===================================================================== == C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_x64.exe == "C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_x64.exe" -mission=.\Missions\dayzOffline.ChernarusPlus ===================================================================== Exe timestamp: 2018/04/27 16:26:54 Current time: 2018/04/28 09:09:15 Version 0.63.146566 9:09:15 [CE][Hive] :: Loading core data ... 9:09:15 [CE][CoreData] :: 7 root classes, 0 defaults... 9:09:15 [CE][Hive] :: Loading map data ... 9:09:15 [CE][LoadPrototype] :: loaded 223 prototypes 9:09:15 491 containers, 6992 points 9:09:15 0 dispatches, 0 proxies 9:09:15 !!! 7 groups have no points... 9:09:15 !!! 1 groups have wrong points... 9:09:15 [CE][LoadPrototype] :: last group name: PathRCurve... 9:09:15 [CE][Links] found 1854 total links between groups, of 11465 9:09:15 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 9:09:15 [CE][LoadClusters] :: Loading files... 9:09:15 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 9:09:15 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 9:09:19 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 9:09:20 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 9:09:20 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 9:09:21 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 9:09:22 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 9:09:24 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 9:09:24 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 9:09:28 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 9:09:28 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 9:09:29 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 9:09:30 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 9:09:30 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 9:09:30 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 9:09:30 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 9:09:30 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 9:09:30 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 9:09:31 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 9:09:31 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 9:09:36 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 9:09:39 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 9:09:39 [CE][TypeSetup] :: 283 classes setuped... 9:09:39 [CE][RegisterBind] :: 0 classes binded... 9:09:39 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 9:09:39 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 9:09:39 [CE][Hive] :: Empty storage folder, reinitializing ... 9:09:39 [CE][Hive] :: Initializing ... 9:09:39 [CE][Hive] :: Initializing spawners ... 9:09:40 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 9:09:57 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 9:09:58 !!! [CE][Point] Removing 11162.427734, 2436.680664 from Land_Boat_Small1 9:10:00 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 9:10:01 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "USMCJacket_Woodland" 9:10:01 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "M65Jacket_Black" 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 9:10:04 !!! [CE][Point] Removing 12969.186523, 14463.810547 from Land_Shed_W3 9:10:04 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 9:10:05 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "GorkaPants_Summer" 9:10:05 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "GorkaPants_Summer" 9:10:05 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "UKAssVest_Black" 9:10:05 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "UKAssVest_Black" 9:10:05 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "UKAssVest_Black" 9:10:05 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "M65Jacket_Olive" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Olive" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "UKAssVest_Olive" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "UKAssVest_Olive" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "UKAssVest_Olive" 9:10:06 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "UKAssVest_Olive" 9:10:07 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 9:10:07 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 9:10:07 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 9:10:07 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 9:10:07 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 9:10:07 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "BomberJacket_Olive" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "BomberJacket_Olive" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "BomberJacket_Olive" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "BomberJacket_Olive" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "BomberJacket_Olive" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "BomberJacket_Olive" 9:10:08 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "BomberJacket_Olive" 9:10:10 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15824, Nominal:15848, Total in Map: 15859 at 25 (sec) 9:10:10 tests:16097, repeats:174 fails:99, overtime:45 9:10:10 [CE][DynEvent] :: 18 types 9:10:10 [00] AmbientHen 9:10:10 Primary Spawner: "Ambient", active: yes, repeat: 1 9:10:10 [01] AnimalCow 9:10:10 Primary Spawner: "Animal", active: yes, repeat: 1 9:10:10 [02] AnimalDeer 9:10:10 Primary Spawner: "Animal", active: yes, repeat: 1 9:10:10 [03] AnimalRoeDeer 9:10:10 Primary Spawner: "Animal", active: yes, repeat: 1 9:10:10 [04] AnimalWolf 9:10:10 Primary Spawner: "Animal", active: yes, repeat: 1 9:10:10 [05] InfectedArmy 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [06] InfectedCity 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [07] InfectedFirefighter 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [08] InfectedMedic 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [09] InfectedPolice 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [10] InfectedPrisoner 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [11] InfectedSolitude 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [12] InfectedVillage 9:10:10 Primary Spawner: "Infected", active: yes, repeat: 1 9:10:10 [13] Loot 9:10:10 Primary Spawner: "Loot", active: yes, repeat: 2 9:10:10 [14] StaticHeliCrash 9:10:10 Primary Spawner: "Vehicle", active: yes, repeat: 1 9:10:10 [15] StaticPoliceCar 9:10:10 Primary Spawner: "Vehicle", active: yes, repeat: 1 9:10:10 [16] TrajectoryApple 9:10:10 Primary Spawner: "Trajectory", active: yes, repeat: 1 9:10:10 [17] TrajectoryStones 9:10:10 Primary Spawner: "Trajectory", active: yes, repeat: 1 9:10:10 [CE][Hive] :: Initializing of spawners done. 9:10:10 [CE][Hive] :: Init sequence finished. 9:10:10 Player connect enabled