--------------------------------------------- Log E:\ArmA_Reforger\Server01\logs\101st-AD-Reforger\script.log started at 2024-12-23 21:15:05 (2024-12-23 20:15:05 UTC) 21:15:05.155 SCRIPT : SCRIPT : Initializing scripts 21:15:05.155 SCRIPT : SCRIPT : ScriptProjectManager init 21:15:05.287 SCRIPT : SCRIPT : Compiling GameLib scripts 21:15:05.303 SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 488/2097 kB (23%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874 21:15:05.305 SCRIPT : SCRIPT : Compiling Game scripts 21:15:05.832 SCRIPT : Compiling Game scripts 21:15:05.832 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 21:15:05.832 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 21:15:05.832 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 21:15:05.975 SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 21:15:06.057 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 21:15:06.163 SCRIPT : Module: Game; loaded 4391x files; 8939x classes; used 19709/41943 kB (46%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 8224f276 21:15:10.375 SCRIPT (W): SCR_MapEntity: Cannot get the size from terrain. Using default. 21:15:10.614 SCRIPT (E): No data found for keyboard:KC_ESCAPE !! Check 'chimeraMapping.conf' and add data if necessary! Provided Actioname: TasksClose. 21:15:12.563 SCRIPT : ScenarioFramework: ---------------------- Generating tasks ------------------- 21:15:12.564 SCRIPT : ScenarioFramework: Creating area Area_A with Layer Task A_Documents 21:15:12.564 SCRIPT : ScenarioFramework: Creating area Area_F with Layer Task F_ClearArea 21:15:12.564 SCRIPT : ScenarioFramework: Creating area Area_G with Layer Task G_Destroy 21:15:12.564 SCRIPT : ScenarioFramework: ---------------------- Generation of tasks completed ------------------- 21:15:12.566 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME 21:15:12.570 SCRIPT : ScenarioFramework: -> LayerTask: SlotTask SlotPick_1 - generating task Recover intel. Description: ScenarioFramework: -> LayerTask: SlotTask SlotPick_1 - generating task Recover intel. Description: an enemy unit may be carrying it on them, or it may be securely stored away somewhere. 21:15:12.571 SCRIPT : ScenarioFramework: -> LayerTask: SlotTask SlotClearArea_6 - generating task Clear area. Description: ScenarioFramework: -> LayerTask: SlotTask SlotClearArea_6 - generating task Clear area. Description: n enemy unit may be carrying it on them, or it may be securely stored away somewhere. 21:15:12.766 SCRIPT (E): SCR_InstigatorContextData: instigatorType: 'INSTIGATOR_OTHER' is not supported! 21:15:12.881 SCRIPT : ScenarioFramework: -> LayerTask: SlotTask SlotDestroy_14 - generating task Destroy vehicle. Description: ScenarioFramework: -> LayerTask: SlotTask SlotDestroy_14 - generating task Destroy vehicle. Description: 20 Command Truck 21:15:12.940 SCRIPT (E): SCR_InstigatorContextData: instigatorType: 'INSTIGATOR_OTHER' is not supported! 21:15:56.829 SCRIPT (E): ScenarioFramework: Object GenericEntity<0x00000122949E6830> @"ENTITY:4611686018427387975" ('GenericEntity','Assets/Items/Misc/IntelligenceFolder_E_01/IntelligenceFolder_E_01.xob') at <2204.790039 54.508999 2894.595947> @"{6D56FED1E55A8F84}Prefabs/Items/Misc/IntelligenceFolder_E_01/IntelligenceFolder_E_01.et" already exists and won't be spawned for SlotPick_1, exiting... 21:17:12.397 SCRIPT : SCR_LatestSaveDSSessionCallback: LocalSave: .LatestSave 21:17:35.441 SCRIPT (E): Virtual Machine Exception Reason: NULL pointer to instance. Variable 'from' Class: 'SCR_EditorSettingsEntity' Entity id:0 Function: 'GetSkipStreamingRules' Stack trace: scripts/Game/Editor/Entities/SCR_EditorSettingsEntity.c:134 Function GetSkipStreamingRules scripts/Game/Editor/Components/Editor/SCR_DynamicSimulationEditorComponent.c:56 Function EnableStreamingForEntity scripts/Game/Editor/Components/Editor/SCR_DynamicSimulationEditorComponent.c:42 Function EnableStreaming scripts/Game/Editor/Components/Editor/SCR_DynamicSimulationEditorComponent.c:90 Function EOnEditorActivateServer scripts/Game/Editor/Entities/SCR_EditorModeEntity.c:156 Function ActivateModeServer scripts/Game/Editor/Entities/SCR_EditorManagerEntity.c:182 Function ToggleServer 21:19:12.398 SCRIPT : SCR_LatestSaveDSSessionCallback: LocalSave: .LatestSave 21:21:12.397 SCRIPT : SCR_LatestSaveDSSessionCallback: LocalSave: .LatestSave 21:23:12.397 SCRIPT : SCR_LatestSaveDSSessionCallback: LocalSave: .LatestSave 21:25:12.397 SCRIPT : SCR_LatestSaveDSSessionCallback: LocalSave: .LatestSave