--------------------------------------------- Log C:\Servers\halo\servers\2\profiles\script_2022-02-09_12-00-15.log started at 09.02. 12:00:15 SCRIPT : Registered 345 temporary action enum(s), UAN==345 SCRIPT (W): @"eAI/Scripts/3_Game/eai\gui\eaicommandmenu.c,285": Unsafe down-casting, use 'ButtonWidget.Cast' for safe down-casting SCRIPT : CF_CreateGame() SCRIPT : ... Backlit Effects Enabled SCRIPT : VPPNotificationManager() SCRIPT : [VPPAT] Internal VPPNotifications module loaded! SCRIPT : [DayZ Game]:: DayZGame(): Initializing V++ Admin Tools. SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,187": Missing ';' at the end of line SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,210": Missing ';' at the end of line SCRIPT (W): @"MSFC/MSFC_Scripts/4_World/Entities/ManBase/DayZPlayer/ъзїЧУѐ*ір.p3d,58": Missing ';' at the end of line SCRIPT (W): @"script_a/Scripts/4_World/entities\manbase\playerbase.c,466": Missing ';' at the end of line SCRIPT (W): @"M_Kits\scripts\4_world/recipe\decraftworkbenchtable.c,67": Missing ';' at the end of line SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,60": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,133": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,180": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,346": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,404": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,413": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,443": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,638": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,999": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/tradermenu.c,1025": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,68": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,89": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,106": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,119": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,132": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,139": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,151": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,158": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,165": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/classes\useractionscomponent\actions\trader\actiontrade.c,178": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,138": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,144": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,157": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,174": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,180": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,191": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,196": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,220": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,228": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,234": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,245": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,257": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,266": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,316": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,322": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,325": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,333": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,895": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,984": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,986": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,1175": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,1225": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,1244": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\dayzplayerimplement.c,1305": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/4_World/entities\itembase\grenade_base.c,63": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,100": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,240": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,248": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,257": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,264": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,360": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/tradermenu.c,378": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,66": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,86": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,91": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,161": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,167": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,180": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,197": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,203": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,214": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,219": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,243": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,252": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,308": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WillowGlade/WG_TraderFix/scripts/4_World/dayzplayer.c,312": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,61": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,136": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,185": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,355": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,416": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,425": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,455": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,650": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,1011": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/ћЮюУЭ?ѕ.rtm,1037": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/Classes/*чХўљсу.jpg,6": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/4_World/Classes/*чХўљсу.jpg,20": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"script_a/Scripts/4_World/entities\manbase\playerbase.c,447": Unsafe down-casting, use 'FuckingFakeLight.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/4_World/eai\entities\weapon_base.c,175": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/4_World/eai\eaiimplementaiming.c,32": No need to use 'Cast' for up-casting SCRIPT (W): @"eAI/Scripts/4_World/eai\entities\eaibase.c,290": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/5_Mission/mission\missiongameplay.c,52": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"TM/Trader/scripts/5_Mission/mission\missiongameplay.c,63": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"WSPTraderLayout/scripts/5_Mission/щфЧ?бэЦ.wss,11": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/5_Mission/eai\eaidynamicpatrol.c,65": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/5_Mission/eai\eaigame.c,292": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/5_Mission/eai\eaigame.c,306": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/5_Mission/eai\eaigame.c,320": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT : Vanilla++ AdminTools Plugins Registering.. SCRIPT : Spawning Building [DC_BankingATM-37024025984] SCRIPT : Spawning Building [DC_BankingATM-83612925997] SCRIPT : Spawning Building [Land_Mil_GuardShed-467633910115] SCRIPT : Spawning Building [Land_Mil_Guardhouse1-467633910116] SCRIPT : [WebHooksManager] Loading Saved Webhooks configuration SCRIPT : Creating ModuleManager SCRIPT : CF_CreateWorld() SCRIPT : Inserted Module (HOST): ExpansionGlobalChatModule SCRIPT : Deleted Module: ExpansionLocatorModule SCRIPT : Inserted Module (HOST): ExpansionPartyModule SCRIPT : Inserted Module (HOST): ExpansionMarkerModule SCRIPT : Inserted Module (HOST): ExpansionTerritoryModule SCRIPT : Inserted Module (HOST): ExpansionInteriorBuildingModule SCRIPT : Inserted Module (HOST): ExpansionWorldMappingModule SCRIPT : Inserted Module (HOST): ExpansionAutorunModule SCRIPT : Inserted Module (HOST): ExpansionMonitorModule SCRIPT : Inserted Module (HOST): ExpansionKillFeedModule SCRIPT : Inserted Module (HOST): ExpansionCOTTerritoriesModule SCRIPT : Inserted Module (HOST): ExpansionESPModificationModule SCRIPT : Deleted Module: ExpansionClientSettingsModule SCRIPT : Inserted Module (HOST): ExpansionRespawnHandlerModule SCRIPT : Inserted Module (HOST): ExpansionCOTVehiclesModule SCRIPT : Inserted Module (HOST): ExpansionMissionModule SCRIPT : Inserted Module (HOST): ExpansionNotificationModule SCRIPT : Inserted Module (HOST): ExpansionSkinModule SCRIPT : Inserted Module (HOST): ExpansionZoneModule SCRIPT : Inserted Module (HOST): ExpansionItemBaseModule SCRIPT : Inserted Module (HOST): COTModule SCRIPT : Inserted Module (HOST): JMWebhookModule SCRIPT : Inserted Module (HOST): JMPlayerModule SCRIPT : Inserted Module (HOST): JMObjectSpawnerModule SCRIPT : Inserted Module (HOST): JMESPModule SCRIPT : Inserted Module (HOST): JMTeleportModule SCRIPT : Inserted Module (HOST): JMCameraModule SCRIPT : Inserted Module (HOST): JMVehicleSpawnerModule SCRIPT : Inserted Module (HOST): JMItemSetSpawnerModule SCRIPT : Inserted Module (HOST): JMWeatherOldModule SCRIPT : Inserted Module (HOST): JMMapModule SCRIPT : Inserted Module (HOST): JMCommandModule SCRIPT : Modules Loaded SCRIPT : 0 -> ExpansionGlobalChatModule SCRIPT : 1 -> ExpansionPartyModule SCRIPT : 2 -> ExpansionMarkerModule SCRIPT : 3 -> ExpansionTerritoryModule SCRIPT : 4 -> ExpansionInteriorBuildingModule SCRIPT : 5 -> ExpansionWorldMappingModule SCRIPT : 6 -> ExpansionAutorunModule SCRIPT : 7 -> ExpansionMonitorModule SCRIPT : 8 -> ExpansionKillFeedModule SCRIPT : 9 -> ExpansionCOTTerritoriesModule SCRIPT : 10 -> ExpansionESPModificationModule SCRIPT : 11 -> ExpansionRespawnHandlerModule SCRIPT : 12 -> ExpansionCOTVehiclesModule SCRIPT : 13 -> ExpansionMissionModule SCRIPT : 14 -> ExpansionNotificationModule SCRIPT : 15 -> ExpansionSkinModule SCRIPT : 16 -> ExpansionZoneModule SCRIPT : 17 -> ExpansionItemBaseModule SCRIPT : 18 -> COTModule SCRIPT : 19 -> JMWebhookModule SCRIPT : 20 -> JMPlayerModule SCRIPT : 21 -> JMObjectSpawnerModule SCRIPT : 22 -> JMESPModule SCRIPT : 23 -> JMTeleportModule SCRIPT : 24 -> JMCameraModule SCRIPT : 25 -> JMVehicleSpawnerModule SCRIPT : 26 -> JMItemSetSpawnerModule SCRIPT : 27 -> JMWeatherOldModule SCRIPT : 28 -> JMMapModule SCRIPT : 29 -> JMCommandModule SCRIPT : Expansion version: 1.6.50 SCRIPT : [DefineTest] EXPANSIONMODCORE is defined SCRIPT : [DefineTest] EXPANSIONMOD is defined SCRIPT : [DefineTest] EXPANSIONMODVEHICLE is defined SCRIPT : [DefineTest] EXPANSIONMODBOOK is defined SCRIPT : [DefineTest] CfgMods: SCRIPT : defaultAction SCRIPT : DZ_Expansion_Book_Preload SCRIPT : DZ_Expansion_Core_Preload SCRIPT : DZ_Expansion_Missions_Preload SCRIPT : DZ_Expansion_Preload SCRIPT : DZ_Expansion_Vehicles_Preload SCRIPT : DZ_Expansion_DefineTest SCRIPT : DayZ SCRIPT : bliss SCRIPT : DZ_eAI_Preload SCRIPT : grenades_a SCRIPT : InventoryPlusPlus SCRIPT : nvd SCRIPT : optic_a SCRIPT : Trader SCRIPT : TTC_Optics SCRIPT : TTC_Pistols SCRIPT : TTC_Rifles SCRIPT : TTC_Shotguns SCRIPT : TTC_SMG SCRIPT : JM_CommunityFramework SCRIPT : VPPAdminTools SCRIPT : weapon_a SCRIPT : WG_TraderFix SCRIPT : WornRepair SCRIPT : FlipTransport SCRIPT : WSPTraderLayout SCRIPT : ZT_Tent SCRIPT : armor_a SCRIPT : DZ_DabsFramework SCRIPT : Glowler_ITV SCRIPT : Jeep_Wnagler SCRIPT : JM_CommunityOnlineTools SCRIPT : LAPV SCRIPT : LAPV_camo SCRIPT : MRAP_Cougar SCRIPT : MSFC SCRIPT : script_a SCRIPT : Tarkov_Medical SCRIPT : CrSk_Batmobile_1989 SCRIPT : CrSk_Bugatti_Divo SCRIPT : CrSk_Ferrari_LaFerrari SCRIPT : CrSk_GAZ_3309_LMZ SCRIPT : CrSk_Lamborghini_Veneno SCRIPT : CrSk_Land_Rover_Defender_110 SCRIPT : CrSk_McLaren_720S SCRIPT : CrSk_Mercedes_G65_AMG_13_LMZ SCRIPT : CrSk_Pagani_Huayra SCRIPT : DZ_Expansion_Core SCRIPT : DZ_Expansion_Missions SCRIPT : DZ_Expansion_PlayerList SCRIPT : DZ_Expansion_Vehicles SCRIPT : dbo_creatures SCRIPT : DC_Banking SCRIPT : eAI SCRIPT : M_Furniture_Base SCRIPT : clothing_a SCRIPT : DZ_Expansion_Book SCRIPT : DZ_Expansion SCRIPT : 12:00:30.230 [EXPANSION DEBUG]: [ExpansionBaseBuildingSettings] Load existing setting file:$mission:expansion\settings\BaseBuildingSettings.json SCRIPT : 12:00:30.230 [EXPANSION DEBUG]: [ExpansionGeneralSettings] Load existing setting file:$profile:ExpansionMod\Settings\GeneralSettings.json SCRIPT : 12:00:30.230 [EXPANSION DEBUG]: [ExpansionMapSettings] Load existing setting file:$mission:expansion\settings\MapSettings.json SCRIPT : 12:00:30.230 [EXPANSION DEBUG]: [ExpansionNotificationSettings] Load existing setting file:$profile:ExpansionMod\Settings\NotificationSettings.json SCRIPT : 12:00:30.234 [EXPANSION DEBUG]: [ExpansionPartySettings] Load existing setting file:$profile:ExpansionMod\Settings\PartySettings.json SCRIPT : 12:00:30.234 [EXPANSION DEBUG]: [ExpansionRaidSettings] Load existing setting file:$profile:ExpansionMod\Settings\RaidSettings.json SCRIPT : 12:00:30.234 [EXPANSION DEBUG]: [ExpansionSpawnSettings] Load existing setting file:$mission:expansion\settings\SpawnSettings.json SCRIPT : 12:00:30.234 [EXPANSION DEBUG]: [ExpansionTerritorySettings] Load existing setting file:$profile:ExpansionMod\Settings\TerritorySettings.json SCRIPT : 12:00:30.234 [EXPANSION DEBUG]: [ExpansionPlayerListSettings] Load existing setting file:$profile:ExpansionMod\Settings\PlayerListSettings.json SCRIPT : 12:00:30.238 [EXPANSION DEBUG]: [ExpansionSocialMediaSettings] Load existing setting file:$profile:ExpansionMod\Settings\SocialMediaSettings.json SCRIPT : 12:00:30.238 [EXPANSION DEBUG]: [ExpansionBookSettings] Load existing setting file:$profile:ExpansionMod\Settings\BookSettings.json SCRIPT : 12:00:30.238 [EXPANSION DEBUG]: [ExpansionVehicleSettings] Load existing setting file:$profile:ExpansionMod\Settings\VehicleSettings.json SCRIPT : 12:00:30.242 [EXPANSION DEBUG]: [ExpansionAirdropSettings] Load existing setting file:$profile:ExpansionMod\Settings\AirdropSettings.json SCRIPT : 12:00:30.281 [EXPANSION DEBUG]: [ExpansionMissionSettings] Load existing setting file:$profile:ExpansionMod\Settings\MissionSettings.json SCRIPT : 12:00:30.281 [EXPANSION DEBUG]: [ExpansionDebugSettings] Load existing setting file:$profile:ExpansionMod\Settings\DebugSettings.json SCRIPT : 12:00:30.281 [EXPANSION DEBUG]: [ExpansionLogSettings] Load existing setting file:$profile:ExpansionMod\Settings\LogsSettings.json SCRIPT : eAI - Loaded Mission, Reading $profile/eAI directory SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : string str = '[TRADER] DEBUG START' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAirEmpty_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAirEmpty_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAirEmpty_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAirEmpty_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir5perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir5perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir5perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "gaspingForAir10perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_gaspingForAir10perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Gag_gaspingForAir10perIdle_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet". SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Seth' AT '<4675.735352, 339.012451, 10115.113281>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<10.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'FirefighterAxe' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SVD' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'PSO1Optic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M4A1' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : true SCRIPT : string str = '[TRADER] 'M4_RISHndgrd' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Universallight' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M4_OEBttstck' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M68Optic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M4_Suppressor' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'OMNOGloves_Gray' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MilitaryBeret_CDF' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'PlateCarrierVest' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TTsKOJacket_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TTSKOPants' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MilitaryBoots_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AliceBag_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorF_Irena' AT '<3699.270020, 402.130005, 5967.910156>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-13.234264, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'BoxCerealCrunchin' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SurgicalGloves_White' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Bandana_Polkapattern' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MiniDress_PinkChecker' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'DressShoes_White' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorF_Keiko' AT '<3691.409912, 402.074005, 5998.470215>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<158.253525, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Wrench' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SledgeHammer' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WorkingGloves_Brown' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'ConstructionHelmet_White' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Shirt_BlueCheck' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'CanvasPants_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WorkingBoots_Grey' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Seth' AT '<3708.709961, 403.153015, 5974.790039>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-51.969990, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'FirefighterAxe' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SVD' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'PSO1Optic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M4A1' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : true SCRIPT : string str = '[TRADER] 'M4_RISHndgrd' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Universallight' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M4_OEBttstck' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M68Optic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M4_Suppressor' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'OMNOGloves_Gray' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MilitaryBeret_CDF' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'PlateCarrierVest' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TTsKOJacket_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TTSKOPants' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MilitaryBoots_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AliceBag_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Taiki' AT '<3707.459961, 403.153015, 5973.299805>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-65.823410, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Mag_STANAG_30Rnd' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SportGlasses_Orange' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'BaseballCap_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TacticalShirt_Olive' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SmershVest' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'BDUPants' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TTSKOBoots' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AssaultBag_Ttsko' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorF_Frida' AT '<3703.560059, 402.345001, 6009.529785>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<174.787735, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'ThickFramesGlasses' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WomanSuit_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SlacksPants_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'DressShoes_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Peter' AT '<3724.330078, 402.011993, 5989.189941>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-43.954430, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'LugWrench' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WorkingGloves_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'ReflexVest' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'JumpsuitJacket_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'JumpsuitPants_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'HikingBootsLow_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_FuelStation_Build' AT '<3693.100098, 403.612000, 5998.319824>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-23.000992, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Lunapark_Shooting_Gallery' AT '<3707.489990, 403.612000, 5974.740234>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<39.997997, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<3727.550049, 403.011993, 5987.470215>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<39.997997, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Mil_GuardShed' AT '<3724.840088, 402.411987, 5989.040039>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<141.382202, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Misc_Toilet_Mobile' AT '<3692.580078, 403.212006, 5981.049805>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-110.997841, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Misc_Toilet_Mobile' AT '<3692.020020, 403.212006, 5982.479980>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-114.999550, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_City_Stand_Grocery' AT '<3700.530029, 403.812012, 5965.379883>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<165.998718, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Power_Pole_Conc1_Amp' AT '<3706.729980, 404.112000, 5985.330078>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-110.997841, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Power_Pole_Wood1_Lamp_Amp' AT '<3703.199951, 404.712006, 5971.109863>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-73.996033, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<3690.929932, 403.212006, 5987.149902>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<163.000824, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Aoh' AT '<3689.090088, 403.212006, 5993.049805>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<161.999725, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Bo' AT '<3690.429932, 405.812012, 5987.310059>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<161.999725, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Bo' AT '<3710.639893, 403.196014, 5963.350098>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-108.001244, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<3718.820068, 402.011993, 5998.819824>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<3715.689941, 402.011993, 5996.229980>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-22.001698, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Misc_Well_Pump_Blue' AT '<3693.560059, 402.312012, 6010.049805>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'BarrelHoles_Red' AT '<3698.209961, 402.011993, 6003.259766>'' SCRIPT : string str = '[TRADER] OPENED BARREL' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Niki' AT '<8354.059570, 293.143005, 5995.870117>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-169.334961, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WaterBottle' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SurgicalGloves_Green' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MedicalScrubsHat_White' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SurgicalMask' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MedicalScrubsShirt_White' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MedicalScrubsPants_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'NBCBootsGray' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorF_Maria' AT '<8357.549805, 293.143005, 5995.259766>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-170.312988, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Screwdriver' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Shovel' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WorkingGloves_Yellow' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'ConstructionHelmet_Yellow' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Shirt_RedCheck' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'CanvasPants_Beige' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WorkingBoots_Yellow' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Hassan' AT '<8359.219727, 292.033997, 5973.689941>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-89.157997, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'FirefighterAxe' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AKM' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AK_WoodHndgrd' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AK_FoldingBttstck' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'KobraOptic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'SVD' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'PSO1Optic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TacticalGoggles' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TacticalGloves_Green' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'GorkaHelmet' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'BandanaMask_CamoPattern' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'UKAssVest_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'GorkaEJacket_Summer' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'GorkaPants_Summer' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MilitaryBoots_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AliceBag_Camo' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Elias' AT '<8354.610352, 292.033997, 5967.629883>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-22.091133, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AmmoBox_9x19_25rnd' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'NailedBaseballBat' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MP5K' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MP5_RailHndgrd' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Universallight' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MP5k_StockBttstck' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'M68Optic' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MP5_Compensator' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'OMNOGloves_Gray' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'BallisticHelmet_Green' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'BandanaMask_CamoPattern' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'HighCapacityVest_Olive' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'USMCJacket_Woodland' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'USMCPants_Woodland' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'TTSKOBoots' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'MilitaryBoots_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Taiki' AT '<8370.480469, 293.277008, 5994.520020>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-112.266838, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'AviatorGlasses' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'ZmijovkaCap_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'JumpsuitJacket_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Jeans_BlueDark' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'Sneakers_White' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'SurvivorM_Jose' AT '<8365.629883, 292.011993, 5977.709961>'' SCRIPT : string str = '[TRADER] Object was a Man..' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-22.091133, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'LugWrench' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'WorkingGloves_Black' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'ReflexVest' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'JumpsuitJacket_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'JumpsuitPants_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT ATTACHMENT ENTRY..' SCRIPT : string str = '[TRADER] 'HikingBootsLow_Blue' WAS ATTACHED' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Mil_Tent_Big2_2' AT '<8356.919922, 294.011993, 5971.169922>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<103.001221, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Uaz' AT '<8371.490234, 292.807007, 5980.680176>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Misc_Toilet_Mobile' AT '<8347.700195, 293.210999, 5979.250000>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-165.001770, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Misc_Toilet_Mobile' AT '<8349.269531, 293.207001, 5979.120117>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-159.998703, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Bo' AT '<8376.059570, 293.317993, 5987.459961>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-82.011284, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Aoh' AT '<8374.530273, 293.213013, 5983.120117>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<13.001471, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Bo' AT '<8374.429688, 293.210999, 5977.060059>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<2.998344, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8374.030273, 293.212006, 5970.790039>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<2.998344, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Ikarus' AT '<8370.190430, 292.808990, 5965.629883>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<72.998840, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_V3S' AT '<8363.379883, 292.811005, 5964.220215>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<7.001019, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8358.540039, 293.112000, 5963.100098>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<99.006409, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8352.480469, 293.112000, 5964.580078>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<99.006409, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8342.330078, 293.101990, 5985.799805>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-168.001480, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wall_Gate_Camp' AT '<8342.299805, 293.502014, 5991.470215>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<106.003960, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Ikarus' AT '<8343.509766, 293.272003, 6000.509766>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-168.001480, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8346.160156, 293.272003, 6007.020020>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-85.995499, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8349.870117, 293.300995, 6009.200195>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-85.995499, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Bo' AT '<8356.160156, 293.308990, 6009.939941>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-109.004028, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_V3S' AT '<8362.740234, 293.149994, 6010.629883>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-83.991714, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Volha_Blue' AT '<8365.160156, 292.920990, 6007.629883>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<5.000144, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Moh' AT '<8368.209961, 293.360992, 6009.549805>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-15.999863, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Container_1Bo' AT '<8371.360352, 293.316010, 6003.859863>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-43.998638, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Uaz' AT '<8364.769531, 292.705994, 6013.200195>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<154.001053, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Ikarus' AT '<8373.889648, 293.148987, 5996.240234>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-11.998493, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_S1023_Blue' AT '<8375.500000, 293.080994, 5990.160156>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-96.008255, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Wreck_Caravan_MGreen' AT '<8367.780273, 294.009003, 5994.609863>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<97.988708, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Mil_GuardShed' AT '<8365.839844, 292.510986, 5977.220215>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-172.998962, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Power_Pole_Conc1_Amp' AT '<8373.400391, 294.855988, 5989.169922>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-161.999725, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Power_Pole_Conc1_Amp' AT '<8350.290039, 294.809998, 5978.700195>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<141.999985, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Power_Pole_Wood1_Amp' AT '<8366.610352, 294.807007, 5975.680176>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<173.998566, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Lunapark_Shooting_Gallery' AT '<8356.129883, 293.601990, 5994.669922>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-79.998199, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<8364.660156, 292.005005, 5985.830078>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<8364.700195, 292.027008, 5989.500000>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<18.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<8360.740234, 292.002014, 5985.770020>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<4.999999, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<8360.690430, 292.027008, 5989.470215>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-30.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<8370.349609, 292.091003, 5989.569824>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-64.001297, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_RoadCone' AT '<8370.290039, 292.006012, 5985.859863>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<-64.001297, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'Land_Misc_Well_Pump_Blue' AT '<8345.610352, 292.302002, 5985.930176>'' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING OBJECT TYPE ENTRY..' SCRIPT : string str = '[TRADER] READING OBJECT POSITION ENTRY..' SCRIPT : string str = '[TRADER] SPAWNED OBJECT 'BarrelHoles_Red' AT '<8353.610352, 292.006012, 5982.200195>'' SCRIPT : string str = '[TRADER] OPENED BARREL' SCRIPT : string str = '[TRADER] READING OBJECT ORIENTATION ENTRY..' SCRIPT : string str = '[TRADER] OBJECT ORIENTATION = '<0.000000, 0.000000, 0.000000>'' SCRIPT : string str = '[TRADER] READING CURRENCY NAME ENTRY..' SCRIPT : string str = '[TRADER] READING CURRENCY ENTRY..' SCRIPT : string str = '[TRADER] READING CURRENCY ENTRY..' SCRIPT : string str = '[TRADER] READING CURRENCY ENTRY..' SCRIPT : string str = '[TRADER] READING CURRENCY ENTRY..' SCRIPT : string str = '[TRADER] READING CURRENCY ENTRY..' SCRIPT : string str = '[TRADER] READING CURRENCY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING TRADER ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING CATEGORY ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' 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SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' 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SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' 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SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' 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SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING ITEM ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER VEHICLE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER VEHICLE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER ID ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER POSITION ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER SAFEZONE ENTRY..' SCRIPT : string str = '[TRADER] READING MARKER VEHICLE ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] READING VEHICLE NAME ENTRY..' SCRIPT : string str = '[TRADER] DEBUG START' SCRIPT : string str = '[TRADER] BUYSELLTIMER = 0.1' SCRIPT : string str = '[TRADER] STATUPDATETIMER = 1.0' SCRIPT : string str = '[TRADER] FIREBARRELUPDATETIMER = 5.0' SCRIPT : string str = '[TRADER] ZOMBIECLEANUPTIMER = 30.0' SCRIPT : string str = '[TRADER] VEHICLECLEANUPTIMER = 15.0' SCRIPT : string str = '[TRADER] SAFEZONETIMEOUT = 30.0' SCRIPT : string str = '[TRADER] DONE END!' SCRIPT : string str = '[TRADER] READING ADMIN PLAYER UID ENTRY..' SCRIPT : string str = '[TRADER] READING ADMIN PLAYER UID ENTRY..' SCRIPT : string str = '[TRADER] READING ADMIN PLAYER UID ENTRY..' SCRIPT : string str = '[TRADER] DEBUG END' SCRIPT : [MissionServer] OnInit - Server SCRIPT : string dirtyName = 'HellonEarth[ManyZombie|Expansion|AI+|Traders|Loot+]' SCRIPT : 12:00:34.511 [EXPANSION DEBUG]: Loading Expansion client settings version 28 SCRIPT : 12:00:34.511 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Load - reading 1 player states SCRIPT : [MissionServer] OnMissionStart - Server SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : true SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : true SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : [wpnfsm] Warning! OnStoreLoad - cannot load curent weapon state, id=0 SCRIPT : ExpansionZoneCircle position=<8349.269531, 0.000000, 5988.600098> radius=150 SCRIPT : ExpansionZoneCircle position=<3728.270020, 0.000000, 6003.600098> radius=150 SCRIPT : Found 2 zones! SCRIPT : eAI: Filtering 60 classnames SCRIPT : eAI: Reading config class eAI_SurvivorF_Naomi SCRIPT : eAI: Purged config class eAI_SurvivorF_Naomi SCRIPT : eAI: Reading config class eAI_SurvivorF_Keiko SCRIPT : eAI: Purged config class eAI_SurvivorF_Keiko SCRIPT : eAI: Reading config class eAI_SurvivorF_Judy SCRIPT : eAI: Purged config class eAI_SurvivorF_Judy SCRIPT : eAI: Reading config class eAI_SurvivorF_Irena SCRIPT : eAI: Purged config class eAI_SurvivorF_Irena SCRIPT : eAI: Reading config class eAI_SurvivorF_Helga SCRIPT : eAI: Purged config class eAI_SurvivorF_Helga SCRIPT : eAI: Reading config class eAI_SurvivorF_Gabi SCRIPT : eAI: Purged config class eAI_SurvivorF_Gabi SCRIPT : eAI: Reading config class eAI_SurvivorF_Frida SCRIPT : eAI: Purged config class eAI_SurvivorF_Frida SCRIPT : eAI: Reading config class eAI_SurvivorF_Maria SCRIPT : eAI: Purged config class eAI_SurvivorF_Maria SCRIPT : eAI: Reading config class eAI_SurvivorF_Linda SCRIPT : eAI: Purged config class eAI_SurvivorF_Linda SCRIPT : eAI: Reading config class eAI_SurvivorM_Taiki SCRIPT : eAI: Purged config class eAI_SurvivorM_Taiki SCRIPT : eAI: Reading config class eAI_SurvivorM_Seth SCRIPT : eAI: Purged config class eAI_SurvivorM_Seth SCRIPT : eAI: Reading config class eAI_SurvivorM_Rolf SCRIPT : eAI: Purged config class eAI_SurvivorM_Rolf SCRIPT : eAI: Reading config class eAI_SurvivorM_Quinn SCRIPT : eAI: Purged config class eAI_SurvivorM_Quinn SCRIPT : eAI: Reading config class eAI_SurvivorM_Peter SCRIPT : eAI: Purged config class eAI_SurvivorM_Peter SCRIPT : eAI: Reading config class eAI_SurvivorM_Oliver SCRIPT : eAI: Purged config class eAI_SurvivorM_Oliver SCRIPT : eAI: Reading config class eAI_SurvivorM_Niki SCRIPT : eAI: Purged config class eAI_SurvivorM_Niki SCRIPT : eAI: Reading config class eAI_SurvivorM_Manua SCRIPT : eAI: Purged config class eAI_SurvivorM_Manua SCRIPT : eAI: Reading config class eAI_SurvivorM_Lewis SCRIPT : eAI: Purged config class eAI_SurvivorM_Lewis SCRIPT : eAI: Reading config class eAI_SurvivorM_Kaito SCRIPT : eAI: Purged config class eAI_SurvivorM_Kaito SCRIPT : eAI: Reading config class eAI_SurvivorM_Jose SCRIPT : eAI: Purged config class eAI_SurvivorM_Jose SCRIPT : eAI: Reading config class eAI_SurvivorM_Indar SCRIPT : eAI: Purged config class eAI_SurvivorM_Indar SCRIPT : eAI: Reading config class eAI_SurvivorM_Hassan SCRIPT : eAI: Purged config class eAI_SurvivorM_Hassan SCRIPT : eAI: Reading config class eAI_SurvivorM_Guo SCRIPT : eAI: Purged config class eAI_SurvivorM_Guo SCRIPT : eAI: Reading config class eAI_SurvivorM_Francis SCRIPT : eAI: Purged config class eAI_SurvivorM_Francis SCRIPT : eAI: Reading config class eAI_SurvivorM_Elias SCRIPT : eAI: Purged config class eAI_SurvivorM_Elias SCRIPT : eAI: Reading config class eAI_SurvivorM_Cyril SCRIPT : eAI: Purged config class eAI_SurvivorM_Cyril SCRIPT : eAI: Reading config class eAI_SurvivorM_Boris SCRIPT : eAI: Purged config class eAI_SurvivorM_Boris SCRIPT : eAI: Reading config class eAI_SurvivorM_Denis SCRIPT : eAI: Purged config class eAI_SurvivorM_Denis SCRIPT : eAI: Reading config class eAI_SurvivorM_Mirek SCRIPT : eAI: Purged config class eAI_SurvivorM_Mirek SCRIPT : eAI: Reading config class SurvivorF_Baty SCRIPT : eAI: Reading config class SurvivorF_Naomi SCRIPT : eAI: Reading config class SurvivorF_Maria SCRIPT : eAI: Reading config class SurvivorF_Linda SCRIPT : eAI: Reading config class SurvivorF_Keiko SCRIPT : eAI: Reading config class SurvivorF_Judy SCRIPT : eAI: Reading config class SurvivorF_Irena SCRIPT : eAI: Reading config class SurvivorF_Helga SCRIPT : eAI: Reading config class SurvivorF_Gabi SCRIPT : eAI: Reading config class SurvivorF_Frida SCRIPT : eAI: Reading config class SurvivorF_Eva SCRIPT : eAI: Reading config class SurvivorM_Taiki SCRIPT : eAI: Reading config class SurvivorM_Seth SCRIPT : eAI: Reading config class SurvivorM_Rolf SCRIPT : eAI: Reading config class SurvivorM_Quinn SCRIPT : eAI: Reading config class SurvivorM_Peter SCRIPT : eAI: Reading config class SurvivorM_Oliver SCRIPT : eAI: Reading config class SurvivorM_Niki SCRIPT : eAI: Reading config class SurvivorM_Manua SCRIPT : eAI: Reading config class SurvivorM_Lewis SCRIPT : eAI: Reading config class SurvivorM_Kaito SCRIPT : eAI: Reading config class SurvivorM_Jose SCRIPT : eAI: Reading config class SurvivorM_Indar SCRIPT : eAI: Reading config class SurvivorM_Hassan SCRIPT : eAI: Reading config class SurvivorM_Guo SCRIPT : eAI: Reading config class SurvivorM_Francis SCRIPT : eAI: Reading config class SurvivorM_Elias SCRIPT : eAI: Reading config class SurvivorM_Denis SCRIPT : eAI: Reading config class SurvivorM_Cyril SCRIPT : eAI: Reading config class SurvivorM_Boris SCRIPT : eAI: Reading config class SurvivorM_Mirek SCRIPT : 12:01:11.503 [EXPANSION DEBUG]: Glowler_ITV<73015ef0>::OnEnterZone <8338.161133, 293.405579, 5988.616699> SCRIPT : 12:01:11.511 [EXPANSION DEBUG]: Glowler_ITV::OnEnterZone <3720.883301, 402.656799, 6013.337402> SCRIPT : 12:01:11.511 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.511 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.511 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <8365.629883, 292.011993, 5977.709961> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <8370.480469, 293.277191, 5994.520020> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <8354.610352, 292.033997, 5967.629883> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <8359.219727, 292.033997, 5973.689941> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <8357.549805, 293.143005, 5995.259766> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <8354.059570, 293.143005, 5995.870117> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3724.330078, 402.011993, 5989.189941> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase<57d5a010>::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase<57d5a010>::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.523 [EXPANSION DEBUG]: SurvivorBase<57d5a010>::OnEnterZone <3703.560059, 402.345245, 6009.529785> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3707.459961, 403.153015, 5973.299805> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3708.709961, 403.153015, 5974.790039> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3691.409912, 402.074005, 5998.470215> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase<664a0030>::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase<664a0030>::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:01:11.539 [EXPANSION DEBUG]: SurvivorBase<664a0030>::OnEnterZone <3699.270020, 402.130005, 5967.910156> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : [VPPAT] Player "kaiji" (steamId=76561198098084789) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : true SCRIPT : true SCRIPT : 12:02:21.609 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:02:21.609 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:02:21.609 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:02:21.609 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:02:21.613 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3695.400391, 402.012451, 6014.428223> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:02:21.613 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= SCRIPT : 12:02:21.613 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party UNSC player kaiji (ID fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ=) SCRIPT : 12:02:21.613 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= SCRIPT : 12:02:21.613 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= SCRIPT : [VPPAT] Player "kaiji" (steamId=76561198098084789) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 6.70658 ) 0 -> 0 SCRIPT : [VPPAT] Player "GAZ" (steamId=76561198177293387) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3720.617432, 402.228271, 6012.969727> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U= SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party 3213 player GAZ (ID iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U=) SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U= SCRIPT : 12:04:34.402 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U= SCRIPT : [VPPAT] Player "GAZ" (steamId=76561198177293387) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : 12:04:35.882 [EXPANSION DEBUG]: SurvivorBase::PlacePlayerOnGround - player pos <3720.269287, 402.235291, 6013.088379> was in vehicle true is attached false NULL SCRIPT : Chernarus::Weather::Fog:: ( 6.87388 ) 0 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.01609 ) 0 -> 0 SCRIPT : [VPPAT] Player "MSG" (steamId=76561198259911779) connected to server! SCRIPT : [VPPAT] Player "gix" (steamId=76561198119134039) connected to server! SCRIPT : [VPPAT] Player "mohae" (steamId=76561198272156387) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 12:09:05.578 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:09:05.578 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:09:05.578 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= SCRIPT : 12:09:05.578 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party gix player mohae (ID q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo=) SCRIPT : 12:09:05.578 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= SCRIPT : 12:09:05.578 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= SCRIPT : [VPPAT] Player "mohae" (steamId=76561198272156387) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : Spawning patrol at <4772.428711, 338.964355, 9583.963867> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.32557 ) 0 -> 0 SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 12:09:12.406 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:09:12.406 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:09:12.406 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= SCRIPT : 12:09:12.406 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party gix player gix (ID QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ=) SCRIPT : 12:09:12.406 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= SCRIPT : 12:09:12.406 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= SCRIPT : [VPPAT] Player "gix" (steamId=76561198119134039) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3721.475586, 402.344513, 6012.999512> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc= SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party 3213 player MSG (ID IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc=) SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc= SCRIPT : 12:09:59.812 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc= SCRIPT : [VPPAT] Player "MSG" (steamId=76561198259911779) connected to server! SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : 12:10:01.292 [EXPANSION DEBUG]: SurvivorBase::PlacePlayerOnGround - player pos <3721.481201, 401.854523, 6013.005371> was in vehicle true is attached false NULL SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=null SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : [Permissions Manager] Admin (kaiji) (76561198098084789) Successfully Logged in! SCRIPT : 12:10:30.648 [EXPANSION DEBUG]: Glowler_ITV::OnExitZone <3846.512939, 393.901672, 5910.646484> SCRIPT : 12:10:30.648 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 12:10:30.687 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 12:10:40.648 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 12:10:40.648 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3977.920410, 371.722473, 5793.753418> - assigning faction eAIFactionRaiders SCRIPT : 12:10:40.687 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 12:10:40.687 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3978.526123, 371.657715, 5794.349609> - assigning faction eAIFactionRaiders SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 3 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.63507 ) 0 -> 0 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : Spawning patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<57d030> Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=null SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=SKS_Black:08949 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.94461 ) 0 -> 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [wpnfsm] Save occured in fsm transition! current state=WeaponReplacingMagAndChamberNext closes stable state=RBL_CLO_BU1_MA1 id=3 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 12:15:54] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : Deleted patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=SKS_Black:08949 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <4322.338867, 240.582123, 4755.345215> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=SKS_Black:08949 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : Deleted patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 8.25416 ) 0 -> 0 SCRIPT : Deleted patrol at <4322.338867, 240.582123, 4755.345215> SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT (E): [wpnfsm] ValidateAndRepair Attempting to repair: MSFC_AK12MR:028360 - MagazineRepair - RBL_CLO_BU0_MA0 - state: false != weapon: true Class: 'WeaponFSM' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/entities\firearms\weaponfsm.c:257 scripts/4_World/entities\firearms\weaponfsm.c:225 scripts/4_World/entities\firearms\weaponfsm.c:203 scripts/4_World/entities\firearms\weapon_base.c:522 scripts/4_World/entities\firearms\weapon_base.c:529 scripts/4_World/entities\itembase.c:1151 scripts/4_World/entities\firearms\weapon_base.c:598 scripts/3_Game/entities\entityai.c:687 scripts/4_World/entities\itembase.c:918 DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\entities\itembase.c:635 scripts/4_World/entities\firearms\weapon_base.c:580 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=SKS_Black:08949 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=SKS_Black:08949 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=MKII:05561 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : Chernarus::Weather::Fog:: ( 8.43492 ) 0.0633271 SCRIPT : Spawning patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<63d620> Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <4617.405762, 339.012390, 9506.975586> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<620820> Going to WP 1 SCRIPT : Deleted patrol at <4772.428711, 338.964355, 9583.963867> SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : Spawning patrol at <4772.428711, 338.964355, 9583.963867> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<630e30> Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup<63d620> Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup<63d620> Going to WP 1 SCRIPT : eAI eAIGroup<620820> Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 8.56368 ) 0 -> 0 SCRIPT : eAI eAIGroup<63d620> Going to WP 0 SCRIPT : Deleted patrol at <4772.428711, 338.964355, 9583.963867> SCRIPT : eAI eAIGroup<620820> Going to WP 1 SCRIPT : Deleted patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=MKII:05561 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=SKS_Black:08949 SCRIPT : Deleted patrol at <4617.405762, 339.012390, 9506.975586> SCRIPT : eAIAimDetails updated, but no weapon exists! At: <4614.429199, 340.396729, 9581.078125> SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 8.87322 ) 0 -> 0 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=SKS_Black:08949 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Deleted patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=SKS_Black:08949 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=SKS_Black:08949 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Spawning patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : Spawning patrol at <4577.628906, 318.371277, 8207.134766> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <4577.628906, 318.371277, 8207.134766> SCRIPT : Spawning patrol at <5435.076660, 328.545868, 8639.633789> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <5435.076660, 328.545868, 8639.633789> SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 9.18272 ) 0 -> 0 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=SKS_Black:08949 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : Chernarus::Weather::Overcast:: ( 9.26884 ) overcast: 0.0262111 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 9.26884 ) 0 SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=SKS_Black:08949 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 9.49222 ) 0 -> 0 SCRIPT : 12:30:09.113 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:30:09.113 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:30:09.113 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3646.505615, 382.175507, 6129.326172> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:30:20.445 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:30:20.445 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:30:20.445 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3648.993408, 382.257446, 6130.822266> - faction eAIFactionRaiders -> eAIFactionCivilian<6902b20> SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold RPG-7 (ExpansionRPG7)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold MP5SD (Expansion_MP5SD)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold MP5A2 (Expansion_MP5)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AUR A1 (AugShort)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Vityaz-SN PP19-01 (Expansion_VityazSN)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AK-12 (MSFC_AK12MR)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold USG-45 (UMP45)' SCRIPT : [VPPAT] Player "Kim_Ammo" (steamId=76561198298194756) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3699.857422, 402.012451, 5986.381836> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party UNSC player Kim_Ammo (ID z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo=) SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= SCRIPT : 12:32:32.835 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= SCRIPT : [VPPAT] Player "Kim_Ammo" (steamId=76561198298194756) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold KA-74 (AK74)' SCRIPT : Spawning patrol at <4915.839355, 166.709320, 12880.914063> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<6db08300> Going to WP 1 SCRIPT : [emote] SurvivorM_Peter:020 play emote id=1 IH=null SCRIPT : [emote] SurvivorM_Mirek:023 play emote id=1 IH=null SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 9.80171 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Black Eagle II (MSFC_BlackEagleII)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AR-15 IPSC (MSFC_Tactical_AR15)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AR-15 IPSC (MSFC_Tactical_AR15)' SCRIPT : eAI eAIGroup<6db08300> Going to WP 2 SCRIPT : Spawning patrol at <4932.670410, 172.241470, 13031.526367> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT (E): cross-hierarchy transition or misconfigured transition detected! Class: 'WeaponFSM' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/3_Game/systems\hfsmbase.c:366 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:83 scripts/3_Game/systems\hfsmbase.c:330 eAI/Scripts/4_World/eai\entities\weapon_base.c:250 scripts/4_World/systems\inventory\dayzplayerinventory.c:229 scripts/4_World/entities\dayzplayerimplement.c:1409 scripts/4_World/entities\manbase\playerbase.c:3517 eAI/Scripts/4_World/eai\entities\eaibase.c:1130 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold M16A4 (Expansion_M16)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold AK-Alfa (MSFC_AK_ALFA)' SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=SKS_Black:08949 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 12:34:34] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Pipsi Cola (SodaCan_Pipsi)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=MKII:05561 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Fog:: ( 9.9952 ) 0.025834 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold First Aid Pouch (FirstAidKit)' SCRIPT : Scheduling a patrol for deletion at2696416 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Blood Test Kit (BloodTestKit)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Medical Thermometer (Thermometer)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Blood Collection Kit (BloodBagEmpty)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Epinephrine Auto-Injector (Epinephrine)' SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=MKII:05561 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CMS KIT (CmsKit)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold PO-X Antidote (AntiChemInjector)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold PO-X Antidote (AntiChemInjector)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Morphine Auto-Injector (Morphine)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.1112 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Raid Backpack(MSFC_MilitaryTacticalBag70L_Green)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold M4-A1 Telescopic Buttstock (M4_OEBttstck)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IV Start Kit (StartKitIV)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.4207 ) 0 -> 0 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Matchbox:05389 parent=Breeches_Blue:028416 idx=0 row=3 col=0 f=false } dst={ type=CARGO item=Matchbox:05389 parent=MSFC_Alice_Bag_SURPAT:015635 idx=0 row=6 col=9 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Ammo_762x54:09054 parent=Breeches_Blue:028416 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Ammo_762x54:09054 parent=MSFC_Alice_Bag_SURPAT:015635 idx=0 row=6 col=9 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Flashlight (Flashlight)' SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=SodaCan_Kvass:07627 parent=HuntingJacket_Winter:09804 idx=0 row=2 col=9 f=false } dst={ type=CARGO item=SodaCan_Kvass:07627 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=PowderedMilk:06617 parent=HuntingJacket_Winter:09804 idx=0 row=4 col=4 f=false } dst={ type=CARGO item=PowderedMilk:06617 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Ammo_762x54:09054 parent=HuntingJacket_Winter:09804 idx=0 row=7 col=6 f=false } dst={ type=CARGO item=Ammo_762x54:09054 parent=MSFC_Alice_Bag_SURPAT:015635 idx=0 row=6 col=9 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Ammo_762x54:024107 parent=HuntingJacket_Winter:09804 idx=0 row=4 col=0 f=false } dst={ type=CARGO item=Ammo_762x54:024107 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Expansion_Ammo_8mm:05387 parent=HuntingJacket_Winter:09804 idx=0 row=4 col=1 f=false } dst={ type=CARGO item=Expansion_Ammo_8mm:05387 parent=USMCPants_Woodland:017739 idx=0 row=1 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Expansion_Ammo_8mm:05387 parent=HuntingJacket_Winter:09804 idx=0 row=4 col=1 f=false } dst={ type=CARGO item=Expansion_Ammo_8mm:05387 parent=MSFC_Alice_Bag_SURPAT:015635 idx=0 row=6 col=9 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Ammo_762x54:024107 parent=HuntingJacket_Winter:09804 idx=0 row=4 col=0 f=false } dst={ type=CARGO item=Ammo_762x54:024107 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 91850 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 178860 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 91850 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 270710 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Duct Tape (DuctTape)' SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 29560 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 62829 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 29560 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 92389 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.7302 ) 0 -> 0 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=M16A2:08878 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=M16A2:08878 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Standardized Suppressor (M4_Suppressor)' SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=M16A2:08878 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 1000 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 92389 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 1000 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 93389 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=M16A2:08878 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 12:43:37] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : Scheduling a patrol for deletion at3219237 SCRIPT : [inv] ReplaceItemWithNewLambdaBase Step B) remove OK, loc={ type=HANDS item=TunaCan:028108 parent=SurvivorF_Linda:024 } SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Mag_CMAG_40Rnd_Green:020173 parent=USMCPants_Desert:023890 idx=0 row=0 col=5 f=false } dst={ type=CARGO item=Mag_CMAG_40Rnd_Green:020173 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=SodaCan_Cola:019908 parent=USMCPants_Desert:023890 idx=0 row=2 col=8 f=false } dst={ type=CARGO item=SodaCan_Cola:019908 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=SodaCan_Cola:019908 parent=USMCPants_Desert:023890 idx=0 row=2 col=8 f=false } dst={ type=CARGO item=SodaCan_Cola:019908 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.0397 ) 0 -> 0 SCRIPT : Deleted patrol at <4915.839355, 166.709320, 12880.914063> SCRIPT : Scheduling a patrol for deletion at3299394 SCRIPT : 12:45:24.632 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : Spawning patrol at <4915.839355, 166.709320, 12880.914063> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : 12:45:26.273 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 12:45:34.632 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 12:45:34.632 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3532.549316, 370.108734, 6079.403320> - assigning faction eAIFactionRaiders SCRIPT : 12:45:36.273 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 12:45:36.273 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3526.459961, 368.448975, 6079.276367> - assigning faction eAIFactionRaiders SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Mag_IJ70_8Rnd:017201 parent=USMCPants_Desert:011785 idx=0 row=0 col=7 f=false } dst={ type=CARGO item=Mag_IJ70_8Rnd:017201 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Mag_IJ70_8Rnd:021618 parent=USMCPants_Desert:011785 idx=0 row=0 col=9 f=false } dst={ type=CARGO item=Mag_IJ70_8Rnd:021618 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=Mag_IJ70_8Rnd:021618 parent=USMCPants_Desert:011785 idx=0 row=0 col=9 f=false } dst={ type=CARGO item=Mag_IJ70_8Rnd:021618 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=MSFC_Alice_Bag_SURPAT:015635 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=MSFC_Alice_Bag_SURPAT:015635 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=MSFC_Alice_Bag_SURPAT:015635 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=MSFC_Alice_Bag_SURPAT:015635 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=MSFC_Alice_Bag_SURPAT:015635 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=MSFC_Alice_Bag_SURPAT:015635 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=null SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : OnVehicleSeatDriverLeft SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=BloodBagEmpty:08276 parent=Glowler_ITV:027522 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=BloodBagEmpty:08276 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT (E): [desync] HandleInputData man=SurvivorF_Linda:024 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=BloodBagEmpty:08276 parent=Glowler_ITV:027522 idx=0 row=0 col=6 f=false } dst={ type=CARGO item=BloodBagEmpty:08276 parent=USMCPants_Woodland:017739 idx=0 row=0 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.3492 ) 0 -> 0 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorF_Helga:015 started ActionGetInTransport item=CoyoteBag_Brown:027013 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Linda:024 started ActionGetInTransport item=AliceBag_Black:026948 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <4915.839355, 166.709320, 12880.914063> SCRIPT : Deleted patrol at <4932.670410, 172.241470, 13031.526367> SCRIPT : Scheduling a patrol for deletion at3592958 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.6587 ) 0 -> 0 SCRIPT : [VPPAT] Player "DSZA" (steamId=76561198090659824) connected to server! SCRIPT : Chernarus::Weather::Overcast:: ( 11.7095 ) overcast: 0.435878 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 11.7095 ) 0 SCRIPT : [action] SurvivorF_Linda:024 started ActionGetOutTransport item=AliceBag_Black:026948 SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : 12:52:28.761 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::StartSpawnSelection - Start - player DSZA (id=J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No=) SCRIPT : 12:52:28.761 [EXPANSION DEBUG]: ExpansionPlayerState::AcquireFrom DSZA (id=J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No=) energy: 500 water: 500 heat comfort: 0 wetness: 0 stamina: 100 SCRIPT : 12:52:28.761 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Save - writing 2 player states SCRIPT : ExpansionRespawnHandlerModule::StartSpawnSelection - End SCRIPT : 12:52:28.765 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No= SCRIPT : 12:52:28.765 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No= SCRIPT : 12:52:28.765 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No= SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : eAI: Debug menu request SCRIPT : Access denied to 76561198259911779 (MSG) SCRIPT : [Logout]: New player IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc= with logout time 15 SCRIPT : Player "MSG" (steamid=76561198259911779) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198259911779 SCRIPT : [emote] SurvivorF_Linda:024 play emote id=14 IH=AliceBag_Black:026948 SCRIPT : 12:52:48.308 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::RPC_RequestPlacePlayerAtTempSafePosition - Start SCRIPT : 12:52:48.308 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::RPC_RequestPlacePlayerAtTempSafePosition - player DSZA (id=J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No=) spawned at <13277.000000, 2.050454, 7245.000000>, moving to <0 0 0> SCRIPT : 12:52:48.308 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::RPC_RequestPlacePlayerAtTempSafePosition - End SCRIPT : Player "MSG" (steamid=76561198259911779) disconnected from server. SCRIPT : 12:52:55.937 [EXPANSION DEBUG]: ExpansionPartyData::OnLeave party 3213 player MSG (ID IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc=) SCRIPT : [Logout]: Player IBUYpO8HkcQYB-4pzNYA72Uv7zC704S6z6ZcAlQc5Lc= finished SCRIPT : eAIAimDetails updated, but no weapon exists! At: <6796.083496, 379.503845, 14473.674805> SCRIPT : eAIAimDetails updated, but no weapon exists! At: <6795.788574, 379.953918, 14473.791992> SCRIPT : eAIAimDetails updated, but no weapon exists! At: <6795.983887, 379.649780, 14473.717773> SCRIPT : [action] SurvivorF_Helga:015 started ActionGetOutTransport item=CoyoteBag_Brown:027013 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [Logout]: New player iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U= with logout time 15 SCRIPT : Player "GAZ" (steamid=76561198177293387) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198177293387 SCRIPT : [emote] SurvivorF_Helga:015 play emote id=14 IH=CoyoteBag_Brown:027013 SCRIPT : Player "GAZ" (steamid=76561198177293387) disconnected from server. SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.9682 ) 0 -> 0 SCRIPT : 12:54:09.882 [EXPANSION DEBUG]: ExpansionPartyData::OnLeave party 3213 player GAZ (ID iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U=) SCRIPT : [Logout]: Player iNZO64c1bKi2jA1QygHLIuTbGnHNMzkflTcsKSmLX4U= finished SCRIPT : ExpansionRespawnHandlerModule::RPC_SelectSpawn - Start SCRIPT : ExpansionRespawnHandlerModule::Exec_SelectSpawn - Start SCRIPT : 12:55:21.875 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Exec_SelectSpawn - moving player DSZA (id=J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No=) to <1563.325684, 2.174132, 2063.254883> SCRIPT : ExpansionRespawnHandlerModule::EndSpawnSelection - Start SCRIPT : 12:55:21.875 [EXPANSION DEBUG]: ExpansionPlayerState::ApplyTo DSZA (id=J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No=) energy: 500 water: 500 heat comfort: 0 wetness: 0 stamina: 100 SCRIPT : 12:55:21.875 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Save - writing 1 player states SCRIPT : ExpansionRespawnHandlerModule::EndSpawnSelection - End SCRIPT : ExpansionRespawnHandlerModule::Exec_SelectSpawn - End SCRIPT : ExpansionRespawnHandlerModule::RPC_SelectSpawn - End SCRIPT : Spawning patrol at <754.635620, 6.148207, 1906.439941> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : true SCRIPT : Spawning patrol at <1215.116699, 186.987076, 7227.019043> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <1163.343994, 185.352448, 7225.912598> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 12.2777 ) 0 -> 0 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Scheduling a patrol for deletion at4052211 SCRIPT : Scheduling a patrol for deletion at4093851 SCRIPT : [VPPAT] Player "Survivor" (steamId=76561198016693803) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 12:59:30.191 [EXPANSION LOG]: ExpansionGPS::EEInventoryIn - Start SCRIPT : 12:59:30.191 [EXPANSION LOG]: ExpansionGPS::EEInventoryIn - End SCRIPT : 12:59:30.191 [EXPANSION LOG]: ExpansionGPS::OnInventoryEnter - Start SCRIPT : 12:59:30.191 [EXPANSION LOG]: ExpansionGPS::OnInventoryEnter - End SCRIPT : 12:59:30.191 [EXPANSION LOG]: ExpansionGPS::OnWorkStart - Start SCRIPT : 12:59:30.191 [EXPANSION LOG]: ExpansionGPS::OnWorkStart - End SCRIPT : 12:59:30.214 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 12:59:30.214 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 12:59:30.214 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 12:59:30.214 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 12:59:30.214 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : [VPPAT] Player "Survivor" (steamId=76561198016693803) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : 12:59:35.152 [EXPANSION LOG]: ExpansionGPS::OnWorkStop - Start SCRIPT : 12:59:35.152 [EXPANSION LOG]: ExpansionGPS::OnWorkStop - End SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 12.5871 ) 0 -> 0 SCRIPT : [wpnfsm] Save occured in fsm transition! current state=WeaponCharging closes stable state=RBL_CLO_BU0_MA1 id=4 SCRIPT : 13:00:26.628 [EXPANSION DEBUG]: ItemBase::SendKnownUIDs ExpansionSafeLarge<54f5b4d0> (parent=NULL) SCRIPT : [wpnfsm] FAMAS:08479 { jammed bullet mag SCRIPT : [emote] SurvivorM_Peter:020 play emote id=12 IH=null SCRIPT : [emote] SurvivorM_Guo:021 play emote id=4 IH=null SCRIPT : [Logout]: New player J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No= with logout time 15 SCRIPT : Player "DSZA" (steamid=76561198090659824) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198090659824 SCRIPT : [emote] SurvivorM_Guo:021 play emote id=14 IH=null SCRIPT : Player "DSZA" (steamid=76561198090659824) disconnected from server. SCRIPT : [emote] SurvivorM_Cyril:014 play emote id=13 IH=null SCRIPT : [Logout]: Player J48nev2KF8T0S8zC3aOtwRAXY6rg3_VWdPjGnRiU2No= finished SCRIPT : Deleted patrol at <754.635620, 6.148207, 1906.439941> SCRIPT : [emote] SurvivorM_Peter:020 play emote id=32 IH=null SCRIPT : [emote] SurvivorM_Peter:020 play emote id=14 IH=null SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Rain:: ( 12.8966 ) 0 SCRIPT : Chernarus::Weather::Rain:: ( 13.0327 ) 0.138694 SCRIPT : Chernarus::Weather::Rain:: ( 13.1361 ) 0.380187 SCRIPT : Chernarus::Weather::Fog:: ( 13.1424 ) 0.0257768 SCRIPT (E): [wpnfsm] ValidateAndRepair Attempting to repair: MSFC_AK15MR:04999 - MagazineRepair - RBL_CLO_BU0_MA0<4116d220> - state: false != weapon: true Class: 'WeaponFSM' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/entities\firearms\weaponfsm.c:257 scripts/4_World/entities\firearms\weaponfsm.c:225 scripts/4_World/entities\firearms\weaponfsm.c:203 scripts/4_World/entities\firearms\weapon_base.c:522 scripts/4_World/entities\firearms\weapon_base.c:529 scripts/4_World/entities\itembase.c:1151 scripts/4_World/entities\firearms\weapon_base.c:598 scripts/3_Game/entities\entityai.c:687 scripts/4_World/entities\itembase.c:918 DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\entities\itembase.c:635 scripts/4_World/entities\firearms\weapon_base.c:580 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [inv] ReplaceItemWithNewLambdaBase Step B) remove OK, loc={ type=HANDS item=AmmoBox_556x45_20Rnd:05202 parent=SurvivorM_Mirek:023 } SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_556x45 count=20 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo opened the banking menu SCRIPT : Chernarus::Weather::Rain:: ( 13.3256 ) 0.285968 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Spawning patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<11a33b80> Going to WP 1 SCRIPT : Deleted patrol at <1215.116699, 186.987076, 7227.019043> SCRIPT : Scheduling a patrol for deletion at4657427 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup<11a33b80> Going to WP 2 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 1 SCRIPT : Deleted patrol at <1163.343994, 185.352448, 7225.912598> SCRIPT : Scheduling a patrol for deletion at4701678 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 0 SCRIPT : Chernarus::Weather::Rain:: ( 13.4824 ) 0.186013 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 1 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 2 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 1 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 0 SCRIPT : eAI eAIGroup<11a33b80> Going to WP 1 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : eAI eAIGroup<11a33b80> Going to WP 2 SCRIPT : Deleted patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : Chernarus::Weather::Rain:: ( 13.6806 ) 0.163698 SCRIPT : Spawning patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<4fccd180> Going to WP 1 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup<4fccd180> Going to WP 2 SCRIPT : eAI eAIGroup<4fccd180> Going to WP 1 SCRIPT : eAI eAIGroup<4fccd180> Going to WP 0 SCRIPT : Chernarus::Weather::Rain:: ( 13.7943 ) 0.101239 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Spawning patrol at <1163.343994, 185.352448, 7225.912598> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<68109a0> Going to WP 1 SCRIPT : Spawning patrol at <1215.116699, 186.987076, 7227.019043> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<6808740> Going to WP 1 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup<6808740> Going to WP 2 SCRIPT : eAI eAIGroup<68109a0> Going to WP 0 SCRIPT : Chernarus::Weather::Rain:: ( 13.9769 ) 0.176693 SCRIPT : Deleted patrol at <1215.116699, 186.987076, 7227.019043> SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Spawning patrol at <1215.116699, 186.987076, 7227.019043> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [emote] SurvivorM_Mirek:023 play emote id=61 IH=null SCRIPT : [emote] SurvivorM_Mirek:023 play emote id=61 IH=SurrenderDummyItem:014905 SCRIPT : [emote] SurvivorM_Mirek:023 play emote id=4 IH=null SCRIPT : Deleted patrol at <1163.343994, 185.352448, 7225.912598> SCRIPT : eAIAimDetails updated, but no weapon exists! At: <1166.573730, 186.588104, 7221.917969> SCRIPT : eAIAimDetails updated, but no weapon exists! At: <1165.883301, 186.810455, 7221.414063> SCRIPT : Deleted patrol at <1215.116699, 186.987076, 7227.019043> SCRIPT : Chernarus::Weather::Rain:: ( 14.132 ) 0.163671 SCRIPT : Deleted patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : Spawning patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<680b370> Going to WP 1 SCRIPT : Deleted patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : Chernarus::Weather::Overcast:: ( 14.3685 ) overcast: 0.68655 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 14.3685 ) 0 SCRIPT : 13:18:04.515 [EXPANSION DEBUG]: LAPV_camo<7301ba60>::OnEnterZone <3648.114258, 382.127197, 6130.255859> SCRIPT : 13:18:04.531 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 13:18:04.531 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 13:18:04.531 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3648.509033, 383.317047, 6130.468262> - faction eAIFactionRaiders<643a7eb0> -> eAIFactionCivilian<5c53ff70> SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [emote] SurvivorM_Peter:020 play emote id=1 IH=null SCRIPT : [emote] SurvivorF_Baty:025 play emote id=1 IH=MSFC_Tactical_AR15:016089 SCRIPT : [emote] SurvivorF_Baty:025 play emote id=1 IH=MSFC_Tactical_AR15:016089 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold PB (TF_MakarovPB)' SCRIPT : Chernarus::Weather::Rain:: ( 14.5373 ) 0 SCRIPT : 13:19:48.171 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 13:19:48.171 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 13:19:48.171 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3589.525635, 383.292755, 6060.418457> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : 13:19:53.109 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 13:19:53.109 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 13:19:53.109 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3587.450928, 383.195251, 6054.880371> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Request to withraw 1000 SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 149780 SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: 1000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 148780 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 14.6717 ) 0.24564 -> 0 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought NBC Gloves(MSFC_NBC_Gloves_SURPAT)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold AUR AX (Aug)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold AUR A1 (AugShort)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3708.200195, 402.896759, 5976.115723> SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold G36C (Expansion_G36)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold G36C (Expansion_G36)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Vityaz-SN PP19-01 (Expansion_VityazSN)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold AWP (L96A1) (MSFC_L96A1)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold KA-74 (AK74)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold M16-A2 (M16A2)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold M16-A2 (M16A2)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3707.628662, 402.888489, 5976.046875> SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold M16-A2 (M16A2)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold ORSIS T-5000 (MSFC_ORSIS_T5000)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold M16-A2 (M16A2)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3707.620605, 402.888489, 5976.053223> SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AK-15 (MSFC_AK15MR)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought AN/PEQ-15 Laser Sight(Expansion_ANPEQ15_Red)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Universal Suppressor Black(TTC_Universal_Suppressor_BLACK)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold EOTech XPS3 Holo Sight (ExpansionEXPS3HoloOptic)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold VPO-136 (MSFC_VPO136)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 14.9812 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought ATLAS V8 Bipod(TF_Atlas_Bipod)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Hunting Scope (HuntingOptic)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Hunting Scope (HuntingOptic)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Multivitamin Pills (VitaminBottle)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Multivitamin Pills (VitaminBottle)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Multivitamin Pills (VitaminBottle)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 9V Battery(Battery9V)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Pistol Suppressor (PistolSuppressor)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Standardized Suppressor (M4_Suppressor)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Gun Cleaning Kit(WeaponCleaningKit)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Duct Tape (DuctTape)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Duct Tape (DuctTape)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Duct Tape (DuctTape)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Night Vision Goggles (NVGoggles)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought Raid Backpack(MSFC_MilitaryTacticalBag70L_Green)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold Raid Backpack (MSFC_MilitaryTacticalBag70L_Green)' SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Request to withraw 140000 SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 148780 SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: 140000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 8780 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 15.2907 ) 0 -> 0 SCRIPT : [emote] SurvivorF_Baty:025 play emote id=1 IH=null SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : [emote] SurvivorM_Mirek:023 play emote id=1 IH=Mag_STANAGCoupled_30Rnd:027951 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to withraw 6000 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 93389 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 6000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 87389 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 5.56x45mm Rounds(Ammo_556x45)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 5.56x45mm Rounds(Ammo_556x45)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 5.56x45mm Rounds(Ammo_556x45)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought M4A1 LMT Crane Stock(TF_M4CraneBttstck)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 15.6001 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought Universal Suppressor Black(TTC_Universal_Suppressor_BLACK)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Konkav AR Buttstock for AR type rifles(TTC_Buttstock3)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Magpul PRS Buttstock(TTC_Buttstock)' SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to withraw 1000 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 87389 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 1000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 86389 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought Universal Suppressor Black(TTC_Universal_Suppressor_BLACK)' SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 130 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 86389 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 130 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 86519 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to withraw 25590 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 270710 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 25590 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 245120 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 25590 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 245120 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 25590 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 270710 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 25590 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 270710 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 25590 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 296300 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to withraw 10000 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 296300 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 10000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 286300 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 15.9096 ) 0 -> 0 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to withraw 500 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 286300 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 500 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 285800 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to withraw 300 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 285800 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 300 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 285500 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought 30rd Coupled Standardized Mag(Mag_STANAGCoupled_30Rnd)' SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to withraw 1100 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 86519 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 1100 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 85419 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 50 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 285500 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 50 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 285550 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to withraw 300 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 285550 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 300 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 285250 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought 5.56x45mm Rounds(Ammo_556x45)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought M4-A1 Bayonet(M9A1_Bayonet)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 16.2191 ) 0 -> 0 SCRIPT : Chernarus::Weather::Fog:: ( 16.2899 ) 0.0999969 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 16.5286 ) 0 -> 0 SCRIPT : 13:38:29.562 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 13:38:30.265 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 13:38:39.562 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 13:38:39.562 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3537.807129, 358.440216, 5910.210449> - assigning faction eAIFactionRaiders SCRIPT : 13:38:40.265 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 13:38:40.265 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3555.891357, 365.719513, 5928.143066> - assigning faction eAIFactionRaiders SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold F&D Defense .338 MK2 (TTC_FD338)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought GEVAR 43 .338(TTC_GEVAR43)' SCRIPT : Spawning patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold 10 round .338 magazine (TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold Large Tent (LargeTent)' SCRIPT : Spawning patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<63f060> Going to WP 1 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold 10 round .338 magazine (TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold 10 round .338 magazine (TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought GEVAR 43 .338 Magazine(TTC_GEVAR43_Magazine_10rnd)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought GEVAR 43 .338 Magazine(TTC_GEVAR43_Magazine_10rnd)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought GEVAR 43 .338 Magazine(TTC_GEVAR43_Magazine_10rnd)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 16.8381 ) 0 -> 0 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 13:42:30] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 13:42:30] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 13:42:33] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : [DC_Banking] Player with PlainID: 76561198098084789 and Name: kaiji opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198098084789 and Name: kaiji: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo opened the banking menu SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 13:43:41] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 17.1476 ) 0 -> 0 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 13:44:25] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : Chernarus::Weather::Overcast:: ( 17.2889 ) overcast: 0.0716605 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 17.2889 ) 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 17.4571 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought HK416(MSFC_HK416)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 17.7666 ) 0 -> 0 SCRIPT : Scheduling a patrol for deletion at7207228 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought Handguard for HK416(MSFC_Handguard_HK416)' SCRIPT : Chernarus::Weather::Fog:: ( 17.851 ) 0.0361144 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold HK416 (MSFC_HK416)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought M4-A1 MP Buttstock(M4_MPBttstck)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought HAMR Optic(TTC_HAMR)' SCRIPT : Chernarus::Weather::Rain:: ( 18.0761 ) 0 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold DMR VFG (TTC_DMR_VFG)' SCRIPT : Deleted patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold ATOG 6x48 Scope (ACOGOptic_6x)' SCRIPT : 13:54:49.070 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold Buttstok for HK416 (MSFC_ButtstockHK416_Black)' SCRIPT : 13:54:52.960 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 13:54:58.261 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 13:54:58.261 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 13:54:58.261 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3629.715088, 375.360748, 5890.682617> - faction eAIFactionRaiders -> eAIFactionCivilian<5ddd8920> SCRIPT : 13:54:59.070 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 13:54:59.070 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <1994.381958, 448.469391, 15363.208984> - assigning faction eAIFactionRaiders SCRIPT : 13:55:02.957 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 13:55:02.957 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <2004.634888, 447.069519, 15391.114258> - assigning faction eAIFactionRaiders SCRIPT : Deleted patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : Scheduling a patrol for deletion at7502325 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= #tm_sold Night Vision Goggles (NVGoggles)' SCRIPT : 13:55:22.324 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 13:55:22.324 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 13:55:22.324 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3641.317627, 375.532715, 5881.429688> - faction eAIFactionRaiders -> eAIFactionCivilian<5dde5b60> SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold KAS-74U (AKS74U)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold KAS-74U (AKS74U)' SCRIPT : Chernarus::Weather::Rain:: ( 18.389 ) 0 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold AI-2 (AI2_Orange)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought NBC Hood(MSFC_NBC_Hood_SURPAT)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought NBC Pants(MSFC_NBC_Pants_SURPAT)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought NBC Jacket(MSFC_NBC_Jacket_SURPAT)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought IV Start Kit(StartKitIV)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought NBC Gloves(MSFC_NBC_Gloves_SURPAT)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought IV Start Kit(StartKitIV)' SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought NBC Boots(MSFC_NBC_Boots_SURPAT)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to withraw 10000 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 285250 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 10000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 275250 SCRIPT : string str = '[TRADER] Player: (Survivor) Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= bought Pouch(MSFC_Pouches_IFAK_SURPAT)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Saline Bag(SalineBag)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought Saline Bag(SalineBag)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold KAS-74U (AKS74U)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Cereals (BoxCerealCrunchin)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Cereals (BoxCerealCrunchin)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Rice (Rice)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Rice (Rice)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Rice (Rice)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Rice (Rice)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Spite Lemonade (SodaCan_Spite)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Spite Lemonade (SodaCan_Spite)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Spite Lemonade (SodaCan_Spite)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=ExpansionCarKey:027729 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Multivitamin Pills (VitaminBottle)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Blood Collection Kit (BloodBagEmpty)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought IV Start Kit(StartKitIV)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=ExpansionCarKey:027729 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought IV Start Kit(StartKitIV)' SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to withraw 10000 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 85419 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 10000 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 75419 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= bought NBC Jacket(MSFC_NBC_Jacket_MulticamBlack)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought Saline Bag(SalineBag)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought Saline Bag(SalineBag)' SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Request for banking account data -> data was sent SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Bandage (BandageDressing)' SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Request to deposit 30850 SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Max owned currency before deposit = 300000, owned currency before deposit = 8780 SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: 30850 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198016693803 and Name: Survivor: Max owned currency after deposit = 300000, owned currency after deposit = 39630 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 5860 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 275250 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 5860 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 281110 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Multivitamin Pills (VitaminBottle)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Multivitamin Pills (VitaminBottle)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Rain:: ( 18.7361 ) 0 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Duct Tape (DuctTape)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Duct Tape (DuctTape)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Rain:: ( 18.8929 ) 0.497073 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Tactical Vest (HighCapacityVest_Olive)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Tactical Vest (HighCapacityVest_Olive)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought NBC Jacket(MSFC_NBC_Jacket_MulticamBlack)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought NBC Jacket(MSFC_NBC_Jacket_MulticamBlack)' SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to withraw 11400 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before withdrawal = 300000, owned currency before withdrawal = 75419 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 11400 has been removed from the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after withdrawal = 300000, owned currency after withdrawal = 64019 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 11400 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 64019 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 11400 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 75419 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 11400 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 75419 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 11400 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 86819 SCRIPT : 14:02:53.195 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 14:02:53.230 [EXPANSION DEBUG]: LAPV_camo<7301ba60>::OnExitZone <3648.445313, 382.088226, 6130.762695> SCRIPT : 14:03:03.195 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 14:03:03.195 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3541.956787, 347.468781, 6307.230469> - assigning faction eAIFactionRaiders<643a7eb0> SCRIPT : 14:03:59.230 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 14:04:00.175 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : Chernarus::Weather::Rain:: ( 19.3967 ) 0 SCRIPT : 14:04:09.230 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 14:04:09.230 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3547.759766, 356.685394, 5887.665039> - assigning faction eAIFactionRaiders SCRIPT : 14:04:10.175 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 14:04:10.175 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3547.315430, 356.444092, 5886.760254> - assigning faction eAIFactionRaiders SCRIPT : Spawning patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<98c5b0> Going to WP 1 SCRIPT : [wpnfsm] Save occured in fsm transition! current state=WeaponReplacingMagAndChamberNext<3bb65910> closes stable state=RBF_CLO_BU1_MA1 id=3 SCRIPT : Deleted patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : Spawning patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain:: ( 19.7131 ) 0.40598 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : Spawning patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain:: ( 20.3788 ) 0 SCRIPT : Chernarus::Weather::Overcast:: ( 20.5626 ) overcast: 0.872225 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 20.5626 ) 0.523771 SCRIPT : Chernarus::Weather::Rain:: ( 20.5809 ) 0.575628 SCRIPT : Scheduling a patrol for deletion at8446068 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : Chernarus::Weather::Rain:: ( 20.8211 ) 0.678333 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Rain:: ( 21.4025 ) 0 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 21.5782 ) 0.229371 -> 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 22.1043 ) 0 -> 0 SCRIPT (E): [wpnfsm] ValidateAndRepair Attempting to repair: MSFC_AK103:014453 - MagazineRepair - RBL_CLO_BU0_MA0 - state: false != weapon: true Class: 'WeaponFSM' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/entities\firearms\weaponfsm.c:257 scripts/4_World/entities\firearms\weaponfsm.c:225 scripts/4_World/entities\firearms\weaponfsm.c:203 scripts/4_World/entities\firearms\weapon_base.c:522 scripts/4_World/entities\firearms\weapon_base.c:529 scripts/4_World/entities\itembase.c:1151 scripts/4_World/entities\firearms\weapon_base.c:598 scripts/3_Game/entities\entityai.c:687 scripts/4_World/entities\itembase.c:918 DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\entities\itembase.c:635 scripts/4_World/entities\firearms\weapon_base.c:580 SCRIPT : 14:20:54.320 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 14:20:54.320 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 14:20:54.320 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3704.969971, 402.000000, 5988.990234> - faction eAIFactionRaiders -> eAIFactionCivilian SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : 14:20:57.703 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 14:20:57.703 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 14:20:57.703 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3705.064209, 402.012421, 5988.638184> - faction eAIFactionRaiders -> eAIFactionCivilian<5c3017f0> SCRIPT : Deleted patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : Scheduling a patrol for deletion at9048709 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold SVAL (ASVAL)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold VSD (SVD_Yellow)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=MSFC_Tactical_AR15:016089 SCRIPT : Chernarus::Weather::Fog:: ( 22.4403 ) 0.145055 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold GEVAR 43 .338 (TTC_GEVAR43)' SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Request to deposit 1111111 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Max owned currency before deposit = 300000, owned currency before deposit = 105605 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Amount to deposit was limited to the depositable amount 194395 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Amount to deposit was limited to the amount on the player 52685 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: 52685 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Max owned currency after deposit = 300000, owned currency after deposit = 158290 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 22.6305 ) 0 -> 0 SCRIPT : Spawning patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : 14:25:25.648 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 23.1566 ) 0 -> 0 SCRIPT : 14:25:35.644 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 14:25:35.644 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <13477.061523, 4.495699, 11067.731445> - assigning faction eAIFactionRaiders SCRIPT : Spawning patrol at <13342.375977, 27.020344, 11228.225586> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<4fcca710> Going to WP 1 SCRIPT : Deleted patrol at <2489.503906, 193.318893, 5096.105469> SCRIPT : eAI eAIGroup<4fcca710> Going to WP 2 SCRIPT : eAI eAIGroup<4fcca710> Going to WP 3 SCRIPT : Deleted patrol at <2874.618408, 204.243942, 5122.694336> SCRIPT : 14:28:19.320 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 14:28:19.320 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 14:28:19.320 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3579.075928, 380.361176, 5989.685059> - faction eAIFactionRaiders -> eAIFactionCivilian<65a540b0> SCRIPT : 14:28:27.785 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 14:28:27.785 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 14:28:27.785 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3580.241211, 379.696014, 5979.688477> - faction eAIFactionRaiders -> eAIFactionCivilian<65a5d8b0> SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 23.6828 ) 0 -> 0 SCRIPT : Deleted patrol at <13342.375977, 27.020344, 11228.225586> SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold M72 LAW (ExpansionLAW)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold LE-MAS (FAMAS)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3707.200684, 403.784882, 5976.042480> SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AUR A1 (AugShort)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3707.562744, 402.896118, 5975.851563> SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold AUR A1 (AugShort)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3707.562744, 402.896118, 5975.851563> SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold MP7 (Expansion_MP7)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold M1A SOCOM (Expansion_M1A)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold M1A SOCOM (Expansion_M1A)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold MP5A2 (Expansion_MP5)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold AK-103 (MSFC_AK103)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold KA-74 (AK74)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold CZ 805 BREN A1 (MSFC_CZ805)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold MP7 (Expansion_MP7)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold PP-91 KEDR (Expansion_Kedr)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold MP5SD (Expansion_MP5SD)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold MP5A2 (Expansion_MP5)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Black Eagle II (MSFC_BlackEagleII)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold HK416 (MSFC_HK416)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold VSD (MSFC_SVD_Wooden)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold FX-45 (FNX45)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 0.208951 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold M72 LAW Warhead (ExpansionAmmoLAW)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= bought Gas Mask Filter(GasMask_Filter)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold P1-87-L Scope (KashtanOptic)' SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold PSO-1-1 Scope (PSO11Optic)' SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=MSFC_Tactical_AR15:016089 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : string str = '[TRADER] Player: (gix) QSByXbZ62B5CafruNjpCD2qnnC6r5RaL9-yXJ5YY_LQ= #tm_sold Plate Carrier (PlateCarrierVest)' SCRIPT : Spawning patrol at <2240.773193, 238.076645, 12248.239258> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<21f4e390> Going to WP 1 SCRIPT : eAI eAIGroup<21f4e390> Going to WP 2 SCRIPT : Spawning patrol at <3225.889404, 202.016006, 12910.592773> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : Spawning patrol at <3457.140869, 192.992615, 12995.724609> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<21f49cb0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 0.735081 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Tactical Vest (MSFC_HighCapacity_Vest_Multicam)' SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f49cb0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : eAI eAIGroup<21f4e390> Going to WP 1 SCRIPT : Deleted patrol at <2240.773193, 238.076645, 12248.239258> SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 10000 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 281110 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 10000 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 291110 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 8000 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 291110 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 8000 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 299110 SCRIPT : Chernarus::Weather::Overcast:: ( 0.923065 ) overcast: 0.287219 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 0.923065 ) 0 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Request to deposit 990 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency before deposit = 300000, owned currency before deposit = 299110 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Amount to deposit was limited to the depositable amount 890 SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: 890 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198119134039 and Name: gix: Max owned currency after deposit = 300000, owned currency after deposit = 300000 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:35:48] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 42610 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 86819 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 42610 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 129429 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:35:49] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : OnVehicleSeatDriverLeft SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:35:50] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:35:54] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 61060 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 129429 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 61060 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 190489 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold JPC Vest (MSFC_JPC_Vest_MulticamBlack)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold JPC Vest (MSFC_JPC_Vest_Black)' SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : Spawning patrol at <13342.375977, 27.020344, 11228.225586> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 1.2613 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Tactical Gloves (MSFC_Gloves_MulticamTropic)' SCRIPT : string str = '[TRADER] Player: (mohae) q5RkaKNh5EYK6T9Yi104kHzwgwaJtusTWEB4u7HdHCo= #tm_sold Tactical Vest (MSFC_HighCapacity_Vest_MulticamTropic_Logo)' SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request for banking account data -> data was sent SCRIPT : eAI eAIGroup Going to WP 3 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Request to deposit 600 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency before deposit = 300000, owned currency before deposit = 190489 SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: 600 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198272156387 and Name: mohae: Max owned currency after deposit = 300000, owned currency after deposit = 191089 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=FNX45:07223 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=FNX45:07223 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=FNX45:07223 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Scheduling a patrol for deletion at10190321 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 1.78746 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetOutTransport item=FNX45:07223 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : 14:41:54.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Start SCRIPT : 14:41:54.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Player: SurvivorF_Baty SCRIPT : 14:41:54.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Parent: NULL SCRIPT : 14:41:54.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Hirachy Parent: NBCJacketBase<439d1560> SCRIPT : 14:41:54.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Hirachy Root Player: NULL SCRIPT : 14:41:54.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - End SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : 14:42:06.757 [EXPANSION LOG]: ExpansionGPS::EEInventoryIn - Start SCRIPT : 14:42:06.757 [EXPANSION LOG]: ExpansionGPS::EEInventoryIn - End SCRIPT : 14:42:06.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryEnter - Start SCRIPT : 14:42:06.757 [EXPANSION LOG]: ExpansionGPS::OnInventoryEnter - End SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 2.31365 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 2 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 1 SCRIPT : eAI eAIGroup<21f5bad0> Going to WP 0 SCRIPT : [action] SurvivorF_Baty:025 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Deleted patrol at <3225.889404, 202.016006, 12910.592773> SCRIPT : Deleted patrol at <3457.140869, 192.992615, 12995.724609> SCRIPT : Deleted patrol at <13342.375977, 27.020344, 11228.225586> SCRIPT : Scheduling a patrol for deletion at10515400 SCRIPT : Spawning patrol at <3637.237793, 359.598938, 14925.525391> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 2.83981 ) 0 -> 0 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:47:53] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:47:54] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : OnVehicleSeatDriverLeft SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:47:55] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:47:55] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerKilled() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 64 SCRIPT (E): PlayerKilled() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 9 SCRIPT (E): PlayerKilled() DayZExpansion/Scripts/4_World/dayzexpansion\classes\pluginbase\pluginadminlog.c : 26 SCRIPT (E): EEKilled() scripts/4_World/entities\manbase\playerbase.c : 775 SCRIPT (E): EEKilled() VPPAdminTools/4_World/vppadmintools\entities\playerbase.c : 32 SCRIPT (E): EEKilled() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 118 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 14:47:55] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): OnKilledByWeapon() DayZExpansion/Scripts/4_World/dayzexpansion\classes\systems\killfeed\expansionkillfeedmodule.c : 722 SCRIPT (E): PlayerKilled() DayZExpansion/Scripts/4_World/dayzexpansion\classes\pluginbase\pluginadminlog.c : 44 SCRIPT (E): EEKilled() scripts/4_World/entities\manbase\playerbase.c : 775 SCRIPT (E): EEKilled() VPPAdminTools/4_World/vppadmintools\entities\playerbase.c : 32 SCRIPT (E): EEKilled() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 118 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : 14:48:22.101 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::StartSpawnSelection - Start - player Survivor (id=Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk=) SCRIPT : 14:48:22.101 [EXPANSION DEBUG]: ExpansionPlayerState<18287260>::AcquireFrom Survivor (id=Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk=) energy: 500 water: 500 heat comfort: 0 wetness: 0 stamina: 100 SCRIPT : 14:48:22.101 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Save - writing 2 player states SCRIPT : ExpansionRespawnHandlerModule::StartSpawnSelection - End SCRIPT : 14:48:22.101 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 14:48:22.101 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 14:48:22.101 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 14:48:22.687 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::RPC_RequestPlacePlayerAtTempSafePosition - Start SCRIPT : 14:48:22.687 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::RPC_RequestPlacePlayerAtTempSafePosition - player Survivor (id=Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk=) spawned at <7440.000000, 4.792202, 2579.000000>, moving to <0 0 0> SCRIPT : 14:48:22.687 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::RPC_RequestPlacePlayerAtTempSafePosition - End SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : Deleted patrol at <3637.237793, 359.598938, 14925.525391> SCRIPT : ExpansionRespawnHandlerModule::RPC_SelectSpawn - Start SCRIPT : ExpansionRespawnHandlerModule::Exec_SelectSpawn - Start SCRIPT : 14:48:48.320 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Exec_SelectSpawn - moving player Survivor (id=Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk=) to <14273.200195, 2.400000, 13053.299805> SCRIPT : ExpansionRespawnHandlerModule::EndSpawnSelection - Start SCRIPT : 14:48:48.320 [EXPANSION DEBUG]: ExpansionPlayerState<18287260>::ApplyTo Survivor (id=Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk=) energy: 500 water: 500 heat comfort: 0 wetness: 0 stamina: 100 SCRIPT : 14:48:48.324 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::Save - writing 1 player states SCRIPT : ExpansionRespawnHandlerModule::EndSpawnSelection - End SCRIPT : ExpansionRespawnHandlerModule::Exec_SelectSpawn - End SCRIPT : ExpansionRespawnHandlerModule::RPC_SelectSpawn - End SCRIPT : Spawning patrol at <13930.401367, 19.101000, 13237.523438> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<21f527d0> Going to WP 1 SCRIPT : Spawning patrol at <13717.375000, 30.581123, 13172.345703> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 3.36601 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 2 SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Combat_Follow_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Combat_Idle_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Combat_Reload_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Combat_State.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Follow_Combat_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Follow_Idle_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Follow_Reload_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Follow_State.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_HFSM.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Idle_Combat_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Idle_Follow_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Idle_Reload_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Idle_State.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Reload_Combat_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Reload_Follow_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Reload_Idle_Transition.c SCRIPT : [RequestScriptList] Total files Located: 17 ConfigPath: $profile:/eAI/eAI_Targetting_Reload_State.c SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 0 SCRIPT : Scheduling a patrol for deletion at10828064 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 2 SCRIPT : Chernarus::Weather::Fog:: ( 3.78905 ) 0.0948058 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 3.89225 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 2 SCRIPT : 14:53:48.324 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 14:53:48.324 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 14:53:48.324 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3705.120117, 399.463837, 6035.220215> - faction eAIFactionRaiders -> eAIFactionCivilian<547d5460> SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 4.41842 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 2 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 2 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 4.94459 ) 0 -> 0 SCRIPT : eAI eAIGroup<21f55a20> Going to WP 1 SCRIPT : Spawning patrol at <12403.286133, 151.458923, 12766.483398> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <13930.401367, 19.101000, 13237.523438> SCRIPT : Scheduling a patrol for deletion at11355493 SCRIPT : Deleted patrol at <13717.375000, 30.581123, 13172.345703> SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : Spawning patrol at <12157.687500, 136.255737, 12360.022461> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<22190fb0> Going to WP 1 SCRIPT : Spawning patrol at <11706.801758, 151.876633, 12910.370117> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<22196730> Going to WP 1 SCRIPT : eAI eAIGroup<22190fb0> Going to WP 2 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 5.39543 ) 0 -> 0 SCRIPT : eAI eAIGroup<22196730> Going to WP 2 SCRIPT : Deleted patrol at <12403.286133, 151.458923, 12766.483398> SCRIPT : eAI eAIGroup<22196730> Going to WP 1 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold Anzio 20mm (TF_Anzio20)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : eAI eAIGroup<22190fb0> Going to WP 1 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : Deleted patrol at <12157.687500, 136.255737, 12360.022461> SCRIPT : Chernarus::Weather::Overcast:: ( 5.61069 ) overcast: 0.397708 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 5.61069 ) 0 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold 20x102mm High-Explosive Rounds (TF_Ammo_20mm_HE)' SCRIPT : eAI eAIGroup<22196730> Going to WP 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 5.70494 ) 0 -> 0 SCRIPT : Deleted patrol at <11706.801758, 151.876633, 12910.370117> SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought Beowulf .50(TTC_Beowulf)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 6.01444 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought .50 Beowulf Mag(TTC_50Beo_mag)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought .50 Beowulf Mag(TTC_50Beo_mag)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought .50 Beowulf Mag(TTC_50Beo_mag)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought AN/PEQ-15 Laser Sight(Expansion_ANPEQ15_Red)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought Konkav AR Buttstock for AR type rifles(TTC_Buttstock3)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought DMR VFG(TTC_DMR_VFG)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought DMR Atlas Bipod(TTC_DMR_Bipod)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 6.32394 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought Schmidt & Bender PM II 3-20x50(TTC_G28_Optic)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 6.63344 ) 0 -> 0 SCRIPT : 15:13:41.238 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 15:13:51.238 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 15:13:51.238 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3632.623291, 357.922943, 5827.683105> - assigning faction eAIFactionRaiders SCRIPT : 15:15:13.269 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 15:15:13.269 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 15:15:13.273 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3642.212158, 375.560974, 5880.819824> - faction eAIFactionRaiders -> eAIFactionCivilian<5854e430> SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought Vortex Razor AMG(TTC_VortexRHDAMG_Optic)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold Schmidt & Bender PM II 3-20x50 (TTC_G28_Optic)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 6.94294 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought 9V Battery(Battery9V)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought 75rd KA-M Drum Mag(Mag_AKM_Drum75Rnd)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought 75rd KA-M Drum Mag(Mag_AKM_Drum75Rnd)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought 75rd KA-M Drum Mag(Mag_AKM_Drum75Rnd)' SCRIPT : 15:17:39.656 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Start SCRIPT : 15:17:39.656 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Player: SurvivorF_Baty SCRIPT : 15:17:39.656 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Parent: NULL SCRIPT : 15:17:39.656 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Hirachy Parent: NBCJacketBase<4a71c0f0> SCRIPT : 15:17:39.656 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - Hirachy Root Player: SurvivorBase SCRIPT : 15:17:39.656 [EXPANSION LOG]: ExpansionGPS::OnInventoryExit - End SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought 75rd KA-M Drum Mag(Mag_AKM_Drum75Rnd)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought .50 Beowulf Mag(TTC_50Beo_mag)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.25246 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought AAC SDN-6 Suppressor(TF_SCAR_Suppressor_Black)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold AN/AVS-9 NVG (TF_NVGoggles_AVS9)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= bought Night Vision Goggles(MSFC_NVG_GPNVG18)' SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo opened the banking menu SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Request for banking account data -> data was sent SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Request to deposit 11111111 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Max owned currency before deposit = 300000, owned currency before deposit = 158290 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Amount to deposit was limited to the depositable amount 141710 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Amount to deposit was limited to the amount on the player 125400 SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: 125400 has been added to the banking account SCRIPT : [DC_Banking] Player with PlainID: 76561198298194756 and Name: Kim_Ammo: Max owned currency after deposit = 300000, owned currency after deposit = 283690 SCRIPT : Chernarus::Weather::Fog:: ( 7.55333 ) 0.138725 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.56194 ) 0 -> 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 7.87143 ) 0 -> 0 SCRIPT : 15:27:20.246 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 15:27:23.644 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 15:27:30.246 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 15:27:30.246 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3902.846191, 376.507751, 6120.094727> - assigning faction eAIFactionRaiders SCRIPT : 15:27:33.640 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 15:27:33.644 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <3900.712158, 376.394135, 6122.764160> - assigning faction eAIFactionRaiders SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 8.18091 ) 0 -> 0 SCRIPT : Chernarus::Weather::Overcast:: ( 8.18846 ) overcast: 0.397708 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 8.18846 ) 0 SCRIPT : Spawning patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : true SCRIPT : [VPPAT] Player "BaSha" (steamId=76561198116400128) connected to server! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 8.49042 ) 0 -> 0 SCRIPT : [inv] ReplaceItemWithNewLambdaBase Step B) remove OK, loc={ type=HANDS item=TunaCan:028382 parent=SurvivorM_Mirek:023 } SCRIPT : Spawning patrol at <3637.237793, 359.598938, 14925.525391> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<981e20> Going to WP 1 SCRIPT : ==============================================WARNING======================================================= SCRIPT : [WARNING 2022-02-09 15:31:48] ASSERTION NULL: Player has no identity or improperly programmed AI mod SCRIPT : Do you see this message? Unless the time is within a second of the crash than this was not the cause. SCRIPT (E): -- Stack trace -- SCRIPT (E): Assert_Log() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 289 SCRIPT (E): Assert_Null() JM/CF/Scripts/3_Game/communityframework\communityframework.c : 315 SCRIPT (E): FormatSteamWebhook() JM/COT/Scripts/4_World/communityonlinetools\entities\player\playerbase.c : 199 SCRIPT (E): PlayerHitBy() JM/COT/Scripts/4_World/communityonlinetools\plugins\pluginadminlog.c : 114 SCRIPT (E): PlayerHitBy() eAI/Scripts/4_World/eai\classes\eaipluginadminlog.c : 4 SCRIPT (E): EEHitBy() scripts/4_World/entities\manbase\playerbase.c : 815 SCRIPT (E): EEHitBy() eAI/Scripts/4_World/eai\entities\eaibase.c : 261 SCRIPT (E): EEHitBy() DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c : 139 SCRIPT (E): ----------------- SCRIPT : ============================================================================================================ SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 15:32:22.382 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 15:32:22.382 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 15:32:22.382 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= SCRIPT : 15:32:22.382 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party UNSC player BaSha (ID IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4=) SCRIPT : 15:32:22.382 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= SCRIPT : 15:32:22.382 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= SCRIPT : [VPPAT] Player "BaSha" (steamId=76561198116400128) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : [LockUnlockVehicle] OnFinishProgressServer SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Deleted patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : 15:34:13.390 [EXPANSION DEBUG]: LAPV::OnEnterZone <3595.887451, 383.178833, 6073.906250> SCRIPT : 15:34:13.390 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnEnterZone SCRIPT : int type = 0 SCRIPT : 15:34:13.390 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 15:34:13.390 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnEnterZone <3596.214111, 384.343445, 6074.298340> - faction eAIFactionRaiders<6a937020> -> eAIFactionCivilian<692a9120> SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 8.79994 ) 0 -> 0 SCRIPT : [action] SurvivorF_Baty:017 started ActionGetInTransport item=AK74:020528 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [LockUnlockVehicle] OnFinishProgressServer SCRIPT : [emote] SurvivorM_Hassan:028 play emote id=5 IH=null SCRIPT : [action] SurvivorF_Baty:017 started ActionGetOutTransport item=AK74:020528 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : [action] SurvivorF_Baty:017 started ActionGetInTransport item=AK74:020528 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : true SCRIPT : true SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 9.10947 ) 0 -> 0 SCRIPT : [action] SurvivorF_Baty:017 started ActionGetOutTransport item=AK74:020528 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 9.41899 ) 0 -> 0 SCRIPT : [Logout]: New player Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= with logout time 15 SCRIPT : Player "Survivor" (steamid=76561198016693803) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198016693803 SCRIPT : [emote] SurvivorF_Baty:017 play emote id=14 IH=null SCRIPT : Player "Survivor" (steamid=76561198016693803) disconnected from server. SCRIPT : [Logout]: Player Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= finished SCRIPT : Deleted patrol at <3637.237793, 359.598938, 14925.525391> SCRIPT : [inv] ReplaceItemWithNewLambdaBase Step B) remove OK, loc={ type=HANDS item=TunaCan:028381 parent=SurvivorM_Mirek:023 } SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 9.72849 ) 0 -> 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.038 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought F&D Defense .338 MK2(TTC_FD338)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.3475 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK-39/54 Handguard (TTC_AKMod_Hndguard)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK AFG (TTC_AKMOD_AFG)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold PBS-1 Suppressor (TTC_AKMod_Suppressor)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK-39/54 Buttstock (TTC_AKMod_bttstk)' SCRIPT : [VPPAT] Player "Survivor" (steamId=76561198016693803) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 15:50:39.921 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 15:50:39.921 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 15:50:39.921 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 15:50:39.921 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : 15:50:39.921 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= SCRIPT : [VPPAT] Player "Survivor" (steamId=76561198016693803) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK-54 Drum (TTC_AKMod_762x54_65rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK-54 Drum (TTC_AKMod_762x54_65rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK-54 Drum (TTC_AKMod_762x54_65rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold MAK-54 (TTC_AKModPK)' SCRIPT : [action] SurvivorF_Baty:021 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [Logout]: New player Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= with logout time 15 SCRIPT : Player "Survivor" (steamid=76561198016693803) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198016693803 SCRIPT : Player "Survivor" (steamid=76561198016693803) disconnected from server. SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 10 round .338 magazine(TTC_338mag_10rnd)' SCRIPT : [Logout]: Player Jl-eSLDEVi59w2lyRdWeSHBxF0Iaz6CUm1OGjyAl5Yk= finished SCRIPT : Chernarus::Weather::Overcast:: ( 10.6476 ) overcast: 0.527378 SCRIPT : Chernarus::Weather::Overcast::Rain:: ( 10.6476 ) 0 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.657 ) 0 -> 0 SCRIPT : Chernarus::Weather::Fog:: ( 10.7001 ) 0.097026 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought DMR Suppressor(TTC_DMR_Suppressor)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought DMR AFG(TTC_DMR_AFG)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought DMR Atlas Bipod(TTC_DMR_Bipod)' SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 10.9665 ) 0 -> 0 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold 7.62x54mmR Rounds (Ammo_762x54)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold 7.62x54mmR Rounds (Ammo_762x54)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold 7.62x54mmR Rounds (Ammo_762x54)' SCRIPT : 15:57:34.246 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : Spawning patrol at <1724.632080, 451.730408, 14298.412109> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought Mlock-91(Glock19)' SCRIPT : Spawning patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : 15:57:44.289 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 15:57:44.289 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <1940.850708, 435.259247, 14900.589844> - assigning faction eAIFactionRaiders SCRIPT : Spawning patrol at <12157.687500, 136.255737, 12360.022461> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.276 ) 0 -> 0 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 15rd Mlock-91 Mag(Mag_Glock_15Rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 15rd Mlock-91 Mag(Mag_Glock_15Rnd)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 15rd Mlock-91 Mag(Mag_Glock_15Rnd)' SCRIPT : Spawning patrol at <11706.801758, 151.876633, 12910.370117> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 15rd Mlock-91 Mag(Mag_Glock_15Rnd)' SCRIPT : Spawning patrol at <12403.286133, 151.458923, 12766.483398> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought Pistol Suppressor(PistolSuppressor)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= bought 9x19mm Rounds(Ammo_9x19)' SCRIPT : Deleted patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : Spawning patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [Logout]: New player fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= with logout time 15 SCRIPT : Player "kaiji" (steamid=76561198098084789) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198098084789 SCRIPT : [emote] SurvivorM_Cyril:014 play emote id=14 IH=null SCRIPT : Player "kaiji" (steamid=76561198098084789) disconnected from server. SCRIPT : [emote] SurvivorM_Peter:020 play emote id=12 IH=null SCRIPT : [emote] SurvivorM_Hassan:028 play emote id=12 IH=null SCRIPT : [emote] SurvivorM_Peter:020 play emote id=12 IH=null SCRIPT : 16:00:53.101 [EXPANSION DEBUG]: ExpansionPartyData::OnLeave party UNSC player kaiji (ID fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ=) SCRIPT : [Logout]: Player fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= finished SCRIPT : [emote] SurvivorM_Hassan:028 play emote id=12 IH=null SCRIPT : Deleted patrol at <1724.632080, 451.730408, 14298.412109> SCRIPT : [emote] SurvivorM_Peter:020 play emote id=32 IH=null SCRIPT : [emote] SurvivorM_Peter:020 play emote id=12 IH=null SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : Scheduling a patrol for deletion at15058631 SCRIPT : [LockUnlockVehicle] OnFinishProgressServer SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetInTransport item=null SCRIPT : OnVehicleSeatDriverEnter SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.5856 ) 0 -> 0 SCRIPT : [action] SurvivorM_Peter:020 started ActionGetInTransport item=null SCRIPT : 16:01:46.281 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnExitZone SCRIPT : int type = 0 SCRIPT : 16:01:46.296 [EXPANSION DEBUG]: LAPV::OnExitZone <3845.368164, 392.475861, 5909.485840> SCRIPT : 16:01:46.367 [EXPANSION DEBUG]: SurvivorBase::OnExitZone SCRIPT : int type = 0 SCRIPT : 16:01:56.281 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 16:01:56.281 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnLeftSafeZone <4009.230469, 366.971771, 5761.565430> - assigning faction eAIFactionRaiders<6a937020> SCRIPT : 16:01:56.363 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone SCRIPT : bool m_LeavingSafeZone = 1 SCRIPT : bool m_SafeZone = 1 SCRIPT : bool m_SafeZoneSynchRemote = 1 SCRIPT : 16:01:56.363 [EXPANSION DEBUG]: SurvivorBase::OnLeftSafeZone <4010.004639, 367.074554, 5760.786621> - assigning faction eAIFactionRaiders SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetOutTransport item=null SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorM_Peter:020 started ActionGetOutTransport item=null SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 11.8951 ) 0 -> 0 SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Scheduling a patrol for deletion at15288925 SCRIPT : eAI eAIGroup Going to WP 0 SCRIPT : [action] SurvivorM_Peter:020 started ActionGetInTransport item=null SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetInTransport item=M16A2:025336 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : eAI eAIGroup Going to WP 2 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 12.2046 ) 0 -> 0 SCRIPT : [inv] ReplaceItemWithNewLambdaBase Step B) remove OK, loc={ type=HANDS item=TunaCan:028399 parent=SurvivorM_Mirek:023 } SCRIPT : Deleted patrol at <12403.286133, 151.458923, 12766.483398> SCRIPT : Deleted patrol at <4770.466797, 265.373291, 6679.920410> SCRIPT : Scheduling a patrol for deletion at15458725 SCRIPT : [action] SurvivorM_Peter:020 started ActionGetOutTransport item=null SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetOutTransport item=M16A2:025336 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetInTransport item=M16A2:025336 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [action] SurvivorM_Peter:020 started ActionGetInTransport item=TTC_Mk47:027667 SCRIPT : Spawning patrol at <5435.076660, 328.545868, 8639.633789> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<100ea00> Going to WP 1 SCRIPT : Spawning patrol at <4547.437012, 317.979156, 8341.676758> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Spawning patrol at <4577.628906, 318.371277, 8207.134766> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [wpnfsm] FAMAS:026705 { jammed bullet mag SCRIPT : Spawning patrol at <4617.405762, 339.012390, 9506.975586> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<2732ada0> Going to WP 1 SCRIPT : Spawning patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/SoldierLoadout.json exists, loading! SCRIPT : eAI eAIGroup<25aa9590> Going to WP 1 SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 12.5141 ) 0 -> 0 SCRIPT : eAI eAIGroup<100ea00> Going to WP 2 SCRIPT : Deleted patrol at <5435.076660, 328.545868, 8639.633789> SCRIPT : Deleted patrol at <4617.405762, 339.012390, 9506.975586> SCRIPT : Deleted patrol at <4547.437012, 317.979156, 8341.676758> SCRIPT : Deleted patrol at <4577.628906, 318.371277, 8207.134766> SCRIPT : [action] SurvivorM_Peter:020 started ActionGetOutTransport item=TTC_Mk47:027667 SCRIPT : Deleted patrol at <12157.687500, 136.255737, 12360.022461> SCRIPT : Scheduling a patrol for deletion at15659818 SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetOutTransport item=M16A2:025336 SCRIPT : OnVehicleSeatDriverLeft SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=CARGO item=PainkillerTablets:023502 parent=ParamedicJacket_Green:024348 idx=0 row=0 col=0 f=false } dst={ type=CARGO item=PainkillerTablets:023502 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=GROUND item=BloodBagEmpty:018100 pos=(3764.38, 312.984, 9011.33) dir=(0.683742, -0.174182, -0.174182, -0.686915) } dst={ type=CARGO item=BloodBagEmpty:018100 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=1 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=GROUND item=BloodBagEmpty:018100 pos=(3764.38, 312.984, 9011.33) dir=(0.683742, -0.174182, -0.174182, -0.686915) } dst={ type=CARGO item=BloodBagEmpty:018100 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=GROUND item=Propital:011382 pos=(3766.33, 312.984, 9009.28) dir=(-0.491203, 0.514183, 0.506844, 0.487266) } dst={ type=CARGO item=Propital:011382 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=GROUND item=Propital:011382 pos=(3766.33, 312.984, 9009.28) dir=(-0.491203, 0.514183, 0.506844, 0.487266) } dst={ type=CARGO item=Propital:011382 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=GROUND item=Propital:011382 pos=(3766.33, 312.984, 9009.28) dir=(-0.491203, 0.514183, 0.506844, 0.487266) } dst={ type=CARGO item=Propital:011382 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=0 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT (E): [desync] HandleInputData man=SurvivorM_Hassan:028 CANNOT move cmd=SYNC_MOVE src={ type=GROUND item=BloodBagEmpty:018100 pos=(3764.38, 312.984, 9011.33) dir=(0.683742, -0.174182, -0.174182, -0.686915) } dst={ type=CARGO item=BloodBagEmpty:018100 parent=MSFC_Pouches_Two_Black:011119 idx=0 row=2 col=1 f=false } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:91 scripts/4_World/systems\inventory\dayzplayerinventory.c:616 scripts/4_World/systems\inventory\dayzplayerinventory.c:1110 scripts/4_World/systems\inventory\dayzplayerinventory.c:490 SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetInTransport item=M16A2:025336 SCRIPT : OnVehicleSeatDriverEnter SCRIPT : [VPPAT] Player "kaiji" (steamId=76561198098084789) connected to server! SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ---- SCRIPT : 16:12:20.667 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - Start SCRIPT : 16:12:20.667 [EXPANSION DEBUG]: ExpansionRespawnHandlerModule<91190930>::CheckResumeSpawnSelection - End SCRIPT : 16:12:20.671 [EXPANSION DEBUG]: ExpansionPartyModule<7d159940>::OnInvokeConnect fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= SCRIPT : 16:12:20.671 [EXPANSION DEBUG]: ExpansionPartyData::OnJoin party UNSC player kaiji (ID fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ=) SCRIPT : 16:12:20.671 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player stats for with ID: fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= SCRIPT : 16:12:20.671 [EXPANSION DEBUG]: ExpansionMonitorModule::AddPlayerStats - Add player states for player with ID: fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= SCRIPT : [VPPAT] Player "kaiji" (steamId=76561198098084789) connected to server! SCRIPT : string str = '[TRADER] SEND DATA TO PLAYER' SCRIPT : Spawning patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [action] SurvivorM_Peter:020 started ActionGetInTransport item=null SCRIPT : [Permissions Manager] Admin (kaiji) (76561198098084789) Successfully Logged in! SCRIPT : Spawning patrol at <1724.632080, 451.730408, 14298.412109> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<25ab3c40> Going to WP 1 SCRIPT : Spawning patrol at <1283.872681, 462.699738, 14017.133789> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [wpnfsm] MP5K:029083 { jammed bullet mag SCRIPT : Deleted patrol at <1283.872681, 462.699738, 14017.133789> SCRIPT : Deleted patrol at <1724.632080, 451.730408, 14298.412109> SCRIPT : Spawning patrol at <12403.286133, 151.458923, 12766.483398> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<25aa7ed0> Going to WP 1 SCRIPT : Deleted patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 12.8237 ) 0 -> 0 SCRIPT : Deleted patrol at <12403.286133, 151.458923, 12766.483398> SCRIPT : Deleted patrol at <4081.738525, 324.482452, 8945.773438> SCRIPT : Deleted patrol at <11706.801758, 151.876633, 12910.370117> SCRIPT : Spawning patrol at <13342.375977, 27.020344, 11228.225586> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup<25aab430> Going to WP 1 SCRIPT : Spawning patrol at <11706.801758, 151.876633, 12910.370117> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : Deleted patrol at <13342.375977, 27.020344, 11228.225586> SCRIPT : Spawning patrol at <1724.632080, 451.730408, 14298.412109> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : [Logout]: New player fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= with logout time 15 SCRIPT : Player "kaiji" (steamid=76561198098084789) disconnected from server. SCRIPT : [VPPAT] Updating VPP Sync List! removed: 76561198098084789 SCRIPT : [emote] SurvivorM_Cyril:029 play emote id=14 IH=null SCRIPT : Player "kaiji" (steamid=76561198098084789) disconnected from server. SCRIPT : Spawning patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : HumanLoadout: $profile:eAI/USEC.json exists, loading! SCRIPT : eAI eAIGroup Going to WP 1 SCRIPT : 16:14:23.371 [EXPANSION DEBUG]: ExpansionPartyData::OnLeave party UNSC player kaiji (ID fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ=) SCRIPT : [Logout]: Player fECg0o2OB2-BUenAHphiEW5X9PjfcCIIHz3tSYDy6wQ= finished SCRIPT : Deleted patrol at <1641.192505, 447.664154, 14578.868164> SCRIPT : Deleted patrol at <11706.801758, 151.876633, 12910.370117> SCRIPT : Deleted patrol at <1724.632080, 451.730408, 14298.412109> SCRIPT : Chernarus::Weather::Rain::ForceEnd:: ( 13.1332 ) 0 -> 0 SCRIPT : 16:16:32.261 [EXPANSION DEBUG]: LAPV::OnEnterZone <3648.833984, 382.141937, 6130.730469> SCRIPT : 16:16:32.289 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnEnterZone SCRIPT : int type = 0 SCRIPT : 16:16:32.289 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 16:16:32.289 [EXPANSION DEBUG]: SurvivorBase<9e4ea090>::OnEnterZone <3649.499512, 383.421570, 6130.597168> - faction eAIFactionRaiders<6a937020> -> eAIFactionCivilian<58708c20> SCRIPT : 16:16:32.292 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone SCRIPT : int type = 0 SCRIPT : 16:16:32.292 [EXPANSION DEBUG]: SurvivorBase::OnEnterSafeZone SCRIPT : bool m_LeavingSafeZone = 0 SCRIPT : bool m_SafeZone = 0 SCRIPT : bool m_SafeZoneSynchRemote = 0 SCRIPT : 16:16:32.292 [EXPANSION DEBUG]: SurvivorBase::OnEnterZone <3648.868896, 383.490540, 6130.052734> - faction eAIFactionRaiders -> eAIFactionCivilian<58709360> SCRIPT : [action] SurvivorM_Peter:020 started ActionGetOutTransport item=null SCRIPT : [action] SurvivorM_Hassan:028 started ActionGetOutTransport item=M16A2:025336 SCRIPT : OnVehicleSeatDriverLeft SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold IJ-70 (MakarovIJ70)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold Blood Test Kit (BloodTestKit)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold Medical Thermometer (Thermometer)' SCRIPT : string str = '[TRADER] Player: (Kim_Ammo) z431uhbSXXxr10D_pLfBQbSLAa25929aYq9sFNdmsBo= #tm_sold Saline Bag (SalineBag)' SCRIPT : string str = '[TRADER] Player: (BaSha) IcSR4dCOmjF7ueYPSv8q8vDzXhToZt57jSKIDsqrOW4= #tm_sold M16-A2 (M16A2)' SCRIPT : eAIAimDetails updated, but no weapon exists! At: <3707.867920, 402.888702, 5976.217773>