\data\ A3_Structures_F_Dominants_Lighthouse in a3\structures_f\dominants\lighthouse\ A3_Structures_F_Bootcamp_System in a3\structures_f_bootcamp\system\ A3_Structures_F_EPA_Items_Medical in a3\structures_f_epa\items\medical\ A3_Structures_F_EPB_Items_Luggage in a3\structures_f_epb\items\luggage\ A3_Structures_F_Ind_PowerLines in a3\structures_f\ind\powerlines\ A3_Weapons_F_EPA in a3\weapons_f_epa\ A3_Structures_F_Argo_Military_Fortifications in a3\structures_f_argo\military\fortifications\ A3_Structures_F_Enoch_Industrial_Agriculture in a3\structures_f_enoch\industrial\agriculture\ A3_Structures_F_Mark_Mil_Flags in a3\structures_f_mark\mil\flags\ A3_Weapons_F_EPA_LongRangeRifles_GM6 in a3\baseconfig_f\ A3_Characters_F_INDEP in a3\baseconfig_f\ A3_Structures_F_Exp_Civilian_Slum_04 in a3\structures_f_exp\civilian\slum_04\ A3_Weapons_F_Tank_Bags in a3\weapons_f_tank\bags\ A3_Animals_F_Beta_Goat in a3\animals_f_beta\goat\ A3_Missions_F_Tacops in a3\missions_f_tacops\ A3_Sounds_F_Tacops in a3\sounds_f_tacops\, A3_Armor_F_Tank in a3\armor_f_tank\ A3_Static_F_HMG_02 in a3\static_f\hmg_02\ A3_Structures_F_EPA_Civ_Constructions in a3\structures_f_epa\civ\constructions\ A3_Weapons_F_EPB in a3\weapons_f_epb\ A3_Weapons_F_Gamma_Rifles_MX in a3\weapons_f_gamma\rifles\mx\ Mods: A3;curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;aow;1369729654 Version 2.04.147719 Fault time: 2021/09/11 13:05:28 Fault address: C058A5AF 00:C058A5AF Unknown module file: BreakingPoint (__CUR_MP) world: Tanoa Prev. code bytes: E8 7C 0F 35 00 48 8B 86 F8 00 00 00 48 6B CD 2C Fault code bytes: C6 44 01 28 00 FF C7 48 FF C3 41 3B 7D 28 7C B1 ======================================================= note: Minidump has been generated into the file C:\Users\Daniel\AppData\Local\Arma 3\arma3_x64_2021-09-11_12-35-50.mdmp