--------------------------------------------- Log /home/container/profile/logs/logs_2024-05-20_14-10-27/error.log started at 2024-05-20 14:10:27 (2024-05-20 14:10:27 UTC) 14:10:27.632 ENGINE : GameProject load 14:10:27.632 INIT : GameProject load project data @"./addons/data/ArmaReforger.gproj" 14:10:27.632 RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource" 14:10:28.529 SCRIPT : Compiling Game scripts 14:10:28.529 SCRIPT (W): @"scripts/Game/Components/Gadgets/SCR_GadgetComponent.c,395": 'CanBeToggled' is obsolete: CanBeToggled() is being replaced by GetUseMask() 14:10:28.874 SCRIPT (W): @"scripts/Game/UI/Menu/ServerBrowserMenuUI.c,134": 'NeedScan' is obsolete: use WorkshopApi.NeedAddonsScan or WorkshopApi.NeedSavesScan 14:10:29.692 PLATFORM : InputManager user settings load from profile @"InputUserSettings.conf" 14:10:29.692 DEFAULT (W): Loading input settings from legacy file, which will be soon unsupported 14:10:30.188 PLATFORM : InputManager user settings load from profile @"InputUserSettings.conf" 14:10:30.188 DEFAULT (W): Loading input settings from legacy file, which will be soon unsupported 14:10:30.953 WORLD : Entities load @"{9DF143A76F5C6460}worlds/MP/CTI_Campaign_Eden.ent" 14:10:30.953 WORLD : Subscene load @"{853E92315D1D9EFE}worlds/Eden/Eden.ent" 14:10:30.953 RESOURCES : GetResourceObject @"{C8FAB83670BCF7C3}Prefabs/Structures/Cultural/Calvaries/CalvaryLarge_01.et" 14:10:30.953 WORLD : Entity prefab load @"{C8FAB83670BCF7C3}Prefabs/Structures/Cultural/Calvaries/CalvaryLarge_01.et" 14:10:30.953 RESOURCES (E): Wrong GUID/name for resource @"{45ECF6B1797D3CD9}system/wbdata/PreviewWindow/TransparentMat.emat" in property "AssignedMaterial" 14:10:31.339 WORLD : Game::LoadEntities 14:10:31.339 WORLD : Preload 14:10:31.339 RESOURCES : GetResourceObject @"{2A63C909016C4C41}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_M662_Red.et" 14:10:31.339 WORLD : Entity prefab load @"{2A63C909016C4C41}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_M662_Red.et" 14:10:31.339 RESOURCES (E): Wrong GUID/name for resource @"{C5131112CC1B6469}Sounds/Weapons/_SharedData/BulletFlybys/UGL/Weapons_BulletFlybys_UGL.acp" in property "SubsonicFlybys" 14:10:31.341 RESOURCES : GetResourceObject @"{0AF10C206CF1A283}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_M661_Green.et" 14:10:31.341 WORLD : Entity prefab load @"{0AF10C206CF1A283}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_M661_Green.et" 14:10:31.341 RESOURCES (E): Wrong GUID/name for resource @"{C5131112CC1B6469}Sounds/Weapons/_SharedData/BulletFlybys/UGL/Weapons_BulletFlybys_UGL.acp" in property "SubsonicFlybys" 14:10:31.341 RESOURCES : GetResourceObject @"{98DB57ECEDC81CC2}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_M583A1_White.et" 14:10:31.341 WORLD : Entity prefab load @"{98DB57ECEDC81CC2}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_M583A1_White.et" 14:10:31.341 RESOURCES (E): Wrong GUID/name for resource @"{C5131112CC1B6469}Sounds/Weapons/_SharedData/BulletFlybys/UGL/Weapons_BulletFlybys_UGL.acp" in property "SubsonicFlybys" 14:10:31.377 RESOURCES : GetResourceObject @"{0CF54B9A85D8E0D4}Prefabs/Items/Equipment/Binoculars/Binoculars_M22/Binoculars_M22.et" 14:10:31.377 WORLD : Entity prefab load @"{0CF54B9A85D8E0D4}Prefabs/Items/Equipment/Binoculars/Binoculars_M22/Binoculars_M22.et" 14:10:31.377 RESOURCES : GetResourceObject @"{E4E4CA52CCB2D22C}Prefabs/Items/Equipment/Binoculars/Binoculars_M22/Binoculars_M22_base.et" 14:10:31.378 WORLD : Entity prefab load @"{E4E4CA52CCB2D22C}Prefabs/Items/Equipment/Binoculars/Binoculars_M22/Binoculars_M22_base.et" 14:10:31.378 WORLD (E): Unknown keyword/data 'm_sLayoutResource' at offset 1863(0x747) 14:10:31.451 RESOURCES : GetResourceObject @"{906F07BD0366E08F}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_VG40OP_White.et" 14:10:31.451 WORLD : Entity prefab load @"{906F07BD0366E08F}Prefabs/Weapons/Ammo/Ammo_Flare_40mm_VG40OP_White.et" 14:10:31.451 RESOURCES (E): Wrong GUID/name for resource @"{C5131112CC1B6469}Sounds/Weapons/_SharedData/BulletFlybys/UGL/Weapons_BulletFlybys_UGL.acp" in property "SubsonicFlybys" 14:10:31.465 RESOURCES : GetResourceObject @"{243948B23D90BECB}Prefabs/Items/Equipment/Binoculars/Binoculars_B8/Binoculars_B8.et" 14:10:31.465 WORLD : Entity prefab load @"{243948B23D90BECB}Prefabs/Items/Equipment/Binoculars/Binoculars_B8/Binoculars_B8.et" 14:10:31.465 RESOURCES : GetResourceObject @"{B9050CD07513AE2B}Prefabs/Items/Equipment/Binoculars/Binoculars_B8/Binoculars_B8_base.et" 14:10:31.465 WORLD : Entity prefab load @"{B9050CD07513AE2B}Prefabs/Items/Equipment/Binoculars/Binoculars_B8/Binoculars_B8_base.et" 14:10:31.465 WORLD (E): Unknown keyword/data 'm_sLayoutResource' at offset 1793(0x701) 14:10:31.533 RESOURCES : Particle effect load @"Particles/Weapon/Explosion_TM62M_AT_Mine_LOD1.ptc" 14:10:31.533 RESOURCES (E): Wrong GUID/name for resource @"{29FBEC1991810EEF}system/wbdata/ParticleEditor/defaultPrefab.et" in property "Prefab" 14:10:31.534 RESOURCES : Particle effect load @"Particles/Weapon/Explosion_TM62M_AT_Mine.ptc" 14:10:31.534 RESOURCES (E): Wrong GUID/name for resource @"{29FBEC1991810EEF}system/wbdata/ParticleEditor/defaultPrefab.et" in property "Prefab" 14:10:31.534 RESOURCES : Particle effect load @"Particles/Weapon/Explosion_TM62M_AT_Mine_LOD2.ptc" 14:10:31.534 RESOURCES (E): Wrong GUID/name for resource @"{29FBEC1991810EEF}system/wbdata/ParticleEditor/defaultPrefab.et" in property "Prefab" 14:10:33.117 WORLD : CreateEntities 14:10:33.117 WORLD : CreateEntities 14:10:33.117 ENTITY : Create entity @"ENTITY:1" ('world', GenericWorldEntity) at <0.000000 0.000000 0.000000> 14:10:33.117 RESOURCES (E): Failed to decompress memory image data. Data is not DXT. 14:10:33.117 WORLD (E): Shore map CPU data creation failed - decompression of DF near atlas texture failed. 14:10:33.117 WORLD (E): Loading of shore map failed - creation of CPU data failed 14:10:33.117 WORLD (E): Loading of shore map failed - post load checks failed 14:10:34.925 ENTITY : Create entity @"ENTITY:6" ('GodRays', GenericWorldPPEffect) at <0.000000 0.000000 0.000000> 14:10:34.925 MATERIAL : Material load @"{90C363AB5243A434}Common/Postprocess/Sun_GodRays.emat" 14:10:34.925 MATERIAL : Material load @"{90C363AB5243A434}Common/Postprocess/Sun_GodRays.emat" 14:10:34.925 MATERIAL (E): Unknown keyword/data 'HorizonDisableY' at offset 46(0x2e) 14:10:35.224 ENTITY : Create entity @"ENTITY:47507" ('PreloadManager1', BasePreloadManager) at <0.033000 0.000000 -0.021000> @"{104F8505FD1871EF}Prefabs/World/Game/PreloadManager.et" 14:10:35.224 ENTITY : SpawnEntityPrefab @"{6058AB54781A0C52}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AMG.et" 14:10:35.224 WORLD : InitEntities 'PreloadWorld' 14:10:35.224 ENTITY : Init entity @"ENTITY:1" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{6058AB54781A0C52}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AMG.et" 14:10:35.224 INVENTORY (E): Couldn't insert item @"ENTITY:55" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:22" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.224 NETWORK (W): Replication: RplComponent on entity @"ENTITY:55" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.224 INVENTORY (E): Couldn't insert item @"ENTITY:56" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:22" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.224 NETWORK (W): Replication: RplComponent on entity @"ENTITY:56" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.224 INVENTORY (E): Couldn't insert item @"ENTITY:57" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:22" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.224 NETWORK (W): Replication: RplComponent on entity @"ENTITY:57" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.244 ENTITY : SpawnEntityPrefab @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" 14:10:35.244 WORLD : InitEntities 'PreloadWorld' 14:10:35.244 ENTITY : Init entity @"ENTITY:61" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{5B1996C05B1E51A4}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_AR.et" 14:10:35.244 INVENTORY (E): Couldn't insert item @"ENTITY:103" ('GenericEntity','Assets/Weapons/Magazines/M249/Magazine_200rnd_M249_item.xob') at <0.000000 0.000000 0.000000> @"{06D722FC2666EB83}Prefabs/Weapons/Magazines/Box_556x45_M249_200rnd_4Ball_1Tracer.et" into storage @"ENTITY:78" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_200rnd_M249/Pouch_ALICE_200rnd_M249.xob') at <-0.160200 1.020957 0.135574> @"{4F018E3CF74D8636}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_200rnd_M249/Pouch_ALICE_200rnd_M249.et" while spawning initial items inside the storage. 14:10:35.244 NETWORK (W): Replication: RplComponent on entity @"ENTITY:103" ('GenericEntity','Assets/Weapons/Magazines/M249/Magazine_200rnd_M249_item.xob') at <0.000000 0.000000 0.000000> @"{06D722FC2666EB83}Prefabs/Weapons/Magazines/Box_556x45_M249_200rnd_4Ball_1Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.253 ENTITY : SpawnEntityPrefab @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" 14:10:35.253 WORLD : InitEntities 'PreloadWorld' 14:10:35.253 ENTITY : Init entity @"ENTITY:105" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{84029128FA6F6BB9}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_GL.et" 14:10:35.253 INVENTORY (E): Couldn't insert item @"ENTITY:153" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:124" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.253 NETWORK (W): Replication: RplComponent on entity @"ENTITY:153" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.253 INVENTORY (E): Couldn't insert item @"ENTITY:154" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:124" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.253 NETWORK (W): Replication: RplComponent on entity @"ENTITY:154" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.254 INVENTORY (E): Couldn't insert item @"ENTITY:155" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" into storage @"ENTITY:124" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.254 NETWORK (W): Replication: RplComponent on entity @"ENTITY:155" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.254 INVENTORY (E): Couldn't insert item @"ENTITY:156" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" into storage @"ENTITY:124" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.254 NETWORK (W): Replication: RplComponent on entity @"ENTITY:156" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.254 INVENTORY (E): Couldn't insert item @"ENTITY:157" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" into storage @"ENTITY:124" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.254 NETWORK (W): Replication: RplComponent on entity @"ENTITY:157" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.262 ENTITY : SpawnEntityPrefab @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" 14:10:35.262 WORLD : InitEntities 'PreloadWorld' 14:10:35.262 ENTITY : Init entity @"ENTITY:178" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{27BF1FF235DD6036}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_LAT.et" 14:10:35.262 INVENTORY (E): Couldn't insert item @"ENTITY:228" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:199" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.262 NETWORK (W): Replication: RplComponent on entity @"ENTITY:228" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.262 INVENTORY (E): Couldn't insert item @"ENTITY:229" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:199" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.262 NETWORK (W): Replication: RplComponent on entity @"ENTITY:229" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.262 INVENTORY (E): Couldn't insert item @"ENTITY:230" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:199" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.262 NETWORK (W): Replication: RplComponent on entity @"ENTITY:230" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.272 ENTITY : SpawnEntityPrefab @"{C9E4FEAF5AAC8D8C}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Medic.et" 14:10:35.272 WORLD : InitEntities 'PreloadWorld' 14:10:35.272 ENTITY : Init entity @"ENTITY:234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{C9E4FEAF5AAC8D8C}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Medic.et" 14:10:35.272 INVENTORY (E): Couldn't insert item @"ENTITY:307" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:255" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.272 NETWORK (W): Replication: RplComponent on entity @"ENTITY:307" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.272 INVENTORY (E): Couldn't insert item @"ENTITY:308" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:255" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.272 NETWORK (W): Replication: RplComponent on entity @"ENTITY:308" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.288 ENTITY : SpawnEntityPrefab @"{26A9756790131354}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Rifleman.et" 14:10:35.288 WORLD : InitEntities 'PreloadWorld' 14:10:35.288 ENTITY : Init entity @"ENTITY:357" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{26A9756790131354}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Rifleman.et" 14:10:35.288 INVENTORY (E): Couldn't insert item @"ENTITY:405" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:376" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.288 NETWORK (W): Replication: RplComponent on entity @"ENTITY:405" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.288 INVENTORY (E): Couldn't insert item @"ENTITY:406" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:376" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.288 NETWORK (W): Replication: RplComponent on entity @"ENTITY:406" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.288 INVENTORY (E): Couldn't insert item @"ENTITY:407" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:376" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.144399 1.162750 0.105744> @"{E3154E0EAC48D67B}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.et" while spawning initial items inside the storage. 14:10:35.288 NETWORK (W): Replication: RplComponent on entity @"ENTITY:407" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.294 ENTITY : SpawnEntityPrefab @"{1CA3D30464EE4674}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Spotter.et" 14:10:35.294 WORLD : InitEntities 'PreloadWorld' 14:10:35.294 ENTITY : Init entity @"ENTITY:411" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{1CA3D30464EE4674}Prefabs/Characters/Factions/BLUFOR/US_Army/Character_US_Spotter.et" 14:10:35.294 INVENTORY (E): Couldn't insert item @"ENTITY:461" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:432" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.294 NETWORK (W): Replication: RplComponent on entity @"ENTITY:461" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.294 INVENTORY (E): Couldn't insert item @"ENTITY:462" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" into storage @"ENTITY:432" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.294 NETWORK (W): Replication: RplComponent on entity @"ENTITY:462" ('GenericEntity','Assets/Weapons/Magazines/STANAG/Magazine_30rnd_STANAG.xob') at <0.000000 0.000000 0.000000> @"{D8F2CA92583B23D3}Prefabs/Weapons/Magazines/Magazine_556x45_STANAG_30rnd_Last_5Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.294 INVENTORY (E): Couldn't insert item @"ENTITY:463" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" into storage @"ENTITY:432" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.294 NETWORK (W): Replication: RplComponent on entity @"ENTITY:463" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.294 INVENTORY (E): Couldn't insert item @"ENTITY:464" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" into storage @"ENTITY:432" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.294 NETWORK (W): Replication: RplComponent on entity @"ENTITY:464" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.295 INVENTORY (E): Couldn't insert item @"ENTITY:465" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" into storage @"ENTITY:432" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG.xob') at <-0.105000 1.129537 0.050875> @"{0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et" while spawning initial items inside the storage. 14:10:35.295 NETWORK (W): Replication: RplComponent on entity @"ENTITY:465" ('GenericEntity','Assets/Weapons/Grenades/M67/Grenade_M67.xob') at <0.000000 0.000000 0.000000> @"{E8F00BF730225B00}Prefabs/Weapons/Grenades/Grenade_M67.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.326 ENTITY : SpawnEntityPrefab @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" 14:10:35.326 WORLD : InitEntities 'PreloadWorld' 14:10:35.326 ENTITY : Init entity @"ENTITY:533" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" 14:10:35.326 INVENTORY (E): Couldn't insert item @"ENTITY:573" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" into storage @"ENTITY:550" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.xob') at <-0.128100 1.112072 0.103191> @"{B6EEF03975F21E4E}Prefabs/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.et" while spawning initial items inside the storage. 14:10:35.326 NETWORK (W): Replication: RplComponent on entity @"ENTITY:573" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.326 INVENTORY (E): Couldn't insert item @"ENTITY:574" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" into storage @"ENTITY:550" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.xob') at <-0.128100 1.112072 0.103191> @"{B6EEF03975F21E4E}Prefabs/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.et" while spawning initial items inside the storage. 14:10:35.326 NETWORK (W): Replication: RplComponent on entity @"ENTITY:574" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.326 INVENTORY (E): Couldn't insert item @"ENTITY:575" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" into storage @"ENTITY:550" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.xob') at <-0.128100 1.112072 0.103191> @"{B6EEF03975F21E4E}Prefabs/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.et" while spawning initial items inside the storage. 14:10:35.326 NETWORK (W): Replication: RplComponent on entity @"ENTITY:575" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.326 INVENTORY (E): Couldn't insert item @"ENTITY:576" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" into storage @"ENTITY:550" ('GenericEntity','Assets/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.xob') at <-0.128100 1.112072 0.103191> @"{B6EEF03975F21E4E}Prefabs/Items/Equipment/Accessories/Pouch_Soviet_45rnd_RPK74/Pouch_Soviet_45rnd_RPK74.et" while spawning initial items inside the storage. 14:10:35.326 NETWORK (W): Replication: RplComponent on entity @"ENTITY:576" ('GenericEntity','Assets/Weapons/Magazines/RPK74/Magazine_45rnd_RPK74.xob') at <0.000000 0.000000 0.000000> @"{D78C667F59829717}Prefabs/Weapons/Magazines/Magazine_545x39_RPK_45rnd_4Ball_1Tracer.et" destroyed during loading of the world. This might cause issues with startup sync! 14:10:35.333 ENTITY : SpawnEntityPrefab @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" 14:10:35.333 ENTITY : Create entity @"ENTITY:581" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <0.000000 0.000000 0.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" 14:10:35.333 ENTITY : SpawnEntityPrefab @"{E8A55396050E1762}Prefabs/Weapons/Launchers/RPG7/Launcher_RPG7_PGO7.et" 14:10:35.333 ENTITY : Create entity @"ENTITY:588" ('GenericEntity','Assets/Weapons/Launchers/RPG7/RPG7_body.xob') at <0.000000 0.000000 0.000000> @"{E8A55396050E1762}Prefabs/Weapons/Launchers/RPG7/Launcher_RPG7_PGO7.et" 14:10:35.333 RESOURCES : GetResourceObject @"{E5E9DBBF3BFB88C6}Prefabs/Weapons/Attachments/Optics/Optic_PGO7/Optic_PGO7V3.et" 14:10:35.333 WORLD : Entity prefab load @"{E5E9DBBF3BFB88C6}Prefabs/Weapons/Attachments/Optics/Optic_PGO7/Optic_PGO7V3.et" 14:10:35.333 RESOURCES : GetResourceObject @"{E5E9DBBF3BFB88C5}Prefabs/Weapons/Attachments/Optics/Optic_PGO7/Optic_PGO7V3_base.et" 14:10:35.333 WORLD : Entity prefab load @"{E5E9DBBF3BFB88C5}Prefabs/Weapons/Attachments/Optics/Optic_PGO7/Optic_PGO7V3_base.et" 14:10:35.333 RESOURCES : GetResourceObject @"{966B4E5523D2F166}Prefabs/Weapons/Attachments/Optics/WeaponOptic_Base.et" 14:10:35.333 WORLD : Entity prefab load @"{966B4E5523D2F166}Prefabs/Weapons/Attachments/Optics/WeaponOptic_Base.et" 14:10:35.333 WORLD (E): Unknown keyword/data 'm_sLayoutResource' at offset 1047(0x417) 14:10:36.474 ENTITY : Create entity @"ENTITY:272974" ('SCR_FuelNozzle') at <5163.467285 175.719849 7080.476074> 14:10:36.474 ENTITY (E): SCR_FuelNozzle is missing component RplComponent as required by component InventoryItemComponent 14:10:38.135 ENTITY : Create entity @"ENTITY:617318" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et" 14:10:38.135 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent. 14:10:41.003 ENTITY : Create entity @"ENTITY:1108747" ('StaticModelEntity') at <8831.291016 95.934265 2673.487061> 14:10:41.003 MATERIAL : Material load @"{45ECF6B1797D3CD9}system/wbdata/PreviewWindow/TransparentMat.emat" 14:10:41.003 MATERIAL (E): Material file not found 14:10:41.003 MATERIAL (E): Object @"Assets/Structures/Cultural/Calvaries/CalvaryLarge_01/CalvaryLarge_01.xob" - cannot load material @"system/wbdata/PreviewWindow/TransparentMat.emat", creating default one (class MatPBRBasic) 14:10:44.145 ENTITY : Create entity @"ENTITY:2305843009213693959" ('CampaignFactionManager1', SCR_CampaignFactionManager) at <20.291000 0.000000 5.837000> @"{F1AC26310BAE3788}Prefabs/MP/Campaign/CampaignFactionManager.et" 14:10:44.145 RESOURCES : GetResourceObject @"{DDDD9B51F1234DF3}Prefabs/Vehicles/Helicopters/UH1H/UH1H_armed.et" 14:10:44.145 WORLD : Entity prefab load @"{DDDD9B51F1234DF3}Prefabs/Vehicles/Helicopters/UH1H/UH1H_armed.et" 14:10:44.145 RESOURCES : GetResourceObject @"{70BAEEFC2D3FEE64}Prefabs/Vehicles/Helicopters/UH1H/UH1H.et" 14:10:44.145 WORLD : Entity prefab load @"{70BAEEFC2D3FEE64}Prefabs/Vehicles/Helicopters/UH1H/UH1H.et" 14:10:44.145 RESOURCES : GetResourceObject @"{D03C0F6044DB5208}Prefabs/Vehicles/Helicopters/UH1H/UH1H_base.et" 14:10:44.145 WORLD : Entity prefab load @"{D03C0F6044DB5208}Prefabs/Vehicles/Helicopters/UH1H/UH1H_base.et" 14:10:44.145 WORLD (E): Unknown keyword/data 'm_bShowEffectInWB' at offset 16439(0x4037) 14:10:44.192 RESOURCES : GetResourceObject @"{F2539FA5706E51E4}Prefabs/Items/Equipment/Binoculars/Binoculars_B12/Binoculars_B12.et" 14:10:44.192 WORLD : Entity prefab load @"{F2539FA5706E51E4}Prefabs/Items/Equipment/Binoculars/Binoculars_B12/Binoculars_B12.et" 14:10:44.192 RESOURCES : GetResourceObject @"{26A0525B57F9AEF8}Prefabs/Items/Equipment/Binoculars/Binoculars_B12/Binoculars_B12_base.et" 14:10:44.192 WORLD : Entity prefab load @"{26A0525B57F9AEF8}Prefabs/Items/Equipment/Binoculars/Binoculars_B12/Binoculars_B12_base.et" 14:10:44.192 WORLD (E): Unknown keyword/data 'm_sLayoutResource' at offset 1864(0x748) 14:10:44.210 RESOURCES : GetResourceObject @"{7BD282AF716ED639}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8MT_armed.et" 14:10:44.210 WORLD : Entity prefab load @"{7BD282AF716ED639}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8MT_armed.et" 14:10:44.210 RESOURCES : GetResourceObject @"{20C37D5090E4E0E6}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8MT_armed_base.et" 14:10:44.210 WORLD : Entity prefab load @"{20C37D5090E4E0E6}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8MT_armed_base.et" 14:10:44.210 RESOURCES : GetResourceObject @"{AFF6067A5CE8A853}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8MT_base.et" 14:10:44.210 WORLD : Entity prefab load @"{AFF6067A5CE8A853}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8MT_base.et" 14:10:44.210 RESOURCES : GetResourceObject @"{AFF6067A5CE8A852}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8_base.et" 14:10:44.210 WORLD : Entity prefab load @"{AFF6067A5CE8A852}Prefabs/Vehicles/Helicopters/Mi8MT/Mi8_base.et" 14:10:44.210 WORLD (E): Unknown keyword/data 'm_bShowEffectInWB' at offset 19593(0x4c89) 14:10:44.352 ENTITY : Create entity @"ENTITY:2305843009213698496" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_R161_01/Antenna_R161_01.xob') at <9354.231445 204.427994 1162.372070> 14:10:44.352 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:2305843009213698496" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_R161_01/Antenna_R161_01.xob') at <9354.231445 204.427994 1162.372070>). Only printing this message once. There're possibly more nodes with this requirement. 14:10:44.475 ENTITY : Create entity @"ENTITY:2305843009213704252" ('Turret','Assets/Weapons/Tripods/M3/Tripod_M3.xob') at <3890.838135 14.842000 8510.097656> 14:10:44.475 ENTITY : SpawnEntityPrefab @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.475 ENTITY : Create entity @"ENTITY:4611686018427388790" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <3890.838135 14.842000 8510.097656> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.475 ANIMATION (E): @"ENTITY:4611686018427388790" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <3890.838135 14.842000 8510.097656> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:44.477 ENTITY : Create entity @"ENTITY:2305843009213704302" ('Turret','Assets/Weapons/Tripods/M3/Tripod_M3.xob') at <4447.832031 65.017006 5026.501953> 14:10:44.477 ENTITY : SpawnEntityPrefab @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.477 ENTITY : Create entity @"ENTITY:4611686018427388796" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <4447.832031 65.017006 5026.501953> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.477 ANIMATION (E): @"ENTITY:4611686018427388796" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <4447.832031 65.017006 5026.501953> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:44.479 ENTITY : Create entity @"ENTITY:2305843009213704352" ('Turret','Assets/Weapons/Tripods/M3/Tripod_M3.xob') at <9170.454102 75.113525 2255.025635> 14:10:44.479 ENTITY : SpawnEntityPrefab @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.479 ENTITY : Create entity @"ENTITY:4611686018427388802" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <9170.454102 75.113525 2255.025635> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.479 ANIMATION (E): @"ENTITY:4611686018427388802" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <9170.454102 75.113525 2255.025635> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:44.531 ENTITY : Create entity @"ENTITY:2305843009213707518" ('Turret','Assets/Weapons/Tripods/M3/Tripod_M3.xob') at <5869.544922 15.035316 4367.781250> 14:10:44.531 ENTITY : SpawnEntityPrefab @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.531 ENTITY : Create entity @"ENTITY:4611686018427388809" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <5869.544922 15.035316 4367.781250> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et" 14:10:44.531 ANIMATION (E): @"ENTITY:4611686018427388809" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2_body.xob') at <5869.544922 15.035316 4367.781250> @"{BB35A8E1403CDE4B}Prefabs/Weapons/HeavyWeapons/HMG_M2HB.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:45.038 WORLD : InitEntities 'world' 14:10:45.038 ENTITY : Init entity @"ENTITY:3" ('SCR_MapEntity1', SCR_MapEntity) at <6400.000000 0.000000 6400.000000> @"{E1B88C66BF6CA1F9}Prefabs/World/Game/MapEntity_Everon.et" 14:10:45.038 SCRIPT (W): SCR_MapEntity: Cannot get the size from terrain. Using default. 14:10:49.858 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EC5805758> @"ENTITY:272972" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.858 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EC100CC60> @"ENTITY:463578" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EC100CD98> @"ENTITY:463584" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E95FE0> @"ENTITY:859024" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96118> @"ENTITY:859029" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96250> @"ENTITY:859034" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96388> @"ENTITY:859039" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E964C0> @"ENTITY:859044" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E965F8> @"ENTITY:859049" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96730> @"ENTITY:859054" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96868> @"ENTITY:859059" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E969A0> @"ENTITY:859064" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96AD8> @"ENTITY:859069" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96C10> @"ENTITY:859074" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96D48> @"ENTITY:859079" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EA8E96E80> @"ENTITY:859084" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EAB6C4030> @"ENTITY:908937" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EAB6C4168> @"ENTITY:908943" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:49.859 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'SCR_DestructibleBuildingEntity<0x00007F9EAB6C42A0> @"ENTITY:908949" ('SCR_DestructibleBuildingEntity','Assets/Structures/Comme' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:54.021 ENTITY : SpawnEntityPrefab @"{DD774A8FD0989A78}Prefabs/Vehicles/Wheeled/M998/M1025_armed_M2HB_MERDC.et" 14:10:54.021 ENTITY : Create entity @"ENTITY:4611686018427398157" ('Vehicle','Assets/Vehicles/Wheeled/M998/M998_Base.xob') at <5404.270996 27.499205 9395.231445> @"{DD774A8FD0989A78}Prefabs/Vehicles/Wheeled/M998/M1025_armed_M2HB_MERDC.et" 14:10:54.021 ENTITY : SpawnEntityPrefab @"{AA4FACF008E134BF}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_roof_M2HB_MERDC.et" 14:10:54.021 ENTITY : Create entity @"ENTITY:4611686018427398250" ('GenericEntity','Assets/Vehicles/Wheeled/M998/VehParts/M1025_Roof.xob') at <5404.270996 27.499205 9395.231445> @"{AA4FACF008E134BF}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_roof_M2HB_MERDC.et" 14:10:54.022 ENTITY : SpawnEntityPrefab @"{18343824C9D533CA}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_gun_mount_M2HB.et" 14:10:54.022 ENTITY : Create entity @"ENTITY:4611686018427398255" ('Turret','Assets/Vehicles/Wheeled/M998/VehParts/M1025_Turret.xob') at <5404.270996 27.499205 9395.231445> @"{18343824C9D533CA}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_gun_mount_M2HB.et" 14:10:54.022 ENTITY : SpawnEntityPrefab @"{E517E6CCC1DF5737}Prefabs/Weapons/HeavyWeapons/HMG_M2HB_pintle_M1025.et" 14:10:54.022 ENTITY : Create entity @"ENTITY:4611686018427398256" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2.xob') at <5404.270996 27.499205 9395.231445> @"{E517E6CCC1DF5737}Prefabs/Weapons/HeavyWeapons/HMG_M2HB_pintle_M1025.et" 14:10:54.022 ANIMATION (E): @"ENTITY:4611686018427398256" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2.xob') at <5404.270996 27.499205 9395.231445> @"{E517E6CCC1DF5737}Prefabs/Weapons/HeavyWeapons/HMG_M2HB_pintle_M1025.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:54.034 ENTITY : SpawnEntityPrefab @"{DD774A8FD0989A78}Prefabs/Vehicles/Wheeled/M998/M1025_armed_M2HB_MERDC.et" 14:10:54.034 ENTITY : Create entity @"ENTITY:4611686018427398270" ('Vehicle','Assets/Vehicles/Wheeled/M998/M998_Base.xob') at <5414.663086 27.698973 9401.231445> @"{DD774A8FD0989A78}Prefabs/Vehicles/Wheeled/M998/M1025_armed_M2HB_MERDC.et" 14:10:54.034 ENTITY : SpawnEntityPrefab @"{AA4FACF008E134BF}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_roof_M2HB_MERDC.et" 14:10:54.034 ENTITY : Create entity @"ENTITY:4611686018427398363" ('GenericEntity','Assets/Vehicles/Wheeled/M998/VehParts/M1025_Roof.xob') at <5414.663086 27.698973 9401.231445> @"{AA4FACF008E134BF}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_roof_M2HB_MERDC.et" 14:10:54.034 ENTITY : SpawnEntityPrefab @"{18343824C9D533CA}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_gun_mount_M2HB.et" 14:10:54.034 ENTITY : Create entity @"ENTITY:4611686018427398368" ('Turret','Assets/Vehicles/Wheeled/M998/VehParts/M1025_Turret.xob') at <5414.663086 27.698973 9401.231445> @"{18343824C9D533CA}Prefabs/Vehicles/Wheeled/M998/VehParts/M1025_gun_mount_M2HB.et" 14:10:54.034 ENTITY : SpawnEntityPrefab @"{E517E6CCC1DF5737}Prefabs/Weapons/HeavyWeapons/HMG_M2HB_pintle_M1025.et" 14:10:54.034 ENTITY : Create entity @"ENTITY:4611686018427398369" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2.xob') at <5414.663086 27.698973 9401.231445> @"{E517E6CCC1DF5737}Prefabs/Weapons/HeavyWeapons/HMG_M2HB_pintle_M1025.et" 14:10:54.034 ANIMATION (E): @"ENTITY:4611686018427398369" ('GenericEntity','Assets/Weapons/HeavyWeapons/M2HB/M2.xob') at <5414.663086 27.698973 9401.231445> @"{E517E6CCC1DF5737}Prefabs/Weapons/HeavyWeapons/HMG_M2HB_pintle_M1025.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:54.066 ENTITY : SpawnEntityPrefab @"{16C1F16C9B053801}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_transport.et" 14:10:54.066 ENTITY : Create entity @"ENTITY:4611686018427398383" ('Vehicle','Assets/Vehicles/Wheeled/Ural4320/Ural_4320_base.xob') at <1872.718628 69.853455 5065.708984> @"{16C1F16C9B053801}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_transport.et" 14:10:54.066 ENTITY : SpawnEntityPrefab @"{58B3FB7F102A8B1B}Prefabs/Vehicles/Wheeled/Ural4320/VehParts/Ural4320_cargo.et" 14:10:54.066 ENTITY : Create entity @"ENTITY:4611686018427398416" ('GenericEntity','Assets/Vehicles/Wheeled/Ural4320/Ural_4320_cargo.xob') at <1872.718628 69.853455 5065.708984> @"{58B3FB7F102A8B1B}Prefabs/Vehicles/Wheeled/Ural4320/VehParts/Ural4320_cargo.et" 14:10:54.066 ENTITY (W): Converted from old-style index parent surface, please resave 14:10:54.066 ENTITY (W): Converted from old-style index parent surface, please resave 14:10:54.066 ENTITY (W): Converted from old-style index parent surface, please resave 14:10:54.066 ENTITY (W): Converted from old-style index parent surface, please resave 14:10:54.066 ENTITY (W): Converted from old-style index parent surface, please resave 14:10:54.066 ENTITY (W): Converted from old-style index parent surface, please resave 14:10:54.102 ENTITY : SpawnEntityPrefab @"{C012BB3488BEA0C2}Prefabs/Vehicles/Wheeled/BTR70/BTR70.et" 14:10:54.102 ENTITY : Create entity @"ENTITY:4611686018427398449" ('Vehicle','Assets/Vehicles/Wheeled/BTR70/BTR70_body.xob') at <1893.503296 71.072090 5065.708984> @"{C012BB3488BEA0C2}Prefabs/Vehicles/Wheeled/BTR70/BTR70.et" 14:10:54.102 ENTITY : SpawnEntityPrefab @"{66596659FB0F645B}Prefabs/Vehicles/Wheeled/BTR70/VehParts/Turret/BTR70_Turret.et" 14:10:54.102 ENTITY : Create entity @"ENTITY:4611686018427398582" ('Turret','Assets/Vehicles/Wheeled/BTR70/BTR70_turret.xob') at <1893.503296 71.072090 5065.708984> @"{66596659FB0F645B}Prefabs/Vehicles/Wheeled/BTR70/VehParts/Turret/BTR70_Turret.et" 14:10:54.102 ENTITY : SpawnEntityPrefab @"{4FD1A5A6670E015A}Prefabs/Weapons/MachineGuns/PKM/MG_PKMT.et" 14:10:54.102 ENTITY : Create entity @"ENTITY:4611686018427398583" ('GenericEntity','Assets/Weapons/MachineGuns/PKMT/PKMT_body.xob') at <1893.503296 71.072090 5065.708984> @"{4FD1A5A6670E015A}Prefabs/Weapons/MachineGuns/PKM/MG_PKMT.et" 14:10:54.102 ANIMATION (E): @"ENTITY:4611686018427398583" ('GenericEntity','Assets/Weapons/MachineGuns/PKMT/PKMT_body.xob') at <1893.503296 71.072090 5065.708984> @"{4FD1A5A6670E015A}Prefabs/Weapons/MachineGuns/PKM/MG_PKMT.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:54.102 ENTITY : SpawnEntityPrefab @"{85FA621B61AA5BD9}Prefabs/Weapons/HeavyWeapons/HMG_KPVT.et" 14:10:54.102 ENTITY : Create entity @"ENTITY:4611686018427398585" ('GenericEntity','Assets/Weapons/HeavyWeapons/KPVT/KPVT_body.xob') at <1893.503296 71.072090 5065.708984> @"{85FA621B61AA5BD9}Prefabs/Weapons/HeavyWeapons/HMG_KPVT.et" 14:10:54.102 ANIMATION (E): @"ENTITY:4611686018427398585" ('GenericEntity','Assets/Weapons/HeavyWeapons/KPVT/KPVT_body.xob') at <1893.503296 71.072090 5065.708984> @"{85FA621B61AA5BD9}Prefabs/Weapons/HeavyWeapons/HMG_KPVT.et": anim controller initialization data is invalid (graph , node MasterControl, instance ) 14:10:54.114 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'GenericEntity<0x00007F9EF155E010> @"ENTITY:4611686018427398117" ('GenericEntity','Assets/Items/Fuel/Jerrycan_01/Jerrycan_01.xo' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:54.114 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'GenericEntity<0x00007F9EF5818030> @"ENTITY:4611686018427398169" ('GenericEntity','Assets/Items/Fuel/Jerrycan_01/Jerrycan_01.xo' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:54.114 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'GenericEntity<0x000000000B071DF0> @"ENTITY:4611686018427398282" ('GenericEntity','Assets/Items/Fuel/Jerrycan_01/Jerrycan_01.xo' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:54.115 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'GenericEntity<0x00007F9EF049BBB0> @"ENTITY:4611686018427398396" ('GenericEntity','Assets/Items/Fuel/Jerrycan_01/Jerrycan_01.xo' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:10:54.115 SCRIPT (E): 'SCR_BaseSupportStationComponent' 'EOnInit': 'GenericEntity<0x00007F9EFF2B2670> @"ENTITY:4611686018427398540" ('GenericEntity','Assets/Items/Fuel/Jerrycan_01/Jerrycan_01.xo' Support Station is set to use supplies but it has no SCR_ResourceComponent 14:11:23.010 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.045 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.112 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.137 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.180 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.212 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.226 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.239 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.306 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.331 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.387 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.425 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.473 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.491 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.528 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.564 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.622 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.666 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.729 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.770 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.835 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.859 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.918 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:23.944 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.001 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.022 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.160 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.192 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.216 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.237 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.264 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.289 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.354 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.375 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.396 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.419 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.513 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.527 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.563 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.578 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.611 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.640 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.683 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.707 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.769 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.849 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.865 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.896 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.919 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.959 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.965 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:24.998 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.040 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.101 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.105 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.157 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.169 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.207 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.237 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.305 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.322 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.385 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.390 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.414 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.440 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.493 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.507 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.554 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.586 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.627 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.669 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.706 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.727 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.788 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.816 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.842 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:25.881 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.016 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.067 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.116 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.131 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.160 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.197 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.239 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.260 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.366 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.408 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.445 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.468 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.507 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.537 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.571 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.593 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.648 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.672 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.701 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.724 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.776 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.794 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.835 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.849 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.948 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.965 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:26.990 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.013 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.057 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.068 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.123 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.133 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.190 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.200 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.248 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.273 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.300 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.340 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.393 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.421 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.464 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.468 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.517 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.549 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.579 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.615 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.665 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.669 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction! 14:11:27.708 SCRIPT (W): All available callsigns are taken for faction '#AR-Faction_FIA', so a random duplicate is assigned instead. If this happenes a lot then more callsigns should be added for this faction!