System Information
OS Version:
	Mac OS X 10.13.5 (build 17F77)

Hardware Info:
	Machine Type        iMac17,1
	CPU Type            GenuineIntel x86_64
	CPU Info            Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
	CPU Speed           3300 MHz
	CPU Physical Cores  4
	CPU Logical Cores   4
	Physical Memory     8388608 KiB
	Virtual Memory      2097152 KiB

Graphics Info:
	AMD Radeon R9 M395 0 MiB VRAM (device 1002:6920 rev 1, com.apple.kext.AMDRadeonX4000) 
	Intel HD Graphics SKL

Crash Dump
C3F2D228-1A54-4EB2-9403-EACFAC4B8168.dmp (452768 bytes)

Application Log
[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][3]: eON_Core::init() - libICU initialised with result 0.
[thread ffffffff][I][3]: Default allowed number of simultaneously open files in the system is 356.
[thread ffffffff][I][3]: Setting allowed number of simultaneously open files to OPEN_MAX = 10240
[thread 00000001][I][5]: macOS version 10.13.5
[thread 00000001][I][5]: Detected 1 Metal devices
[thread 00000001][I][5]: Device 0: 'AMD Radeon R9 M395', depth24stencil8 format supported, recommended max working size: 2147483648 bytes ( 2097152 kB, 2048 MB )
[thread 00000001][I][5]:     supports MTLFeatureSet_macOS_GPUFamily1_v1 feature set
[thread 00000001][I][5]:     supports MTLFeatureSet_macOS_GPUFamily1_v2 feature set
[thread 00000001][I][5]:     supports MTLFeatureSet_macOS_GPUFamily1_v3 feature set
[thread 00000001][I][5]:     supports MTLFeatureSet_macOS_ReadWriteTextureTier2 feature set
[thread 00000001][I][5]:     supports sample count: 1
[thread 00000001][I][5]:     supports sample count: 2
[thread 00000001][I][5]:     supports sample count: 4
[thread 00000001][I][5]:     supports sample count: 8
[thread 00000001][I][5]: Using device 'AMD Radeon R9 M395'
[thread 00000001][I][5]:     Available video memory:2048 MB
[thread 00000001][W][5]: AppendGameMappingsFromSDLGamepadConfigFile() - Could not open SDLGamepad.config !!
[thread 00000001][I][5]: Gamepads: registered gamepad mapping for device GUID 0500000047532047616d657061640000
[thread 00000001][I][5]: Gamepads: registered gamepad mapping for device GUID 6d0400000000000016c2000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 6d0400000000000018c2000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 6d040000000000001fc2000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 6d0400000000000019c2000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 4c050000000000006802000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 4c05000000000000c405000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 4c05000000000000cc09000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 5e040000000000008e02000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 891600000000000000fd000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 4f0400000000000000b3000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 8f0e0000000000000300000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 0d0f0000000000004d00000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 79000000000000000600000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 4f0400000000000015b3000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID ad1b00000000000001f9000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 050000005769696d6f74652028303000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 83050000000000006020000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID bd1200000000000015d0000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 79000000000000001100000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 5e04000000000000dd02000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 5e04000000000000ea02000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 5e04000000000000e002000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 050000005769696d6f74652028313800
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 79000000000000000018000000000000
[thread 00000001][I][6]: Gamepad mapping: device control index 32 too high to handle
[thread 00000001][I][6]: Gamepad mapping: device control index 36 too high to handle
[thread 00000001][I][6]: Gamepad mapping: device control index 40 too high to handle
[thread 00000001][I][6]: Gamepad mapping: device control index 44 too high to handle
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 2509000000000000e803000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 351200000000000021ab000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID b4040000000000000a01000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 81170000000000007e05000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 10280000000000000900000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID d814000000000000cecf000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 0d0f0000000000006600000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID a3060000000000002d05000000000000
[thread 00000001][I][6]: Gamepads: registered gamepad mapping for device GUID 28040000000000000140000000000000
[thread 00000001][I][6]: Gamepads: ignoring device: page 12 (kHIDPage_Consumer), usage 1 (kHIDUsage_Csmr_ConsumerControl)
[thread 00000001][I][9]: Gamepads: ignoring device: page 1 (kHIDPage_GenericDesktop), usage 2 (kHIDUsage_GD_Mouse)
[thread 00000001][I][23]: Gamepads: ignoring device: page 1 (kHIDPage_GenericDesktop), usage 6 (kHIDUsage_GD_Keyboard)
[thread 00000001][I][24]: Gamepads: ignoring device: page 65280 (unrecognized page), usage 11 ((?))
[thread 00000001][I][44]: Gamepads: ignoring device: page 1 (kHIDPage_GenericDesktop), usage 2 (kHIDUsage_GD_Mouse)
[thread 00000001][I][48]: Gamepads: ignoring device: page 65280 (unrecognized page), usage 3 ((?))
[thread 00000001][I][49]: Gamepads: ignoring device: page 65280 (unrecognized page), usage 11 ((?))
[thread 00000001][I][66]: Gamepads: ignoring device: page 1 (kHIDPage_GenericDesktop), usage 6 (kHIDUsage_GD_Keyboard)
[thread 00000001][I][70]: Gamepads: ignoring device: page 65280 (unrecognized page), usage 3 ((?))
[thread 00000001][I][81]: Command line: '"C:\Users\Library\Application Support\Steam\steamapps\common\Arma 3\Arma3Retail_DX11_x64.exe"'
[thread 00000001][I][164]: DLL LOADING: Using internal library 'msimg32.dll'
[thread 00000001][I][164]: DLL LOADING: Using internal library 'windowscodecs.dll'
[thread 00000001][I][164]: DLL LOADING: Using internal library 'winmm.dll'
[thread 00000001][I][164]: DLL LOADING: Using internal library 'version.dll'
[thread 00000001][I][164]: DLL LOADING: Using internal library 'iphlpapi.dll'
[thread 00000001][I][164]: DLL LOADING: Using internal library 'kernel32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'user32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'gdi32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'advapi32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'shell32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'ole32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'wintrust.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'ws2_32.dll'
[thread 00000001][I][165]: DLL LOADING: Using internal library 'imagehlp.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'ntdll.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-console-l1-1-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-datetime-l1-1-1.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-debug-l1-1-1.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-errorhandling-l1-1-1.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-fibers-l1-1-1.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-file-l1-2-1.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-handle-l1-1-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-heap-l1-2-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-localization-l1-2-1.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-libraryloader-l1-2-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-memory-l1-1-2.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-namedpipe-l1-2-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-processenvironment-l1-2-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-processthreads-l1-1-2.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-profile-l1-1-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-string-l1-1-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-synch-l1-2-0.dll'
[thread 00000001][I][173]: DLL LOADING: Using internal library 'api-ms-win-core-sysinfo-l1-2-1.dll'
[thread 00000001][I][174]: DLL LOADING: Using internal library 'api-ms-win-core-util-l1-1-0.dll'
[thread 00000001][I][174]: DLL LOADING: Using internal library 'kernelbase.dll'
[thread 00000001][I][175]: DLL LOADING: Using internal library 'shlwapi.dll'
[thread 00000001][I][175]: DLL LOADING: Using internal library 'xinput1_3.dll'
[thread 00000001][I][175]: DLL LOADING: Using internal library 'd3d11.dll'
[thread 00000001][I][175]: DLL LOADING: Using internal library 'd3d10.dll'
[thread 00000001][I][175]: DLL LOADING: Using internal library 'dxgi.dll'
[thread 00000001][I][176]: DLL LOADING: Using internal library 'dinput8.dll'
[thread 00000001][I][177]: DLL LOADING: Using internal library 'crypt32.dll'
[thread 00000002][I][188]: TomCrypt initializing...
[thread 00000002][I][189]: TomCrypt initialized
[thread 00000002][I][189]: DLL_PROCESS_ATTACH start.
[thread 00000002][W][191]: eON_HeapSetInformation() - requested low-fragmentation heap, ignoring
[thread 00000002][I][192]: DLL_PROCESS_ATTACH done.
[thread 00000002][I][192]: DLL LOADING: Using internal library 'psapi.dll'
[thread 00000002][W][192]: eON_LoadLibraryEx() couldn't load 'Dll\tbb4malloc_bi.dll', returning NULL!
[thread 00000002][W][193]: eON_GetProcAddress() for module 0x103300000, in PE file 'tbb4malloc_bi_x64.dll' FAILED. Proc not found at name 'EnableHugePages'.
[thread 00000002][W][194]: GetModuleHandleExA() - GET_MODULE_HANDLE_EX_FLAG_PIN unhandled for module at address 0x10330b028. Handle it.
[thread 00000002][W][194]: GetModuleHandleExA() - need to implement reference counting for modules for this call to work!
[thread 00000002][I][197]: DLL LOADING: Using internal library 'steam_api64.dll'
[thread 00000002][W][199]: GetModuleHandleExW() - GET_MODULE_HANDLE_EX_FLAG_PIN unhandled. Handle it.
[thread 00000002][W][199]: GetModuleHandleExW() - need to implement reference counting for modules for this call to work!
[thread 00000002][I][209]: Enumerating COM libraries...
[thread 00000002][W][263]: Font setting not supported in CreateDialogFromTemplate. Add it when you need it.
[thread 00000001][I][266]: NSWindow for window 0x11080a290 is 0x6080001e0400
[thread 00000002][W][272]: Loading icons doesn't support shared icons yet. New icon will be created every time it's needed.
[thread 00000002][W][275]: SetClassLongPtrA( hWnd = 0x3, nIndex = -14 (GCL_HICON), dwNewLong = 4588930048 (0x111858400) ) - not setting it at present, make sure it's safe.
[thread 00000002][W][298]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][301]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][301]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][314]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][314]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][321]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_LOCAL_MACHINE, subkey = Software\Bohemia Interactive\Arma 3\Expansions
[thread 00000002][W][326]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_LOCAL_MACHINE, subkey = Software\Bohemia Interactive\Arma 3\Expansions
[thread 00000002][W][333]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][333]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][1436]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][1437]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][1466]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][1466]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][1550]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][1550]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][3633]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][3633]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][12307]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][12308]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][12324]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][12324]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][I][12785]: DLL LOADING: Using internal library 'wininet.dll'
[thread 00000002][W][12785]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_CURRENT_USER, subkey = Software\Microsoft\Windows\CurrentVersion\Internet Settings
[thread 00000002][W][14166]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_CURRENT_USER, subkey = Software\Microsoft\Windows\CurrentVersion\Internet Settings
[thread 00000002][W][14782]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][14782]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000002][W][14815]: DrawTextW without NOPREFIX flag unhandled - if & shows up in text, it won't be omitted and next char correctly underscored!
[thread 00000002][W][14815]: Drawing clipped texts not supported in DrawTextW! Add it.
[thread 00000001][I][14839]: NSWindow for window 0x110911da0 is 0x60c0001e2000
[thread 00000002][W][14842]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14842]: Closing NSWindow 0x60c0001e2000 for window 0x110911da0
[thread 00000001][I][14844]: NSWindow for window 0x1109119c0 is 0x60c0001e2600
[thread 00000002][W][14845]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14856]: Closing NSWindow 0x60c0001e2600 for window 0x1109119c0
[thread 00000001][I][14858]: NSWindow for window 0x1109115e0 is 0x60c0001e2700
[thread 00000002][W][14858]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14858]: Closing NSWindow 0x60c0001e2700 for window 0x1109115e0
[thread 00000001][I][14860]: NSWindow for window 0x110910fc0 is 0x6080001e1400
[thread 00000002][W][14860]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14867]: Closing NSWindow 0x6080001e1400 for window 0x110910fc0
[thread 00000001][I][14869]: NSWindow for window 0x110910570 is 0x6040001e2000
[thread 00000002][W][14870]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14870]: Closing NSWindow 0x6040001e2000 for window 0x110910570
[thread 00000001][I][14871]: NSWindow for window 0x11090aad0 is 0x6040001e2100
[thread 00000002][W][14872]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14872]: Closing NSWindow 0x6040001e2100 for window 0x11090aad0
[thread 00000001][I][14873]: NSWindow for window 0x110904e10 is 0x6000001e3400
[thread 00000002][W][14873]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14874]: Closing NSWindow 0x6000001e3400 for window 0x110904e10
[thread 00000001][I][14874]: NSWindow for window 0x110904670 is 0x6080001e1500
[thread 00000002][W][14875]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14875]: Closing NSWindow 0x6080001e1500 for window 0x110904670
[thread 00000001][I][14876]: NSWindow for window 0x110907580 is 0x60c0001e2a00
[thread 00000002][W][14877]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14884]: Closing NSWindow 0x60c0001e2a00 for window 0x110907580
[thread 00000001][I][14885]: NSWindow for window 0x110b0b610 is 0x60c0001e2d00
[thread 00000002][W][14886]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14886]: Closing NSWindow 0x60c0001e2d00 for window 0x110b0b610
[thread 00000002][W][14886]: Desktop HWND supplied in SendMessageA(), returning 0
[thread 00000001][I][14886]: Closing NSWindow 0x6080001e0400 for window 0x11080a290
[thread 00000002][W][14889]: Loading icons doesn't support shared icons yet. New icon will be created every time it's needed.
[thread 00000002][W][14889]: Loading icons doesn't support shared icons yet. New icon will be created every time it's needed.
[thread 00000001][I][14890]: NSWindow for window 0x110b0b610 is 0x6040001e2300
[thread 00000002][W][14890]: Loading icons doesn't support shared icons yet. New icon will be created every time it's needed.
[thread 00000002][W][14890]: SetClassLongPtrA( hWnd = 0x3, nIndex = -14 (GCL_HICON), dwNewLong = 4606783488 (0x11295f000) ) - not setting it at present, make sure it's safe.
[thread 00000002][I][14942]: Raw Input: mouse device wanted, legacy messages: on
[thread 00000002][W][14942]: Raw Input: NOHOTKEYS flag specified for a keyboard device. We're ignoring it.
[thread 00000002][I][14942]: Raw Input: keyboard device wanted, legacy messages: on
[thread 00000002][W][14943]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_CURRENT_USER, subkey = Software\NaturalPoint\NATURALPOINT\NPClient Location
[thread 00000002][W][14943]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_CURRENT_USER, subkey = Software\Freetrack\FreetrackClient
[thread 00000001][I][15114]: NSWindow for window 0x110b1adb0 is 0x6080001e1800
[thread 00000002][I][15127]: D3D11CreateDeviceAndSwapChain( pAdapter = 0x604000085e38, DriverType = 0, Software = 0x0, Flags = 0, pFeatureLevels = 0x0, FeatureLevels = 0, SDKVersion = 0x7, pSwapChainDesc = 0x1b1da1680, ppSwapChain = 0x70000435b258, ppDevice = 0x70000435b260, pFeatureLevel = 0x1b1da16e8, ppImmediateContext = 0x70000435b250 )
[thread 00000002][I][15127]:     swap chain desc: width 1280, height 720
[thread 00000002][I][15127]: eON_Int_CreatedD3D11Device( SDKVersion = 7 ) created device 0x6000000a8fa0 and immediate context 0x112a1a800
[thread 00000012][I][15127]: D3D11: Backend thread start
[thread 00000002][I][15128]: eON_Int_CreatedD3D11Device ( SDKVersion = 7 ) returned S_OK
[thread 00000002][I][15128]: Created new swap chain 0x6000000dc620 for device 0x60000009a810
[thread 00000002][I][15128]: Swap chain desc:
[thread 00000002][I][15128]:     BufferDesc: Width = 1280, Height = 720, RefreshRate = 75/1, Format = DXGI_FORMAT_R8G8B8A8_UNORM, ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED, Scaling = DXGI_MODE_SCALING_UNSPECIFIED
[thread 00000002][I][15128]:     SampleDesc: Count = 1, Quality = 0
[thread 00000002][I][15128]:     BufferUsage: DXGI_CPU_ACCESS_NONE|DXGI_USAGE_SHADER_INPUT|DXGI_USAGE_RENDER_TARGET_OUTPUT
[thread 00000002][I][15128]:     BufferCount = 1, OutputWindow = 0x3, Windowed = false, SwapEffect = DXGI_SWAP_EFFECT_DISCARD
[thread 00000002][I][15128]:     Flags: DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH
[thread 00000012][I][15129]: Created another data streaming buffer, 4194304 bytes in size
[thread 00000002][W][15136]: Game wants to disable DXGI reacting to window changes (monitoring app message queue) for window 0x3. Ignoring.
[thread 00000002][W][15136]: Game wants to disable DXGI reacting to Alt-Enter fullscreen toggle.
[thread 00000012][I][15150]: Metal subset of precompiled data loaded: input layouts: 14, sampler states: 44, blend states: 11, depth stencil states: 7, render pipelines: 171, compute pipelines: 3
[thread 00000012][I][15150]: Precompiled shader cache loaded: binary shaders: 129, shaders: 144