--------------------------------------------- Log C:\Users\Micheal\AppData\Local\DayZ\script_2025-01-08_20-32-10.log started at 08.01. 20:32:13 SCRIPT : Registered 335 temporary action enum(s), UAN==335 SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.SetWaterTime' SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.SetPhysicsTimeStamp' SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.GetWaterTime' SCRIPT (W): @"scripts/3_Game/entities\pawn.c,25": Missing script declaration for method 'PawnOwnerState.GetPhysicsTimeStamp' SCRIPT : ... Backlit Effects Enabled SCRIPT : 20:32:13 [EXPANSION LOG]: DayZGame<3ebcc700> Start time (local time) 2025-01-08 20:32:07 SCRIPT : 20:32:13 [EXPANSION LOG]: DayZGame<3ebcc700> Start time (UTC) 2025-01-08 19:32:07 SCRIPT : 20:32:13 [EXPANSION LOG]: DayZGame<3ebcc700> Runtime since start (seconds) 6.018 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickAxe_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickSaw_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickKnife_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "SplitStickMachete_SoundSet". SCRIPT : Expansion version: 1.9.13 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_concrete_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_grass_dry_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_concrete_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_grass_dry_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_hand_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_concrete_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_grass_dry_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "bodyfall_slide_gravel_small_ext_Zmb_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_concrete_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_int_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_woodPlanks_int_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_concrete_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "sprintErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "scuffErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "landFeetErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runErc_water_Zmb_Soundset". SCRIPT : 20:32:34.703 [EXPANSION DEBUG]: Loading Expansion client settings version 54 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Impact_default_foliage_Soundset". SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value. SCRIPT : [Pot::OnQuantityChanged] :: [INFO] :: Undefined liquid type quantity changed, please define liquid type first! Using init value.